Hey! Owner of Render96 and Mario Kart 64 HD here- thanks so much for covering our stuff! We've got a big update for Render96 coming soon for our models and levels, so please stay tuned for that! :^)
Watching this video and the part with this game just absolutely floored me- it's just, so, magical in a way. I didn't grow up with the original, but even still... It's simply incredible the amount of passion you and your team have put into these projects... Thank you so much!
Man, I know "Just Bad Games" is kind of the bread and butter of your channel nowadays, but it's refreshing to see a change of pace like this. Maybe one day we'll get some classic controller reviews back! ...I doubt it, but still, it'd be nice.
@@jaodasilva7993 Same with Positives & Negatives! I remember they brought it back for one episode based off of Sonic Forces with the modern Rarez style a few years back. Was my favorite series of theres before the worst consoles, and It's Just Bad series.
There’s a really neat fan version of Super Mario World called the “Just Keef Edition”. The main goal of the hack is to make Dinosaur Land feel more like… Dinosaur Land. The original version had very few dinosaur-themed enemies. Just Keef Edition adds tons of brand new dinosaurs that are taken from various sources such as the Super Mario World cartoon as well as the massive Nintendo gigaleak from a few years back. Not only this, but there are numerous graphical overhauls as well, such as making Bowser’s oddly green skin in the original, properly orange as depicted in his official art. It’s definitely my preferred method of playing Super Mario World nowadays.
@@katieshaw5972 Interesting, I don't recall any of these projects being backed by Sega.. or developed by Sega.. or having any involvement with Sega.. Also "You're" Also also, I never claimed to be Sega. Regardless, I hope you have a good day.
The funniest part of All Stars on the Wii is that digging through the source files reveals it to be identical to the version in Super Smash Bros. Brawl, down to the inclusion of the demo text. I don't think it was physically possible for Nintendo to be lazier with that release. Additionally, you can take the disc out of your wii while it's running and because it's an SNES game, the entire game will stay in your console's RAM and continue to be playable.
Nintendo loves releasing "remasters" that are actually emulation in disguise. If you delve into the files of Super Mario 3D all-stars, you will find the original N64 and GameCube ROMs of the Three games, coupled with some scripts to patch the games into behaving like Nintendo Switch games.
@@Imperatrixxy I don't find that entirely unreasonable. Whatever the most recent Sonic collection is that remakes the games in Unity has some stinky physics changes from the originals that make them feel off to play. Stuff like the SEGA AGES or Mega collections didn't have that issue. Rereleasing 3 16+ year old games for 60 dollars and doing the limited time release is a different story, but not a super important one. (It is funny, if a bit sad watching collectors pay hundreds to scalpers for the collection when the 3 games that make it up are less than $100 in total, and famously easy to emulate.)
@@oddishsmile7368 There's a difference between remasters and remakes. Remasters take the original game and update the code and assets to conform with the new standard. As such, they will generally feel like the original game. Remakes on the other hand take inspiration, but rarely any code/assets from the original game. They're usually rebuilt from the ground up, and as such they can deviate quite a bit in feel from the original game. And then there's emulation. Don't get me wrong; it's a cost effective and efficient way to bring older games to newer devices, and the results can be amazing. But you will always have some drawbacks, with input lag being a main offender. This can of course be mitigated by having the emulator run ahead of you and predict what buttons you're going to press, but not all emulators do that. (Looking at you, Nintendo) In all three cases though, it all comes down to effort. A half-assed attempt at either will result in a half-assed product. When remaking a game, you must make sure the spirit stays true to the original (Looking at you, SEGA). And when you remaster a game, you need to make sure that the assets are up to par and not some bland AI generated rubbish (Looking at you, Rockstar). And for emulation, well, if you started putting some effort in your own emulators instead of going after third party ones, there would be less reasons for players to pick up the third party ones (Looking at Nintendo again).
I would personally love to see a Super Mario Allstars Advance. Imagine if we got HD versions of SMB 1, Lost Levels, 2, 3, World, and Yoshi Island with the features that subsequent ports like Allstars, SMB Deluxe, and the Advance series added. Maybe throw in the original NSMB in as well and add new content like new levels, bosses, and some power-ups and I think it’d be worth $50-60
I never played galaxy 1 but got the wii with galaxy 2 and ost. I loved and beat part 2. Part 1 has fans and 2 has haters was originally how it was up until recently. I thought those games were addicting the physics influenced my programming at the time too.
Nintendo has it right there to make the most insane crazy profit but their excuse will be something like: "we at Nintendo love to be innovative so innovation is innovating and we prefer to work alone"
What everyone has also been asking Nintendo for is a Zelda 3D All-Stars collection! Titles such as: • Ocarina of Time HD • Majora's Mask HD • The Wind Waker HD • Twilight Princess HD
I grew up with it, got it with my GameBoy on my sixth birthday. It's one of the quirkier games, but it has its charm. The music is amazing, and hands down some of my favorite in a Mario game.
i never owned it, but i remember playing it on different gameboys from other people as a kid the game is great... however the music is even better.. i feel lost in time when i listen to it
4:05 they did not lock players out from playing the game, they only locked out players from buying the game. You can still play the game if you have the physical or digital download.
The fact that Nintendo could make so much more money if they listened and worked with fans instead of sue and DMCA them makes me sad considering all the talent and passion went into projects like these
Lol nah, us fans making projects to show our love and upgrade the old to fix problems are just a heeeeyuuuuuuuuuuge threat that's taking money away with the whole free non-profit fun we're making(!). I'm just waiting for my turn. I've got two franchise of theirs I'm fangaming/demaking, I'm surprised they've not pounced already.
