Filthy's Civ6: How Good are the City-State Suzerain Bonuses?

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  • Опубликовано: 7 сен 2024
  • Let's Learn Civilization VI! Filthy talking about the strength of the various suzerain city-state bonuses in the game as well as the various types of city-states (industrial, commercial, military, religions, and scientific, and cultural) in the game.
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Комментарии • 165

  • @AKhiimme
    @AKhiimme 7 лет назад +2

    Kabul's double xp is really cool because you can get double strike ranged units twice as fast. Those things wreck anything, from units to walls.

  • @Transcedant
    @Transcedant 7 лет назад +10

    wasn't expecting this video, makes sense though. awesome

  • @jlhc87
    @jlhc87 7 лет назад +35

    I had a game playing Aztecs and Buenos Aires suzerain, it doesn't count for combat strength bonus.

    • @FilthyRobot
      @FilthyRobot  7 лет назад +8

      Thanks!

    • @Yanninho78
      @Yanninho78 7 лет назад

      Does it apply for Zanzibar though ? Could be nice.

    • @MoucheronQuipet
      @MoucheronQuipet 7 лет назад +5

      Also you only get one amenity for each different bonus resource, so it's less good than Zanzibar in every way (I don't think there is more than 12 different bonus resources in the game).
      As a side note : I played Aztecs and luxuries you get from great people (Toys, Perfume, etc) DO count for your combat bonus :)

    • @imaEnVideo
      @imaEnVideo 7 лет назад +1

      Don't forget that you can only get 1 amenity per city for each luxury, so Zanzibar give basically 2 amenity for 6 cities, in some case i can Bueno aires being much better, giving something like 4 amenities to a city and 3 to another one, etc.

    • @hjaltebkgaardandersen9093
      @hjaltebkgaardandersen9093 7 лет назад +1

      Buenos Aires seems like the strongest city state for amenities to me. Considering that lux only gives benefit from one copy, one lux equals 4 (6 for aztecs if in aztec lands), buenos aires gives you up to a wooping 10 amenities that are (if they indeed work like lux) covering your war weariness. By far the strongest single source for buffering war weariness, that seems to occur in specific cities in massive quantities.
      To match Buenos Aires' potential coverage of a single city you would need up to 10 unique lux.

  • @zacharymorris3775
    @zacharymorris3775 7 лет назад +5

    stock holm is another dream with kongo because the extra artists/musician/writer/merchant points that you would get from you districts are all doubled

    • @GustafMedF
      @GustafMedF 7 лет назад +2

      Zachary Morris Stockholm not stock holm (sorry? things like that annoys me becouse i am from Stockholm)

  • @PotatoMcWhiskey
    @PotatoMcWhiskey 7 лет назад +6

    Consider making a "Civ 6 guides" playlist that includes everything like this and the civ overviews?

    • @FilthyRobot
      @FilthyRobot  7 лет назад +23

      You mean like the existing civ6 guides playlist? Something like that?

    • @cubit3223
      @cubit3223 7 лет назад

      I assume yes, anything that's not a playthrough and is about civ6 strategy/tactics

    • @PotatoMcWhiskey
      @PotatoMcWhiskey 7 лет назад +1

      FilthyRobot whoops I missed it my bad

    • @FilthyRobot
      @FilthyRobot  7 лет назад +4

      ;p

    • @itsjohnnyboi3214
      @itsjohnnyboi3214 7 лет назад

      Or he could make an actual manual and make some bank off it

  • @Azhucabomb
    @Azhucabomb 6 лет назад +17

    Yo Filthy will you go back and play Civ VI for Rise and Fall?

  • @juliancate7089
    @juliancate7089 6 лет назад

    Valetta: Faith purchasing anything is huge in my mind. It makes use of the otherwise not-so-useful faith points and converts faith points into a type of second currency. Now your cities can focus on building units/improvements while your stockpile of faith can pay for waterwheels, granaries, monuments, walls, and sewers. Huge.

  • @xXDarkxIdealsXx
    @xXDarkxIdealsXx 7 лет назад

    I've had three separate playthroughs as Poland where i met Kandy early and got Suzerain status and got 2-3 relics out of it due to natural wonders etc.. I choose Reliquaries belief and rush religion, then build the Mont St Michel and put a holy site in all cities etc.. and get the merchant that gives the bank with 2 any-great-work-slots etc..etc.. so i have a crapton of relic slots. I typically find one in tribal villages per playthrough by late game, i almost always run into Jean D'arc Great General who retires to create a relic, so combined with an average of 2 relics from this Kandy bonus i end up with at least 4 relics and then i typically get 2 or 3 more over the course of the game using the Mont St Michel's automatic Martyr ability by purposely sacrificing a few apostles. On my current playthrough i have SIX relics on turn 170, and i'm getting 4 gold per turn, 2 culture per turn, 27 faith per turn, and 24 tourism per turn per relic (that's a total of 24 gold per turn, 12 culture per turn, and a whopping 144 tourism per turn and ONE HUNDRED SIXTY TWO FAITH PER TURN!! from the 6 relics i have currently) Add in things like God of Open Sky pantheon and i was getting ~100 culture per turn, 200 gold per turn, and ~325 faith per turn in total at turn ~170 as mentioned.
    Poland is seriously insane for a hybrid faith/culture strategy. You spam out holy sites and put out strategic wonders like the Oracle to get tons of great people points, and the Mont St Michel etc.. to ensure at least 5 relics by mid point of the game; then you use that massive faith output to just buy great people you don't have many points for (i.e. generals, scientists, artists) until you hit Theocracy (then you buy crapton of units and save gold for buying things like banks, Sukiennice, factories, granaries etc..) and you use faith to buy a Cathedral in every city and grab every religious work of art possible. I've won cultural victories using this strategy without building a SINGLE theater square, simply by getting ~10 religious works of art in cathedral slots combined with 5-6 relics and a few well placed resorts etc..

