Great game guys! Just a few things: - When the 212th trooper attacked Jango early in the game, they were at a higher elevation than Jango. Whilst Jango would get an extra dice from his Hunker, you can only ever claim cover from terrain if the defender is at the same or HIGHER elevation than the attacker - When a model is shoved, it must move the full range 1 distance, or until it bumps into another object, so when Ani initially attacked Assaj and shoved her, he wouldn’t have been able to stay out of engagement range with his follow up. - A unit can only ever use a reactive ability once per turn, so when the 501st attacked Assaj, only one of those attacks will be able to trigger the 212th Coordinated Fire reactive special rule. - Only one reactive ability can ever be triggered in the same window, so you can’t use both the 212th and the 501st Coordinated Fire special rules at the same time. Keep the games coming! The boards and models look fantastic :)
Thanks! I need to go back and check but Jango should be correct. We were shown the rule with reactive abilities so now know about covering fire and only one of them not both :) Thanks for watching! Much more to come. -Joe
@@graysquadrongaming8670 As another quick one - Models when pulled/pushed stop when contacting another character's base. Just came up with Jango's pull
Great stuff as always fellas. A few notes, and it's not just you folks, I've see several people make these same mistakes: * On the very first turn of the game, objectives can be controlled but no points are scored. * Always Shoot with Kalani first in case you get the ability for free. * Don't forget a unit loses all it's hunker tokens at the start of it's turn. (Though I think you corrected this off-camera) * When choosing options on the Combat Tree, a player must apply "all the effects of the current Option before choosing another" and "When applying the effects of an Option to the defending character, players must do so in the order they appear in the tree" (Core Rules, Pg. 31). and the one mistake I've seen most often * Applying damage from an Attack Expertise Chart immediately when actually it's added to the Damage Pool in the same way as Combat Tree damage. (Not going to quote the book here, it's to long, but it's on Pg. 32 if you want to look for yourselves) I'd love to see you run Ani, Padawan Ahsoka and 501st with Obi, Rex and the 212th. I've waffled on for long enough now so I'll just say thanks for such a fantastic game and I can't wait to see more Shatterpoint. 💜
Just a quick note about the B1's, their ability is that when put in reserve their controller MAY put on the BOTTOM of the deck, not must shuffle in as you said. Didn't make a difference, as you didn't do it but a point to note.
Good game guys. Helped me learn a few things I was missing. That Republic synergy is so good. I played against that Republic list in my first game, using Ahsoka and Asajj, with Bo-Katan and Gar, and the Mandos. The Mandos have good synergy too, but all that Pin and Strain on my units forced some really hard choices.
I can't wait to try this game out for myself. Long time Legion player/event organizer. Focusing on painting first, which is unusual for me. These models are fun to paint
OOOOF the constant passive hunker from Obi and those coordinate fires from clones was just oppressive! Reminded me of playing against Yoda in Legion with all his token sharing. XD Thanks for letting us watch the match!
@@graysquadrongaming8670 definitely much appreciated! I’m still building my stuff (slacker), but I am excited to watch more content from y’all as I prepare for my first games.
Fun story, I was playing against my mom and I attacked her Ahsoka with my Anakin and I was talking all this smack “I’m gunna out yo through the rinse cycle old lady” (referring to Anakin’s 2nd attack ability) and Ahsoka rolled defensive expertise to jump away from my 2nd attack while still retaining control of the objective. I was so mad but so proud of her
I gotta say, you guys at really selling me o n this game, the back and forth speed of it seems so nice, and some of those asaj/Anakin combats were especially cool. Great video as always!
Can't wait for this game to land in my part of the world! Already love all your Legion videos, by far my favourite channel for battlereps. Add regular Shatterpoint and this is probably the only battlerep channel I will watch going forward...
We definitely will keep them coming! Probably won’t be able to do weekly but for sure 1-2 monthly we can keep going if not more. Thanks for watching! -Joe
32:30 that 2nd B1 unit wouldn’t ge to dash cuz Dooku’s ability states only the character in that unit gets to dash, not the entire unit. 39:40 you forgot to give him his momentum for the struggle tracker ending on your side
I'm pretty sure even the rule book states u have to deploy your units first before u reveal the 1st struggle this is also another thing that separates this game from alot of others and I've seen alot of people lately make this mistake especially tabletop minature veterans just a heads up :) Love the content yall create!!!!!
