I do think s Dark souls 1 is the easiest one and all of the 2 other games are hard Even I made it to journey 4 on dark souls 2 And journey 1 on dark souls 3
@@phoenix5467 dude ds3 is sooo damn easy each ngup is just like insult for old ds fans tho and those fking bonfire all over tho im sure Miyazaki just special create sooo easy game cos of all of those crying noobs most pvp.and ds2 start interesting after ng3 up
Who else hate the pvp when you try to summon your friend and camera. Lastly this is the "last" Darksoul game so WHY DIDNT THEY FUCKING TRY ON IT!!! Especially THE GRAPHICS!!!!!! Ugh
Honestly love the new return to firelink for everything thing because it feels so refreshing to go back to homebase after an intense exploring session in hell....it just feels really relaxing to just upgrade your weps and hear fire waifu greet you with her soft voice while hearing firelink music....
Git Gud There's a good reason for the break too, high levels of adrenaline and/or dopamine cause boredom. Giving a break to lower the level of adrenaline/dopamine makes it fun again when you get back to playing.
it makes me save my souls more than any souls game making it even harder imo. going back to firelink would be annoying if you are bad and only lvl up one lvl at a time lmao
Frankly, he said that we don't want a hub but all the games have a hub just ds1 had enemy spawns closer to it some merchants went there after being befriended and shit like that and I just started ds2 and I love going back to my safe home
Well it takes the health bar but when it returns the health stay the same and doesn't go back to full and you have to use estus to recover it . Hope that cleared things up
I could explain how something could be permanent for a temporary amount of time. It hardly takes brain power to understand, but common sense isnt so common, so I see how your brain is in pain trying to grasp this
I think there were more bonfires in ds 3 bcz it lacks shortcuts of dark souls 1 .......like a lift which connects firelink shrine n undead church ............. or crossroads which connect valley of drakes ... blightown n new londo ruins ...........
“The game needs an online active zone highlight on the map” It has one. When travelling through bonfires the bonfire names that have the symbol that looks like three dolls next to it is online active
+lukethecoolfool I just like that we send the npcs there, just make easier to handle them, I hated having to go trough the same 2 places 3 times just to upgrade my weapons
don't forget how if they poke you you will weigh more for some reason and make you stagger so they get a free poke you against the ground and insta kill you
+Dynesaurus the way he was hit by it was stupid, if he showed first encounter to that attck, fair enough but if that was after, rolling away helps, charging them when they release the gas is the best way, they are easily stun locked and became very easy very quickly, the real bastard of ds3 are lothric spear knights and all spear using A.I
Dark souls games are designed around bonfire placement, so when they’re so enclosed together it’s also due to a flaw in level design. I mean sure you can cherry pick examples where removing a bonfire would be the only method of action needed (like the grand archives bonfire or the undead settlement bonfire) but that doesn’t excuse examples such as the old kings antechamber, anor londo, profaned capital, great belfry, old wolf of farron, the bonfire after lothric castle before the dragons, tower on the wall. These are examples of bonfire that have put in place because you are either about to be put in a very challenging situation where the difficulty spikes or have just been put in such a situation. Because of this burst fire level design where challenge just dog piles on you out of nowhere they added bonfires to bandaid the problem and that is the vastly inferior level design to dark souls 1 or hell even dark souls 2. Dark Souls 3 had more time spent on making amazing bosses (which shows as its home to the best bosses in the series) than making amazing level design.
Just a normal average guy I don’t think you read my comment correctly, I was explaining how the levels are designed around the bonfires and gave examples of such where bonfires were put after dogpiles of enemies which in my opinion is due to poor design. The game should be built to have these challenges more spread out within an area and have longer stretches without a bonfire so you have to conserve estus and manage health to make it through (kinda like ds1) rather than the sudden room full of 10 jailers to waste your estus before the profaned capital bonfire. Ignoring certain bonfires doesn’t fix the level design which is why I consider the argument put forward flawed. Not to mention ignoring bonfires like the grand archives and undead settlement ones doesn’t increase the difficulty, it isn’t hard to push the left analogue stick forward for 10 more seconds if you die so I actually can’t consider a circumstance where this argument would function as a form of improving the experience.
"There are a lot of bonfires in the game" I'm scanning the area to find out where is the problem, instead you should've said "there are a lot of poorly placed bonfirs" that is better and more true than the first bull shit, these bonfires were made so that you can travel and explore the place rather than being a check point
"permanently temporarily drain your hp" I guess you "accidentally said that on purpose" Ill make sure to "remind you to forget about what you just said"
Bit late here, but I find it even worse that he's talking about the camera flipping out when locking on to a boss, and he is locking on to the greatwood of all things! Locking on to some bosses makes the fight nearly impossible, so don't do it and you'll be fine!
I know and he stupid for running away from it the way he did when it was crawling after him. You think you're gonna outrun that giant ass thing? No just circle around it and your good he very easy especially with a strong fire weapon
+Deathspirit232 agreed.."respect the rules, no estus, bow be nice" dude..this is the fucking internet..it should be..deal with it or get out..wimp, and im not one of those assholes..but god sometimes it makes me lmao when i see it in person.. it looks like this video was made during a loong as ragequit..
KAITO My list 10.Dogs 9.Dogs 8. Dogs 7.DOGS 6.DOGS 5.FREAKING DOGS 4. STUPID ASS TELEPORTING DOGS 3.ARCHERS 2.Vordt of the Boreal Valley 1.Stupid ass muthafuckin Vordt of the cocksucking boreal valley. Aka Giant armored dog fuck Aka the only boss in the game that repeatedly kicked my ass!
I can agree with the first 6. WHO THE HELL THOUGHT TELEPORTING DOGS WAS A GOOD IDEA!? Vordt was just a case of dodging under and smacking that booty. You want a real bitch of a dog boss, fucking Champion's Gravetender and that FUCKING SIF, WANNABE! Either that or Gael. the fucking man-dog.
1000 Subscribers without a Video?!?!? You are damn right. Beat graveeater in 1st try.. But fuck me, capra demon is hard. Not to mention the tight arena..
Eh... I only needed help for 2 bosses, and each time I only pulled in an NPC. That said, I died many, MANY times on a good few of the other bosses, like the Old Demon King, and the Nameless King. Optional bosses suck.
and what do you do when you wanna play with friends in ng+ or whatever? yea right makes no sense. the invasion system is bad and pvp in ds should just be getting an overhaul tbh. and dont try and piss me off with that git gud shit
So when I play coop people can invade my game? Sounds pretty bad indeed,, I for one don't like pvp that much cause it's always honerless cowards running gangbanging tryhards in any game.. Id hate if I'm fighting a boss and I'm almost dead that some other person comes to finish me off.. Ill certainly play offline until my Noob friend wich I doubt will even continue playing.. A well I bought this to play alone so yeah good advice thanks
My only issue with invaders are the people in badass kit that hang around high lotheric and invade noobs. Yeah yeah, git gud, says the dude wearing full Havel kit fighting the guy in starter pyromancer gear. Give new players a bit of space.
Lol, I love that he complains about there being "too many bonfires" and that makes the game "too easy", then goes on to complain multiple times about hard enemies. Contradictory, much? XD
Kyle D I get what you're saying, and that's fair. Only thing I disagree with is the talk about the enemies that lower your max HP. I'm not a Dark Souls player myself (I just don't like the game) but from what I understand, this lower in max HP is temporary, and from watching others play the DS games with these enemies, they're not unbeatable. And because they are hard, but beatable, this still falls in line with the "hard but fair". It's still fair because the enemies aren't unbeatable. If that were the case, then they would be unfair, yes? Everything else I totally get and agree with. I just thought it was funny to complain about something making the game easy, then turn around and complain about hard enemies, is all. XD
Take a bow and some arrows.... every area has an easy way to beat it... and with a bow and arrows/ crossbow and bolts you can clear the entire area with ease without getting a health drain.
There is good hard and bad hard. Shitty hitboxes, poor level design and camera issues aren't good hard. Good hard challenges you. Good hard is the Orphan of Kos, Pontiff Sulyvahn, Ornstein and Smaugh and Ludwig. Bad hard makes you feel like this is bullshit. Getting lost in Farron keep, fighting the camera in the first phase of nameless king, seeing your attacks land but not having them register are all bad, and should not be excused away with Git gud.
I'm more annoyed on how they don't notice that running through a wave of skeleton dogs at the start of the blood born copy is cheap and wastes time... but complains on how wasting time on leveling is dumb when you usually get items too along with leveling. They don't get it.
+eftultima yeah getting attacked by a dagger with phantom reach that adds 1000 souls to your inventory and getting you banned can totally be avoided when you are gud
1. long loading screens are pretty much dependent on ur computer i usually dont get loading screens longer than 5 seconds, but meh 2. ''easy spawn points'' bro, you cant be serious, have you ever taken a look at the forums, everyone is complening about there being to many bonfires i personally dont rly give a fuk, its just makes me chuckle 3. the camera angles aint rly a problem unless you yourself get yourself into a bad position (like why would you walk close to a wall while fighting a large enemy for example and your clearly the elitist or a SJW thats proven by your comment '' Seriously just shut the fuck up already mr. elite expert gamer. Its people like you that make the dark souls community worse than the fucking rick and morty community. '' and '' To be fair you have to have a very high IQ to enjoy Dark souls.... '' like if you're gonna mindlessly trashtalk someone in the youtube comments at least dont contradict what you are saying yourself, and btw c: your comment doesnt rly have a real argument, and all your doing is enforce the the suspicion that you prob havnt played DS3 for more than 2 hours and prob didnt even get past farron keep c: like say whatever you want, im just commenting on ur retarded statement. have a good day c:
Then saying that there is no indicator for where players are on the bonfire is also wrong, theres a symbol after each bonfire. or not if its not active
+kodikun I think he said 'permanently' meaning that while the effect is on you can't heal back to the max hp you had before. A better description of the effect would be 'Lower your maximum HP for a temporary amount of time'...Do you agree?
