What amazing timing on these, I was just getting back into the series! Do you plan on reviewing Legends and Dominator as well? Maybe eventually do the whole series if you're up for it. Thanks for the quality content!
@@secovlad6441 I don't know how to record PSP footage proficiently at the moment (it's why I haven't reviewed GTA Chinatown Wars & Gran Turismo (PSP) yet), so most likely after I review 'Revenge' and 'Paradise' first.
I think you forgot the most important thing in your Review. The great music of this Game. Sure, there is no licensed music in this, but the composed music is just epic. Each racetrack or location got his own iconic composed music. And the special feature, in my opinion, is that there are always two different versions of each track. The normal soundtrack for each racetrack plays in the background all the time, but when you boost, a new alternate "rockier" version of the soundtrack plays along your boost session. When you loose your session, the normal soundtrack will fade in. I think it's a great way to push your boost session, the alternate soundtrack pumps the adrenaline right up in your veins. It's just an awesome feature, and I never see it before.
Man, oh man, Burnout 2. While not the best game in the series (that would be Burnout 3 btw), it was still quite a great and addicting racer to play. It’s a shame though that it doesn’t get talked about as much as the games that followed it.
Burnout 2 was last game developed by Acclaim Xbox version has special color for some custom car The pattern for Burnout career is Championship,Face-off,Point to Point,Pursuit,and you do all over again
One criticism you forgot to mention is in regards to the crash mode. There is a hidden time limit, and if you're unlucky, the event will end before you can rack up a bigger score. It's quite annoying, and I'm glad they adjusted it in later games.
I feel bad for almost kinda overlooking the burnout games as a staple of my childhood.. Until I started seeing gameplay of it and my brain clicked. I used to play this game for hours and hours just trying to unlock cars (don't think I ever did lol) but I had fun and that's what matters. I never actually owned burnout 3 but I played it at my aunts a lot and when someone said "we are the lazy generation" I instantly remembered everything about that game and how awesome that was too. When you hear a games menu music, and instantly recognize it as *that games menu music* you know it's a really damn good game.
It's good timing you choose to do the Burnout series right now, as the next NFS game you are yet to review is 2010's Hot Pursuit, which is developed by Criterion as well. It would seem like a logical follow-up review to both NFS Shift and Burnout 3: Takedown.
@gremlinstdm gaming I for some reason always had the perception the game was released in 2009. Then again maybe if I knew anything about the game excluding its generally underwhelming reception I would of known. Edit: it's because of the colour choice made for the boxart making it look like the game would have a dark and gritty colour pallet like most wanted 2005.
@@meleter8107 In fact, I believe Shift 2 Unleashed might have been released ahead of The Run as well. Though Shift 2 was more like a Project Cars prequel than an NFS title.
To be honest, I actually think that burnout 2 is my favorite, now that I look at it again.. The crashes looks spectacular here, and the camera lingers long enough, for you to enjoy the spectacle.. The burnouts after this one, the camera is way too close to the car during crashes, and no drone shots, plus the camera cuts too fast away again.... Yeah, Burnout 2 is the best one :-)
Been waiting so long. Such a massive improvement over the original. Beat it twice. Once you played it for so long, its extremely easy to beat. I own and listen to the soundtrack daily. Definately in my top 5 racing games of all time.
One of my favourite racing games of all time. The Japanese Muscle was the most underrated car, in the right hands, you were unbeatable once you unlocked it. Also is 7:10 the reason why the Custom Series Championship was so pants-shittingly hard? It just might be.
I just realised... that pursuit thing... is also in Hot Pursuit 2010. Gosh... the elements of burnout are heavy in that game, I can't even call it NFS anymore :D And takedown is there too!
