Italian is sung, English is chewed, German is spit, only French is spoken ! Joke ;-) When I was 16 (a long time ago) I had a german girlfriend and her accent was sooo sweeet !!!
Well done, lighting is so important to any scene, it can't be neglected at all. I've said this a few times, but lighting can COMPLETELY make or break your scenes.
Learn how to bring your Blender rendering to the next (cinematic) level, with 10 tips by Martin Klekner. Learned anything new? Let us know in the comments below! ⇨ Martin's RUclips Channel: ruclips.net/user/martinklekner ⇨ Project files and Blender 2.8 Shortcut PDF (email required): cgboost.com/resources/ CHAPTERS 00:00 - Intro 01:28 - Scene Overview 02:52 - Tip 1: How to place your camera 07:36 - Tip 2: Aspect Ratio / Resolution 09:40 - Tip 3: Proper composition 11:37 - Tip 4: Focal Length & Camera Roll 15:00 - Tip 5: Flipping the Composition 16:26 - Tip 6: Basic Lighting 20:45 - Tip 7: Advanced Lighting 25:08 - Tip 8: Adding Fog and Bloom 26:30 - Tip 9: Eevee Render Settings 28:02 - Tip 10: Basic Compositing 30:12 - Outro
9:25 If you really want to get the aspect ratio properly. Leave the settings at 1, and set the X resolution to whatever your Y resolution is times the ratio. So for instance, if Y is 1080, you type "1080*1.85" into X, and you get your desired ratio!
It's amazing how addicted we are to the visual language of film, which has its origins in the *limitations* of that medium, overcome and even exploited by many generations... one day, I guess, it must wear off.
14:01 nope we can't. Just want to correct you there. The camera type is still set to perspective, which isn't able to produce these bending effects. Though it is possible with the panoramic type in fisheye-lens mode. But in blender 2.82 only with the cycles renderer. Hope this wasn't said a million times already. Nice video btw
Man,, I've used blender for quite a while, and the first trick at 5:20 with being able to fly the camera around with Wasd, was mind blowing. I had no idea we could do that.
15:37 - What sorcery?!! Wow!! the OGL code allows for screen space flip with the camera! Not possible on other software, just in Blender! Thanks for sharing that awesome tip!!
Love this video, I have always been a lot more interested in cinematography in the animation. Too many people miss out on how much a little bit of camera work can help improve their renders and animations.
I love videos about compisition and feeling ! Man can you try to do that with an exterior architectural scene ? I done good overall compositions, but nothing that looks very cinematic, or more interesting than what a magasine would take. Also feels like the cinematic views are a lot more effective when there are characters around ? I liked the shot you showed at the beginning, but if you can make a video that would be sweet !
This is fantastic. Love the approach, not a Blender person myself, but the cinematic aspect for lighting and camera can be applied anywhere. Thanks a lot for sharing!
I have a little trick for you. To flip an image just use the key in the animation viewer . It works in 2.76 to 2.8, maybe in older as well, but I've first found it in 2.76. =)
Love this. You always get the basic information for 3 lights for one character and I find always super complicated to set up the lights for scenes with more going on. This totally brought me plenty of more concepts to think about for my next projects. Excenelt video!
An incredible master class! I think I found a gold mine ^^ !. I have learned a lot. To find something similar I think I would have to search the academic schools and pay. Not only that, the video is fun, entertaining and free. Thank you very much ^^
You'll have to excuse me, I'm just some guy from the 'Good Old Days' , but in your Aspect Ratio section, you're running your film sideways through the (movie) camera. No gate was ever 3:4. Good stuff though, nice overview.
Nice tutorial. For the fog, can we use plane instead of box? (because i think the rear plane of the box serve no purpose) I have been using cycles for rendering. But seeing your eevee result, i love it, and i'll use eevee for my next rendering. Thanks for the inspiration.
Very good tut, thanks, can you make a tut based for example on hero frame from this film, about how to get mixamo character to blender, freeze the wanted pose, cause mixamo always add animation, or how to use their rig for example for prepare freezed pose to design cloth in MD for stills in Blender..
Awesome stuff, It is really nice that you go back to the fundamentals, which are overlooked in the cg world by a lot of people. And indeed I loved the COVID joke.
great video! one thing in general and rly no criticism: but its our atmosphere (through which the moonlight has to go) that gives the blueish color. the moonlight itself is the reflection of the sunlight, which is not blue :)
Another pro tip; If you are building a portfolio (website,Instagram etc.) try to keep your all images/renders in same aspect ratio, it'll be more appealing to eye in overall.
can't say i totally agree. Grouping your images into similar aspect ratios might be a better idea. If every single art piece in your portfolio is 1920x1080, it might look bland and uniform. Different aspect ratios shows that you have mastered several techniques
Oh my god I absolutely love this video; seriously. It'll help me so much- I know that. I.. was wondering: since this is more for wide-shots with scenery: do you have a video like that, for portrait or people-focused shots?
