Balan Wonderworld - Just Bad Games

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  • Опубликовано: 10 июн 2024
  • Can we survive a journey through Wonderworld? (Probably not.)
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    #SquareEnix #BalanWonderworld #Review #Arzest #Switch #PC #PlayStation #Xbox #Gaming #VideoGames #JustBadGames #Balan
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Комментарии • 3,3 тыс.

  • @thecactuslad4855
    @thecactuslad4855 Год назад +1332

    cutscenes range from " my entire family died " or " my pet dolphin tried to murder me "
    to " littering " and " i cant draw "

    • @sketchydude8431
      @sketchydude8431 Год назад +198

      Or "I lost at chess once"

    • @lukeperry3454
      @lukeperry3454 9 месяцев назад +104

      Oh no I lost at chess once better beat some kids at chess

    • @Jedai_Games
      @Jedai_Games 8 месяцев назад +19

      ​@@lukeperry3454I know from what video this is

    • @nittayoshifumi8252
      @nittayoshifumi8252 7 месяцев назад +18

      @@Jedai_Games watched queen's gambit once and puts in in his tinder bio

    • @jaygooese4242
      @jaygooese4242 6 месяцев назад +3

      17:47 okay that makes sense

  • @c-puff
    @c-puff 3 года назад +4905

    Balan's character design deserved a better game.

    • @auralunaprettycure
      @auralunaprettycure 3 года назад +409

      He could even be a Pokémon, he deserved to be.
      He kinda looks a Lucario "regional variant" lol

    • @3.2187_Kilometres
      @3.2187_Kilometres 3 года назад +179

      @@auralunaprettycure Nah more like a very bad regional version of Froslass.

    • @speedslider3913
      @speedslider3913 3 года назад +256

      @@auralunaprettycure A little too human-like, but hey, if we have Meloetta, we can have Balannio. He and some of the other characters would make awesome Pokémon or Ultra Beasts for sure.

    • @yorforger9909
      @yorforger9909 3 года назад +172

      They need to make a new Nights game and have Balan in it as a second playable character.

    • @orangeslash1667
      @orangeslash1667 3 года назад +23

      @@speedslider3913 There was a Novel based on the game.

  • @GreatFox42
    @GreatFox42 2 года назад +2743

    The development of this game can basically be summed up as "literally everyone was doing the thing they're not good at." Yuji Naka is great at designing games but here he focused a lot on the story, which has never been his expertise and he even admits as much. The development team he had were used to making story-heavy RPGs instead of platformers, so they were outside their comfort zone at having to design levels and weren't able to tell Naka 80 costumes was a bad idea (and again even he was surprised they actually did 80).
    The one and only person who was doing the thing they're good at was Naoto Oshima, and surprise surprise the visual style of the game was the only thing that worked.

    • @joshuaanderson1712
      @joshuaanderson1712 2 года назад +376

      'Let's put the writers on level design and the designers on the story, this is the best use of their time.'

    • @bucketbutters866
      @bucketbutters866 2 года назад +21

      @@gaylordfocker7990 umm.. sonic adventure? It was the last sonic game he worked on.

    • @bucketbutters866
      @bucketbutters866 2 года назад +20

      @@gaylordfocker7990 nights in dreams?? Sonic 1-3 (and knuckles) plus CD?? WHAT ELSE?

    • @traceleman2671
      @traceleman2671 2 года назад +48

      @@gaylordfocker7990 how's he overrated the guy you've been talking just pointed out like 6 sonic games (which doesn't count anywhere near to being overrated) and nothing else. How is that overrated it's like saying Keiichirō Toyama is overrated when he only made one selint hill game

    • @traceleman2671
      @traceleman2671 2 года назад +26

      @@gaylordfocker7990 all those games minus blaen wonderworld have had positive response to both audience and critics. And i also checked his work and the games he's been apart of most of them never were great games just because he's famous for being a programmer for the first sonic game doesn't mean he's going to be perfect in every game.

  • @rpcheesman
    @rpcheesman 2 года назад +567

    That intro - I looked on Wikipedia and it says: "Both are troubled; Leo isolates himself from social contact due to an argument with a friend years before, while Emma suffers from anxiety about what others might be saying behind her back.". I mean, it could have taken 10 seconds to show this, but nooooooo.

    • @zerotodona1495
      @zerotodona1495 Год назад +73

      Oh… I thought Emma was a “mistress’s child”.

    • @lucasmatthiessen1570
      @lucasmatthiessen1570 8 месяцев назад +51

      I’ve read another comment and they said that Leo can’t make friends because he is so good at dancing and nobody can compete with him.
      Man this game is so stupid.

    • @cantin8697
      @cantin8697 5 месяцев назад +28

      Tbf, the Emma one seemed very obvious to me. The Leo one though, not so much.

    • @zero-0159
      @zero-0159 4 месяца назад +4

      tbh if wikipedia is not a reliable source, makes sound leo's trouble better than the book explanation.

  • @mrlocoprez578
    @mrlocoprez578 3 года назад +2343

    The worst part? The novelization of the game DOES explain every confusing or unexplained plot point of the game mentioned through the video.

    • @kaydwessie296
      @kaydwessie296 3 года назад +364

      How very EA of them
      "In order to make this playable you have to pay MORE MONEY for DLC!" (Except this DLC is a book)

    • @donovanboykins1995
      @donovanboykins1995 3 года назад +161

      No one has that issue with Smash Bros Brawl’s Subspace Emissary!
      At least the dialogue free cutscenes are structured so that they’re easy to understand, showing you context clues about how certain things play out.

    • @Superluigi881
      @Superluigi881 3 года назад +121

      @@kaydwessie296 It's more of a Disney move. That's exactly what the Star Wars sequel trilogy had to do because it was a mess with no plan. And even then the explanations they give in the novels suck too.

    • @kaydwessie296
      @kaydwessie296 3 года назад +14

      @@Superluigi881 Yeah good point

    • @KetwunsGamingPad
      @KetwunsGamingPad 3 года назад +155

      If you have a story, tell it properly. This is 2021 not 1980s. Technology is here to at least write some freaking bios or a little section in the menu to explain the back story. Just WRITE IT INTO THE GAME as free text for all i care! It's not that hard!

  • @nikguimont8546
    @nikguimont8546 3 года назад +1541

    This game looks like a fake game people will be playing in a cartoon

    • @shawnfields2369
      @shawnfields2369 3 года назад +42

      You mean, it's not already?

    • @bioticninja2170
      @bioticninja2170 3 года назад +100

      that... is surprisingly accurate

    • @markisaki979
      @markisaki979 3 года назад +38

      Or a sitcom

    • @shawnfields2369
      @shawnfields2369 3 года назад +49

      @@bioticninja2170 Yeah, it is. It really is such a bad game that looks so fake and cartoony, that honestly, it should've just been a fake game that people in said cartoon would create themselves, or just watch someone else play in the background of another cartoon, or the same cartoon, like the person above my other comment said, or like the person below your comment said, or a sitcom. But, don't rule out it could've also been a fake game that's played in the background of a GTA game, or in a Saint's Row game, on one of the TVs in the background, presented as a bad kid's show parody game or something. Also, this has nothing to do with anything, but nice username, dude.

    • @nikguimont8546
      @nikguimont8546 3 года назад +6

      @@shawnfields2369 wtf are you trying to say

  • @GIRru11
    @GIRru11 2 года назад +811

    What's funny is how the Balan book which is nearly 300 pages explains every bit of detail for the story. For example, the reason Leo at the beginning suddenly got upset was because he is so good at dancing that no one can keep up with him which makes it harder for him to make friends as a result. Or something along those lines

    • @_Twink
      @_Twink 2 года назад +79

      And everyone who only played the game will forever be in the dark.

    • @star22sally67
      @star22sally67 2 года назад +154

      So in the book leo is upset because he's egotistical while in the theater book its because he was hurt by a past friend and is scared of letting others in?
      Balan pick one

    • @sorrenblitz805
      @sorrenblitz805 Год назад +99

      @@star22sally67 so let's fuse it together. Leo is an egotistical dancer who's so so good nobody can keep up with him and one day his only friend called him out on his arrogance and it made Leo unable to let other people get close.

    • @soulofflame9999
      @soulofflame9999 Год назад +8

      ​@@sorrenblitz805 Yes!

    • @thedeadpoolwhochuckles.6852
      @thedeadpoolwhochuckles.6852 11 месяцев назад

      ​@@soulofflame9999🤮

  • @paolo2763
    @paolo2763 2 года назад +1100

    The plant eating your "Tims" when you're not looking is something that would work well in a horror game.
    Think how terrifying would be to have a friend following behind you, turn back at them and there's a giant monster munching somebody alive.

