SimpleFlips I finally caught a simple flips livesteam today. he thought a ghost was talking though his cealing and tried to blj in a patched version for 2 hours then fell asleep. Great entertainer he is.
Sebastián Ramirez they made a port for the switch with hd textures and the even have a paper Mario texture along with others. You have to have a hacked switch though. Look it up on RUclips it’s an awesome port
denvis my boi i still play online. To use online features or to do online multiplayer I switch into normal mode and have the digital version bought or physical and play it regularly. There’s ways of protecting your switch so you don’t get banned
I remember being in a friend’s sleepover and they were downstairs watching tv and I was playing with her ds playing mario 64 ds I shut the ds to go downstairs and remember Mario saying "goodbye” and that scared me
I was at a friend's house for a sleepover. My friend was downstairs watching TV. Unknowing that something was about to happen, I was playing a favorite game remade onto the Nintendo DS. I was about to go to get my freind so I decided to put the DS into sleep mode. What I did not know was Mario was waiting for me to "Go to sleep" So he can escape. When I closed the DS i-i heard Mario say Bye-Bye! I screamed out of terror from this and I ran to my freind. We heard Lets-a Go! From upstairs. We can try to hide he will find us. If you are reading this help us! I don't want to di-
@@light_player07 Its only hated to those that dont want to play the game as it was intended to, which at best is only 3% of those that play the game. Speedrunners opinion is invalid in this case. Play it as it was intended.
@Fnaf 3 Ik, i even liked that video LOLOLOLOL, but i will still be able to do 70 star and 120 and that's like the only category's that i speedrun anyways so i don't give a crap that they patched BLJs lol
Rena Kunisaki well, it was on the original. Which was out way before being able to move he and into arms was called dabbing. We called it "looking like an Elvis Presley pose" lol So just cause youngin changed the name, it's all of a sudden bad? I just hated the name
I think Mario facing the camera after he jumps on a pole is a cool change. It always took a second to rotate and figure out my orientation whenever I jumped on a pole, and this change would make it consistent every time. Also, this was cool. I didn't know any of this!
I find it interesting that the first public discovery of the BLJ was in 2000, so Nintendo did know about this glitch before it was discovered by the public
The Super Mario 3D All-Stars Website says that Mario 64 has rumble. He says "Bye-Bye" because its the Rumble version and in Japan Bowser is called King Koopa.
4:02 According to Pannenkoek2012, who is well known for his ABC runs, the lives are actually set to a negative 25, the game incorrectly uses a M and not a (-) symbol. One interesting thing about this is if you talk to Yoshi with negative lives, then your lives will have to pass through the negatives to get back to 100.
Yes, correct - because the lives counter is stored in 1 byte, or 8 binary digits, the number of values that can be represented is 256. The counter is overloaded and it ends up that 256 x 4= 1024, and 999 (lives) - 1024 is where we get our -25 value. I believe values 128-255 were used for negative integers, which makes sense as (999%256)=231, which would be 25 less than the max byte value of 256. :) I didn't figure I'd get too technical on a minor bug in the video, but it certainly is interesting to look back on.
The M is not "incorrect", per se; they likely didn't want to make a negative sign that they would never use, so they just used the M that they already had for Minus as that was intuitive enough. +Nintendrew I don't think you understand how bytes work; they used a signed byte, which has negative numbers built into it and goes from -128 to 127, and just naturally wraps from 127 to -128 (126, 127, -128, -127) if it gets any higher. They didn't do anything special with it or anything; it just essentially goes to what 999 past 0 is. Notably, the exact same thing happens in the first SMB; using the koopa on the stairs to get too many lives will put in the negatives, though with much worse consequences. In SM64, you game over if you die when you have 0 lives; less than 0 is fine. In SMB, you game over if you die at 1 or less lives.
