UV Maps Explained

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  • Опубликовано: 11 сен 2024

Комментарии • 38

  • @voidconcepts
    @voidconcepts Год назад +4

    "Yeah. . .but how does it work"
    Remember all that, "math", you believed you would never need in, "real life", well here it is on full display. That. . .that's how it works.

  • @DodZz666
    @DodZz666 3 года назад +39

    Best explanation I have seen of UVs online

    • @fnmarket
      @fnmarket  3 года назад +5

      Thank you! Chunck is absolutely fantastic at breaking down complex topic into simple explanations

    • @DodZz666
      @DodZz666 3 года назад

      @@fnmarket great stuff 👍🏻

  • @edwardgyu7990
    @edwardgyu7990 Год назад +11

    one single best explanations on UV!!! great job, thank you!!

  • @thomas435able
    @thomas435able 2 года назад +24

    So basically what you’re saying is: The 3D model is unwrapped by the software like a piece of origami which transforms its x-y-z coordinates into just x and y, thereby allowing the now 2D image made from that unwrapped 3D model to be overlayed on top of another 2D image, which the software then uses the x and y coordinates of to determine how to stitch the 2D image onto the 2D image created from the 3D model, and then the final 2D image created by stitching the two together is folded back into a 3D model.

    • @stevedoetsch
      @stevedoetsch Месяц назад

      You, my friend, just explained everything in a single paragraph.

  • @gabek5760
    @gabek5760 2 года назад +3

    Right off the bat, instant UV burn. I really do need to go outside more, gawd damn!

  • @gergolaky3624
    @gergolaky3624 Год назад +1

    that origamy example is fucking great, I love this channel

  • @bahramha5322
    @bahramha5322 3 года назад +10

    Thanks guys for this amazing video🖐 It would be really really great if u make a video on optimization methods for games😀

    • @fnmarket
      @fnmarket  3 года назад +3

      Thanks for the idea! We'll definitely add it to our to-do list :)

  • @Seag-Gaming
    @Seag-Gaming 3 года назад +3

    Definitely deserves more views

  • @tentative4474
    @tentative4474 3 года назад +4

    is that you Chunck, awesome explanation by the way!!

    • @fnmarket
      @fnmarket  3 года назад +3

      Yes! Chunck is the instructor of this course :)

  • @ashunegi6216
    @ashunegi6216 3 года назад +4

    I just want to learn how can you eliminate seams in substance they are annoying even can't be removed from Tri planar mapping

  • @lifetoons
    @lifetoons 2 года назад +2

    This video is very helpful! Thank you!

  • @DrPastah
    @DrPastah 2 года назад +3

    Educating for shaders. Would be nice if this tied back into Linear Algebra.

  • @comida_latina
    @comida_latina 6 месяцев назад

    I really need more UV's

  • @handlehaggler
    @handlehaggler 7 месяцев назад

    i wish this was done in podcast format

  • @ArtSurvivesArtist
    @ArtSurvivesArtist 10 месяцев назад

    I have been searching for a very long time as to how to, both download and import UV Maps into blender. Why is this so hard to find? Does anyone out there have the answer?

  • @sir_no_name1478
    @sir_no_name1478 22 дня назад

    Thanks for the Video explanation.
    Who else is here from Vintage Story modding wiki? ^^

  • @cielaczek81
    @cielaczek81 Год назад

    I still do not understand the concept of texture space....if we unwrap 3d model what are UV coordinates? Texture space is just square? So this transparent layer on top of actual texture is texture space containing flat representation of 3d model?

  • @rodrigo_rscs
    @rodrigo_rscs Год назад

    Tanks for the explanation

  • @captainvenom7252
    @captainvenom7252 3 года назад +1

    Wow
    I got it now better that watching those 40 min vids

  • @michibosire5000
    @michibosire5000 2 года назад

    Very informative. Thank you sir. 😊

  • @glenneric1
    @glenneric1 2 года назад

    Great thank you!

  • @arnilgarcia8103
    @arnilgarcia8103 10 месяцев назад

    ❤❤

  • @naveenreddy570
    @naveenreddy570 3 года назад +1

    Can you make a video on vfx in blender

    • @fnmarket
      @fnmarket  3 года назад +1

      vfx is a large topic - what specifically would you like to see; modeling, simulation, rendering, cinematics?

    • @naveenreddy570
      @naveenreddy570 3 года назад +1

      @@fnmarket we would like to see simulations and cinematics. Everyone would love it and be thankfull for it.

    • @fnmarket
      @fnmarket  3 года назад +1

      We'll add simulations to the to-do list! For cinematics, we already have a free video on the topic here ruclips.net/video/foPviNon_jI/видео.html

    • @naveenreddy570
      @naveenreddy570 3 года назад +2

      @@fnmarket Thank You very much. I appreciate your hardwork to help others learn. Means a lot🙏❤

  • @kaniuoh911
    @kaniuoh911 3 года назад

    Now make a uv mapping tutorial in hex editor