  • @Pastshelfdate
    @Pastshelfdate 6 лет назад

    Hi, Mr. R,
    I especially enjoyed this video, and love what the developers have done with city states. This isn't just change for the sake of change. They've made them more individual, and games will be more varied. I've learned to love allying with city states in Civ 5, and look forward to relations with city states in Civ 6, when I've finished playing through all the sides in Civ 5 (I came to that game late, also.). I also love that you let us absorb the wonderful visual,s the unique silhouette symbol for each city, and let us also read all the bonuses, and the history, if we have time. :)

  • @anthonytecchio6526
    @anthonytecchio6526 7 лет назад

    A bit ironic that i can watch this and each time you say "rare that you will meet this city-state that early".... when i have just met it turn 4. You should consider having a list of the city states and time-stamps on the video description.
    Great channel!

  • @Outshinedsg
    @Outshinedsg 7 лет назад

    Some interesting effects in here. Every once in a while you might get some really amazing games from meeting a strongly synergistic city state for your civ early on and being able to plan around having that bonus. Something to keep an eye out for.

  • @ruinixgui
    @ruinixgui 7 лет назад

    About Valetta and the faith boughs i can tell is extremly powerfull to mid/late game in where u can send a colonist, set a city and immediately bough monument, walls, granery and well mill. I got them in 2 of my games and u get an incredibly boost for fast expansion.

    • @ruinixgui
      @ruinixgui 7 лет назад

      about the great person production, the suzerane bonus from Stockholm and Hong Kong is a really combo boost for Brazil in wich u spend a loooot of production in the street carnival.

  • @Mistshock
    @Mistshock 7 лет назад

    Hi FilthyRobot,
    Bit of Trivia: Nan Madol translates to "Spaces Between" and is the inspiration in Lovecraftian lore for the city of R'Lyeh. Levying the military of Nan Madol nets you the Army of Cthullu achievement.

  • @AGiantPie
    @AGiantPie 7 лет назад +6

    Kandy + Yerevan bonus allows you to maximize the Kongo relic dream.

  • @tommiperkkio6791
    @tommiperkkio6791 7 лет назад +1

    btw for colossal heads: if ur on desert or tundra where u cant build any other buildings (most of civs) its quite good

  • @icyhead1
    @icyhead1 7 лет назад

    Valetta is very strong, and impactful in the early game. You can insta-build walls, which can save you vs players and barbs (saving you coins in maintenance and hammers too). Furthermore if you're city spamming, the insta-monuments can significantly boost culture. I imagine there are some unique city buildings that might be useful too, and late-game there's probably some useful buildings to get out instantly.

  • @Jarms48
    @Jarms48 7 лет назад

    Valletta works great with Carthage, if you can get both they synergize very well. Valletta lets you get cities online quickly. Carthage gives you another reason to build encampments, which with Valletta you can then rush buy all the specialist buildings. That's an extra trade route, extra production, unit experience, better defenses, and more housing. If I can't get a production city-state ally I'll often try and get these two.
    Colossal heads can be okay as Russia, if you're settling in Tundra and you have spare builders, the extra faith and culture can be nice (still not optimal tiles, but better). If you're playing by "no chopping outside territory rules" again, this can be good for Russia, as Tundra often has a lot of Forest tiles for adjacency bonuses. A similar thing goes for Petra cities, they can be alright on the flat Desert tiles, giving them a little extra yield. I'd never plan a strategy around it, and I wouldn't really go out of my way and use extra envoys to make it my ally. This, with Valletta as an ally, or Jesuit Education, lets you use some faith purchasing strategies, perhaps not as powerful as other stratergies, but can be interesting.

  • @4ksandknives
    @4ksandknives 7 лет назад

    I actually got a lot of use out of the Colossal Heads when I spawned in the tundra with an island map. Thank goodness La Venta was accessible by water on an adjacent island. Really nice to get when you can found a religion in the early game.

  • @Aaron-dt9pu
    @Aaron-dt9pu 7 лет назад +11

    I really, really wish that the unique tile improvements in the game were any good. All of them seem to useless to waste a builder charge on, except maybe the Kurgan

    • @bza2007
      @bza2007 7 лет назад +10

      When you build Petra, those flat tiles tend to be wasted, using unique improvements tends to be a good way to salvage them.

    • @Stand_By_For_Mind_Control
      @Stand_By_For_Mind_Control 7 лет назад +1

      Sphinx is good when you get that right balance of desert tiles and Petra.

