Tileable Fast Minecart Unloader 1.19

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  • Опубликовано: 24 дек 2024

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  • @xisumavoid
    @xisumavoid 2 года назад +1135

    Oh wow, this is a must have for 1.19 farms! Great engineering Ilmango! :-)

    • @highlordinquisitor4882
      @highlordinquisitor4882 2 года назад +9

      Less lag for hermits?

    • @dramwertz4833
      @dramwertz4833 2 года назад +16

      Just be sure to credit Firigion and Inspector Talon (iirc) for the mechanic :)

    • @rashmidwivedi168
      @rashmidwivedi168 2 года назад

      True he is real champ

    • @MethodZzS
      @MethodZzS 2 года назад +26

      @@dramwertz4833 actually i was first to figure this out, yes frigion showed the cauldron setups first but he is by no means the inventor of this concept

    • @rashmidwivedi168
      @rashmidwivedi168 2 года назад +1

      @@MethodZzS prove it hehe

  • @haldalas
    @haldalas 2 года назад +491

    This is so good, especially the option to remove the mine carts when they’re not needed. I feel like that fixes a lot of potential issues with minecart collection systems

    • @Fred-oz3tw
      @Fred-oz3tw 2 года назад +12

      wow. on one level with etho hopper clock or impulse sv sorter.

    • @rjamsbury1
      @rjamsbury1 2 года назад +9

      Totally - replacing existing unloaders is another thing on my to do list now!

    • @le0t0rr3z
      @le0t0rr3z 2 года назад +2

      Absolutely. You can hook the system to a pressure plate so they are stored soon after you leave jt. Never have issues for unloading minecarts midchunk borders

    • @Heightren
      @Heightren 2 года назад +2

      This would definitely fix all those hopper minecarts glitching when the chunk isn't loaded

    • @AlechiaTheWitch
      @AlechiaTheWitch 2 года назад

      Mhm mumbo

  • @le0t0rr3z
    @le0t0rr3z 2 года назад +207

    Ilmango using a new design to show off how laggy bamboo farms are so people stops asking about them for the furnace arrays xD

    • @nhelm823
      @nhelm823 2 года назад +17

      I love how he made the point of putting the roof on just to save everyone the pain lol

  • @TheiBunny
    @TheiBunny 2 года назад +276

    Revolutionary.
    Also, love the way it looks with the crystals - almost as if they're what's breaking the minecart!

    • @Living_Murphys_Law
      @Living_Murphys_Law 2 года назад +33

      At first I thought they were, and was like "When did they add that?"

    • @TianarTruegard
      @TianarTruegard 2 года назад +6

      wait, that's not what's breaking them?

    • @familyislife8077
      @familyislife8077 2 года назад +15

      @@TianarTruegard you see that rail under the crystal under the Iron trapdoor?

    • @quintencabo
      @quintencabo 2 года назад

      They should add it

    • @atsukana1704
      @atsukana1704 2 года назад +21

      If you replace them with dragon heads and power them it looks like the dragon heads are esting them

  • @inspectortalon
    @inspectortalon 2 года назад +81

    Thanks for the shout out!! I showed the head alignment in my video, as well as a bolt compatible and stacked compatible version. Not a big deal though, this looks great!!!

    • @sanderbos4243
      @sanderbos4243 2 года назад +2

      The legend himself

    • @inspectortalon
      @inspectortalon 2 года назад +2

      in the flesh 🤣

    • @Luna34186
      @Luna34186 2 года назад +5

      I don't understand what ilmango meant that yours wasn't tileable? It looks like it should be just as easy to tile as this new design?

    • @inspectortalon
      @inspectortalon 2 года назад +6

      @@Luna34186 yeah it is tileable, im not entirely sure what he meant either

    • @kyuda4772
      @kyuda4772 2 года назад

      @@inspectortalon I assume he meant tileable including the ability to return and redispense the minecart?

  • @nexusgamer1746
    @nexusgamer1746 2 года назад +264

    this is going to be used in almost every 1.19 farm now and I'm down for it

  • @ralf7823
    @ralf7823 2 года назад +64

    🤯
    Man this is next level. I made my own "fast" single row tile-able unloader for a huge bamboo farm. But it was bulky and ugly. And compared to this, slow.
    Thanks for another great concept Ilmango. Can't wait to see this on hermitcraft (and in my own worlds) lol.

