What do you think of the large scale PVP battles in a pay to win environment? Do you still feel like you'll have an impact within the battle, or do the paid progression options put you off?
its an important info that the combat system gets an huge update. They are adding a point system which lets you change your skill so you can e.g. move while casting fireball. So it fixes the issue having a kinda clunky combat expierence. Insanely good to me ngl
I like the casual aspects of the game, but not a fan of the big guild vs guild war MMOs like Throne or New World, because they tend to neglect other types of content.
Bruh where are all these review videos getting their "Oh, you hit a point in the game where you need to swipe your card to progress" like, there is nothing currently, in T&L that requires you to spend money to progress AT ALL. The biggest problem with the game at the moment, is since its PVP focused, people who are not in a community will find it hard to find a good guild to do the PVP events, solos can still enjoy this game, they will just be missing out on a core element, which is the same in any MMO TBH... At the end of the day, SOMEONE is grinding for those materials, either you or all the Timmies, it's down to them if they wish to then use the materials themselves or decided if they want to then list them up on the auction which then the F2P person who worked hard grinding those materials is getting the premium currency for their hard-earned work and in return the person who CBA to grind them gets the materials. Bottom line, SOMEONE is grinding, it does not spawn out of thin air when you swipe your card, the currency is being brought by one player and will always end up in another players pocket, this is the best case scenario for anything even close to P2W, and honestly I cannot even complain about that, it's like buying groceries at your local supermarket, instead of growing them yourself. If you believe this is P2W, then you clearly haven't even experienced real life yet... God this shit boils my blood...
I hate when the game offers nothing different than othe rgames, and also forces you to do tutorial, iv quit some games and come back when im bord af just to avoid tutorials
@@Born_Reddy you make no sense whatsoever, each game is gonna have either microtransaction or its pay2play such as GW2, FFXIV etc, they even reduced the pay2win aspect of the game so its already boring for KR audience as they literally love pay2win games lmao
Imagine having to pay for something that hundreds of software developers, designers, writers, and music producers have spent a decade creating. Seriously, who do they think they are?
What do you think of the large scale PVP battles in a pay to win environment? Do you still feel like you'll have an impact within the battle, or do the paid progression options put you off?
Depends on the discrepancy between spenders and non-spenders. "P2W" is a large umbrella and doesn't always factor in outright power.
its an important info that the combat system gets an huge update. They are adding a point system which lets you change your skill so you can e.g. move while casting fireball. So it fixes the issue having a kinda clunky combat expierence. Insanely good to me ngl
Game awesome I think skill is everything people in greens dropping players in purples ❤
Looks nice and pretty fun to play, but will stay away from P2W for MMOs (lesson learned from BD)
if only that would be the problem
the problem I find is Korean games are kind of like the pop groups, just flavors of the season hopefully it sticks enjoyed beta
I like the casual aspects of the game, but not a fan of the big guild vs guild war MMOs like Throne or New World, because they tend to neglect other types of content.
Oh no Lost Ark 2
I'm going to have to say no to this one. 😆
😂 I think we land on the same page for this one.
Bruh where are all these review videos getting their "Oh, you hit a point in the game where you need to swipe your card to progress" like, there is nothing currently, in T&L that requires you to spend money to progress AT ALL. The biggest problem with the game at the moment, is since its PVP focused, people who are not in a community will find it hard to find a good guild to do the PVP events, solos can still enjoy this game, they will just be missing out on a core element, which is the same in any MMO TBH...
At the end of the day, SOMEONE is grinding for those materials, either you or all the Timmies, it's down to them if they wish to then use the materials themselves or decided if they want to then list them up on the auction which then the F2P person who worked hard grinding those materials is getting the premium currency for their hard-earned work and in return the person who CBA to grind them gets the materials. Bottom line, SOMEONE is grinding, it does not spawn out of thin air when you swipe your card, the currency is being brought by one player and will always end up in another players pocket, this is the best case scenario for anything even close to P2W, and honestly I cannot even complain about that, it's like buying groceries at your local supermarket, instead of growing them yourself. If you believe this is P2W, then you clearly haven't even experienced real life yet...
God this shit boils my blood...
I appreciate that you've clearly described the exact tactic these games use to fool people into thinking they aren't P2W. Really quite impressive.
@@Born_Reddy No problem :)
was it not free?
@EnderElohim Throne and Liberty is free to play. So if someone's on the fence it doesn't hurt to take a chance on it
@@Born_Reddy oh okay they selling early access
I hate when the game offers nothing different than othe rgames, and also forces you to do tutorial, iv quit some games and come back when im bord af just to avoid tutorials
you spend you win? completely wrong, wonder if you even reached level 50 at this point
Yeah I did, and you can buy power. Thanks for coming to my TED talk
@@Born_Reddy like in any other MMORPG, are you new?
@madebygleatch the classic, it happens everywhere so it's fine approach....
@@Born_Reddy you make no sense whatsoever, each game is gonna have either microtransaction or its pay2play such as GW2, FFXIV etc, they even reduced the pay2win aspect of the game so its already boring for KR audience as they literally love pay2win games lmao
Wait wait wait, they reduced what aspect of the game? The reduced the pay 2 win aspect hmmmmmm
Imagine having to pay for something that hundreds of software developers, designers, writers, and music producers have spent a decade creating. Seriously, who do they think they are?
Your slow I think
@@KK-dz9xp Well, it seems that you aren't particularly good at thinking.