    • @OzixiThrill
      @OzixiThrill 7 лет назад +1

      India's unique is pretty solid when you get a shitty start (ie: Tundra)

    • @MidlifeCrisisJoe
      @MidlifeCrisisJoe 7 лет назад

      Sumeria's is great as a way to avoid needing to build campus districts early as they're Ancient era and unlocked from the start. Plop down a few Ziggurauts and get decent science right at the start of the game! Also you get +1 culture per Zigguraut once you get later in the game (and another +1 if they're next to a river always) so they allow for some decent cultural defense against civs that want to go for a cultural victory.
      Mostly it seems a lot of unique tile improvements have this general effect of being more useful the earlier they're acquired. So stuff that can be used in the ancient or classical eras is probably the best.

    • @xXDarkxIdealsXx
      @xXDarkxIdealsXx 7 лет назад +1

      I find that for religious civ's the Colossal Head improvement is very good. Most people seem unaware that there is a technology in the rennaisance era that increases the +2 faith yield of the Colossal Head improvement to give an additional +1 culture on top of the faith. So i've had a flat desert petra tile adjacent to Yosemite (natural wonder that gives +1 science +1 gold) So i plopped a Colossal Head on three of those tiles and all three of the tiles were each giving me a very nice 2 food, 1 production, 3 gold, 1 science, 2 faith, and 1 culture!! lol
      The Sumerian Ziggurat is similarly good, except you don't need to be going for religion or great people patronage to benefit from it. An otherwise standard flat desert petra tile on a river with a ziggurat gives +2 food, +1 production, +2 gold, +2 science, +1 culture which is far from something to sneeze at' especially when you could easily build 4-5 of those tiles with a decent sized river running through a desert city.
      Also, as mentioned by Hitchensimmortal, the Sphinx is a FANTASTIC tile for being on desert tiles as well; especially near a wonder. I hate to keep using Petra, but for reference, you can put three Sphinx in a triangle around the Petra itself, giving you +2 food, +1 production, +2 gold, +3 faith, +2 culture per tile (that's 6 food, 3 production, 6 gold, 9 faith, and 6 culture from those 3 tiles alone!)
      So in summary, unique tile improvements are situationally amazing; you just have to use them on tiles that can't sustain other useful improvements such as flat desert, flat tundra etc.. (a typically useless flat Tundra tile as Russia with a Colossal Head gives +1 food, +1 production, +3 faith, +1 culture which isn't bad considering you can't stick a farm or mine or anything on it)

  • @xerocint
    @xerocint 5 лет назад

    Hey I’ve been watching your videos to try to figure out why I suck haha. While watching this one and you pointed out the Beunos Aires Suzerain bonus, I figured out why I have such ecstatic citizens. I dunno the math exactly since the fish and crab aren’t built out, but it’d probably double if it was. I have 6 luxury resources on one city that has 2 tiles of silk that were built, so that’s probably 4. I’m on iOS so I can’t break it down at all, but thought you’d be interested

  • @MidlifeCrisisJoe
    @MidlifeCrisisJoe 7 лет назад

    Jerusalem actually has a unique feature for Suzerain status you may not be considering: it spreads your *original* religion as if it were a holy city. If you're next to it or have a trade route on it so it provides decent pressure this mean it can be used as a way to actually recover your own religion if another Civ manages to wipe out your religion through prostelytizing with Apostles/Missionaries.
    I had this happen to me recently on a fractal map where I started as Japan and was relatively isolated with Germany on a chunk of land and where a geographical bottleneck blocked by a city state protected our landmass from most of the rest of the civs in the game.
    I was near mostly desert and had to spend a lot of time spreading out on the northern side of the landmass, while Germany was next to bountiful resources, went tall and wonder happy, getting stonehenge and banging on with Catholicism.
    While I was able to get Buddhism online by literally blocking a couple geographical bottlenecks to prevent his missionaries from getting in, once he discovered unit embarkment, Japan was swarming with missionaries, and I was trying to save faith for an apostle to establish some extra tenets for Buddhism and unlock Inquisitors so I could repair any conversions Barbarossa could complete.
    In that time Buddhism got wiped out in all of my cities (I only had 4, one was very new), with it becoming dominant in all of them so all missionary production would be of catholic priests, and because he got me *before* I could get an apostle out, I couldn't use inquisitors at all.
    In revenge I went to war and wiped out Germany completely (he only had two cities), but I was still totally catholic Japan, but once I discovered navigation I also discovered Jerusalem wasn't that far from a colony city I set up on a small island to get access to its 4 whale resources.
    So I set up a religious district on the colony then Suzerained Jerusalem and recovered Buddhism. After purging the rest of my civ I'm now focused on getting a religious victory just to have the story (I'm still working my way through the game now). But the point is: Jerusalem is literally a religion's savior if yours is wiped out .
    So it's situational, but hey, that's kind of the case with all City state Suzerein bonuses.

