Stylized Bed with Autodesk Maya 2022 and Substance 3D Painter

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  • Опубликовано: 20 сен 2021
  • Autodesk Maya 2022 - Stylized Modeling, UV mapping, and Texturing in Zbrush 2021, Substance Painter , and Maya 2022.
    Intro to 3D Modeling : gum.co/Intro3d
    Learn how to Make an Outdoor Environment: gum.co/OutdoorCourse
    Learn how to make the Stylized Material here : gumroad.com/l/paintertut
    This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering.
    Need help putting together a good Resume for job applications? 3dex.gumroad.com/l/Resume3D
    Maya Tools : gumroad.com/a/764523635
    Zbrush Tools : gumroad.com/a/989574259
    ------------------------------------------------------------------------------------------------------------
    Computer I recommend: amzn.to/2PU1DTw
    Drawing Tablet I recommend : amzn.to/3ueFdLu
    Mic : amzn.to/3dAhJtw
    __
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    and Counting! Your name will appear in the video credits!
    -----------------------------------------
    Learn the Fundamentals of 3D Modeling : www.amazon.com/s/ref=dp_bylin...
    __
    Here's a list of useful shortcuts used in maya.
    W- move
    E- rotate
    R- scale
    G- repeat last command
    q - exit tool
    b- soft selection
    shift + . - grow selection
    alt + b - change background color
    f - fit to selection
    ctrl + a - open attribute editor/channel box
    ctrl + delete - deletes an edge loop
    1 - standard mode
    2- subdivision mode with cage
    3- subdivision mode
    4- wireframe
    5 - shaded mode
    6- texture mode
    __Music : Nota - Wave
    maxno MGK x Blink 182 - Skate
    Purrple Cat - Happy
    --------------------------------------------------------------------------------------------------------------------
    #Maya2022
    #SubstancePainter
    #Stylized
    Disclaimer : The amazon links and the tools are affiliate links which means, at no extra cost to you,I make a small portion of the sale. Nonetheless, I use and recommend these items.

Комментарии • 22

  • @3dextrude
    @3dextrude  2 года назад +1

    Let me know what you think or if there are any questions!
    Huge thank you to the latest Patreon/Premium members!!
    It's Alive! Studios, 鹏飞 张
    To join: 3dex.net/premiumpage/
    or through Patreon: www.patreon.com/3dEx

    • @elements2202
      @elements2202 Год назад

      I am watching at .25 speed and you are STILL going too fast. People are watching this for help, not to enjoy your skill. Please slow down.

  • @fredm.1761
    @fredm.1761 2 года назад +2

    Seeing thumbnail I was like : "Alright this time you won't learn me something about the good way to make a basic asset like that one..."
    A few minutes later you doing all the folds in substance painter with material...
    ... God damn it !
    Good work as usual 👍

  • @Neoseanner
    @Neoseanner 2 года назад +1

    I like this channel , always giving quick modelling "tutorial" that may inspire.

  • @assasssin5328
    @assasssin5328 2 года назад

    Great work, as always! Love your stylized furniture tutorials btw, they are amazing

    • @3dextrude
      @3dextrude  2 года назад +1

      Glad you like them!

  • @Sithwar777
    @Sithwar777 2 года назад

    Perfect!

  • @RicoNakagawa
    @RicoNakagawa 2 года назад

    Hi, I learned a lot form your video. Thank you for upload the video.
    But can you upload a step after Substance Painter finish and bring colored file back to Maya and render ?
    I tried a lot and learn form another youtuber but my color form substance is very difference when I back to Maya.

  • @276matto
    @276matto 2 года назад

    Thanks for long time video :) (I really love you

    • @3dextrude
      @3dextrude  2 года назад +1

      Depends on game, but should be fine for the most part.

  • @xMikomiChanx
    @xMikomiChanx 2 года назад

    Love this as per usual! Just wondering though, why did you separate the bed base to be sticking out like that? 🤔

    • @3dextrude
      @3dextrude  2 года назад +1

      the idea is that it's the base cover so it's more of a cloth rather than the actual bed frame

    • @xMikomiChanx
      @xMikomiChanx 2 года назад

      @@3dextrude Oooh, I see! I've never seen something like that before. Thanks for replying :)

  • @shia8938
    @shia8938 2 года назад

    I didn't know you can do some subd modeling in this kind of workflow.

    • @3dextrude
      @3dextrude  2 года назад +1

      Yeah, it's pretty useful for organic shapes

  • @divyang3Dart9289
    @divyang3Dart9289 2 года назад

    why you are not use sweep mesh?

  • @assasssin5328
    @assasssin5328 2 года назад

    Hi, I’ve got a question if you don’t mind. At 6:58 you started adding the white fabric on the upper part of the blanket with polygon fill and it seems to be a perfect straight line that doesn’t intersect with one another. However, once I’ve tried to do the same thing, the blue fabric has started to intersect with the white fabric and it gave me fuzzy line on this part of the blanket. Could you please tell me what I’m doing wrong?

    • @assasssin5328
      @assasssin5328 2 года назад

      Nevermind, just had to straighten my UVs, it did the job. Anyways, thanks for tutorial :)

  • @jflittlebase414
    @jflittlebase414 2 месяца назад

    so all item can use to just one uvw sheet ?

  • @javi.fbx.studio
    @javi.fbx.studio 2 года назад

    This model is for videogames or animation????

    • @3dextrude
      @3dextrude  2 года назад

      This one can work either way