I like the fan games for free on the internet just the way they are and I'd rather let Nintendo and Sega focus on their own path rather than listening to the wrong ones that can easily destroy the IP and brands
I really wish 3D all-stars included the DS version of SM64 and Galaxy 2; especially 64 DS because that one's such an upgrade to the original game, and with better controls I believe it'd be much more recognized in the community!
Doing anything to any Nintendo property is painting a target on your back... I'm pretty sure they're aware of it. It's only that they love the games enough to not care.
10:58 i wish they had kept the feather and the hearts. Imagine if someone made another Metroid 2 remake and they removed the big shoulder pads that were introduced because the game boy didn't have color
To be fair, 3D All Stars was a compilation of games that already had graphics that needed no changes; the only changes were updated UI Graphics. SM64 was the Shindou Version, so speedrunners weren't happy; but, Sunshine & Galaxy still look beautiful.
The problem with Nintendo is that they will always be overprotective of their IP and be slow to change, if at all. They can't even do something like localizing Mother 3 for Western audiences after years of public demand.
What I'd like to see is Nintendo not suing creators into financial ruin and/or threatening long-term prison sentences for their non-profit labors of love.
Finally! Back to the older style of videos! I love the Just Bad Games, but this type of content was what I loved to see in your Prime Time. I love to see this so much!
Problem about this video. I agree 100% of everything you are saying about Nintendo teaming with fans to make these games a reality. HOWEVER, Nintendo HATES when you modify their work, and break into the code to change it a bit. It's like they don't even want you to reimagine their videogames :/ Sega is at least more generous with their fans...
I really don't understand why nintendo won't properly remaster all stars or some of the other 2d mario games like new super mario bros for the ds which hasn't been rereleased since. What i think makes it worse is the fact with super mario bros wonder they could easily use techniques they used for that games artstyle to enhance and recreate some of the older mario games artstyles like super mario world.
All of these fan projects look amazing. I really like how GameBoy games look in color and how SNES games appear in widescreen. I don't know how many more SNES games have been modified to run in widescreen. I did some research and found out that Super Metroid, Zelda Link to the Past, and F-Zero have widescreen mods, but I would love to see other games in widescreen too. 2D games like Donkey Kong Country, Yoshi's Island, Kirby Super Star, or imagine Star Fox in high resolution and widescreen, since it uses 3D models. I really like how someone has recreated all of the models for Mario Kart 64 as closely as possible to make high-resolution sprites. They could have just used AI upscaling, which wouldn't look as good. I also really like that someone is remaking Super Mario 64. Some things look a bit off to me, like Goombas, but it's because the models are based on the promo art and this isn't the final version. I hope Nintendo doesn't shut it down, and the development continues. I think the reason Nintendo shuts down fan projects is that they're really focused on the console market, and they want their games to be exclusive. They don't want their games to be played on anything other than a Nintendo console, and they want as many people as possible to be on their platform. Some companies don't shut down fan projects, such as Sega because they don't make consoles anymore, and their only successful game series is Sonic, which has had many failed games. So they wanted someone who has made fan projects to work on an official product, and Sonic Mania became incredibly successful and is considered to be the best Sonic game of all time. Valve also allows fan projects and their games to be modified. Black Mesa, the remake of Half-Life, started as a fan project before turning into an official product and is literally the best remake I've ever played because it doesn't just improve graphics, it also expands upon the levels and adds new mechanics. They did shut down some projects, such as an N64 port of Portal, but that has to do with Nintendo, and Team Fortress 2 on the Source 2 engine because it was a standalone game that used their assets without permission, if it was a mod, Valve would probably allowed it. Black Mesa started as a mod, then turned into a standalone game with Valve's permission, that's why it is official. Valve is also probably planning to port TF2 to Source 2 themselves in the future. In conclusion, fans can truly do something special and the work should be appreciated.
Actually, All-Stars really was quite literally a collection of simple ports. It was translated to the SFC's instruction set, but with the console being nearly 1:1 backwards-compatible, few alterations were made to the code. The sound engine is obviously completely new, and there were likely some modifications to the picture pipeline to account for the updated graphics, but the code underneath that drives the games' logic is identical save for a few bug fixes. And yes, that means there are four game engines on the cartridge (five with SMW), plus the frontend.
They also made an amazing remake to Kirby's return to dreamland with new and beautiful graphics, added bosses, secret final boss new minigames, music, features, AND new story mode
The thing I most remember about Super Mario Land on the OG Game Boy was that if you ran in the game it essentially made everything on the screen a nearly invisible blur. That ol' LCD screen just didn't have the refresh rate to keep up.
Nintendo will ignore every creation of the fans because they not need more effort to get money, an Nintendo fan is the same as Apple fans they will buy everything with Nintendo/Apple brand on it, even when is the same product. Greeting Shane
I actually had supermarioland as a kid ( born in 2000) and it was crazy seeing it in this video unlocked some core memories. The old big brick and that game or purple gameboy and playin with an adapter great times and amazing game
Here are a few other really cool Mario fan projects: 1) 60fps Mario Sunshine hack. If you have been playing that game since childhood like me, it's a night and day difference and is a huge improvement to that game. 2) There is also a rom hack that allows for simultaneous multiplayer in Super Mario World offering a similar multiplayer experience to the New Super Mario Bros. games. 3) Lastly Super Mario Sunburn. It's a rom hack to Super Mario Sunshine, it doesn't boot you out of level after beating it, it no longer pauses the game when collecting blue coins, the long jump is added, you can skip all pre-rendered cutscenes, and so much more. It's a complete overhaul of that game while all the base aspects are still there.
I think they really need to stop suing people who make these things. My reason to say "f nintendo" is not because they shut down yuzu and what have you, but because they always demand large sums of money from people who usually don't have that, thus they basically ruin your life and that just shouldn't be how things are done.
