Limbus Company is the gacha game of all time, you gamble your coins every single attack. I love it when my dear Sinclair hits that 5% chance and rolls a tail with his Blazing Strike.
i'll buy every single battle pass they put out, not because i need, but because i believe they should have my money with the amount of peak this game has.
Getting good substats is only step 1. Then you have to level it and have the substats you want be improved. Now repeat for 5 more relics and you're done.
hell wasn't there even the problem in genshin where a god roll accesory relic was literally impossible to get or had lower rates than even 5 star characters
"No RNG Hassle" Me who just watched my Multicrack Faust land 3 Tails and 1 Head Coins with Skill 3 on attack while at 45 SP: Jokes aside, it's not really a hassle on upgrading and gambling for new IDs and EGOs. Only hassle is when RNGesus suddenly strikes harder than Carmen during combat.
Literally one of the best side games. You only need 30 seconds to daily (assemble Enkephalin modules ---> optional refill + assemble ---> grind skip EXP or Thread ---> claim daily pass reward ---> close app) and MDH simplifies weekly activity in one go. None of the penny spent go to waste as 15,000 won every 6 months can literally get you every IDs that are not Walpurgis (which you can get next time). Limbus also delivers quality gameplay through boss design and MD + RR. Story can be enjoyed by anyone since it doesn't try to be verbose to pretend like they are "well-written". I also love that the community will absolutely frown on any suggestion of watering down the game's challenge.
I mean, the game isnt even hard yet, of course it can be challenging when luck goes against you but other than that its pretty tame.Hence no reason to decrease it, only increase it(and force us to read or smth)
@@odysseum4618 I didn't read the thorn mechanic until my third retry, what was even funnier was I categorically refused to fight using more than 6 sinners, so whenever one died I restarted the fight, on my fourth attempt I read it by mistake when she was already at a quarter hp
Now I can say I F***** HATE THE DAMN ARTIFACT SYSTEM IT JUST RUINS THE GAMES WTF Edit: I hate it sm that I'm playing Starrail without artifacts (and I'm still winning, but slowly)
I remember when Hoyo added the Artifact Transmuter, I was pretty excited and went to check it out. Customize to a flower for Navia, stats went to shit, went back to the gadget and saw the countdown... It had 42 days left before it can be used again. Forgot to add this, but from what I heard, it can go longer than 42 days if you're building a goblet (either 5 or 6 months)
Limbus Company didn't focus on stick player or selling fancy skin, Onlything they provide us is Amazing story, Casual but complex gameplay, Every character are memorizable, The world build are beautiful, and on top of all, Top-Tier Community Glory to Limbus Company!
One pull is all you need to max it up. I love it. And you dont need to burn whole day while doing dailies. I just pick my faves and cuddle them with the exp and play with different setups in mirror dungeons, testing them. And even if they are not meta, i enjoy watching them clash.
Hi there!, old ARPG player and kinda of new PM fan here to give my silly two cents about the topic, because is a really deep, complicated one that is really important to games now the Loot system or Relics system as you want to call it, is a really old tipe of inmersive gameplay where part of the loot stats is randomiced on a pool of posible stats for it, made famous by the Diablo saga, with the idea of giving people unique loot that is both extremely rare to keep player expression and build variety, that Gachas uses now as a way of getting more money out of the player by making another part of the game grindy/gacha like depending on the game, this by itself is not a bad thing, as it was said, it helps with build variety and player expression, but the biggest poblem with gachas games is that they treat it like a main mechanic and not a secondary one, Diablo games are famous for they legendary items, unique items with mostly fixed stats that helps a tipe of gameplay in specific directly, and are much more easy to get that a random item that just needs to exist with the perfects stats for you as an example of this, I would point to Grim dawn that does it better that almost any other game I have played, where you have the tipical Legendary and Mitical items, rarer items that are always the same and can be farmed in a easy and direct way, vs Monster infrecuents, that are loot only droped by a Monster, that has 2 diferent rolls for Prefixes, those Prefixes define if the weapon is usable on your build, in this case, new players or people that play casualy can just farm for a Legendary or unique item for they builds, while the most meta/hardcore players can still farm for a unique item for they build, or use a build much more exotic that there is no legendary for. while I have not played Genshin (or any gacha that has a Relic System by that matter), I imagine that if they had much more common drops that are pre-defined to help a build in a direct way, but not as userful, strong or versatile and also not costing resources, would make everyone life much easier and simpler
2:11 made double take when i first saw it pass by, why is Arknights there? I don't remember it ever having an artifact system Edit* put in the wrong time
Relic farming and the need to roll for the same characters multiple times to upgrade them to their full potential killed my interest in Genshin so fast.