+Warl89 no i think he wanted to say instantly. but he is a fucking hypetrain riding piece of shit and doesnt know what he is talking about thats why he said perma.
+Brunik when they drain your hp you have to heal it back up, so unless you heal, your health will be at the point of where they drained it when your max hp goes back up, might have been what he meant.
To all new players that stumble across this, you can go to setting on the home screen and switch to offline if you don't want to deal with being invaded
I personally like the jaile- You know what no. Fuck it. I LOVE the jailers. They're great enemies. They add a dimension of difficulty that forces people to change how they play and I fucking love that, that's how the game is meant to be- changing and perfecting how you play. These enemies make you do just that. I wish there were MORE enemies like them; not like the health drain mind you, but enemies that forced you to accommodate new mechanics.
+Whippy Wawa agreed. few enemies struck fear in me like the jailers in Tower of Latria. powerful projectiles and a OHK grab attack. these new jailers are a nice spin on the old ones. love em
You changed my mind on the Jailers. You're right. However, there's absolutely no one who can convince me that the Long Neck Chain Guy is Archdragon Peak isn't the most broken and annoying fucking mob is the entire fucking franchise. He literally throws his chain ace through walls, tens of feet away for massive, massive damage. 10/10 worst enemy i've ever encountered. And that's taking the teleporting dogs in cathedral deep into consideration.
And for the Jailer thing: "Oh yeah, jail keepers are too hard" I mean it isn't like they ran a F-ing JAIL or anything. Wouldnt be much of a jail if the keepers sucked at their job.
Yeah they're not that hard at all. They can get a little annoying in that one room where there's like 10 of them but you can just run past them if they give you trouble
In Dark Souls, you mostly see a broken down kingdom, full of dangerous enemies, traps, and even buildings. You are never safe in the game, as there might be an enemy around the corner, or you might fall down off a broken down castle wall. You can die anytime in the game, and it's nice to have a safe zone where you can relax, talk to npcs, and get your gear upgraded, or infused before you continue your mission.
As soon as he said that invasion were an issue, I was automatically irritated. Invasions are exciting, even if you aren't good at PvP. You are either scared, excited, or cautious. Although it may be frustrating if you die, it's still a good idea. Dark Souls 2 was fun, although I feel that Dark Souls 2 was actually easier than Dark Souls 3. In Dark Souls 2 I was easily breezing through the game, and I beat it 6 times in under 4 weeks. In Dark Souls 3, it took me a good while (About a week) before I beat all of the bosses, and completed the whole game (Except for quests, getting all of the bone shards and estus shards, weapons, armors, etc). All I really do now is go hunting for the last remaining bone shard and the last 3 estus shards, and farm for Rosaria's Fingers and Aldrich Faithful (Since I like the concept of A.F). Anways, back to invasions, I love them, and I'm sure that many others do (Except for when you see a filthy thrusting sword spammer, or an onion, or a havel, or a pyromancy/miracle/sorcery spammer). They are exciting, and give you another reason to be extremely cautious in Dark Souls. Dark Souls is meant to be difficult, and if you are complaiing about how "easy" it is (Although it's really not, fight the Nameless King solo, even though the camera angles suck, all you need to do is dismount the Nameless King, and there, all fine.) just because there are a lot of bonfires, but then you bring up invasions, when you say Dark Souls players, you mean in general, and the community. Starting players can play offline until they feel comfortable, maybe with a new shield, weapon, or armor. MOST of the community in Dark Souls adore PvP, I mean, look at Otzdarva, Yung Maestro, Praise the Sun, or Oroboro. Dark Souls 3 is extremely boring once you beat the bosses (Unless you play NG+) and PvP fills in that empty gap. Crap, I realized that I spent a long time typing this.
I've never encountered a cheater, since I play on console (PS4, Aegil the Hunter is my DS3 name) but yeah, I've heard stories about it, and it seems pretty sh***y.
And Farron Keep was a true challenge, and lived up to the Dark Souls series. Especially when Watchdogs of Farron show up (My favorite covenant, although invasions aren't as common at A.F)
Nicholas Christian I don't think you're actually intended to play either section. It was much is easier for me to strip down naked (irl as well) and run past everything.
after playing it on PC for a month or so i'd forgotten all about the load time issues that i experienced on console until watching this shitty list lol
As a console player. I don't really think so. Yes, compared to PC, but compared to an average console game, it's pretty standard. Just read the text and it's done
"Completely permanently drain your maximum up for a temporary amount of time" Why the hell am I watching this shit. Also, most of the things you listed can be fixed by a good dose of git gud
+Frederick Abel I give the second worst position to dks 1, two is personally my favorite, because it's actually do something in that game, in any case I don't like miyazakis game design. He ruined armored ore for me and he ruined dark souls 3 for me.
For anyone looking for potential "solutions" to these "problems" 10: Loading screen is a problem with your console 9: The multitude of bonfires in the beginning is a choice by the designers as a sort of learning curve. DS3 was the introduction to the Souls series for a lot of players not used to the series difficulty, so they had more bonfires in the beginning and less as the game progressed. It's smart designing. 8: Play offline. The only "invasions" then are npcs, so it's pve and basically just a higher level enemy in the base game 7: git gud and stop using the lock-on during boss fights, the boss won't stop doing those moves (and actually might do them more when you're locked on) so players need to master controlling the camera independently in the long run 6: play DS2 if you want that 5: "permanently" drain hp for a "temporary" amount of time...... also, just be patient with them. Aside from that one room towards the end of the jail, they're reasonably spread out to where you can quickly dispatch with one, then retreat to let your hp return before dealing with the next. 4: get a dagger with the weapon art that lets you hop and just run through, you can outrun almost everything in souls games. get to the bonfire first, then work your way back. 3: play offline. Also, I'm fairly sure it does have an indicator beside the bonfire name when you can choose to warp to it 2: I agree, but this isn't a DS3 exclusive problem, this is just people being shitty 1: Again....not really a DS3 problem, more so a online gaming issue at large and the corporate's handling of the situation
As a huge dark souls fan with dark souls 3 as my favorite game in the series...Yes, indeed there is an indicator...This video feels really rushed and most of these "problems" are pretty lame really...
I agree with the bonfires. And it is related to map design. Ds 1 map is smaller than ds3 but has a lot of shortcut connecting to main hub. Ds3 is huge and straightforward.
idk why people make such a fuss about these things. if these were in a more "vanilla" type rpg, i'd be pissed but they aren't. you are playing dark souls. get used to it scrub.
+josh a I was about to write a long ass comment about my opinion on this video, then I saw this comment... and I think it suits everything i have to say
+josh a to be honest this dark souls 3 video is one of the few i have a neutral point of view on, he makes solid points in the latter half of the list but the first few things are whining.
I don't want to be that guy who just says," HURR HURR, GIT GOOD SKRUBB!" But most of these things (minus all the PC specific issues) aren't really things that I found as SUPER annoying or game breaking. Granted, the swamp was a bit irritating with more than half the area you are limited to rolling, but the grues aren't as bad as Jake played them out to be. If you're having troubles with any of the grues; use a shield and/or watch their movements closely. As far as the head-raping grid goes; when he jumps in the air, run towards him and roll.
Exactly, I agree with some of the things he says, but complaining about invasions, some enemies being "annoying", a map being easy to get lost in and people not following made up rules in pvp is just plain stupid.
Complains about too many bonfires, saying they want tougher... Then complains about monsters that require slight technique or to focus on enemy tactics.
@@lilramennoodle8056 For me, DS3 is the hardest overall, having levels like Irithyll Dungeon and Farron Keep, and bosses like Nameless King and Pontiff Sulyvahn
Farron Keep ? Try Blightown Freaking camera lock on ? Try free aim a while Hate invasion ? Try offline Those Jailers ? A good inducing fear enemy Duelist take a sip ? Well some people just don't have an honor
+Lil Beast summoning someone the may be hacker can get you ban in PC not only picking items. high lv players use to leave one peace of gear for lower players they pvp . #7 bad camera #6 eliminated power-stand #4 an area the it "looks the same and can get to get loose" # 3 useless blue phantom (also purple phantom/mound-maker is broken i summon 8 of them kill 6 but only got one vertebra shackle and if you invade sometimes the monster in the lv will attack you. last thing i haven`t kill the boos area. i only get the one bad white phantom to help me, but now i can`t trade my vertebra shackle because the creature the takes you there is attacking me) .#1 they are attacking the victim and not helping the them. those are issuer not bitching or people the need to git gud .
I'll get you some verterbra j marine xD I do agree on dropping items for lower levels, personally, I already know wtf gear I'm going to use- I knew it before I created my second character. So sure, you want the god damn lothric knight sword? here it is. Drop a duh drop. there should be a sub reddit to solve literally all these issues for you though j- you PS4, XBOX, Console...?
Asan Ali Nah, the community isnt elitist pricks at all, really. In actuality, its people who wasted away many hours to "git gud" enough to beat the game and were always told discouragingly to simply "git gud" by other players on their journey, so now that theyve finally gotten good, they carry on the tradition by passing it on to newer players, as a sort of "I suffered alone, now you suffer alone too" sort of ordeal.
Here is my list: 1. Poise. 2. Poise. 3. R1 spam. 4. The continuous combos of some enemies that dont give you windows to attack back so you have to roll around them like an idiot for ages before they finish that fucking annoying 1234123 hit fiesta (yes, im talkin to you pontiff knights) 5. Quality build is the most legit in this game. 7. The lack of i-frames on backsteps. 9. The lack of powerstance. 11. No golf swings! 14. The cheese! 27. Poise. We need it back to DkS2 style. Miyazaki plz Other than that the game is fine.
