Skull Merchant #1, Doctor weakest? - Analyzing the new DBD stats...

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  • Опубликовано: 30 июл 2024
  • Why is Skull Merchant the deadliest Killer? Is Doctor really the weakest one? In this video, we try to answer all of these questions and more regarding the recently published statistics.
    0:00 New stats revealed!
    0:40 Survivor Perks
    2:29 Killer Perks
    3:21 Most popular Killers?
    4:13 Least Popular Killers?
    5:52 Killrates Overview
    6:31 Why is Skull Merchant so high?
    8:13 Other Killers
    28:54 Why is Doctor so low?
    31:54 Survivor Escape Rates
    Watch live: / otzdarva
    Join our community: / discord
    Edited by ‪@Poggy‬.
    Thumbnail render by ‪@LuminiousDBD‬.
  • ИгрыИгры

Комментарии • 1,8 тыс.

  • @michaelmolzan3001
    @michaelmolzan3001 5 месяцев назад +2641

    I thought I was the only person who plays Freddy on a semi-regular basis, so I like to pretended that I'm the sole reason he is so high up.

    • @notOtzdarva
      @notOtzdarva  5 месяцев назад +677

      Curse you! 😂😂

    • @Mellosch.
      @Mellosch. 5 месяцев назад +57

      Me too! 😂 But truth be told.. He is just really fun and I normally get a 3k. Easy peasy

    • @Mr.Manbat
      @Mr.Manbat 5 месяцев назад +44

      Is it weird that I like to play Freddy every now and again and think he’s fun only because of his animations?

    • @betteryou7hanme
      @betteryou7hanme 5 месяцев назад +18

      i play Freddy a decent amount. there are a few gimmick builds I love running on him. you should try: hex: pentimento, hex: plaything, hex: retribution, sloppy butcher with the never sleep pills and z block. punish survivors who wake up after being hooked. oblivious survivors hear no TR and don't get the lullaby when awake. so you're just invisible until 16m. if they step on a trap they are blind so they can't find totems, and when they find one they become oblivious and reveal all auras.

    • @scorpx3790
      @scorpx3790 5 месяцев назад +15

      ​@@Mr.Manbat nah, the hit animation is so satiafying and idk, going to freddy once in a while is a nice breeze also because I turn auto-pilot with him 😂

  • @weneck5046
    @weneck5046 5 месяцев назад +853

    I need to really appreciate the thumbnails. They are always on point, non-clickbaiting and very nicely done

    • @notOtzdarva
      @notOtzdarva  5 месяцев назад +267

      Well thank you! This one has a render by the amazing Lumi (link in description). Lumi and Niina always deliver for our thumbnails

    • @monikamorningstarshadlo4129
      @monikamorningstarshadlo4129 5 месяцев назад +62

      @@notOtzdarvaI think you forgot to actually put them in the description, just letting you know

    • @notOtzdarva
      @notOtzdarva  5 месяцев назад +96

      @@monikamorningstarshadlo4129 Fixed now, thank you!

    • @thewildcardASMR
      @thewildcardASMR 5 месяцев назад +1

      One-eye Illuminati 👁️

    • @GemKnightRuby
      @GemKnightRuby 5 месяцев назад +6

      ​@@notOtzdarva Lumi is absolutely incredible with her work! Both her and Nina deliver great Thumbys

  • @LeizuShenPlays
    @LeizuShenPlays 5 месяцев назад +875

    26:55 I believe a BIG if not THE reason that Ghostface's kill rate is so low is actually because he's the Go-to "friendly" killer for BP farming since you can t-bag to let survivors know that you're just looking to stalk/chase/pallet farm this game. I think if he was played the same as other killers, his kill rate would be in line with the other stealth killers in the game.

    • @Pichudiamond3
      @Pichudiamond3 5 месяцев назад +112

      I would say another huge reason is because of tombstone. 9/10 Mikeys I go against have tombstone, and if they don’t just straight up kill you, they get easy hooks from people going into lockers to avoid the tombstone, so that puts him quite a bit higher I’d say

    • @VitorSilva-jq8kh
      @VitorSilva-jq8kh 5 месяцев назад +32

      No, no amount of friendly ghosties would be able to low the KR so much. The killer is predictable for most of the times and is weak, despite the buffs.

    • @6ToesHeACreature
      @6ToesHeACreature 5 месяцев назад

      Nah he just ass let’s be real.

    • @anotherwaterfrog
      @anotherwaterfrog 5 месяцев назад +26

      @@VitorSilva-jq8kh yes, for lower mmr i 100% see more friendly killers and more often it's a gf. i've been queueing with my friends who are brand new players and i would say like 1/4 of gf we go against are friendly. also when i want to bp farm i always pick gf. i do think gf is also weak. but you're delulu to deny a good chunk of gf are friendly lol.

    • @TristanLaurens
      @TristanLaurens 5 месяцев назад +3

      I never see friendly Ghostfaces, at least, not as many as the other ones. I don't think it could impact that much.

  • @Enchanteddy
    @Enchanteddy 5 месяцев назад +440

    A few days ago was the first time I've ever encountered a Pinhead. I've got a little less than 300 hours, so just a little bit experienced but I know how to play against most killers.
    I didn't know how to play against Pinhead.
    Endgame chat was like this:
    Killer: gg
    Me: I have no idea how to play against pinhead, gg but what do you even do
    Then the killer gave me a few tips.
    Sometimes I love this game. So wholesome.

    • @Matthafford
      @Matthafford 5 месяцев назад +27

      Honestly, I've played pinhead a few times and talked to people about stuff like this in end game chat. Pinhead really should be more straight forward and it shouldn't be having to understand 1700 pages of text

    • @LoneSWarrior
      @LoneSWarrior 5 месяцев назад +34

      Bless the people that have not lost compassion playing this game.

    • @chileanyways4517
      @chileanyways4517 5 месяцев назад +33

      DBD is so unfriendly to new(er) players with just so much info overload for both perks, add ons and killer powers tbh so that's very nice that he helped you out by giving tips!!

    • @i_fuze_hostages6
      @i_fuze_hostages6 5 месяцев назад +2

      @@Matthafford he’s a lot easier than he sounds. There are some kinda complicated things you want to know with him but mostly box logic and you’re good to go and learning whether to tp or go normally

    • @maximuffin6395
      @maximuffin6395 5 месяцев назад

      You gotta get that box

  • @lukegonzalez4893
    @lukegonzalez4893 5 месяцев назад +615

    Yeah, as soon as I saw that Doctor killrate, I instantly knew it was because of the bots. Every single time, it's doctor. When I was leveling up, every time I heard the doctor sound, I assumed it was a bot. Big thing you're forgetting is that the Doctor bot can be programmed to use its abilities so that it actually gains TONS of extra points compared to every other killer. It was so common when leveling my account in Korea that I just assumed it was the default worldwide because it was just that common to hear doctor and know it was a free game to farm. It was so common that survivors would actually just give up on the gens when they heard the doctor sound and then go off to farm points from totems or chests.

    • @TinyLokiGaming
      @TinyLokiGaming 5 месяцев назад +51

      In NA I used to see Doctor bots all the time, but within the last year or two, I've had yet to see them. I don't know why they phased out of my games but it is something I noticed

    • @benhayes5396
      @benhayes5396 5 месяцев назад +93

      @@TinyLokiGamingit will be an MMR thing. The doctor bots lose every game so will have the lowest possible MMR.
      Therefore only new accounts or extremely inexperienced players really have the potential to run into them.

    • @poofess
      @poofess 5 месяцев назад +3

      same, since October I’ve only met like 2 Doctors who are not bots, the rest of them are just means of farming objectives points and altruism points (I let them hit me and other survivors heal me and the cycle starts again).
      my swf group plays on the European server, so I’ve never encountered Doctor bots when I play swf, it’s only the Asian server for some reason. once I’ve encountered an Artist bot tho, have you?

    • @ethanpadwick6943
      @ethanpadwick6943 5 месяцев назад +3

      I remember getting those when i was new to the game but mine were always hillbillies for some reason

    • @KY_100
      @KY_100 5 месяцев назад +3

      Never seen that in my region

  • @jogugaga7121
    @jogugaga7121 5 месяцев назад +549

    3:54 I love how Otz calls him Michael instead of Myers.

    • @NextPrex
      @NextPrex 5 месяцев назад +18

      He always do

    • @jogugaga7121
      @jogugaga7121 5 месяцев назад +17

      @@NextPrex does*

    • @dumblenutz5561
      @dumblenutz5561 5 месяцев назад +77

      wonder why they're on a first name basis... are they that close?

    • @notOtzdarva
      @notOtzdarva  5 месяцев назад +449

      Mr Shape Shapeson.