  • @Blazagg
    @Blazagg 2 года назад +50

    I love the way the items shoot out of the back, so satisfying!

  • @BrownR87
    @BrownR87 2 года назад +18

    I see this being a staple in 1.19+ farms for items collection. Really elegant and useful.

  • @Komodo040
    @Komodo040 2 года назад +7

    For the first time in quite a while, mango made a design that even basic players like myself may end up using, I can see this being used by everyone in the just a few months time. Truly revolutionary.

  • @solemnwaltz
    @solemnwaltz 2 года назад +7

    "It would be nice if you could eat the cake from multiple sides."
    This is being said by one of the most knowledgeable and respected celebrities of this game about a high performance technical mechanic in game play.
    These kinds of things are why Minecraft is great

  • @AnthanKrufix
    @AnthanKrufix 2 года назад +48

    Seeing the minecarts just toss out 5 stacks of items at once is incredibly satisfying.

  • @Yrouel86
    @Yrouel86 2 года назад +21

    This is so neat. With a little bit of planning you can arrange pretty much all the farms that use hopper minecarts around a main water loop to dump all the items into and be sorted. The storage system at the center.
    You could do this before as well, but dumping the items this way streamlines it a lot

  • @joelconolly5574
    @joelconolly5574 2 года назад +12

    Wow such a simple yet powerful design. This is definitely a good bulk unloader. Do remember that item circles will still occur if unloaded chunks happen in your area should your storage be places awat. Still pretty good for those large mega farms.

    • @DialecticRed
      @DialecticRed 2 года назад +3

      What exactly do you mean by "item circles" ? Just overflowing items, or something more specific?

  • @vyhn6111
    @vyhn6111 Год назад +17

    IMPORTANT: Make sure the hopper minecart has enough speed when entering the unloader. If the minecart moves too slowly, the detector rail and observer fire too soon before the hopper minecart gets loaded back into the dispenser which results in the minecart getting stuck in the dispenser. You can ensure this by adding two powered rails before the detector rail.

    • @erikhodge2389
      @erikhodge2389 5 месяцев назад +2

      Not all hero’s wear capes

    • @blakedavies1992
      @blakedavies1992 Месяц назад +1

      Someone pin this or add it to the description... literally stumped and came back here after reddit turned up nothing... I think might be why mine randomly stops (hopper minecart gets stuck in the system (not dispensed)). Thankyou!!!!

  • @halsti99
    @halsti99 2 года назад +3

    thats awesome. ive beein using an unloading dispenser system for sugar cane powered furnace arrays for years, this is so much nicer for that.

  • @BenjaminFox99
    @BenjaminFox99 2 года назад +2

    Wow this is amazing, this is not only faster but more lag friendly as well, definitely something I’ll be using

  • @rjamsbury1
    @rjamsbury1 2 года назад +1

    Fantastic work methodzz and Inspector Talon - this will be used everywhere from now on!

  • @wavetaps
    @wavetaps Год назад +16

    if this isn't working for you on Java 1.19.4 make sure:
    - you have a *dispenser* on top of the dropper
    - you're using the amethyst *cluster*
    - your cauldron is full of lava
    - the rail next to your cauldron is the same direction as your other rails

    • @RyanPorterhawk
      @RyanPorterhawk Год назад +2

      Thank you for this, I had 2 dispensers instead of a dropper and a dispenser. I did figure out the rail direction on my own. Your comment was very helpful after 10 minutes of confusion.

  • @miladdy
    @miladdy 2 года назад

    Used this design on my villager powered wheat farms. The regular minecart unloader design (you know, the one with the comparator and such) wasn't working for me in this situation so I replaced with this one. Works great and it truly is satisfying to watch lol. 10/10 Thanks ilmango!

  • @HeadCrusherBR
    @HeadCrusherBR 2 года назад +6

    Any other unloader that I used kept the hopper minecart in place to unload at double hopper speed which is not bad, but this is basically instant, and that is just beautiful.

  • @benjaminm6728
    @benjaminm6728 2 года назад

    This is a great proof of concept of how you can reuse minecart hoppers to transport stacks of items. Gj Ilmango!