>4. The continuous combos of some enemies that dont give you windows to attack back so you have to roll around them like an idiot for ages before they finish that fucking annoying This one was the worst in my opinion. While there were enemies in previous games that had small windows and long-ish combos, you could still finish most fights quickly enough. DS3, some bosses, it just feels like an eternity where you're not fighting, just evading.
F. Bev. yeah but sometimes you want to hit in a slightly diffrent direction and for that u need to have movementinput(for example u are fighting a group woth unlocked camera ) .And than it can happen that DS will misslead those inputs and give you a kick instead. And if it gets you killed it would be even more frustrating.
the only main problem i had is getting lost im good at getting lost lol and then running into one of the guys that rips your head off but once i figured out the lay of the land it wasnt that bad
I love farron keep, the whole “put out the fire” sequence reminds me of Zelda in a way. I may be a bit biased, as that’s the area that leads up to my favourite boss, but I never understood why people thought it was such a bad area
Zodasg because it is the one poison area of the game I mean it isn't bad if you have high health but for glass canon mages or just my glass canon mage it is a nightmares still like the area though the boss isn't my favoroute that goes to soul o cinder
As a man who played DS3 first and is now playing through Dark Souls Remastered I wholeheartedly disagree with #10. While I’m enjoying the game I miss the days when I didn’t need to run across half the goddamn map just because I need to farm in one area and then go to Andre to get my shit improved. There is nothing I miss more than having everybody I meet gather in one place, at least temporarily. Being able to warp alleviated the issue slightly but not completely. So yeah, I very much prefer the DS3 firelink system. I understand that wanting a bit of convenience can make me a casual but, honestly, I give zero shits. In my view a game can be challenging and have proper quality of life settings.
agreed did farron keep on my first DS3 playthrough... 0 deaths while heading through the swamp. it's called stocking up on moss and not being an idiot when facing enemies.
The swamp is not hard but it's annoying and I made many mistakes there. Such as not spending your souls before exploring the place for items. I lost 20000 souls there just because I didn't kill the enemies that were following me. If you don't git gud there, you're up for some cancerous area.
Well, its more of a "Dont pick up dropped items from strangers in PvP/invasions/Summonings". The feature is still appreciated to trade with trusted friends.
+asdf asdf The idea of an enemies ability draining your maximum health is totally fine with me. The problem I have is that it is unavoidable. Dark Souls may be trying its best to make it as hard for me as possible, but so far everything could be avoided if the player did it right. You taking damage simply meant you being punished for your mistakes. What is the mistake I'm doing with the jailers? : /
+Vulture153 ah the mistake is fighting them in the first place just do what i did and hide in fire link like a little bitch and let some other undead/lord of cinder or whatever rekindle the fire
+Vulture153 Not hitting hard and fast. With a decently leveled sword you should only need a run+strong then two or three more hits to take them out. when there's a group use ranged attacks to draw them out one by one. Fight smarter not harder.
Garrett Pomeroy So not being overleveled is my mistake? : / I don't know... If I am able to beat a boss unscathed shouldn't I be able to do the same to their minions? Well I *have* heard of people finishing the game at lvls 120 and above. Guess I really AM supposed to just overpower the mobs.
This vid, “top 10 things to complain about in dark souls cause you’re bad” bro you hate firelink shrine and bonfires?! WHAT? Camera problems in a souls game, oh noo so saad, god this top 10 is nothin but casuals just bitching that a souls game is hard-
Im not a casual but i hate Invasions. Like i hate it with my soul. Like i just defeated a Lord of Cinder who destroyed gods than i get invaded by a random person who already deafeated all bosses exept Soul of Cinder with the best weapon and Armor in the game. There goes my Ember. There goes one half of the reward i got for killing the boss
Maybe it's just my build and/or playing style but I've never had problems with the jailers. They are super slow and seem to have no poise whatsoever so it's super easy to just run them down before they even spot you. The only area where they're a bit of a pain in the ass is the room with like 15 jailers in a conga line
@@TheAphexTim Jailors are incredibly annoying because they drain your health on sight and that is just a bullshit mechanic. But I got hit like twice by a jailor... They are slow as fuck.
That one room in irithyll dungeon with like 15 of them can be annoying when you are trying to get the coal and the npc in room when you try to run through them all.
Multiplayer is actually a very small part of the game and is not really important.For everyone who doesn't like it - just play offline and when you want to co-op play online.Simple.
Also I don't know if people really hate Farron Keep or other ''overpowered enemies, and places'' but if they do... well its Dark Souls... if you don't like that the game isn't easy then uninstall and play Farming Simulator 2013.
You miss the point. Some of us like coop but don't care about PvP. You saying we shouldn't coop, bc the community refuse to make a single covenant that would prevent invasion but allow coop(I thought that was the point of the sunbros), is basically saying fuck you to every friendly sunbros coop guy you ever encountered. There's NO challenge in being invaded, except maybe to see who mashes the buttons faster...Also idk for most ppl but has a pure mage DS3 version, trying to win a 1v1 with magics only (no spell-sword "get out of here glorified warrior") is nearly impossible not to say completly.
There is not easy then there is frustrating, I easily just shut the xbox off when I get cheesed by enemy placement and lose 40,000+ souls. The gameplay is amazing but the difficulty and enemy placement is just...... sometimes not that good and ruins the game for me when I'm playing well, just to get blind sided and lose so much progress, so many potential lvls. It's a real kick in the nuts that I don't want to put up with when I play.
The first thing was a problem for me in the beginning, but after a while i realised they probably did it on purpose. Because it forces you to revisit firelink shrine. You realise that new npc's visit and also leave on their own. After each path you cleared you also probably get a weird item that comes in handy probably later on. So it forces you to go back to firelink and talk to new npc's.
There is a very good line..I like it.....that Dark Souls series is not for everyone...maybe you are one of them bro....there is actually one thing I hate...many other players will agree with it..that enemies can attack you through objects like walls,doors etc...but you can't..I just f***ing hate that thing..
@@aeric4304 Gankers who disconnect when they got beaten, sometimes are really satisfying when happens, but sometimes is fuckin' annoying, guess casuls (in the bad side of the word) want to grief but don't know how to lose.
I actually like the swamp. The poison deals next-to-no damage, the variety of aggressive enemies are cool, and it has some of the best rewards in the game. My only issue is that some parts of the swamp make you fat roll no matter what. You get the Fallen Knight's set + Pharis Hat + Corvian Scythe to look like a Bloodborne Hunter.
I was a DS noob with DS3 being my first game in the franchise, but most of this video is trash, except the last point, but that was explained poorly as well.
Preach brother preach I only made one character for the game and I stuck with it I have had my fair share of anger moments when I played it 2 years ago and I got stuck at undead settlement then after 2 years I absolutely had the best comeback against the bosses in the game cause after beating the great wood I absolutely just cruised through the areas to all the lords of cinder in a matter of like 1 to 2 weeks now the last bosses I have left to beat is the nameless king and soul of cinder
"too many bonfires makes the game too easy we want it to be difficult cuz its dark souls" "these enemies are too hardddddddd i cant deal with it its unforgivableeee"
Afanasii Kamenkoi I know man it really is so hard I mean it's not as if the player adjusts the difficulty and it is challenging and if you think other wise well my good sir please f#@k a cactus
I'm new to the Soulsbourne Series and I'm only at the Dancer so far but not a single time have I ever thought "I wish there were less bonfires" or "I hate having to comeback to the Firelink shrine".
This. You can however use the Dagger weapon art "Quickstep" to move much faster through the deeper parts, but that shouldn't be necessary. They should have a ring that makes it easier to move in the swamp later on in the game so that you have to go through the trouble only once.
I know, but using the quickstep as a socrerer isn't exactly my favourite thing to do. It would have been so easy to simply add a Rusted Iron Ring or some kind of boots that give you better footing in swamps. I'm not sure why they decided not to. Every NG+, that place is a pain in the arse :p
This is exactly my only real problem with dark souls 3. Anything else has been old hat shit you learn to deal with, but the ring should have godamn stayed.
tiny personal rant, I don't agree with this list. I won't go through the whole thing but I'll just make some points that I felt strongly about, first of all, of the FIVE souls/borne games the only one without a level up hub is dark souls 1, which means you can't compare it to that and complain, that'd be like complaining you can't level up in zelda because zelda 2 let you level up, they did it once. the ghru aren't terrible in of themselves, the swamp is supposed to be big and confusing, you're not supposed to enjoy being there, but as someone who had to farm for all my covenant items because I couldn't get summoned, the only part about the swamp I truly hate are the 3 ghru on that bridge because they're TOO close together making them annoying to farm, despite being the fastest when things go right. alternately the silver knights in anor londo are much the same, they're stupidly annoying to fight at all, let alone having to farm them for days just because the invasion thing doesn't isn't working for you. speaking of, I've worn the blue/darkmoon things for like 3 weeks total, I've been a blue invader ONCE, it doesn't surprise me that some people are afk when they get pulled in. complaining about the pvp sucking/being unfair is just plain boring to argue. but really complaining about people not dueling correctly? really? people want to win, and they have a fear of dying, especially new players. I try to duel without healing when I can but I've been killed by the host of fight clubs before for healing after the other guy did so idk, i guess I was wrong? I'm sure I sound like a stuck up prick, but I love these games and take them with a grain of salt, yeah there's little things like, there's a lot of bonfires in certain areas, but overall I find it funny and not something to hate.
+CptZSLight "you're not supposed to enjoy being there" why would I put money and effort into designing a huge area, with the intention of players not liking it
TheNuroshi because everyone hates the swamp, in every single game the most hated area is the swamp. they love listening to the salt that comes from their evil, gross, swamps.
Blue Sentinels don't move when summoned because they are stunned at the very fact that they were summoned in the first place.
Or they are afk cause they walked away after waiting for 3 hours to get summoned and forgot the game was on
The most likely scenario. God knows I've waited that long without any result.
or sometimes they are just loading,happened to me,when the loading was over my host of embers was already dead
Lol
hahah omg this comment deserves so many more likes.