    • @DaBrownie
      @DaBrownie 5 месяцев назад +4

      He calls him Meyers like 5 times in this video lol

  • @DissConn3cT
    @DissConn3cT 5 месяцев назад +161

    About Doctor bots Otz people don't always do that to sell the account, sometimes it's for themselves. The grind to get everything in the game is brutal, I have 3,3k hours on DBD (half of it afk in the lobby but that's still over 1500 hours in game) and I still have more than 10 characters left to unlock for shards. Before the discounts (I made the calculations around Onryo patch) it took OVER 2k HOURS of play time to unlock all the killers and survivors and their perks with them and then you have skins to buy and perks in shrine if you don't want to pay a few hundred $ to unlock everything. For many players dumping 2k hours in a single game is more than they are willing to afford and paying for unlockable content in a game they already paid for is also not an option, so they use bots to farm. For hardcore gamers or people that play DBD for years it's not an issue, but for new players seeing how slow the grind is and how much content is locked behind it it's simply disheartening. Even with a bot running 24/7 it takes nearly 3 months to unlock all "free" killers and survivors.

    • @liandre9035
      @liandre9035 5 месяцев назад +19

      yeah the pricing system is very harsh in this game. Im so glad i bought he ultimate edition back when they didnt have the 3 DLC packs, i got all the killers and survivors up to "all kill" chapter (and pig, for some unknown reason, i dont remember buying her with auric cells.) The variety is what kept me playing the game and now soon to be 2k hours in the span of the last 3 years. but i had breaks from the game too.

    • @thesavagegummybear7341
      @thesavagegummybear7341 5 месяцев назад +9

      Yeah, the shards are a complete joke honestly, they’re only there so bhvr can claim there’s a way to unlock characters for free, they just want people to spend a ton of money on skins and dlc, I believe the shard prices need to be slashed across the board, but thats never going to happen.

    • @ohhollyyy
      @ohhollyyy 5 месяцев назад +2

      @@thesavagegummybear7341 they actually did lower the price of “free” characters recently with shards. I think they made it half of what it used to be.

    • @thesavagegummybear7341
      @thesavagegummybear7341 5 месяцев назад +2

      @@ohhollyyy I never noticed, probably because it’s been ages since I’ve touched the game besides the past few weeks or so getting back into it, the skins are still absurdly overpriced though.

    • @thesavagegummybear7341
      @thesavagegummybear7341 5 месяцев назад +2

      @@ohhollyyy no wait, just checked again, the price for some is still 9k…

  • @JudyIscariot
    @JudyIscariot 5 месяцев назад +112

    I suspect that part of Chucky's lower kill rate may be due to his popularity. At 7% overall play rate you probably have a very broad skill range, and there may be newer players that picked up the game specifically for him.

    • @Reiner5200
      @Reiner5200 5 месяцев назад +5

      His power kind of sucks for noobs. Noobs use his dash and completely miss survivors. I've done it as Chucky. While pros can do weird tech with high sensitivity, looking at the sky, and perfectly 180'ing around objects for hits.

    • @ThePhantomSafetyPin
      @ThePhantomSafetyPin 4 месяца назад

      I am waaaayyyy too bad at dash Killers to do well as Chucky. I'm already a trash tier Demo, I only run it because Shreds Fon. c: I definitely added to that low kill rate...

  • @Diphenhydra
    @Diphenhydra 5 месяцев назад +365

    As a lower skilled player, i can say that Meyers being high is not surprising. Every. Single. Match. Without fail, he has one of his add ons that either kills you or gives him infinite tier 3. The fact that my teammates can get me killed because they dont see him is an insanely powerful tool. Every match is over within 5 minutes because he just stalks someone and then runs off to kill someone else.

    • @devxro
      @devxro 5 месяцев назад +45

      Myers is sleeper OP in the average MMR bracket.

    • @DeputyFish
      @DeputyFish 5 месяцев назад +32

      i literally speed run my first kill with the addon. and got 59 seconds. anything that allows that possibility should be removed.

    • @i_fuze_hostages6
      @i_fuze_hostages6 5 месяцев назад +7

      @@DeputyFish59 lol I got mine in like 50 seconds 😂

    • @DeputyFish
      @DeputyFish 5 месяцев назад

      welp. you just doomed one player of my next 10 DBD matches til i break 50. @@i_fuze_hostages6

    • @ABonafideSkeleton
      @ABonafideSkeleton 5 месяцев назад +33

      Tombstone Myers is a reliable pubstomper in low-mid ranks because he's next to impossible to deal with as an uncoordinated team and can end games in minutes.

  • @Anemyya
    @Anemyya 5 месяцев назад +255

    Despite singularity being unpopular and hard to play (maybe even because of that) watching the streams and seeing otz improve so much with him during his streaks, has been one my favourite things to watch

    • @Ineedabigboi1771
      @Ineedabigboi1771 5 месяцев назад +18

      He's really fun! Yes he's quite complex and hard, and still not as strong as Nurse or Blight, he feels rewarding when you play him right. But sadly people don't like to challenge themselves with complex abilities when they can just bump into walls and get 4ks

    • @notOtzdarva
      @notOtzdarva  5 месяцев назад +105

      Yeah Singularity being a bit unpopular is NOT a horrible thing, out of 34 Killers having a few very complex ones is not too bad. He could still use some small adjustments and QOL changes to help him out though.

    • @JackBytez
      @JackBytez 5 месяцев назад +1

      He honestly still needs help. He can be strong, but on set maps he's awful, players who understand how free it is to spam EMPs really hurt him, etc. For how hard he is to play I don't think he really earns it in the same way Blight Nurse Spirit do and arguably Spirit and Nurse get a TON easier with headsets and patience. I say it as someone who really liked Singularity when he first came out and no lifed him, but I honestly couldn't tell at a certain point if it was better to setup a web of cameras which are constantly disabled or to use your power in chase and have to hit the same guy with your infection twice. Definitely need some love.

    • @DeputyFish
      @DeputyFish 5 месяцев назад

      on some maps he wins without a chance for the survivors. so i think its fair for him to lose without a chance on some maps@@JackBytez

    • @xabrias
      @xabrias 5 месяцев назад

      I recall some of the best Larry players are Choclate and OnePumWillie.

  • @joepersch6779
    @joepersch6779 5 месяцев назад +44

    What you described with The Doctor, I encountered with a Pinhead a while back. I had no idea why they were doing it. It was weird. He just stood in the lobby of RPD and every so many seconds, he would take a swing.

    • @XaqNautilus
      @XaqNautilus 5 месяцев назад +10

      That's just the standard swing bot. Usually they are set up so they move the mouse and click ready every 90 seconds, so in a match they do a little spin and swing.

    • @Reiner5200
      @Reiner5200 5 месяцев назад +3

      I had a billy chainsaw, turn around chainsaw for a full game.

    • @DerSnatcha
      @DerSnatcha 5 месяцев назад +2

      @@XaqNautilus you can also set up a macro to just press the button to swing every few seconds. works on xbox, playstation and pc

    • @ThePhantomSafetyPin
      @ThePhantomSafetyPin 4 месяца назад +1

      When I was a baby Surv still scared of all the Killers I saw a Cenobite doing this really late one night and I was like, "... ;~; Mr. Pinhead? Elliot, sir? Are... are you doing some strange Cenobite pain ritual by hitting yourself with your chains, friend? ... Okay, I'mma do gens now... ;~; Bye..."

    • @ThedreadrogueYT
      @ThedreadrogueYT 3 месяца назад

      I saw this with a blight once. It kept banging into a wall and swinging randomly

  • @silentfanatic
    @silentfanatic 5 месяцев назад +66

    King Wolfe is single-handedly carrying those kills for Freddy. Dude is absolutely surgical with him and fake pallets.

  • @JCglitchmaster
    @JCglitchmaster 5 месяцев назад +326

    Skull merchants killrate is heavily inflated by suicides on hook at 5 gens. Last time I tried to play her I LITERALLY had 5 back to back matches where someone instantly suicided on hook which resulted in everyone else suiciding.

    • @devxro
      @devxro 5 месяцев назад +64

      It sucks because she's easy to counter and is fundamentally an M1 killer with a bloated kit. People see SM and think that they're gonna' be held for 60 minutes, then complain that she's "boring" when they refuse to try to actually *play* against her.

    • @JaFeelMeBro
      @JaFeelMeBro 5 месяцев назад +124

      @@devxroive never played against a skull merchant that didn’t have 4 gen perks and constantly surveilled gens. Not saying they shouldn’t run what they want, but no survivor enjoys the back and forth gen game

    • @TheDawntide
      @TheDawntide 5 месяцев назад +10

      @@JaFeelMeBro EXACTLY

    • @DeputyFish
      @DeputyFish 5 месяцев назад +22

      she's only an m1 killer if you have no idea how to play her@@devxro

    • @dreddem
      @dreddem 5 месяцев назад +25

      ​@@JaFeelMeBrosurvivors hate when someone else plays the game as intended;a thread.

  • @xandru04
    @xandru04 5 месяцев назад +134

    for the doctor could also be the fact that calm spirit is more used because of the alien perk?

    • @notOtzdarva
      @notOtzdarva  5 месяцев назад +78

      That could also be a small factor!! Very interesting observation.

    • @deseanreignz1094
      @deseanreignz1094 5 месяцев назад +2

      Pretty sure friends till the end contributed a little to

    • @xandru04
      @xandru04 5 месяцев назад

      @@srinednco yeah but another good thing has been dead man switch

    • @karimsonsafehold9233
      @karimsonsafehold9233 5 месяцев назад

      no, this was the case long before alien came out.