There's a reason I have over 70 hours clocked on this game. The controlls feel so tight as it truly feels like the best Burnout game for pure racing mechanics. It also helps that the soundtrack is super kick ass and makes the races feel much less mundane. Also, one thing that makes this game super easy to still enjoy today is that it was the first ever PS2 game to support progressive scan (480p) and pair that with widescreen and surround sound support, this game is still a visual and auditory masterpiece in 2020
this is my favourite burnout by far, the soundtrack of sunrise valley and the airport and the custom class cars just made this extreamly enjoyable, i actually beat this game without crashing once too somehow, the supra was the most op car in this
I’ve played every Burnout in the series and I have the most memories with Burnout 3. Back in the day, my profile had over 500 hours logged. Childhood well spent. And I can’t wait for your Burnout 3 review! 😁😁😁
Oh yeah finally I really hope you review the entire series (or at least the most important games) And maybe others like Split Second, which is kinda chaotic too
Even though it doesn't offer as much compared to the later games in the series, 2 is still my favourite burnout game due to it's excellent force feedback wheel support (on ps2), manual gearbox option (which would be removed from 3 onwards) and it's much more 'pure' arcade gameplay rather than feeling more like a console game...
Loved burnout 2 when it was first released in late 2002. Only thing I hate about it was how the other cars would be right behind you straight after a crash (RubberBand) and that yellow car who was always right behind near the end of the game.
youtube randomly sent me this, and im not complaining. i love to see modern day videos of my childhood game that i cant remember when i first started playing cause i was probably too young.
So I found a really awesome PS2 HDMI cable thing from a company named Pound. There's a lot of reviews on it on youtube from big collectors like MetalJesusRocks. The adapter sharpens the image a lot and upscales the video from 480i to 720p. It really improved my recordings a lot for ps2 games and it may be worth looking into. they make one of these adapter per console thats out there and cost around 30usd. Granted I think your video looks good anyways but it does make text a lot sharper with this cable.
I'm liable to repeat this comment in later videos, when relevant, but I seriously think Criterion was ONE game away from making the absolute perfect Burnout. By the time they made Paradise, they had the driving engine, the damage modelling, the know-how, and four games' worth of pedigree to compile one last, impossibly fun, polished-to-perfection, open world Burnout, complete with everything from the explosions from Revenge to the technicolor vibrancy of Takedown, all with a proper and complete Crash mode. Licensed cars were the worst thing to happen to Criterion. They've never been able to work their magic since.
TDUShelby You’re right, they can’t make good damage models for liscenced cars. And plus burnout cars look cooler imo. They just need more customisation in the next burnout game and aspects from previous games, car explosions ,burnout revenge traffic checking, crash mode, etc. But yeah there’s so much potential in another burnout game and I really want the series to continue.
Ah Burnout 2, the Tekken 2 of racing sequels, everything that could´ve been impreoved was improved one of my favorite PS2 games besides GT4 and GT3 and of course Burnout Revenge, great video Colour-San.
I can't wait the day you tackle Burnout 3: Takedown. I just recently bought the game on PS2 and I do really enjoy that game, so I would like to see your thoughts on that one, when the right time comes.
imo it's still the racing game that's the most fun in general...a great complete package and the driving- and crash physics were the best of the series
You're lucky you still have a ps2. I played mine on Xbox back in the day but my Xbox broke and I can't find a new one anywhere so... PLEASE MAKE BURNOUT 3 REMASTERED.
@@youtubesucks1111 I am still shocked that my PS2 is still functional after many years, since I got it for Christmas. Unfortunately, it doesn't read DVD movies/shows anymore, but it still can read games thank god.
I can´t count how many Hours my Brother and I dumped into the Crash Mode, trying to beat each others Highscore over and over again. Wonderful Memories.
I must be the only person who misses the manual transmission in Burnout...I loved the pure driving, awesome power sliding, and near misses which the later Burnouts don't have. Takedowns in 1&2 feel properly earned, and you're just supposed to plough through everything in later games? Not fun to me.
The music is so damn good and is it me or is the scene design awesome too. It oozes personality and it's a treat to just watch, I used to just drive along the beach and watch the sun.
Really the one thing that pissed me off about this game back in the day, was the mandatory tutorial. Even worse is you gained nothing special for completing it. I mean, gimme the Student Driver Car. Seemed like a decent vehicle for the (regular) Championship.
