Niagara Stylized Flame System Tutorial - Intro to Niagara UE4/Unreal Engine 4

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  • Опубликовано: 1 фев 2025

Комментарии • 98

  • @DevEnabled
    @DevEnabled  4 года назад +3

    In this video, we create a simple stylized flame particle system using the newly released Niagara particle system.

    • @blizzkrutgaming
      @blizzkrutgaming 3 года назад

      Tutorial went great but not sure how to scale this VFX to a smaller size.

  • @Leehameo
    @Leehameo 4 года назад +73

    I think there's a problem with scale mesh size on the latest version of UE4, you can fix this by going in to the Niagara System: 1. "Initialize Particle" -> Mesh Attributes -> Mesh Scale Mode 2. Set "Mesh Scale Mode" to Uniform.

    • @tripplamb5494
      @tripplamb5494 3 года назад +1

      Thank you very much for this.

    • @alexlisovets5942
      @alexlisovets5942 3 года назад +2

      lifesaver

    • @peterchristop
      @peterchristop 3 года назад +1

      Oops, you did it again!

    • @DeepFriedOreoOffline
      @DeepFriedOreoOffline 3 года назад +1

      Idk if it's the developer's goal to make this shit so complicated most people can't use it, but this fix doesn't seem to work anymore. No matter what Mesh Scale Mode I use, changing the scale of my particle system just makes everything disappear.

    • @tazz1226
      @tazz1226 2 года назад

      @@DeepFriedOreoOffline works on UE5 ea, so it should work, liam you are a lifesaver!

  • @elSoloLobo711
    @elSoloLobo711 3 года назад +17

    For any one using 4.26, After entering Scale Float by Curve, no more particles issue, I fixed mine by instead of clicking shift + left mouse button, right click, select add key to all curves and enter values.
    Also make sure that under Niagra Node -> Particle Spawn -> Initialize Particle -> Mesh Attributes -> Mesh Scale Mode to Uniform

  • @frostshock13
    @frostshock13 4 года назад +7

    So if anyone else happens to have the same issue with the curve as I did. Go in an do each curve solo by locking out the others. This makes you put in both points for all 3 and then auto curve. This was really nice tutorial to get a foot in to how use the system. Thanks

    • @tiredguy2753
      @tiredguy2753 3 года назад

      Hmm I tried that, locking each curve except the one I needed to edit, then manually putting in the values for each one and still nothing on my end. My end graph looks like his end graph, yet nothing shows up in the preview window. I am wondering for those who tried this on unreal 4.26, any advice...

    • @adelbenhamida6188
      @adelbenhamida6188 2 года назад

      @@tiredguy2753 Same issue here :///

  • @HDico2013
    @HDico2013 4 года назад +2

    Very useful indeed. More of this, please! I have the feeling that the handful of people that can work with Niagara keep the sacred knowledge to themselves and we are all kinda left in the dark. Same for VR, btw.

    • @DevEnabled
      @DevEnabled  4 года назад

      Yeah it's definitely a shame to have seen so little coverage of it. Even on the official unreal channel. I'll see what I can cover. And still following that VR track I see, how's that going?

    • @HDico2013
      @HDico2013 4 года назад

      @@DevEnabled It's not :D I'll ping you on Patreon.

  • @hbirtt
    @hbirtt 2 года назад

    Thank you. FX/Particals/Niagra is a black box and I've never really stepped in to them because I assume they are going to be difficult. This is very helpful, and perfectly paced as an Intro. Preciate it.

  • @boomer7004
    @boomer7004 4 года назад +7

    For some reason when I place the float by curve at around 6:55 my flame disappears :(

    • @minia3769
      @minia3769 4 года назад

      Yeah me too, it is really weird

    • @minia3769
      @minia3769 4 года назад +15

      I have found the solution on a forum, it worked after that :
      "1. Press on Niagara node
      2. Find Mesh Attributes
      3. Set mesh scale to Uniform"
      From user "staseg"

    • @lamap7417
      @lamap7417 4 года назад +1

      @@minia3769 really helped me thank u 👍

    • @etchasketch222
      @etchasketch222 3 года назад +1

      @@minia3769 100% worked. Thanks man!

    • @jankystreams3337
      @jankystreams3337 3 года назад

      @@minia3769 What do you do after that please help it doesn't work

  • @lokeki8894
    @lokeki8894 4 года назад

    I cannot thank you enough for this really amazing tutorial. I was really struggling with trying to understand how the particle systems work in unreal! Thanks!