    • @Dottol-
      @Dottol- 5 месяцев назад

      Dont laugh but ive been using calm spirit to counter doctor ever since I started the game in 2018

  • @hatrisfan43
    @hatrisfan43 5 месяцев назад +18

    My personal theory as to why doctor was lower than usual is because of the increased rate of calm spirit usage. Since UW came out, I've seen more and more survivors running calm spitit, and I can imagine that this affects doctor the most.

    • @kratosdertoten4035
      @kratosdertoten4035 5 месяцев назад +2

      I remember when alien came out and I constantly ran into calm spirit users as doc, it got so bad that I had to change my build to include the green addon that shows aura when survs madness level increases, but after that it became pretty easy and I got plenty of cheating accusations

    • @Reiner5200
      @Reiner5200 5 месяцев назад +2

      Nick Cage perks too. When I run dramaturgy I need calm spirit

    • @slasherenthusiast
      @slasherenthusiast 5 месяцев назад

      sucks that distortion was and still is (kinda) popular tho. I hope they rework calm spirit. ​@@kratosdertoten4035

  • @danielorlovaquinn
    @danielorlovaquinn 5 месяцев назад +54

    Singularity also breaks my heart what a cool character that i love on pc... except i play on console where his controls are so awful and its sad because i think he requires a good amount of technical skill, map knowledge, and a plan. He has so many neat tricks that rewards you for critical thinking witch is why i love killers like hag and yet the controls on console are just that clunky i dont really have him in my rotation of killers i play. I do think his skill ceiling is one of the biggest reasons for his low play rate unlike say sadoko i cant just select singularity and expect a chill match i have to be engaged and have a tab on everything

    • @arkslippyjunior7773
      @arkslippyjunior7773 5 месяцев назад +4

      Hard agree,
      BHVR seems to be opposed to using any of the buttons on the controller that aren't LT and RT
      Like bind "back to previous camera" to Y or something.

    • @KiTho06
      @KiTho06 5 месяцев назад +1

      Someone once said that you need to have ADHD to play Singularity because there is just too much going on for any normal Person to play him.
      And I think that Joke is pretty funny xD
      But there is some kind of truth to it. You need to manage so much with him.

    • @whoudini7935
      @whoudini7935 5 месяцев назад

      As someone with ADHD I can confirm the opposite is true. Literally the huge amount going on makes him impossible to play for me lol@@KiTho06

    • @niceboy5559
      @niceboy5559 5 месяцев назад

      I'm learning singularity on console and he's mostly playable in my opinion its just thst aiming quickly is a lot harder compared to a mouse.

  • @acheron16
    @acheron16 5 месяцев назад +234

    I believe Skull Merchant's stats are propped up by the number of suicide on hooks she faces.
    But that said, her kit is still extremely bloated. She has stealth, her lock-on doesn't decay over time, she gets Haste when a survivor is scanned or tagged...
    Skull Merchant really was made to be hard to balance, since removing one of the things that make her strong can easily make her hopelessly weak.

    • @fizzcojettyp7236
      @fizzcojettyp7236 5 месяцев назад +23

      Unfortunately, it's not only the suicide on hooks, there are survivors that WANT to die, because I play Skull Merch. 😭

    • @CoolChris2080
      @CoolChris2080 5 месяцев назад +7

      BHVR has said before they do not include matches that have DCs or hook suicides. If they did the Kill rates would be even worse.

    • @ricksanchez6766
      @ricksanchez6766 5 месяцев назад

      ⁠​⁠@@fizzcojettyp7236hi, I’m one of those people 🖐️

    • @Real_OSHA_Unsafety_Engineer
      @Real_OSHA_Unsafety_Engineer 5 месяцев назад +18

      Reduce the radius of her Obama Drones... That's all I want since her drones covers above floors and below floors.
      OR make her drones only scan on open line of sight targets and increase its detection radius.

    • @devxro
      @devxro 5 месяцев назад +13

      SM is pretty loaded, but the issue is how she affects survivors within her loaded kit rather than the buffs she gets from her kit.
      She still has some really easy counterplay, but most people I've come to find genuinely do not want to bother with her counterplay and would rather throw the game the moment they find out they're going against an SM.
      A reworked, arguably nerfed version of her, to boot.

  • @jilujoilujiut2165
    @jilujoilujiut2165 5 месяцев назад +33

    Also otz freddy gets so many kills because of the dreamworld . You get so many free hits with his lullaby because most people cant tell the direction he is coming from

    • @notOtzdarva
      @notOtzdarva  5 месяцев назад +17

      Yeah that's a fair point!

    • @justwatch7091
      @justwatch7091 5 месяцев назад +3

      Does Terror Radius have a directional audio? I can hear where any other sound comes from but I never could do the same with TR.

  • @Yoshirama95
    @Yoshirama95 5 месяцев назад +65

    I guess Myers is so high because of his addons, his addons can change totally his playstyle, being stealthy the whole match or being able to kill you without any hooks

    • @mcahtme2977
      @mcahtme2977 5 месяцев назад +2

      Well his add one are part of the game so I don’t get your point, are Myers’s players not supposed use add ons? Or the ones that isn’t fun for survivors?

    • @kilowyatt1107
      @kilowyatt1107 5 месяцев назад +3

      @@mcahtme2977 there not saying that myer's shouldn't use addons, it's just something that has to be taken into account like how pig has an above 50% killrate even though she is in general pretty terrible; she is just getting lucky with people rolling bad and dieing to the RBT

    • @mcahtme2977
      @mcahtme2977 5 месяцев назад

      @@kilowyatt1107 it’s not luck if they die from the best trap, they just die from the best trap…. People can take into account whatever they want

    • @gearsmacker8598
      @gearsmacker8598 5 месяцев назад

      @@mcahtme2977but isn’t it all luck? its not the best trap as it can be defeated through the first try, it’s gambling with no way to increase your odds, as the same trap can have the key for them all

    • @ThePhantomSafetyPin
      @ThePhantomSafetyPin 4 месяца назад

      He has some of the most powerful addons in the game, it's not surprising. Personally I don't like using them, I prefer his shard addons. The amount of info he gets from the mirror addons in general is insane and leaves room for a lot more interesting perks. I don't even need to bring info perks on Myers, I just need double shards and a low TR build. Keeps him really fun, it's like Scratched Mirror light.

  • @cadenphillips4235
    @cadenphillips4235 5 месяцев назад +18

    For the Freddy placement it didn’t surprise me because every single Freddy that I’ve gone against has either hard three gen camped, or tunneled me, or one of my teammates out without fail

  • @Acey31
    @Acey31 5 месяцев назад +57

    1:24 Tbh I think dead hard should be considered an anti-tunnel perk at this rate, it’s basically (to a degree) off the record but it never goes away until its used with the trade off being it’s difficult to time for newer players and if its predicted its practically useless

    • @spiralshadow
      @spiralshadow 5 месяцев назад +8

      yeah i was confused by this comment as well, dead hard is definitely an anti-tunnel perk even if isn't *exclusively* anti-tunnel

    • @KayTwoAyy
      @KayTwoAyy 5 месяцев назад +6

      I agree 100%. I never ran dead hard during its hayday, and with the nerf I thought I would no longer have a reason to run it.
      Today, DS and DH are my staple anti-tunneling perks. As great as OTR is, any Killer who wants to tunnel will hit right off hook--completely negating OTR.
      I find that OTR is strongest against Killers who don't really want to tunnel, but find themselves needing to because they lost momentum. Personally, I only want to counter the Killers that come into a trial looking to tunnel the first survivor out, and DS/DH do a much better job at eating a tunneling killer's time.
      Never thought I'd be advocating for either perk in 2024, but maybe that is a reflection on where the game has ended up

    • @ys2765
      @ys2765 5 месяцев назад

      Then bt atni tunnel too 😂

    • @acheron16
      @acheron16 5 месяцев назад +3

      The issue is that Dead Hard is almost useless in the case of actual tunnelling, since survivors get hit by the killer when they're unhooked, and Dead Hard doesn't work when you're in deep wound.

    • @clemsyaf9627
      @clemsyaf9627 5 месяцев назад +2

      ​@@acheron16That's why you use it with DS, that gives you your off-hook hit, you get tunneled down, you use DS which resets your health state, and then you can deadhard after that

  • @VinxTerranova
    @VinxTerranova 5 месяцев назад +22

    I always love the straight forward videos with no clickbait. I can't tell you how many DBD creators trying to capitalize this and it drives me nuts. I watched every second of this. Great video. Very informative.

  • @user-cv8mz9vx4e
    @user-cv8mz9vx4e 5 месяцев назад +77

    the nightmare is so high because people who play him are so tired that playing him helps them fall asleep

  • @eleanorgreywolfe5142
    @eleanorgreywolfe5142 5 месяцев назад +8

    I'm guessing Freddy and Pig killrates are a combination of having powers that are actually strong in lower MMRs Then their lower playrates will also affect this as because so few people actually play them, people either forget or are rusty in how you actually counter them. This can be observed in fighting games too, where lower ranked/least played fighters tend to do surprisingly well in tournaments because so little actually play them that many simply aren't accustomed to facing them.