As usual, well done. Happy to see Kenobi hit the tables. Paint jobs look great and your explanations make it easy to learn the game. Appreciate it! Welcome back Don.
Thanks for a nice video. Looks like a great game! Although, hunker only gives a defense bonus against ranged attacks. If in melee, the token is just lost. Uuuunless it is Obi-Wan that breaks that rule to pieces. Still learning the game.
Correct! Obi let’s you keep a hunker in meele and not lose it. It also adds a dice to def roll in melee and you can spend it after for healing and dashing :) thanks for watching! -Joe
Loving the content guys, keep up the good work! Quick note with hunker tokens; a unit removes all its hunker tokens when it activates, they don’t stay around!
WOW, that was a lot of momentum. One more game for Obi-wan to be my guy on I guess. Though I don't know if I'll be getting in on it... Legion is definitely my game, as I enjoy the large army aspect.
Legion and Shatter are very different and we are living both. Legion will still have weekly drops so look for much more to come for both :) thanks as always for watching! -Joe
Great game guys. The only thing that i noticed wrong was that Dooku shouldnt have moved both B1s on his first activation. He moves himself and one other character, not the whole unit. Cant wait to see more!
I love that you’re doing Shatterpoint. I’ve been loving the game and more content is never bad! We were def doing the cover wrong I didn’t realize with the change you got the cover from hunker AND cover if you’re behind something. Also, in round one, the shuffle in for the B1 is optional. You can just put them in reserve normally if you want
Great batrep and lots of cool accessories already. You guys convinced me about the high ground set because I thought it was a duplicate of the box set terrain
Defensive maneuvers doesn't cost an action. I noticed early in the video, Cody and the 501st both used defensive maneuvers but never took a second action.
@@graysquadrongaming8670 i cant wait to see where this goes essentially any legion sculpt could be upsized by amg to go into shatterpoint so many possibilities
Lots of fun. Really enjoyed it. Glad to see Don on the mend. And people who complain about stuff not being painted or whatever, need to chill. They are both full time employees and family men. Lay off them and enjoy the videos.
Some schenanigans for Don: the Take Cover action lets you push forward, and gets around Immobilized. Doesn't help with ladders, but if you only need to move a little bit it's a decent sneak play.
Also, putting a wound/injured on the 501 or 212 as soon as possible helps vs the clones a lot, as then their covering fire starts to cost Force. Also, the B1s go to the bottom of the deck when you reserve them, not shuffled back in.
I am looking forward to trying this game for myself soon. Until then, y'all's batreps are great! I really appreciate the rules updates at the top of the show and the terrain tips.
Just a small nit pick, the B1s don't get shuffled back in when you put them in reserve, they are placed at the bottom of the deck. This is surprisingly useful way to help control activation order
So sad I bought a token holder while having extra dice and they don't fit just to hear there's a version coming that fits more dice because its bigger for the acryllic. Oh well I can probably trade it off to a local buddy and buy the new one. Definitely gonna keep an eye out for when that goes live. Fyi no you can't use both coordinated fire because you can't use more than one reactive ability to the same triggering event. Loved the battle report love the commentary love the channel
For set up it looked wrong. You place the figures before turning over the mission card. Also when you shuffle the B1's back into the deck, you can put them on the bottom instead. When Dooku moved the B1's, only the chosen B1 would move, not both of them. Where it says 'This unit' means Dooku and the chosen character means the B1. After gaining a momentum cube for wounding Anakin you didn't add another when the score cube didn't reach '0'
@@graysquadrongaming8670 Finally finished watching the battle. Great vid, look forward to the next ones. Some more things I noticed which may have changed the outcome but will help for the next one. @57 when you activated the magnaguard, when you move down an elevation you can use your max movement (advance) you chose to use the short (dash) tool for a climb 'down', climb is for going up. So it looked like he may have made range 2 of the objective and then attacked Cody from the other side. @1h13 attack with Jango, you attacked with melee, as you are at a different elevation even being within R2 you are not engaged so would be a ranged attack with 2 crits for 3 damage and a strain instead. All battle - When you attack with the B1's and Kalani you forget to use Kalani's Target: Concentrate All Firepower to gain an extra die on all attacks. Kalani's attack on Anakin at the end should have been 8 dice, 6 + focus + Target: Concentrate All Firepower( if spend force) Also forgot to use Asajj's force push to gain control of the objective after wounding Obi and gaining 2 force back.