  • @GG-hi5if
    @GG-hi5if 7 лет назад

    Best city state bonuses:
    Commercial Ones: Zanzibar (situationally Lisbon)
    Science: Geneva and Hattusa
    Culture: Kumasi, Nan Madol
    Production: Brussels and Buenos Aires (Toronto has been changed in game now, +1 production to coastal tiles/resources - so situational).
    Faith: Jerusalem and Yerevan (La Venta with petra)

  • @kipblass2131
    @kipblass2131 5 лет назад

    Filthy - would love to see an update to this for GS - also, you talk about ways to block the suzerein status in multiplayer... I'm surprised just killing the city state to both get a free city and block someone else's suzerein isn't a common strategy in MP, although now the loyalty mechanic complicates that, which brings me back to the original sentiment that I would love to see an update.

  • @SeanKH19
    @SeanKH19 7 лет назад +1

    Filthy would you be willing to make a guide explaining the mechanics of empire expansion? In this video you mentioned AoE production and I have no idea what you're talking about! I have been trying to expand in such a way that I maximize the coverage of my empire, with the fewest number of cities (planning for 6 tiles between each city) and I think I'm missing something! I've been recommending all your videos to my friends and we've all kinda mentioned a need for this stuff being explained.
    Thanks for these videos! I get so much better with each one!

    • @Himolino
      @Himolino 7 лет назад

      Sean Henderson there are some buildings which provide a 6 tile aoe bonus, like the zoo, or the factory.

  • @sebastianmartinez2022
    @sebastianmartinez2022 7 лет назад

    Got Valleta as a neighbor as japan before my first settle. Every single city I founded I auto faith bought monument, granary, water mill and walls in every city I founded instantly. It was insane. Allowed me to focus on districts only.

  • @PaulDickson7
    @PaulDickson7 7 лет назад +1

    Thanks for going through all the City States, would like to see another one of your wicked spreadsheets rating CS from 1 to 5.
    Also can you advise whether the weaker CS are worth taking, if so what are the disadvantages of taking a CS?

  • @Laugical
    @Laugical 7 лет назад +27

    Hi Filthy-
    I have a bit of a rebuttal to your brushing off of La Venta as a useless city state-
    I have played multiple games where I am the civilization that build Petra and am the Suzerain of La Venta, and I have to say it is one of the best wonder-suzerain synergies I think I have seen so far. You can't build any normal tile improvements on bare desert, but you know what you can build? That's right, Colossal Heads, which buff all the Petra desert tiles (tiles you would already be working) from 5 yield to 7-8 yield. So this is a very situational buff, which is indeed a downside, but there will nearly always be a civilization that has built Petra, and I have to say- if La Venta is around, that player might want to be its Suzerain.

    • @paulo1ftw
      @paulo1ftw 7 лет назад

      Good thoughts. I really want to try that actually :)

    • @pabst25
      @pabst25 7 лет назад +2

      That is definitely an interesting point, but I would still say La Venta's bonus is on the much weaker side comparatively.
      You did admit that the situation is very niche which is definitely true, but the fact that the improvement primarily gives faith yield is the major weakness of the tile. Faith is just not that great at the moment in general, I think I would prefer literally any other yield in the vast majority of situations.

    • @outputcoupler7819
      @outputcoupler7819 7 лет назад +10

      The tile might be 8 yield, but most of that is stuff you don't care about. Faith is pretty much totally worthless, gold is better but pales in comparison to production, which those desert tiles _suck_ at. A handful of grassland hill tiles will give you more of the stuff that matters than an entire desert buffed by Petra/La Venta, and you don't have to do anything special to get it.

    • @OzixiThrill
      @OzixiThrill 7 лет назад

      You mean you don't go ham on it and grab all the districts in a Petra city?
      Also, If you don't have at least 5-6 hills there, you're wasting that Petra...

    • @xXDarkxIdealsXx
      @xXDarkxIdealsXx 7 лет назад +1

      Agreed. La Venta is underrated imo. Colossal Heads are fantastic for flat tiles that are unable to sustain farms (i.e. tundra, desert, snow, etc..) especially once you unlock the tech that increases their yield from +2 faith to also include +1 culture on top of the faith. I did a recent playthrough where i had a real good petra city with quite a few desert hills and a few flat desert combined with a very large number of mines/quarries with a decent amount of plains hills and also Yosemite wonder (so i had several tiles adjacent to yosemite that were already giving yield of 3 food, 2 production, 2 science, 1 gold etc.. without even having a mine on it yet; one of them was a desert hill with iron on it so after petra that one tile gave 2 food, 5 production, 3 gold, 3 science lol) and i was able to place down 3-4 colossal heads on flat desert yosemite adjacent tiles with each of the tiles giving 2 food, 1 production, 3 gold, 1 science, 2 faith, 1 culture!! crazy stuff lol.

  • @ZinbaForLife
    @ZinbaForLife 4 года назад +1

    Brussels are really useful for China, Egypt and France. I once had a classical wonder build in ten turns.

  • @theBataal
    @theBataal 7 лет назад

    Woot woot, always appreciate your sound tactics and logic my friend.

  • @oceanskie
    @oceanskie 7 лет назад

    Thanks to this vid, I now know becoming Suzerain provide bonuses other than extra warriors in Industrial era (after 65h /played).

  • @acetabularia03
    @acetabularia03 7 лет назад

    Can confirm Kumasi bonus is fun, +9-15 culture from a single trade route from my cap to city states.