    • @dinoboi7756
      @dinoboi7756 Год назад +141

      What gets me isn't just the fact that it eats your Tims
      It's that it only eats them when you're *not looking*

    • @mr.foxasmg
      @mr.foxasmg Год назад +53

      OH NO NOT MY SON TIM 46 AND TIM 76

    • @ladyabaxa
      @ladyabaxa Год назад +18

      Kind of like Creepy Watson only malicious instead of just creepy. I wonder if the culprit here is the same as it is there: animations that weren't completed in time so the devs only have it happen off camera.

    • @timohara7717
      @timohara7717 Год назад +13

      Balan underworld

    • @sorrenblitz805
      @sorrenblitz805 9 месяцев назад +4

      That just kinda sounds like Tuesday for me.

  • @tboneanimatetwoaccount2094
    @tboneanimatetwoaccount2094 3 года назад +2615

    Imagine making someone go through a dreadfully long process to unlock a hidden costume only for them to lose it because of a 1-second error.

    • @Ramsey276one
      @Ramsey276one 3 года назад +37

      28:00
      XD

    • @a.liguria2698
      @a.liguria2698 3 года назад +129

      And let me guess, the costume only spawns there, and maybe you're forced to restart the whole tim breeding program to return to that island...

    • @gamingawesomeness222
      @gamingawesomeness222 3 года назад +111

      @@a.liguria2698 no, mercifully you only need the 10 rainbow drops to get it back, which xan actually be farmed in 6-2 due to an oversight

    • @erainmartinez8175
      @erainmartinez8175 2 года назад +8

      I love the cute kids 3:00 also I'm High on Orange soda!

    • @overwatchominidroid717
      @overwatchominidroid717 2 года назад +38

      @@a.liguria2698 Pro tip: don't play this game

  • @MekhiWilson24
    @MekhiWilson24 3 года назад +897

    You’ve heard of White Men Can’t jump.
    Now get ready for Half The Costumes In This Game Can’t Jump

    • @rexmageuser
      @rexmageuser 3 года назад +42

      Sounds like the worse sequel ever.

    • @isamuominae
      @isamuominae 3 года назад +32

      Anyone had patience and counted how many costumes you can't use the jump?

    • @Superluigi881
      @Superluigi881 3 года назад +26

      Not being able to jump. In a platformer. WHAT WERE THEY THINKING?!

    • @mayhair
      @mayhair 3 года назад +4

      no i haven't

    • @JxstWink
      @JxstWink 2 года назад +11

      Next up: black man can't crouch

  • @KingDuken
    @KingDuken 2 года назад +364

    If I was the level designer of this game, I’d probably tell the director, “Nah you don’t need to put me in the credits... No it’s okay I promise... No there’s nothing wrong... I’m just under witness protection.”

  • @CGrascal
    @CGrascal 2 года назад +97

    Kid: "I....I need an adult."
    Balan: "I am an adult."

  • @jayarby8494
    @jayarby8494 3 года назад +1089

    Imagine being so bad that you’re featured on Just Bad Games less than 3 months after your release

    • @nicholassetters9053
      @nicholassetters9053 3 года назад +53

      That’s a just bad games record

    • @stormbunevitch4933
      @stormbunevitch4933 3 года назад +41

      At least it's better than The shiny turd that is Mighty No. 9

    • @nicholassetters9053
      @nicholassetters9053 3 года назад +26

      M A K E T H E B A D G U Y S C R Y L I K E A N A N I M E F A N O N P R O M N I G H T

    • @Tekape
      @Tekape 3 года назад +4

      it's more about having easy but also topical content = more clicks

    • @niwatorimeat
      @niwatorimeat 3 года назад +2

      Man, it’s still only been 3 months?

  • @ericb3157
    @ericb3157 3 года назад +747

    "every level is an escort mission!"
    OUCH.

    • @blackheartzerotheundergrou3225
      @blackheartzerotheundergrou3225 3 года назад +22

      So's Bioshock Infinite. At least both games make it so you don't need to protect the thing you're escorting...

    • @erainmartinez8175
      @erainmartinez8175 3 года назад +2

      they're speaking japanese

    • @metalslayer777
      @metalslayer777 3 года назад +4

      Sonic 3D Blast intensifies

    • @MerlinCross13
      @MerlinCross13 3 года назад +15

      Okay I've watched a few vids about this game. Why is this the first time I've heard about the Tims being the EXIT?

    • @blackheartzerotheundergrou3225
      @blackheartzerotheundergrou3225 3 года назад +1

      @@MerlinCross13
      From what I've seen, the Tims never die- there's no fail condition associated with them. The Tims actually help you in combat, and while they are connected to the end goal, you never need to escort them to the exit. In fact, with how overpowered most of the costumes are, you can practically levitate straight to the exit- leaving your Tims entire continents behind you, and they will show up at the exit no harm, no foul when you reach it. They have no problems at all with finding the exit.

  • @jennynoelle6782
    @jennynoelle6782 Год назад +117

    Apparently, Yuji Naka is awful to work with, and only caved to the cutscenes we did get after the Square Enix developers badgered and begged him to add them. He initially intended to make a game completely devoid of any cutscenes or dialogue at all... kind of similar to NiGHTS (which worked there because the story was so bare-bones).

  • @donavandunn9824
    @donavandunn9824 2 года назад +109

    Fun Fact: Multiplayer Breaks the games, Because when the two players are stuck to each other their "Powers" effect each other, so if you both don't have costumes you gain the mot powerful ability in the game, a Double jump. This let's you jump as any costume no matter what your outfit is, because if player two is always human, they can jump and so can you

  • @valinsummers2565
    @valinsummers2565 3 года назад +827

    Feels like this would have made a better movie then a game.

    • @ramenbomberdeluxe4958
      @ramenbomberdeluxe4958 3 года назад +134

      It really freakin’ would have. The book was actually better than the game. What a let down…

    • @Undercover3267
      @Undercover3267 3 года назад +15

      Yeah, i agree with that

    • @mcmcribblit9603
      @mcmcribblit9603 3 года назад +28

      I could see it being a budget Netflix title

    • @magnas27
      @magnas27 3 года назад +40

      There's a novelization which is the closest thing we have, i heard is good, by a lot.
      it's hard to compare it because they're different media, but when it comes to present the story, the novel is a better experience in any possible detail you can compare with the game, plot wise.

    • @chidaluokoro9104
      @chidaluokoro9104 3 года назад +2

      @@ramenbomberdeluxe4958 the book is just as bad

  • @ATKOtter
    @ATKOtter 3 года назад +1069

    Best thing about this game is the entire plot is contained in an unadvertised novel.
    Yep. A novel includes *the entire plot of the game and explains who everyone is, what their problems are, and actually lets them interact with each other*
    Also some cutscene characters are actually the same person as another person in Wonderworld! But it's only explained in the novel. Because of course it is.

    • @casperrabbit7254
      @casperrabbit7254 2 года назад +105

      The game and book also contradict each other too if you watch the game's credits 🤣

    • @michaelnelson1127
      @michaelnelson1127 2 года назад +19

      Though the main question is this: Is the novel at least somewhat good?

    • @casperrabbit7254
      @casperrabbit7254 2 года назад +93

      @@michaelnelson1127 In my opinion: No. It explains the lore at least but the dialogue is downright terrible, none of the characters feel like humans, plus it's super repetitive
      It does at least have some additional artwork though, so it's not a complete waste of money 😂

    • @michaelnelson1127
      @michaelnelson1127 2 года назад +22

      @@casperrabbit7254 Okay, thanks. I wasn’t really interested in getting it, but I was still curious about it. Sheesh, this whole project was a mess.

    • @811brian
      @811brian 2 года назад +58

      Great… another example of “yOu HaVe To ReAd ThE bOoK tO uNdErStAnD!!”

  • @KlokJammer
    @KlokJammer Год назад +87

    The Balan costume makes sense as a post-game bonus costume, to be unlocked by either beating the final boss or collecting 100% of something (or both). It doesn't need a convoluted luck-based unlock that requires players to read a guide to know it exists.

  • @PointsofData
    @PointsofData 2 года назад +151

    I figured out why there are costumes with similar/the same ability.
    It was their solution to losing costumes. Add more costumes. Instead of reworking the costume system. Wow.

    • @emperorfaiz
      @emperorfaiz Год назад +14

      Or just use the good ol HP system.Mario has no problem with HP system since SM64.