  • @Merumya
    @Merumya 5 месяцев назад +73

    I just dont get how they put in the massive blunder of putting the killer perk "self care" into the survivor perks...

    • @breyor1
      @breyor1 5 месяцев назад +1

      A perk that messes with the other sides perks seems dunny

    • @muysli.y1855
      @muysli.y1855 5 месяцев назад +2

      Love this meme same like nerf pig meme 😂

    • @BwanaLasPelotas
      @BwanaLasPelotas 5 месяцев назад

      It's because 1) They only show stats for the "low MMR" people or 2) it's a lie. Im not the only one who doesnt believe that Self care is more used than dead hard/Sprint burst...That alone shows how fake this "stats" are...

    • @ThePhantomSafetyPin
      @ThePhantomSafetyPin 4 месяца назад +1

      Or how they did it again with Weaving Spiders... crazy.

  • @jackmatutum7747
    @jackmatutum7747 5 месяцев назад +31

    Lock On not decaying over time is huge for S. Merchant. She can easily force 'free' injures and ensure the survivor eventually goes down no matter how well they play.

    • @misterhyde408
      @misterhyde408 5 месяцев назад +7

      Thank you ! I am not the only one who goes crazy on that ! Its like if Ghostface was somehow allowed to keep his marking after injuring you.

    • @gamingcantina9157
      @gamingcantina9157 5 месяцев назад +1

      Its better than her kit being exclusively used for Gen merchant.

    • @critik_l
      @critik_l 5 месяцев назад +9

      @@gamingcantina9157low bar. That’s like saying robbing one bank isn’t as bad as robbing two.

    • @jackmatutum7747
      @jackmatutum7747 5 месяцев назад +8

      @@gamingcantina9157 shes both weaker and stronger on gen oriented gameplay. Survs have to hack (slower if they crouch to avoid being scanned) or sit on the gen immediately. She patrols back and get an easy hit due to haste & stealth or the Lock On will do its job. The scenario will then go out of hand quickly for most teams

    • @Symmetrikal
      @Symmetrikal 5 месяцев назад +6

      @@misterhyde408 Ghostface's marking doesn't decay though which is essentially the exact same as lock on. You can 99% mark someone and it will never go away until you mark them or injure them. They can be 99% marked for the entire game. If GF gets into a position where he can guarantee a hit, pop power and then immediately mark them, a healthy survivor will get downed instantly with nothing they can do.

  • @xChikyx
    @xChikyx 3 месяца назад +3

    Hety otz, thank you so much for always putting the perks images and descriptions when you talk about them. It makes it so much easier to follow like that

  • @samcraig8533
    @samcraig8533 5 месяцев назад +5

    For Freddy I think there’s a small mix. On one hand, perks like pop and nth are really strong, and also devour hope is good because he can teleport away from the hook to gain stacks but use puddles to protect the totem (sleeping survivors will alert you, and awake ones will get interrupted if they fall asleep midway, like with Phead chains to protect totems).
    On the other hand, new players are really bad. Many of them will go to clocks at every opportunity, it’s so rare to see anyone fail a skill check as nightmare and I assume it’s due to the protection from sleeping given by clocks. That’s useful when you want to unhook or something, but the time waste is massive and there are games where I have a 3v1 because Dwight spent ten seconds on gens and five minutes going to clocks across the map. And the other survivors who haven’t played Freddy maybe don’t understand the lullaby, plenty of times I round a corner to a gen and two survivors are still sitting on it because they didn’t see the red stain or hear the heartbeat. His unpopularity adds to this, where survivors seem to not understand counter play or try to vault a window with a snare and get grabbed because of hindered.
    Finally, his addons are bad, and his skill ceiling is really, really low. A new player on doctor spamming shocks and resetting bloodlust will get maybe 1 kill, a bad blight will miss rushes and can’t hug tech, wesker keeps vaulting windows and pallets and never grabs the survivor, but Freddy is so easy to play that in low mmr brackets he’s already being played to full strength, maybe missing a perk or two that would make him stronger but you really can’t use him “wrong”.

  • @justaguyraging
    @justaguyraging 5 месяцев назад +47

    Man I was waiting for this since the devs posted the statistics

  • @BouncingTribbles
    @BouncingTribbles 5 месяцев назад +22

    I wish they had included more high vs all/low mmr comparisons. The pick rates and win rates at high MMR have to be pretty different.
    I can address a couple of your confusions, because I really think they come from the lack of high and low mmr comparisons. Legion and Chucky have low kill rates because they're popular, this means there are more games played at lower ranks and by people just trying them.
    You also mentioned that Ghostface is harder to play because of his lean, but you missed that Myers just get's to insta down everyone. They are also both popular so you have a lot of sloppy killers who activate their power at the wrong time, but Myers gets to down everyone anyways and Ghosty watches them start running before he's close enough to actually ambush them.
    Nurse is also explained by being hard to play and popular, I think even more then the console issues; she's the kind of killer who is balanced where she is.

    • @muysli.y1855
      @muysli.y1855 5 месяцев назад +3

      I think they don't wan't ppl complaining "Hey look Freddy is in high mmr bad why not Buff"
      Because 90% in low and mid allready suffer
      And high mmr is a small minority of playerbase

    • @ThePhantomSafetyPin
      @ThePhantomSafetyPin 4 месяца назад

      @@muysli.y1855 It's pretty crazy when you look at people who no-life this game and post on Reddit about how this game is so hard against "Good Survivors"/"Strong Killers", but like... Most people just ain't there, which is probably why some of these Killers have been getting buffed recently.

  • @herohades2230
    @herohades2230 5 месяцев назад +4

    I would also guess that knowledge of Freddy plays a lot into his kill rate. One of dbd's biggest learning curve is figuring out how all the killers work, so running into a killer that you almost never see, and who has several different abilities/perks that can punish you for reacting wrong, probably helps a lot in setting his kill rate so high.

  • @floptonio4657
    @floptonio4657 5 месяцев назад +70

    I really hope they don't see this as an opportunity to nerf windows of opportunity. It's so helpful in soloq, knowing where pallets have and have not been dropped when it's your turn to be chased.

    • @N99622
      @N99622 5 месяцев назад +21

      I don't think they will. Most people agree that it's not anything to worry about. Those who do are noob killer mains who don't know anything and are looking for every reason to cope with their own lack of skill. That being said, I might actually use Windows if they nerf it because atm it is too overstimulating for it to be helpful to me. I'd love if you could toggle it or if it had a more limited range or something.

    • @Garresh1
      @Garresh1 5 месяцев назад +10

      ​@@N99622Killer main here and hard agree. Killers who blame WOO are seriously misguided.

    • @xeurh
      @xeurh 5 месяцев назад +7

      a window of opportunity to nerf windows of opportunity

    • @shadowshedinja6124
      @shadowshedinja6124 5 месяцев назад +3

      @@Garresh1 and even if they think it is a problem, several killers have add-ons and there are a handful of perks that inflict Blindness. Hex: 3rd Seal being the prime example.

    • @ookam9685
      @ookam9685 5 месяцев назад +1

      Windows been top 3 since the buff and they didn’t nerf and they won’t

  • @jody4210
    @jody4210 5 месяцев назад +37

    2:11 i play on asian server and one time i saw 3 teammates self caring against a huntress at 5 gens letting me reach 2nd stage and then when i got to post game i saw that 1 of them was even using tier 1 self care

    • @breyor1
      @breyor1 5 месяцев назад +16

      I took a health state reading this. My condolences

    • @muysli.y1855
      @muysli.y1855 5 месяцев назад +1

      65s T1 damn 😂

  • @user-jx6dh2dh6k
    @user-jx6dh2dh6k 5 месяцев назад +52

    With as many people ending themselves as soon as they see Sadako or the merchant, I’m not surprised

    • @softierei
      @softierei 5 месяцев назад +2

      why do people suicide against Sadako of all killers though

    • @AdAstraCompany
      @AdAstraCompany 5 месяцев назад +2

      ​@softierei I'm not familiar with what changed with her rework, but the last game I played against that killer (yesterday), within the first 2 minutes of the game, two survivors already had that red circle thing and the other two (me included) were 1-2 tv teleports away from having it too. The killer spent the first 2min teleporting nonstop and finding a white TV to take a VHS from felt impossible because every TV I found was off.

    • @softierei
      @softierei 5 месяцев назад

      @@AdAstraCompany all that really changed in her rework as far as i know, is that if she teleports to a tv, all survivors within a certain range of ANY tv gets a stack of condemned. and that getting hooked locks in the stacks of condemned you have for the rest of the game.

    • @muysli.y1855
      @muysli.y1855 5 месяцев назад +3

      SM you are right but not sadako ppl just not understand to take a tape to counter her like Pinhead which both are high

  • @simpletora7313
    @simpletora7313 5 месяцев назад +4

    I haven’t played DBD in awhile but I don’t think I had a single game vs SM where someone didn’t either dc or suicide on hook

  • @ThePastaMiner
    @ThePastaMiner 5 месяцев назад +1

    i'm so glad you mentioned the doctor bot thing because i've gone against a few legions like that

  • @Charlieweddle
    @Charlieweddle 5 месяцев назад +10

    The instant they mentioned not counting DC games on their statistics but didn't mention hook suicide games not counting, I knew SM would be stupidly high

  • @salmon_lover0
    @salmon_lover0 5 месяцев назад +20

    Quite a few Twins bugs actually got fixed with this most recent patch. Victor can hit over pallets again and no longer bumps into stuff behind him when he jumps.