  • @sjeffiesjeff
    @sjeffiesjeff 7 лет назад

    Hey Filthy. Can you do a video on how to pick your trade routes and what the priorities are for picking one in different situations? I really like your videos and they've helped me improve my play. Thank you.

  • @BobHerzog1962
    @BobHerzog1962 7 лет назад

    You can switch techs when they are half done though. So done right early extra science still helps overall. But you are right it certainly isn't as good as some other stuff one can get from meeting one of the other types early on.

  • @danielrutten4177
    @danielrutten4177 7 лет назад +3

    Dear FilthyRobot,
    I disagree with your evaluation of Yerevan. Being able to pick the 'Proselytiser' promotion with certainty is very powerful for a religious victory. It allows you to fully convert cities of opposing religions with a single Apostle charge. This makes it quite easy to sweep an opponent's religion in just one turn and take over with your own.
    Thanks for the good content nonetheless, keep it up :)

    • @dragonfang12321
      @dragonfang12321 7 лет назад

      I agree if you are going for a religious victory Yerevan makes it EZ mode.

    • @Himolino
      @Himolino 7 лет назад

      Daniel Rutten right now, it seems, there is a cap of apostle promotions. like having every promotion maybe 2 times.
      i wonder if this is also true for this ability

    • @dragonfang12321
      @dragonfang12321 7 лет назад

      If there is a cap, its way higher then 2. On my religious SP game, I won almost purely through proselytizer. Must have picked up at least 10 of them with Yerevan. Though at the end I did notice only have 1 option instead of 2 once someone stole the suzeran from me.

  • @larskristianreinertsen
    @larskristianreinertsen 7 лет назад

    I think holy sites are quite useful, if, and only if you get the housing belief and pagoda. That's 3+ housing and a lot of faith you could use to buy the pagoda with. 3 housing is 6 tile improvements or 1,5 granary. But I understand that priorities must be made. But as Japan I think this is viable.

  • @HandFullofCheese
    @HandFullofCheese 7 лет назад

    I started as Russia and focused a great bit on faith from the start and had Valenetta right on me. I got them to suzerain quickly and it's ability helped a ton when starting a new city.
    Being Russia, I wasn't getting great food for the most part, so instant granary and water wheel in every city was very helpful.

  • @barryward268
    @barryward268 7 лет назад

    I found that the Colossal head worked well with desert tiles and tundra. So Peter and Russia if you had a lot of tundra tiles outside of putting wonders on them you could put the heads. It also works on desert tiles and synergises with Petra so the non hill tiles that you cannot build anything on it adds faith and culture. No they cannot be put on jungle tiles which is sad, that would really be helpful if they were like trading posts in CIV V. I agree this is only useful later in the game single player.
    Regarding a question on your other video the extra amenities from bonus resources as far as i can tell in my Aztec playthrough they do not add to warrior strength. It is however difficult to track the added amenities though with regard to cities. I had cities who needed amenities that no longer need any but I am unsure as to how many were added, Aztec makes it a little more difficult to track as you get more copies of each luxury. I did get like 4 relics from Kandy in my Aztec playthrough but I was not pushing culture or tourism. I tried out the religion and science aspect especially since city placement is similar for both.
    I agree that religion is a lot less useful in Civ 6 than Civ 5, it is difficult to accumulate enough faith to convert cities individually. the religious combat is cool but I found it difficult to find other units to fight and then often would fight in similar locations i.e. cities I had already converted so not useful.
    I am playing single player Aztec to start, went King difficulty as all the pre-release suggested Prince was too easy. Marathon and huge map to feel out the different mechanics.

  • @jerymaster
    @jerymaster 7 лет назад

    something you passed on with valetta is that you CANT build your walls/med walls ect with hammer anymore, so it can be really bad when you get it while going for a non-faith game... i speak from experiance. i know that walls are not very good, but when your on defence, could be nice to still build them!

  • @manualcontrol7518
    @manualcontrol7518 7 лет назад

    great video! looking forward to the Great Person video!

  • @botmaestro117
    @botmaestro117 7 лет назад +1

    Those bonuses could be useful for a petra flatland city. Sorta like a +2 faith, +2 etc. etc. I dunno...

  • @zeko858
    @zeko858 7 лет назад

    City-state bonuses can be really buffed with the religious belief Papal Primacy too. I haven't used it but it says 50% type bonus so I imagine this is maybe just for the 1,3,and 6 envoy bonuses or does that apply to suzerain bonuses too? Regardless having that extra bonus can be quite powerful per city.

  • @lochvids108
    @lochvids108 7 лет назад

    are you gonna do a beginners guide to civ 6 to kickstart people into it? i enjoyed the city management one. its disturbing how they dont explain it to you but i guess in this day and age thts what the web is for

  • @Burevix
    @Burevix 7 лет назад

    Not sure if this was mentioned but regarding the loss of trade with the Carthage Suzerain routes I think it stops them automatically. I was in a similar situation where I switched out of Merchant Republic, losing the two route bonus, and two of my traders just stopped instantly in their home cities.