They really did a great job with the improvements from Burnout to Burnout 2: Point of Impact here, definitely a true great spiritual sucessor and as you mentioned here, things would only get even better from here on out, as far as Burnout 3: Takedown goes, having just went back to finally watch your review for that too!😎👍👏
I would love for you to review the "A2 Racer series". "A2 Racer II" was the one i played alot when i was 6-7 years old or so. It can be pretty tricky to get the games working on modern hardware though
Since it didnt have Takedowns, after playing a lot of 3 and Revenge, my only way to do takedowns in this game was to push my AI Opponents to any traffic car and avoid getting hit in the process. Worked wonders but it was kinda hard to pull off.
Every Burnout series certainly had a potential for open world option. They were all so beautiful for PS2 graphic, I was really hoping for that when I was a kid.
I love Burnout 2, but the last pursuit in the game is next to impossible, at least in the U.S. version. The target car is faster than you are. It can take up to 30 seconds to catch it and then it will shoot off into the distance, regardless of whether you hit it or not. It is categorically impossible to beat that pursuit by catching up to the car, hitting it once, letting it zoom off into the distance again and repeating. You will never be able to hit it 10 times before it reaches the finish line. You either have to get REALLY lucky and hit it multiple times each time you catch up to it, or manage to cause it to crash. I've never been able to do it. There also seem to be sections of the track where it's impossible to catch up to it, no matter how perfectly you drive. Beyond that, I love crash mode in this game. In fact, I like it better than in Burnout 3. B3 became more about hitting the bonus items than just causing good crashes. Plus, the lack of real slo-mo during the crashes makes them look much less epic.
You can beat the custom muscle legitimately it's just incredibly difficult requiring a really good start, lots of boosting by driving through oncoming, wall cornering, and no more than 1 crash.
@@Civilized-Joke In the US version? I tried that pursuit probably hundreds of times and could never get more than eight hits. There were times I filled the boost bar, used it, caught up to the target car, and then before I could hit it, it sped off, while I was still boosting! In fact, any time you boost, he seems to get faster as well, making it take just as long to catch up. The only way I was eventually able to beat it was by making it crash. I wish I could say that I was able to do that through skill, but it was pure dumb luck. I was replaying that event for about the 20th time (that session) and I was trying to make it crash without much luck. I started over and was just trying to get to get in a position to cause a crash when he slammed head-on into a car and it gave me the win. I tried the European version (emulated) and it seemed easier. I used a fully unlocked save so that I wouldn't have to play through the whole game, and just played that one event. I didn't devote the time to actually beating it, but it seemed to be much easier to catch up to the target car, and I felt I could have beaten that one legitimately.
The original team behind burnout 1-3 & revenge put out dangerous driving almost a year ago and it's basically burnout 3 on a lower budget but they are also working on a sequel now and should have enough money that budget won't be an issue since they took the epic deal for the first one. The studio is called three fields entertainment and you can tell they are passionate about burnout and one upping burnout 3 once and for all... Since ea obviously isn't gonna do it and fired basically everyone at criterion anyways
Good thing the game plays like it straight from the Arcade’s. Im getting bored with realistic racing games that naturally have “uninspired” realistic environments.
In case you're wondering, 'Burnout 3: Takedown' and 'Mafia' are the next games I'm reviewing...
What amazing timing on these, I was just getting back into the series! Do you plan on reviewing Legends and Dominator as well? Maybe eventually do the whole series if you're up for it. Thanks for the quality content!
This is all well and good. But where's the Forza Motorsport 4 review?
What about paradise
@@secovlad6441 I don't know how to record PSP footage proficiently at the moment (it's why I haven't reviewed GTA Chinatown Wars & Gran Turismo (PSP) yet), so most likely after I review 'Revenge' and 'Paradise' first.
@@ColourShedProductions Makes sense, I remember PSP capture cards being quite rare and expensive. Hope you manage a reliable setup.
That menu music. I love it
It’s 2 am here in Germany and I just wanted to go to sleep but when colourshed uploads, I have to watch it so...
Farbenhütte beste
@@shiveringlights377 in der tat
Zugriff Jungs
Where in Germany do u live?
Bei mir genau so 😁
I think you forgot the most important thing in your Review.