  • @eins2001
    @eins2001 3 года назад +467

    Fun fact: before an update, one cutscene had a lighting effect that is *known to cause seizures.*

    • @EggoBoi
      @EggoBoi 2 года назад +52

      Sonic colours ultimate switch prequel 😳

    • @emberZemian
      @emberZemian 2 года назад +29

      It's Electric Soldier Porygon all over again

    • @Autokendo17
      @Autokendo17 2 года назад +4

      @@emberZemian YEA

    • @velvetaeon2774
      @velvetaeon2774 2 года назад +13

      Not sure about the seizures but it had me floppin around on the floor and stuff!

    • @Angie2343
      @Angie2343 2 года назад +3

      The game needs MORE!

  • @BigEOT3
    @BigEOT3 3 года назад +570

    Isle of Tims
    “Tim Allen grunt from Home Improvement intensifies”

    • @SquishyZoran
      @SquishyZoran 3 года назад +13

      I laughed way harder then I should at that!

    • @williek08472
      @williek08472 3 года назад +11

      More POWER!

    • @jessragan6714
      @jessragan6714 3 года назад +14

      I want the Home Improvement game to headline their next Just Bad Games segment. It would certainly fit.

    • @Eevee_133
      @Eevee_133 3 года назад +11

      Also "Tim Curry Pennywise WA-HA intensifies"

    • @SSBBPOKEFAN
      @SSBBPOKEFAN 3 года назад +5

      I was thinking NintendoCapriSun myself.

  • @randomartist6093
    @randomartist6093 2 года назад +229

    Imagine being a voice actor for this game and your boss is just like
    "Ok dude all we need you to do is speak giberish in the mic that's all you need to do."

    • @MetastarULTRA
      @MetastarULTRA 2 года назад +47

      "Rudifikdjxhegxzyurh3dir"
      "What a MASTERPIECE!"

    • @Joswano
      @Joswano 11 месяцев назад +12

      Splatoon

    • @Joswano
      @Joswano 11 месяцев назад +17

      And I’m not saying this is a bad thing, but it worked because they embraced the whole made-up language thing by doing a fantastic job on the rest of the worldbuilding. It actually makes sense to have gibberish and the music actually sounds good, Balan tried and failed to do the same thing by making it inconsistent and not having any good reason to do it in the first place

    • @Roggor
      @Roggor 6 месяцев назад +4

      Begs the question of why not just use the office staff and save on the VAs.

    • @limetime9045
      @limetime9045 4 месяца назад +1

      Sims

  • @beautyforashes2022
    @beautyforashes2022 2 года назад +49

    Maybe Balan Wonderworld is a good example of the old saying, "too many chefs in the kitchen, ruin the soup." As in no-one was willing to compromise on their ideas, what to leave in, what to leave out, so they just crammed all of it in there, willy nilly.

  • @robbieroberts1973
    @robbieroberts1973 3 года назад +595

    You know what just occurred to me? How have they screwed up the "powers you pick up in the level" gameplay mechanic when Kirby came out swinging with it THIRTY YEARS AGO?

    • @fumeknight9796
      @fumeknight9796 2 года назад +29

      Mario did it before

    • @robbieroberts1973
      @robbieroberts1973 2 года назад +4

      @@fumeknight9796 right.

    • @OriginalGameteer
      @OriginalGameteer 2 года назад +106

      I'd say Kirby is still the better example as having a ton of different powers with different specialties is the series shtick
      Puzzles requiring one/one of a few abilities is a staple. Difference is none of the main abilities leave you kinda helpless like the costumes can

    • @1Thunderfire
      @1Thunderfire 2 года назад +13

      @@OriginalGameteer Can't wait to come back to this video after Kirby and The Forgotten Land comes out. 🙂

    • @EdmacZ
      @EdmacZ 2 года назад +35

      By outsmarting themselves and trying to be "innovative" instead of sticking to what works and going from there.
      Its okay to steal ideas from other games. If it works, it works.

  • @rixius1005
    @rixius1005 3 года назад +785

    As a Canadian, Isle of Tims just makes me chuckle.

    • @cyrus2395
      @cyrus2395 3 года назад +10

      I was saying the same thing, lol

    • @otaking3582
      @otaking3582 3 года назад +13

      I don't get it

    • @otaking3582
      @otaking3582 3 года назад +25

      @@scott8919 Oh, I've heard of Tim Horton before, I just didn't get the connection to Isle O' Tims

    • @kerriemills7184
      @kerriemills7184 3 года назад +55

      @@otaking3582 Canadians tend to refer to it as "Tim's" or "Timmie's" for short. :)

    • @MrGlenbw
      @MrGlenbw 3 года назад +3

      Tommy Lasorda would've found this hilarious as well. (Huh, you mean he's American? But he sure definitely talks like a Canadian.... 0:39 XD)

  • @bobwalsh3751
    @bobwalsh3751 2 года назад +68

    "Did Balan just eat that kid?!" Uh no Shane, he DRANK that kid.

  • @Vaguer_Weevil
    @Vaguer_Weevil 2 года назад +28

    Wait a minute I just noticed the male protagonist is.. well it's.. it's just Sonic. He's doing the crazy spin dance stuff like Sonic would do, and even has Sonic's head spikes. He's literally a human equivalent of Sonic, it's like someone's DeviantArt fanfiction became canon.

    • @loser4368
      @loser4368 2 года назад +2

      So amy rule3.4 will become canon too?

  • @flamingpickle8846
    @flamingpickle8846 3 года назад +1021

    The thing with this is, I really like Balan's design. He looks really cool, has a great design for a hero or villain and looks like he could have some neat lore.. Shame his design ended up being wasted in a poorly made game with no observable plotline.

    • @wolfgangervin2582
      @wolfgangervin2582 2 года назад +48

      All the plot and lore is in the tie-in novel.

    • @casperrabbit7254
      @casperrabbit7254 2 года назад +49

      The lore's DLC unfortunately 🤣

    • @flyingmintbunny1286
      @flyingmintbunny1286 2 года назад +16

      It is an absolute Shane, his design is suuuper cool!!

    • @annenoname3442
      @annenoname3442 2 года назад +28

      Super original design too. Totally unique in every way.
      Tophat with eyes, large mouth.
      11/10 on personality and character development.

    • @Darca1n
      @Darca1n 2 года назад +26

      @@wolfgangervin2582 Which is an incredibly stupididea, as there's really no reason to have essentially required material be not included in the game.

  • @riahlexington
    @riahlexington 3 года назад +868

    They should have just made like 20 costumes and let you keep them and swap at will.

    • @nthgth
      @nthgth 3 года назад +67

      Sorta like vigors or plasmids in BioShock. Which _worked._

    • @tyranictester
      @tyranictester 2 года назад +52

      And have Actual Hp, losing costumes is bull****

    • @tyranictester
      @tyranictester 2 года назад +15

      @Rodolfo Ramos combine every costume that does the same, or does something so similar they should be the same into one.
      And buff the Costumes that are underpowered, like apollo, letting it actually move, or hover for a short time.
      Reducing the Change animtion lenght, etc.

    • @tyranictester
      @tyranictester 2 года назад +5

      @Rodolfo Ramos yeaaaah, like, why so many copies? Just have a single costume, like, wtf

    • @riahlexington
      @riahlexington 2 года назад +2

      @Rodolfo Ramos exactly

  • @r.jclark4641
    @r.jclark4641 2 года назад +29

    So, Balan kidnaps two children, a boy and girl, who enter a bussiness he operates, and then places them into a fantasy world they have to escape? So, basically this game is an unoffical remake of I.M Meen.

    • @Ars-Nova258
      @Ars-Nova258 2 месяца назад +3

      “Very scary AND CONFUSING!!!”

  • @StockImagesMan08
    @StockImagesMan08 2 года назад +35

    17:11 “My ability is I demean you for your purchasing decisions”

  • @BlackStarGabusGaben
    @BlackStarGabusGaben 3 года назад +1320

    This has got to be the quickest release to "Just Bad Games."

    • @erainmartinez8175
      @erainmartinez8175 3 года назад +6

      why do people keeping hating this game?

    • @jonahabenhaim1223
      @jonahabenhaim1223 3 года назад +58

      The controls feel half baked that’s why.

    • @lumbacon2133
      @lumbacon2133 3 года назад +73

      @erain martinez watch the video to find out

    • @GoldenPickaxe
      @GoldenPickaxe 3 года назад +22

      cyberpunk was pretty quick

    • @PhazonEnder
      @PhazonEnder 3 года назад +32

      @@GoldenPickaxe True, but that was just a highlight reel of all of the bugs that they encountered, not an actual Just Bad Games video.