Start of video: "Dark souls is too easy there is too many bonfires"
Rest of video: "Dark souls is too hard"
I know right
True
I do think s
Dark souls 1 is the easiest one and all of the 2 other games are hard
Even I made it to journey 4 on dark souls 2
And journey 1 on dark souls 3
@@phoenix5467 dude ds3 is sooo damn easy each ngup is just like insult for old ds fans tho and those fking bonfire all over tho im sure Miyazaki just special create sooo easy game cos of all of those crying noobs most pvp.and ds2 start interesting after ng3 up
@@pawemarciniak4514 do you think from soft give a fuck about the vets or noobs? If you think like that than fuck off because they don't.
"Permanently drain your HP for a temporary amount of time." XD
lol
glad it wasnt just me
he just meant that it's your total HP and its not like you can fix it with an estus
+circlehousePRO
We know, it's just a very funny way to word it. :)
Who else hate the pvp when you try to summon your friend and camera. Lastly this is the "last" Darksoul game so WHY DIDNT THEY FUCKING TRY ON IT!!! Especially THE GRAPHICS!!!!!! Ugh
Gravity is obviously the hardest boss in the game
Cathedral of deep rafters. Enough said.
Or if your really new fat rolling
It's also undefeated
Anor Londo.... and path to Patches...pfft.
Def in 1 where they want you to walk on toothpicks and fight enemies. 3, not so bad
10 Things that Dark Souls 3 Players Probably Actually Hate:
1. Estoc
2. Greatshield of Glory
3. Dark Sword
4. Blue Spirit Invasion wait
5. Watchdog/Aldrich Faithful invasion wait
6. Bad netcode
7. Fire Witches
8. Pontiff Knights
9. Irithyll Jailers
10. Dogs
+James Grose i just farmed for watchdog wasnt that bad honestly to get all the rewards
+James Grose 11. Poise
+James Grose Add poise to that list, make it a top 11, and you win sir!
+Brandonious15987 what poise
Personally i use a Hollow Dark Sword.. >.>
Honestly love the new return to firelink for everything thing because it feels so refreshing to go back to homebase after an intense exploring session in hell....it just feels really relaxing to just upgrade your weps and hear fire waifu greet you with her soft voice while hearing firelink music....
Git Gud There's a good reason for the break too, high levels of adrenaline and/or dopamine cause boredom. Giving a break to lower the level of adrenaline/dopamine makes it fun again when you get back to playing.
I feel like the game was made for first time players and giving nostalgia for veterans, this is coming from someone who played the first 2 in order
Honestly someone needs to tell people what she is saying in the background when you’re levelling up
it makes me save my souls more than any souls game making it even harder imo. going back to firelink would be annoying if you are bad and only lvl up one lvl at a time lmao
Frankly, he said that we don't want a hub but all the games have a hub just ds1 had enemy spawns closer to it some merchants went there after being befriended and shit like that and I just started ds2 and I love going back to my safe home
A permanent health drop for a temporary amount of time? If it's permanent then it can't be temporary
Yeah, that permanently confused me for a temporary time.
Original
50% of the time, it's works everytime
Well it takes the health bar but when it returns the health stay the same and doesn't go back to full and you have to use estus to recover it .
Hope that cleared things up
I could explain how something could be permanent for a temporary amount of time. It hardly takes brain power to understand, but common sense isnt so common, so I see how your brain is in pain trying to grasp this
In #10's defense. My loading screen isnt that long, and I feel safer at the shrine oppose to at any other bonfire
♛ Huffdaddy™ agreed. And it’s a nice feeling to return to the shrine after a hard days work.
I like the shrine. Its a safe place where I can relax. Sometimes you just gotta get away
Mine neither but i have the game installed on a 512 gb ssd.Guess not everyone has their game on an ssd..
I think there were more bonfires in ds 3 bcz it lacks shortcuts of dark souls 1 .......like a lift which connects firelink shrine n undead church ............. or crossroads which connect valley of drakes ... blightown n new londo ruins ...........
I love it too but don't like the loading screen
"we need less bonfires, its a dark souls game!" "damn farron keep is rough"
Nathan Fishermen I don’t think there are to many bonfires. They are just poorly distributed
TRUE THAT
@@samflynn4707facts
Sam Flynn battle after dragonslayers armour anyone?
I like to call it bad time swamp
“The game needs an online active zone highlight on the map”
It has one. When travelling through bonfires the bonfire names that have the symbol that looks like three dolls next to it is online active
Better yet, those are active Hosts that you can join in or invade
Thats not an online active. Thats only Embered Players. Online players who are not embered wont show up
I was today years old when I learned this
@@felis_moon i-
@@felis_moon thats the only way to play mutliplayer though
I like firelink, it feels like home. I can leave the warzone and return to waifu... not the firekeeper but that sweet succulent handmaiden.
LMAO
+lukethecoolfool
The Jiggler don't judge. Good on ya, m8!
11/10
+Vesius Verabis 5/7
+lukethecoolfool I just like that we send the npcs there, just make easier to handle them, I hated having to go trough the same 2 places 3 times just to upgrade my weapons
He literally complained about too many bonfires because it makes game easier...
And then cried how hard it is.
Wtf
casuls be like
New Yorkers are crybabies.
It's Jake baldino...
@@ibrahimbaghdadi2187 Have you even description?
@@ibrahimbaghdadi2187 the one who does the video writes the descripción lol
Solution for invasions
Play offline
Or don't use Embers
DUDE YEAH
or...
Ah fuck it, you know what I'm gonna say.
git gud
Eh, you can still get invaded by npcs if offline
Yeah but Npc invasions are not real people. Real people suck to go up against the Offline invasions are pretty easy.
Still sucks trying to play the game coop
Sooo you want less bonfires because they're making the game to easy but you're complaining about strong enemies?
Hahaha
+Ekrexor just annoying enemies.
contradicting much
+gameranx I agree. Annoying != Strong
Also, you forgot about poise being a useless stat.
You're missing the point of this video
"the fact that they can completely permanently lower your maximum HP for a temporary amount of time..."
don't forget how if they poke you you will weigh more for some reason and make you stagger so they get a free poke you against the ground and insta kill you
Dynesaurus
I was just pointing out how he just said its permanent and immediately after said temporary lol
(but yeah those enemies are jerks)
+Dynesaurus the way he was hit by it was stupid, if he showed first encounter to that attck, fair enough but if that was after, rolling away helps, charging them when they release the gas is the best way, they are easily stun locked and became very easy very quickly, the real bastard of ds3 are lothric spear knights and all spear using A.I
As long as you have stamina you can always roll away from the second attack
They lower your health and equip load, thats why you get heavier and cant roll/walk properly.
“Completely, permanently drain your Max HP, for a temporary amount of time”. Ahh. I understand
XD
"they can permanently drain your max amount of HP for a limited amount of time....."
There goes physics.....
Byyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyyy
+Woodencoins Came here to post this. Thank you.
Aye, siwmae.
+HobZer aka Meister_Wiku And good day to you!
Who fucked that script up
You can chose not to light a bonfire if you think its easy
That's probably the dumbest argument I've ever heard someone make.
MakeMeDinner I agree
Why would anyone complain about bonfires anyway?
Dark souls games are designed around bonfire placement, so when they’re so enclosed together it’s also due to a flaw in level design. I mean sure you can cherry pick examples where removing a bonfire would be the only method of action needed (like the grand archives bonfire or the undead settlement bonfire) but that doesn’t excuse examples such as the old kings antechamber, anor londo, profaned capital, great belfry, old wolf of farron, the bonfire after lothric castle before the dragons, tower on the wall. These are examples of bonfire that have put in place because you are either about to be put in a very challenging situation where the difficulty spikes or have just been put in such a situation. Because of this burst fire level design where challenge just dog piles on you out of nowhere they added bonfires to bandaid the problem and that is the vastly inferior level design to dark souls 1 or hell even dark souls 2. Dark Souls 3 had more time spent on making amazing bosses (which shows as its home to the best bosses in the series) than making amazing level design.
Just a normal average guy I don’t think you read my comment correctly, I was explaining how the levels are designed around the bonfires and gave examples of such where bonfires were put after dogpiles of enemies which in my opinion is due to poor design. The game should be built to have these challenges more spread out within an area and have longer stretches without a bonfire so you have to conserve estus and manage health to make it through (kinda like ds1) rather than the sudden room full of 10 jailers to waste your estus before the profaned capital bonfire. Ignoring certain bonfires doesn’t fix the level design which is why I consider the argument put forward flawed. Not to mention ignoring bonfires like the grand archives and undead settlement ones doesn’t increase the difficulty, it isn’t hard to push the left analogue stick forward for 10 more seconds if you die so I actually can’t consider a circumstance where this argument would function as a form of improving the experience.
"Completely permanently drain your maximum HP for a temporary amount of time." WUT.
exactly
+Nicolai Vilidenko Summarizes this entire nonsensical video
+Chaos Freez then take it...ITS NOT MY WALLET!!!
"There are a lot of bonfires in the game"
I'm scanning the area to find out where is the problem, instead you should've said "there are a lot of poorly placed bonfirs" that is better and more true than the first bull shit, these bonfires were made so that you can travel and explore the place rather than being a check point
Their video is just poorly made
@@epicnamebro5465 can agree
@@epicnamebro5465 yeah
"permanently temporarily drain your hp"
I guess you "accidentally said that on purpose"
Ill make sure to "remind you to forget about what you just said"
LOLOLOL
Old comment but this made me die 😂💀😂💀😂
@@hekstoo5988 fr😂
Permanently temporarily
2:28 "the bosses are hard enough on their own!"
*shows clip of curserotted greatwood*
Wat
Bit late here, but I find it even worse that he's talking about the camera flipping out when locking on to a boss, and he is locking on to the greatwood of all things!
Locking on to some bosses makes the fight nearly impossible, so don't do it and you'll be fine!