  • @ENDESGA
    @ENDESGA 2 года назад +3

    3:53 *now THAT was satisfying*

  • @brutexx2
    @brutexx2 2 года назад +5

    Thank you for this contraption, it’s a really useful one for the future

  • @darke-minecraft
    @darke-minecraft 2 года назад +5

    Great design. So useful. New challenge: get a version of this working in the nether. I tried for a long time but was unsuccessful in moving the dropped items from the end block with the rail without water. Specifically have been trying to get this working with a slime block launcher over ice road storage system. But I just can't find a great way of moving the items of that rail without hoppers.

    • @janotho2682
      @janotho2682 Год назад

      maybe you could push the rail with the slime block, so you push away the items and the rail is off off the block for only a short time. Wouldnt be tilable tho

    • @nimamaster6128
      @nimamaster6128 Год назад

      Allays might be able to help but probably would bottleneck the speed of this system

  • @wibiz9657
    @wibiz9657 2 года назад

    Oh wow. This is genuinely so useful, applies to everything from farms to sorters, and everything between. Well done squirrel man.

  • @Astoth119
    @Astoth119 2 года назад +6

    That is such better than any farm collection system I've used in the past. I saw the previous video showing off this discovery and wasn't sure how I could set it up simply in a world and being slapped in the face with this made me realize how little I know.

  • @ItsKyleBrah
    @ItsKyleBrah 2 года назад +3

    I always learn a thing or two watching your videos! Love the design!

  • @muneeb-khan
    @muneeb-khan 2 года назад +1

    It’s so simple at face value but it’s genuinely one of the most brilliant systems I’ve seen.

  • @DoctorPlasmaMC
    @DoctorPlasmaMC 2 года назад

    You've done it again. I know you've been wanting to nail this for a while. Great job.

  • @Legendendear
    @Legendendear 2 года назад +12

    waterlogged rails still feel illegal...

    • @bluesillybeard
      @bluesillybeard 2 года назад +2

      ikr I keep forgetting it's a feature now

  • @realhkv4082
    @realhkv4082 2 года назад +1

    Daddy mango at it again , revolutionising technical Minecraft again and again

  • @Scohill
    @Scohill 2 года назад +1

    you love to see it, 2 ilmango vids in 1 day

  • @EthanSimmons06
    @EthanSimmons06 2 года назад +6

    For anyone asking, this does not quite work on 1.18, as the minecart and hopper split apart upon touching lava

  • @SuperMarioPoke
    @SuperMarioPoke Год назад +8

    I have been having problems with this build, specifically I end up seeing minecarts make it through to the storage and out of the rail system.

    • @runcows
      @runcows Год назад

      Have you found a solution to this? Im struggling from the same thing

    • @commander6432
      @commander6432 Месяц назад

      @@runcows yea me to

  • @Whizzo
    @Whizzo 2 года назад +4

    This looks like it'll be really useful for future farms :)

  • @rodp4269
    @rodp4269 2 года назад +8

    Anyone else want to immediately build this with dragon heads, power them and just watch them endlessly eat the minecarts

  • @slitfidgetspinnerdabbodmod9953
    @slitfidgetspinnerdabbodmod9953 2 года назад +1

    Love the imagery of the dragon heads eating the minecarts

  • @Code_Machine
    @Code_Machine 2 года назад

    This is going to make item collection so much faster. Its a dream come true

  • @LordOmnipraetor
    @LordOmnipraetor 2 года назад

    This is huge! This will be a game changer for my farms

  • @RetroDev256
    @RetroDev256 2 года назад

    really nice design, hopefully many new farms will become more lag friendly with this

  • @skurpi
    @skurpi 2 года назад

    This is brilliant, thank you! And the dragon head comment made me lol irl.

  • @AntOfThy
    @AntOfThy 2 года назад +3

    On a test world (no lag) 1.19. vanilla minecart java... found a bug...
    If a cart heads south into the unloader, and has no items inside, then the cart breaks on to the rail, and not into the hopper under the lava cauldron.
    If there is items, it works as normal. ONly does this if there is no items.
    Also learned on an alternative using stairs instead of the slab (for alignment), no rail on the mud block. There is then no need for a head or amethyst cluster, so it is a lot smaller. It has the same directional problem however.