Epic 7 is a great pioneer for this RNG gear problem. You can sweep/auto farming stage, change main stat, sub stat, reset stat, pity craft, craft gear with specific stat, acquire good gear from event, ...
The only argument I formed in favour of artifacts is the choice for specialization, I'm not fond of (increase damage %) equipment but I do enjoy things that can very easily change your perspective on how to play a character. Mirror dungeon solves this issue mostly but having equipment or attachment of some kind even older units can use, like for instance, if liu meursault had something like a "broach of embered echoes" which changes the potency of burn application into count it would make him a viable sustainer or even someone like base ishmael getting a bracelet of "promised deeds" that doubles the effects of single coin skills but halves the base power. Even something as stupid as (copy the sin affinity of the target's skill you're clashing with) artifact would still have some use on specific fights. I still am grateful limbus does not have constellation and artifact systems but the cost of experimental shenanigans is limited to ego and new identity passives, feels like it always could go further.
You never know what might happen later down the line, if I recall correctly Page Passives were a fairly late addition to LoR, so they've done the "add more customization" routine before. I think they're still coming to terms with the game's identity as a whole before they want to do those, however, as what I've been feeling Canto by Canto is just how much more consistent the game is, from new IDs to enemies to the MD. I think they're nailing down the core systems airtight first, then who knows, maybe we'll see more customization yet.
@@codrincx while i suppose its a possibility, the line of reasoning isnt all that great. the page passives may have been a late addition but the game was already about building decks and had plenty of "customistation" even before the passives, it is ultimatly an expansion on an already built system, limbus has very different systems and is not about building decks or costumisation in that way in the slightest. there is team building and ego gifts in the MD, but no messing with kits at all. if they'd add anything, it will be more likely about adding and choosing EGO gifts outside of MD, than about editing the IDs at all
@@Sopsy_Hallow I don't disagree, but for example, with the new "only works on Xth slot"-type gifts, coupled with a mechanic that is "you can choose X gifts to run with your team comp, like, always" - i.e. an artifact or artifact-like system, you pretty much are practically editing kits. After all, most EGO Gifts are probably better than most ID Passives. It's not permanent - but neither were pages - and it's not going to *edit* an older ID in a way that couldn't for example, be used on a newer one to greater effect, but the same is true of most artifact systems out there. Adding something like a one-man Nebulizer could fix any of the "would be good if it had self-poise-gen" IDs. A one-man rusty coin (maybe that can't trigger on EGO) would supercharge some single-coin-users. A Thunderbranch could help patch Rupture sustain. Any +Power effects could patch a unit with good effects but bad clashes. Now, I am *not* claiming there's any real chance of this happening, it's just a 5-minute-thought-experiment where a system could add team variety and customization, without editing *base* kits. EGO Gifts pull most of that duty, so any system that lets us pick-n-choose them, especially for use outside the MD, could be dope! But obviously, they need to tinker a lot more with MD iterations to make more balanced gifts first.
If I'm gonna be honest, that's the reason why I rarely play equipment type games, and even if I did, I'm already complacent after wasting 2 braincells on characters I really like. Dislyte taught me that by just slapping their specialty stat and never aiming for "oh i need these 4 stats and these specific bonus multipliers" That's why I pour in hours on all 3 PM games and Arknights better than anything because #1, you're only dealing with levels and skill farming (except for Ruina since you need more keypages especially the op ones like Will of the City and such) And #2, you're also dealing with mechanical skills and brain skills better (plus it makes the funny winrate button or P + space even the more satisfying)
Kingdom of Heroes actually had those craftable, substat changing, artifacts. It was so much easier to get the sets you wanted if you had the resources. I really wish they would have done it in Genshin or Star Rail. I really dislike the farming and it's not fun, especially if you don't even GET the right main stat. It's often either good main stat, bad substats. Or bad main stat, godly substats. I still can't use a Healing Damage Bonus Circlet with crit rate and damage, attack % etc. In Limbus, I can concentrate on everyone and play with every sinner I feel like. The only thing I need to do is level them up and I can enjoy the story. In Genshin, I at least need decend artifacts to do decend damage. I guess that's why I prefer Geo, because Def is easier to get than attack x3 Also, on that note, enemy drops are also rng, which annoys me to no end, too. It legit took me a year to finish my Navia (not even with her BIS artifact set, I stole it from my Noelle). While I do find it easier to farm in Star Rail, but only because you don't need to run from the entrance (the key to start the challenge) to the tree.