@@Strideo1 Sega should be careful though, They can easily hire the wrong people that can easily destroy the Sonic brand Remember what happened with Sonic omens
@@M64bros Sonic Omens is a rare and almost once in a lifetime case, that's not how EVERY fan of the franchise is. Besides, Omens looked like trash from the beginning, whereas CW and gang had proved time and time again with their own fangames AS WELL as their own ports they were capable of making good things happen before being hired.
@@BatsOnSaturn There's also the Super Smash Bros community that one time got the license but completely screwed it up after the panda incident, I've always heard the Smash Community is filled with awful people. It's not just Nintendo or Sega but it can happen to other companies and franchises, Some fans can easily affect the IP or brand and give them terrible taste and affect them entirely. Take the Velma show for example, Velma is based on the Scooby-Doo brand, but there were people that were hypocrites that loved the character but decided to use that character that's from the brand into a racist, disgusting awful show that no one asked for. I like video game companies, Movie companies or any other type of IP fine just the way they are, The problem is it can be our faults as well
I'd love to see these games done from Mario's pov in HD. Everyone always just does the side view. Just imagine seeing the same levels just from that perspective that would be awesome
There is too much nostalgia in this video. The music, the old games, the beauty of their new fan works, I've had tears in my ears the entire runtime. Well done.
@@bloopahVIII I could....but I'd rather tell people the truth about the situations rather than the ones created by complainers that defend an emulator that had patches behind a paywall on patreon and some from the Super Smash Bros community got exposed after what they did behind the scenes.
i wish people would make enhanced versions of nintendo games, yes they already exist but i mean people add crazy amount of configurations! like sonic 3 air
Nintendo has a Disney complex, and their Japanese stance on copyright isn't particularly compatible with modern values. We see video games as works of art to be treasured and preserved for all to enjoy. They see them as an asset to be protected at all costs, even if they have no intention of actually doing anything with them themselves. While Sega has said, "Keep making cool stuff", Nintendo seems hell bent on suing anybody and everybody who does anything with their games, and alienating the very people who are their most loyal fans, and the lifeblood of their company.
I’d say Mario world’s definitive edition is Mario world 30th anniversary edition, it adds an opening cutscene (same as the gba one) and keeps track of the dragon coins you collected, same as the new super Mario bros games. It changes the way you play the game as you are now actually encouraged to collect the dragon coins to 100% the game. It also changes some of the secret exists, which I personally don’t like but might be exciting for some
Much love for for everyone who put time and effort into every remaster and remake and rerez for this video. That mario 96 game is really gross. The actual render need to stay as renders and not models in the game. It completely blows what made mario 64 mario 64
It's too bad that somewhere an agent of Nintendo is looking at this video. Now, next thing you know, all the games mentioned in this video? Get Nintendo's ban hammer. Place your bets, people.
My parents couldn't afford the NES when I was a kid, but they had better financial luck later and I got the SNES with the remastered Super Mario game collection when I was about 11. I played them till my fingers bled with a huge smile on my face and a sense of wonder. Nostalgia hit me hard watching the beginning of this video.
I get the concept of remastering the game, while still keeping the charm/style of the original release. But for sm64, I would love to see a remake of SM64 more along the lines of Harold de Boer's Super Mario 64 Re-Imagined rather than the Render96 Project.
in 1994 nintendo released the super gameboy for the super nes and it lets you play gameboy games in colour oh and also 64 ds in 2004 and the gameboy color 9 years after the gameboy
bro, this a small channel, im pretty sure many larger channels have already covered these titles in depth, and have received many more views. plus, this the internet, you'll never ever be able to wipe any of these titles off the net
Man❤ Thank you so so much for that extremely informative, creative and awe inspiring video full of (Nintendo) love🎉 Best regards to all from a 43 years old oldschool/newschool Gamer from Germany 👊😎
Nintendo is not interested in things like this. They would rather spend 250k on an inclusion consulting firm for Pokemon. Oh, and they will DMCA any of these that hit their radar.
"In addition to these standard position duties, the eventual hire will also find themselves responsible for “driv[ing] alignment of DEI goals with business strategy for both internal employees, external fans and the communities we serve” - in other words, making sure that DEI remains a focus of not just TPCi’s own operations, but their approach to interacting with players and fans." It's going to be in everything they do. If you don't know what you're talking about, you should shut your mouth. Though I imagine in your case you'd never speak/type a word ever again. @@jesusramirezromo2037
@@jesusramirezromo2037 These people think one tiny consultation firm is in control of the entire video gaming industry. And all that hate just because some modern video games base their female models on women that are over 16 years old.
I just loved the original All Stars. Nintendo just remade their games and rereleased them a couple years later and we still bought em up, but they were solid versions of those games. Disappointment would be a good word for how I felt about the 3D All Stars trailer, maybe not strong enough, but good. Though I got the impression 3D was just a cash grab that had to get in in time. Like someone woke up late.
wait wait wait, a wide screen SMW would play actual play differently though, considering enemies would be loading in sooner, wouldn't that cause not the exact same gameplay?
Imagine a Mario KART All-Stars with every Kart game up to 8 Deluxe in a single package. Textures all updated, sprites improved, models only moderately improved to keep each aesthetic.