  • @luisarias6520
    @luisarias6520 3 года назад +326

    This game managed to copy Mario odyssey's homework and still get it all wrong

    • @KnakuanaRka
      @KnakuanaRka 2 года назад +31

      Yeah, the costumes feel like they’re trying to ape Mario’s captures, but get it totally wrong. In addition to each costume and the base form having minimal functionality and being easily lost, the big issue is that Balan lets you bring costumes anywhere, including places they shouldn’t be.
      Mario’s captures are based on the available enemies, so the designers can give you access to only the captures you need; that way captures with limited functions like Chain Chomps don’t overstay their welcome or feel useless outside of specific areas, redundant captures are okay, you can’t bring a capture with inappropriate abilities that breaks a puzzle or abilities that can’t be used, and you can design specific captures and puzzles for each other without worrying if that capture will break other puzzles.
      Balan, however, lets you bring basically any costume anywhere with its inventory system, which completely makes hash of any plans to design areas for specific costumes. Hence why everything is so samey.

    • @nthgth
      @nthgth 2 года назад +15

      @@KnakuanaRka excellent point, I never thought about Odyssey's capture/puzzle structure like that

    • @robbiewalker2831
      @robbiewalker2831 2 года назад +4

      @@nthgth Let's not forget Klonoa for providing a mystic story in their native language made up by the people who created the game series.

  • @SqueeWendigo
    @SqueeWendigo 2 года назад +213

    I just had a thought after considering the single button aspect. Can you even call this game a "platformer"? I mean, yeah that's what the creators call it, and I guess there are platforms in each level to jump on, but only a handful of costumes actually have a jump mechanic which is, you know, A REALLY IMPORTANT MECHANIC FOR A PLATFORMING GAME.
    Hell, some of the costumes, like the Balan costume and ghost costume let you just float/fly over all the levels or required areas due to broken game design. Essentially, they prided themselves into making a platformer game, and even made it the selling point, but couldn't even get that part right. Greeeat..

    • @NoahDaArk
      @NoahDaArk 2 года назад +11

      I tried making a video in the Wonderworld demo, and while I didn’t finish it sadly I did actually reach the same conclusion as you.
      It feels like Balan Wonderworld is actively trying to *not* let you platform between the single button controls, one ability only costumes, and level design

    • @SqueeWendigo
      @SqueeWendigo 2 года назад +7

      @@NoahDaArk Exactly. An ambitious project that was trying to hard too be so simple yet 'ground breaking', that it completely lost the point as to why it even exists to begin with.

    • @jemuzuthestrangebear
      @jemuzuthestrangebear Год назад

      correct me if I'm wrong but I'm pretty sure under that logic you also wouldn't be able to call super mario odyssey a platformer since like half the captures in that game also don't have a jump

    • @SqueeWendigo
      @SqueeWendigo Год назад +6

      @@jemuzuthestrangebear I'd consider Odyssey to be a different case, where the transform mechanic was done better. Even if half of them didn't have a jump, they had a different ability that either made up for it in full, or made it so that jumping wasn't even that necessary to complete the level (Not even touching on the fact that the levels are actually created to properly utalize the specific captures, while Ballan's levels clearly weren't, at least not as well). Plus it's not like 90% of the game is just you playing as enemies like how most of Ballan is just you playing one-note-costumes, with almost all of them not having a jump button and little to really make up for not having one.

    • @Valhalla05
      @Valhalla05 10 месяцев назад

      @@SqueeWendigo What About Captain Toad? Would that be considered a platformer?

  • @SuperSljames
    @SuperSljames Год назад +29

    With Yuji Naka recently being arrested for insider trading I look back at this and think "Damn."

  • @DawnOfTheOzz
    @DawnOfTheOzz 3 года назад +710

    Leo/Emma: I need an adult.
    Balan: I am an adult.

  • @tomsmurf4225
    @tomsmurf4225 3 года назад +255

    That shot of Balan unhinging the girls jaw at 4:06 haunts me

    • @SoupCanMafia
      @SoupCanMafia Год назад +9

      Oh no, the girl got Ash William'd

  • @blackheartzerotheundergrou3225
    @blackheartzerotheundergrou3225 5 месяцев назад +98

    *Old thumbnail:* giant eldritch horror Balan creeping on two children.
    *New Thumbnail:* _"THIS VESSEL HAS WITNESSED YOUR SIN, AND SEEKS _*_VENGEANCE!"_*

    • @om58499
      @om58499 3 месяца назад +2

      You know where i can see the old thumbnail

  • @ironwolf56
    @ironwolf56 2 года назад +57

    A lot of the design decisions in this game remind me of the saying "just because you can, doesn't mean you should."

  • @mollyanderson657
    @mollyanderson657 3 года назад +324

    Protip: Don't play this game.
    The most useful tip about the game.

    • @GottaFistDemAll
      @GottaFistDemAll 2 года назад +7

      *Protip:* Video games are not a waste of time!
      ~YIIK

    • @itz_daniel7144
      @itz_daniel7144 2 года назад +9

      @@GottaFistDemAll pro tip: except this one.

  • @PoisonedAl
    @PoisonedAl 3 года назад +476

    There are bad games were the devs had no chance at winning. Titus and Superman 64 was sabotaged constantly by Warner Brothers malicious intent. Big Red Button and Sonic Boom was crippled by Sega's jaw dropping stupidity. etc.
    Games like this however, had all the chances in the world. Seasoned, competent devs. Full backing of their publisher... and we still got THIS!

    • @justin2308
      @justin2308 11 месяцев назад +33

      This was definitely a case where they all tried to do the things they weren’t good at.

    • @MalekitGJ
      @MalekitGJ 9 месяцев назад +29

      The cases you put are the examples of when Publishers say NO to anything the devs want.
      This? Is when Publishers never say NO

    • @bluemike1215
      @bluemike1215 8 месяцев назад

      It’s because arzest made it

    • @TheLambdaTeam
      @TheLambdaTeam 6 месяцев назад +6

      I swear, by the time I complited this game, I wanted to blast Balan to subatomic pieces with a missile launcher.

    • @miserirken
      @miserirken 5 месяцев назад +8

      One word: *Hubris.*
      This game oozes with Yuji Naka's hubris. And as @MalekitGJ said, no one told him no, they let him do whatever he wanted, and he did.
      It sucks so much after the game got released and bombed, Naka started blaming others, when he was the one taking decisions and everyone else forced to following through, even after the studio told him they didn't know how to make his ideas (the team had no experience with platformers, just RPGs). But hey, maybe Naka was too busy committing frauds using his position inside Square Enix at the moment Balan was in production...

  • @StarMisura
    @StarMisura 2 года назад +63

    “Nightmare in a top hat”
    He’s my favorite character but that’s too true XD

    • @OriginalGameteer
      @OriginalGameteer 2 года назад +11

      That's honestly kind of why I love him
      His design is both classy and really freaking weird in ways

    • @Regigigas_YT
      @Regigigas_YT 7 дней назад

      @@OriginalGameteer HE LOOKS LIKE THE PERSONA 5 LOGO WITH A BODY

  • @hamzasultan96
    @hamzasultan96 2 года назад +120

    With the costumes, it feels like they were trying to hit the BoTW weapon system, where your weapons are disposable but you can keep finding more and some have unique abilities that actually help you to explore. The problem comes from the grinding, Zelda doesn't let you carry infinite weapons so you never have similar weapons until you reach the end where you keep only 2 or 3 types with multiples of each. This game feels like the developers kept adding ideas to fix problems with other ideas with zero consideration for balancing and removing unnecessary bits.

    • @GraveUypo
      @GraveUypo 2 года назад +13

      the problem with this game is that the heads of development had stupid ideas like the one-button design and the exact number of 80 costumes engraved in stone and would not budge from them even if it was obvious that they didn't work.

    • @KnakuanaRka
      @KnakuanaRka 2 года назад +8

      I feel like it was more trying to ape Mario Odyssey’s captures, but screwed it up in a bunch of ways. Most notably, the issues like redundant costumes, costumes only useful in specific areas, breaking the burning floor area with the ghost costume, being stuck with costumes that don’t help with combat, etc are mostly caused by being able to bring any costume anywhere.
      Odyssey’s captures are based on the available enemies, so designers can control what captures are available in specific areas, letting them make captures for specific areas without them breaking other puzzles or feeling useless outside their area, give captures with limited abilities like the Chain Chomp a limited screen time, and could design areas to require specific captures since they could ensure they were available.

  • @aubergineman
    @aubergineman 3 года назад +331

    In an interview, Naka himself said that he wasnt good with story based games so i feel like enix could have chosen someone that was with their company.