The RNG system for equipment can be argued to be a motivator to keep playing, like in the example you mentioned, but I personally always just found it infuriating, and it's the reason why I dropped Genshin years ago. I prefer the more chill approach from Limbus myself. Honestly, any gacha that dabbles in way too much resource management and who knows how many currencies for how many systems also ends up being faulty to me. That type of stuff is fine for single player to an extent.
Limbus Company focus on Identity and thier base power, Each ID has thier own strenght, some are might bad A.F or some are just as strong, but the difference is, Limbus Company ID strenght are directly from it own base, All you need is Threads to Uptie em and Level tickets, and maybe Luck and Lunacy to get that ID Beside, if you suck at the game, Broken ID couldn't help you.
A gacha game I have played since middle school (i just graduated college) is Summoner's War. And this game is rerolling for optimal stats personified. Trying to get legendary runes on 1000s of runs then using your reapprisals to reroll your stats until you get the perfect 30 spd to flex on everyone and their new introduction of artifacts (lol). Made the game so grind heavy, that even its new auto-dungeon runs didnt stop me from burning out on the game. That and unlike limbus and AK, the gacha is just as bad as FGO.
Limbus was made so the dev studio wouldn't go broke working on their next big thing, yet feels the least cash-grabby out of all the gacha games I've played. It politely requests 11 USD every 4-6 months in exchange for every seasonal item, and I've actually only paid that once out of desperation for Solemn Lament Yi Sang. Also, I'm convinced that either their idea of "fanservice" is less of sex appeal and more of deranged-conspiracy-board appeal, or that they're doing the exact same kind of fanservice and just know this community has a type.
your process of adding TTS over speech that may be hard to understand (thats what i think you used it for besides the end) is very innovative, once i get back to making videos ill try and do that also your voice MIGHT just be english meursualt 👀👀👀👀👀
This is one of the reasons why I love Limbus company to the point where I even paid for the Pass. I don't pay for any games ffs, I pirate games. This game made me pay for it and say it with a smile that it's Fully worth the money. Other than that, I also love the fact that Skill level increases don't need anything else or any special grinding. I have gotten tired of every single god damned gacha game that makes me farm for ages just to get a character to usable range. Limbus is the best game I've ever played, Even more so with the story that got me in harder than any of the other gacha games. After playing Canto 7, I can say, Canto 4 is still my most favorite canto.
I prefer limbus but this is a major exaggeration of how bonkers genshin mechanics go with stuff like elemental gauge theory Genshin has a way lower floor of entry but actually optimizing it gets in schizobabble territory. Limbus has a higher floor but it doesn't get as insane as genshin does Despite limbus having a poor tutorial, at least it tells you all the mechanics you use, with the exception of multi-slot skill order on a singular character. 90% of the technical knowledge in genshin was found out manually by the community. Nowhere does it tell you about ICD
plant + eletric = +damage per hit on enemy for a time and plant + water = seed that blows up and does damage, and plant + water + eletric makes seed go boom harder but i dont see why reducing the game to how complex or simple machanics are, after all, complex doesnt equal good and simple doesnt equal bad
and while they have dupes system,its not give a major buff,only like 1-2 dp decrease,very small stats increase,and very small Talents buff.ofc there is always a exception like Bagpipe dupes make her even more broken but she still doing very great without it
Well hey, if you're gonna keep moving away from the machine voice and doing more voiced scripted content, I'll absolutely subscribe: This was a good bit of coverage for the topic! :D
EGO is more of a moveset than an artifact (funny how it's called artifact when RN gearing existed for a long time). The only RNG is gacha rate, but that's also irrelevant in Limbus with the existence of shards.
@@sumanaiii4552 Racist Sinclair casually rolls 3 Heads with 5% chance 🗿 Honestly, the way that this game can Destroy your run is: - not reading an enemy gimmick - casually rolls tails with 95% heads - not using the correct/using random ahh team that doesn't helping each other ( rupture with burn with poise, you get what I mean, except going for team that can go high in clash power )
i guess someone had enough of those shity roll in HSR. But seriously tho F that shite i already farm for 3 months and get absolute Trash of a relics every Goddamn Time! this is why Limbus always gonna be the best gacha game i played lol😆
Я должен говорить что фармил сет на Ахерон 3-6 месяцев? Что я довел Искорке +300% КУ, а через патч выходит сет на пару % сильнее моего )))? Вывод, не играйте в помойку, играйте ЛИМБУУСССС КОМПАНИИИИ, Вуву и в Никки
other games yeah i agree, but why would ARKNIGHTS be there dude? I play both games, both are comfortable, other than material stage grinding it's generally like, get good at placing units.