A great showcase for some phenomenal fan projects here; doing great things here, Shane! Such a shame the leadership at Nintendo (or at least Nintendo of Japan) hasn't picked the value of the fans are setting down - tons of money & goodwill being left on the table here! Like you mention at the end, while companies & IP holders currently have the legal right to nuke any unofficial projects with no fear of recourse or litigation because a man can't while IP/copyright law's currently stacked in favor of company heads to smite fan projects with no regards to Fair Use/Dealing, it's *_rarely_* the correct or polite thing to do; because all these guys wanna do (and others if they had the know-how) is to simply: +make sure these games are available to play & experience both as they were/are for history & posterity for those who've yet to play these games +as well as to build them up or build them to the best possible version to realize these games' true potential (or simply provide a different spin!) +and make them available on as many platforms for as long as humanly possible to make sure they're not lost to the Sands of Time like 3/4 of Silent Films or the Library of Alexandria If a handful of decision-makers would take the time to see the potential on display here (maybe even hire some of these guys for such projects), I'm certain wonderful things could happen. P.S. I'm curious what the next episode of Next Game could be about - it's been over a year since the last one, and I'd love to see more wonderful concoctions you & Adam have in store! (:
Hey! Owner of Render96 and Mario Kart 64 HD here- thanks so much for covering our stuff!
We've got a big update for Render96 coming soon for our models and levels, so please stay tuned for that! :^)
@ArthurPhilipDentWasHere To uninstall, delete the folder.
Can't wait! I really wanna play your version of Super Mario 64 once it's fully done!
Watching this video and the part with this game just absolutely floored me- it's just, so, magical in a way. I didn't grow up with the original, but even still...
It's simply incredible the amount of passion you and your team have put into these projects... Thank you so much!
@ArthurPhilipDentWasHerejust read the directions...
Looking forward to it! You folks did an AMAZING job!
"Nintendo working hand in hand with the community" was the reason you posted this on April 1st?
Lol
And maybe the reason calling remakes remastered?
Man, I know "Just Bad Games" is kind of the bread and butter of your channel nowadays, but it's refreshing to see a change of pace like this. Maybe one day we'll get some classic controller reviews back!
...I doubt it, but still, it'd be nice.
I'd keep an eye out on our next video if you want to see controller reviews...
@@rerez What games do you think would qualify for "It's Just *Rad"* ?
i would love to see the return of the " worst ever" : consoles
@@rerez I like the sound of that!
@@jaodasilva7993 Same with Positives & Negatives! I remember they brought it back for one episode based off of Sonic Forces with the modern Rarez style a few years back. Was my favorite series of theres before the worst consoles, and It's Just Bad series.
Nintendo: Here's a remake
Gamers: We're not satisfied with the quality of this remake
Nintendo: You hate remakes, got it.
Examples?
I mean, they have a point.
@@AGZhark No? We get plenty of remake.
i like the change in content. i’d love to see you guys cover good/great games and concepts like this more often
Just Good Mods
They tried. No one showed up for them. 😟
There’s a really neat fan version of Super Mario World called the “Just Keef Edition”.
The main goal of the hack is to make Dinosaur Land feel more like… Dinosaur Land. The original version had very few dinosaur-themed enemies. Just Keef Edition adds tons of brand new dinosaurs that are taken from various sources such as the Super Mario World cartoon as well as the massive Nintendo gigaleak from a few years back.
Not only this, but there are numerous graphical overhauls as well, such as making Bowser’s oddly green skin in the original, properly orange as depicted in his official art.
It’s definitely my preferred method of playing Super Mario World nowadays.
I love Just Keef Edition. The SMW modding community has so much great stuff, including basic remasters of the original game.
How about SMW2 Yoshi’s Island silent crying Mario mod.
@@BrokenOpus that is of course the true masterpiece 😅
Where does 'keef' come from? Just curious Ive never heard of this
@@jiggycalzone8585 i assume just keef is the name of the guy who made it
Fans do what Nintendon't.
Your not sega only sega does what Nintendon’t
@@katieshaw5972 Interesting, I don't recall any of these projects being backed by Sega.. or developed by Sega.. or having any involvement with Sega..
Also "You're"
Also also, I never claimed to be Sega.
Regardless, I hope you have a good day.
yo why does every comment have a hate reply on this video???
Fan games will always come and go, they may never stop, even when Nintendo shuts them down.
Whenever Nintendo shuts down a fan game that fan game still stays on the internet and it's going to stay on the internet forever
That's why we must shut down nintendo
I get knocked down but I get up
Again nonthing gonna keep me down.🎶🎶
Nintendo know they can fight em all.
@@KingJeffKiller making them go bankrupt won't make the situation better
The funniest part of All Stars on the Wii is that digging through the source files reveals it to be identical to the version in Super Smash Bros. Brawl, down to the inclusion of the demo text. I don't think it was physically possible for Nintendo to be lazier with that release.
Additionally, you can take the disc out of your wii while it's running and because it's an SNES game, the entire game will stay in your console's RAM and continue to be playable.
Fun fact: I’m pretty sure you can do the same thing with animal crossing on gamecube
I wonder if that applies to any other ported N64 games. I have a friend with a copy of Ocarina Of Time I can try that with.
Nintendo loves releasing "remasters" that are actually emulation in disguise. If you delve into the files of Super Mario 3D all-stars, you will find the original N64 and GameCube ROMs of the Three games, coupled with some scripts to patch the games into behaving like Nintendo Switch games.
@@Imperatrixxy I don't find that entirely unreasonable. Whatever the most recent Sonic collection is that remakes the games in Unity has some stinky physics changes from the originals that make them feel off to play. Stuff like the SEGA AGES or Mega collections didn't have that issue.
Rereleasing 3 16+ year old games for 60 dollars and doing the limited time release is a different story, but not a super important one. (It is funny, if a bit sad watching collectors pay hundreds to scalpers for the collection when the 3 games that make it up are less than $100 in total, and famously easy to emulate.)
@@oddishsmile7368 There's a difference between remasters and remakes. Remasters take the original game and update the code and assets to conform with the new standard. As such, they will generally feel like the original game.