  • @theclimbto1
    @theclimbto1 6 лет назад

    Okay, some things can't be bought (in general, without a rule-breaking ability being earned, which can not be a certainty). So I get Production>Gold in that singular respect.
    But I need to see some math on this. Because if I can Buy an Archer in 2 Turns with Gold, but need 3 Turns to Build him in my Main City... then Gold>Production.
    Also, Gold is a Global Commodity, while Production is limited to it's own City. So I can let my Productivity Centers build, while I use Gold to shore up my Limited Production Cities.
    I also view Faith as an 'extra' Currency... and the benefit of tossing out Builders and Settlers (and even Military Units or Buildings) with Faith is a HUGE advantage. Add in if you happen to be the one to get Warrior Monks, who beat any Early Game Unit and do well into the Medieval Era (and work well when stacked into Armies to keep them relevant later on, when the cool Promotions matter but the Unit is now outclassed) then it's an even more effective Currency.
    But I get you view his threw the lens of Online Play, which CAPS at 250 Turns... which is insanely short (and yet a lot of people still just leave these games because it's longer than they expected). However, Prices are WAY cheaper at this Game Speed... I'd have to assume the effectiveness would scale.

  • @barryward268
    @barryward268 7 лет назад

    Forgot to add that I had the extra Apostle ability from the Polatta (? spelling) wonder but the extra ability runs out so currently I generate apostles and it says they have a promotion but I cannot select any. There seems to be currently a limited number of each ability which would make being able to choose good and also bad. Devoid other persons of the good abilities but also it would run out over time where you have to choose the not so good ones.

  • @Tygyworman
    @Tygyworman 7 лет назад

    So you could play Yerevan in multiplayer. Only select the relic feat and then harvest relics, because other people keep killing your units.

  • @lancergt1000
    @lancergt1000 6 лет назад

    Why is science in Civ 6 such an understated resource when compared to its utter dominance in Civ 5?

  • @cedrickmoore5459
    @cedrickmoore5459 7 лет назад

    Talk about legacy government bonuses - which I think does not work, no progression on the "clock." Also, which of the first upgrade govern. types to choose.
    Do trade routes last 30 rounds? Why can't I make a trade unit in a city when I have open trade routes?
    What happens to a trade route if you go to war with that AI?
    Tell them to allow you to choose the color for your civ. - was possible a few version prior. I play USA, and tired of the blue.
    Take about recon in beginning - go to explorer/ seek villages or no?

  • @razzledazzle1683
    @razzledazzle1683 7 лет назад

    Valetta allows for Sewer purchasing too, which can work for a Suffrage / Capitalism early rush

  • @xXDarkxIdealsXx
    @xXDarkxIdealsXx 7 лет назад

    21:43 Which is why you use that suzerain bonus to put the Martyr promotion on all your apostles and sacrifice them all on purpose to get bookoo poland/kongo relics >;8]'

  • @purefucknmetal
    @purefucknmetal 7 лет назад

    I ran into Buesnos Aires early on in one game. Tried playing tall for shits n giggles. Got 4 cities with 22+ pop each. Not bad.

  • @PrinsMaandag
    @PrinsMaandag 7 лет назад

    You can build things like a colossal head in that 1 crappy city you settled where there was some room left

  • @ninjalacoon
    @ninjalacoon 7 лет назад +1

    Civ VI city states are vastly more interesting than their Civ V counterparts. Civ VI developers were not shy about making some of these bonuses super appealing. I think I have to get this game now.

    • @romulusnuma116
      @romulusnuma116 7 лет назад

      ninjalacoon yeah they really cool even if they aren't that good it still good to get at least 6 envoy for their basic bonus.

  • @Fizbini1
    @Fizbini1 7 лет назад

    with the way selling units for gold work at the moment u can actually forget about gold income and just focus on production, and sell a unit at 100% policy build rate is way more gold then u get for things like early commerce hub ect. if they nurf selling unit for gold then this would change

  • @ofthehunt4243
    @ofthehunt4243 7 лет назад

    Hong Kong does not go towards space race projects, only the district ones. Not sure about manhattan project

  • @mkang8782
    @mkang8782 7 лет назад

    I imagine becoming Suzerain of Kumasi as Pericles would be a priority goal.

  • @sattm8230
    @sattm8230 7 лет назад

    Buenos Aires wouldn't apply to Montezuma's ability, since it has to be within his territory to count for the military bonus.

  • @dsch772
    @dsch772 7 лет назад

    Yerevan + Kongo FTW! Do those Zanzibar luxuries count towards Aztec's combat bonus though?

  • @OnslaughtFei
    @OnslaughtFei 7 лет назад

    colossal heads dont require jungle to be removed, so with chichen itza your jungles are broken and insane

  • @callmeswivelhips8229
    @callmeswivelhips8229 7 лет назад

    You are a very intriguing youtuber!

  • @Benjmensch
    @Benjmensch 7 лет назад

    Valetta is actually very convenient if you have religion as just a side thing

  • @johnransom9983
    @johnransom9983 7 лет назад

    Actually Yerevan is really good. Giving your apostles the ability to wipe out opposing religion when spreading religion makes converting a city to your religion take 1 turn vs. 5 turns. It is hard to defend against that even with inquisitors. I am suzerain of Yerevan in a multiplayer game I am playing right now and I am crushing it in the religious victory.