    • @AntOfThy
      @AntOfThy 2 года назад +1

      UPDATE: this ONLY is a problem with picking up items using a hopper under the lower rail AND when hopper minecart has items in it.
      Seems it is hopper activation order dependant, when means 1/ depends on the order hoppers were added (cauldron first works) OR 2/ Load order of the saved world.
      A simple fix is put the rail on a mud block, and the hopper below that. That way the item pick up is lower, and thus later in the world.
      SO is direction dependant for loaded worlds!
      But only with hoppers to pick up items under the rail. Not a problem for water stream pickup, as in the bamboo farm. It is also way it was not a problem with the showcase testing world.

    • @legorobotboy413
      @legorobotboy413 Год назад

      @@AntOfThy can you expand on this with photos ive been having problems n tryna to figure out why

  • @nessunonessun1
    @nessunonessun1 Год назад +2

    Me just designing a bamboo farm 10x 70 and realised that the hopper minecard I used in the sugar cane farm was not fast enougth...il mago solved the problem! I will build this on a 10 minecart line for the bamboo farm 🤣

    • @nessunonessun1
      @nessunonessun1 Год назад

      Amazing solution👍 top sistem on RUclips
      And the idea of using likens in water streams mind blowing 🤣👍

  • @DrakKMan
    @DrakKMan 2 года назад +13

    Works great, but I'm having an issue where one or two of the hopper minecarts don't make it back into rotation and end up in the storage running out of the farm via water stream. If anyone could help it would be greatly appreciated

    • @Uh_khakis
      @Uh_khakis Год назад +2

      What mc version are you using? I’m having the same issue in 1.19.3

    • @DrakKMan
      @DrakKMan Год назад

      @@Uh_khakis Haven't played much since but it was from the 1.19 and a bit onwords. Only that "fixed" it for me was to not stray too far. Not sure if that's the solution or it resolved itself somehow. Good luck and sorry I couldn't give you a more complete solution

    • @runcows
      @runcows Год назад

      I'm having the same issue. Have you found a solution?

    • @DrakKMan
      @DrakKMan Год назад

      ​@@runcows afraid not, I'm not a hugely knowledgeable minecraft guy so my best guess was afking close by so it's loaded. Probably not the cause of the problem so still hoping someone has the answer

    • @nimamaster6128
      @nimamaster6128 Год назад +1

      Same here on 1.19.4 papermc. I think lag is the culprit here so the hopper minecarts break but due to lag the hoppers beneath the cauldrons don't pick them up in time before they get thrown in the water stream. My bamboo farm was doing fine but after i extended it by 836 bamboos i started getting hopper minecarts pretty rapidly

  • @MikeWalls7829
    @MikeWalls7829 2 года назад

    Have you thought of making the rails one way? If you release the carts at one end and empty them at the other, then you could have them running really close to each other in a train, then they take a track above or below to get back, or even send them all back once it's cleared. You could clear a huge sugar cane farm very fast this way!

  • @axol.6455
    @axol.6455 2 года назад

    I think your impressions are broken, this is the first of yours I've been recommended in the last few months

  • @GreatWhiteElf
    @GreatWhiteElf 2 года назад

    Such a huge improvement for so many farms, 1.19 is going to be great

  • @skylerlehmkuhl135
    @skylerlehmkuhl135 2 года назад +3

    Huh, I never knew dragon heads had the same hitbox as other skulls despite being visually much bigger.

  • @newtexas3343
    @newtexas3343 2 года назад +1

    Dude this awsome i am now going to use this from now on in my farm designs

  • @iSam3000
    @iSam3000 2 года назад

    3:51 that is the most satisfying thing ever

  • @LoldemortII
    @LoldemortII 26 дней назад

    Still works in 1.21.3, however the experimental minecart update breaks it, if you have that turned on. The lava cauldron no longers destroys the cart as before.

  • @mundu2000
    @mundu2000 2 года назад +2

    Really great design. Tried this in bedrock, unfortuntely it didn´t work out. The hopper minecart doesn´t get broken

  • @rellikpd
    @rellikpd 2 года назад +4

    This is freaking bananas! I just hate that I have to wait for 1.19 :(

    • @rashmidwivedi168
      @rashmidwivedi168 2 года назад +2

      Pepz were saying that 1.18 is the game changer but ... I will say that 1.19 is the one

  • @Heightren
    @Heightren 2 года назад

    It looks really cool how it shoots out the items. You could also put the unloader on both ends of the tracks

  • @atomspalter2090
    @atomspalter2090 2 года назад +1

    interesting design. Nice and tileable

  • @jeffmacphee03
    @jeffmacphee03 2 года назад

    This is so cool mango!

