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How to Animate Lip Sync
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- Опубликовано: 1 сен 2019
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In this video we learn how to animate lip-sync and make the character speak in Maya! Using everything we learned in the last 2 videos! We upload weekly so make sure you're subscribed!
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I was lost before and even during University, trying to get into the 3D Animation Industry without any luck or any guidance. I didn't even know the questions I needed to ask. My University misinformed me about learning 3D in my program, and I felt like there was no hope. 2 years later, I was working on the most popular kids tv-show world wide. (hey I gotta get your attention somehow)
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thank god, a face rig tutorial that doesnt rely on blend shapes.
Just found you from reddit. Awesome series! I’m an enviro artist who never learned how to rig or animate back in the day so I’m trying to learn now lol
Haha that's awesome! I'm planning on eventually re-learning all other aspects of 3D aswell. Happy you found some value ^^
best series of my life
wow good timing on this video lol this video gave me more knowledge about lipsync im doing lipsync right now 😂
>:) Timed it just for you. Haha happy it could help!
SO HELPFUL ! Thank you.
Glad it could help Charlotte ^^
Thanks for da tuts!
That is awesome
i did SMASH da like button sir!
Pardon me sir, I wanted to download the voices and poses for ray character by the link that you had given. But unfortunately, it shows error. Could you send any help to solve this?
can you tell me what is the future of 3D animation
well done for all your hard work :) many thanks :)
Thanks! Glad you're enjoying the content 😁
Great tips) and cool channel!🤗
Thanks MK, Welcome to the channel! ^^
@@BrianKouhi Actually I'm 3d animator too 😋 and I like that you share what you know yourself. Thanks)
@@MariannaKondratuk Haha Thanks MK. and that's awesome, I checked out some of your stuff!
best sponsor ever
The Algorithm gods are pleased 😂
Loving the whole series please do keep it up! :D Was wondering if you do a quick video of how to set up a nice, simple and clean scene for a render(and rendering)?
Thanks Daniel appreciate that! Right now the focus of the channel is just for learning stuff needed to be an Animator, but I will definitely be branching out to some more 3D content like Rendering and Surfacing in the future!
@@BrianKouhi Thank you for answering! I meant getting a scene ready for animation presentation/showcase!
@@daniwii2 Yup, I'll totally add that to the video topics coming up, thanks for the suggestion!
This video is still fantastic over a year later. I do have a question though. Is there a reason you went this route instead of using Blend Shapes? I don't know how to do either, but I'm wanting to figure out if you can utilize blend shapes in this work flow.
Glad you enjoyed the video Dustin. to answer your question.. both are viable.. except this one wins it over for me, specially because the more Blend shapes you add the slower your file will get, on top of that, if you have a similar rig you can use the pose you saved here, and it should work fine. This is also sharable, so if you make nice poses for a rig you'd like to share with others, you can do that.
Thankyou so much sir
If a animator is at intial level of beginning what suggestion can be given to him for jobs and cope up with struggle not to break his confidence
where can we find the Ray .pkr file [picker file]
That's not part of the downloadable files, you'd have to make your own unfortunately :)
hi sir this is akash I am a 3d animatior but my lipsync is not well in 3d animation i want to tell you more videos of lipsync upload to youtube
I'll do some more Lipsync videos dw Akash
Hi sir, is there some options for make animations with python for some file glb and then save to mp4? Regards
Does the Lip sync work in not the charactee you showed me, but the character I created?
Yes.. if you rigged it right it shouldn't matter. You're setting keys on controllers, so it shouldn't matter what character you're using.
Thanks for the videos. Looks awesome. What do you think about using a facial mocap app and facs blendshapes for a first pass at lipsync and facial animation then add hand key to improve and finnesse it more? Ive been working at getting the facecap animation using iphone app to be good for more than a year now and getting very decent results. Have you tried facecap or faceware or other facial mocap solutions?
I haven't, but that could definitely be an option for more realistic animations. Though It sounds like it would take a lot more time than save it. do you have any examples uploaded anywhere?
3D Animation Hub, heres one test I did couple of days ago. This is raw from the facial mocap data applied to my custom blendshapes. No hand key added yet. So this only takes a few minutes to capture and retarget.
ruclips.net/video/Di4MTwi3PyI/видео.html
@@freenomon2466 Wow that's actually incredible! I wasn't expecting it to look this clean. amazing work
3D Animation Hub, thanks. Ive been on for a while. Ive tried hand keying facial animation.. (even using studio library for facial poses and visimes), although its fun.. if I have to keyframe 3000 frames.. its a lot of work. So insfead I have a system where I can apply facial mocap to any of my custom characters in a few minutes just using an iphone I just have to add some tweaks by hand. Like F V B M etc and some tongue (tongues are tracked too). If you have a particular character that you want made facial mocap ready I can help you set that up so that you can give it a try
How did he get to the mouth rig? Somebody help I’m so confused
That was super informative! You don't see this stuff on YT regularly. I have a quick question though. Do I have to have phonemes for each and every expression? Like do I have to have a set of Happy "F, AO,B...etc" shapes, and another separate Neutral "F, AO,B..etc" shapes? or can I make them all neutral and blend the expressions seamlessly with them?
