A layout designed by xoxide101 & jeezusfresco. Discussion and questions here: bit.ly/1aTdWmJ Music: "Corporation Motivation" by Audionautix: audionautix.com
I made this with a little modification such as underground roads from the main road that lead people directly into the center of the city. The city works well cuz of all the 3 way intersections but I'm more of a grid based player tryin to get as many sims as possible. There's lots of gaps in this sort of layout that just bugs me but it's great for people that don't mind that stuff.
Have to say i wasnt sure if this would work very well. But after looking at this bid and trying it, it works better than i could have ever dreamed. I have 3 mega towers up, both the university and the academy up and its all running smoothly, thanks for posting this vid
not yet .. we are working on some more ideas but those center corners get us due to angles and engine.. so from a visual stand point.. blame the engine.. functionally they work well
we have tried but corners are to tight to be really practical in the normal sense. Depends on the packing you want and density.. we figure octa is about 90% effective use of space where our tiles layout is about 95%
Great! Thanks a lot - And the little tid-bit about parks; I never noticed that simple option after all this time :) I know about M and N to raise lower bridge height - How about option to deforest Faster? And then anything else someone could reference that I might wish I knew also?
we have tiles version we have and a few others we are working on .. tiles we were able to get 750k population actually.. this one 360 if done right easy
Thanks Zhatt, these videos are pretty cool (in these, I include the road tutorial you did :)). It's kinda like training town at the beginning of SC, but you actually learn useful stuff!
its a really nice video... i trying to do a triangle layout n still hav a max density building n this video might hav just helped.. if it turns out gud i'll let u kno.
quick question.... any idea why some of my cities will recycle and pick up garbage for " 24 " hours, and some im done before 2pm ? Love the vids, keep em coming
I think this is because your trucks aren't dealing with much traffic and are therefore finishing quite quickly. So this should be a positive thing. Don't quote me on that though, but my friend said the same thing.
EA really messes up this game, tobad, Cities XL is better imo, but its do have that performance issue.... what I like about this game though is the expansion of buildings. But I enjoy SC4 and Cities XL much more
I love this kind of video Zhatt! I've tried out this layout, and it worked brilliantly. Found this picture of layouts with your name on. Will you be doing more of this kind of videos in the future ? (i.imgur.com/cAdmsXc.png)
I made this with a little modification such as underground roads from the main road that lead people directly into the center of the city. The city works well cuz of all the 3 way intersections but I'm more of a grid based player tryin to get as many sims as possible. There's lots of gaps in this sort of layout that just bugs me but it's great for people that don't mind that stuff.
I made this with a little modification such as underground roads from the main road that lead people directly into the center of the city. The city works well cuz of all the 3 way intersections but I'm more of a grid based player tryin to get as many sims as possible. There's lots of gaps in this sort of layout that just bugs me but it's great for people that don't mind that stuff.
I made this with a little modification such as underground roads from the main road that lead people directly into the center of the city. The city works well cuz of all the 3 way intersections but I'm more of a grid based player tryin to get as many sims as possible. There's lots of gaps in this sort of layout that just bugs me but it's great for people that don't mind that stuff.
The squares are the perfect size for a mega tower!
I have to check that out!
Love the park trick for measuring high density buildings. Thanks for getting me back into this game!
Great layout and tutorial. Thanks for taking the time to share this amazing design with us.
Have to say i wasnt sure if this would work very well. But after looking at this bid and trying it, it works better than i could have ever dreamed. I have 3 mega towers up, both the university and the academy up and its all running smoothly, thanks for posting this vid
Thanks for the videos Zhatt. I bought SimCity out of boredum and almost gave up on it before your videos inspired me to try some new things.
not yet .. we are working on some more ideas but those center corners get us due to angles and engine.. so from a visual stand point.. blame the engine.. functionally they work well
Which region and town is this city built on?
You inspired me to try a city with only 3 way intersection "T" style .. Thx
Nice video
I know this video is old as but why didn't you use the grid tool for the squares in the octagons???
more of these please but ones that show the best way to build without traffic problems
Hexagon layout = madness!
we have tried but corners are to tight to be really practical in the normal sense.
Depends on the packing you want and density.. we figure octa is about 90% effective use of space where our tiles layout is about 95%
Amazing Tut, Thanks for sharing, Zhatt.