Remakes on the other hand take inspiration, but rarely any code/assets from the original game. They're usually rebuilt from the ground up, and as such they can deviate quite a bit in feel from the original game.
And then there's emulation. Don't get me wrong; it's a cost effective and efficient way to bring older games to newer devices, and the results can be amazing. But you will always have some drawbacks, with input lag being a main offender. This can of course be mitigated by having the emulator run ahead of you and predict what buttons you're going to press, but not all emulators do that. (Looking at you, Nintendo)
In all three cases though, it all comes down to effort. A half-assed attempt at either will result in a half-assed product. When remaking a game, you must make sure the spirit stays true to the original (Looking at you, SEGA). And when you remaster a game, you need to make sure that the assets are up to par and not some bland AI generated rubbish (Looking at you, Rockstar). And for emulation, well, if you started putting some effort in your own emulators instead of going after third party ones, there would be less reasons for players to pick up the third party ones (Looking at Nintendo again).
Sometimes, i dream about cheese
I am happy for you
Only sometimes?
*sounds cheesy*
Thought I was the only one.
To think, all I used to want to do was sell insurance......
I would personally love to see a Super Mario Allstars Advance. Imagine if we got HD versions of SMB 1, Lost Levels, 2, 3, World, and Yoshi Island with the features that subsequent ports like Allstars, SMB Deluxe, and the Advance series added.
Maybe throw in the original NSMB in as well and add new content like new levels, bosses, and some power-ups and I think it’d be worth $50-60
The 3DS needed those the most.
Mario All Stars. Now if they would re release Galaxy 2.
Still makes me mad it wasn't included.
@@lokemannen101boo hoo
@@lokemannen101that would make Mario galaxy half the collection
I never played galaxy 1 but got the wii with galaxy 2 and ost. I loved and beat part 2.
Part 1 has fans and 2 has haters was originally how it was up until recently.
I thought those games were addicting the physics influenced my programming at the time too.
@@GamerToday the physics influenced your programming? How?
You look like you'd give me financial compensation for an injury or crash.
what is that supposed to mean
@@weegofficial implying he looks like a lawyer advertising for crash/injury clients
@the_last_ballad I know, but that's the weirdest thing you could say to someone on a video about Mario Fan Remaster
@@weegofficialdeal with it then lmao
@@Luis-gz3oo grrahh 🤬 🤬 🤬
Nintendo has it right there to make the most insane crazy profit but their excuse will be something like: "we at Nintendo love to be innovative so innovation is innovating and we prefer to work alone"
Damn Shane really wrote the end of this like a genuine plea to Nintendo. Great speech at the end, I really hope they see this.
I doubt they care much, they just love dispatching their ninjas from the shadows 😂😂
What everyone has also been asking Nintendo for is a Zelda 3D All-Stars collection!
Titles such as:
• Ocarina of Time HD
• Majora's Mask HD
• The Wind Waker HD
• Twilight Princess HD
knowing Nintendo, they'd make this in 2 console generations from now and charge $90 (US) for it
@@thisname5ucks
Wow, and I thought SSB was the only franchise Nintendo does that with.
@@thisname5ucks ima be honest it actually seems like a good deal.
That'd be worth the purchase 😀
Just emulate them directly to your phone. Nintendo are so disrespectful toward game representation they don't deserve our money.
i have super mario land its crazy how underrated it is
I grew up with it, got it with my GameBoy on my sixth birthday. It's one of the quirkier games, but it has its charm.
The music is amazing, and hands down some of my favorite in a Mario game.
i never owned it, but i remember playing it on different gameboys from other people as a kid
the game is great... however the music is even better.. i feel lost in time when i listen to it
Might actually be the most playable (as in best gameplay) Super Mario game, that chiptune music is so good.
4:05 they did not lock players out from playing the game, they only locked out players from buying the game. You can still play the game if you have the physical or digital download.
Ik other videos don't perform as well as Just Bad Games but I am glad you guys are still making some variety content
The fact that Nintendo could make so much more money if they listened and worked with fans instead of sue and DMCA them makes me sad considering all the talent and passion went into projects like these
Lol nah, us fans making projects to show our love and upgrade the old to fix problems are just a heeeeyuuuuuuuuuuge threat that's taking money away with the whole free non-profit fun we're making(!).
I'm just waiting for my turn. I've got two franchise of theirs I'm fangaming/demaking, I'm surprised they've not pounced already.
Them and their out-of-touch ways.
I like the fan games for free on the internet just the way they are and I'd rather let Nintendo and Sega focus on their own path rather than listening to the wrong ones that can easily destroy the IP and brands
@@M64bros fair enough
@@TeddyCream0 indeed
I really wish 3D all-stars included the DS version of SM64 and Galaxy 2; especially 64 DS because that one's such an upgrade to the original game, and with better controls I believe it'd be much more recognized in the community!
Nintendo is their own biggest enemy and the reason why piracy and emulation is so popular among Nintendo games.
BRO. What are you doing. You're putting a target on their backs from Nintendo's lawyers!
You are right they treat Nintendo players like Ferrari do not make our games/cars better or custom
Nintendo is already aware of everything.
AFAIK as long as they require the original rom to run they're safe, although that mario kart fangame seems like it might get in trouble
Doing anything to any Nintendo property is painting a target on your back... I'm pretty sure they're aware of it. It's only that they love the games enough to not care.
If you know about it you can be pretty sure that they already know about it
10:58 i wish they had kept the feather and the hearts. Imagine if someone made another Metroid 2 remake and they removed the big shoulder pads that were introduced because the game boy didn't have color
The one All-Stars port feels like an out-of-touch cash grab.