Lol he was easy
I know and he stupid for running away from it the way he did when it was crawling after him. You think you're gonna outrun that giant ass thing? No just circle around it and your good he very easy especially with a strong fire weapon
Oh and excuse me i meant and you're good before someone trys to comment about my grammar
Greatwood gives me more challenge than the abyss watchers....how? I have no idea either
"10 thinks that newcomers hate about Dark Souls 3" would be more suitable for all but the top 2...
agreed
+Deathspirit232 yeah without a doubt most of these just sounded whiny at best, the only ones i can agree with are the top two.
agreed. complaining about unique enemies and core dark souls gameplay is just ridiculous. if you don't like, git gud or gtfk
+Deathspirit232 agreed.."respect the rules, no estus, bow be nice" dude..this is the fucking internet..it should be..deal with it or get out..wimp, and im not one of those assholes..but god sometimes it makes me lmao when i see it in person.. it looks like this video was made during a loong as ragequit..
+Rasputin The Savior Exactly. I don't mind invasions, but I'll do whatever it takes to survive. It's my world, dammit! My house, my rules.
He says that there are too much bonefires. As a casual player, every time when I find one, it's best feeling I ever had.
My own list:
10. Dogs
9. Dogs
8. Dogs
7. Dogs
6. Dogs
5. Dogs
4. Dogs
3. Dogs
2. Dogs
1. Dogs
KAITO My list
10.Dogs
9.Dogs
8. Dogs
7.DOGS
6.DOGS
5.FREAKING DOGS
4. STUPID ASS TELEPORTING DOGS
3.ARCHERS
2.Vordt of the Boreal Valley
1.Stupid ass muthafuckin Vordt of the cocksucking boreal valley. Aka Giant armored dog fuck Aka the only boss in the game that repeatedly kicked my ass!
I can agree with the first 6. WHO THE HELL THOUGHT TELEPORTING DOGS WAS A GOOD IDEA!?
Vordt was just a case of dodging under and smacking that booty. You want a real bitch of a dog boss, fucking Champion's Gravetender and that FUCKING SIF, WANNABE! Either that or Gael. the fucking man-dog.
The dogs in ds3 aren't even hard Compared to the dogs in the Past games, If u Know what the Capra demon is, Then u know what i mean
1000 Subscribers without a Video?!?!? You are damn right. Beat graveeater in 1st try.. But fuck me, capra demon is hard. Not to mention the tight arena..
KAITO personally i've never had issues with dogs. For the exception of the wolves in the dlc.
I hate when my hp is permanently temporarily drained.
😂😂😂😂😂😂 same here bro
Technetically he is right, the jailers remove/deal damage to you, the hp doesn’t just return
why don't people who hate being invaded just play it offline? I mean, that's what I do, did, and will do.
because then they cant get overleveled friends to help them with the boss fights
Eh... I only needed help for 2 bosses, and each time I only pulled in an NPC. That said, I died many, MANY times on a good few of the other bosses, like the Old Demon King, and the Nameless King. Optional bosses suck.
and what do you do when you wanna play with friends in ng+ or whatever? yea right makes no sense. the invasion system is bad and pvp in ds should just be getting an overhaul tbh. and dont try and piss me off with that git gud shit
So when I play coop people can invade my game? Sounds pretty bad indeed,, I for one don't like pvp that much cause it's always honerless cowards running gangbanging tryhards in any game.. Id hate if I'm fighting a boss and I'm almost dead that some other person comes to finish me off.. Ill certainly play offline until my Noob friend wich I doubt will even continue playing.. A well I bought this to play alone so yeah good advice thanks
My only issue with invaders are the people in badass kit that hang around high lotheric and invade noobs. Yeah yeah, git gud, says the dude wearing full Havel kit fighting the guy in starter pyromancer gear. Give new players a bit of space.
“All enemies are tough” ... ancient wyvern
Yup.. that boss fight is just climbinng a bridge and jumping off..
@@thecraftygamer1674 It's the same as Yhorms boss fight, if you don't know the gimmick then the boss fight is going to be hard
@@belland_dog8235 yep..
EXACTLY
Ahem.. Deacons of the Deep anyone? Like, the biggest joke ever
Lol, I love that he complains about there being "too many bonfires" and that makes the game "too easy", then goes on to complain multiple times about hard enemies. Contradictory, much? XD
Kyle D I get what you're saying, and that's fair.
Only thing I disagree with is the talk about the enemies that lower your max HP. I'm not a Dark Souls player myself (I just don't like the game) but from what I understand, this lower in max HP is temporary, and from watching others play the DS games with these enemies, they're not unbeatable. And because they are hard, but beatable, this still falls in line with the "hard but fair". It's still fair because the enemies aren't unbeatable. If that were the case, then they would be unfair, yes?
Everything else I totally get and agree with. I just thought it was funny to complain about something making the game easy, then turn around and complain about hard enemies, is all. XD
Take a bow and some arrows.... every area has an easy way to beat it... and with a bow and arrows/ crossbow and bolts you can clear the entire area with ease without getting a health drain.
There is good hard and bad hard. Shitty hitboxes, poor level design and camera issues aren't good hard. Good hard challenges you. Good hard is the Orphan of Kos, Pontiff Sulyvahn, Ornstein and Smaugh and Ludwig. Bad hard makes you feel like this is bullshit. Getting lost in Farron keep, fighting the camera in the first phase of nameless king, seeing your attacks land but not having them register are all bad, and should not be excused away with Git gud.
i had none of the problems you mentioned...
I'm more annoyed on how they don't notice that running through a wave of skeleton dogs at the start of the blood born copy is cheap and wastes time... but complains on how wasting time on leveling is dumb when you usually get items too along with leveling. They don't get it.
Top 10 things casual players hate in Dark Souls III
indeed
yeah only filthy casuals hate getting banned for no reason
hahah
Alot of this crap is minor. Git gud end of story
Im glad that we have a firekeeper but going to firlink everytime to get level up is a pain,no gitting gud needed
im a souls veteran but i can understand criticism of the game, butt these are the whiniest complaints ever.
dark souls 2 veteran u mean
+eftultima I second that. I subscribed from a previous video, and after this I unsubbed lol.
+eftultima yeah getting attacked by a dagger with phantom reach that adds 1000 souls to your inventory and getting you banned can totally be avoided when you are gud
It can.
People who got good see the shiny phantom dagger and get their ass up to shut off their system xD
OR, two click quit game xD
can't deny the camera though lol
start: we are huge fans of dark souls
the video: CASUL
*points down*
*You're Welcome*
I'd ban him
My Thanks
SpinnyBoi I came here to say this, well said.
"We're fans of dark souls but we hate core parts of the game". It's like saying oh I love steak but I hate meat.
Nobody Lurker I woked myslef inter the szechuan pickle, Morecheese!
1. long loading screens are pretty much dependent on ur computer
i usually dont get loading screens longer than 5 seconds, but meh
2. ''easy spawn points'' bro, you cant be serious, have you ever taken a look at the forums, everyone is complening about there being to many bonfires
i personally dont rly give a fuk, its just makes me chuckle
3. the camera angles aint rly a problem unless you yourself get yourself into a bad position (like why would you walk close to a wall while fighting a large enemy for example
and your clearly the elitist or a SJW thats proven by your comment '' Seriously just shut the fuck up already mr. elite expert gamer. Its people like you that make the dark souls community worse than the fucking rick and morty community. '' and '' To be fair you have to have a very high IQ to enjoy Dark souls.... '' like if you're gonna mindlessly trashtalk someone in the youtube comments at least dont contradict what you are saying yourself, and btw c:
your comment doesnt rly have a real argument, and all your doing is enforce the the suspicion that you prob havnt played DS3 for more than 2 hours and prob didnt even get past farron keep c:
like say whatever you want, im just commenting on ur retarded statement.
have a good day c:
SarcasticPieceOfTrash not to start a argument, but I believe he was just making a sarcastic reference on rick and morty fanboys with that iq comment.
Then saying that there is no indicator for where players are on the bonfire is also wrong, theres a symbol after each bonfire. or not if its not active
I own a 450 euro potato and it loads stuff fast. I bet hes playing it on console.
"Permanently drain your HP for a temporary amount of time."
What
Contradictions!
+kodikun I think he said 'permanently' meaning that while the effect is on you can't heal back to the max hp you had before. A better description of the effect would be 'Lower your maximum HP for a temporary amount of time'...Do you agree?
+kodikun havent found this fuckers yet but hell now i know how fucked they are!!
+Warl89 no i think he wanted to say instantly. but he is a fucking hypetrain riding piece of shit and doesnt know what he is talking about thats why he said perma.
+Brunik when they drain your hp you have to heal it back up, so unless you heal, your health will be at the point of where they drained it when your max hp goes back up, might have been what he meant.
To all new players that stumble across this, you can go to setting on the home screen and switch to offline if you don't want to deal with being invaded
I personally like the jaile- You know what no. Fuck it. I LOVE the jailers. They're great enemies. They add a dimension of difficulty that forces people to change how they play and I fucking love that, that's how the game is meant to be- changing and perfecting how you play. These enemies make you do just that. I wish there were MORE enemies like them; not like the health drain mind you, but enemies that forced you to accommodate new mechanics.
+Whippy Wawa I agree a ton man.
+Whippy Wawa agreed. few enemies struck fear in me like the jailers in Tower of Latria. powerful projectiles and a OHK grab attack. these new jailers are a nice spin on the old ones. love em
Exactly!
+Terminal Meowmaritus "Mind flayers are octopus-headed mages who serve as the prison guards in the Tower of Latria". yep, the jailers
You changed my mind on the Jailers. You're right. However, there's absolutely no one who can convince me that the Long Neck Chain Guy is Archdragon Peak isn't the most broken and annoying fucking mob is the entire fucking franchise. He literally throws his chain ace through walls, tens of feet away for massive, massive damage. 10/10 worst enemy i've ever encountered. And that's taking the teleporting dogs in cathedral deep into consideration.