Limbus company is a gacha game alright, they gacha my sanity and my patient on rolling coins when clashing with full sp. There even somepoint that they gacha my ability to say popular gamer words whenever i failed a check with high possibility ( yeah i am looking at you, the "affinity check to gain extra levels" you piece of doo doo ).
2:11 what are you talking about, there's no such mechanic in Arknights While I agree artifact systems are generally annoying, there's nothing like that in Arknights so please don't mindlessly slander games you didn't even play.
so drue milkshakemann. The though of having to farm more relics just because you pulled a new character is dreadful. Nikke is also starting to piss me off, not only you have to get lucky to get more resources ,but the gear rolls themself are trash.
Other games have a lot of casual content and you don't have to think too much when power up your characters until you get to a strong optional bosses. In Limbus, many bosses in the story will say - you shall not pass! I gave up on the game at 5-30.
@@sprectra4344 I don't really like the idea of cheating bosses. Today I skipped this one, tomorrow I'll have to skip another, a third, an expansion will come out and the boss there should be even stronger and I need to cheat him too. I don't understand what's fun about it.
@@MrDiscane ricardo was the only boss i ever cheesed cause i was super undergeared at that time but the bosses after that i was able to beat like normal
Limbus Company is the gacha game of all time, you gamble your coins every single attack. I love it when my dear Sinclair hits that 5% chance and rolls a tail with his Blazing Strike.
Love fumbling a EGO Clash and having to restart a long Bosss fight again
I love my NClair hitting all 3 coins at -40 sanity
I'm convinced that sinclair has a higher chance to roll heads on nclair and higher chance to roll tails when any other ID
@@maslinostrel1411 Lucky, there's only 1/8000 chance for it to happen
blazing shit
Me when I get fucked over when a ID loses all of their coin rolls at 45 SP:
45% is achieved when at 20 sp.
@@TaleOfPlague I mean in the essence of 45 sp points
But my bad if I worded it badly
Other gachas make you gamble for characters. Limbus gives you the characters and makes you gamble for your dear life.
Me when wild cliff and nclair roll heads at -40 sp
@@noppy8894 This happens way too much its not even funny
8:12 Glory to Limbus Company
Glory to limbus company
Glory to limbus company
Glory to limbus company
Glory to LIMBUS COMPANYYYYYYYYY.
Glory to kim ji hoon
saw the limbus glazing, sleeper agent mode activated
PM glazing is the best and truly justified glazing
i'll buy every single battle pass they put out, not because i need, but because i believe they should have my money with the amount of peak this game has.
Getting good substats is only step 1. Then you have to level it and have the substats you want be improved. Now repeat for 5 more relics and you're done.
hell wasn't there even the problem in genshin where a god roll accesory relic was literally impossible to get or had lower rates than even 5 star characters
@@lvadimassyes, because they deliberately make more desirable stats rarer to get (for example, youre more likely to get def% than crit rate)
@@Redheart709 yes i know
Bro actually fixed the video
I'm so glad seeing Meursault growing his youtube ayniletics (he was told to).
"No RNG Hassle"
Me who just watched my Multicrack Faust land 3 Tails and 1 Head Coins with Skill 3 on attack while at 45 SP:
Jokes aside, it's not really a hassle on upgrading and gambling for new IDs and EGOs. Only hassle is when RNGesus suddenly strikes harder than Carmen during combat.
Literally one of the best side games.
You only need 30 seconds to daily (assemble Enkephalin modules ---> optional refill + assemble ---> grind skip EXP or Thread ---> claim daily pass reward ---> close app) and MDH simplifies weekly activity in one go.
None of the penny spent go to waste as 15,000 won every 6 months can literally get you every IDs that are not Walpurgis (which you can get next time).
Limbus also delivers quality gameplay through boss design and MD + RR. Story can be enjoyed by anyone since it doesn't try to be verbose to pretend like they are "well-written".
I also love that the community will absolutely frown on any suggestion of watering down the game's challenge.