Given it was on the Wii which sold like hot cakes... pretty likely
To be fair, 3D All Stars was a compilation of games that already had graphics that needed no changes; the only changes were updated UI Graphics. SM64 was the Shindou Version, so speedrunners weren't happy; but, Sunshine & Galaxy still look beautiful.
And yet it was not adapted to 1080p on the 64 side. The menu layout and the UI felt rather plain.
@@mazkeraid4039 The Resolution of SM64 isn't THAT bad. Definitely better than the Virtual Console versions.
Not updating 64 and Sunshine to 60 fps was a crime.
@@Fidolorous Hard disagree.
@@luxrayblast But it doesn't add up, Nintendo had the resources to do it.
The problem with Nintendo is that they will always be overprotective of their IP and be slow to change, if at all. They can't even do something like localizing Mother 3 for Western audiences after years of public demand.
What I'd like to see is Nintendo not suing creators into financial ruin and/or threatening long-term prison sentences for their non-profit labors of love.
Theyre paying attention now that you highlighted them. Cease and desists inbound.
Finally! Back to the older style of videos! I love the Just Bad Games, but this type of content was what I loved to see in your Prime Time. I love to see this so much!
Problem about this video. I agree 100% of everything you are saying about Nintendo teaming with fans to make these games a reality. HOWEVER, Nintendo HATES when you modify their work, and break into the code to change it a bit. It's like they don't even want you to reimagine their videogames :/
Sega is at least more generous with their fans...
Can't even remember what the last dedicated Rerez episode even was. Good to have this back!
I really don't understand why nintendo won't properly remaster all stars or some of the other 2d mario games like new super mario bros for the ds which hasn't been rereleased since. What i think makes it worse is the fact with super mario bros wonder they could easily use techniques they used for that games artstyle to enhance and recreate some of the older mario games artstyles like super mario world.
These remasters blew my mind.
Nintendo stepped up alright, with a DMCA in their hand to anyone who can make their games better.
Nah.
make a fangame close to them to piss them off but change it enough to not be copywright
Btw the first switch remake which was links awakening was by Grezzo who remade the Zelda 64 and snes games for the 3ds
All of these fan projects look amazing. I really like how GameBoy games look in color and how SNES games appear in widescreen. I don't know how many more SNES games have been modified to run in widescreen. I did some research and found out that Super Metroid, Zelda Link to the Past, and F-Zero have widescreen mods, but I would love to see other games in widescreen too. 2D games like Donkey Kong Country, Yoshi's Island, Kirby Super Star, or imagine Star Fox in high resolution and widescreen, since it uses 3D models. I really like how someone has recreated all of the models for Mario Kart 64 as closely as possible to make high-resolution sprites. They could have just used AI upscaling, which wouldn't look as good. I also really like that someone is remaking Super Mario 64. Some things look a bit off to me, like Goombas, but it's because the models are based on the promo art and this isn't the final version. I hope Nintendo doesn't shut it down, and the development continues.
I think the reason Nintendo shuts down fan projects is that they're really focused on the console market, and they want their games to be exclusive. They don't want their games to be played on anything other than a Nintendo console, and they want as many people as possible to be on their platform. Some companies don't shut down fan projects, such as Sega because they don't make consoles anymore, and their only successful game series is Sonic, which has had many failed games. So they wanted someone who has made fan projects to work on an official product, and Sonic Mania became incredibly successful and is considered to be the best Sonic game of all time. Valve also allows fan projects and their games to be modified. Black Mesa, the remake of Half-Life, started as a fan project before turning into an official product and is literally the best remake I've ever played because it doesn't just improve graphics, it also expands upon the levels and adds new mechanics. They did shut down some projects, such as an N64 port of Portal, but that has to do with Nintendo, and Team Fortress 2 on the Source 2 engine because it was a standalone game that used their assets without permission, if it was a mod, Valve would probably allowed it. Black Mesa started as a mod, then turned into a standalone game with Valve's permission, that's why it is official. Valve is also probably planning to port TF2 to Source 2 themselves in the future.
In conclusion, fans can truly do something special and the work should be appreciated.
I just realized Shane's dressed up as that guy from the We Are Nintendo commercial
Actually, All-Stars really was quite literally a collection of simple ports. It was translated to the SFC's instruction set, but with the console being nearly 1:1 backwards-compatible, few alterations were made to the code. The sound engine is obviously completely new, and there were likely some modifications to the picture pipeline to account for the updated graphics, but the code underneath that drives the games' logic is identical save for a few bug fixes. And yes, that means there are four game engines on the cartridge (five with SMW), plus the frontend.
They also made an amazing remake to Kirby's return to dreamland with new and beautiful graphics, added bosses, secret final boss new minigames, music, features, AND new story mode
The thing I most remember about Super Mario Land on the OG Game Boy was that if you ran in the game it essentially made everything on the screen a nearly invisible blur. That ol' LCD screen just didn't have the refresh rate to keep up.
It was on the GBC too. These guys forgot nintendo did remake these games in colour
@@First-Last_name no that was Super Mario Bros, not Land
The only colour versions of Land and Land 2 are hacks/bootlegs
@@Lucrei. actually it's playing the game on GBC that gives it colour. Figured that out a little after this video, when I checked my collection.
@@First-Last_nameGBC adds a static color pallette for GB games, but it doesn't truly add color like a native GBC game would.
@@jaytee7048 it's a lot better then a solid colour pallet.
Don't worry, Nintendo notice and ask to remove them whenever there's even just an advertisement on the download page.