Great! Thanks a lot - And the little tid-bit about parks; I never noticed that simple option after all this time :) I know about M and N to raise lower bridge height - How about option to deforest Faster? And then anything else someone could reference that I might wish I knew also?
definitely like to see different layout designs, more please.
we have tiles version we have and a few others we are working on .. tiles we were able to get 750k population actually..
this one 360 if done right easy
octa in octa was best way after we tried a bunch of different things honestly
Is there a way to make the octagons look more organic and curvy while still maintaining the traffic Ys and density measurements?
I like to think that if Jack Black ever played SimCity, this is the layout he would use.
Thanks Zhatt, these videos are pretty cool (in these, I include the road tutorial you did :)). It's kinda like training town at the beginning of SC, but you actually learn useful stuff!
Definitely do some videos like this again, Zhatt!! I must say, though, that my favorite series is Viewer's Point ^^
its a really nice video... i trying to do a triangle layout n still hav a max density building n this video might hav just helped.. if it turns out gud i'll let u kno.
I have a question for Zhatt and that is how can you accomplish this on a $50,000 budget instead of the sandbox budget
Alt W to gain $ OR Ctrl Alt W to gain more $ PER time over time
HAHA
strat with dirt roads and 2 octagons, houses, electricity and water, then expand slowly
Wow, so nice.
How about the inner octagon changed to square?
I'm a big fan of you & Strictoaster.
the best desigen that i ever seen
What Simcity is this? And is it on steam? Sorry if it's a stupid question..
New Simcity, you can find it in Origin ;)
so you got some pics to share? how well your city doing? glad it worked well for you.. wait till you see some of the other layouts we have
quick question.... any idea why some of my cities will recycle and pick up garbage for " 24 " hours, and some im done before 2pm ? Love the vids, keep em coming
I think this is because your trucks aren't dealing with much traffic and are therefore finishing quite quickly. So this should be a positive thing. Don't quote me on that though, but my friend said the same thing.
how can you lay roads out of the border line thanks
Very nice looking city. Great job, I enjoy your vids, thanks
has a very cyberpunk feel to it, don't you think?
22:59 "aboot this layoot"
"my shift key got stuck or something" proof that aliens exist
Alien? How bout Illuminami!
Question Zhatt: Are you getting the new "Cities of Tomorrow" expansion pack?
Just wondering Zhatt, but, will you be playing any other Sim City games such as 3000 or 4?
5:50 what about having one squiggly line of street cars going through it?? Can that help?
I love street cars xD
You have a new subscriber now. Thanks a lot for the layout!
Just a quick question how do you select little blocks as a whole with the zones
If you haven't figured it out yet it's the control button
just wondering where you put the power plant?
Can you tell me in what region you are please?
Pretty
Alien Crop Circles!!!
I think so :) it was born out of getting bored of normal grid
can you update it for cities of tomorrow :*
Which map, region did u use?
so many intersections that arent even intersections just bad road laying. it would help your traffic immensly :) but thx for the video
Which map did you use?
*this video is amazing*
more please
cool video homie
EA really messes up this game, tobad, Cities XL is better imo, but its do have that performance issue.... what I like about this game though is the expansion of buildings. But I enjoy SC4 and Cities XL much more
+yudontsay Cities: Skylines bruh, possibly the most perfect cities simulator.
no doubt, bought it and love it ;)
yudontsay i
This is so cool
I love this kind of video Zhatt! I've tried out this layout, and it worked brilliantly.
Found this picture of layouts with your name on. Will you be doing more of this kind of videos in the future ? (i.imgur.com/cAdmsXc.png)
Thanks man, gave me some ideas.
great, i love it...!
we have about 4 more
Gooooodayeverybody
Real nice video thx man
you have ONE 4 way :) in front of the tokio tower ;) but awesome tho
Tokyo*
Squid53214 What the squid said not to be a grammar nazi but we have to be the generation of education
Lost counting of the intersections
This video shows that this game is completely broken by design... what a shame EA.
Triangles
Jack Black would be proud
oh my fuxxing god
Cool make move vids about designs :D
Cool OH Wow*
the layout sucks you cant place any magatower anywere my advice is to rotate hole plan 45 degrees
This game got so boring very fast.
I made this with a little modification such as underground roads from the main road that lead people directly into the center of the city. The city works well cuz of all the 3 way intersections but I'm more of a grid based player tryin to get as many sims as possible. There's lots of gaps in this sort of layout that just bugs me but it's great for people that don't mind that stuff.
I made this with a little modification such as underground roads from the main road that lead people directly into the center of the city. The city works well cuz of all the 3 way intersections but I'm more of a grid based player tryin to get as many sims as possible. There's lots of gaps in this sort of layout that just bugs me but it's great for people that don't mind that stuff.