    • @DevEnabled
      @DevEnabled  4 года назад +1

      Glad it helped! Sorry for the late reply, I don't seem to be getting updates specifically on comments from this video. Good old YT...

  • @TheMJKenny
    @TheMJKenny 4 года назад +2

    Great video :D keep the unreal tutorials coming :)

  • @kuro2ck
    @kuro2ck 4 года назад +1

    The game you were making as part of the game jam, at 20 seconds in should be your next course. it looks fun and engaging,

    • @DevEnabled
      @DevEnabled  4 года назад +1

      Thanks, that was an interesting one to work on as it was more of a classic adventure style game which I've never really worked on before.

  • @johnziep3477
    @johnziep3477 4 года назад +1

    Great as usual!

  • @Kuroratsu
    @Kuroratsu 4 года назад

    Thanks for the tutorial, it's a really cool way to approach the particle system!

    • @DevEnabled
      @DevEnabled  4 года назад

      Thank you, glad you liked it.

  • @gamegod5559
    @gamegod5559 4 года назад

    Please make a realistic explosion tutorial. The way you teach is really awesome. I understood everything you said. Thank you

  • @rifz42
    @rifz42 4 года назад +2

    Thank you! this is exactly what we need more of!!
    do you ever wonder why creating a curve doesn't come with a default of two points? 0 to 1.. I wonder if anyone has made a plugin..

  • @Savyna_Hawke
    @Savyna_Hawke 4 года назад

    thank you for this video ! ^^
    You made a dev Happy :D

    • @DevEnabled
      @DevEnabled  4 года назад

      Great to hear. Thank you.

  • @jtechgamestudios8111
    @jtechgamestudios8111 4 года назад

    I should use niagra more the result looks so good. Great video

  • @FlynnRingrose
    @FlynnRingrose 4 года назад +4

    More Niagara tutorials, please!

  • @markbay9275
    @markbay9275 3 года назад

    Good tutorial. Very useful. Thanks for the effort.

  • @raymondchen7716
    @raymondchen7716 3 года назад

    Great Tutorial!

  • @DerPolee
    @DerPolee 4 года назад

    thank you . This is really amazing!

    • @DevEnabled
      @DevEnabled  4 года назад

      Great to hear, thank you.

  • @muratturhan2184
    @muratturhan2184 2 года назад

    Hi everyone, how to fix 6:55 Scale Mesh Size problem ? Firstly, Vector from Float than Float From Curve. Same result. Don't forgot Niagra Node -- Particle Spawn - Initialize Particle - Mesh Attributes - Mesh Scale Mode to "Uniform"

  • @ignaciolopez7605
    @ignaciolopez7605 4 года назад

    Hello! Detective Thaw is a lot of fun; I really liked the dynamics of the shots. Its great. Congratulations!!. Please launch a course teaching how to make a game similar to Detective Thaw! Regards

    • @DevEnabled
      @DevEnabled  4 года назад +1

      Hey Ignacio, I was completely thrown off by the random PayPal payment earlier as I'd completely forgot about the itch jam games and you're the first person to ever buy one of my games :D so thank you so much for that.
      I'll definitely see if I can garner some interest for that sort of thing and rework the jam entry to a more flexible system that could prove useful to people.

  • @WhyNot-n2l
    @WhyNot-n2l 3 года назад +1

    why when i use scale mesh size all of my particles disapear ?

  • @lieliu350
    @lieliu350 2 года назад

    Great tutorial,how can I change the line trace direction?😢

  • @gtvforyou5831
    @gtvforyou5831 2 года назад

    In the Add Velocity section in the emitter, is using "Add Vector" a valid substitute for "Uniform Ranged Vector"? Since UE5 doesnt seem to have "Uniform Ranged Vector" to choose from.

    • @tookley8336
      @tookley8336 2 года назад

      I thought it was "Add Vector" too, but I think it's actually "Random Range Vector".

  • @olliveraira6122
    @olliveraira6122 4 года назад +1

    Where did you get this theme for UE4? Looks slick (and how do you even change theme in UE4? Never seen anyone do that b4)

    • @DevEnabled
      @DevEnabled  4 года назад +2

      You can download it here: github.com/Sythenz/UE4Minimal

    • @olliveraira6122
      @olliveraira6122 4 года назад +1

      @@DevEnabled Awesome :)

  • @AdeptusIncompetus
    @AdeptusIncompetus 3 года назад +1

    Yeah I would certainly like an answer for why the particles disappear when adding the "Scale Mesh Size" attribute. I tried a couple engine versions too (4.26 and 5.0) and the same thing happens to either of them. Searching the web doesn't seem to yield anything but more tutorials that don't show the problem I encounter. Any luck?