Thanks! You can set them all as separate shapes and blend between them seamlessly :)
@@BrianKouhi hello can i have the link for poses and sound
How is the work/life balance of a 3D Animator, generally? I love your channel man, this is great content and great motivation :D
Thank you, I'm glad you're enjoying the content. Work life balance is pretty bad since it's deadline based work. You'd have to have a certain attitude and force the life part over work. It's very easy to let work take over when you have people waiting for your work, so they can start their work. Made a video about this a few months back actually (the dark Truth about being an Animator) I think is the title. That being said, my current workplace (mobile game company) is great!
Thanks a lot
Hi, thanks for the video, i've subscribed... i do need help with the rig tho.. i downloaded it but it's kinda confusing to get it to work with maya, i'm using a MAC, can you please give proper instruction or even a video.. Thank you.
I'll see if I can make a video on how to use Ray
hie man can u help me with some tips for animation because i have all the things to animate bt the output isn't satisfactory
How to give moving hold
Hey Rajesh, I have a video already on that. Search my channel for character settle & moving holds! Hope it helps.
You can use Auto tangents also to get the "snappy" transitions between poses. You just need to insert a few breakdowns. I don't like your Linear way of working here... But still nice effort!
Thanks for the comment Igor, You can definitely achieve the same snappy style with Auto Tangent! but as you mentioned yourself, you have to add a bit more inbetweens. Which is fine! unless you're in a TV production with crazy quota and have to save time in every corner you can haha
@@BrianKouhi Now that is a real reason of working in this way. 😅
@@IgorAntic Haha yup, this is the 'Fast way to animate Lip-Sync'. For Demo-reel pieces I'd suggest going in and adjusting the graph as it requires, and definitely a lot more in-between poses!
@@BrianKouhi Yup, are you going to do like 2nd part of this and proceed more with your way of polishing lipsync animation?
@@IgorAntic I might consider it for a different platform. The video will end up a lot longer, and RUclips hates that.. Atleast with the current Algorithm.
Great tutorial man! There’s a lot in-depth details. I have a question for you though. There’s one thing confused me while you are going through animating the mouth shapes.
I’ll get an animation test for the job in TV. You suggest us to put mouth shapes in linear for TV specifically I wonder why ? for the blocking pass ? I didn’t understand that part. Would you mind explaining it to me man
Another question is how’d we master eyebrow animations to get that film quality level they go references this that
In reality our eyebrows bang, tend to move slow and not every time but everything works accordingly together so is there any tips&tricks to master it ? Other than practice and trial &error ?
Last Q is I don’t know much secondary controllers for cheek and so on in what cases they should be squeezed or stretched out, and in what cases they move opposite from the other parts
Thank you in advance I’d greatly appreciate it if you could answer my unanswered questions puzzling in my mind
Hey Dennis, thanks for your questions. The Linear thing is because in TV usually the animation is alot more "POPPY" pose to pose, fast pace.. So all through out the different productions, the Supervisors have all been looking for fast and poppy mouth shapes. I leave my mouthshapes on Linear for kids tv shows, even after splining the body. And regarding your other questions, it's a lot to answer in a post, so I'll think about making a video on a deeper level lip-sync video, or even an Eyebrow one.
3D Animation Hub thank you for your message man! I appreciate that I’m looking forward to it
Can i get maya file to learn more ?
Sorry Hiep I haven't been making these files to be shareable afterwards. I might look into polishing them up to be Shared in the future.
Its great, the part where you say You Tube takes a liking to shorter videos, ok but, why does that matter, meaning if you're trying to Help and teach something. Why not do it for those learning, not for the algorithm or what you RUclips likes?
Well the issue is, longer videos perform awful because less people click on them, and less people take the time commitment to actually watch the whole or even half the video. Making videos isn't easy, as I'm sure you know.
And so if I'm spending 10-15 hours of my time creating a video, I rather have the highest level of impact on the most amount of people, rather than have 50 people click on the video and most of them not even watch half of it. Hope that clears things up.
good sir
Happy you got some Value Akash
this video is very hard to follow and you go on to many random tangents.
you could have saved yourself 10 mins of video and peoples time if you would have just stuck to the lesson and not interjected with random "tips"
I lost interest 3 mins in.