    • @tedjomuljono3052
      @tedjomuljono3052 3 года назад +36

      And yet he wrote an entire novel for it

    • @Nov-5062
      @Nov-5062 3 года назад +27

      His stories are very simple and kinda innocent. No one complained about his writing in Nights into dreams and Billy hatcher, and no one ever gave a crap about stories in platformers in general, so why do people care about this game's story all of a sudden?

    • @PhazonEnder
      @PhazonEnder 3 года назад +102

      @@Nov-5062 Because it's obvious that this game is driven by the story, and yet it's impossible for the player to comprehend said story.

    • @Nov-5062
      @Nov-5062 3 года назад +3

      Things don't have to be comprehendable to be enjoyable, I guess. Not everything need a reason. Your imagination and interpetations can fill the gaps, just like kids do when they don't fully understand something. That's how I saw that game's story, and I found it kinda cute to be honest.

    • @PhazonEnder
      @PhazonEnder 3 года назад +75

      @@Nov-5062 I'd agree with you if it wasn't for the fact that they created a story for the game but chose not to include it.

  • @SergeiMosin
    @SergeiMosin 3 года назад +397

    This really had all the possible ingredients for a truly iconic game... and somehow it became a vanity project for the devs instead. It's pretty obvious they came up with the visuals and songs first, then just tried to shoehorn them into... whatever this was.

    • @BinglesP
      @BinglesP 2 года назад +33

      They should've made it an anime or cartoon instead, either movie or series format

  • @Guntherson220
    @Guntherson220 2 года назад +39

    23:45 My favorite use of "The Ghost of the Money We Wasted on This Game" so far.

  • @St4rTr3v1Ut10n
    @St4rTr3v1Ut10n 2 года назад +168

    Yuji Naka was a one hit wonder, much like Keiji Inafune. He went from threatening to quit Sega because Sega America wanted to use an engine to help them develop a Sonic game for the Saturn, to basically saying "I don't even know why Square Enix let me develop this turd"

    • @jack90054
      @jack90054 Год назад +14

      Inafune's Megaman series at least went on to span multiple series and have dozens of quality games over two decades, and he also worked on Onimusha and Dead Rising 1/2, which are good game series. Yuji Naka made Sonic, and that's really about it, and Sonic hasn't had a proper "good" game for a LONG time

    • @sorrenblitz805
      @sorrenblitz805 Год назад +7

      @@jack90054 sonic mania was pretty decent. Sonic Colors too. Generations wasn't bad either. Then there's a pretty expansive dark age between Sonic Adventure 2 Battle/and the Sonic Advance games and the ones I mentioned earlier.

    • @user-eh2mi2oh4h
      @user-eh2mi2oh4h Год назад +7

      @@jack90054
      Well there’s also Nights into Dreams

    • @FA-nd9uk
      @FA-nd9uk Год назад +3

      Inafune has plenty of great games, even outside capcom, dont get it twisted just because mn9 was a failure.

    • @Sarahm2261
      @Sarahm2261 Год назад +1

      ​@@jack90054 and rode of the sky soldier for the wii, not the wii u cause that one sucks and made by different people

  • @daboyz2374
    @daboyz2374 3 года назад +331

    Balan “Go play Psychonauts instead” Wonderworld

  • @current9300
    @current9300 3 года назад +556

    Yet another proof that creative developers really need people who challenge their ideas in development and gatekeep production money from dumbest ideas.

    • @weberman173
      @weberman173 2 года назад +47

      and also to stop people to working on a thign they never worked on on this high profile of a title... like having someone who is known for designing Games focus on the story.. And a team who is only Made Story heavy RPGs focus on designing Level sfor a Platformer..

    • @KyleEvra
      @KyleEvra 2 года назад +2

      Let's see you make a game.
      Then come back to me and say it's hard.

    • @weberman173
      @weberman173 2 года назад +41

      @@KyleEvra this wasnt about it being easy or not
      This was about people SPECIFICALY being put into positions they have no prior experience in, instead of the positions they are known for and are quite GOOD at.....
      yes a developer can and SHOULD be allowed to try other things..... but not on a game thsis high profile

    • @bigwendigo2253
      @bigwendigo2253 2 года назад +13

      Definitely. I can totally see ego getting in the way of an awesome game, and when you have two game design legends with a staff that’s scared to say no or suggest things you’re gonna have problems.

    • @SorowFame
      @SorowFame 2 года назад +36

      @@KyleEvra that’s the worst argument you can make to defend something. I’m not a chef but I know when food is burnt.

  • @rosecandy8922
    @rosecandy8922 2 года назад +50

    I have literally never heard of the tim-eating plants or the English versions of the songs in any other review. That makes this the most in-depth review of Balan Wonderworld ever.

  • @Rhaynebow
    @Rhaynebow Год назад +26

    2:40 Team Rocket’s disguises are getting better I see…

  • @karlrudd8914
    @karlrudd8914 3 года назад +102

    I feel like a game being advertised as being made by famous developers is a huge red flag these days

  • @killeing
    @killeing 3 года назад +487

    It really is disappointing how bad this game is because honestly, everything about it's surface looks incredible with it's scenery, plausible (albeit confusing) story, and its aesthetic... THEN you get to the game itself and realize.... yeah....

    • @Bezaliel13
      @Bezaliel13 3 года назад +26

      It is sadder if you watch What Happened and Austin Eruption's videos on it.

    • @acertainshape
      @acertainshape 3 года назад +2

      Plausible? No.

    • @killeing
      @killeing 3 года назад +25

      @@acertainshape i mean plausible as in it had a potential for a great story-driven platforming game XP

    • @mr.incognitoyt2235
      @mr.incognitoyt2235 3 года назад +11

      Agreed, its honestly way too confusing when you have in-game cutscenes without explanation. Let alone the god awful Balan outfit requirements.

    • @bestaround3323
      @bestaround3323 3 года назад +24

      @@mr.incognitoyt2235 OH no, they do have explanations, just not in game. Don't forget the literal novel of story they thought should be a side thing. That novel reads more like a screen play then a novel by the way.

  • @dragonlex4
    @dragonlex4 Год назад +21

    So if someone could mod the game by;
    1: Getting rid of keys and key mouse and make costumes free.
    2: Get rid of useless costumes.
    3: Add more controls so that costumes would be more usable. This includes adding jump on some costumes, making randomly turning off and on actions activate by the press of a button, and randomly attacking costumes have a button and a jump.
    4: Make it easier to change between costumes.
    This game would become maybe easier but more playable.

    • @SpectroliteDS2400
      @SpectroliteDS2400 4 месяца назад +3

      Honestly, the Lucky Egg and Lucky Bird costumes make me think they could've used some of those similar costumes like an upgrade system, where you start out with a weaker costume, and over time could upgrade them into better costumes with more powerful versions of its abilities.
      Heck, in terms of some of the more restrictive and gimmicky costumes, those could even work being relegated to challenge levels entirely based around them, where you wouldn't be able to bring in other costumes.

  • @iwakeupandboomimarat
    @iwakeupandboomimarat 2 года назад +64

    i love how NO ONE has figured out why balan bouts needed to exist in order for states to exist. like why not put statues in hard-to-find places to reward imaginative/good platforming or places you can only get to by bringing a later costume to an earlier stage???

    • @ZX3000GT1
      @ZX3000GT1 2 года назад +6

      Or why not just make balan bouts play like Nights?

  • @lPsychoMax
    @lPsychoMax 3 года назад +170

    The weird thing about the costumes is, they had the potentila to be something really fun!
    They should of scalled down the amount by a lot. Have some costumes that have the same powers, instead be an alternative costume; letting you choose how it looks.
    Some useless powers being unlockables for other, more useful costumes and even the idea of getting hit should of been changed to "if you get hit, that costume slot is disabled until you find ANY costume item, to unlock it again; that way you can keep the costumes you chose and it will never change.
    If they wanted you to not get stuck, how about the 3 slots having specific type costumes: Travel, Combat and Utility? Meaning you will always have 1 costume that is needed whenever you want!

    • @songohan3321
      @songohan3321 3 года назад +14

      Also, I would like to add don't make a costume that takes a ridiculous amount of effort to get just for it to be useless and can be lost because of stupid gameplay mechanics and/or a glitch.

    • @kerriemills7184
      @kerriemills7184 3 года назад +5

      Perfect. And so simple.

    • @bestaround3323
      @bestaround3323 3 года назад +17

      Also, make it so you can fucking jump while in a costume. Not everything needs only a single button, simple does not always equal better.

  • @ramenbomberdeluxe4958
    @ramenbomberdeluxe4958 3 года назад +620

    Please never stop using the money ghosts, they’re too perfect of a skit lmao.