@@FunnySunnyKitten BLJs are only good for speedrunning, if you're doing that, do it in any other version of the game. I love the QoL changes such as the A and B buttons both being used to talk to NPCs, etc. Shindou is a more smooth, clean, and overall better version of the game
@@FunnySunnyKitten Bethesda: universally criticized and made fun of because of their games being filled with game breaking bugs and glitches that still haven't been patched from a couple of years ago."Fuck Bethesda man, Skyrim and Fallout are literally unplayable" Nintendo: patches a glitch 24 years ago in Japan "Fuck Nintendo man, they patched one bug I never used but liked watching 10 speed runners exploit to beat the game faster than is honestly enjoyable to watch! How dare they!" Damned if you do, damned if you don't. The game isn't improved enough, but also improved too much. Are the millions of ten year olds who never heard of a BLJ going to care one bit that its patched? You literally have the original verison, Wii, Wii U virtual console, and EMULATORS if you want to speedrun the game, which I assume you won't. What glitches should be left or not? Should Nintendo have left in the 1 in 256 glitch in Fire Red and Leaf Green? Or the Water Temple softlock in Ocarina of Time 3D? No, because those are gamebreaking bugs that shouldn't have been in the game in the first place? Also, in case you didn't realize, THIS IS SHINDOU VERSION. Its not some new patch Nintendo cooked up to screw with man children's dreams of beating the game in 5 minutes, it was a version they made literally 20 years ago in Japan, doing what a good company did in those days, actually improve the game when it has bugs and add features as the new standard. But no, Nintendo should have used the widely available, common as dirt American version that everyone who cares about this glitch already owns, and port that for the 50th time to Switch, so people can NOT beat the already incredibly optimized world records for this game.
For once, RUclips did something right by constantly recommending me this most interesting video until I finally got to watch it. Great work man! :) I miss playing the N64 games and the remake of SM64. Luckly I still have SM64DS but no system that works at this moment. I lost NSMB for DS too.
As always, you find some topic that even the most seasoned of Nintendo fans haven't noticed or learned. I'll admit, I'm not that "most seasoned" of veterans, but I am pretty salty! Hah! :)
OMJames Gaming I've still got the original Shaq Foo for the Sega. Probobly worth ten cents by now. Remember the Sega channel? They need to bring that back.
I just beat the Shindou edition like a few weeks ago. Edit: I also noticed that some of Mario's voice clips sounds higher in Shindou than the regular version of the game. Edit 2: I also noticed that the red coin sounds were replaced to sound like the NTSC and PAL versions of the game, with each red coin's noise being pitched higher as Mario collected them.
Not necessarily. Now that Nintendo knows for certain that nobody understands what Mario said in the original release, they could have just changed it to a more comprehensible “Bye-bye!”
@@icedmorning7610 It's possible that that's the case. After looking at the trailer for a few times, I noticed Flud being used in the special stages in Mario Sunshine. That means that they changed a few things in the games to make them a bit easier to clear/understand, so they probably did what you just said. And a guy in that video's comment section said that there was a small graphical glitch that happened in one of the stages, I'm not 100% sure but I think that small graphical glitch is patched in the Shindou version.
cruelpoke Yeah, although now that I think about it, I would be surprised if they didn’t use the shindou version as the base, since it has the most bugfixes. They could just change the voice clip back to the na/eu one, although whether or not they would is up in the air.
Wow! This is super cool I didn't even know this version of SM64 existed. I wish there were more significant changes, but this was still another fantastic video.
The disk version is basically the original game but added a few bugs as a result of conversion.. A user by the name of Adonfjv. found it. I convinced him to dump it right before the assemblergames shutdown (The one before the one that lasted months)
DREW THIS VIDEO WAS SO GOOD! 😱 Keep up the fantastic work you keep pouring into each and every video!!! This video was so cool and informative. Heck I didn’t even know this was a thing.
Thank you for making this video! It's really interesting to see even the small differences in that version of the game. Nice job on the video! You've earned a subscriber! Super Mario 64k!