It looks like you can't use both coordinated fires on the same attack unfortunately. Believe the rules state that each action can only trigger 1 ability per player.
Great game guys! Just a few things:
- When the 212th trooper attacked Jango early in the game, they were at a higher elevation than Jango. Whilst Jango would get an extra dice from his Hunker, you can only ever claim cover from terrain if the defender is at the same or HIGHER elevation than the attacker
- When a model is shoved, it must move the full range 1 distance, or until it bumps into another object, so when Ani initially attacked Assaj and shoved her, he wouldn’t have been able to stay out of engagement range with his follow up.
- A unit can only ever use a reactive ability once per turn, so when the 501st attacked Assaj, only one of those attacks will be able to trigger the 212th Coordinated Fire reactive special rule.
- Only one reactive ability can ever be triggered in the same window, so you can’t use both the 212th and the 501st Coordinated Fire special rules at the same time.
Keep the games coming! The boards and models look fantastic :)
Thanks! I need to go back and check but Jango should be correct. We were shown the rule with reactive abilities so now know about covering fire and only one of them not both :) Thanks for watching! Much more to come.
-Joe
@@graysquadrongaming8670 As another quick one - Models when pulled/pushed stop when contacting another character's base. Just came up with Jango's pull
shatterpoint is sooo fun and narrative heavy minis game, and watching videos from you keeps the hype up.
More to come for sure! -Don
The ladder and railing idea is really good. Thanks for the tip.
No problem. Thanks for watching!
-Joe
Obi and the 212th look fun to play with but a nightmare against. great game!
That is very true -Don
love y'alls battle reports....love the comic style basing
Thank you for watching!
-Joe
Great stuff as always fellas.
A few notes, and it's not just you folks, I've see several people make these same mistakes:
* On the very first turn of the game, objectives can be controlled but no points are scored.
* Always Shoot with Kalani first in case you get the ability for free.
* Don't forget a unit loses all it's hunker tokens at the start of it's turn. (Though I think you corrected this off-camera)
* When choosing options on the Combat Tree, a player must apply "all the effects of the current Option before choosing another" and "When applying the effects of an Option to the defending
character, players must do so in the order they appear in the tree" (Core Rules, Pg. 31).
and the one mistake I've seen most often
* Applying damage from an Attack Expertise Chart immediately when actually it's added to the Damage Pool in the same way as Combat Tree damage. (Not going to quote the book here, it's to long, but it's on Pg. 32 if you want to look for yourselves)
I'd love to see you run Ani, Padawan Ahsoka and 501st with Obi, Rex and the 212th.
I've waffled on for long enough now so I'll just say thanks for such a fantastic game and I can't wait to see more Shatterpoint. 💜
Thank you very much! We did fix the bunker token right away. Much more to come !
-Joe
Just a quick note about the B1's, their ability is that when put in reserve their controller MAY put on the BOTTOM of the deck, not must shuffle in as you said. Didn't make a difference, as you didn't do it but a point to note.
Oh I did miss that, thanks! -Don
Loved the game, good effort Don! Almost had him!!! - Daan D.
It was a close one! Thanks for watching!
-Joe
39:36 it looks like Don should have gotten a momentum token for the tracker moving but not moving to his side
I will double check but I am pretty sure we have him all the moment :) thanks for watching!
-Joe
My first ever RUclips comment… Been watching you guys forever, lurking in the background. So glad you guys picked up Shatterpoint
Thanks for commenting and watching!
-Joe
Mid-week upload of a hot new game? Thank you very much good sirs! Really getting use of those struggle cubes 😬
Thanks for watching!
-Joe
Good game guys. Helped me learn a few things I was missing.