The great music of this Game.
Sure, there is no licensed music in this, but the composed music is just epic.
Each racetrack or location got his own iconic composed music. And the special feature, in my opinion, is that there are always two different versions of each track. The normal soundtrack for each racetrack plays in the background all the time, but when you boost, a new alternate "rockier" version of the soundtrack plays along your boost session. When you loose your session, the normal soundtrack will fade in.
I think it's a great way to push your boost session, the alternate soundtrack pumps the adrenaline right up in your veins. It's just an awesome feature, and I never see it before.
Reaching closer and closer to the “lazy generation”.
We won’t be standing in line for much longer.
We need to be wasting our time good before the review comes out
That was burnout 3.
And 2 steps to your First Day *of the rest of your life*
You didn't mention the dynamic music transitions, one of the coolest aspect of it.
Bro that opening music just threw me back to 2003 putting the Blockbuster disk into my Xbox on a Saturday morning .
Man, oh man, Burnout 2. While not the best game in the series (that would be Burnout 3 btw), it was still quite a great and addicting racer to play. It’s a shame though that it doesn’t get talked about as much as the games that followed it.
4:57 they do in fact have Burnout 3 Arcade machines in almost every mall in Thailand.
Burnout 2 was last game developed by Acclaim
Xbox version has special color for some custom car
The pattern for Burnout career is Championship,Face-off,Point to Point,Pursuit,and you do all over again
you mean published
One criticism you forgot to mention is in regards to the crash mode.
There is a hidden time limit, and if you're unlucky, the event will end before you can rack up a bigger score. It's quite annoying, and I'm glad they adjusted it in later games.
Burnout 2 is my favourite. Love the music and car selection, makes it very memorable. Still love Burnout 3 too though.
Can confirm that you can beat the championship with 1 car, I've got a short live stream series doing just that.
The option to use a manual transmission!! Downshifting on the way into a tight corner for a drift is so satisfying.
I feel bad for almost kinda overlooking the burnout games as a staple of my childhood.. Until I started seeing gameplay of it and my brain clicked. I used to play this game for hours and hours just trying to unlock cars (don't think I ever did lol) but I had fun and that's what matters. I never actually owned burnout 3 but I played it at my aunts a lot and when someone said "we are the lazy generation" I instantly remembered everything about that game and how awesome that was too. When you hear a games menu music, and instantly recognize it as *that games menu music* you know it's a really damn good game.
Could we eventually see the bugbear developed flatout series? (Only the bugbear games)
This would nice to see them again, especially after plaing Wreckfest !
It's good timing you choose to do the Burnout series right now, as the next NFS game you are yet to review is 2010's Hot Pursuit, which is developed by Criterion as well.
It would seem like a logical follow-up review to both NFS Shift and Burnout 3: Takedown.
What about the run? Wasn't that released earlier?
@gremlinstdm gaming oh okie
@gremlinstdm gaming I for some reason always had the perception the game was released in 2009. Then again maybe if I knew anything about the game excluding its generally underwhelming reception I would of known.
Edit: it's because of the colour choice made for the boxart making it look like the game would have a dark and gritty colour pallet like most wanted 2005.
@@meleter8107 In fact, I believe Shift 2 Unleashed might have been released ahead of The Run as well. Though Shift 2 was more like a Project Cars prequel than an NFS title.
To be honest, I actually think that burnout 2 is my favorite, now that I look at it again.. The crashes looks spectacular here, and the camera lingers long enough, for you to enjoy the spectacle.. The burnouts after this one, the camera is way too close to the car during crashes, and no drone shots, plus the camera cuts too fast away again.... Yeah, Burnout 2 is the best one :-)
Been waiting so long. Such a massive improvement over the original. Beat it twice. Once you played it for so long, its extremely easy to beat. I own and listen to the soundtrack daily. Definately in my top 5 racing games of all time.
Evan Hanley all the songs are extremely catchy
burnout revenge better
@@youtubesucks1111 Didn't enjoy it as much as 3 and 2. Still had fun with it though.