You're such an inspiration for me. I'm a young collector but collect I do. You're videos have helped me out on my own persnol collection. Best of luck in collecting! Edit:thanks for the love drew P.s. can I do a video on how to make a consle set up please.
2:43 Uhh, I think it's pretty clear that that "bye bye" clip is not the same one we heard in Super Mario 64 Shindou. It must've been a different recording - they just don't sound the same. That is unless it was edited quite a bit.
The NumLives bug at 3:54 can be seen in the reverse engineered source code ( github.com/n64decomp/sm64/blob/d43d9b7f204433e66f44154a1cedd26ef91fa0a5/src/game/level_update.c#L908-L924 ).
I wonder if they added the O2 optimization on that version of the game, It was an issue with the original game where the FPS drops when you're on Dire Dire Docks
How to troll Simpleflips- 1. Make your mod with the Shindou Verison 2. Add SSL normal quicksand everywhere so to keep him on edge for instant death quicksand 3. A GBJ filled w/ instant death quicksand where he endlessly respawns in for failing to do a BLJ (landing on a 1up each respawn too) 4. ??? 5. Profit
A forgotten update you say DONT FORGET ME THINK YOU CAN TAKE ME DONT FORGET ME THINK YOU CAN TAKE ME DONT FORGET ME THINK YOU CAN TAKE ME DONT FORGET ME THINK YOU CAN TAKE ME
@@scrymnstrs For the average consumer this version is far better. It adds rumble support, runs smoother, allows the a button to be used to interact with characters, less glitches in general, etc. Think once for the average populous and not about yourself, just BLJ on another version of the game for goodness sake
Awesome video bro, I don't know if I missed it but you forgot to mention that this version is compatible with the rumble pack along with Wave Racer. Both Japanese version only and counted in the Japanese exclusives library. Looking forward for more N64 videos!
In case anyone is wondering, 3D All Stars uses this version of Mario 64
Wow.. I was actually right. Damn
elliot blake or play the game normal and speed run on a rom
I knew that
JqMarsh speedrunning the game is playing it normal...?
@@ellyjellie you're mad at them for using the best version of the game?
(Closes DS)
“So long ghey Bowser!”
xd
Lmao
I swear I always heard him say so long ghey bowser growing up 🤣🤣🤣🤣
Lolololol, Everyone like him
I heard salami bowser
Nintendrew still talks through my ceiling to this day...
SimpleFlips sup flips :)
SimpleFlips I finally caught a simple flips livesteam today. he thought a ghost was talking though his cealing and tried to blj in a patched version for 2 hours then fell asleep. Great entertainer he is.
Shoutouts to SimpleFlips
hey flips you gave me a sm64 hack pack a few yeras back just wanted to say thanks again for that
Hi dad
Everyone: "3D All Stars uses the Shindou Version!"
Me: *T R E E S*
2:43
I always wondered why Nintendo didn’t add sound effects to many games for when the ds was opened or closed
To me, it sorta added to the charm.
thebahooplamaster AAAAAAA YOU AGAIN
I remember starfox command did
I wanted it to be like that on 3ds
Michael Merriam ok
The Kirby 3ds theme has a sound effect when you open it back up
That bit with the flip master going "...What" was perfect.
Uhh, a factory? Idk where DPads are made.
hey DPadGamer!
Yo bro
DPad!!!
DPadGamer I'm a sup
Dude i had no idea this was a thing
I taught the guy behind Boundary Break something new 😱 rad! haha
I bet you've taught the Son of a Glitch guy something new in this as well.
Funny I watched your video today Shesez, then that linked me to this one xp
Shesez, I randomly watched the same video as you... cool!! BOUNDRY BREAK is awesome!!!!!!!
Please do New Super Mario Bros Wii Boundary Break
If Mario 64 comes remastered for the Switch, it's totally gonna be this version.
Edit: please stop replying to this.