And for the Jailer thing: "Oh yeah, jail keepers are too hard" I mean it isn't like they ran a F-ing JAIL or anything. Wouldnt be much of a jail if the keepers sucked at their job.
plus you can just run past them there not at bad
They aren’t even that hard to kill.
Did you see the footage on them? He literally just tried to walk away from what is an unescapable hit unless you roll
Yeah they're not that hard at all. They can get a little annoying in that one room where there's like 10 of them but you can just run past them if they give you trouble
In Dark Souls, you mostly see a broken down kingdom, full of dangerous enemies, traps, and even buildings. You are never safe in the game, as there might be an enemy around the corner, or you might fall down off a broken down castle wall. You can die anytime in the game, and it's nice to have a safe zone where you can relax, talk to npcs, and get your gear upgraded, or infused before you continue your mission.
As soon as he said that invasion were an issue, I was automatically irritated. Invasions are exciting, even if you aren't good at PvP. You are either scared, excited, or cautious. Although it may be frustrating if you die, it's still a good idea. Dark Souls 2 was fun, although I feel that Dark Souls 2 was actually easier than Dark Souls 3. In Dark Souls 2 I was easily breezing through the game, and I beat it 6 times in under 4 weeks. In Dark Souls 3, it took me a good while (About a week) before I beat all of the bosses, and completed the whole game (Except for quests, getting all of the bone shards and estus shards, weapons, armors, etc). All I really do now is go hunting for the last remaining bone shard and the last 3 estus shards, and farm for Rosaria's Fingers and Aldrich Faithful (Since I like the concept of A.F). Anways, back to invasions, I love them, and I'm sure that many others do (Except for when you see a filthy thrusting sword spammer, or an onion, or a havel, or a pyromancy/miracle/sorcery spammer). They are exciting, and give you another reason to be extremely cautious in Dark Souls. Dark Souls is meant to be difficult, and if you are complaiing about how "easy" it is (Although it's really not, fight the Nameless King solo, even though the camera angles suck, all you need to do is dismount the Nameless King, and there, all fine.) just because there are a lot of bonfires, but then you bring up invasions, when you say Dark Souls players, you mean in general, and the community. Starting players can play offline until they feel comfortable, maybe with a new shield, weapon, or armor. MOST of the community in Dark Souls adore PvP, I mean, look at Otzdarva, Yung Maestro, Praise the Sun, or Oroboro. Dark Souls 3 is extremely boring once you beat the bosses (Unless you play NG+) and PvP fills in that empty gap. Crap, I realized that I spent a long time typing this.
Everyone hates the Jailers, thank you for at least bringing that up.
I've never encountered a cheater, since I play on console (PS4, Aegil the Hunter is my DS3 name) but yeah, I've heard stories about it, and it seems pretty sh***y.
And Farron Keep was a true challenge, and lived up to the Dark Souls series. Especially when Watchdogs of Farron show up (My favorite covenant, although invasions aren't as common at A.F)
too many safe zones = too easy
Holy crap there must be a couple thousand comments about the "permanently temporary" line 😄
I'll take Farron Keep swamp over Blighttown any day
I disagree, I kinda like Blighttown
Blight town is fitting and a cake walk if you know what your doing. Farron keep is the same way... but way easier to get lost
Farron keep has nothing on blightown
They were both easy...
imo farron keep was one of the easier areas in the game because blighttown was so much harder.
Nicholas Christian I don't think you're actually intended to play either section. It was much is easier for me to strip down naked (irl as well) and run past everything.
dank sidious dank souls was meant to be play naked ( ͡° ͜ʖ ͡°)
Blightown is nothing
"There's a long ass load time?"
-PC Players
heh heh, pretty much. Game loads so fast I cant even finish reading the descriptions they show on the loading screen. Dem SSDs, doe
after playing it on PC for a month or so i'd forgotten all about the load time issues that i experienced on console until watching this shitty list lol
NeonSuspenders even on my Xbox I never really had long load times 20 seconds at most and 10 at least
SO true xD
As a console player. I don't really think so. Yes, compared to PC, but compared to an average console game, it's pretty standard. Just read the text and it's done
“Permanately decrease ur hp for a temporary time”?
My mind is in a pretzel from that statement
What r u? Casul?
he complains like one !!!
Baldino is a pussy.
Cody Kotasek he’s not complying lol also It’s spelled ‘casual
express dissatisfaction or annoyance about a state of affairs or an event. complain ?
It being spelt as "Casul" is part of the meme bruv
"Completely permanently drain your maximum up for a temporary amount of time" Why the hell am I watching this shit. Also, most of the things you listed can be fixed by a good dose of git gud
LOL
Those are some of the weakest enemies in the game, you can lure them around the corner or just bum rush them. This guy sucks.
+Frederick Abel when you actually "git gud" at this game you'll realize that it's one of the worst in the series
Anuitcuptis I'd say it's the second worst, other than dark souls 2. Ds2 had pretty good pvp but the actually game was pretty poor.
+Frederick Abel I give the second worst position to dks 1, two is personally my favorite, because it's actually do something in that game, in any case I don't like miyazakis game design. He ruined armored ore for me and he ruined dark souls 3 for me.
More like 10 things Dark Souls 3 scrubs hate
farron keep takes like 5 minutes to run through if you know where the 3 fires are lmao
takes 5 mins indeed. to the left then the one at keep ruins. tele back and do the last one which is basically in front of you and you're done
Bitch please, this game is easily the easiest of the 3. enjoy your safe space billion bonefires.
Talking about pve obviously. Which even then pvp in dks3 is just gankfest 3v1. Designed for casuals to have ridiculous advantage.
jesse b I honestly like these things about Dark Souls, git gud scrubs
For anyone looking for potential "solutions" to these "problems"
10: Loading screen is a problem with your console
9: The multitude of bonfires in the beginning is a choice by the designers as a sort of learning curve. DS3 was the introduction to the Souls series for a lot of players not used to the series difficulty, so they had more bonfires in the beginning and less as the game progressed. It's smart designing.
8: Play offline. The only "invasions" then are npcs, so it's pve and basically just a higher level enemy in the base game
7: git gud and stop using the lock-on during boss fights, the boss won't stop doing those moves (and actually might do them more when you're locked on) so players need to master controlling the camera independently in the long run
6: play DS2 if you want that
5: "permanently" drain hp for a "temporary" amount of time...... also, just be patient with them. Aside from that one room towards the end of the jail, they're reasonably spread out to where you can quickly dispatch with one, then retreat to let your hp return before dealing with the next.
4: get a dagger with the weapon art that lets you hop and just run through, you can outrun almost everything in souls games. get to the bonfire first, then work your way back.
3: play offline. Also, I'm fairly sure it does have an indicator beside the bonfire name when you can choose to warp to it
2: I agree, but this isn't a DS3 exclusive problem, this is just people being shitty
1: Again....not really a DS3 problem, more so a online gaming issue at large and the corporate's handling of the situation
As a huge dark souls fan with dark souls 3 as my favorite game in the series...Yes, indeed there is an indicator...This video feels really rushed and most of these "problems" are pretty lame really...
Sounds to me thay the guy that made the video is a crybaby
I agree with the bonfires. And it is related to map design. Ds 1 map is smaller than ds3 but has a lot of shortcut connecting to main hub. Ds3 is huge and straightforward.
Not really, stop saying git gud in every corner, the multiple bonfires are just a bad game design, the dagger thing is a glitch,
2:22 lets be fair you were fucked with or without camera lock
True, standing in a corner in that fight during a salvo is a suicide move no matter your camera view
existing during the second stage salvo is a suicide move no matter what.
one solution to solve 80% of these problems...
git gud
bape gawd kakashi Damn. Didnt see that one coming😂
Andrew you copied a comment before you.. just don't even
I saw that comming
I would rather die
idk why people make such a fuss about these things. if these were in a more "vanilla" type rpg, i'd be pissed but they aren't. you are playing dark souls. get used to it scrub.
sounds to me like someone just needs to git gud
yup.
Only one things on the list are actually bad. The camera is ass
+IFreshxSnipe The camera is the true final boss of DkS3
+josh a I was about to write a long ass comment about my opinion on this video, then I saw this comment... and I think it suits everything i have to say
+josh a to be honest this dark souls 3 video is one of the few i have a neutral point of view on, he makes solid points in the latter half of the list but the first few things are whining.
“Permanently” “temporarily” reduces your max health.
Wut?
I don't want to be that guy who just says," HURR HURR, GIT GOOD SKRUBB!" But most of these things (minus all the PC specific issues) aren't really things that I found as SUPER annoying or game breaking. Granted, the swamp was a bit irritating with more than half the area you are limited to rolling, but the grues aren't as bad as Jake played them out to be. If you're having troubles with any of the grues; use a shield and/or watch their movements closely. As far as the head-raping grid goes; when he jumps in the air, run towards him and roll.
*Grue
He's just a filthy casul
Exactly, I agree with some of the things he says, but complaining about invasions, some enemies being "annoying", a map being easy to get lost in and people not following made up rules in pvp is just plain stupid.
Permanently temporary. well said.
+Missed Lethal yeah... you heard it too :P
yeah, way to over-dramatize a sentence
+Missed Lethal Glad you pointed it out so I don't have to.
+Missed Lethal Yeah that part was like hearing donald trump when he tries to do a speech.
+Missed Lethal Thank you! What the fuck
Bandai Namco completely permanently banning your character for a temporary amount of time is such a jailer move.
+dec2 Irithyll Dungeon confirmed Bandai Namco Headquarters.
😂😂😂👌🏻
+dec2 best fucking comment
+JBarracudaL You sir deserve a Snickers
OMG I freaking laughed hard at this!
Complains about too many bonfires, saying they want tougher...
Then complains about monsters that require slight technique or to focus on enemy tactics.