That Republic synergy is so good. I played against that Republic list in my first game, using Ahsoka and Asajj, with Bo-Katan and Gar, and the Mandos. The Mandos have good synergy too, but all that Pin and Strain on my units forced some really hard choices.
Yeah, we did so it wrong, you can all add one coordinate fire at a time. But it’s still very strong. Thanks for watching!
-Joe
I can't wait to try this game out for myself. Long time Legion player/event organizer. Focusing on painting first, which is unusual for me. These models are fun to paint
Yeah the sculpts are great for this one -Don
Thanks for the little rules clarification.
Love this series hope Shatterpoint keeps showing up on the channel.
It will for sure keep showing up. Thanks for watching and the support!
-Joe
OOOOF the constant passive hunker from Obi and those coordinate fires from clones was just oppressive! Reminded me of playing against Yoda in Legion with all his token sharing. XD Thanks for letting us watch the match!
Thank you for watching! Obi is the def king right now in Shatterpoint!
-Joe
Don’t worry about the painting comments. Do this channel for you guys! Love the video
Thanks we just want to be the best we can -Don
I am in love with this game, and now this channel too. Keep up the awesome videos boys. 👍
Welcome to the channel and thanks! Much more to come!
-Joe
Really close game and very entertaining. All the Republic combos are pretty powerful. Keep these great battle reports coming!
More to come for sure! Thanks for watching!
-Joe
❤ Great video love this new game and want to see more gameplay like this and tips!❤
Much more to come! Thanks for watching!
-Joe
Really well done guys, I like how you took the time to show things step by step, as we are all still learning.
Yeah we try to make it user friendly haha -Dob
@@graysquadrongaming8670 definitely much appreciated! I’m still building my stuff (slacker), but I am excited to watch more content from y’all as I prepare for my first games.
Fun story, I was playing against my mom and I attacked her Ahsoka with my Anakin and I was talking all this smack “I’m gunna out yo through the rinse cycle old lady” (referring to Anakin’s 2nd attack ability) and Ahsoka rolled defensive expertise to jump away from my 2nd attack while still retaining control of the objective. I was so mad but so proud of her
lol, that’s awesome your mom plays this game. Thanks for watching!
-Joe
I gotta say, you guys at really selling me o n this game, the back and forth speed of it seems so nice, and some of those asaj/Anakin combats were especially cool. Great video as always!
It’s a very fast a fluid game. Thanks for watching!
-Joe
Thank you for continuing the series on Shatterpoint.
Much more to come! Thanks for watching!
-Joe
Can't wait for this game to land in my part of the world! Already love all your Legion videos, by far my favourite channel for battlereps. Add regular Shatterpoint and this is probably the only battlerep channel I will watch going forward...
We definitely will keep them coming! Probably won’t be able to do weekly but for sure 1-2 monthly we can keep going if not more. Thanks for watching!
-Joe
I'm really enjoying how different this is from Legion. It does look like a lot of fun. The tactics are very different.
It is very fun -Don
I think I’m finally taking the plunge into Shatterpoint. Happy to have your videos to learn from.
You should it's great! -Don
Really enjoying all the movement and how dynamic shatterpoint is
Yeah it is very fast paced! -Don
Love this game. Really excited to try out Obi-Wan and Anakins plus Clones as well. Their synergy is awesome .
The synergy is great. Thanks for watching!
-Joe
32:30 that 2nd B1 unit wouldn’t ge to dash cuz Dooku’s ability states only the character in that unit gets to dash, not the entire unit.
39:40 you forgot to give him his momentum for the struggle tracker ending on your side
Thanks! We will make sure to remember that next game. Still learning, each game is getting better :) thanks for watching!
-Joe
I'm pretty sure even the rule book states u have to deploy your units first before u reveal the 1st struggle this is also another thing that separates this game from alot of others and I've seen alot of people lately make this mistake especially tabletop minature veterans just a heads up :) Love the content yall create!!!!!
Thanks! I will check that now. Thanks again for watching!
-Joe
Watching this after my first game made us realize we messed up scoring significantly haha. Can’t wait to try It again. Keep up the good work
It always takes a few games to start to get the rules down. Thanks for watching!