Playing it current on the switch. The hd texture update is nice
Sebastián Ramirez they made a port for the switch with hd textures and the even have a paper Mario texture along with others. You have to have a hacked switch though. Look it up on RUclips it’s an awesome port
@@El_Gallo_De_Oro ah ya gotta crack your switch like an egg too bad I like smash online
denvis my boi i still play online. To use online features or to do online multiplayer I switch into normal mode and have the digital version bought or physical and play it regularly. There’s ways of protecting your switch so you don’t get banned
@@El_Gallo_De_Oro huh neat
I remember being in a friend’s sleepover and they were downstairs watching tv and I was playing with her ds playing mario 64 ds I shut the ds to go downstairs and remember Mario saying "goodbye” and that scared me
I was at a friend's house for a sleepover. My friend was downstairs watching TV. Unknowing that something was about to happen, I was playing a favorite game remade onto the Nintendo DS. I was about to go to get my freind so I decided to put the DS into sleep mode. What I did not know was Mario was waiting for me to "Go to sleep" So he can escape. When I closed the DS i-i heard Mario say Bye-Bye! I screamed out of terror from this and I ran to my freind. We heard Lets-a Go! From upstairs. We can try to hide he will find us. If you are reading this help us! I don't want to di-
Scoot-Train hahah
The forgotten update
Super mario 3d all stars: 👀
More like the hated update
Ozan Yüksek Exactly
@@light_player07 Yeah. Gives more motivation to hook up my 64 again.
@@light_player07 Its only hated to those that dont want to play the game as it was intended to, which at best is only 3% of those that play the game.
Speedrunners opinion is invalid in this case. Play it as it was intended.
"Simpleflips can't even BLJ in real life"
yes. god patched that
I’m going to miss hearing “So long gey Bowser!”.
He said so long-e bowser
[ Yazan-U ] that’s the joke
@Amy Shute thats the joke
@Amy Shute actually he says "so long king bowser
It's how Mario say it with His Italian accent
Me when i try to speedrun the Switch version of SM64: 3:30
@Fnaf 3 Ik, i even liked that video LOLOLOLOL, but i will still be able to do 70 star and 120 and that's like the only category's that i speedrun anyways so i don't give a crap that they patched BLJs lol
@@superdejan64 actually people do 0 star runs of the ds version
That copy of Mario 64 was heavily personalized.
No it wasn't.
r/woooosh
Yep.
@@isaaca.garcia8958
r/ woooosh
@@isaaca.garcia8958 r/woooosh
Nintendo certainly didn't forget about it
"So long gay Bowser!" 2:24
Jack Pidgeon lmao
Gayser
Perfect!
He said king but I see no one can see that
+The CivicGamer JOKEJOKEJOKEJOKEJOKEJOKE
Preventing Mario from dabbing was reason enough for an update.
Rena Kunisaki well, it was on the original. Which was out way before being able to move he and into arms was called dabbing. We called it "looking like an Elvis Presley pose" lol
So just cause youngin changed the name, it's all of a sudden bad?
I just hated the name
Dabbing is a Jojo’s reference...
D A B
@@rickdelpino472 everything is
Rena Kunisaki I argue
I think Mario facing the camera after he jumps on a pole is a cool change. It always took a second to rotate and figure out my orientation whenever I jumped on a pole, and this change would make it consistent every time.
Also, this was cool. I didn't know any of this!
Lmao
LOL
It was never forgotten for me....
Cause I never knew that there was an update
I find it interesting that the first public discovery of the BLJ was in 2000, so Nintendo did know about this glitch before it was discovered by the public
or maybe they realised that backwards speed was uncapped not the blj
Surprisingly I hadn't heard about this version at all until now, cool stuff!
SO LONG GEY BOWSER
Have you heard of nicobbq talk about it?
Ditto
jNs3 porygon
Mario 64... WITHOUT THE WAHAHS?!