I mean, the game isnt even hard yet, of course it can be challenging when luck goes against you but other than that its pretty tame.Hence no reason to decrease it, only increase it(and force us to read or smth)
@@oryaaahhhh the recent canto fight was pretty difficult
I would never want anything more then a vertical difficulty spike
@@oryaaahhhh they must teach players bout info on top of screen tho
@@odysseum4618 I didn't read the thorn mechanic until my third retry, what was even funnier was I categorically refused to fight using more than 6 sinners, so whenever one died I restarted the fight, on my fourth attempt I read it by mistake when she was already at a quarter hp
Now I can say
I F***** HATE THE DAMN ARTIFACT SYSTEM
IT JUST RUINS THE GAMES WTF
Edit: I hate it sm that I'm playing Starrail without artifacts (and I'm still winning, but slowly)
I remember when Hoyo added the Artifact Transmuter, I was pretty excited and went to check it out. Customize to a flower for Navia, stats went to shit, went back to the gadget and saw the countdown... It had 42 days left before it can be used again.
Forgot to add this, but from what I heard, it can go longer than 42 days if you're building a goblet (either 5 or 6 months)
Cant enjoy a character right after pulling for them 😢
Limbus Company didn't focus on stick player or selling fancy skin, Onlything they provide us is Amazing story, Casual but complex gameplay, Every character are memorizable, The world build are beautiful, and on top of all, Top-Tier Community
Glory to Limbus Company!
Limbus glazing detected, like offered (also a bunch of good points)
5:58 didn't know meursault was a casual player
also, nice remaster
He presses winrate while reading the morning papers
which is strange considering he's a streamer from the dieci association
One pull is all you need to max it up. I love it.
And you dont need to burn whole day while doing dailies. I just pick my faves and cuddle them with the exp and play with different setups in mirror dungeons, testing them. And even if they are not meta, i enjoy watching them clash.
Hi there!, old ARPG player and kinda of new PM fan here to give my silly two cents about the topic, because is a really deep, complicated one that is really important to games now
the Loot system or Relics system as you want to call it, is a really old tipe of inmersive gameplay where part of the loot stats is randomiced on a pool of posible stats for it, made famous by the Diablo saga, with the idea of giving people unique loot that is both extremely rare to keep player expression and build variety, that Gachas uses now as a way of getting more money out of the player by making another part of the game grindy/gacha like depending on the game, this by itself is not a bad thing, as it was said, it helps with build variety and player expression, but the biggest poblem with gachas games is that they treat it like a main mechanic and not a secondary one, Diablo games are famous for they legendary items, unique items with mostly fixed stats that helps a tipe of gameplay in specific directly, and are much more easy to get that a random item that just needs to exist with the perfects stats for you
as an example of this, I would point to Grim dawn that does it better that almost any other game I have played, where you have the tipical Legendary and Mitical items, rarer items that are always the same and can be farmed in a easy and direct way, vs Monster infrecuents, that are loot only droped by a Monster, that has 2 diferent rolls for Prefixes, those Prefixes define if the weapon is usable on your build, in this case, new players or people that play casualy can just farm for a Legendary or unique item for they builds, while the most meta/hardcore players can still farm for a unique item for they build, or use a build much more exotic that there is no legendary for.
while I have not played Genshin (or any gacha that has a Relic System by that matter), I imagine that if they had much more common drops that are pre-defined to help a build in a direct way, but not as userful, strong or versatile and also not costing resources, would make everyone life much easier and simpler
good video. glory to project moon
We don't need relics, the battle itself is a whole ass gamble
You're the only dude who made my friend quit bad gacha games and turned to limbus, thank you.
why does this man have so many voices like voices in my head
"No RNG Hassle"
Sinclair looking at me (-45 sanity) with 45 sanity and 3 tails
in other game. we grind for artifact , in limbussy ,we grind for new ID
Glory to yellow boxes!
I like it when it's simple terms as "Level 40 uptie 3", simple stuff.
that's what keeps me engaged.
Why Limbus Company Shines: Outis
No Artifacts, No enchanting or whatever bullshite,
IT'S ABSOLUTE GAMBLE,GRIND AND STORY!!!
2:11 made double take when i first saw it pass by, why is Arknights there? I don't remember it ever having an artifact system
Edit* put in the wrong time
Limbus, arknight & fgo are like breather for no frustration in rng progression mobage
Limbus company my beloved.
Another great thing about Limbus Company is that you Don't need multiple copies of the same character.