  • @sirmclovin9184
    @sirmclovin9184 2 года назад

    Yeah, that's pretty revolutionary. Great job!

  • @1lastlemon
    @1lastlemon 2 года назад

    amazing as always! you can also use player heads for alignment if you have that turned on ;)

  • @themysticalmarv
    @themysticalmarv 3 месяца назад

    That's an awesome design! Sadly it could break with the new experimental minecart mechanics where rail snapping is probably not a anymore

  • @miooo1429
    @miooo1429 2 года назад

    I read it as "Terrible fast minecart unloader" XD
    Great video!

  • @emilowhicicornetto9105
    @emilowhicicornetto9105 Год назад +3

    it does't really work propely for 1.19.4, the minecarts keep on ening up in the worng places

  • @skillfulfighter23
    @skillfulfighter23 2 года назад +2

    Amazing design, if I see it anywhere else I'll make sure to say in the comments that it's yours

  • @narutoramen9270
    @narutoramen9270 2 года назад +4

    I have a peoblem with this. Sometimes the minecart goes into the water stream and not in the hopper. How can I fix that?

    • @justhopper4031
      @justhopper4031 2 года назад

      I'm having the same issue, let me know if you find a solution please!

    • @justhopper4031
      @justhopper4031 2 года назад +1

      Nevermind, I fixed it by using more power rails by the amethysts, they must just need to be going fast enough

    • @narutoramen9270
      @narutoramen9270 2 года назад

      JustHopper ok thanks i will try this

  • @marnusvantonder4502
    @marnusvantonder4502 2 года назад +3

    ive been getting issues with this unloader, built 20 in a row for a farm, the hopper minecarts randomly ends up in the output stream sometimes, it wasnt reliable

    • @aschenkuttel
      @aschenkuttel 2 года назад

      Hey maybe the same isse I had, your bottom rail needs to be forward (coming out of the cauldron), that was my problem. If that was your issue please upvote my comment so anyone else knows that in future :D

    • @marnusvantonder4502
      @marnusvantonder4502 2 года назад

      @@aschenkuttel i think my rails was facing the right direction, the unloader worked but there was like a 1/30 chance one of the 20 unloaders just didnt work and spitted out the cart

  • @matiasramirez9093
    @matiasramirez9093 2 года назад +2

    Built this on my world, however, the carts drop as items in the water stream after some time , what could be the problem?

    • @DeltaRaevyn
      @DeltaRaevyn 2 года назад

      I had this problem too. The solution for me was to ensure that the minecarts are traveling at the correct speed when they hit the amethysts. Don't use waterlogged rails or normal rails; only use powered rails to make sure the carts don't slow down. Also, some here have suggested that the direction the carts are traveling when they break can cause this issue. Mine now works, and I have them traveling in the east-west direction. Hope this helps, and good luck :)

  • @wassupluke
    @wassupluke 2 года назад +6

    I think I just read every single comment and still haven't figured out what makes the minecarts poop out into the water stream. I keep coming back from my afk to a bunch of empty rail lanes doing nothing :( Anyone figure out a fix for this? I've already got my setup running E-W and the carts have powered rails all the way so I don't think it's the speed issue. Track is coming out of the cauldron the proper direction and all that.

    • @imoonu2004
      @imoonu2004 Год назад

      Did you ever figure out a fix? I have the same problem currently.

    • @wassupluke
      @wassupluke Год назад

      @@imoonu2004 no :( I just swapped it all for hoppers for reliability but it's laggy on my computer :/

    • @Kavukamari
      @Kavukamari Год назад +1

      @@wassupluke i think the lag is the problem, another comment thread was talking about how if the lag is too high then then carts will fall into the water stream

    • @wassupluke
      @wassupluke Год назад

      @@Kavukamari checks out. Our server has recently had persistently higher lag for everyone. So that's probably what's doing it.

    • @alexhirt4382
      @alexhirt4382 11 месяцев назад +1

      commenting to follow in case a solution comes along. same issues here, seems to be attributed to lag. best thing ive found is to run the minecarts separate from the flying machines to try and cut down lag, but its not consistent.@@wassupluke

  • @dracmeister
    @dracmeister Год назад +3

    I have an issue where sometimes the minecarts desync and sometimes ends up in the collection system and chests.
    Is there something I'm missing here?
    EDIT: it's been fixed. I just had to make sure every rail behind the cauldron was a Powered Rail.