Such an interesting video Martin! It's great to see how these things actually work. And one more thing: I see many similarities with music. Of course there are the thirds or the Golden Ratio - one can often find the latter by i.e. Bach's compositions (all you have to do is to find the key moments in the musical form - start of a new section, start of a recapitulation section - and count the bars between them). But also i.e. your great composition flipping tip - you do it to refresh your eyes and see whether the scene has any flaws which you wouldn't spot anymore, because you've got used to them during your work. Actually I do pretty much the same with new tunes / chords / transitions in composition: if I'm not sure whether it works, I temporarily transpose whole the piece semitone lower / higher. That way, I hear clearly what's wrong. (I'd say it works this way: it's still the same music but it tickles different perceptors in inner ear, which is why brain considers it a new information, and therefore fully evaluates it again. ) So interesting! I must go through more of your videos - it's so much inspiration for me. Thanks again & cheers!
Wow, thanks so much, Jan, never realized similarities between visual and musical composition, so awesome to read! Thanks for pointing this out :-) Hope you're doing fine! Martin
@@MartinKlekner Well, that's a great topic for a very long chat (preferably over a beer). Let's hope we'll get there soon my friend! :-) Cheers & all best!
hi i had a problem when i saved and open it in the next day the rendering doesn't work how i could make it work again using cycle (new to blender and im learning)
When you first open a project in blender, you don't see in rendered view. You see in solid view, no matter what it was when you left last. To change, hold 'z' and either move you mouse up, or click '8', and your viewport will render things out.
CG boost. Your videos helped me a lot. Zach is a teacher of my blender life. anyone need more blender beginner animation and beginner tutorials come to the blender boost
Very cool and informative video. I knew a lot of what was talked about so that's good, but I also learned a thing or two. Nice work. I am really surprised you didn't add some lights from the police car with some volumetrics.
i follow zach since i started with blender almost 10yrs ago with 2.61 back in the good old agenzasbrothers days, when the videos were 'only german' .. and after all that time it is really nice to see that i am always come back to him and (now) to his company and this amazing video-features to learn even more about blender and all this basics round about 3d and filmmaking thank you .. just(!) THANK YOU!
I don't trust this video. Where is the heavy German accent?
Ha ha! It's a heavy Czech accent! :P
Italian is sung, English is chewed, German is spit, only French is spoken ! Joke ;-) When I was 16 (a long time ago) I had a german girlfriend and her accent was sooo sweeet !!!
@@yannberte8291 what about spanish?
What about Portugal's Portuguese?
@@yannberte8291 Italian is shouted these days
Well done, lighting is so important to any scene, it can't be neglected at all. I've said this a few times, but lighting can COMPLETELY make or break your scenes.
2:05 lol Futuristic, dystopian future where everyone has to stay home on quarantine isn't so futuristic anymore
thats the point
Oscar Obians That’s the joke
2:14 it's corona time...
Exactly what I was thinking.
29:02 a noice texture? We get this with cycles for free! Just turn off the denoiser!
LOL 😂. So true
I know this is a joke, but no, not really. doesnt work exactly like a real camera. the render noise only appears in specific area of the image.
Thanks Martin! Always a joy to watch :D
Cheers, Curtis!
The quarantine joke earned you a sub, fucking gold
The scary part is it's not even a joke
Love to see Zach is expanding his company!! Nice to meet you Martin this is my first video seeing you !
Hello sir, thanks so much for the kind words! :)
Learn how to bring your Blender rendering to the next (cinematic) level, with 10 tips by Martin Klekner. Learned anything new? Let us know in the comments below!
⇨ Martin's RUclips Channel: ruclips.net/user/martinklekner
⇨ Project files and Blender 2.8 Shortcut PDF (email required): cgboost.com/resources/
CHAPTERS
00:00 - Intro
01:28 - Scene Overview
02:52 - Tip 1: How to place your camera
07:36 - Tip 2: Aspect Ratio / Resolution
09:40 - Tip 3: Proper composition
11:37 - Tip 4: Focal Length & Camera Roll
15:00 - Tip 5: Flipping the Composition
16:26 - Tip 6: Basic Lighting
20:45 - Tip 7: Advanced Lighting
25:08 - Tip 8: Adding Fog and Bloom
26:30 - Tip 9: Eevee Render Settings
28:02 - Tip 10: Basic Compositing
30:12 - Outro
This was great thank you very much #keepfilming
True! So many important things learned in one short and interesting video!
Save your self from this guy the videos start in 19:06
God he never shut up
2520 * 1080 (21:9) is the Cinematic resulation
This is just what i needed cuz my scenes look flat
9:25 If you really want to get the aspect ratio properly. Leave the settings at 1, and set the X resolution to whatever your Y resolution is times the ratio.