I love the old-school Rerez thumbnail! Good on Shane, keeping it fresh by going back to the past
23:20 Actually that isn't even a new version of the game - it is just emulation of the updated version for Japan - with a hd texture pack of course
Nintendo will ignore every creation of the fans because they not need more effort to get money, an Nintendo fan is the same as Apple fans they will buy everything with Nintendo/Apple brand on it, even when is the same product. Greeting Shane
I actually had supermarioland as a kid ( born in 2000) and it was crazy seeing it in this video unlocked some core memories. The old big brick and that game or purple gameboy and playin with an adapter great times and amazing game
Bout to be some cease and desist letters flying from bowsers castle
Here are a few other really cool Mario fan projects:
1) 60fps Mario Sunshine hack. If you have been playing that game since childhood like me, it's a night and day difference and is a huge improvement to that game.
2) There is also a rom hack that allows for simultaneous multiplayer in Super Mario World offering a similar multiplayer experience to the New Super Mario Bros. games.
3) Lastly Super Mario Sunburn. It's a rom hack to Super Mario Sunshine, it doesn't boot you out of level after beating it, it no longer pauses the game when collecting blue coins, the long jump is added, you can skip all pre-rendered cutscenes, and so much more. It's a complete overhaul of that game while all the base aspects are still there.
I think they really need to stop suing people who make these things. My reason to say "f nintendo" is not because they shut down yuzu and what have you, but because they always demand large sums of money from people who usually don't have that, thus they basically ruin your life and that just shouldn't be how things are done.
Yeah.
Sega hires the developers of fan projects. Nintendo sues them.
@@Strideo1 Sega should be careful though, They can easily hire the wrong people that can easily destroy the Sonic brand
Remember what happened with Sonic omens
@@M64bros Sonic Omens is a rare and almost once in a lifetime case, that's not how EVERY fan of the franchise is. Besides, Omens looked like trash from the beginning, whereas CW and gang had proved time and time again with their own fangames AS WELL as their own ports they were capable of making good things happen before being hired.
@@BatsOnSaturn There's also the Super Smash Bros community that one time got the license but completely screwed it up after the panda incident, I've always heard the Smash Community is filled with awful people.
It's not just Nintendo or Sega but it can happen to other companies and franchises, Some fans can easily affect the IP or brand and give them terrible taste and affect them entirely.
Take the Velma show for example, Velma is based on the Scooby-Doo brand, but there were people that were hypocrites that loved the character but decided to use that character that's from the brand into a racist, disgusting awful show that no one asked for.
I like video game companies, Movie companies or any other type of IP fine just the way they are, The problem is it can be our faults as well
Fans: could you work with us and we could make your games even better?
Nintendo *Jonah Jameson laugh* You serious?
The fans do what Ninten-don't.
Why hasn’t Nintendo worked with the fan community to bring back old classics?
Simple because there too focused on stopping fans.
I'd love to see these games done from Mario's pov in HD. Everyone always just does the side view. Just imagine seeing the same levels just from that perspective that would be awesome
Something tells me you would've loved Super Paper Mario.
@@aeonicbutterfly9662 never really played it I saw it at blockbuster but never got it I hear it's an awesome game
Adding the Dire Dire docks music while talking about Mario 64... that was a nostalgia burst right there. Amazing video!
Weird and unrelated question but does anyone remember the all controller? I remember being really excited for it years ago and it never came out.
Faintly
Nintendo step in... DMCA everyone, close citra, close Wii u shops, and 3ds shop.
Maybe better If Nintendo doesn't step in
There is too much nostalgia in this video. The music, the old games, the beauty of their new fan works, I've had tears in my ears the entire runtime. Well done.
Coming from the old videos, crazy seeing you more in the video (good work), the blue background is 👌🏼, really soft in the eyes. Love your videos!
Just wait for Nintendo to find these and do what they do best with fan games. (SPOILERS: its suing)
Don't worry, whenever they take down stuff it stays on the internet forever
@@l64bros19 but it's not gonna get updated, also are you STILL festering in the comments of nintendo-related videos? get a better hobby ffs
@@bloopahVIII I could....but I'd rather tell people the truth about the situations rather than the ones created by complainers that defend an emulator that had patches behind a paywall on patreon and some from the Super Smash Bros community got exposed after what they did behind the scenes.
i wish people would make enhanced versions of nintendo games, yes they already exist but i mean people add crazy amount of configurations! like sonic 3 air
Nintendo has a Disney complex, and their Japanese stance on copyright isn't particularly compatible with modern values. We see video games as works of art to be treasured and preserved for all to enjoy. They see them as an asset to be protected at all costs, even if they have no intention of actually doing anything with them themselves. While Sega has said, "Keep making cool stuff", Nintendo seems hell bent on suing anybody and everybody who does anything with their games, and alienating the very people who are their most loyal fans, and the lifeblood of their company.
The reason Nintendo won't do these retro remasters is because they want to make retro gaming games-as-a-service.
Nintendo will sue all of these remakes...
Not all of them though, If they sue them, they're going to stay on the internet forever
Nintendo has already nuked entire websites.
Its a matter of time, not a matter of if
@@eternal221 Then how come I still see another Metroid remake available for download along with others.
I’d say Mario world’s definitive edition is Mario world 30th anniversary edition, it adds an opening cutscene (same as the gba one) and keeps track of the dragon coins you collected, same as the new super Mario bros games. It changes the way you play the game as you are now actually encouraged to collect the dragon coins to 100% the game. It also changes some of the secret exists, which I personally don’t like but might be exciting for some
i’m gonna look forward for this to become a trilogy that’s advertised as a long running series but gets dropped after episode 3
Yeah never forget Filmrez...
I still like that they mess around a lot even if they rarely commit.
13:36 Who else was expecting Rerez to say "Super Mario World: Just Keef Edition"?