  • @Falco.
    @Falco. 2 года назад +4

    1.19 seems to be really nice from a technical perspective. Will you update to this ln scicraft once you are done with 1.12?

  • @itamarsenderov1431
    @itamarsenderov1431 2 года назад

    pretty sure that is the best addition to 1.19!

  • @HumbleBeing5255
    @HumbleBeing5255 2 года назад +1

    This is exactly what i needed for my video

  • @GraydenArmstrong
    @GraydenArmstrong 2 года назад +1

    This is groundbreaking technology!

    • @rashmidwivedi168
      @rashmidwivedi168 2 года назад +1

      Nah I would say that it's lag breaking tech.😉

  • @laflootsquid2507
    @laflootsquid2507 2 года назад

    This design is amazing :D

  • @Messoras
    @Messoras Год назад +1

    I built a variation of this unloader for my gold farm but I keep running into the problem that after a few minutes the minecarts end up in the item output and the items in the dispenser somehow.

  • @Jake_Ritter
    @Jake_Ritter 2 года назад +2

    FYI the first design shown is not 100% reliable, check the original video if you want to see the 100% reliable version.

  • @D1.y
    @D1.y 2 года назад

    Damn, that's a neat design

  • @simonleroy9576
    @simonleroy9576 2 года назад +5

    Amazing design, used it immediately, though I had one issue occur lately on my realm :
    in 2 occasions (the same day), the minecart didn't get redispensedn had to manually trigger the noteblock, putting my farm to halt for some time. Maybe it has something to do with unloading the chunks the unloader is in ?
    I was just wondering if anyone had the issue happen too ? Is there a fix ?

    • @freezingalex9019
      @freezingalex9019 Год назад

      Just built on a new server 1.20 and had the same issue. I just hooked up a repeater clock to the dispenser and dropper

    • @rotaluxx
      @rotaluxx Год назад

      Happend with me. The problem is that the bamboo gets inside the dropper (where the minecarts go) and then dispenses the bamboo instead of the minecart.I just built a hopper clock with 3-8 items and used observers to feed redstone to the noteblock. Basically the droppers activate every 2 seconds.

  • @Knoble02
    @Knoble02 2 года назад +2

    Doesn't seem to work on smp server I'm on. That's terrible cause simple unloader doesn't works either.

  • @sigmoid_function
    @sigmoid_function 2 года назад +1

    Oh yeah finally a good use of dragon head

  • @1umbreon4life
    @1umbreon4life 2 года назад

    built this for a sugarcane farm on a survival server. works great, especially since it's so easy to turn off

  • @devilmok
    @devilmok 2 года назад +2

    Anyone tried doing this in Paper server? Seems like the minecart keep going through the cauldron or get burnt when I try to do it.

    • @Cerebrums
      @Cerebrums Год назад

      did you ever find a fix?

  • @Greg-J
    @Greg-J 2 года назад +5

    Not tileable. Minecarts sometime end up in the item stream.

  • @iugerum
    @iugerum 2 года назад

    This is revolutionary

  • @scientistpac
    @scientistpac 2 года назад +1

    It doesn't work for me on fabric 1.19. The minecart goes in the water not the hopper. Any idea?

    • @SyrinxQ72
      @SyrinxQ72 2 года назад

      having same issue. You find a fix?

    • @scientistpac
      @scientistpac 2 года назад

      @@SyrinxQ72 nop, i created a item sorter with allay instead...

  • @ericsimonetti5876
    @ericsimonetti5876 2 года назад +3

    I've been using this design for awhile, but I changed the launching mechanism for the minecart specifically to have it go over the rails more often, but this sometimes breaks and a minecart will end up in the water stream ): I think what is happening is the previous minecart is picked up by the next before the hopper has a chance to grab it. Do you think that makes sense? or what the maximum speed of a system like this would be?

    • @untitlegamer986
      @untitlegamer986 2 года назад

      this also happened to me

    • @NytrateDeSodium
      @NytrateDeSodium 2 года назад

      it doesnt works for me... the minecart insta dies in lava

    • @untitlegamer986
      @untitlegamer986 2 года назад

      @@NytrateDeSodium yes. for some reason, in one specific world this happens, but in other it doesn't happens.

