Creo Advanced Rendering: Creo Scenes and Real Time Rendering

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  • Опубликовано: 9 янв 2025

Комментарии • 13

  • @MohamedZakaulla
    @MohamedZakaulla 4 года назад +1

    Thanks for showing

  • @tanleproe
    @tanleproe 4 года назад +1

    Wow! That's so amazing. PTC really improved the rendering physics. Wait until Creo can animate with real-time rendering. Thank you, Vladimir. By the way, is Creo 7 academic version out for download yet?

    • @4kside
      @4kside  4 года назад

      Yes, you are right.. PTC improved a lot of features with Creo 7. ;)

    • @4kside
      @4kside  4 года назад

      And Academic version, somebody here mentioned that is available on PTC pages, but I did not check it.

  • @naumankhan1066
    @naumankhan1066 4 года назад +1

    What will be the minimum system requirements for such rendering?

    • @4kside
      @4kside  4 года назад

      What you have seen was Nvidia Quadro 4GB RAM, Minimum is 2GB from my experience

  • @RD-wn1us
    @RD-wn1us 3 года назад +1

    How can I get a casting texture

    • @4kside
      @4kside  3 года назад

      Hi, if you can not find default Creo material for casting, use black and white picture for Bumpus and apply it for your material

    • @4kside
      @4kside  3 года назад

      I have checked the default cast materials and you can find by Material Search functionality in Appearances window 6 "CAST" default materials (using BUMP texture - cast)

    • @RD-wn1us
      @RD-wn1us 3 года назад +1

      @@4kside wonderful! Thank you

  • @عبدالحليمهندي
    @عبدالحليمهندي 4 года назад +1

    My friend can you help me solve a drawing

  • @gregoryvanhulle3607
    @gregoryvanhulle3607 4 года назад +3

    I don't see how this is "real-time" rendering. It's just rendering. Real-time is like Unreal or Unity. I'm more interesting in working inside an environment where the final result is updated at least 60 times a second.

    • @4kside
      @4kside  4 года назад

      In these days users do not really understand the words Real time rendering.. But it is not so long before, where users need to prepare the scene and wait for a minutes to see results ;)