Relic farming and the need to roll for the same characters multiple times to upgrade them to their full potential killed my interest in Genshin so fast.
The No RNG hassle was transferred from the Gacha to the Gameplay....
He saved the surprise for last
Epic 7 is a great pioneer for this RNG gear problem. You can sweep/auto farming stage, change main stat, sub stat, reset stat, pity craft, craft gear with specific stat, acquire good gear from event, ...
The only argument I formed in favour of artifacts is the choice for specialization, I'm not fond of (increase damage %) equipment but I do enjoy things that can very easily change your perspective on how to play a character. Mirror dungeon solves this issue mostly but having equipment or attachment of some kind even older units can use, like for instance, if liu meursault had something like a "broach of embered echoes" which changes the potency of burn application into count it would make him a viable sustainer or even someone like base ishmael getting a bracelet of "promised deeds" that doubles the effects of single coin skills but halves the base power. Even something as stupid as (copy the sin affinity of the target's skill you're clashing with) artifact would still have some use on specific fights. I still am grateful limbus does not have constellation and artifact systems but the cost of experimental shenanigans is limited to ego and new identity passives, feels like it always could go further.
You never know what might happen later down the line, if I recall correctly Page Passives were a fairly late addition to LoR, so they've done the "add more customization" routine before. I think they're still coming to terms with the game's identity as a whole before they want to do those, however, as what I've been feeling Canto by Canto is just how much more consistent the game is, from new IDs to enemies to the MD. I think they're nailing down the core systems airtight first, then who knows, maybe we'll see more customization yet.
@@codrincx while i suppose its a possibility, the line of reasoning isnt all that great. the page passives may have been a late addition but the game was already about building decks and had plenty of "customistation" even before the passives, it is ultimatly an expansion on an already built system, limbus has very different systems and is not about building decks or costumisation in that way in the slightest. there is team building and ego gifts in the MD, but no messing with kits at all.
if they'd add anything, it will be more likely about adding and choosing EGO gifts outside of MD, than about editing the IDs at all
@@Sopsy_Hallow I don't disagree, but for example, with the new "only works on Xth slot"-type gifts, coupled with a mechanic that is "you can choose X gifts to run with your team comp, like, always" - i.e. an artifact or artifact-like system, you pretty much are practically editing kits. After all, most EGO Gifts are probably better than most ID Passives.
It's not permanent - but neither were pages - and it's not going to *edit* an older ID in a way that couldn't for example, be used on a newer one to greater effect, but the same is true of most artifact systems out there.
Adding something like a one-man Nebulizer could fix any of the "would be good if it had self-poise-gen" IDs. A one-man rusty coin (maybe that can't trigger on EGO) would supercharge some single-coin-users. A Thunderbranch could help patch Rupture sustain. Any +Power effects could patch a unit with good effects but bad clashes.
Now, I am *not* claiming there's any real chance of this happening, it's just a 5-minute-thought-experiment where a system could add team variety and customization, without editing *base* kits. EGO Gifts pull most of that duty, so any system that lets us pick-n-choose them, especially for use outside the MD, could be dope!
But obviously, they need to tinker a lot more with MD iterations to make more balanced gifts first.
If I'm gonna be honest, that's the reason why I rarely play equipment type games, and even if I did, I'm already complacent after wasting 2 braincells on characters I really like.
Dislyte taught me that by just slapping their specialty stat and never aiming for "oh i need these 4 stats and these specific bonus multipliers"
That's why I pour in hours on all 3 PM games and Arknights better than anything because #1, you're only dealing with levels and skill farming (except for Ruina since you need more keypages especially the op ones like Will of the City and such)
And #2, you're also dealing with mechanical skills and brain skills better (plus it makes the funny winrate button or P + space even the more satisfying)
epic seven with the 6 layers of equipment rng.....good times
Kingdom of Heroes actually had those craftable, substat changing, artifacts. It was so much easier to get the sets you wanted if you had the resources. I really wish they would have done it in Genshin or Star Rail. I really dislike the farming and it's not fun, especially if you don't even GET the right main stat. It's often either good main stat, bad substats. Or bad main stat, godly substats. I still can't use a Healing Damage Bonus Circlet with crit rate and damage, attack % etc.
In Limbus, I can concentrate on everyone and play with every sinner I feel like. The only thing I need to do is level them up and I can enjoy the story.
