How to Create Simple Cartoon Flames in Blender

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  • Опубликовано: 28 июн 2024
  • In today's episode we learn how to use some simple displacement and voronoi texture effects to create a procedural cartoon, anime or stylised flame effect in Blender's Eevee engine. This is a great technique for quick & dirty flames across vidrtually any surface or size! Let's do it!
    Links mentioned in this video:
    Mushroom Tutorial: • Basic Blender Toon / C...
    Shield Tutorial: • Simple Toon Shader in ...
    Wiggle Tutorial: • Make Anything WIGGLE i...
    Also, massive shoutout to Kristof Dedene. I use a modified version of the shader that they showed off in their awesome flame tutorial here, check it out his channel is full of great tips: / @kristofdedene
    00:00 Intro
    00:12 Episode Overview
    00:47 Making the Flame Object
    04:15 Creating the Flame Material
    10:03 Animating the Flame
    13:59 Creating the Torch Flame
    16:19 Wiggling the Shadows
    17:25 The Finished Product
    17:40 Members Shoutouts
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Комментарии • 27

  • @dastardlydino
    @dastardlydino 2 года назад +5

    Awesome tutorial, I'm excited to try it out!

    • @TipTut
      @TipTut  2 года назад

      Awesome!

  • @muhammadalim.z.8332
    @muhammadalim.z.8332 2 года назад +2

    PLZ keep making more blender tutorials like these! I've done the mushroom tutorial and it was Rlly Great, absolutely what I want to do with shaders and style!!

    • @TipTut
      @TipTut  2 года назад +2

      More to come!

    • @muhammadalim.z.8332
      @muhammadalim.z.8332 2 года назад +1

      @@TipTut thank you, thank you, thank you very much!! U have no idea how MUCH Ur tutorials help more than anything I usually find on RUclips!! Bless you sensei!!

  • @CAT-tx4gl
    @CAT-tx4gl 2 года назад +2

    i was just looking through your channel to see if u had a tut on fire n u just posted this

    • @TipTut
      @TipTut  2 года назад +1

      I got you!

  • @rgarlinyc
    @rgarlinyc 2 года назад +4

    Looks wonderful, thanks for the great insights!

    • @TipTut
      @TipTut  2 года назад

      You're welcome!

  • @hemantbhatt637
    @hemantbhatt637 2 года назад +1

    Looks wonderful, really great, thanks

  • @maciaz
    @maciaz 2 года назад +3

    This is awesome! I tried it out and it works perfectly. The only detail I could ask of is if you could go slower when adding nodes or changing material settings - I got lost a bit at some points because some settings are not in same place or are not expanded by default - for the person not very familiar with those it's easy to get lost. Other than that I think it's great, going to use it in my project soon! Thanks

    • @TipTut
      @TipTut  2 года назад +1

      Glad you enjoyed it and thanks for the feedback!

  • @greenhunter1983
    @greenhunter1983 2 года назад +2

    Awesome job.

    • @TipTut
      @TipTut  2 года назад

      Thank you! Cheers!

  • @TTM111
    @TTM111 2 года назад +2

    Thank you Dear

    • @TipTut
      @TipTut  2 года назад

      You’re welcome 😊

  • @gordonbrinkmann
    @gordonbrinkmann 5 месяцев назад

    May I ask why you use an Invert node between the Color Ramp and the Mix Shader? Most simple it would have been to just plug the Emission and Transparent BSDF in reverse order. Or instead of having a black and white slider on the Color Ramp you have flipped that to white and black.

  • @BrapStephens
    @BrapStephens 3 месяца назад

    Hello! Love the tutorial, I could use some help. When I set the color in the emission node, the color looks great, but no glow. When I set emission strength to 6, the glow looks just like yours, but the color of my flames is also changing to a more washed-out white color. Any ideas??
    Thanks!

  • @Siamon100
    @Siamon100 Год назад +1

    Hello! Thank you for your help! Unfortunally I followed the tutorial and checked multiple times, but (Min 13:41) Any Idea why when I increase the Strenght in the "Emission" node i don't get the effect? :( I'm already in Render Preview Mode... But I can't really get the shine effect it just stay the same color, if i push "Strenght" to very high value the color start to turn withe....

  • @jaymkay8342
    @jaymkay8342 2 года назад +1

    neat

  • @afbdndv8290
    @afbdndv8290 Год назад +2

    I followed all the tips but my matirial isn't transparent, help me please

    • @emrhys
      @emrhys 5 месяцев назад

      I'm having the same problem :/

    • @bogeeman431
      @bogeeman431 3 месяца назад

      6:27 change blend mode opaque to alpha clip

  • @elpouleto5255
    @elpouleto5255 Год назад

    can you help me please, my flames are not round as you, what can i change

  • @robinansems
    @robinansems Год назад

    How do i export this into a fbx file where the flame moves with al the shading and stuff?

    • @TipTut
      @TipTut  Год назад

      I don't know I use this for animation.