    • @VitorSilva-jq8kh
      @VitorSilva-jq8kh 5 месяцев назад

      Wait, does Victor hit over pallets?? Never knew that

    • @salmon_lover0
      @salmon_lover0 5 месяцев назад

      @@VitorSilva-jq8kh yeah it's a big part of why he's such good anti-loop. It's why the bugs hurt Twins so bad

  • @mtundra
    @mtundra 5 месяцев назад +5

    I just wanted to point out that I loved the video, but the edditing felt kinda off. There were some really sharp cuts of the audio here and there, and the way square moved on a tier list looked kinda odd.
    Other then that the video is great, keep up the good work!
    I don't know if Poggy checks the comments, but i feel like this may help with their work in the future

  • @EvelinaNinudottir
    @EvelinaNinudottir 5 месяцев назад +2

    8:02 The casual shade xD Love it

  • @Jugglets
    @Jugglets 5 месяцев назад +11

    15:13 Otzception is simple, elegant, timeless, a tour de force - Dailymail.

  • @danowen79
    @danowen79 5 месяцев назад +4

    Great video. I’d love to see stats that are a bit more specific to regions or MMR levels.

  • @scarybubblegum5100
    @scarybubblegum5100 5 месяцев назад +8

    One thing I think people forget about Sadakeo is that she's *really* easy to tunnel and camp with. She can hook, then either stealth nearby, while still being able to check on gens cuz TP allows that instant movement, or she can instant TP nearby on the unhook. Combined with being very hard to pallet stun and bodyblock due to her phasing, for lower mmrs, even tho she's really not good atm, I definitely see how she is doing so "well."

    • @slavajuri
      @slavajuri 5 месяцев назад

      Same with Freddy, Dredge and Xeno. All highly ranked killers here. Makes sense.

  • @xCythex
    @xCythex 5 месяцев назад +1

    I really enjoyed listening to your breakdown of this data. Very well delivered sir.

  • @themanrich3738
    @themanrich3738 5 месяцев назад +22

    12:40 Corrupt got a buff I see. Blocking 5 gens now

    • @xandru04
      @xandru04 5 месяцев назад +2

      hahah true

    • @vincentwygers220
      @vincentwygers220 5 месяцев назад +3

      Can you imagine 5 gens xD

    • @xandru04
      @xandru04 5 месяцев назад +1

      @@vincentwygers220 rn is one of the storngest perk in the game, with that buff this perks would be insane

    • @Hilltycoon
      @Hilltycoon 5 месяцев назад

      and 16:30 Tombstone also. Judith's Tombstone makes tier 3 unlimited!

  • @itssergio44
    @itssergio44 5 месяцев назад +6

    Hi Otz, I main Demo and Artist and I think the reason why she is not that popular are her cooldowns, slowdowns when using power and ramge restrictions on hook, I did a 131 win streak on her and I would like to see your opinion on some changes I suggested to my friends because you have more knowledge in this game than me, so I would love to hear your thoughts!

    • @notOtzdarva
      @notOtzdarva  5 месяцев назад +9

      Oh really? By all means send me a DM or something!

    • @ThePhantomSafetyPin
      @ThePhantomSafetyPin 4 месяца назад

      @@notOtzdarva To add Otz, I think Artist is less popular because she just isn't that flashy a Killer and doesn't do the same loop game a lot of people play this game for, chase is one of the more fun parts of the game. Artist basically cuts chase down to Hold W, which really isn't that fun.

    • @skeletonwitch.
      @skeletonwitch. 3 месяца назад

      @@ThePhantomSafetyPin i think this is such a misguided line of thought. to me she is a similar level of fun as huntress, only even higher, because your shots can go through obstacles. i can understand not liking to verse artist, especially if she is playing in a strictly loop denying way, but playing her in a sniping way is some of the most fun you can have as killer in my opinion. i think people just don't give her a chance because when they think artist they think "drop bird on pallet/window, move to next tile", and not think of cross-map snipes and cool prediction slingshots, which ARE very flashy! i may just be a biased artist main though.

  • @khazaboomDBD
    @khazaboomDBD 5 месяцев назад +13

    I've noticed that when I have played Skull Merchant most survivors give up pretty quickly! Possibly the reason her kill rate is artificially inflated. Could be worth some research maybe, similar to your solo queue spreadsheet?

    • @TheOnlyToblin
      @TheOnlyToblin 5 месяцев назад +10

      A ton of people have an irrational hatred of her. Comedically so. They will always kill themselves on hook, no matter what.
      Her kit needs work, but she's nowhere near ad problematic as the S and A-tier killers. Not by a longshot.

    • @khazaboomDBD
      @khazaboomDBD 5 месяцев назад

      @@TheOnlyToblin Oh I agree! I don't find playing against her to be too bad!

    • @muysli.y1855
      @muysli.y1855 5 месяцев назад

      Its rlly boring she is mostly a tower aoe Killer, chases are not fun with 10 status effect.
      I don't know she need her drone but i wish they are more patrolling drones like Knight power, would more fun to play against.

    • @BwanaLasPelotas
      @BwanaLasPelotas 5 месяцев назад +1

      SM is not the ony stat that's artificially inflated...Devs show this "stats" but purposefully ignoring/hiding the details like hooks/Low-High MMR/Gens completed to give context for this "killrates"

    • @LeatherNinja
      @LeatherNinja 5 месяцев назад

      ​@@TheOnlyToblinshe's boring to play against and braindead to play as so it's obvious why no one likes playing into it

  • @Garresh1
    @Garresh1 5 месяцев назад +4

    I've bounced between low and mid mmr and played both Myers and Ghostface a lot. I might be able to shed some light on it. In low mmrs you see people go for saves at really bad times, or stay grouped up way more than they should. Myers can snowball into multiple downs very quickly against overly altruistic survivors or survivors that stay close to each other. In low mmr when people stay grouped up you're a lot more likely to get revealed early as Ghostface. Basically the way bad players group up boosts Myers and lowers Ghostface.

    • @ThePhantomSafetyPin
      @ThePhantomSafetyPin 4 месяца назад

      I predict a Ghostface buff, and a pretty decent one, in the next year. I really do. If he's struggling THIS much already the Devs will likely buff him. They buffed Huntress and she hardly needed it, they buffed Trickster and Onryo who did need it, and they're probably going to buff Ghostie too. Everyone at the low end. It's possible Billy has higher killrates now so is fine, but dang. Dang.

  • @slashie101
    @slashie101 5 месяцев назад +4

    I think this stats release has also made it even more clear that most of the community as we know it are far removed from the average player base. If you're watching RUclips videos about stats breakdowns you're probably already in the top 20% of the player base.

  • @hexlupo
    @hexlupo 5 месяцев назад +25

    I saw Sull Merchant at the top, and was like, "Yeah, that makes sense"

  • @gmbp193
    @gmbp193 5 месяцев назад +2

    I think a possible contributing factor for the Doctor's position is how much of a impact latency has on his chase power, making him quite unpredictable (from the killer's pov)

  • @TheJack10116
    @TheJack10116 5 месяцев назад +3

    I love running self-care, botany knowledge, and bite the bullet for some cheeky stealth moments and team support. Follow it up with draumaturgy for some chase potential, random items, and memes, and you have my current favorite build.

    • @ThePhantomSafetyPin
      @ThePhantomSafetyPin 4 месяца назад

      That's a pretty fun build not going to lie, and solid. Stealth play is really fun in this game but too many Survivors ONLY wanna loop or do gens. I'd rather see what I can get away with without being caught.

  • @MatiMuffin
    @MatiMuffin 5 месяцев назад +8

    every skull merchant i've played agaisnt my teammates gave up after the first chase (even the people in my sfw).

    • @dumblenutz5561
      @dumblenutz5561 5 месяцев назад +1

      probably someone who never played her before (because of her bad rep prolly) deciding to try her, sucking cuz they have no idea how to optimize her gameplay and then just gives up instead of learning anything

    • @notOtzdarva
      @notOtzdarva  5 месяцев назад +6

      Sad but yeah, I believe it.