He hasnt gotten GUDDDD , DS3 IS the easiest for me to get around map wise, bosses are bit harder but doable cuz you can drink estus while walking
@@lilramennoodle8056 For me, DS3 is the hardest overall, having levels like Irithyll Dungeon and Farron Keep, and bosses like Nameless King and Pontiff Sulyvahn
@@Absorbant Oh god! Pontiff is something else.
Farron Keep ?
Try Blightown
Freaking camera lock on ?
Try free aim a while
Hate invasion ?
Try offline
Those Jailers ?
A good inducing fear enemy
Duelist take a sip ?
Well some people just don't have an honor
Faron keep?
Try consumed kings gardens
But what if you wanna play with friends but not deal with invaders?
@@atlas4789 make a password u casul n00b
@@lilramennoodle8056 i have one tho. But password or not if embered you get invaded
Hotel? Trivago
i found farron keep to be easy... compared to fucking blight town haha
+chaver28 Blight Town wasn't even hard for me , the nightmare however was the lag in that area.
Douglas Alex first time i went there it was a pain :P
Can we just never talk of that area again?
dark dorifto
Sourena Nasiri I think it's going to be mentioned a lot more once the remaster comes out :^)
I like how he complained about every aspect of the game.
Right?
The title should be "complaining about dark souls 3"
+Lil Beast *bitching
"We couldn't get gut and wanted money, then *this* happened"
+Lil Beast summoning someone the may be hacker can get you ban in PC not only picking items. high lv players use to leave one peace of gear for lower players they pvp . #7 bad camera #6 eliminated power-stand #4 an area the it "looks the same and can get to get loose" # 3 useless blue phantom (also purple phantom/mound-maker is broken i summon 8 of them kill 6 but only got one vertebra shackle and if you invade sometimes the monster in the lv will attack you. last thing i haven`t kill the boos area. i only get the one bad white phantom to help me, but now i can`t trade my vertebra shackle because the creature the takes you there is attacking me) .#1 they are attacking the victim and not helping the them. those are issuer not bitching or people the need to git gud .
I'll get you some verterbra j marine xD
I do agree on dropping items for lower levels, personally, I already know wtf gear I'm going to use- I knew it before I created my second character.
So sure, you want the god damn lothric knight sword? here it is. Drop a duh drop.
there should be a sub reddit to solve literally all these issues for you though j- you PS4, XBOX, Console...?
LOL yeah, a guy in that armor is the kind to win xD I was thinking of putting that on myself- sick of these level 50 flasking claymore wielders. xD
There's an easy solution for all but the last two. Git gud
For the last two, Bandai Mamco can git gud
Agreed
Asan Ali Nah, the community isnt elitist pricks at all, really. In actuality, its people who wasted away many hours to "git gud" enough to beat the game and were always told discouragingly to simply "git gud" by other players on their journey, so now that theyve finally gotten good, they carry on the tradition by passing it on to newer players, as a sort of "I suffered alone, now you suffer alone too" sort of ordeal.
Astral Cosmos Celestial the Third But thats EXACTLY what elitism is all about...
the solution to the last one is to not pick up items from invaders. gg.
Here is my list:
1. Poise.
2. Poise.
3. R1 spam.
4. The continuous combos of some enemies that dont give you windows to attack back so you have to roll around them like an idiot for ages before they finish that fucking annoying 1234123 hit fiesta (yes, im talkin to you pontiff knights)
5. Quality build is the most legit in this game.
7. The lack of i-frames on backsteps.
9. The lack of powerstance.
11. No golf swings!
14. The cheese!
27. Poise. We need it back to DkS2 style. Miyazaki plz
Other than that the game is fine.
>4. The continuous combos of some enemies that dont give you windows to attack back so you have to roll around them like an idiot for ages before they finish that fucking annoying
This one was the worst in my opinion. While there were enemies in previous games that had small windows and long-ish combos, you could still finish most fights quickly enough. DS3, some bosses, it just feels like an eternity where you're not fighting, just evading.
"They can completely, permanently drain your maximum HP for a temporary amount of time..." Who wrote that line?
Just change the fuckinng kick command and I’m happy . I keep using kicks on bosses all because the command is basically the same as hitting .
i for once have a problem with it because for some reason i find it hard to execute. I just always do a normal attack if i want to kick someone..
Same here. So many times I have kicked at an enemy when I am trying to attack. Gets me killed sometimes.
F. Bev. yeah but sometimes you want to hit in a slightly diffrent direction and for that u need to have movementinput(for example u are fighting a group woth unlocked camera ) .And than it can happen that DS will misslead those inputs and give you a kick instead. And if it gets you killed it would be even more frustrating.
I can agree with the Kick being changed.
When you wanna kill Pus Of Man before it transforms and you just kick it in the butt...
Farron keep might be a nightmare if you're dumb enough to use a bow in melee range. Lul.
the only main problem i had is getting lost im good at getting lost lol and then running into one of the guys that rips your head off but once i figured out the lay of the land it wasnt that bad
I love farron keep, the whole “put out the fire” sequence reminds me of Zelda in a way. I may be a bit biased, as that’s the area that leads up to my favourite boss, but I never understood why people thought it was such a bad area
Zodasg because it is the one poison area of the game I mean it isn't bad if you have high health but for glass canon mages or just my glass canon mage it is a nightmares still like the area though the boss isn't my favoroute that goes to soul o cinder
"permanentely drain your hp for a temporary amound of time" my IQ got lower just from hearing that phraze
Bruh
The video permanently drained my iq for a temporary amount of time
@@juancampos9468 Good one!
As a man who played DS3 first and is now playing through Dark Souls Remastered I wholeheartedly disagree with #10. While I’m enjoying the game I miss the days when I didn’t need to run across half the goddamn map just because I need to farm in one area and then go to Andre to get my shit improved. There is nothing I miss more than having everybody I meet gather in one place, at least temporarily. Being able to warp alleviated the issue slightly but not completely.
So yeah, I very much prefer the DS3 firelink system. I understand that wanting a bit of convenience can make me a casual but, honestly, I give zero shits. In my view a game can be challenging and have proper quality of life settings.
I think when he talks about "Dark Souls 3 players" he's actually talking about just himself.
The people associated with making this video played dark souls 3.
They are "Dark souls 3 players"
This video title is 100% accurate
Partially yes
Long ass load time? Dark souls has some of the shortest loading I've been through in a game tbh
Lol farron keep isn't that hard.
agreed did farron keep on my first DS3 playthrough... 0 deaths while heading through the swamp. it's called stocking up on moss and not being an idiot when facing enemies.
Venkat Madduri the swamp was easy but once i got to the abyss watchers boss fight at such a low level i knew i fucked up😂
The swamp is not hard but it's annoying and I made many mistakes there. Such as not spending your souls before exploring the place for items. I lost 20000 souls there just because I didn't kill the enemies that were following me. If you don't git gud there, you're up for some cancerous area.
Only those Frogs are the problem but that's just about it. Unlike those lantern guys, you can see it coming and how to avoid them.
It's not hard but for me it's just boring and annoying, It's the only area in the game that I hate getting to haha
FromSoft: "Don't pick up dropped items in PVP"
Also FromSoft: "Heres a function so that you can pick up dropped items in PVP"
ಠ_ಠ
Well, its more of a "Dont pick up dropped items from strangers in PvP/invasions/Summonings". The feature is still appreciated to trade with trusted friends.
The jailers made me rage quit plenty of times
+asdf asdf YUP
+asdf asdf The idea of an enemies ability draining your maximum health is totally fine with me. The problem I have is that it is unavoidable. Dark Souls may be trying its best to make it as hard for me as possible, but so far everything could be avoided if the player did it right. You taking damage simply meant you being punished for your mistakes. What is the mistake I'm doing with the jailers? : /
+Vulture153 ah the mistake is fighting them in the first place just do what i did and hide in fire link like a little bitch and let some other undead/lord of cinder or whatever rekindle the fire
+Vulture153 Not hitting hard and fast. With a decently leveled sword you should only need a run+strong then two or three more hits to take them out. when there's a group use ranged attacks to draw them out one by one. Fight smarter not harder.
Garrett Pomeroy So not being overleveled is my mistake? : / I don't know... If I am able to beat a boss unscathed shouldn't I be able to do the same to their minions?
Well I *have* heard of people finishing the game at lvls 120 and above. Guess I really AM supposed to just overpower the mobs.
"Completely permanently for a temporary amount of time"
Tbh if a blue doesn't do anything when summoned, s/he's probably basking in the glory of FINALLY GETTING SUMMONED
Meead Rahman or we got sick of waiting four hours and we went to get a snack lol
Meead Rahman until they get backstab
All enemies are difficult
Ancient Wyvern: Hold my beer
You mean siegbrau?
Deacons of the Deep. That's all i need to say.
"They can completely permanently drain your maximum Hp for a temporary amount of time" ... a bit contradicting :/ 3:28
Most of list is a by contradictory one minute pvp is ok then it's the games to easy then it's not
+MultiReaper42 meant is contradiction
"permanently drain your max hp for a temporary amount of time"
+kyleWatkinsE ikr?
+GhostDriveTV7 I'm sorry you had to go through that
I play dark souls and most of the stuff he says is kind of only what he thinks...
Praise the sun \[T]/
Huberaft Playz Well. It is his video lol
you just explained the concept of opinions, wow
This vid, “top 10 things to complain about in dark souls cause you’re bad” bro you hate firelink shrine and bonfires?! WHAT? Camera problems in a souls game, oh noo so saad, god this top 10 is nothin but casuals just bitching that a souls game is hard-
Also them complaining about how people use estus in pvp like estus is a main part of the game you can’t just be like don’t use it you asshole
Im not a casual but i hate Invasions. Like i hate it with my soul. Like i just defeated a Lord of Cinder who destroyed gods than i get invaded by a random person who already deafeated all bosses exept Soul of Cinder with the best weapon and Armor in the game.