  • @SourceOfBeing
    @SourceOfBeing 7 лет назад

    Does Filthy have any videos talking about the most useful Great People in Civ 6?

  • @paulomachado7328
    @paulomachado7328 7 лет назад +2

    I can confirm that Buenos Aires is insanely powerful.

    • @outputinflux
      @outputinflux 3 года назад

      Until the bug menace wipes it off the map

  • @theclimbto1
    @theclimbto1 6 лет назад

    Explain to me how Barbarians came together and produced a freaking Battleship.
    That was fun.

  • @DangerDucking
    @DangerDucking 7 лет назад

    Jerusalem may be situationally useful for Arabia who's going wide - sounds like if you save envoys for the turn you grab the last prophet, all your cities instantly flip.

    • @Himolino
      @Himolino 7 лет назад

      DangerDucking just Jerusalem flips

    • @DangerDucking
      @DangerDucking 7 лет назад

      You sure? In his latest Japan playthrough, it seemed like all his cities flipped when he founded

  • @Stand_By_For_Mind_Control
    @Stand_By_For_Mind_Control 7 лет назад

    There needs to be a city state that makes it so oil shows up on solid ground OCCASIONALLY.

  • @alexthebassist23
    @alexthebassist23 7 лет назад

    and walls, valletta lets you build walls with faith, so you can plonk a city down and make it super defensible very very quickly!

  • @enKageKagen
    @enKageKagen 5 лет назад

    Later DLC and those crazy Cahokia, Cardiff, Nazca, Auckland, Zanzibar.....

  • @DynaCatlovesme
    @DynaCatlovesme 7 лет назад

    As far as I've been able to tell, there is no penalty to a unit if the strategic resource required to build it is lost.

  • @murfenator82
    @murfenator82 7 лет назад

    MadDjinn did that with Kongo and Kandy in his latest LP.

  • @Abesstu
    @Abesstu 7 лет назад

    1 amenity from each one bonus recourses you have, not 4 :/ also amterdam suzarain works empire wide, e.g. if you send trade route to city with no luxuries, but that player has luxuries in other cities those count!

  • @siiixten
    @siiixten 7 лет назад

    mate thumbnails would be great for the guides I think! :)

  • @ebisufukujin8738
    @ebisufukujin8738 7 лет назад

    Isn't Dynamic mode where economic is simultaneous and war is turn based?
    or is the mod your looking to create something different entirely

  • @Amir-jn5mo
    @Amir-jn5mo 7 лет назад +24

    Kripp is that u????

  • @pdraggy
    @pdraggy 6 лет назад

    I like your final comment... basically (I'm rewording your words though...) relying on city bonus' is like civ-crack lol... yet again.

  • @djaevlenselv
    @djaevlenselv 7 лет назад +1

    Hey Filthy, I've heard you use the term "Sim City" as an adjective a couple of times now. I have a vague idea of what you mean by that, but can I just quickly ask you to clarify it, just so I'm not misunderstanding.

    • @TheBobberland
      @TheBobberland 7 лет назад +2

      His adjective use of "Sim City" is to signify completely focusing on city infastructure. Spamming districts, their buildings, and maybe a wonder or two. Not interjecting a couple of military units in there.

    • @spazattaz
      @spazattaz 7 лет назад +1

      I think it just refers to building infrastructure and improving tiles, as opposed to building units and conquering other civs.

  • @CaseyTrimble
    @CaseyTrimble 7 лет назад

    I'd say give Jakarta a chance if you get Rome: free trade posts already, right?

    • @somedude15231
      @somedude15231 7 лет назад

      Well ya, but you still have to pass through those trade posts though. Meaning it only benefits you if you have these ultra long routes that pass through a buncha them.

    • @CaseyTrimble
      @CaseyTrimble 7 лет назад

      I mean yeah, I wouldn't go build a strategy off of it.

  • @TheLolPoster
    @TheLolPoster 7 лет назад

    Will you do a tier list at the end?

  • @SuperJeffTheKiller
    @SuperJeffTheKiller 7 лет назад

    How do you know how far your factories will reach? It'd be nice to know if range works like this ! \ \ \ \ \ \ ! or like this ! \ \ \ \ !. The exclamation points being industrial disctricts and cities. The backslashes being tiles inbetween.

    • @AmbrosiumoftheMill
      @AmbrosiumoftheMill 7 лет назад

      If something has a 6 tile range, that means it reaches from ! \ \ \ \ \ to !

    • @outputcoupler7819
      @outputcoupler7819 7 лет назад

      It says "within 6 tiles". Count six tiles away from your factory. Anything within that radius gets the bonus.

  • @iptf
    @iptf 7 лет назад

    didn't the devs say multiple amenity copies don't matter? I suppose that can't be true if you can't trade Zanzibar's Lucas.

    • @TheAderwolf
      @TheAderwolf 7 лет назад

      1 lux gives 1 amenity to 4 citys (on Aztecs that is buffed to 6)! so multiple copies do matter if you have more than 4 citys!

    • @iptf
      @iptf 7 лет назад

      TheAderwolf Iremember now that I tested this. Had 5 spare incense, sold am together with all my other spare copies - no riots. unhappiness didn't go up either.