    • @blackheartzerotheundergrou3225
      @blackheartzerotheundergrou3225 3 года назад +8

      If Angry Joe's imaginary friend, Corporate Commander, taught me anything, it's that characters like this will become cringe...

    • @ramenbomberdeluxe4958
      @ramenbomberdeluxe4958 3 года назад +43

      @@blackheartzerotheundergrou3225
      Well, lets hope that doesn't happen here, and the usage continues to be spaced out and tasteful. Corporate Commander, also, is a far more drawn out skit than the Money Ghosts, typically speaking.

    • @manghariz2211
      @manghariz2211 3 года назад +27

      @@blackheartzerotheundergrou3225 so far it is safe because the money ghost isnt used that often with the exception of the DDI episode where it is make sense why the money ghost have more screen time there.

    • @TheTheninjagummybear
      @TheTheninjagummybear 3 года назад +16

      @@blackheartzerotheundergrou3225, Maybe stop bowing to cringe culture and it'll stop being an issue for you.

    • @blackheartzerotheundergrou3225
      @blackheartzerotheundergrou3225 3 года назад +4

      @@TheTheninjagummybear
      It ain't that. I just grew out of liking Joe's Corporate Commander bit is all.

  • @ghb323
    @ghb323 Год назад +19

    21:50 placeholders, as if they forgot to add NPC characters in the game

  • @mystman7722
    @mystman7722 2 года назад +43

    The costume concept reminded me of Little Nemo: the Dream Master on the NES. Except that one did it well. Everything was just properly streamlined without wasting your time.

  • @genemelendez8157
    @genemelendez8157 3 года назад +452

    This is a game that I just pity more than despise. With a few alterations to the game, like better running speed, two button gameplay in which one button is a jump at all times (like Kirby) and remove the Balan Bouts and the game would have been passable. Not the greatest, but passable, like a 6 or 7 out of 10

    • @NexTJesS
      @NexTJesS 3 года назад +26

      You forgot to add the unnecessary costume grinding that would drag your gameplay hours.

    • @ZX3000GT1
      @ZX3000GT1 3 года назад +44

      Just make Balan's Bout to play like NiGHTS. I mean, Balan is obviously based on NiGTHS, so why not use the gameplay as well? That's the weirdest thing for me.

    • @TheMaleLilligant
      @TheMaleLilligant 3 года назад +40

      Don't forget not telling the overall story in the game through a separate book that doesn't come with the game.

    • @mostmelon
      @mostmelon 3 года назад +9

      Kirby should’ve been the main gameplay model. Suits are for different COMBAT styles. They should only sometimes be used to solve puzzles and only for special extras.

    • @shawklan27
      @shawklan27 3 года назад

      @@ZX3000GT1 yeah that one especially

  • @dhgmrz17
    @dhgmrz17 3 года назад +284

    I don't know why they just didn't have an upgrade system, for example with the Lucky egg, you could had that as the default costume as the Lucky Egg and then when you unlocked the upgrade it replaces all the Lucky Egg costumes with the Lucky Bird. It seems Naka is great with character designs, but fails to understand the actually game making aspect.

    • @MabuseXX
      @MabuseXX 2 года назад +29

      Because nobody had the guts to criticize the “Masters”……normally some of the Devs or a publishers guy realizes that a game mechanic, that looked good on paper, didn’t work. They talk about it, and change things. But in this case they were to much intimidated by the big names….and that counts twice for Devs in Japan. You don’t criticize your supervisor, especially not such big names supervisors.

    • @329link
      @329link Год назад +11

      From what I heard Naka wasn't really heavily involved in the game design. He was mainly in the story department, which I would guess was probably just as disconnected as the actual game's story. This is hearsay though, so take it with a grain of salt.

    • @JayRedGear
      @JayRedGear Год назад +6

      The costumes honestly could've been like the Copy Abilities from Kirby (heck, the upgrade idea is something Kirby would eventually do in Forgotten Land).

    • @SoupCanMafia
      @SoupCanMafia Год назад +2

      @@MabuseXX Adding onto that, considering that the dev team is Japanese, being critical to the seniors is frowned upon IIRC. So I doubt it ever went that far. Though if this past few years have been of any indication, many of these bull-headed business types prefer to double down on their idiocy over admitting that maybe a thing wouldn't work as they would think.

  • @doggone12ify
    @doggone12ify 2 года назад +19

    22:17 just bookmarking my favorite joke.

  • @BewareTheLilyOfTheValley
    @BewareTheLilyOfTheValley Год назад +11

    And now, Yuji Naka has been arrested for insider trading, lol. This has just not been his year, has it?

  • @iliketurtles559
    @iliketurtles559 3 года назад +116

    I really don't understand how they messed up this badly. The problems with this game are straight up ILLOGICAL.

  • @calamari_fan
    @calamari_fan 3 года назад +159

    If you thought F&F Crossroads was the new worst game, THIS is the newest worst game.

    • @ZX3000GT1
      @ZX3000GT1 3 года назад +14

      Unlike F&F Crossroads though this game makes me angry.

    • @kyuven
      @kyuven 3 года назад +9

      At least this game has some redeeming features, though.

    • @shawklan27
      @shawklan27 3 года назад +4

      @@kyuven character design and music checks in

    • @DonVigaDeFierro
      @DonVigaDeFierro 3 года назад +1

      @@kyuven I mean, I kinda want to play it just to mock it, in a "so bad it's good" way, like The Room, because the bugs and the plethora of abilities that do not really fit in the levels could make for some hilarious situations...
      That has to be better than a game so unfunny that you can't even make fun of it, innit?
      Plus, it's easy on the eyes, so you can stare at it for a while without wanting to gouge your eyes out... I guess.

  • @Shadoan18
    @Shadoan18 2 года назад +28

    The beginning of the video is far more sadder and rage inducing the moment you read the article on how Yuji Naka had been screwing over game dev's that worked for Sega in the USA by trying to poach developers, fire the rest of them and steal any of the tech they we're working on to apply to Sonic the Hedgehog.... Yeah, at this point, feels like Yuji Naka had his failure coming to him and it was long overdue.

    • @rayvenkman2087
      @rayvenkman2087 Год назад +5

      Now that he’s arrest for illegal insider trading, this game should serve as an example of how Yuji is not the creative genius who’s departure killed Sonic or something that he likes people to think of him as. He allowed Sonic 2006 to come out the way it did by bailing on Sonic Team.

  • @pootissandvichhere9135
    @pootissandvichhere9135 2 года назад +22

    Kirby and the Forgotten world does what Balan tried with costumes and sticks the landing where it crashed and failed. Instead of 80 at once, there's only 12 copy abilities, but collecting schematics unlocks stronger forms, sometimes with a new attack or gimmick to give them extra oomph. This is much more manageable and in fact makes those upgraded versions more fun to get an use by simply expanding the more consistent roster.

    • @pootissandvichhere9135
      @pootissandvichhere9135 2 года назад +4

      Heck, this is the route Balan's costume system should have gone, but as many have said, only the artists were doing what was in their wheelhouse.

    • @geoffreyhamm3436
      @geoffreyhamm3436 2 года назад +2

      @@pootissandvichhere9135 yeah i agree kirby and the forgotten land is great

  • @philtkaswahl2124
    @philtkaswahl2124 3 года назад +148

    Isle of Tims?
    Man, so all this time these kids were just stuck at Tim Hortons and have slowly descended into madness.

    • @autobotstarscream765
      @autobotstarscream765 3 года назад +13

      Probably also what happened to Balan and Lance, turning them from the Contra guys into mutant clowns until the kids broke the curse and set them free.

    • @daishoryujin95
      @daishoryujin95 2 года назад +8

      I listen to this podcast called why I hate this album, and there's a running gag where one of the hosts, Tim, has to support anyone e!se named Tim and the Isle of Tims sounds like a joke he would make.

    • @b4byj3susm4n
      @b4byj3susm4n 2 года назад +2

      The Timbits have come to life!!! And now they’re following me!!! Help!!!!

    • @mapleplatoon
      @mapleplatoon 2 года назад +5

      I'm still upset that, as Canadians, they didn't make a single Tim Hortons joke here.

    • @0Synergy
      @0Synergy 2 года назад +1

      Probably from all the shrinking over time donuts and burnt coffee lmao

  • @NakazatoNeptunia
    @NakazatoNeptunia 3 года назад +141

    The first ‘PS5’ Game ever featured in this show

    • @daneray9594
      @daneray9594 3 года назад +5

      Nakazato Neptunia and hopefully not the last.

    • @HinokasArabfan1
      @HinokasArabfan1 3 года назад +37

      @@daneray9594 considering that Sony allowed masterpieces like the life of black tiger, skyrange free guacamole, and who can forget gilson b pontis games, I wouldn't be remotely surprised.