It's all good till Nintendo sends you
To court.😂
Much love for for everyone who put time and effort into every remaster and remake and rerez for this video. That mario 96 game is really gross. The actual render need to stay as renders and not models in the game. It completely blows what made mario 64 mario 64
It's too bad that somewhere an agent of Nintendo is looking at this video. Now, next thing you know, all the games mentioned in this video? Get Nintendo's ban hammer. Place your bets, people.
16:30 Thanks for being so brave, Shane. I know how strange it is for a Canadian to say "zee" like we do in the states.
Nintendo: Thanks for the list, Shane. Our paramilitary hight tech tactical squads, already dispatched to eliminate threat to our money.
My parents couldn't afford the NES when I was a kid, but they had better financial luck later and I got the SNES with the remastered Super Mario game collection when I was about 11. I played them till my fingers bled with a huge smile on my face and a sense of wonder. Nostalgia hit me hard watching the beginning of this video.
Wow, time to mess up my sleep schedule to watch this at 10 PM
I get the concept of remastering the game, while still keeping the charm/style of the original release. But for sm64, I would love to see a remake of SM64 more along the lines of Harold de Boer's Super Mario 64 Re-Imagined rather than the Render96 Project.
Super mario 64 ds was a remake of sm64 and you're acting like it never got one
Kinda surprised you didn't mention Paper Mario 4k tbh. Still great video overall, though! I do wish Nintendo was better on the notion of fan-content.
spam balls when the video starts
You Know For What That Keys In Super Mario 64 Render 96? For Unlock Luigi And Wario!
Here during the premiere!
I absolutely LOVE the claymation look of Render 96. I'm going to check it out right now.
Cause Nintendo to busy suing the
Pants off of people who make these.😂
Your advertisement here
in 1994 nintendo released the super gameboy for the super nes and it lets you play gameboy games in colour oh and also 64 ds in 2004 and the gameboy color 9 years after the gameboy
exactly me!
Always a good idea to draw attention to Nintendo fan projects.
bro, this a small channel, im pretty sure many larger channels have already covered these titles in depth, and have received many more views. plus, this the internet, you'll never ever be able to wipe any of these titles off the net
Man❤ Thank you so so much for that extremely informative, creative and awe inspiring video full of (Nintendo) love🎉 Best regards to all from a 43 years old oldschool/newschool Gamer from Germany 👊😎
Nintendo is not interested in things like this. They would rather spend 250k on an inclusion consulting firm for Pokemon. Oh, and they will DMCA any of these that hit their radar.
Rent feee in your head huh
They didn't hire an "inclusion consultant" for games, NOA did it for their employees
"In addition to these standard position duties, the eventual hire will also find themselves responsible for “driv[ing] alignment of DEI goals with business strategy for both internal employees, external fans and the communities we serve” - in other words, making sure that DEI remains a focus of not just TPCi’s own operations, but their approach to interacting with players and fans."
It's going to be in everything they do. If you don't know what you're talking about, you should shut your mouth. Though I imagine in your case you'd never speak/type a word ever again.
@@jesusramirezromo2037
@@jesusramirezromo2037 These people think one tiny consultation firm is in control of the entire video gaming industry. And all that hate just because some modern video games base their female models on women that are over 16 years old.
Somehow, the original Mario Kart 64 graphics are still more appealing than the HD remaster.
The only thing Nintendo will give you is a DMCA.
These decompilations and PC ports are great. Shout out to the PC ports of Ocarina of Time and Jak & Daxter.
It's great to see Rerez actually cover good games, however rarely!
The modded version of Super Mario Kart just looks how I remember the game.
I just loved the original All Stars. Nintendo just remade their games and rereleased them a couple years later and we still bought em up, but they were solid versions of those games.
Disappointment would be a good word for how I felt about the 3D All Stars trailer, maybe not strong enough, but good. Though I got the impression 3D was just a cash grab that had to get in in time. Like someone woke up late.
Trivia: super mario land and wonder are the only mainland mario games that star princess daisy.
Download all of these before Nintendo's lawyers inevitably C&D them out of existence.
wait wait wait, a wide screen SMW would play actual play differently though, considering enemies would be loading in sooner, wouldn't that cause not the exact same gameplay?
Imagine a Mario KART All-Stars with every Kart game up to 8 Deluxe in a single package. Textures all updated, sprites improved, models only moderately improved to keep each aesthetic.
Christian Whitehead and Sega was a genius move, for example.
Vicarious Visions has done much the same for Diablo II Resurrected as well as the Spyro trilogy and Crash Bandicoot, btw. :)
That Mario 64HD is INCREDIBLE. Shane what a fukcing enlightening video. I don't know how else to put it ! Amazing bro
A great showcase for some phenomenal fan projects here; doing great things here, Shane!
Such a shame the leadership at Nintendo (or at least Nintendo of Japan) hasn't picked the value of the fans are setting down - tons of money & goodwill being left on the table here!
Like you mention at the end, while companies & IP holders currently have the legal right to nuke any unofficial projects with no fear of recourse or litigation because a man can't
while IP/copyright law's currently stacked in favor of company heads to smite fan projects with no regards to Fair Use/Dealing, it's *_rarely_* the correct or polite thing to do;
because all these guys wanna do (and others if they had the know-how) is to simply:
+make sure these games are available to play & experience both as they were/are for history & posterity for those who've yet to play these games
+as well as to build them up or build them to the best possible version to realize these games' true potential (or simply provide a different spin!)
+and make them available on as many platforms for as long as humanly possible to make sure they're not lost to the Sands of Time like 3/4 of Silent Films or the Library of Alexandria
If a handful of decision-makers would take the time to see the potential on display here (maybe even hire some of these guys for such projects), I'm certain wonderful things could happen.
P.S. I'm curious what the next episode of Next Game could be about - it's been over a year since the last one, and I'd love to see more wonderful concoctions you & Adam have in store! (: