Secret Interceptor Update Tips! No Man's Sky Interceptor Update

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  • Опубликовано: 10 сен 2024

Комментарии • 342

  • @EpicDragon32
    @EpicDragon32 Год назад +31

    A couple things I've found: those scrap hands you find at camps and next to ships as well as randomly around corrupted worlds will sometimes have a full 10 stack of mirrors, or even 10 walker brains, though it seems pretty rare. Another thing, you can use the scrap camp to find multiple crashed ships, just put a save beacon in the camp and you can come back to it again and again to find more ships. A third thing, even though fighting 5 waves of corrupted sentinels wont disable them, shutting down a sentinel pillar will, after that you can farm mirrors and shards in peace.

    • @DaggerX5
      @DaggerX5 Год назад

      Oooo the multiple ships is an excellent tip. Thank you!!

  • @Tooluckyformyowngood
    @Tooluckyformyowngood Год назад +66

    The hover effect in the ships is too cool, looks almost how id imagine a real ufo would appear up close

    • @Pumpkin525
      @Pumpkin525 Год назад +1

      It's just like that ship in Guardians of the Galaxy when Peter Quill was taken from Earth by Yondu. Very cool!

    • @OoO-rf2gt
      @OoO-rf2gt Год назад

      It's not a feature or effect.. They literally just removed a minimum speed limit for these ships.
      A limitation literally no game added because it's dumb.
      The fact this wasn't the standard and people are acting like it's a feature is baffling 😂

    • @ttvnotabot1199
      @ttvnotabot1199 Год назад +3

      ​@@OoO-rf2gt you're sad need a hug?

    • @beastmodexhemi8871
      @beastmodexhemi8871 Год назад +2

      @@OoO-rf2gt you wanna cookie for your observation

    • @OoO-rf2gt
      @OoO-rf2gt Год назад

      @@ttvnotabot1199 you're salty and need to log off 😂

  • @hyperturbotechnomike
    @hyperturbotechnomike Год назад +14

    i found out that you can put pugneum and atlantideum both in a refiner and make mould with it. It takes a lot longer to refine but has a very high efficiency of 1:3.

  • @chadcaszatt3744
    @chadcaszatt3744 Год назад +6

    I've also noticed that all three engine types (launch, pulse, and hyperdrive) on Sentinel ships are FAR more efficient on fuel use. I friggin' love these things.

    • @mrmagnamalo7864
      @mrmagnamalo7864 Год назад

      ​@@CaptZack-qw9kras well as everything else on the ship and everything except launch thrusters can still be fueled normally

  • @user-gp1og6fn8k
    @user-gp1og6fn8k Год назад +5

    PS. You don't need to be very far in the game to get your own sentinal ship. All you need is repair kits and the cloaking shield. Go around on disonent planets and look for resonators that drop echo locators instead of mirrors, once you find one just destroy it and cloak/run untill the sentinals aren't agro anymore. Then you're free to use the echo locator, once you find a ship simply use the repair kits to get it up and running. Takes no effort and very little to no combat. Enjoy!

  • @justthetip96
    @justthetip96 Год назад +12

    Love it, Jason. I found an S class sentinel ship on my third try. Thanks for all the help.

  • @SnapshotHoffy
    @SnapshotHoffy Год назад +4

    Jason, have you missed one of the big things you can do, I have spent the last two days flying around looking for the different new interceptors for the good A & S and have scrapped all the B & C and duplicate A's I have found and in tow days made over 500 million. So another arm to this massive update, that to me has added a breath of fresh air to the game. Keep the great vids coming mate.

    • @1Ferretking
      @1Ferretking Год назад +1

      500 million what? Credits? Nanites?

    • @boustroop661
      @boustroop661 Год назад +3

      @@1Ferretking Credits, c class ships can be scrapped for aroundish 30 million and the b classes go for 50 mil, easiest and quickest way to make units in the game

    • @SnapshotHoffy
      @SnapshotHoffy Год назад

      @@1Ferretking Credits, now a billion.

  • @wesleyward5901
    @wesleyward5901 Год назад +6

    God, I love this update. The game just hands you free ships and multi-tools with even the C Class ones still being really good. The ships also sell for a *lot* with the C Class ones selling for around 4 mill each when scrapped. And that's all without mentioning how incredible the ships look in the first place.

    • @shadowstalker8508
      @shadowstalker8508 Год назад +2

      Uh, b class ones for me sell around 54 million

    • @wesleyward5901
      @wesleyward5901 Год назад +1

      @Drop
      Damn, I meant around 40 million. High end 40 million, so around 46-50 million

  • @TheDetroitfan100
    @TheDetroitfan100 Год назад +8

    I’ve been giving out echo locaters to people at the nexus so that they can find sentinel multi tools cause i feel like a lot of people only knew/ know about the ships gonna try to give out more today

  • @eagleeye5397
    @eagleeye5397 Год назад +3

    Thanks Jason!!! You are the first one to talk about this stuff. Love the hover feature. Never even thought about being a possibility. Now if we could just fight the waves of ground sentinels from the hovering ship.....That would be sweet!!

  • @Ghent_Halcyon
    @Ghent_Halcyon Год назад +28

    Kinda wish we could have our ship be a sort of ai. Similar to the sentinel Minotaur.

    • @RebeccaBrunner
      @RebeccaBrunner Год назад

      No thanks, I don't want my ship crashing into me every time I whistle to it

    • @Ghent_Halcyon
      @Ghent_Halcyon Год назад

      I would hope that the way they would have the ship path finding would not have that happen.

    • @RebeccaBrunner
      @RebeccaBrunner Год назад

      Idk but it would be pretty funny if your ship kept gliding into you while you're doing something

    • @Zero-0-Cypher
      @Zero-0-Cypher Год назад

      Or slightly moving away as you try to get in ... Repeatedly...

    • @prototypedrakon9899
      @prototypedrakon9899 Год назад

      Maybe like having the option to add it to your flight squadron

  • @midniteoyl8913
    @midniteoyl8913 Год назад +14

    21000+ Damage for the new MT with a Pulse Splitter and some good upgrade. 21K+, its insane!

    • @peeko_luxx2873
      @peeko_luxx2873 Год назад

      I’ve been using the same MT for like 600 hours and it only does like 8k? Hahahaha maybe I should finally get that up?.. 🤯😂

    • @PhiloSage
      @PhiloSage Год назад

      Mine is just over 20k with pulse splitter. Definitely a big upgrade from a royal multi tool.

    • @OminousBurns
      @OminousBurns Год назад

      I got 19k on a A class experimental seems low to me

    • @midniteoyl8913
      @midniteoyl8913 Год назад

      @@OminousBurns Oh ya, I've got an Experimental pistol with 27k+ , but that is the Boltcaster with fully min/maxed X and Sentinel upgrades. This 21k+ is the Pulse Splitter with just the first 3 S mods I had, no min/maxing. If it did the same min/maxing with the Boltcaster, it would be way higher.

  • @Graybeard_
    @Graybeard_ Год назад +3

    Also the value of the new sentinel ships is quite off the charts. I was in a SS yesterday and decided to check the scrap value of my new B-class Sentinel. 143,000,000! What? 143 million for a B-class that has not had a single cargo slot upgrade? Scrap two or three of these early game, and you are rich.

    • @RicochetForce
      @RicochetForce Год назад +1

      Yeah, I have a buddy who just started out and I told him to find one of these Dissonant worlds ASAP. Even C-Classes were giving 27-45 million credits upon scrapping.

  • @sirbiff10
    @sirbiff10 Год назад +8

    Yea the inverted mirror and the crystallized heart are used for sentinel multitool repair.

  • @xmccaptwrath9926
    @xmccaptwrath9926 Год назад +1

    Interceptors appear to be system specific too. Found 3 corrupted planets in one system and all 3 had same ship.

    • @THEPELADOMASTER
      @THEPELADOMASTER Год назад +1

      I knew the ship models were planet specific, but they're actually system specific. Interesting

  • @tomchimere1992
    @tomchimere1992 Год назад +4

    Sentinel cannon is nice, then infra knives joins the game, literaly 5x more DPS (or even more). With fully upgraded infra knives i melt Sentinel Freighter in 24s.

    • @warsmithandrath449
      @warsmithandrath449 Год назад +1

      Yah, its my go too weapon on ships. So much fun to get both the base gun and the 3x module in supercharged slots.....

    • @tomchimere1992
      @tomchimere1992 Год назад +2

      @@warsmithandrath449 3x module in SC slot? that must be a-10 level of brrrrrrt....

  • @pierrepellerin249
    @pierrepellerin249 Год назад +7

    I have the pulse spitter at 20990,7 damage potential and I just used the first 3 upgrades I purchased. Have to try to find better ones from the black market. With luck, you can usually get better stats then the regular upgrades.

  • @ghilliecamo222
    @ghilliecamo222 Год назад +1

    Bob Obliterator….love your multitool’s name 😂

  • @johnnyzen4282
    @johnnyzen4282 Год назад +5

    Really wish there was a little more variation in the sentinel multitools though. Even if it was just different colors.

  • @KVAR42
    @KVAR42 Год назад +2

    NO complaint, I wish I could drop of at lease delete only Multi-tools. I'm kind of a minimalist and only like carrying what I need. Thank you Jason for another great and informative Video!

  • @salixalba6536
    @salixalba6536 Год назад +2

    the dying sentinel pilot behind the crashed ships can give you up to a full stack of radiant shards, mirrors or even walker brains

  • @JeromeLove
    @JeromeLove Год назад +3

    I've found the best way to farm the Radiant Shards and Inverted Mirrors is using the rover laser. You can run around a planet and pick up tons with ease and just run from the sentinels to lower your level.

  • @hyperturbotechnomike
    @hyperturbotechnomike Год назад +1

    I have gotten an interceptor ship with four adjacent supercharged slots. One for the gun and the other three for the pulse drive upgrades. Maneuverability of 1876 lol crazy speed

  • @gunboatwillie8536
    @gunboatwillie8536 Год назад +17

    I got the Manoeuvrability up to just over 3000 on one of my new Sentinel ships using only X class modules, Bobble Heads and star trails. Posted a video on my channel on how to get some of the best stats for that. Also it has been noted by Ricey's Starship Emporium that the stats on the new ships is higher then the regular ships. Let alone the ability to now HOVER above ground in a ship. Really enjoying this update so far.

    • @monkeybarmonkeyman
      @monkeybarmonkeyman Год назад +2

      Hover was really, really needed.

    • @GWMsharpshot21
      @GWMsharpshot21 Год назад +2

      Yeah vtol was needed i used to just slam my ship into the ground holding the land button till it landed

    • @quietthoughts233
      @quietthoughts233 Год назад +1

      Though you cannot install a teleport receiver into sentinel ships.

    • @monkeybarmonkeyman
      @monkeybarmonkeyman Год назад

      @@quietthoughts233 Very correct. Tried it today - the sentinel rejected the very thought of if 🙂

  • @brendangraham838
    @brendangraham838 Год назад +1

    Notice the pulse engine can be used within planet atmosphere just after takeoff ... its a blast getting places fast

  • @iepineapple
    @iepineapple Год назад +1

    Another amazing feature of this update is the frequent and random crashing, this is a reference to the game Skyrim made by Bethesda

    • @THEPELADOMASTER
      @THEPELADOMASTER Год назад +1

      I've experienced 0 issues so far. Might wanna check your pc

    • @RebeccaBrunner
      @RebeccaBrunner Год назад

      Uninstall and reinstall, PC version for me has been very stable

  • @MidnightWildspirit
    @MidnightWildspirit Год назад +1

    Atlantideum & Pugneum in a medium refiner produces Runaway Mold.

  • @RebeccaBrunner
    @RebeccaBrunner Год назад +1

    Tips on getting echo locators: toss all your inverted mirrors and start a quest to fix a sentinel ship via combat. If you dont have any mirrors the scanner will tune to dissonance resonators. You can walk up under them to see if they drop a locator or not

  • @kitrenard5969
    @kitrenard5969 Год назад +1

    I hate to be that guy, I get the focus was on the new update, but the easiest fast way to get nanites is to keep traveling between two pirate systems. Go to one, buy the six suspicious arms and suspicious tech packages from the black market fence, back and forth back and forth until you have full stacks. Open, fill your inventory with suspicious modules and sell those for nanites. You can make 3 to 5k nanites just off a couple trips. And if you don't want to waste your warp cores or are just lazy with a bunch of free time like me, the shop respawns the ones you bought after six to eight minutes.
    Edit: and if you can't afford it, keep hitting the pirate system freighters for contraband items to sell in legitimate systems. You can use the same technique transporting back and forth between two close pirate systems. Fill your inventory with contraband and have fun with the 50 million you make after a couple of jumps back and forth.

  • @timkline162
    @timkline162 Год назад

    Thanks for the tip about hover farming with a ship, never thought of that

  • @Thedeadincursus
    @Thedeadincursus Год назад +2

    I put a pulse spitter on my new sentinel rifle with I think 3 adjacent boosts and between a ridiculous fire rate and almost instant reload, it's become my new favorite weapon

  • @spartacuslagomorph3115
    @spartacuslagomorph3115 Год назад +1

    The hovering is from anti-gravity tech built into the ship, so awesome

  • @Deverydoo
    @Deverydoo Год назад +1

    Great tips on getting nanites. I had no idea about the hover option of the sentinal ships. That is game changing so so many ways. The Bobliberator is a really cool multitool.

    • @M0ntarro
      @M0ntarro Год назад +2

      They can hover, but they cant go in reverse/backword.

  • @ah-64apacheattackheli29
    @ah-64apacheattackheli29 Год назад

    I know of a way to farm that I consider to be better than the hyliane brain method and it’s super simple. Step 1. Find an outlaw station, you will need to find a lot of them for big payouts so be warned . Step 2. Buy all the tech and arms packets and open them, this part is very expensive but in late game that shouldn’t be a problem. Step 3. Sell those black market tech modules to the upgrade module dealer for 300-700 nanites a piece. This easily got me 10k+ nanites in less than 30 mins

  • @Okomi874
    @Okomi874 Год назад +2

    I feel like an idiot that it never hit me to put the actual pulse splitter or the shotgun attachment in a supercharged slot instead of the upgrades, my damage shot up when I did that

  • @ekagfc
    @ekagfc Год назад

    Thanks for the great info. I always struggle to get nanites.

  • @CaptainSteveVPT
    @CaptainSteveVPT Год назад

    Very nice run down Jason... couple here I didn't know about... Will have to have a play when I get back from my trip.

  • @paulbrunt5251
    @paulbrunt5251 Год назад +1

    I got my sentinel rifle up to 20k with maxed pulse spitter, all X upgrades….the pistol I was able to get to 15k with same sort of set up….took awhile to get all the right upgrades, but well worth it

  • @tnyeh
    @tnyeh Год назад +1

    I’m starting to really dig no man’s sky, I’m thinking I might just have to get this.

  • @polluxsimracing3712
    @polluxsimracing3712 Год назад

    You get the most x exosuit upgrades from salvage glass, everything pours through glass in the end. In one planet run i made the over 38k nanites selling the upgrades

  • @villamfarkas8043
    @villamfarkas8043 Год назад +1

    Hi, Jason! In my opinion you forgot one plus thing. We have a new way of farming credits, because if you get 3-4 Dreadnought AI Fragments then when you use them you can claim the ships for free in the process of finding an S or A class ship, but if you don't find any you can scrap the useless ships and you will get 35-50 million credit. And this way I could make hundreds of thousand of credit.

    • @Landogarner83
      @Landogarner83 Год назад

      Already got over a billion looking for an S-class because i really like the look of the ships on the planet i am at. (might get enough nanites to upgrade an A-class from selling the upgrades before i actually find one)

  • @TheTurfgrassZealot
    @TheTurfgrassZealot Год назад

    The “Bob Obliterator” had me laughing. So good.

  • @brewst43
    @brewst43 Год назад

    you get 1999 from the runaway mold stacks. find a farm(there are plenty of portal coordinates available) and farm those. faster than the brains.

  • @prismdrone3475
    @prismdrone3475 Год назад

    What Hello Games really needs to do is show the stats of each tech installed on Freighter/Multitool/Ship/Suit. I want to know how much shields I actually got, see each individual stats for every weapon installed. example Multitool 1: Shatterblaster: Potential Damage ???, Reload Speed ??? RoF ??? Capacity ???. Blaze Javelin: Potential Damage ??? Charge Speed ???. Multitool 2: Mining Laser: Mining Speed ???, Resource Obtained ???, Cooldown ???. You get the picture, also actually show that bonuses you get for linking compatible tech together in the cursor window.

  • @Aeyrgran
    @Aeyrgran Год назад

    Just FYI, if you put Atlantideum and Pugneum into a refiner together it refines to 3 runaway mold. with 1 Atlantideum refining to 2 Pugneum on its own, you get 6 Mold out of 3 Atlantideum.

  • @sulacoblack6288
    @sulacoblack6288 Год назад

    Pretty sure the warp drive is able to travel further as well. Stock it can do multiple jumps with the navigation engaged, in free fly mode, with it upgraded, it can equal if not out do a capital ship in distance capabilities.

  • @viscorg7765
    @viscorg7765 Год назад

    Not sure if you’ve talked about this yet, but I found a planet yesterday that had the infested adjective and it had these tentacle things that dropped balls with body parts in them that refined into mad nanites. Like they were everywhere and it made tons of nanites. Just had to disable the sentinels.

  • @thatman92
    @thatman92 Год назад

    If you put atlantideum and pugneum in a medium/large refiner you get runaway mould which can be refined at a way better ratio than pugneum(5 runaway mould=1 nanite compared 25 pugneum=1 nanite)
    Hope this helped someone!

  • @williamsamphier9562
    @williamsamphier9562 Год назад

    Omg.... Been playing since its launch...... Love the Jason plays channel....... And to top it off. Just found out I live an hour from hello games office.... Think I need to update cv and apply..... Keep up the good work fella. You make my days conplete

  • @gabrielorritt3160
    @gabrielorritt3160 Год назад +2

    Missed opportunity to name your multi tool the Bob-literator

  • @mr.criptor1992
    @mr.criptor1992 Год назад +2

    Hol up. So if you have good equipment and upgrades, you can get a lot of these Hyaline Brains and just get LOTS of nanite?

  • @chillipalmer3007
    @chillipalmer3007 Год назад

    Alls good apart from the fact we cannot put teleporter into the new ships, so constantly need to be next to it to get supplies from it :)

  • @Vynock7
    @Vynock7 Год назад +4

    Love the video, would you happen to have the Portal Glyphs for the system where you found that purple interceptor? I’m a big fan of the look of it (and purple is my favorite color)

    • @Landogarner83
      @Landogarner83 Год назад +1

      i don't have the portal glyps. But if you do the current weekend nexus mission you will end up in a system close to it. If you activate one of the camp seeker thingies there it will lead you to one of those ships. (or a ship close enough that i could not immediatly tell the difference)
      Edit: i just remembered, that i used an ai fragment not a camp seeker thingie. (The nexus mission is in a dissonant system but with no crashed interceptors so the fragment will send you to the next system with crashed interceptors)

  • @linekos
    @linekos Год назад

    I got super lucky and got a sentinel multitool with 3 multicharged slots close together, not completely adjacent but close enough, and i got it to 26k damage. it's not even minmaxed, just with random s class upgrades atm. it just erases health bars, but for some reason the wiki says they don't have good damage outputs??? which is insane to me. i've gotten alien multitools that would hit maybe 11k, granted this was before the addition of the supercharged slots, but still. as soon as a slapped a scatter blaster in this thing, with no upgrades, in just one supercharged slot, i was hitting like 15k or something. Unfortunately this multitool was b-class when i got it, and i didn't realize it's potential until i upgraded it. i really wish i'd recorded the system it was in though bc it's a beast.

  • @hectorosbornerodriguez9683
    @hectorosbornerodriguez9683 Год назад

    Always waiting for your findings. They are amazing

  • @donridwano
    @donridwano Год назад +1

    nice vids! btw im just coming back after few time off, now im at " salt farmer " mode, is it hard to finish sentinel ship questline with low grade equipments ? i just barely slap any tech inside my ship/multitool i dun wan to be yoinked xD

  • @ashmatrix7088
    @ashmatrix7088 Год назад

    if you attack freighters you can farm hyaline brains from the sentinel interceptors that attack you

  • @hanknorris5642
    @hanknorris5642 Год назад

    Runaway mold from curious deposits is still best.

  • @DanceLouisDance
    @DanceLouisDance Год назад

    I use the curious deposites that give you living mold to make nanites.but this is awesome too

  • @theoutcastplays6635
    @theoutcastplays6635 Год назад

    Sentinal Multi-tools can reach 28k+ damage with the right set up and upgrades, so 13k/17k is kinda cute lol. As for nanite methods... The Hyaline Brains are only 1:260, stack of 10 being 2600 nanites but this still pales in comparison to S class Mods which are 1:490 or 10 for 4900. Also the Sentinel Cannon weapon for ships, uses Photon Cannon upgrades, sadly instead of Sentinel technology upgrades which should have been specific to sentinel ships, that we could have researched or discovered. Opportunity missed there Hello Games.

  • @tonyambrose5679
    @tonyambrose5679 Год назад

    No teleporter package in the sentinel ships though, slightly annoying but they are so much cooler

  • @polluxsimracing3712
    @polluxsimracing3712 Год назад

    Also get x upgrades to convert from suspicious packets from black markets

  • @Wonderbreadren
    @Wonderbreadren Год назад

    Make a video about being on a pirate controlled dissonant planet you can shoot the dissonant resonator and not have sentinels attack you!!! Then you can farm the mirrors or get echo locaters and find sentinel interceptors

  • @surebrec5113
    @surebrec5113 Год назад +2

    What are the coordinates for that particular ship?

  • @williambutcher7429
    @williambutcher7429 Год назад +1

    The only real downside I can think of for the sentinel ships is that you can’t install a teleport receiver in them, which sucks

  • @straightjacket3.519
    @straightjacket3.519 Год назад

    Just found a planet that spawns those mirror machines in twos right next to each other so I’ve been just flying around shooting them, if you have good enough shields you can ignore the interceptors.

  • @Shalmaneser1
    @Shalmaneser1 Год назад +1

    I'd trade all the new materials for a N/S/E/W compass...

  • @R3TR0XDUDE
    @R3TR0XDUDE Год назад +1

    HOLY SHIT ‼️ this is game changing I can just dupe the brains and boom 2,600 nanites every minute

    • @Mandenhar
      @Mandenhar Год назад +1

      If you are duping to get nanites, duping any s-class upgrades (that now stack in 10's) will give you nanites faster.

  • @IMrAfro
    @IMrAfro Год назад

    this plus wire refiner placement dupe glitch is op

  • @bangyahead1
    @bangyahead1 Год назад +1

    Ive seen 59,000 with scatter blaster

  • @jray1461
    @jray1461 Год назад

    I need nms to make a ship item to install in some other non-sentinel ships to make them hover too.

  • @NotaVampyre111
    @NotaVampyre111 Год назад +2

    This is some great info. Currently, Mr. Pointy, my alien multitool of 5 years has a damage potential of 22036.1 and a scan range of 699.1. Today I will be stripping him down to see if I can get the sentinel MT higher.
    My ship of 5 years is an S class Explorer that has a glitched photon cannon due to modding gone bad. I has a rate of fire that is blinding and doesn't over heat. It decimates anything and everything in the game so far.
    I do have a video of this if any one wants to see it. I can post a link.

  • @RvnKnight
    @RvnKnight Год назад

    So what I'm hearing is that I need to get 5 Sentinel ships, kit them out like crazy, max out my squadron slots, trade pilots a Sentinel ship for whatever they are rocking, and then recruit that pilot so I have a squadron of Sentinel-class ships to destroy more Sentinel ships for their brains to turn into nanites.

  • @mfaizesumara2092
    @mfaizesumara2092 Год назад +1

    Hey Jason is there any glitch in the game in which the game gets freeze while we are playing. And we can not do anything . PLEASE RESPOND 🥺🥺

    • @wesleyward5901
      @wesleyward5901 Год назад +1

      Yeah, that's been happening a lot with this new update recently. It's seemingly calmed down after turning off multiplayer, but it still happens sometimes.

    • @mfaizesumara2092
      @mfaizesumara2092 Год назад

      @@wesleyward5901 oh thanks man I thought i is only happening to me because i have the disc version of the game

  • @dragonmac1234
    @dragonmac1234 Год назад

    I haven't played this game since the update dropped a few days ago, I'm going to start a new game and explore (and hopefully find one of the new ships).

  • @nathanburgett1599
    @nathanburgett1599 Год назад +1

    The brains seem like a really inefficient way to get nanites. You get a lot of money for the ships. Also the time-lapse it would take to find ten ships, you could farm 9999 crystals.

  • @Raio_Verusia
    @Raio_Verusia Год назад

    "Look at how fast this is!" It's still not an Infra-knife though :)

  • @lusciouslunk
    @lusciouslunk Год назад

    Thanks Jason!

  • @pauldefaire
    @pauldefaire Год назад

    That rate of fire of the sentinel is nothing compared to my infraknife that does 74000dps. :D It's a proper minigun.

  • @user-gp1ew1oq6x
    @user-gp1ew1oq6x Год назад +1

    I haven't played in about 3 months but plan to soon. My alien weapon damage though is 15,700. So, I am interested to see if this will do more damage.

  • @williambutcher7429
    @williambutcher7429 Год назад

    I have an alien multitool with a damage potential of 30,000. Scatter blaster is insane
    (I think it’s glitched)

  • @Bbbuddy
    @Bbbuddy Год назад

    Thanks for the useful info.

  • @bitbluh
    @bitbluh Год назад

    There's a free alien multitool with 4 supercharged slots next to each other. I managed to get it maxed to 41000 with some suspicious modules upgrades.

  • @mauri11
    @mauri11 Год назад

    I've been searching for an S type ship and multi tool but I don't have all the glyphs. All the videos on RUclips are outdated on how to quickly get all the glyphs.

  • @orangegoop4151
    @orangegoop4151 Год назад

    Got a multitool that dose almost 22k damage now. Insane

  • @sampharos7911
    @sampharos7911 Год назад +4

    Where did you find that Purple Rain Sentinel ship? Looks badass

    • @Dwellerinshadow
      @Dwellerinshadow Год назад

      I'd love to know too, can't seem to find this model on nmsce >.< edit: found it in jason's "Sentinel Tech Stream! No Man's Sky Interceptor Exploration" video at the 1 hour 30 minutes mark, ship was A class for me.

  • @DeItaMeIta
    @DeItaMeIta Год назад

    You can also delte the sential cannon and welp you cant get it back lol unless u find another one

  • @nekogod
    @nekogod Год назад

    Working on maxing out my sentinal MT, got lucky and found one randomly in a minor settlement cabinet.

  • @CopperStar
    @CopperStar Год назад

    I've reached a total of over 25k with my pulse splitter on my first s class sentinel multitool. It's insane how quickly it can wipe enemies on challenge difficulty rating

  • @sephraziel3784
    @sephraziel3784 Год назад

    What I would love is a bit more of deep to combat

  • @cideltacommand7169
    @cideltacommand7169 Год назад +1

    Or you know, go to a outlaw station. Buy all the technology and weapon cases, open and sell the tech for like 4k nanite. Teleport to your base and fly back.........

  • @juniorjr4815
    @juniorjr4815 Год назад

    Just got my 1st sentinel ship tonight, Thanks for the info as always. My friend was just saying how he has hardly any nanites.

  • @jtg1509
    @jtg1509 Год назад

    As far as the new MT goes, I hunted one with three slots grouped and my damage potential is around 21-22k on maxed out neutron cannon

  • @wjakok
    @wjakok Год назад +2

    Thinking about buying this game, I played it a couple of times at a friend when it was just out. Is it still sooo grindy?

    • @JasonPlaysNMS
      @JasonPlaysNMS  Год назад +1

      Not too much, but the grind will always be there. Getting money / nanites is way easier now with the newest update though

  • @ANKITKUMAR-tj7gq
    @ANKITKUMAR-tj7gq Год назад

    Jason u forgot one more thing..u dont need a teleporter in sentinel ships..its kind of a passive technology of all sentinel ships

  • @kiro4279
    @kiro4279 Год назад

    The nanite one is crazy

  • @ICHIGO3016
    @ICHIGO3016 Год назад

    Something he left off is you can use the crystals to refuel your hyperdrive

  • @ekointothefuture6743
    @ekointothefuture6743 Год назад

    I cannot wait to fly one of these in VR!

  • @Ragingfirebush
    @Ragingfirebush Год назад

    They may have updated some damage potential numbers, i just got a new Alien blaster last week that i upgraded yesterday, estimated power was at 14k.

  • @qryvein
    @qryvein Год назад

    my sentinal multi tool goes to 15500+ damage btw. and that with not using best setup. with like mod work of ruffly 30min.