In Genshin, I at least need decend artifacts to do decend damage. I guess that's why I prefer Geo, because Def is easier to get than attack x3
Also, on that note, enemy drops are also rng, which annoys me to no end, too. It legit took me a year to finish my Navia (not even with her BIS artifact set, I stole it from my Noelle).
While I do find it easier to farm in Star Rail, but only because you don't need to run from the entrance (the key to start the challenge) to the tree.
praise be project moon
The RNG system for equipment can be argued to be a motivator to keep playing, like in the example you mentioned, but I personally always just found it infuriating, and it's the reason why I dropped Genshin years ago. I prefer the more chill approach from Limbus myself.
Honestly, any gacha that dabbles in way too much resource management and who knows how many currencies for how many systems also ends up being faulty to me. That type of stuff is fine for single player to an extent.
Limbus Company focus on Identity and thier base power, Each ID has thier own strenght, some are might bad A.F or some are just as strong, but the difference is, Limbus Company ID strenght are directly from it own base, All you need is Threads to Uptie em and Level tickets, and maybe Luck and Lunacy to get that ID
Beside, if you suck at the game, Broken ID couldn't help you.
A gacha game I have played since middle school (i just graduated college) is Summoner's War. And this game is rerolling for optimal stats personified. Trying to get legendary runes on 1000s of runs then using your reapprisals to reroll your stats until you get the perfect 30 spd to flex on everyone and their new introduction of artifacts (lol). Made the game so grind heavy, that even its new auto-dungeon runs didnt stop me from burning out on the game. That and unlike limbus and AK, the gacha is just as bad as FGO.
Limbus was made so the dev studio wouldn't go broke working on their next big thing, yet feels the least cash-grabby out of all the gacha games I've played. It politely requests 11 USD every 4-6 months in exchange for every seasonal item, and I've actually only paid that once out of desperation for Solemn Lament Yi Sang.
Also, I'm convinced that either their idea of "fanservice" is less of sex appeal and more of deranged-conspiracy-board appeal, or that they're doing the exact same kind of fanservice and just know this community has a type.
All hail Kim Ji-Hoon.
your process of adding TTS over speech that may be hard to understand (thats what i think you used it for besides the end) is very innovative, once i get back to making videos ill try and do that
also your voice MIGHT just be english meursualt 👀👀👀👀👀
Babe wake up new limbus glaze just dropped
This is one of the reasons why I love Limbus company to the point where I even paid for the Pass. I don't pay for any games ffs, I pirate games. This game made me pay for it and say it with a smile that it's Fully worth the money.
Other than that, I also love the fact that Skill level increases don't need anything else or any special grinding. I have gotten tired of every single god damned gacha game that makes me farm for ages just to get a character to usable range.
Limbus is the best game I've ever played, Even more so with the story that got me in harder than any of the other gacha games.
After playing Canto 7, I can say,
Canto 4 is still my most favorite canto.
I always get 3 stars in 40-50 rolls or less with limbus company, even the rolling in limbus is nothing to worry about
Am here to play the game not a second job
Water + fire = evaporate, 1.5x dmg, thats how deep genshin mechanics go 🤡
I prefer limbus but this is a major exaggeration of how bonkers genshin mechanics go with stuff like elemental gauge theory
Genshin has a way lower floor of entry but actually optimizing it gets in schizobabble territory.
Limbus has a higher floor but it doesn't get as insane as genshin does
Despite limbus having a poor tutorial, at least it tells you all the mechanics you use, with the exception of multi-slot skill order on a singular character. 90% of the technical knowledge in genshin was found out manually by the community. Nowhere does it tell you about ICD
They didn't even teach me how to insight 3 💀
plant + eletric = +damage per hit on enemy for a time and plant + water = seed that blows up and does damage, and plant + water + eletric makes seed go boom harder
but i dont see why reducing the game to how complex or simple machanics are, after all, complex doesnt equal good and simple doesnt equal bad
I respect every opinion,i myself have played genshin 👍
Im a yae enjoyer
Arknights doesn't have gear pieces or artifact system
2:11 in what way does it apply to arknights? there is no artifact/relic system either
Well, there is the material farming... But that isn't really comparable since there is no rng beyond getting the drop itself.
and while they have dupes system,its not give a major buff,only like 1-2 dp decrease,very small stats increase,and very small Talents buff.ofc there is always a exception like Bagpipe dupes make her even more broken but she still doing very great without it
No RNG but in exchange grindy. SSS for example..