    • @mckookie2967
      @mckookie2967 5 месяцев назад +1

      Skill issues all around

  • @paiadidaisada9133
    @paiadidaisada9133 5 месяцев назад +6

    Winrate numbers are such a fascinating thing. I was a coach in Smite, and I can tell you, winrates because of popularity are extremly impactful. I have seen characters get mega buffed and lower their winrates because of becoming a character everyone plays. Freddy does not surprise me at all in this regard, and neither does Chucky because of this.
    There is more to factor than one thinks, and I am sure there are little things that could make the stats make more sense. I remember there was 1tank item in Smite that had always a ridiculous winrate in any character, without being crazy good or anthing, it was even risky to use. The reason I found out: the item only made sense to be bought if you were wining, and sentencing a win is easier than overcoming a difficult game.
    Just like this, Nurse will never have a good winrate, even if they bring the old one back, because what makes her problematic is the base movement speed. If you are not having a good day with Wesker, you can always just try to M1. She cannot do that. She has to blink, and if you are struggling, you will barely injure anyone. This reason applies to the case of the 110% killers. None are super high up there (only Hag kinda works because of other reasons) because they rely on their abilities. Chucky and Deathslinger can bruteforce the results, Huntress can face infinites if they are not good at her, and she is one of the most popular killers which will bring her down even harder.
    I would like to have more profound stats to analyze what is going on here, like the winrates per perk, winrates in the top percenters (how unavoidable is a killer if played to the best level), percentage of 0k and 4k of each killer... but as it is, this already tells us certain things.
    Great work as always, I would have never thought about the Doctor issue and seems very plausible.

    • @hjula87
      @hjula87 5 месяцев назад +1

      Well stated. Killers that are played by many, especially new players, should have lower kill rates no matter their capabilities.

  • @KestrelQ
    @KestrelQ 5 месяцев назад +2

    Singularity really is fun to play, I love every minute of him. It's just that you have to do so much to get the same value as other, much easier killers. I don't know what they could do about it but I would love to see some changes :(

  • @ThatsAlexPodcast
    @ThatsAlexPodcast 5 месяцев назад +1

    About the afk thing. Some time ago, Freddy was able to do it too.
    Maybe because his power keep activating by itself and survivors need to interact, with either his clocks or wake up, it wasn't hard to find at least one Nightmare swinging at the air every day.

  • @alexuelmen932
    @alexuelmen932 5 месяцев назад +8

    Freddy makes a lot of sense, actually. I think an underrated plus of several killers is mobility- Freddy and Sadako both have fantastic ways to constantly zip back to gens, which is really good for low/medium skill players who find themselves stuck in bad chases or unable to find survivors (happens ALL THE TIME) to get them back into the game. The fact that these abilities can be basically spammed and include natural 'slowdown' makes them very easy to play 'well' and very hard to play against for newer players.

  • @jilujoilujiut2165
    @jilujoilujiut2165 5 месяцев назад +3

    Sadako is still a nightmare to play against on rpd and midwhich . The slow down is insane since you have to go across map to pop your tape in and your always near a tv to gain passive condemned

  • @mettabomb5311
    @mettabomb5311 5 месяцев назад +2

    Awesome editing Otz! ❤

  • @dominichovis6679
    @dominichovis6679 5 месяцев назад

    Awesome vid otz!

  • @asche_bm
    @asche_bm 5 месяцев назад +4

    Regarding Freddy I think his more or less basekit oblivious/undetectable debuff helps him a lot on average.
    It gets triggered regularly or with each basic attack hit. That is quite powerful especially as you do not have to do any fancy stuff to work with it. And mixed/solo q groups with maybe one or two less experienced players and lacking comms are easy prey for him too.
    Plus he can teleport. Not necessarily a must, but very nice to have the option. You can also just fake a teleport and freak out players, which can be valuable too.
    He actually is a very fun m1 killer, I enjoy playing him from time to time.

    • @ItzAndyArson
      @ItzAndyArson 5 месяцев назад

      Fake pallet add on ups his kill rate tremendously too.

  • @xXxXxBetrayerxXxXxX
    @xXxXxBetrayerxXxXxX 5 месяцев назад +3

    In my opinion, one of the most important factors that keep pinhead so high up in the win% is the fact that he's probably the hardest killer to 3v1 against, so if he tunnels someone out quickly, it's almost a guaranteed win (whereas to other killers this still applies, but to a much less extent), especially considering he has the original pain add-on, which allows him to effectively tunnel.
    When you're 3v1 against him, not only do you have the usual scenario of a survivor in chase, one on the hook and one going for the rescue, but you also have to worry about the box. Good luck doing gens at that point! EVEN if he has trouble catching someone and the chase lasts a long time, that still keeps 2 survivors busy - one in chase and one handling the box. And let's not forget that he can also run slowdown perks.
    I don't think I've ever had a single win as survivor vs a Pinhead in a 3v1 scenario. Either we stay 4-man strong and work well together as a team until we all escape or at least until the end-game, or he manages to kill at least 3/4, with the last one either getting the usual gifted escape or the hatch.

    • @ThePhantomSafetyPin
      @ThePhantomSafetyPin 4 месяца назад

      I Main Pinhead, Myers, Ghostface, Dredge, Sadako, and also play Legion, Wraith, and Demo sometimes.
      Pinhead in particular is just really hard to deal with. You get someone who is bad, someone who goes down fast, someone who flails against him, and the team is doomed. It's hard to deal with as a 4v1 generally, but even harder as your numbers shrink.

  • @ssspike1696
    @ssspike1696 5 месяцев назад +1

    Freddy is actually really good at snowballing. Being able to hook someone and then turn around and tp to a gen, kick it, then get into another chase all in like 5 seconds is pretty good. I used to play him a lot because of this reason and won pretty consistently. I used pop, bbq, brutal, and thrilling tremors to know where to go after a hook.

  • @DulfyBee
    @DulfyBee 5 месяцев назад

    The Freddy conversation is really interesting. I feel like his stats might rise soon as well, given the growing "gen block" perk strategy.

  • @oreeoxd
    @oreeoxd 5 месяцев назад +44

    Sad to see that pretty much all killer perks are exclusively slowdown while survivors have such variety

    • @Michael-xnxx
      @Michael-xnxx 5 месяцев назад +33

      High MMR survivors can rush 5 gens in first 3 minutes (many videos are proof), so im not surprised

    • @Arteksoff
      @Arteksoff 5 месяцев назад +21

      Killers are pretty much forced to use their powers/perks to slow the game down. Otherwise the gens just fly and you lose.

    • @Inacurate
      @Inacurate 5 месяцев назад +8

      Whether a killer is trying to sweat, or just wants to have fun, both styles face the same limiting factor - time.
      That should be enough for most people with common sense to realize gen speed is an issue (more so for M1 killers, less so for more mobile and agile killers) and needs to be addressed.
      When I play killer, I aim for fun....which for me is chasing and hooking each twice, then letting all escape assume there was no BM'ing.
      The fun is in the chase, it's in the mind games.
      If the gens fly by at the speed of light, the opportunity for fun is drastically limited. :(
      BHVR has made this issue and they're going to have to take drastic action to course correct. Adding 10 seconds to gen repair time was a start, but they need to do more. Whether that's more time to repair or some other nuanced solution, more is needed. I would prefer they dream up a nuanced solution, as some killers don't need the help.
      But again...they've made this bed by leaving some killers/builds OP and hand-holding survivors so they aren't forced to learn the game.

    • @Ineedabigboi1771
      @Ineedabigboi1771 5 месяцев назад +2

      ​@@InacurateI really wish that they make gen timer is around 120-130 seconds while buffing alturistic gens and nerfing gen slowdowns
      Even if gens are going to pop in first 90 seconds of the match, it's at least going to be 1 or 2, but not all 3 right after your first chase

    • @TappedWalnut
      @TappedWalnut 5 месяцев назад

      I wouldn't say exclusively.
      5 out of 10 ain't that bad.
      Top 5 is slowdown though so probably mostly a combo of those with one on the right side.
      But yeah, killers bring slowdown a lot.
      Kinda just the way the cookie crumbles.
      They have the least counterplay and buy you time.
      What's not to like about that as killer.
      Also just keep in mind the casual mindset. Not everybody brings these perks to win persay.
      I am not the best killer, i will admit that 100%, so those perks combined with not tunnel visioning an uncatchable survivor, don't even have to be that good, just better than me, atleast give me some competetive matches that aren't over in 5 minutes.
      I can and will lose with meta builds, just think how bad it goes when I don't.

  • @luxaeterna9383
    @luxaeterna9383 5 месяцев назад +25

    I love that the community collectively agrees that the Skull Merchant is the worst thing in the game.

    • @kratosdertoten4035
      @kratosdertoten4035 5 месяцев назад +8

      Just because ppl quit and dont know how to play against the drones. if you stand still, crouch walk, or are doing an action then drones dont detect you. Its easy to get a ton of progress on a gen because the killer gets false confidence with the drone on the gen. Imo, the drones are only good during chase because they give undetectable and haste, however knowing when to w key can be vital and you can buy easy time while she has to wait to recall a drone and place it again.

    • @tedtheodore5715
      @tedtheodore5715 5 месяцев назад

      And Trickster

  • @ryetoast9544
    @ryetoast9544 5 месяцев назад +1

    Honestly I’d love to see a video about how likely a killer will let a survivor escape? When you were discussing ghost face the first thing that came to mind was typically ghost face players will let one or two people go. They mess around with survivors and everyone has a good time.

  • @ghinjar8636
    @ghinjar8636 5 месяцев назад

    This is such a helpful Video with so many information. Thanks for that 👍

  • @DaBrownie
    @DaBrownie 5 месяцев назад +10

    Huntress is also so low because now that Hawkins is back we have 7 indoor maps that gut her power😭

    • @Shadow-hm3uq
      @Shadow-hm3uq 5 месяцев назад +2

      Lerys is a nightmare with Huntress

    • @notOtzdarva
      @notOtzdarva  5 месяцев назад +8

      Good point!