So for instance, if Y is 1080, you type "1080*1.85" into X, and you get your desired ratio!
CG Boost: *talks about quarantine and police in future*
me: checks the upload date
It's amazing how addicted we are to the visual language of film, which has its origins in the *limitations* of that medium, overcome and even exploited by many generations... one day, I guess, it must wear off.
14:01 nope we can't. Just want to correct you there. The camera type is still set to perspective, which isn't able to produce these bending effects. Though it is possible with the panoramic type in fisheye-lens mode. But in blender 2.82 only with the cycles renderer. Hope this wasn't said a million times already. Nice video btw
Man,, I've used blender for quite a while, and the first trick at 5:20 with being able to fly the camera around with Wasd, was mind blowing. I had no idea we could do that.
Same
15:37 - What sorcery?!! Wow!! the OGL code allows for screen space flip with the camera! Not possible on other software, just in Blender! Thanks for sharing that awesome tip!!
Love this video, I have always been a lot more interested in cinematography in the animation. Too many people miss out on how much a little bit of camera work can help improve their renders and animations.
I love videos about compisition and feeling ! Man can you try to do that with an exterior architectural scene ? I done good overall compositions, but nothing that looks very cinematic, or more interesting than what a magasine would take. Also feels like the cinematic views are a lot more effective when there are characters around ?
I liked the shot you showed at the beginning, but if you can make a video that would be sweet !
S+X+X+-1 FATALITY BROOOO !!!!! thank you that was gold for me !!!!
Glad to be of help!
Awesome👏😊
This is fantastic. Love the approach, not a Blender person myself, but the cinematic aspect for lighting and camera can be applied anywhere. Thanks a lot for sharing!
Why are you so underrated, I hope you have a good life
Really great video man, thank you. Good stuff about balancing rules, realism, and your gut/"eyeballing"
Thank u so much for this video. It helped me to create my own cinematic :)
Very nice!
I was watching this but every 30 second an ad pop-up, so BYE!
Great tutorial! Headlamps on the car would’ve added another interesting backlight to the scene
Do more like this one awesome
Thanks so much, absolutely brilliant video, so much important informations in one place. Thanks matte!
I have a little trick for you. To flip an image just use the key in the animation viewer . It works in 2.76 to 2.8, maybe in older as well, but I've first found it in 2.76. =)
Great lighting! And well explained.
How are you right now? Interesting times. Thank you for the helpful and informative video
Love this. You always get the basic information for 3 lights for one character and I find always super complicated to set up the lights for scenes with more going on. This totally brought me plenty of more concepts to think about for my next projects. Excenelt video!
Great work sir! Great lighting and composition beginners guide!
Very well done
excellent video and very well prepared! Thanks!
Martin What An amazing video!! Thank you for the useful tips ❤👏
Oh, It's amazing,very useful tips. Thank you Martin!
Awesome!
Thanks! Martin! Love this video, hope to see more of this tutorial!
Amazing tutorial well done and thank you
Awesome Work ✌️
An incredible master class! I think I found a gold mine ^^ !. I have learned a lot.
To find something similar I think I would have to search the academic schools and pay.
Not only that, the video is fun, entertaining and free.
Thank you very much ^^
Thank you 👍 I learn a lot
You'll have to excuse me, I'm just some guy from the 'Good Old Days' , but in your Aspect Ratio section, you're running your film sideways through the (movie) camera. No gate was ever 3:4. Good stuff though, nice overview.
What a great video! There are so many tips and tricks explained in a short time and right on point. :)
Can you please do the same tutorial also for Maya ?
This is epic.
Thank you so much for this. This will definitely help me to keep in mind when making each work look a masterpiece! 😁
Hey brother... Nice tutorial about cinematics.... Huge applause for your efforts and production... It's so good... Hats off 🥳
thanks. very good tutorial.... with a lot of useful technique details
Nice tutorial.
For the fog, can we use plane instead of box? (because i think the rear plane of the box serve no purpose)
I have been using cycles for rendering. But seeing your eevee result, i love it, and i'll use eevee for my next rendering.
Thanks for the inspiration.
Amazing teaching
Very good tut, thanks,
can you make a tut based for example on hero frame from this film,
about how to get mixamo character to blender, freeze the wanted pose, cause mixamo always add animation,
or how to use their rig for example for prepare freezed pose to design cloth in MD for stills in Blender..
You can find that on my channel ;)
Awesome stuff, It is really nice that you go back to the fundamentals, which are overlooked in the cg world by a lot of people. And indeed I loved the COVID joke.
This was very helpful, thank you!!
great video!
one thing in general and rly no criticism: but its our atmosphere (through which the moonlight has to go) that gives the blueish color. the moonlight itself is the reflection of the sunlight, which is not blue :)
Good point! Thank you :-)
Nice one. Thank you!