-Joe
I still cant believe with all that momentum it still got swiped. Great game!
Yeah that's just how my luck works
As usual, well done.
Happy to see Kenobi hit the tables. Paint jobs look great and your explanations make it easy to learn the game. Appreciate it!
Welcome
back Don.
Thanks for watching and much more to come!
-Joe
iM SO PUMPED TO GET THIS GAME AT SOME POINT , kEEP UP THE BATTLEREPORTS. SICK PAINT JOBS AS WELL!!!
Thanks for watching-Don
Working my way through painting the models, no worries not having everything painted yet
Thanks for watching! Thanks for the painting comment, we figured game play is what people wanted to see.
-Joe
Those tokens look great!
They really do. Thanks for watching!
-Joe
Enjoying the Shatterpoint content. Glad to see the combined force of Obi-Wan & Anakin were just as awesome on your table as they were on ours.
They are fun for sure. Great synergy. Thanks for watching!
-Joe
Keep up the great gaming great content
Thanks for watching!
-Joe
Great Battle rep as always! I really loved the paint jobs on all the minis. GREAT job.
Thanks for watching-Don
Great game, obi and the clones are awesome!
Yeah obi makes them very tanky-Dpn
Such a cool game! Cant wait to give it a shot!
It’s a lot of fun. Thanks for watching!
-Joe
Those minis look stellar! Thank you for sharing!
Joe did a great job, our channels painter did dooku and obi as well -Don
Loving the game and loving the battle reports!
Thank you for watching!
-Joe
Thanks for a nice video. Looks like a great game! Although, hunker only gives a defense bonus against ranged attacks. If in melee, the token is just lost. Uuuunless it is Obi-Wan that breaks that rule to pieces. Still learning the game.
Correct! Obi let’s you keep a hunker in meele and not lose it. It also adds a dice to def roll in melee and you can spend it after for healing and dashing :) thanks for watching!
-Joe
Loving the content guys, keep up the good work!
Quick note with hunker tokens; a unit removes all its hunker tokens when it activates, they don’t stay around!
We gotnthat right after Joe said that -Don
Awesome battle report! Shatterpoint looks great and thank you for going through rules for everyone!
Thank you for watching!
-Joe
Really enjoying your videos, can't wait to get a game of Shatterpoint in myself
It's a fun one! -Don
WOW, that was a lot of momentum. One more game for Obi-wan to be my guy on I guess. Though I don't know if I'll be getting in on it... Legion is definitely my game, as I enjoy the large army aspect.
Legion and Shatter are very different and we are living both. Legion will still have weekly drops so look for much more to come for both :) thanks as always for watching!
-Joe
Love the Shatterpoint content!
Thanks for watching-Don
Thanks for the content guys, probably one of the better informative ones out there
We try! -Don
Great game guys. The only thing that i noticed wrong was that Dooku shouldnt have moved both B1s on his first activation. He moves himself and one other character, not the whole unit. Cant wait to see more!
You are correct! Thanks for watching!
-Joe
Great close game. Models look great!
Joe and our channels painter did a great job -Don
Love that I’ve found you guys, love these videos
Welcome! Lots more to come. Thanks for watching!
-Joe
Wow. Magnas can protect ventress in this game. Wish they could in legion lol
Lol, so true. Thanks for watching!
-Joe
I love that you’re doing Shatterpoint. I’ve been loving the game and more content is never bad! We were def doing the cover wrong I didn’t realize with the change you got the cover from hunker AND cover if you’re behind something. Also, in round one, the shuffle in for the B1 is optional. You can just put them in reserve normally if you want
Thanks for watching and much more to some!
-Joe
I played my first game of Shatterpoint yesterday and I’m hooked. Great game guys
It's a lot of fun -D0n
i love the videos so much you made me play the games please keep it up
Thanks for watching!
-Joe
Shatterpoint seems like a really fun and dynamic game, and I definitely want to join in the fun when Empire stuff comes out
It’s a lot of fun. Thanks for watching!
-Joe
The combo I want to try the most out of the initial release is Obi-Wan, Anakin, and their Clones and this made me want to try it even more
Thanks for watching!
-Joe
Welcome back Don!