The Super Mario 3D All-Stars Website says that Mario 64 has rumble. He says "Bye-Bye" because its the Rumble version and in Japan Bowser is called King Koopa.
so R.I.P BLJ
Wasn't the "Buh Bye" also used as throwing Bowser in Super Mario 64 DS. Also the voice clip is slightly speed up in New and 64DS
Bye bi
I still liked the “so long-a-bowser!” Voice clip, too bad it wasn’t in the DS one
Man you allways post the most interesting stuff!
Why do i see you every where???????
ZZ Unlisted Exactly what I was thinking!
Rayman 2 Master Or you are two humans with similar taste in youtuber content.
And you are also the reason why women think gaming is misogynistic.
No Name he's just jokin
No Name You should see those thumbnails on her videos 🤔
That's some BS right there. They changed it to "Bye-bye" because they didn't want to release Bowser's true sexual orientation
R.A.V.V. You mean bi bi
Original Japanese version: "Sooh longuoh! Faggothic Bowserru!' *In abrasive "honourable disciplined" Japanese Mario voice*
I learned so much from this! Great job teaching many of us something we never knew. So comprehensive and direct. Loved it!
"Nintendo says dabbing is rated E for Everyone"
Me: Oh, come on, even Sega wouldn't do that.
Sega doesn't what nintendoes
Actually, Nintendoes What Sega don’t
@@pinhead62 fixed it
sega actually did
If You Go On The OG Tweet....... Sega Did Aswell: twitter.com/nintendoamerica/status/903005787219345409?lang=en
So Nintendo already knew the stair glitch before everyone else?
It's not a glitch, it's a feature
Thought the same lol
Jake Drought can confirm :D
Speedrunning is just casual playing for asians, you know.
It is called the BLJ
Very entertaining video!
WayTwo waytwo? I remember i used to watch ur fnaf edits they are great!
^_^ That's so awesome! Thanks!!
100 likes lol
4:02 According to Pannenkoek2012, who is well known for his ABC runs, the lives are actually set to a negative 25, the game incorrectly uses a M and not a (-) symbol. One interesting thing about this is if you talk to Yoshi with negative lives, then your lives will have to pass through the negatives to get back to 100.
Yes, correct - because the lives counter is stored in 1 byte, or 8 binary digits, the number of values that can be represented is 256. The counter is overloaded and it ends up that 256 x 4= 1024, and 999 (lives) - 1024 is where we get our -25 value. I believe values 128-255 were used for negative integers, which makes sense as (999%256)=231, which would be 25 less than the max byte value of 256. :) I didn't figure I'd get too technical on a minor bug in the video, but it certainly is interesting to look back on.
The M is not "incorrect", per se; they likely didn't want to make a negative sign that they would never use, so they just used the M that they already had for Minus as that was intuitive enough.
+Nintendrew I don't think you understand how bytes work; they used a signed byte, which has negative numbers built into it and goes from -128 to 127, and just naturally wraps from 127 to -128 (126, 127, -128, -127) if it gets any higher. They didn't do anything special with it or anything; it just essentially goes to what 999 past 0 is.
Notably, the exact same thing happens in the first SMB; using the koopa on the stairs to get too many lives will put in the negatives, though with much worse consequences. In SM64, you game over if you die when you have 0 lives; less than 0 is fine. In SMB, you game over if you die at 1 or less lives.
The life counter is a signed value. Thanks to code, it is set to 0xE7 (231), this becomes M25. (25 under 256)
Only took me legitimately 20 years to find out about this.
ahh back when you had to pay full price for a game patch. Good times.
Now we have to pay full price for a dlc that changes a gun color
@@sdani. no you don't
@@Xray64 yes we do
@@NightyFall not full price you don't wtf have you been playing
Uh oh
Apparently this is the version of the game being used for Mario 3D All Stars.
@Furious-Oreo I suppose it's because this is the definitive version of the game.