    • @DaBrownie
      @DaBrownie 5 месяцев назад +2

      @@Shadow-hm3uq Tell me about it lol. I saw Larry’s and I’m like “I’m cooked💀

    • @Shadow-hm3uq
      @Shadow-hm3uq 5 месяцев назад +2

      @@DaBrownie Every time. This map is horror, always something in the way.

  • @alittleclosertoheaven8549
    @alittleclosertoheaven8549 5 месяцев назад +33

    I wish we could see the most played killers at high MMR, because there's no way Freddy performs better than Nurse and Blight at that level.

    • @Enigma-c9v
      @Enigma-c9v 5 месяцев назад +3

      As a Freddy main it's pretty funny to see how he has the 4 most kills out of any killer

    • @Michael-xnxx
      @Michael-xnxx 5 месяцев назад +7

      All I face playing survivor are Xenomorph, Wesker, Nurse, 24/7. I haven't seen most of the killers since past year

    • @muysli.y1855
      @muysli.y1855 5 месяцев назад +2

      Sure but you must also understand high mmr is not majority of playerbase its a small minority ~10%
      So it bring nothing to say hey look Freddy is weak at high mmr he need buff when allready 90% struggle with him

    • @BwanaLasPelotas
      @BwanaLasPelotas 5 месяцев назад +1

      Devs wont show you this, they invent this false stats without any details, just to create a narrative: "Oh look, Pig is in 6th position even if we say that 400 games with Plague are the same as the 20/30 games of Pig, so Pig is as strong as Plague, thats why we have to nerf Pig!"

    • @dylanclarke9497
      @dylanclarke9497 5 месяцев назад

      @@BwanaLasPelotas why would they waste time faking stats when they could just not release them and claim whatever they want?

  • @ComradeMercy
    @ComradeMercy 5 месяцев назад +1

    Genuinely surprised that Friends till the end wasnt on the list considering there was a whole week long period (played every night, at least 4 games each session) when every single killer i went against was using it. I put calm spirit distortion on that entire week.

  • @sucellos8621
    @sucellos8621 5 месяцев назад +1

    In my experience with Huntress the biggest thing hurting her kill rate is map design. The maps have so much clutter, and there are so many objects with hit boxes bigger than the object itself that survs can just constantly break line of sight or even crouch so that the hatchet gets eaten by the map. In a lot of cases the game simply doesn't allow you to get a hatchet up in time to throw before the surv turns a corner. I think the only way to bring Huntress up is to either make her 4.6m/s, or to adjust the movement penalty for starting the wind up animation but not throwing the hatchet. If they're not going to adjust her base speed then at least reduce the chase music so that surv sounds are easier to hear. Currently, the most effective way to run a loop tight enough with her is to be angled so you only have half the screen that isn't a wall which means any kind of random movement isn't going to be seen, and without useful audio you're forced to visually check which direction a surv has gone.

  • @brickhammer04
    @brickhammer04 5 месяцев назад +11

    My theory about doctor kill rates is that like 50% of doctor players are only playing him to finish challenges where you have to make survivors scream like 40 times and then let them go since spamming shock that much means you aren’t gonna get many kills

    • @Duothimir
      @Duothimir 5 месяцев назад +5

      You play Scream Doctor to complete challenges. I play Scream Doctor because it's funny. We are not the same.

    • @misery1500
      @misery1500 5 месяцев назад +2

      I thought I was the only one who played scream doc because funny noise

  • @stain255
    @stain255 5 месяцев назад +5

    Funnily enough, I started playing again after about half a year of inactivity and one of my first 5 games was against the singularity

    • @Apathy293
      @Apathy293 5 месяцев назад +3

      Sorry to hear about your relapse.

    • @muysli.y1855
      @muysli.y1855 5 месяцев назад

      I wish i had singu nice Killer to play against (but im Bad with him)

    • @stain255
      @stain255 5 месяцев назад

      @@muysli.y1855 nah he cooked me and my team 😭 you can have him

  • @zlaggaming68
    @zlaggaming68 5 месяцев назад

    for dredge you can increase your display color for your monitor or tv to make it so your lights don't matter in your room you'll still see around you a little bit.
    Also i play wraith pretty consistently and I have been using the serpent recently to do a similar effect to running dissalution, which is using spirit fury to cancel the stun animation for being hit with a pallet.

  • @jordanbutler7726
    @jordanbutler7726 5 месяцев назад +1

    When I first started I had one single match where a billy was just spamming his chainsaw/M1 into a corner. All of us were standing around pointing at him and taking hits and getting healed, and the billy did not move an inch apart from staring into the same corner spamming his chainsaw and m1 . We just did gens and left. Sounds similar to the doctor situation

  • @41millisec98
    @41millisec98 5 месяцев назад +4

    28:54 In my region (SEA), I've noticed that the Doctor has a lower kill rate, which I attribute to the popularity of the Ultimate Weapon perk. Many weaker link survivors tend to equip Calm Spirit and Distortion perks, making it challenging for the Doctor to gain any information about survivor positions after using his Static Blast ability. This means that the Doctor may only locate stronger survivors and have difficulty chasing them down.

  • @slashie101
    @slashie101 5 месяцев назад +14

    I think people miss the fact that windows of opportunity is an accessibility perk that makes the game much easier to understand.

    • @devxro
      @devxro 5 месяцев назад +1

      tbf it's a waste of a perk slot for all but the most experienced survivors, since Windows allows the more experienced survivors to identify multiple loops that they can connect.

    • @ricksanchez6766
      @ricksanchez6766 5 месяцев назад +6

      @@devxronot at all, it helps new survivors to identify where pallets spawn and for what pallets are up for solo queue.

    • @notOtzdarva
      @notOtzdarva  5 месяцев назад +14

      Actually I think people understand pretty well why Windows is so nice and "overused". There's really no replacement for it.

    • @slashie101
      @slashie101 5 месяцев назад

      @@notOtzdarva people consider it information but I explicitly mean accessibility like the way spine chill was used as a replacement for terror radius by players who have hearing impairments I mean 😅 windows makes maps much easier to understand for people who have trouble discerning loops through all the visual clutter in maps

    • @LayZKimochi420BlazeIt
      @LayZKimochi420BlazeIt 5 месяцев назад +3

      @@slashie101 lmao 2030 survivor gameplay gonna look like an mmo, although for accessibility maybe a lite version like only showing the yellow aura on the parts of the pallets you have line of sight to

  • @alexshveep6578
    @alexshveep6578 4 месяца назад +1

    Doctor's low killrate can also be explained by ultimate weapon's popularity, which leads to lot of survivors running calm spirit and countering his ability by a lot

  • @swiggityshooty3632
    @swiggityshooty3632 4 месяца назад +1

    "The first one is Nightmare Freddy"
    Jesus Chris Otz you made me think that I missed a chapter lmao

  • @arcarc2663
    @arcarc2663 5 месяцев назад +5

    This data is badly missing hook counts and gen counts that would tell us a lot about camping, tunnelling, endgame kills, etc. If the first death is consistently happening at 3-4 hooks, that's a big warning sign about tunnelling. Or getting 2 kills off 2 hooks, camping or survivors offing themselves on first hook (depending on the length of hook state). Or alternatively, if the first hook is happening after 2-3 gens are finished, they probably need to be looking at addressing game flow and speed. Same with endgame hooks. It's so impossible to unhook without trading in the endgame, even with 2-3 healthy survivors that almost everybody in my games just dips, which means that 0Ks are extremely rare, which is going to bump up the kill rate. But on the opposite side, slugging for the 4k is MASSIVELY more common than allowing for the hatch mechanic to exist, which is also going to up the kill rate. Both take away a lot of options and are just plain miserable to deal with, so I can't help but see them as hugely unhealthy for the game as well as twisting the kill rates.
    I would also say that the nonexistence of anti-tunnel perks in the top 10 is not because they not on newbie friendly survivors or the like, but because they're woefully insufficient and don't actually protect you from tunnelling. OTR doesn't work at all if you're hit right off the hook. DS is laughable against a ton of killers. And there's not a whole lot else that's actually easily usable.

    • @swampi1143
      @swampi1143 5 месяцев назад +3

      Devs pushed the game in this diraction and now they dont want to admit that they make mistakes so we'll see only these stats which doesnt make look them bad. Some people including content creators asked for stats like amount of hooks/kills per gen/before gens are done/after gens are done but they ignore this to avoid being exposed.

    • @BwanaLasPelotas
      @BwanaLasPelotas 5 месяцев назад

      Also, developers trying to push the very basic "3k=win for killer" is bad, because in their eyes a Leatherface getting a 3k with 3 hooks is the exact same as a nurse getting 9-11 hooks? That's very awful. Lacking Anti-tunneling perks in the "top 10" doesnt mean they are insufficient, its the other way around: They're very efficient and most survivors doesnt know how to properly use them, also it indicates how these stats are fabricated (Or at the very least, not all of these are truthful)

  • @DadByDaylight186
    @DadByDaylight186 5 месяцев назад +7

    My theory for Ghostface being lower down on the list is that a good portion of people play him for the memes and do not concern themselves with winning their matches when playing as him.