Thanks for all the shatterpoint coverage. Cant wait to see all the future content for this game, I can see it going far.
Lots of new United have already been show and it’s exciting! Thanks for watching!
-Joe
great tip on the ladders
great job
Thank you for watching!
-Joe
I normal play Large rank and flank fantasy games, but the unique mechanics in this have me hooked.
It’s a lot of fun and dynamic. Thanks for watching!
-Joe
Love your guys’ videos and love these surprise drops!
Thank you very much!
-Joe
Great batrep and lots of cool accessories already. You guys convinced me about the high ground set because I thought it was a duplicate of the box set terrain
Yeah there are a few peices that are the same, but enough different to give lots of new options -Don
Current project is almost finished and the core box is next. I'm so stoked to play more of this game!
Can’t wait to throw down with you! Thanks for watching!
-Joe
AMG and line of sight. Name a more iconic duo. Great game as usual.
Lol, thanks for watching!
-Joe
Best BR i saw so far. Thx to explaining the rules as you play. Great job
Thanks we try to be informative and entertaining-Don
GG guys. I appreciate you guys thoroughly breaking down the rules.
Thanks for watching! More to come.
-Joe
Great play through! I am trying to decide which squad pack to get after the core so this was great. I am leaning towards Obi Wan.
Obi is s teir for sure -Don
Defensive maneuvers doesn't cost an action. I noticed early in the video, Cody and the 501st both used defensive maneuvers but never took a second action.
They did, they didn’t use it as an action. I moved and such with it as well. Thanks for watching!
-Joe
That is a lot of terrain to paint!
It really is lol. Thanks for watching!
-Joe
At 1:09:01 Asaji wounds OBi and you guys missed adding the Momentum. your friend actually won struggle 2 at the end of that turn.
I don’t think we missed it but will go back and watch it. Your time stamps is before the match starts through. Thanks for watching!
-Joe
@@graysquadrongaming8670 1:09:01
So many great combos i really love the ventress and dooku combo. Very thematic. Shatterpoint seems to really lean into it
Yeah, they go well and the combos are just going to get better -Don
@@graysquadrongaming8670 i cant wait to see where this goes essentially any legion sculpt could be upsized by amg to go into shatterpoint so many possibilities
What a great video! I'm starting to get into shatterpoint and the rules you explained in the beginning really clarified the game compared to legion.
Thank you! We will continue to put some rules at the start of the videos. Thanks for watching!
-Joe
Great viewing gents. Greatly appreciate your time.
Thanks for watching-Don
You guys have me so excited to start playing
It’s a fun one for sure! Thanks for watching!
-Joe
Game starts at 10:48
We do go over some rules and terrain tips before that, but yes the action starts then. Thanks for watching!
-Joe
@@graysquadrongaming8670 love your videos please never stop :)
looks like a great time, cant wait to try my first game!
It’s a lot of fun. Thanks for watching!
-Joe
Lots of fun. Really enjoyed it. Glad to see Don on the mend. And people who complain about stuff not being painted or whatever, need to chill. They are both full time employees and family men. Lay off them and enjoy the videos.
Thanks for watching-Don
Some schenanigans for Don: the Take Cover action lets you push forward, and gets around Immobilized.
Doesn't help with ladders, but if you only need to move a little bit it's a decent sneak play.
Also, putting a wound/injured on the 501 or 212 as soon as possible helps vs the clones a lot, as then their covering fire starts to cost Force.
Also, the B1s go to the bottom of the deck when you reserve them, not shuffled back in.
Yeah lots of things to learn in this game still, thanks for the advice! -Don
Thanks for the clarification of LoS
Thanks for watching!
-Joe
I am looking forward to trying this game for myself soon. Until then, y'all's batreps are great! I really appreciate the rules updates at the top of the show and the terrain tips.
Thanks! With it being a new game we will start with some rules highlights and tips before each battle. Thanks for watching!
-Joe
Just a small nit pick, the B1s don't get shuffled back in when you put them in reserve, they are placed at the bottom of the deck. This is surprisingly useful way to help control activation order
Yeah I realized later in the match -Don
Wow the pressure from the clones is almost unfair. So excited for that combo
Thanks for watching-Don
Should be getting my core game tomorrow. Can't wait to get in on the action. This will be my first time assembling minatures.