@@TrentonBlessWrestlemania489 More like the shittiest version of the game. Sad that you can't BLJ or do the camera glitch anymore
@@FunnySunnyKitten so
@@FunnySunnyKitten BLJs are only good for speedrunning, if you're doing that, do it in any other version of the game. I love the QoL changes such as the A and B buttons both being used to talk to NPCs, etc. Shindou is a more smooth, clean, and overall better version of the game
@@FunnySunnyKitten Bethesda: universally criticized and made fun of because of their games being filled with game breaking bugs and glitches that still haven't been patched from a couple of years ago."Fuck Bethesda man, Skyrim and Fallout are literally unplayable"
Nintendo: patches a glitch 24 years ago in Japan "Fuck Nintendo man, they patched one bug I never used but liked watching 10 speed runners exploit to beat the game faster than is honestly enjoyable to watch! How dare they!"
Damned if you do, damned if you don't. The game isn't improved enough, but also improved too much. Are the millions of ten year olds who never heard of a BLJ going to care one bit that its patched? You literally have the original verison, Wii, Wii U virtual console, and EMULATORS if you want to speedrun the game, which I assume you won't. What glitches should be left or not? Should Nintendo have left in the 1 in 256 glitch in Fire Red and Leaf Green? Or the Water Temple softlock in Ocarina of Time 3D? No, because those are gamebreaking bugs that shouldn't have been in the game in the first place? Also, in case you didn't realize, THIS IS SHINDOU VERSION. Its not some new patch Nintendo cooked up to screw with man children's dreams of beating the game in 5 minutes, it was a version they made literally 20 years ago in Japan, doing what a good company did in those days, actually improve the game when it has bugs and add features as the new standard. But no, Nintendo should have used the widely available, common as dirt American version that everyone who cares about this glitch already owns, and port that for the 50th time to Switch, so people can NOT beat the already incredibly optimized world records for this game.
I guess it's time to change my username to "meehhee"...
the detail in that chat is so good haha
Glad you caught your alternate universe self 🤣
I can't find the name "mehheeh" in the chat 😔
It's "meehhee" that's why haha
U u u u uuu u u u u u Didn’t
omg painful
*EVERY COPY OF SUPER MARIO 64 SHINDOU ADDITION IS PERSONALIZED.*
wow comedy genius
Shindou version patched BLJs not by adding a speed cap to Mario's negative speed, but by setting the speed to 0 when landing from a BLJ.
Not so forgotten after 3D allstars...
For once, RUclips did something right by constantly recommending me this most interesting video until I finally got to watch it. Great work man! :) I miss playing the N64 games and the remake of SM64. Luckly I still have SM64DS but no system that works at this moment. I lost NSMB for DS too.
How have I not heard of this before? Pretty cool facts in this! Also, how are you not on Did You Know Gaming yet? You’d be perfect for it.
I haven't heard this one too myself. But this version just seems to be the internatioanl version pretty much with just minor changes.
Gobarber2 shut. The. Fuck. Up.
+Sperminski No need to be a douche
Jude welos I'll take that as a compliment for calling out an asslicker.
Sperminski how is he being an asslicker?
Any other RUclipsr: talks about a game and shows an image on screen. Nintendrew: PULLS THE GAME BOX OUT OF THIN AIR
Little did we know that this is the version of Super Mario 64 that appeared in Super Mario 3D All-Stars
4:35 Mario, I don’t feel so good
As always, you find some topic that even the most seasoned of Nintendo fans haven't noticed or learned. I'll admit, I'm not that "most seasoned" of veterans, but I am pretty salty! Hah! :)
I like you. :3
OMJames Gaming I've still got the original Shaq Foo for the Sega. Probobly worth ten cents by now. Remember the Sega channel? They need to bring that back.
OMJames Gaming iiiiii
Noob
I just beat the Shindou edition like a few weeks ago.
Edit: I also noticed that some of Mario's voice clips sounds higher in Shindou than the regular version of the game.
Edit 2: I also noticed that the red coin sounds were replaced to sound like the NTSC and PAL versions of the game, with each red coin's noise being pitched higher as Mario collected them.