LIMBUS COMPANYYYYYY!
i love you milkshake man
Just get a friend and the support ID your way through the story
Glory to project moon
Limbus Company. The gacha game made by people who don't know how to make gacha games
I was also fine with grindblue's weapon crafting, although the rng for drops is uh...
Limbus Company : "Can you read?"
progresion isnt held back... my enkephalin does
1:08 epic seven mentioned
Well hey, if you're gonna keep moving away from the machine voice and doing more voiced scripted content, I'll absolutely subscribe: This was a good bit of coverage for the topic! :D
it has likeable characters
Put music next time! Loved it though, subbed
In THEORY, Limbus Company's EGO system could be considered an artifact system... kinda.
Ego is more or less of a Cheat codes to escape certain situations...
But that won't work if your IDs level ain't sufficient
EGO is more of a moveset than an artifact (funny how it's called artifact when RN gearing existed for a long time).
The only RNG is gacha rate, but that's also irrelevant in Limbus with the existence of shards.
@@GodSejeongdon’t forget about coin rolls, there’s a chance for that to screw you over
@@sumanaiii4552 Racist Sinclair casually rolls 3 Heads with 5% chance 🗿
Honestly, the way that this game can Destroy your run is:
- not reading an enemy gimmick
- casually rolls tails with 95% heads
- not using the correct/using random ahh team that doesn't helping each other ( rupture with burn with poise, you get what I mean, except going for team that can go high in clash power )
@@sumanaiii4552 Wdym that's RNG. Every normal coin will always land on tail while negative coins will always land on head.🗣
rolling tail for the 54,596th times on 45sp and bro said they is no rng
which is also why i love arknights
i guess someone had enough of those shity roll in HSR. But seriously tho F that shite i already farm for 3 months and get absolute Trash of a relics every Goddamn Time!
this is why Limbus always gonna be the best gacha game i played lol😆
This is why I also like Arknights
Technically, there is in the form of ego gifts, but it's only in Mirror Dungeons so who cares.
Я должен говорить что фармил сет на Ахерон 3-6 месяцев?
Что я довел Искорке +300% КУ, а через патч выходит сет на пару % сильнее моего )))?
Вывод, не играйте в помойку, играйте ЛИМБУУСССС КОМПАНИИИИ, Вуву и в Никки
other games yeah i agree, but why would ARKNIGHTS be there dude? I play both games, both are comfortable, other than material stage grinding it's generally like, get good at placing units.
Limbus company is a gacha game alright, they gacha my sanity and my patient on rolling coins when clashing with full sp. There even somepoint that they gacha my ability to say popular gamer words whenever i failed a check with high possibility ( yeah i am looking at you, the "affinity check to gain extra levels" you piece of doo doo ).
hate pointless rng?
go play battle cats, that's the goat of gachia(also it is an actual gachia, with actual gachiapon when you roll)
>Many gacha games follow this system
*Shows pictures of games*
....Arknights has gear/artifacts now?
the most brainrotted yet beautiful gacha game community
My favorite artifact system is in Arknights because it doesn't exist
2:11 what are you talking about, there's no such mechanic in Arknights
While I agree artifact systems are generally annoying, there's nothing like that in Arknights so please don't mindlessly slander games you didn't even play.
What program did you use to make that voice saying "Don't forget to like and subscribe"?
eSpeak
so drue milkshakemann. The though of having to farm more relics just because you pulled a new character is dreadful. Nikke is also starting to piss me off, not only you have to get lucky to get more resources ,but the gear rolls themself are trash.
Pisses me off how people compare limbus to gachas. Play ruina and lobcorp
The switching between your voice and robot voice kinda annoying tbh. Pretty nice video just annoying voice switching.
warframe is best gacha game
Other games have a lot of casual content and you don't have to think too much when power up your characters until you get to a strong optional bosses.
In Limbus, many bosses in the story will say - you shall not pass!
I gave up on the game at 5-30.
bros NOT surviving lob corp
just borrow support nclair then let ishy tank
@@sprectra4344 I don't really like the idea of cheating bosses. Today I skipped this one, tomorrow I'll have to skip another, a third, an expansion will come out and the boss there should be even stronger and I need to cheat him too. I don't understand what's fun about it.
@@MrDiscane ricardo was the only boss i ever cheesed cause i was super undergeared at that time but the bosses after that i was able to beat like normal
Arknights
It's called gacha game for a reason 🤑🤑🤑
Keep gambling kids🤑🤑🤑
if you wanna know good artifact system look at reverse dawg