    • @ericsimonetti5876
      @ericsimonetti5876 2 года назад +2

      @@NytrateDeSodium it does actually work for me, but sometimes it messes up and the minecart ends up in the water stream. I think it may have something to do with server lag ):

    • @123fizzers
      @123fizzers Год назад

      @@ericsimonetti5876 I have the same problem

  • @Fyvin
    @Fyvin 2 года назад

    For me this saves me the pain of doing dropper clocks

  • @Mertly
    @Mertly 2 года назад +1

    Now minecarts work a lot more like real ones. A real minecart would be able to just dump its contents without being destroyed

  • @ActuallyNatarf
    @ActuallyNatarf 2 года назад +2

    I've been running into an issue where the water stream sometimes takes the hopper minecart with it. Can someone explain why, or if I've done something wrong, what I have to fix?
    EDIT: I have built 2 of these right on top of eachother (so the lower one can't use the redstone blocks to power the tracks (as it would lock the hopper above) and im using normal rails instead) both the top and bottom one have the issue though.

    • @aschenkuttel
      @aschenkuttel 2 года назад

      Hey maybe the same isse I had, your bottom rail needs to be forward (coming out of the cauldron), that was my problem. If that was your issue please upvote my comment so anyone else knows that in future :D

    • @ActuallyNatarf
      @ActuallyNatarf 2 года назад

      @@aschenkuttel Not the issue for me sadly :((( Might fix it for someone else though!

    • @aschenkuttel
      @aschenkuttel 2 года назад

      @@ActuallyNatarf wanna send me a screenshot? maybe we can fix it!

    • @ActuallyNatarf
      @ActuallyNatarf 2 года назад

      @@aschenkuttel i would but its hella enclosed rn lmfao. It looks identical to the video tho. Like I've gone over it several times block for block. I'm only having problems with a wheat farm im using it for so I can handle that it happens. Like it can run for 10-15 minutes+ without it happening so i probably can be okay, doubt ill need TOO much wheat ahahah.
      I appreciate the effort though.

  • @hasan596
    @hasan596 2 года назад +1

    This is so elegant

  • @orppranator5230
    @orppranator5230 17 дней назад

    You may was well just make your bamboo farm smaller, if you would otherwise put a roof on it. Less of a footprint and fewer building materials required.

  • @sireoh
    @sireoh 2 года назад

    this is EXACTLY wat i needed thank u!!

  • @4_Science
    @4_Science 2 года назад

    100% exactly what I was looking for! Thank you!

  • @enolopanr9820
    @enolopanr9820 2 года назад

    this is amazing it is so simple yet so effective 10/10

  • @nggyunglyd2374
    @nggyunglyd2374 2 года назад

    I love this system a lot. The only part that I frankly wasn’t able to see quite as well is how the items are collected and then shipped off. I assume the items fall in where those rails are water logged and flow back into a different water stream into hoppers but I might be mistaken

    • @sebi4290
      @sebi4290 2 года назад

      It is right as you said

  • @codingvod5711
    @codingvod5711 2 года назад

    3:53 so satisfying

  • @aguycalledfelix
    @aguycalledfelix Год назад +2

    got an issue where the hopper minecarts end up in the collection system, im 90% sure its because im on a paper server and im not an op so i can change any of that. is there any way to make this work when playing on an paper server?

  • @aschenkuttel
    @aschenkuttel 2 года назад

    DISCLAIMER if your minecart is not destroyed and porting to the bottom rail. The direction of that rail has to be forward coming from the cauldron.
    I hope that saves someones time :)

  • @Fireball2464v1
    @Fireball2464v1 2 года назад +2

    I have a problem where sometimes the broken Minecart doesn't go into the hopper but in the storage area

    • @Alex-lh1ly
      @Alex-lh1ly 2 года назад

      me too

    • @Jannl98
      @Jannl98 2 года назад

      Are you playing on a Paper server?

    • @Fireball2464v1
      @Fireball2464v1 2 года назад

      @@Jannl98 it would be on a fabric singleplayer world

  • @arthur5dent
    @arthur5dent 2 года назад +2

    Relatively new to the game. Is there any reason why my minecarts are disappearing.

  • @dooomfisch9649
    @dooomfisch9649 2 года назад

    You can make a funny design with a Enderdragon Skull and a Redstoneblock. Yummy Minecart