Wish I could go back to my childhood
My favorite is Palm Bay Heights! That music sound so bad ass! lol, it's definitely the best in the Burnout series
One of my favourite racing games of all time. The Japanese Muscle was the most underrated car, in the right hands, you were unbeatable once you unlocked it.
Also is 7:10 the reason why the Custom Series Championship was so pants-shittingly hard? It just might be.
Definitely my favorite Burnout, no doubt.
Burnout also cancelled soz
L
Midnight Club Still Cancelled Soz I came to the video just to see your comment
same
Give over.
This was my first ps2 game ever, and my first video game ever, i just loved it, even tho my game was all in spanish it was a great time
Sweet. Was playing this today. Still great fun. I've been looking forward to this since your Burnout review.
*why did I read this in Ralph’s voice*
The reason why I love this game (until now):
- Crash mode
- Pursuit
- Oval Racer
- Supercar
I just realised... that pursuit thing... is also in Hot Pursuit 2010. Gosh... the elements of burnout are heavy in that game, I can't even call it NFS anymore :D And takedown is there too!
About time! Thank you!
4:59 When I was in Thailand they had Burnout 3 arcade machine in the shopping centre
I bet it was one of those console+tv+controllers inside a box where you put a cent and it allows you to play for a few minutes
@@danitorres124 I think you're right. They have a lot of those for Winning eleven which is basically PES. I'm guessing it's not 100% legal
Burnout 2 is so underrated all cuz B3 overshadowed it
There's a reason I have over 70 hours clocked on this game. The controlls feel so tight as it truly feels like the best Burnout game for pure racing mechanics. It also helps that the soundtrack is super kick ass and makes the races feel much less mundane.
Also, one thing that makes this game super easy to still enjoy today is that it was the first ever PS2 game to support progressive scan (480p) and pair that with widescreen and surround sound support, this game is still a visual and auditory masterpiece in 2020
this is my favourite burnout by far, the soundtrack of sunrise valley and the airport and the custom class cars just made this extreamly enjoyable, i actually beat this game without crashing once too somehow, the supra was the most op car in this
👀
could you make an test drive unlimited 1 review?
This is the best channel by day for classic games reviews dude great job
I’ve played every Burnout in the series and I have the most memories with Burnout 3. Back in the day, my profile had over 500 hours logged.
Childhood well spent. And I can’t wait for your Burnout 3 review! 😁😁😁
Oh yeah finally
I really hope you review the entire series (or at least the most important games)
And maybe others like Split Second, which is kinda chaotic too
Even though it doesn't offer as much compared to the later games in the series, 2 is still my favourite burnout game due to it's excellent force feedback wheel support (on ps2), manual gearbox option (which would be removed from 3 onwards) and it's much more 'pure' arcade gameplay rather than feeling more like a console game...
Man hearing the theme song gave me chills this burnout 2 was so great
Great video man, keep up the good work!
Loved burnout 2 when it was first released in late 2002. Only thing I hate about it was how the other cars would be right behind you straight after a crash (RubberBand) and that yellow car who was always right behind near the end of the game.
This game brings back many memories! Great review!
I subscribed to you years ago knowing this video would eventually be made.
Nice. Seen the DD2 footage?
@@prla5400 ?
Another thought provoking review of youre’s, Nice :)
now I can't wait for that burnout 3 review. Cuz that intro defies a generation 😎
Can't wait for the Takedown review. One of the best racing games ever and also my one of my favorite game of all time.
Beat game in the series and probably my favourite arcade style racer.
youtube randomly sent me this, and im not complaining. i love to see modern day videos of my childhood game that i cant remember when i first started playing cause i was probably too young.
Oh my, that guitar in the beginning takes me back, I forgot how awesome the soundtrack was.
So I found a really awesome PS2 HDMI cable thing from a company named Pound.
There's a lot of reviews on it on youtube from big collectors like MetalJesusRocks. The adapter sharpens the image a lot and upscales the video from 480i to 720p. It really improved my recordings a lot for ps2 games and it may be worth looking into. they make one of these adapter per console thats out there and cost around 30usd. Granted I think your video looks good anyways but it does make text a lot sharper with this cable.