    • @dubstepbeecorsi6892
      @dubstepbeecorsi6892 3 года назад +6

      @@HinokasArabfan1 I UNDERSTOOD THOSE REFERENCES

    • @dubstepbeecorsi6892
      @dubstepbeecorsi6892 3 года назад +5

      @@daneray9594 i dont know sir or madam
      i think the future of PS5 doesnt look too bad
      i mean were getting a new ratchet game

    • @HinokasArabfan1
      @HinokasArabfan1 3 года назад +7

      @@dubstepbeecorsi6892 oh yeah. I remember now. Caddicarus played them.
      lol

  • @brevin630
    @brevin630 2 года назад +20

    I imagine the fact that the cutscenes having the "bowling pin people" aside from that one cutscene is because it's meant to represent the character who the cutscene is focusing on isnt paying attention to the people around them.

  • @Ultra04channel
    @Ultra04channel Год назад +11

    Anyone else have a bad case of Mandela Effect with this game?
    I remembered it as "Balan Wonderland" when it was releasing for some reason.

  • @EGRJ
    @EGRJ 3 года назад +125

    This sounds a lot like Lego City Undercover, but worse in every possible way.

    • @emptyvending8964
      @emptyvending8964 3 года назад +38

      Lego City Undercover was fucking great that is an insult to compare.

    • @orangeslash1667
      @orangeslash1667 3 года назад +3

      @@emptyvending8964 is game was Shinji Hashimoto idea not Yuji Naka's, that's bad thing.

    • @ShadeKill
      @ShadeKill 3 года назад +5

      It's my favourite Lego game, so it must be a lot worse. But, I can see where you're coming from, with the mechanics.

    • @EGRJ
      @EGRJ 3 года назад +4

      @@emptyvending8964 That's the point.

  • @ProtoMario
    @ProtoMario 3 года назад +1811

    This is a classic instance of George Lucas, where someone should have stopped them.

    • @txcforever
      @txcforever 3 года назад +116

      Yeah, it feels like they threw a random number of costumes and they spent a huge part of the development time just coming up with different ones. Like, from what I saw 20 costumes, maybe even less would have been enough. Also the story was never added into the game, instead they released it separately on a novel probably because they didn't have enough time.

    • @cyberprime9355
      @cyberprime9355 3 года назад +17

      Or a case study of too much and too simple

    • @Mgauge
      @Mgauge 3 года назад +25

      @@txcforever Ten to fifteen costumes with small move sets instead of 80 that do exactly one thing (often removing your jump in a platformer) would be ideal.

    • @Mgauge
      @Mgauge 3 года назад +25

      Yup. It desperately needed an editor and some focus testing to trim the fat and make it at least functional.

    • @trevingrayek8292
      @trevingrayek8292 3 года назад +13

      @@cyberprime9355 Yeah, wanting to make a game that’s accessible to a good majority of people is admirable but there are MUCH better ways to that.

  • @anhilliator1
    @anhilliator1 2 года назад +14

    Lots of people say that the makers should have just made an animated movie.
    Something that really sucks is that Balan and Lance(That other Balan-looking guy) are actually really cool and interesting characters, and they honestly deserved far more than the shitshow that was this game.

  • @linkthehero8431
    @linkthehero8431 2 года назад +26

    18:24 At least the Genesis Sonic games did the single action button scheme right; even in Sonic 3 you know what pressing the button will do. When playing as Sonic, it'll activate the shield ability you have if you have a shield and are currently in the air. With Tails, pressing the action button in midair makes you fly for a limited time. With Knuckles, you can glide. You'd think Yuji Naka of all people would know how to make a one button controls method work properly in a game.

  • @TheNegronomicon
    @TheNegronomicon 3 года назад +85

    The whole thing with the demo is the funniest part. It doomed the game before it even came out. And the feedback was so bad that the official response was that they could only address some of the technical issues (obviously not all of them given that there's still plenty of bugs). The game was then put out by Square with barely any promotion, left to squirm about, and then the demo was yanked from online. It's the "Blunder of the Century" scene from the Simpsons, with Square crying on the ground and Yuji Naka is spinning around in his monstrosity.

  • @Buglin_Burger7878
    @Buglin_Burger7878 3 года назад +32

    I find it funny, the Balan Costume is something people would love in any other game.
    Heck the double jump glitch in Spyro 2 letting you get outside of levels was awesome!
    ...Balan is just so bad something people love to do is actually bad.

  • @Louis_Cyphriel
    @Louis_Cyphriel 2 года назад +16

    For any "newcomers" into this video after Naka sued Square...
    Please, believe to Naka lies less.
    Most of game problems are his ideas and ambitions. Like 80 costumes that doesn't work and he had no inspiration to do, but team wanted to include all of them anyway, one button simplistic gameplay "just like sonic" oh and "I don't write stories for the games" all his fault.
    Square actually tried to save this mess by ordering near the end development to make all the story cutscenes with their top studio, to throw in there some story after testers responses. And the story, that could been there if Naka wasn't stubborn, get into a novel that actually good enough.
    So yea, Naka is a big fat liar that just trying to sue Square for trying to save Balan from him.

    • @brawler5760
      @brawler5760 2 года назад +5

      Thanks for this, even though I never heard of this. I’ll be on the lookout for Yuji Naka and his bullshit.

  • @SuperNitroZ64
    @SuperNitroZ64 2 года назад +65

    All jokes aside, I think this game would be a great television series.

    • @BinglesP
      @BinglesP 2 года назад +6

      Exactly

    • @mariajimenafigueroa233
      @mariajimenafigueroa233 Год назад +14

      Yeah, it would had work better as a TV Show instead of a game

    • @CharlemagneGuy127
      @CharlemagneGuy127 7 месяцев назад +8

      We kinda did with the Amazing Digital Circus, which I get similar vibes with.

    • @nthgth
      @nthgth 4 месяца назад +3

      Damn, I totally see that!

    • @Tamashiifuxk
      @Tamashiifuxk 4 месяца назад

      @@CharlemagneGuy127stop comparing that bullcrap to even this stupid excuse of a game

  • @terrythe2dmaniac71
    @terrythe2dmaniac71 3 года назад +125

    Never in a million years would have thought a project with so much talent and dedication would fall the hard on its ass.

    • @pixelotix
      @pixelotix 2 года назад +12

      It’s what happens when there’s only idea guys and no execution.

    • @drygnfyre
      @drygnfyre 2 года назад +10

      This game is the equivalent of the 2004 Lakers or other "superteams" that had rosters full of all-stars, but there was a lot of infighting and ego and it caused them to underperform. Same thing here, you had a team of really talented developers but there was no oversight or veto, so basically everyone's ideas were crammed into the game, making it a huge mess.

    • @DonVigaDeFierro
      @DonVigaDeFierro 2 года назад +6

      Too many cooks in the kitchen.

    • @erainmartinez8175
      @erainmartinez8175 2 года назад +2

      wow that's stupid 15:47

    • @rayvenkman2087
      @rayvenkman2087 Год назад +1

      It’s the Mighty No.9 for the ex-Sega creative.

  • @frisby7143
    @frisby7143 3 года назад +483

    Why can’t I get enough of people bashing this game 😂

    • @BIGBOI-dq2ig
      @BIGBOI-dq2ig 3 года назад +63

      Because I T' S J U S T B A D

    • @dustinsteele3069
      @dustinsteele3069 3 года назад +36

      I'm not sadistic but I love hearing Shane genuinely frustrated. It's fun.

    • @atakodaz
      @atakodaz 3 года назад +13

      Because it’s crap lol

    • @talesfromthenuzlocke1619
      @talesfromthenuzlocke1619 3 года назад +1

      Why can’t I get enough of your profile pic

    • @rendyajadech1957
      @rendyajadech1957 3 года назад +4

      I dont know how many vids I've watched, but I'm glad i can watch rerez version 😆

  • @sevenlexar
    @sevenlexar Год назад +6

    I could swear I remember hearing somewhere that the story cutscenes weren't even supposed to be in the game. Something about somebody making them on their own time and them being put in the game at last minute? I can't recall the specifics, but I def remember hearing they weren't originally meant to even HAVE those cutscenes, and you were supposed to guess what's going on by what's happening in the level + from the boss at the end.

    • @OrgaNik_Music
      @OrgaNik_Music 7 месяцев назад +1

      Might have even worked better with no story at all. Kinda like a throwback to early platformers.