Awesome video!
Really cool facts about the different versions of SM64.
well 2 years later and we get this version in the 3d all stars
Not forgotten anymore
Thanks for showing this unique version, never knew about this one!
Oddly interesting as always; was nice editing how you got all the clips in there, shows some real effort and love.
2:31 I used to own a game in the Mario vs. Donkey Kong series that also had Mario say "Bye-bye" when you closed the DS.
TheMGMfan Almost every DS game based on Mario had that.
*hears bye-bye in the new 3d mario allstar collection*
Goddamnit it's the shindou edition
Not necessarily. Now that Nintendo knows for certain that nobody understands what Mario said in the original release, they could have just changed it to a more comprehensible “Bye-bye!”
Or that’s just footage of the japanese version of the collection.
@@icedmorning7610 It's possible that that's the case. After looking at the trailer for a few times, I noticed Flud being used in the special stages in Mario Sunshine. That means that they changed a few things in the games to make them a bit easier to clear/understand, so they probably did what you just said.
And a guy in that video's comment section said that there was a small graphical glitch that happened in one of the stages, I'm not 100% sure but I think that small graphical glitch is patched in the Shindou version.
@@Tom-jw7ii yeah that's possible
cruelpoke Yeah, although now that I think about it, I would be surprised if they didn’t use the shindou version as the base, since it has the most bugfixes. They could just change the voice clip back to the na/eu one, although whether or not they would is up in the air.
"every copy of mario 64 is patched"
@tails pinga corta its not even the same joke. Why haven't you told this to the others?
@tails pinga corta okay? Let people enjoy things. Stop being so miserable lol
You're about..... 2 months early
You guys wet their pants after hearing about the Wario Apparition.
Debating painting a wall red based on your background 😂Love it man
Salmon is a really nice color for rooms. Warm and light reflective to brighten it up.
Wow! This is super cool I didn't even know this version of SM64 existed. I wish there were more significant changes, but this was still another fantastic video.
And there was also the Disk version but there’s only 1 known copy
chumbert Link?
Link?
just search super mario 64 DD.
The disk version is basically the original game but added a few bugs as a result of conversion.. A user by the name of Adonfjv. found it. I convinced him to dump it right before the assemblergames shutdown (The one before the one that lasted months)
Oldschoolgamer ruclips.net/video/5rd6_5HoJd8/видео.html there are other videos of it, just google mario 64 dd
Read this as Shinderu
NANI???
*lazer eyes*
*head explodes*
OMAE WA MOU SHINDERU
What
They released an update and still no Luigi. Nintendo get your shit straight.
Luigi is Mario's schizo alter personality
Luigi was supposed to be in it... The N64 wasn’t powerful enough...
DREW THIS VIDEO WAS SO GOOD! 😱
Keep up the fantastic work you keep pouring into each and every video!!! This video was so cool and informative. Heck I didn’t even know this was a thing.
Thank you for making this video! It's really interesting to see even the small differences in that version of the game. Nice job on the video! You've earned a subscriber! Super Mario 64k!
Okay Mr. Blue
Speed run tip for life! Do a backwards jump up stairs to get up them faster!
Edit: it seems that it has been patched!
You're such an inspiration for me.
I'm a young collector but collect I do.
You're videos have helped me out on my own persnol collection.
Best of luck in collecting!
Edit:thanks for the love drew
P.s. can I do a video on how to make a consle set up please.
4:28
Pannenkoek on his coin counter video said that, NTSC J had the code variable swap
This edition was released on switch for anyone wondering in 2020
So no speed running glitches!!!?
Vanilla Bean BLJ has been patched
Shindou edition is forgotten no more because 3D all stars uses this version.
I just bought the wiiu version last night. So glad it's the og version
This is the version that has been used for every rerelease since in Japan, the original is only available for N64 itself.