    • @ReLoadXxXxX
      @ReLoadXxXxX 7 лет назад

      Not true. "Multiple copies of a resource do not provide additional Amenities, but can be traded." - CIV wiki

    • @outputcoupler7819
      @outputcoupler7819 7 лет назад

      The devs confirmed this, as does experimentation. Duplicate luxuries are worthless except as trade, doesn't matter how many cities you have.

    • @TheAderwolf
      @TheAderwolf 7 лет назад

      Output Coupler well that sucks

  • @LegendaryZA
    @LegendaryZA 7 лет назад

    Thanks dude!

  • @ThelagKingStrikes
    @ThelagKingStrikes 7 лет назад

    well I guess we know why the sultan of oman moved to Zanzibar, they had spices!

  • @electrostatic1
    @electrostatic1 7 лет назад

    City center also includes sewers, which are kind of a bitch to hard build...

  • @RJWoodMoroseTenacity
    @RJWoodMoroseTenacity 7 лет назад

    As Greece, losing my founded religion to a spamming France pissed me off lol. Jerusalem would've brought my religion back.

  • @BlitZnGodzilla117
    @BlitZnGodzilla117 7 лет назад

    I thought war weariness only happens if you actually fight? Like unit on unit battles. I think that's what the civileopedia says.

    • @dragonfang12321
      @dragonfang12321 7 лет назад

      I believe its a little over time, and more when your units die, especially if they aren't in your territory.

    • @BlitZnGodzilla117
      @BlitZnGodzilla117 7 лет назад

      dragonfang12321 is it that way? idk in my current sp game France has been at war with me since turn 15 and I don't have any war weariness. its now around turn 200-ish.

    • @romulusnuma116
      @romulusnuma116 7 лет назад

      John Lee in my game the city that I took from India get war weariness much fast then all my other city's even though almost none of my units died and the fighting is never near it.

    • @BlitZnGodzilla117
      @BlitZnGodzilla117 7 лет назад

      Romulus Numa I think its because you're actually fighting battles, and it doesn't really matter the distance. in my case, u never fought France so I didn't get any weariness. but this is just a guess.

  • @toiler1
    @toiler1 7 лет назад

    Buenos Aires bonus didn't work for me.

  • @IsaacLevy
    @IsaacLevy 7 лет назад +2

    let's be honest. do you really like stockholm or do you just feel trapped by the civ 6 ecosystem?

  • @Doppe1ganger
    @Doppe1ganger 7 лет назад

    Is there a way to deter other civs from capturing citystates willy nilly

    • @MauveButterfly
      @MauveButterfly 7 лет назад +1

      In multi-player I suppose you could message the player and threaten them.
      In single-player there is the "protectorate war" casus belli that allows you to attack a player that has captured a city-state and gives you reduced warmonger penalties for capturing and liberating any city-states they control. Unfortunately, this opens up much later than would be ideal for protecting early city-states, but warmonger penalties are lower in the first eras anyway, so just go to war I guess.

    • @outputcoupler7819
      @outputcoupler7819 7 лет назад

      I just go to war and liberate the city state if it matters to my strategy, pillaging everything I can on the way. Early on, the pillaging bonuses are _huge_, better than tribal huts a lot of the time. Just wish the AI weren't so bad so they'd actually repair their stuff in a reasonable amount of time, instead of leaving pillaged improvements for thousands of years.

  • @PMMagro
    @PMMagro 7 лет назад

    Nice!

  • @desinostop
    @desinostop 7 лет назад

    Hey, could somebody explain what does regional effect of district means? Thanks!

    • @somedude15231
      @somedude15231 7 лет назад

      So for the most part, buildings in districts will only benefit the city that owns those districts. But some of the later game buildings (like the factory) will also benefit any city that are within a 6-tiles area around the district that it's built in. That's the regional effect.

    • @desinostop
      @desinostop 7 лет назад

      Thanks dude)

  • @ferrumcivis
    @ferrumcivis 7 лет назад

    Wait... you can buy walls? Where is this option?

    • @ferrumcivis
      @ferrumcivis 7 лет назад

      I figured. That wording threw me off; made it sounds like they could be bought normally.

  • @aelaraelia
    @aelaraelia 7 лет назад

    colossal heads good with petra cause u cant farm flat desert

  • @alamri1121
    @alamri1121 7 лет назад

    one for wonders filthy? :)

  • @ComanderCharizard
    @ComanderCharizard 7 лет назад

    I had entirely converted Spain to my religion w/ Jerusalems bonus

  • @RobWitchdoctor
    @RobWitchdoctor 3 года назад

    Time stamps anyone? :)

  • @MrDiceman9000
    @MrDiceman9000 7 лет назад

    it's pronounced soul

  • @Huntfe
    @Huntfe 7 лет назад

    dont talk shit about them heads. I now give u best stratz OK build heads all over world you win game work every time

  • @ScarletEdge
    @ScarletEdge 7 лет назад

    Civ 6 is a troll game...

  • @siiixten
    @siiixten 7 лет назад +2

    Sweden should be a civilization not a city state :( #offended

    • @Einomar
      @Einomar 7 лет назад +1

      siiixten Probably will be sooner or later.