  • @drfr0stii704
    @drfr0stii704 4 месяца назад +1

    The issue with ghostface currently is that his counterplay from the survivor side is so easy people often do it without even realising. A survivor can reveal him from positions he cannot stalk them in, which is stupid. His only counter to that is distance, which nobody does because he can’t do anything from distance since he has 0 mobility. I have hundreds of hours on gf and these issues are so apparent. And he is such a unique killer in that people enjoy playing against him when he does well, jumpscare are insta-down simulator, it’s fun for everyone. They really do need to tweak him. Ether give him some mobility or form of stronger power, or massively fix his stalk, because by design revealing him should be a risk a survivor takes to avoid someone getting exposed. A survivor reveals him faster than he can mark them, even with philly, and they can do so while he cannot stalk them. His counterplay is too strong all around. Lastly survive with friends literally counters ghostface entirely. His only advantage above other killers is his ability to hide info from survivors. In a swf, if one survivor knows where he is, they all do. It utterly eliminates his strongest asset and honestly it’s so stupid that they haven’t addressed that. It’s beyond a balancing issue, it’s a design issue.

  • @thechingus9890
    @thechingus9890 5 месяцев назад +2

    When otz started going over doctor bots I immediately had a flashback to when I first started playing and ran into 3 of them back to back.

  • @HitmanMr047
    @HitmanMr047 5 месяцев назад +5

    26:50 Well that and the fact that ghostface mains are chill as fuck and memeing half of the time with the wazzzaaaap mask.

  • @wjzav1971
    @wjzav1971 5 месяцев назад +7

    Doctor might also have gotten hurt by Calm Spirit being more widely used

  • @JohnTheB1battledroid-uh7fu
    @JohnTheB1battledroid-uh7fu 24 дня назад

    What I noticed is that spirits phase works similar to the knights gard summon in the way that you're fast, can't see the surviver, but you can hear them if injured

  • @mizark3
    @mizark3 5 месяцев назад +1

    My Doctor/Ghosty conspiracy. K gets 'lagvantage', or the laggier you are, the more of an advantage you have to get fake hits at pallets/windows. Both of these powers are the exact opposite, the 'lagvantage' is now on the S side, and the 200 ping S reveals you through walls and jumps windows 1.5s after you shocked them (because they queued up the animation on their screen). Most players are bad at the game, and haven't adjusted to playing around their enemies latency. Any normal K who queues up as Blight or Demo or Wesker used to have lag help them get fake hits, but when playing Doctor/Ghosty, it makes them miss, and get frustrated. That frustration, combined with the actual mechanic being latency verified, makes the K tilt and lose more often.

  • @paulanthony5801
    @paulanthony5801 5 месяцев назад +7

    SM has too much to her kit and doesn’t earn it. She deploys drones mid chase and if you just hold W, she doesn’t even have to land a finger on you - her AI power does it for her. You get injured and broken, you get deep wound, then hindered, all whilst she is getting speed boosts - all of this

    • @thomasjasso9378
      @thomasjasso9378 3 месяца назад

      Cause holding W is such an exciting interaction to have, very skill based

    • @paulanthony5801
      @paulanthony5801 3 месяца назад

      @@thomasjasso9378 I never stated it was. My point was you can’t even do that.

  • @amanwithnoplan7648
    @amanwithnoplan7648 5 месяцев назад +5

    Sm main here, I’m honestly surprised at her placing, but I agree with what others have said. If you change any of the small thing In her kit, she becomes very weak. Another issue is that no one wants to learn her counter play, and playing the killer is the best way to learn counterplay imo. It’s all an unfortunate mess of both the game and the people playing against her

  • @PeeDeeJay
    @PeeDeeJay 5 месяцев назад

    Great analysis!

  • @matyasborecky5835
    @matyasborecky5835 4 месяца назад +1

    Just wanted to comment, I recently saw on a European server the bot you meantioned but not on Doc, on a Blight. The macro kept him running into a wall and made sure never to even face the survivors, so there was nothing we could have done about it lol. I guess it's a way to farm bloodpoints but there must be a more efficient way to do that.

  • @chubbswab
    @chubbswab 5 месяцев назад +15

    I have played against about 10 Skull Merchants and 5 of them did basement builds because she is just overpowered in the basement, Im not surprised she has a 70% kill rate

    • @fizzcojettyp7236
      @fizzcojettyp7236 5 месяцев назад

      Have you faced any with a Anti-Gen build, because that shit is EXTREMELY rough?

    • @chubbswab
      @chubbswab 5 месяцев назад +1

      @@fizzcojettyp7236 other 5 skull merchants did full gen patrol it was pretty much the same difficulty as pre-change skull merchant and awful

    • @kingvortex-m1n
      @kingvortex-m1n 5 месяцев назад

      And not to mention the lame 3 Gen camping

    • @fizzcojettyp7236
      @fizzcojettyp7236 5 месяцев назад

      I just drop my drones just about anywhere , then when given a chance, I'll two hook everyone, and let everyone go, due to how unfair she is. She can be pronounced as the most cheapest cuck killer out there, compared to Myers with no hint personality.@@chubbswab

  • @notarealcop7673
    @notarealcop7673 5 месяцев назад +7

    1:40 Distortion is so broken it's even hiding from the Dev Stats

    • @kingflash6972
      @kingflash6972 5 месяцев назад +1

      I wouldn't say it's op or broken but it does encourage some selfish gameplay in my experience

    • @Shadow-hm3uq
      @Shadow-hm3uq 5 месяцев назад +1

      Good one😂

    • @thedutywarlord264
      @thedutywarlord264 5 месяцев назад

      ​@@kingflash6972r/woosh 🤓👆

    • @mckookie2967
      @mckookie2967 5 месяцев назад

      ​@@kingflash6972just needs to be changed to recharge tokens in chase

  • @Netugi
    @Netugi 5 месяцев назад +1

    We're talking about bots farming as Doctor, but with Ghostface I think along with the complexities you mentioned, I do remember a lot of Ghostfaces just wanting to vibe with survivors at the lowest MMR, and even now that I've improved a decent amount, I do still see the odd chill Ghostface here and there. Could very well contribute to his lower kill rate.

    • @Mr_Mistah
      @Mr_Mistah 5 месяцев назад +1

      Probably because of the fact he can teabag

    • @Netugi
      @Netugi 5 месяцев назад

      Had a Ghostface once who vibed with everyone the whole match, but it turns out he had Rancor and he mori'd my friend. That's all he wanted lmao

  • @bonzip1169
    @bonzip1169 5 месяцев назад +1

    So about Chucky, I do agree he isn't as easy as you think. I think it's mostly due to the high power cooldown and the control of the slice and dice attack. From personal experience, I played a few matches with him and got absolutely destroyed because I couldn't use his power right. Besides, you should take into account that he is the only killer thats 3rd person, so it gets really confusing, especially with distances. So I imagine a lot of ppl would stay away from this killer because of how it changes their gameplay. Of course, its still a very strong killer that's rewarding once u get a grasp around his kit, but I don't think most people want to invest too much time in this killer. Loved the vid, much love Otz !

  • @StanTwiceZ
    @StanTwiceZ 5 месяцев назад +6

    I'm not gonna lie, when i need to do silly tome challenges on killer, I always do it on Doctor. Things like break a bunch of things in a match, I'll do them on doctor and farm a bit with survivors, then let them all leave.

  • @ImSoConfucius
    @ImSoConfucius 5 месяцев назад +9

    You’re my favorite yapper Otz

    • @notOtzdarva
      @notOtzdarva  5 месяцев назад +13

      Very romantic of you, thank you pal.

  • @devoteeofmediocrity821
    @devoteeofmediocrity821 5 месяцев назад +1

    Regarding Freddy, I definitely think what makes him so lethal is his slowdown potential. Yeah, he’s good with your standard gen regression kit, but my build is a bit unconventional and it consistently works pretty well.
    I run both children’s clothing add-ons, overcharge, oppression, hex: huntress lullaby, & hex: undying.
    This means that if you kick a gen:
    > 2.5% regression from the kick
    >the gen starts regressing faster over 30 seconds(85-130% of normal)
    >oppression activates, possibly causing missed skill checks, which is for both great early game & late game. Early game is unexpected and can stop an early gen pop. By late game you will probably have max stacks of lullaby, so no warning, & less gens means higher probability of hitting a gen that matters.
    > Overcharge forces a difficult skill check on the next person to interact with it, when if failed, imposes a 4% penalty.
    So adding up the penalties (lullaby numbers in parentheses):
    Normal skill fail: 18% (24%)
    Overcharge fail: 22% (28%)
    I made this build with the sole purpose of making oppression good.
    Correct me if my math is wrong.

  • @AlexSmith-lb5mm
    @AlexSmith-lb5mm 5 месяцев назад

    Wesker's awakened awareness is incredibly underrated in my opinion.Get lots of hits or even downs from survivors hiding in a bush or just round the corner while carrying and AA mixes very well with perks like mad grit and agitation