I'm liable to repeat this comment in later videos, when relevant, but I seriously think Criterion was ONE game away from making the absolute perfect Burnout. By the time they made Paradise, they had the driving engine, the damage modelling, the know-how, and four games' worth of pedigree to compile one last, impossibly fun, polished-to-perfection, open world Burnout, complete with everything from the explosions from Revenge to the technicolor vibrancy of Takedown, all with a proper and complete Crash mode.
Licensed cars were the worst thing to happen to Criterion. They've never been able to work their magic since.
TDUShelby You’re right, they can’t make good damage models for liscenced cars. And plus burnout cars look cooler imo. They just need more customisation in the next burnout game and aspects from previous games, car explosions ,burnout revenge traffic checking, crash mode, etc. But yeah there’s so much potential in another burnout game and I really want the series to continue.
The memories started flooding in as soon as I heard that intro
I still have them on both game platform. It brings back some good memories. Thanks!
I grew up with that game ! 7 yrs old me thanks you very much !! And that soundtrackkkkk !!!
My childhood... spent so many hours on this game
Also can't wait for both Takedown and Hot Pursuit 2010 review
Ah Burnout 2, the Tekken 2 of racing sequels, everything that could´ve been impreoved was improved one of my favorite PS2 games besides GT4 and GT3 and of course Burnout Revenge, great video Colour-San.
Criterion shaped the playstation 2 era like no one else with renderware
Can't wait for the Burnout 3 review. That was my first Burnout game.
I can't wait the day you tackle Burnout 3: Takedown. I just recently bought the game on PS2 and I do really enjoy that game, so I would like to see your thoughts on that one, when the right time comes.
imo it's still the racing game that's the most fun in general...a great complete package and the driving- and crash physics were the best of the series
You're lucky you still have a ps2. I played mine on Xbox back in the day but my Xbox broke and I can't find a new one anywhere so... PLEASE MAKE BURNOUT 3 REMASTERED.
@@youtubesucks1111 I am still shocked that my PS2 is still functional after many years, since I got it for Christmas. Unfortunately, it doesn't read DVD movies/shows anymore, but it still can read games thank god.
Would love to see ReVolt reviewed n64
First ever Burnout I ever played and still to this day my favorite
This was my number favorite game of all time for a good while
DANGEROUS DRIVING AKA BURNOUT!!! 🔥🔥🔥
I can´t count how many Hours my Brother and I dumped into the Crash Mode, trying to beat each others Highscore over and over again. Wonderful Memories.
I must be the only person who misses the manual transmission in Burnout...I loved the pure driving, awesome power sliding, and near misses which the later Burnouts don't have. Takedowns in 1&2 feel properly earned, and you're just supposed to plough through everything in later games? Not fun to me.
My childhood favorite
This was my first and still most favourite Burnout game
I loved this game when I was a kid but I only finally beat the game recently
Favorite Burnout of all time. Authentic and RAW.
One of my prizes ps2 games I still have. (Along with MC2 and underground 2) I spent so many hours as a kid playing this.
That title music is so iconic.
I would love to see you review collin mcrae dirt
In my opinion, the Burnout series is so much fun than NFS. The speed, the crashes, the arcade gameplay...
It's all good
The music is so damn good and is it me or is the scene design awesome too. It oozes personality and it's a treat to just watch, I used to just drive along the beach and watch the sun.
Really the one thing that pissed me off about this game back in the day, was the mandatory tutorial. Even worse is you gained nothing special for completing it. I mean, gimme the Student Driver Car. Seemed like a decent vehicle for the (regular) Championship.
No Mention of Burnout Revenge - My first Criterion experience... RIP
It comes after Takedown
True Crime Series is in need for my nostalgia
They really did a great job with the improvements from Burnout to Burnout 2: Point of Impact here, definitely a true great spiritual sucessor and as you mentioned here, things would only get even better from here on out, as far as Burnout 3: Takedown goes, having just went back to finally watch your review for that too!😎👍👏
I would love for you to review the "A2 Racer series". "A2 Racer II" was the one i played alot when i was 6-7 years old or so. It can be pretty tricky to get the games working on modern hardware though
As someone who played burnout one when it was brand new, it felt generic even in 2001 or 2 or whatever it was.