Amazing video.
Thank you for sharing. :)
Cheers.
You are a master!
Another pro tip; If you are building a portfolio (website,Instagram etc.) try to keep your all images/renders in same aspect ratio, it'll be more appealing to eye in overall.
can't say i totally agree. Grouping your images into similar aspect ratios might be a better idea. If every single art piece in your portfolio is 1920x1080, it might look bland and uniform. Different aspect ratios shows that you have mastered several techniques
@@bogmann11 true but you can always put more different angled shots, this tip is good for first glance at the portfolio.
This tutorial seemed like a story. Thanks.
OH martin! I've been following you for a while. Your Roman helmet tutorial has so many nuggets of knowledge! Thank you for all you do.
Awesome! Glad it helps!
is your channel about improving renders ?
That’s me... nice build, creative idea... then I suck on render.
Thanks! I needed a video like this. You make learning blender so much fun :)
Also, thanks Mr.Han!
where moths
Amazing video. Thank you so much for this. I learned a lot!
One of the best video with excellent tips for 3d render. 😍😍✌️✌️
Oh my god I absolutely love this video; seriously. It'll help me so much- I know that.
I.. was wondering: since this is more for wide-shots with scenery: do you have a video like that, for portrait or people-focused shots?
Currently not, but I believe too it would be a nice topic so I will run the idea with Zach. Thanks! - Juan
Thanks this is exactly what i need
This looks like something from half life 2 or Alyx
Full length unskippable ads?
Great tutorial! Thanks for Sharing!
This is useless, but that makes the video longer for two minutes.
2:19 "Um futuro distópico onde todos estão em quarentena... Ah"
Essa foi a melhor
@Christian William em todo canto...
Such an interesting video Martin! It's great to see how these things actually work.
And one more thing: I see many similarities with music.
Of course there are the thirds or the Golden Ratio - one can often find the latter by i.e. Bach's compositions (all you have to do is to find the key moments in the musical form - start of a new section, start of a recapitulation section - and count the bars between them).
But also i.e. your great composition flipping tip - you do it to refresh your eyes and see whether the scene has any flaws which you wouldn't spot anymore, because you've got used to them during your work. Actually I do pretty much the same with new tunes / chords / transitions in composition: if I'm not sure whether it works, I temporarily transpose whole the piece semitone lower / higher. That way, I hear clearly what's wrong.
(I'd say it works this way: it's still the same music but it tickles different perceptors in inner ear, which is why brain considers it a new information, and therefore fully evaluates it again. )
So interesting! I must go through more of your videos - it's so much inspiration for me. Thanks again & cheers!
Wow, thanks so much, Jan, never realized similarities between visual and musical composition, so awesome to read! Thanks for pointing this out :-) Hope you're doing fine! Martin
@@MartinKlekner Well, that's a great topic for a very long chat (preferably over a beer). Let's hope we'll get there soon my friend! :-) Cheers & all best!
@@janvalta7752 I do hope, my friend :-)
hi i had a problem when i saved and open it in the next day the rendering doesn't work how i could make it work again using cycle (new to blender and im learning)
When you first open a project in blender, you don't see in rendered view. You see in solid view, no matter what it was when you left last. To change, hold 'z' and either move you mouse up, or click '8', and your viewport will render things out.
very interesting and decent information thanks a lot
Beautiful video. learned a lot even outside blender.
awesome tips here! thank you so much!
This was really helpful thanks.
thoughtful overview, thank you.
Thanks for the great tutorial Martin! Are those dummy characters available with controls for the rig? I'd like to pose them.
Realised you can download the X Bot and Y Bot from Mixamo in T-pose.
Wow this is gold! Thank you so much!!
CG boost. Your videos helped me a lot. Zach is a teacher of my blender life.
anyone need more blender beginner animation and beginner tutorials come to the blender boost
Great info. Thank you so much.
indonesia ,,,polisi hadir hee...
Very informative... Thanks 🙂❤
I have a question ..
How to film Blinder screen as a video
Very cool and informative video. I knew a lot of what was talked about so that's good, but I also learned a thing or two. Nice work. I am really surprised you didn't add some lights from the police car with some volumetrics.
Thank you! I wanted to have a slightly more simple lighting scenario, focusing mostly on the characters. But I though about it for a while! :-D
i follow zach since i started with blender almost 10yrs ago with 2.61 back in the good old agenzasbrothers days, when the videos were 'only german' .. and after all that time it is really nice to see that i am always come back to him and (now) to his company and this amazing video-features to learn even more about blender and all this basics round about 3d and filmmaking
thank you .. just(!) THANK YOU!
You remind me of Flula borg
Absolutely incredible video!
thanks for the golden info
Thank you! I learned so much
Thank You! Obi-Wan Kenobi!!!