Scenario 5A - Gameplay | Resident Evil™ 2: The Board Game

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  • Опубликовано: 5 фев 2019
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Комментарии • 30

  • @jimbou2349
    @jimbou2349 4 года назад +9

    Zombies special attack hits automatic and then zombie dies after the attack.

  • @CarlosRamirez-qn5tn
    @CarlosRamirez-qn5tn 5 лет назад +9

    This game is too much fun!! Worth every penny I’ve spent. Thank you soo much SFG!!

  • @DarkSlayer977
    @DarkSlayer977 4 года назад +9

    Will there be any Resident Evil 1 add ones?

  • @purpleyurple
    @purpleyurple 5 лет назад +5

    Love the game.

  • @jonnocotton48
    @jonnocotton48 2 года назад +1

    Great game but so many rule faults. Like how it does NOT state what the bug symbols do and how to use them. And splash damage gets stacked? Where does it state that?

  • @qwertyman459
    @qwertyman459 5 лет назад +2

    i played this scenairo and i had just a knife left. shout crab battle and with some luck i killed many zombies . 1 hit in 6 trys.luckly i have toffu. i love hunk toffu leon and claire.

  • @421aj5
    @421aj5 4 года назад +2

    Your Cesspool section isn’t set up correctly

  • @Knoble_Knight_81
    @Knoble_Knight_81 3 года назад

    While watching I noticed a couple of things I had a question on. Do pass on the keys, or stuff were you need to unlock etc., do you have to be next to each other or is it just a turn? When you want to exchange inventory items do you have to also be next to each other or is it just a turn? If you were both to die what would happen? Do you get to keep all the stuff you collected?

    • @benstrachan8234
      @benstrachan8234 3 года назад

      You need to be on the same space or a space next to the player you want to trade with and it costs one action to trade, if you both die you lose the game, I believe if one player downs and there is no first aid spray left you both lose the game.

  • @Sinfulhype
    @Sinfulhype 3 года назад

    QUESTION! If you drew vigour mortis with no enemies and put a zombie in your square for an attack, you resolve it by rolling evade then your turn ends BUT on your next turn do you need to roll another evade on the same zombie to move?

    • @steamforgedgamessupport6338
      @steamforgedgamessupport6338 3 года назад +2

      Hi Sinfulhype. If there is an enemy in the same square and you perform an action, the enemy will perform an out-of-activation reaction. This occurs regardless of when or how the enemy entered your square on previous turns.

    • @brandonmanning6728
      @brandonmanning6728 3 года назад

      @@MrTVirus Off the top of my head, I am pretty sure Vigor Mortis tells you to do a basic attack instead of the special attack if you spawn a new zombie.

  • @cecilofchristmaspast4186
    @cecilofchristmaspast4186 4 года назад

    I dont know if I agree with the idea of blowing back the dogs... ahead of where they were. The way we play it, is they get blown back from their square, unless they hit a wall and cannot be moved back, meaning they stay in place.
    House rules I guess!

  • @nictaylor5800
    @nictaylor5800 Год назад

    Will you do a playthrough of Scenario B???

  • @jd3n97
    @jd3n97 5 лет назад +4

    i need milk

  • @VectorDelta2
    @VectorDelta2 3 года назад +1

    We played a campaign of scanrios 5a, coincidentally every enemy died except the boss in the whole map. We then drew the No Escape tension card. Could we pull the boss outside the lock door?
    On our playthrough we did, so we didn't need the lock pick

    • @prodygy
      @prodygy 3 года назад +1

      A little late to answer but nope; bosses CANNOT leave the tile they are on, and are unaffected by tension cards (and once a character starts a battle in a tile with a boss, they don't draw tension cards either, just the behaviour cards of the boss)

    • @VectorDelta2
      @VectorDelta2 3 года назад

      @@prodygy thanks, I did finally find it in the rule book.😂

  • @metalmikemegadeth
    @metalmikemegadeth 2 года назад

    If i'm playing just that Scenario, where do I put the red card?

  • @iamlink03
    @iamlink03 Год назад

    Can you play 3 players?

  • @eviltoothpick8513
    @eviltoothpick8513 4 года назад

    You guys seem to use the bowgun wrong. If you roll 2 pushes and a damage on a space with 3 zombies, you can't kill all 3, you'd only kill one and push 2. Without blast you can only tarfet one enemy. Blast only allows you to split the dice rolls on those 3 zombies.

    • @StoccoPschiozzoLego
      @StoccoPschiozzoLego 4 года назад

      They seem to use initial rule called stackable. The one bolt goes through all three zombies. You can see the initial rules from their website.

    • @joshshin6819
      @joshshin6819 3 года назад

      they have some interesting rule changes from the actual game. they made dodge rolls on attacks that do not get one. ah well.

    • @gregoryanthony7587
      @gregoryanthony7587 11 месяцев назад

      @@StoccoPschiozzoLego Stackable just means you would apply the results of multiple dice to a single enemy (e.g., do one damage to a licker AND push it twice). But it seems like SFG just made this a general rule in the published version of the game anyway (you resolve ALL successful dice results on an attack, not just the best one). You can split the dice results between multiple enemies for weapons with the "distribute" or "blast" property (e.g., kill one zombie and push two others one square each). But what they're doing here (applying ALL dice results to ALL enemies on the square) is totally wrong, lol.