  • @peestain3756
    @peestain3756 2 года назад +23

    its actually really easy to make palette swaps & male 4 different cutscenes for 1 character model because you can easily swap the textures without touching the model

    • @SheepUndefined
      @SheepUndefined 2 года назад +7

      For in-engine cutscenes, yeah, although prerendered ones do require a new render each time, and code to check which cutscene to play.
      It's still not that much extra work, but eh.

  • @squidcultist0022
    @squidcultist0022 3 года назад +131

    Imagine if Mario 64 had 80 caps and that 30 were needed to beat the game.

    • @MoochMoment
      @MoochMoment Год назад +7

      A wayyy shittier offbrand Mario 64 DS

  • @ZeusTheIrritable
    @ZeusTheIrritable 3 года назад +108

    It's a shame. This could have been a decent game. It seems like they needed someone to reign in and cut some of the ideas. It's like someone wanted to make platformer, anther wanted to make an adventure / exploration game, someone else wanted to do a mini-game compilation / musical or something (?), and it made the end result an incomplete, unfocused mess.

    • @nthgth
      @nthgth 3 года назад +3

      Maybe it was that confused messiness, and the devs trying their darnedest to make it sort of work, that led to the lack of quality control. I.e. the bugs.

    • @ZeusTheIrritable
      @ZeusTheIrritable 3 года назад

      @@nthgth Maybe. We may never know for sure.

    • @orangeslash1667
      @orangeslash1667 2 года назад +2

      @@ZeusTheIrritable Yuji is great Producer, but he is not a good director. It doesn't help ether that this game wasn't even his idea and it shows.

    • @ZeusTheIrritable
      @ZeusTheIrritable 2 года назад

      @@orangeslash1667 I figured as much. Nothing wrong with that. Everyone has strengths and weaknesses.

  • @329link
    @329link Год назад +64

    That balan costume is honestly an amazing idea that's horribly underused these days. Giving players cheats for getting 100% or overcoming a big obstacle or, in this case, figuring out a really obtuse puzzle is something more games should do. It gives you a real sense of accomplishment and I can appreciate the devs not caring how much the cheat would break the game because at that point the game is usually all but beaten anyway. This game didn't execute it very well, but I respect the attempt nonetheless.

  • @brandonnetwork
    @brandonnetwork 2 года назад +47

    I kinda wanna see you guys do the whole “how to fix this broken game” thing in all future reviews. That’s pretty nice.

    • @00dani
      @00dani 2 года назад +8

      it doesn't always make sense to talk about "how to fix this broken game" though? with balan wonderworld, you have a really compelling idea and a lot of great design, let down by some honestly pretty obvious gameplay issues. with a lot of the other games in this series, you just have mistakes and problems across the board and basically making the game again from scratch would be easier than fixing it

  • @MrOakridge
    @MrOakridge 3 года назад +278

    This game is like the inverse of Sonic '06: it's mostly sound from a development standpoint, but the design was a pile of hot garbage from the start. It's like a finely polished turd.

    • @dancorneanu9144
      @dancorneanu9144 3 года назад +39

      Yeah, Sonic 06 took the things that worked in the Adventure games and broke them (ex: Amy and her weird useless move set, when in Adventure 1 the only complaint was that she was too slow), this thing is weirdly confusing. The costumes should have worked like minis in the Lego games, change on the fly, if they wanted so many of them, many interchangeable. Take the Chao system from the Adventure games for the Tims. And very importantly, use more than one button. The story, I think was supposed to be "artsy", but it doesn't really work. I think a simpler product, then improved from that, could have been better.

    • @UsoTeaMor
      @UsoTeaMor 3 года назад +7

      But Sonic’s level design isn’t good either... so it’s not an inverse of it. The game’s art direction is better than Sonic 06’s. That’s it lmao

  • @MusouTensei82
    @MusouTensei82 3 года назад +74

    Glad this game got a demo, saved me money.

    • @isamuominae
      @isamuominae 3 года назад +11

      Got and later they removed the demo on all consoles.

  • @RenKium
    @RenKium 6 месяцев назад +11

    Ok why are we redoing the thumbnails? The old ones were good.

  • @highoctanesynx7950
    @highoctanesynx7950 2 года назад +17

    24:45 WHAT DOES MODERN GAMES HAVE AGAINST SPLITSCREENS
    Seriously framerate? People used to play 4 players splitscreen on halo on what looked like 15 frames it is OBVIOUSLY not the optimal way to play a game but who cares? Let us have fun

    • @Mr.Malliquin666
      @Mr.Malliquin666 2 месяца назад +1

      Wait modern games don't have split screens ? Why ?

  • @thatsoneoof9308
    @thatsoneoof9308 3 года назад +151

    The only "wonder" is you wondering how they screwed this game up.

    • @BigEOT3
      @BigEOT3 3 года назад +9

      Two words:SQUARE ENIX.
      Also on another note:Yuji Naka’s ego

    • @ZX3000GT1
      @ZX3000GT1 3 года назад +13

      @@BigEOT3 You forgot one more word : Arzest, developers the abomination that is Wii Play : Motion

    • @maneoj46
      @maneoj46 3 года назад +4

      @@ZX3000GT1 so essentially this game was dead on arrival

    • @tedjomuljono3052
      @tedjomuljono3052 3 года назад +4

      Most of the game's level were designed by an AI

    • @nathanblevins5348
      @nathanblevins5348 3 года назад +2

      I mean it not bad game for me. but I will say some of the gameplay it might be the gameplay look rough. here my list of things to do for the game to be fix.
      1: fix the game play and control.
      2:make sure the dance scene are playable.
      3:and finally make sure the game is great.
      now the game is great. but can we agree that we ,the fan. can fix this game.
      who with me?

  • @ikmnification5737
    @ikmnification5737 3 года назад +43

    When I saw material for this game, I thought it was some indy game from a country that didn't usually create video games, and somehow SquareEnix picked it up to encourage game development in such countries.

  • @WickedPhase
    @WickedPhase 2 года назад +11

    24:55 Reminds me of the GTA SA co-op, exact same camera movement except I remember the camera zooming out pretty far

  • @voxelvillager5093
    @voxelvillager5093 Год назад +8

    Who's here after Yuji Naka got arrested for insider trading?

  • @fusionspace175
    @fusionspace175 3 года назад +60

    This pairs so well with Matt McMuscles' Wha Happen? on this. They cover different sides pre release troubles and gameplay. Matt's explains why the game is like it is and this shows the result of that tragedy.

    • @thepassingstatic6268
      @thepassingstatic6268 Год назад +1

      I do think they know each other. Wouldn't be surprised given they're in the hard-core gamer space......and that they all hail from Canadialand

  • @demonicdonte7892
    @demonicdonte7892 3 года назад +84

    Edit: Yes they brushed over the book but to cover the story a bit more: The other Balan that was there is known as Lance. Read this comment to know more.
    Randomly back to comment on this as idk if you guys brushed over it but the plot of the game is all in a book.
    A book.. that costs $10 when this game was $60 at launch. No joke, that’s true and it’s a pain as it explains the whole plot, backstory, and everything that is needed for the lore of this game.
    The world you’re going through was made for people to conquer their anxieties and fears, the characters had self doubt in their own ways(Leo having an issue with trusting people due to issues of his past while Emma had anxiety from the fact she thought people were talking behind her back).
    The people you see are the ones who’re trapped in the world by Balan’s father Lance and so on.
    All this could be avoided if the story was just placed in the settings so you can understand who everyone is, what the world is and why you were brought here in case of something confusing you.

    • @TheRatedOniChannel
      @TheRatedOniChannel 3 года назад +22

      While the book is painful to read due to being more like a script with how bad the dialogues and description are so dull, the story is surprisingly interesting, and it is even more interesting the fact that the game is only like one act of the whole book!

    • @arditeider2812
      @arditeider2812 3 года назад +25

      Balan... Lance...
      Balance...
      Goddammit.

    • @demonicdonte7892
      @demonicdonte7892 3 года назад +7

      @@arditeider2812 yeah, It’s so stupid.

    • @rendyajadech1957
      @rendyajadech1957 3 года назад +1

      @@arditeider2812 oh my,
      mind-blowing 😯

    • @blackheartzerotheundergrou3225
      @blackheartzerotheundergrou3225 3 года назад +8

      "Balan's _bro?"_ Lance isn't Balan's brother, he's his creator- in essence, he's the closest thing Balan has to a father.

  • @ClassifiedGamez
    @ClassifiedGamez 2 года назад +36

    A fix for some of the costumes is to make them forever unlocked and upgradeable and also remove the extraneous ones

  • @fabionoronhazampieri7639
    @fabionoronhazampieri7639 2 месяца назад +3

    9:08 HEY GUYS LOOK IS BUZZ LIGHTYEAR
    Buzz: you are mocking me, aren't you?