Scenario 4A - Gameplay | Resident Evil™ 2: The Board Game

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  • Опубликовано: 1 фев 2019
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Комментарии • 24

  • @edwinwitzke6579
    @edwinwitzke6579 4 года назад +9

    Just wanted to point out a correction at the beginning of the video the very first zombie will have died after using the suicide lunge and not have had to be evaded or shot at the 3 minute mark.

    • @joshshin6819
      @joshshin6819 3 года назад +2

      yeah i was gonna say the same but you posted 11 months before me. still. overall great gameplay :)

    • @Kendosmemeshop
      @Kendosmemeshop 2 года назад +1

      Also the suicide lunge cannot be evaded. So right off the bat, he was dead.

  • @ChristianTheJew
    @ChristianTheJew 4 года назад +6

    They have to make the tiles brighter. Holy shit, the game was never this dark

    • @joshshin6819
      @joshshin6819 3 года назад

      yeah a lot of the tiles are very dark but other than that i really enjoyed this game that they made

  • @silvarknite7
    @silvarknite7 5 лет назад +1

    This game is awesome! The detailed board and miniatures look amazing. And the play time comes in just right at about 30 to 60 min each. Can’t wait to pick up the b scenario box and retro card pack ^^

  • @NoFearGodIsHere
    @NoFearGodIsHere Год назад

    09:45 what gonna happend in the reactionphase, when you only push the licker? is he than stunned during his phase? or is he able to react / attack?

    • @Guyviroth
      @Guyviroth Год назад +1

      If it was a push, it would not gain a reaction, since the attack is considered successful. A creature only reactions to an attack if the attack is unsuccessful, which is when no results on the weapon's card are rolled.

    • @NoFearGodIsHere
      @NoFearGodIsHere Год назад

      @@Guyviroth okay. but what i didn´t get. Is a enemy also in his reaction phase unable to move after a push? or follows the enemy as usal?

    • @Guyviroth
      @Guyviroth Год назад +1

      @@NoFearGodIsHere Ohhh I get you. Yeah, it will still move in its reaction phase when it's been pushed back by an attack.

    • @NoFearGodIsHere
      @NoFearGodIsHere Год назад

      @@Guyviroth ahh damn.. i played this mechanic completley wrong.. tbh :> THANK YOU!
      And what i have to do with a Licker on a field next to me, if he deals damage in his phase? Push him a square away or only when he´s on my square?

    • @Guyviroth
      @Guyviroth Год назад +1

      @@NoFearGodIsHere Only when he's on your square, as per Page 12 of the rulebook under Basic Attacks, last line of paragraph 3:
      "... if the attacking enemy is on the same square as its target, the target may push the enemy, moving it to an adjacent square."

  • @jnknschrstphr
    @jnknschrstphr 5 лет назад +2

    Ahhhh I always thought you could only do a maximum of 2 attack actions per turn! This will make my games a bit more bearable and not waste actions 😁

  • @GeneralDizzaray
    @GeneralDizzaray 4 года назад +3

    Fun to play, terrible to look at

  • @DuraheLL
    @DuraheLL 3 года назад

    100th like ;)

  • @Hazmat501
    @Hazmat501 4 года назад

    Can i push a zombie diagonal??? Rules say you can with movement, but does push count as movement?

    • @JedrekVRoscoe
      @JedrekVRoscoe 4 года назад

      As long as you’re not cutting corners, yes.

  • @DarkSlayer977
    @DarkSlayer977 5 лет назад

    To bad the 3D doors and tureens are sold out the site

  • @MsVilleus
    @MsVilleus 5 лет назад

    isnt the secure room was amber at the beginning? And you should read more about GL and Bowgun AOE damage , it works different ( for example-at the end you should kill one zombie dog and just push away another).And guys-you makes amazing game)

    • @ronaldweaver5683
      @ronaldweaver5683 5 лет назад +3

      I noticed they make a few mistakes as well... for instance you can't dodge the zombies suicide lunge, on top of what you mentioned. Though no lie this is an amazing game.

    • @Replect
      @Replect 5 лет назад

      @@ronaldweaver5683 It's more like plenty mistakes... It's worrying considering how many people might take these official playthroughs as a rule guidance.
      They play like they have to do four actions every activiation, while it's up to four... You can skip an action unless you are in the same square as an enemy, corpse or boss. They play these AOE guns wrong (making it way easier for them). Not all corpses will be replaced on a tile if umbrella got rolled, just those on the square. They resolved the "No Escape" tension card wrong, twice. They don't get to evade roll with the zombies special attack... And there might have been more I just have forgotten about.

    • @Ne0ne
      @Ne0ne 4 года назад

      @@ronaldweaver5683 Its literally the first sencente on the zombie card aswell. It can't be dodged yeah. Doubt the rule was different in that state of the game