2:43
Uhh, I think it's pretty clear that that "bye bye" clip is not the same one we heard in Super Mario 64 Shindou. It must've been a different recording - they just don't sound the same. That is unless it was edited quite a bit.
"No more dabbing, thank goodness"
*instantly clicks subscribe
I like how he starts the nes when he is talking about a n64
The NumLives bug at 3:54 can be seen in the reverse engineered source code ( github.com/n64decomp/sm64/blob/d43d9b7f204433e66f44154a1cedd26ef91fa0a5/src/game/level_update.c#L908-L924 ).
That's interesting. Nice video!
I wonder if they added the O2 optimization on that version of the game, It was an issue with the original game where the FPS drops when you're on Dire Dire Docks
Mario: Luigi, Imma need a you to get a me my groceries Luigi: aight imma boutta head out
I thought 3:23 was real ):
You really know how to hurt my feelings, nintendrew.
Short and simple video that says a lot in a few minutes. I think I’ll sub.
Oh that is where the line
“Soo long browser” start
I just found this channel, and i subbed immediately. This channel is one of the best!
How to troll Simpleflips-
1. Make your mod with the Shindou Verison
2. Add SSL normal quicksand everywhere so to keep him on edge for instant death quicksand
3. A GBJ filled w/ instant death quicksand where he endlessly respawns in for failing to do a BLJ (landing on a 1up each respawn too)
4. ???
5. Profit
Can't wait to play this on my Switch!
Can't wait...
I thought the "Bye bye!" line was so creepy but I loved it so I did it one million times
Unfortunately no longer forgotten
Finding out that Mario can dab,
You just ruined my day
The bye bye voice clip was also used in Mario vs Donkey Kong: Minis March again
A forgotten update you say
DONT FORGET ME
THINK YOU CAN TAKE ME
DONT FORGET ME
THINK YOU CAN TAKE ME
DONT FORGET ME
THINK YOU CAN TAKE ME
DONT FORGET ME
THINK YOU CAN TAKE ME
Xtra3678 animations YER DONE!
nani?
Mada Faka a Xenoblade 2 reference
then nintendo removed those voice clips because they were too annoying
Super Mario 3D All Stars may have its build of SM64 based off this.
pain
@@scrymnstrs For the average consumer this version is far better. It adds rumble support, runs smoother, allows the a button to be used to interact with characters, less glitches in general, etc. Think once for the average populous and not about yourself, just BLJ on another version of the game for goodness sake
Looks like we got Shindou 64 on Switch.
Awesome channel. I predict this channel will have over 500,000 subs by the end of 2018.
Awesome video bro, I don't know if I missed it but you forgot to mention that this version is compatible with the rumble pack along with Wave Racer. Both Japanese version only and counted in the Japanese exclusives library. Looking forward for more N64 videos!
Yay! New Nintendrew upload!
Dabbing is rated N for Nobody.
EFSR Everyone For Some Reason
Rated S for Stoners
Your profile pic goes oddly well with this comment
Rated D for Dumbs
Flossing is rated T for terrible! Hahahahaha!!!!
You are my new favorite nintendo youtuber, Drew!!
That version is also released on the Nintendo Switch as Super Mario 3D All Stars
I picked this version up when I was in Japan - mostly due to it having a different label! Very informative video.
There are no actual differences between this version and all others. You only think this is the case because every copy of Mario 64 is personalized
Did you possibly come from Going Obscure?
@@Thorin-MattfromGO Never heard of it
Nick Percent it’s a channel I co-run with one of my friends. We did a video on this topic and it got well over 100k views, I was just curious.
It first I thought it said Super Mario 64 Shindeiru Version...
MAKS Place OMAE WA
LOL
NANI?
I did too, that's why I clicked the recommendation. Was still pleasantly surprised.
Well it’s not forgotten any more
He ended the video with "bye"
It was the perfect moment to use the "bah bye" Mario voice clip lmao---
Your Nintendo channel is one of the best I've ever seen. Informative, to the point and FRIENDLY! Love it dude.