There goes my Ember. There goes one half of the reward i got for killing the boss
@@Cerise__ play offline, simple.
Jailors are difficult to kill? Ok
Maybe it's just my build and/or playing style but I've never had problems with the jailers. They are super slow and seem to have no poise whatsoever so it's super easy to just run them down before they even spot you.
The only area where they're a bit of a pain in the ass is the room with like 15 jailers in a conga line
@@TheAphexTim Jailors are incredibly annoying because they drain your health on sight and that is just a bullshit mechanic.
But I got hit like twice by a jailor... They are slow as fuck.
That one room in irithyll dungeon with like 15 of them can be annoying when you are trying to get the coal and the npc in room when you try to run through them all.
Miklós Szabó a They aren’t difficult, but annoying
Calymore solves every problem with them
They can permamently drain my HP for a limited amount of time, huh?
Multiplayer is actually a very small part of the game and is not really important.For everyone who doesn't like it - just play offline and when you want to co-op play online.Simple.
Also I don't know if people really hate Farron Keep or other ''overpowered enemies, and places'' but if they do... well its Dark Souls... if you don't like that the game isn't easy then uninstall and play Farming Simulator 2013.
AzSam Pako Exactly.
the only time i play online is just to help people with bosses by leaving a simple summon sign. all i do is wait for x amount of time to b summoned
You miss the point. Some of us like coop but don't care about PvP. You saying we shouldn't coop, bc the community refuse to make a single covenant that would prevent invasion but allow coop(I thought that was the point of the sunbros), is basically saying fuck you to every friendly sunbros coop guy you ever encountered. There's NO challenge in being invaded, except maybe to see who mashes the buttons faster...Also idk for most ppl but has a pure mage DS3 version, trying to win a 1v1 with magics only (no spell-sword "get out of here glorified warrior") is nearly impossible not to say completly.
There is not easy then there is frustrating, I easily just shut the xbox off when I get cheesed by enemy placement and lose 40,000+ souls. The gameplay is amazing but the difficulty and enemy placement is just...... sometimes not that good and ruins the game for me when I'm playing well, just to get blind sided and lose so much progress, so many potential lvls. It's a real kick in the nuts that I don't want to put up with when I play.
The first thing was a problem for me in the beginning,
but after a while i realised they probably did it on purpose. Because it forces you to revisit firelink shrine. You realise that new npc's visit and also leave on their own. After each path you cleared you also probably get a weird item that comes in handy probably later on. So it forces you to go back to firelink and talk to new npc's.
There is a very good line..I like it.....that Dark Souls series is not for everyone...maybe you are one of them bro....there is actually one thing I hate...many other players will agree with it..that enemies can attack you through objects like walls,doors etc...but you can't..I just f***ing hate that thing..
Nayan Dhibar ive done it once in archdragon peak but it was only barely in the wall
Nameless King and Darkeater Midir was very very tough boss fights...because of the lock issue..I have to admit though...
yup -.- i know the feeling arrows flying through Walls ... dancers swords go through the pillar and hit -.-
Nayan Dhibar you can tho
You can attack trough walls too casul
Things dark souls players hate, people complaining about things that can easily be fixed by getting gud
This list is terrible lol
Standard Toast then what do you hate about the game ?
The lack of community that still plays Xbox is the only problem I have
@@aeric4304 Gankers who disconnect when they got beaten, sometimes are really satisfying when happens, but sometimes is fuckin' annoying, guess casuls (in the bad side of the word) want to grief but don't know how to lose.
For the swamp: use pyromancy or torches, get a bow, and definetely keep a weapon slot open for a dagger to travel faster through the swamp
I actually like the swamp.
The poison deals next-to-no damage, the variety of aggressive enemies are cool, and it has some of the best rewards in the game.
My only issue is that some parts of the swamp make you fat roll no matter what.
You get the Fallen Knight's set + Pharis Hat + Corvian Scythe to look like a Bloodborne Hunter.
This video should be titled '10 Things Dark Souls 3 NOOBS Hate/
Brennan Cunningham, bro, i’m a noob and even i’m not this god damn bitchy about the game
Yeah only F I L T H Y C A S U A L S hate getting banned for no reason.
I was a DS noob with DS3 being my first game in the franchise, but most of this video is trash, except the last point, but that was explained poorly as well.
Preach brother preach I only made one character for the game and I stuck with it I have had my fair share of anger moments when I played it 2 years ago and I got stuck at undead settlement then after 2 years I absolutely had the best comeback against the bosses in the game cause after beating the great wood I absolutely just cruised through the areas to all the lords of cinder in a matter of like 1 to 2 weeks now the last bosses I have left to beat is the nameless king and soul of cinder
I fail to see how I'm a noob when I've played this series for 13 years and I agree with this list. This game has countless issues for a souls game...
"too many bonfires makes the game too easy we want it to be difficult cuz its dark souls"
"these enemies are too hardddddddd i cant deal with it its unforgivableeee"
haha yeah when they give him less, "well you can't change it now and it makes the game hard!"
Was a mix of both games with the bonfires and shortcuts.
But I was a little disappointed when there was 3 bonfires in close proximity to each other.
"oh no, dark souls is too hard"
Afanasii Kamenkoi I know man it really is so hard I mean it's not as if the player adjusts the difficulty and it is challenging and if you think other wise well my good sir please f#@k a cactus
I'm new to the Soulsbourne Series and I'm only at the Dancer so far but not a single time have I ever thought "I wish there were less bonfires" or "I hate having to comeback to the Firelink shrine".
"Long ass load time"? 😂😂 have you ever played the witcher 3?
Or skyrim
+Ian “The Omega” Mayne skyrim on pc is beautiful. like 2 second load screens lol
GTA beats all mates
+Aca Nikolic lmao I remember the struggles. Some say your GTA V is still loading to this day
They recently patched that, average load time is like 10 seconds (even when fast traveling between two completely different world areas)
I'm new to souls series because of bloodborne
But INVASIONS is one of the best things in this series, it's fun
*SUMMONING ANOTHER PHANTOM*
So true
Until you invade the same guy 5 times just to die the same way XD
@@bsgjacob1154 Why are you dying the same way?
"Completely permanently drain your HP for a temporary amount of time" -- OK...
I was thinking the same thing lol
+Jørgen Oktober Storm Nestande Thyrum Was thinking the exact same thing. Fantastic utilization of grammar once again.
3:28 "the fact that they can completely permenatly drain you're Hp for a temporary amount of time"
-gameranx
I don't mind most of these. It just is fucking annoying that there is no ring that allows me to run in the fucking swamp!
This. You can however use the Dagger weapon art "Quickstep" to move much faster through the deeper parts, but that shouldn't be necessary. They should have a ring that makes it easier to move in the swamp later on in the game so that you have to go through the trouble only once.
I know, but using the quickstep as a socrerer isn't exactly my favourite thing to do. It would have been so easy to simply add a Rusted Iron Ring or some kind of boots that give you better footing in swamps. I'm not sure why they decided not to. Every NG+, that place is a pain in the arse :p
Amber57499 I agree as I said that having to use quickstep shouldn't be necessary.
Haha...they forgot to make a Rusted Iron Ring, LOL! Who cares? The fans wouldn't complain...
This is exactly my only real problem with dark souls 3. Anything else has been old hat shit you learn to deal with, but the ring should have godamn stayed.
tiny personal rant, I don't agree with this list. I won't go through the whole thing but I'll just make some points that I felt strongly about, first of all, of the FIVE souls/borne games the only one without a level up hub is dark souls 1, which means you can't compare it to that and complain, that'd be like complaining you can't level up in zelda because zelda 2 let you level up, they did it once.
the ghru aren't terrible in of themselves, the swamp is supposed to be big and confusing, you're not supposed to enjoy being there, but as someone who had to farm for all my covenant items because I couldn't get summoned, the only part about the swamp I truly hate are the 3 ghru on that bridge because they're TOO close together making them annoying to farm, despite being the fastest when things go right. alternately the silver knights in anor londo are much the same, they're stupidly annoying to fight at all, let alone having to farm them for days just because the invasion thing doesn't isn't working for you.
speaking of, I've worn the blue/darkmoon things for like 3 weeks total, I've been a blue invader ONCE, it doesn't surprise me that some people are afk when they get pulled in.
complaining about the pvp sucking/being unfair is just plain boring to argue. but really complaining about people not dueling correctly? really? people want to win, and they have a fear of dying, especially new players. I try to duel without healing when I can but I've been killed by the host of fight clubs before for healing after the other guy did so idk, i guess I was wrong?
I'm sure I sound like a stuck up prick, but I love these games and take them with a grain of salt, yeah there's little things like, there's a lot of bonfires in certain areas, but overall I find it funny and not something to hate.
+CptZSLight Amen brotha'
+CptZSLight Lol I made a similar rant, glad I'm not the only one who thinks like this.
This video seems super pointless, like they don't even like the series.
+CptZSLight "you're not supposed to enjoy being there"
why would I put money and effort into designing a huge area, with the intention of players not liking it
TheNuroshi
because everyone hates the swamp, in every single game the most hated area is the swamp. they love listening to the salt that comes from their evil, gross, swamps.
- Played only dark souls 3 = filthy hipster casual
- Played Demon Souls + DS 1 and 2 = Lord Gaymer
+A small loan of a million small loans what about Bloodborne?
+gameranx that is not souls how dare you you just triggerd the biggest 12 old souls fanboy on the planet. jk im not 12 dont kill me plz
gameranx im a filthy pc user FeelsBadMan
I played dark souls 3 and 2
with bloodborne
I started with bloodborne, came back and played ds1. now I'm playing ds3. what's that make me? lol
3:29 completly permenatly drain your hp for a temperary amount of time?
"10 Things Dark Souls 3 filthy casuls HATE"
FTFY
I always thought that FTFY meant "fuck this fuck you"