  • @Shiv0r
    @Shiv0r 2 года назад

    On the Mesh Scaling Size part use instead of float vector at least it shows up to me after editing the curves

  • @kushagraatre9177
    @kushagraatre9177 3 года назад

    uniform ranged vector did not show up for me.. any reasons?

    • @DevEnabled
      @DevEnabled  3 года назад

      Likely changes between engine versions. Things keep getting renamed each version update.

  • @JanSeliv1
    @JanSeliv1 4 года назад

    Wow. I was surprised

  • @capitanrex123
    @capitanrex123 4 года назад

    Hey there, I was wondering how would I be able increase and decrease the size of the flame? Using the scale tool doesn`t work. Thanks in advance.

    • @DevEnabled
      @DevEnabled  4 года назад +1

      You'd want to alter the velocity and size of the individual particles to account for the change in velocity.

  • @adxmartistic5974
    @adxmartistic5974 2 года назад

    I have gotten to the float curve stage. It isn't working at all? I am hitting shift click and I cant place a point. I cant see parameters to change time or value. I am using 4.26. Can anyone Help?

  • @CreativeThrone1
    @CreativeThrone1 3 года назад

    When I add it to my game it’s not visible do you know how to fix that?

  • @fhccardoso9487
    @fhccardoso9487 4 года назад

    Love It! More Niagara, please! 😀

  • @ankitpassi
    @ankitpassi 4 года назад

    Hey Dev, can you make a simplistic tutorial for CHAOS system in UE4.
    I have no clue how to use it, and could really use some pointers!
    thanks

    • @DevEnabled
      @DevEnabled  4 года назад +1

      I haven't taken a look at that myself yet to be honest. I think like with Niagara, as soon as it comes by default with the engine release rather than requiring a source build I'll be sure to cover something on it.

    • @ankitpassi
      @ankitpassi 4 года назад

      ​@@DevEnabled I think that is for the best,
      Also, any update tutorials or feature exploration of AR in UE4 would be nice as well.
      specifically, how to get some clean and accurate plane detection
      thanks! :D

  • @Asadkhan-jt1jb
    @Asadkhan-jt1jb 4 года назад

    preview scene not working? Anyone please help me

  • @BeatlesToJestCos
    @BeatlesToJestCos 3 года назад

    Not so easy for me but very helpful !

  • @DeepFriedOreoOffline
    @DeepFriedOreoOffline 3 года назад

    I actually hate Niagara particles so much, they seriously make me wanna break my computer... Following along just fine, even though more recent updates have changed the UI to make things visibly more complicated, but I am doing exactly what you're doing I get to adding the scale value. Literally, I add a node for scale value, leave it at a vector of 1s, and everything disappears. How does giving the particle system a constant scale value of 1 make the scale 0!?

  • @bluethumbbuttoneek9465
    @bluethumbbuttoneek9465 4 года назад

    Guna use this ;) and use the sprite creator add-on to make some sprites of it for an aura effect for my paper 2d character o; hope it works out

    • @DevEnabled
      @DevEnabled  4 года назад

      Don't know if I've seen the sprite creator add-on. Sounds useful though, I'll have to check it out.

    • @bluethumbbuttoneek9465
      @bluethumbbuttoneek9465 4 года назад

      @@DevEnabled think it recently became free on the marketplace I haven't tried it yet just only got it haha

  • @Ventriix
    @Ventriix 4 года назад

    Where can I get the theme you are using?

    • @DevEnabled
      @DevEnabled  4 года назад

      github.com/Sythenz/UE4Minimal
      I should probably start putting a link to this in the description.

  • @UnrealogyTutorials
    @UnrealogyTutorials 4 года назад

    First! XD! Did u see the UE5 trailer? Also, do you wanna collab for a video?

    • @DevEnabled
      @DevEnabled  4 года назад

      It was a pretty decent trailer. Looking forward to seeing what's in the new version. I don't think I'll have time to do collabs unfortunately, good luck with your channel though.

  • @Xperto_
    @Xperto_ 4 года назад

    Your sound is very low

    • @DevEnabled
      @DevEnabled  4 года назад

      Yeah, sorry about that, 3rd time recording this and I thought the sound was coming through ok until the edit. Had to keepit fairly low due to the amount of room sound the mic wanted to pick up.

    • @Xperto_
      @Xperto_ 4 года назад

      @@DevEnabled No worries, just a heads up