Use plastic glue, take your time and enjoy it. Thanks for watching!
-Joe
So sad I bought a token holder while having extra dice and they don't fit just to hear there's a version coming that fits more dice because its bigger for the acryllic. Oh well I can probably trade it off to a local buddy and buy the new one. Definitely gonna keep an eye out for when that goes live.
Fyi no you can't use both coordinated fire because you can't use more than one reactive ability to the same triggering event.
Loved the battle report love the commentary love the channel
Thank you. Yeah we found the rule on reactive ability. Thanks for watching!
-Joe
Keep up the Shatterpoint battle reports
We will do! Thanks for watching!
-Joe
I bought the token holder! Thank you for the discount!
Thank you for watching and your support!
-Joe
The only wargame i have played prior to this has been AoS. I played one game with my son the other day and I now I am hooked!!
It's a really good game! Check out legion as well! -Don
I like the rule clarification’s for common questions.
We are trying -Don
Thanks for another batrep!
Thank you for watching!
-Joe
31:46 You can only add one coordinated fire.
That’s what we were not sure on since they have different titles. Where do you find that in the rules. Thanks for watching!
-Joe
@@graysquadrongaming8670 Page 10 in the grey box. See reactive or page 11 first column and the fourth paragraph.
That makes sense thanks!
What a great game!
Thanks for watching!
-Joe
Great game to watch, and thx for recommending the token holder just picked one up!
Great! J2 is awesome! -Don
Just gor a core set, looking forward to assemble, play & paint!
It's a lot of fun -Don
For set up it looked wrong. You place the figures before turning over the mission card. Also when you shuffle the B1's back into the deck, you can put them on the bottom instead. When Dooku moved the B1's, only the chosen B1 would move, not both of them. Where it says 'This unit' means Dooku and the chosen character means the B1. After gaining a momentum cube for wounding Anakin you didn't add another when the score cube didn't reach '0'
Correct. Copy on both. Thanks for watching!
-Joe
@@graysquadrongaming8670 Finally finished watching the battle. Great vid, look forward to the next ones. Some more things I noticed which may have changed the outcome but will help for the next one. @57 when you activated the magnaguard, when you move down an elevation you can use your max movement (advance) you chose to use the short (dash) tool for a climb 'down', climb is for going up. So it looked like he may have made range 2 of the objective and then attacked Cody from the other side. @1h13 attack with Jango, you attacked with melee, as you are at a different elevation even being within R2 you are not engaged so would be a ranged attack with 2 crits for 3 damage and a strain instead. All battle - When you attack with the B1's and Kalani you forget to use Kalani's Target: Concentrate All Firepower to gain an extra die on all attacks. Kalani's attack on Anakin at the end should have been 8 dice, 6 + focus + Target: Concentrate All Firepower( if spend force) Also forgot to use Asajj's force push to gain control of the objective after wounding Obi and gaining 2 force back.
Just a couple mistakes you saw lol. Thanks, we will keep this in mind going to the next episode! Thanks for watching!
-Joe
@@graysquadrongaming8670 No worries, must be my ocd kicking in. :) . Great reports, keep them coming.
You cannot do both coordinated fire in one turn. Only one use of each exact named ability per turn, even if there are multiple sources.
Yeah. Someone else pointed us to the rule in the book so that clarified it. Thanks for watching!
-Joe
I was excited to see Kenobis abilities on paper, they seem to be a little less exciting on the board but not by much.
Nope they are very much exciting...or frustrating depending on if your playing against it -Don
I didn't catch it, but were there any clone support units with hunker tokens near Cody shooting? Rerolling misses while shooting from Cody seems good
Sadly no cause I had Cody go to the flank, next time I want to keep him in the middle of them more. Thanks for watching!
-Joe
It looks like you can't use both coordinated fires on the same attack unfortunately. Believe the rules state that each action can only trigger 1 ability per player.
You are correct. We got that after the match unfortunately. Thanks for watching!
-Joe
@@graysquadrongaming8670it did seem a bit strong