2001 on PS2, 2002 on Gamecube/Xbox
The series got a lot better from there
Can't wait for the Dominator review, still my favorite alongside Revenge
Burnout always had a really good soundtrack
The crash mode in this game was the best of all of them. No in air controls, no poweups just an actual pile up
awesome love your video's have you ever played the flatout games?
quite simply one of the best racing games ever created.
Since it didnt have Takedowns, after playing a lot of 3 and Revenge, my only way to do takedowns in this game was to push my AI Opponents to any traffic car and avoid getting hit in the process. Worked wonders but it was kinda hard to pull off.
Take me down
To the paradise city
Where the grass is green
And the girls are pretty
Oh, won't you please take me home
First time early. Loved Burnout Legends: feels weird seeing all those tracks here lol
Every Burnout series certainly had a potential for open world option. They were all so beautiful for PS2 graphic, I was really hoping for that when I was a kid.
I love Burnout 2, but the last pursuit in the game is next to impossible, at least in the U.S. version. The target car is faster than you are. It can take up to 30 seconds to catch it and then it will shoot off into the distance, regardless of whether you hit it or not. It is categorically impossible to beat that pursuit by catching up to the car, hitting it once, letting it zoom off into the distance again and repeating. You will never be able to hit it 10 times before it reaches the finish line. You either have to get REALLY lucky and hit it multiple times each time you catch up to it, or manage to cause it to crash. I've never been able to do it. There also seem to be sections of the track where it's impossible to catch up to it, no matter how perfectly you drive.
Beyond that, I love crash mode in this game. In fact, I like it better than in Burnout 3. B3 became more about hitting the bonus items than just causing good crashes. Plus, the lack of real slo-mo during the crashes makes them look much less epic.
You can beat the custom muscle legitimately it's just incredibly difficult requiring a really good start, lots of boosting by driving through oncoming, wall cornering, and no more than 1 crash.
@@Civilized-Joke In the US version? I tried that pursuit probably hundreds of times and could never get more than eight hits. There were times I filled the boost bar, used it, caught up to the target car, and then before I could hit it, it sped off, while I was still boosting! In fact, any time you boost, he seems to get faster as well, making it take just as long to catch up.
The only way I was eventually able to beat it was by making it crash. I wish I could say that I was able to do that through skill, but it was pure dumb luck. I was replaying that event for about the 20th time (that session) and I was trying to make it crash without much luck. I started over and was just trying to get to get in a position to cause a crash when he slammed head-on into a car and it gave me the win.
I tried the European version (emulated) and it seemed easier. I used a fully unlocked save so that I wouldn't have to play through the whole game, and just played that one event. I didn't devote the time to actually beating it, but it seemed to be much easier to catch up to the target car, and I felt I could have beaten that one legitimately.
I want the burnout series to continue.
Menu music so iconic
Will you cover any computer-exclusive games?
Like say, Midtown Madness 1 and 2?
The original team behind burnout 1-3 & revenge put out dangerous driving almost a year ago and it's basically burnout 3 on a lower budget but they are also working on a sequel now and should have enough money that budget won't be an issue since they took the epic deal for the first one. The studio is called three fields entertainment and you can tell they are passionate about burnout and one upping burnout 3 once and for all... Since ea obviously isn't gonna do it and fired basically everyone at criterion anyways
YOU ARE UNDERRATED!!!
This series was so much better before it was open world.
Bullshit sure theuy did it without a warning to guys like you but it was great to say the least
That themesong!
I used to go rounds and rounds on the same tracks and trying to crash my cars the most brutal way as possible.
Good thing the game plays like it straight from the Arcade’s. Im getting bored with realistic racing games that naturally have “uninspired” realistic environments.
i dread to think how many hrs i have lost to that bloody crash mode
Almost at 3 Takedown BOIS!
you should review Test Drive Unlimited 2 , it was a really good open world racer, you'd like it.
The best part about Burnout?
The crashes!