Just gonna copy and paste my comment to reply to this one: Proguides, i love ya, but this disrespect and just completely fake information about my main plant is soooooo disappointing. Pretty much everything you said about plant is wrong and as a matter of fact, villager is one of the easiest match ups for a decent plant player. Villagers speed, mobility, and counter options are so bad that it makes it insanely easy to 3 stock a villager. Its only counter is pocket which only works for ptooey. And it only works for ptooey if the plant aims it bad. And ptooey is definitely not plants only good move. Down b is arguably atleast 3x better because it makes him immobile which is great for having high percentage because then he cant get launched while also being able to cover the entire stage with a move that does like 22%. Side b is insane and can easily get 60-70% damage from 0% if done correctly. If immobilized, it will drain them so fast. Plants grab is amazing as well, so much damage and so much throwing distance for combos. I can go on and on about moves. Up b, the recovery is one of the best in the game. Up a, and its spike side a are insane because of how easy it is to hit for so much damage. All in all, villager is one or the easiest characters to beat for a half decent plant main.
@@kousakabeans I’m not a plant main but I doubt a lot of the things you are saying. It doesn’t matter how well you “aim the ptooey” because a good villager main can pocket on reaction, and the massive hitbox pocket has just adds insult to injury. You mention moves like side B and down B, but those are practically unusable moves in neutral. Villager shuts down the only effective gameplan Piranha Plant has, which revolves around using ptooey, while Villager can easily zone out Piranha Plant, who is known for having slow and laggy moves. At best this matchup is -1 for Pirahna Plant, so I don’t think ProGuides has spread any misinformation.
@@thegreatergoo7842 dude in another comments reply section this bean guy is the most faulty plant main I've ever seen. Try finding it it has 37 comments in it. Its a fun argument to read. Like those comments with 100 replies of arguing. So get some popcorn ready before reading it.
@@artist_birb1168 HAHA yeah I saw that thread, it looked like a warzone. I guess this is what happens when people base their matchup knowledge on quickplay 💀
@yeetus Palu doesn’t have a « quick » reflector per say, she does have one so yeah megaman lives a hell of a life but I don’t think the reflector as a lot to do with it
honestly I'd say its not a big deal. normally, I just spam leaf shield against people that want to spam reflectors, but since bounce stays on hero just run away, use dtilt, fair, bair, dsmash, usmash, grab, it only last 8 seconds, and as long as you dont use fmsmash upair or dair you will be fine. Even Megaman's WORST matchups are perfectly doable.
You should also consider how horrible the Lucario - Bayo MU is. Bayo having a horrible kill power, killing at an average of 170% while Lucario simply enjoys it, sideB's her at 80 and she dies just to repeat the story the next stock, until at 200%+ Lucario dies of a throw.
@@HDzTroll hi! Bayo player here, the frame 1 grenade can only do so much for snake. Bayo is able to hit around the grenade to disable it and not deal with it and still get her combos. This leaves him with his horrible frame 4 air dodge. However in this doesn't save this MU from being -2 for bayo still lol
Incineroar vs. Isabelle. Villager’s gameplan still involves approaching, allowing Incineroar to reasonably counter, but Isabelle’s trap oriented approach and fishing rod makes it stupidly hard for Incineroar to land any hits.
Steve also struggles against the f*cking puppy. His approach leaves much to be desired, even his gold side b. Even his amazingly unique up b can’t dodge isabelle’s crap. And steve already sucks in juggling. Advantage is steve’s only good spot, but when neutral wins are rarer than an enchanted golden apple in a desert temple, he needs to learn how to win in a losing position.
Are you mad, I play DK, now imagine DK no projectiles, heavy, shit recovery vs Simon, links, villager, isabelle, Palu 😭 I feel like quitting all the time
@@emowolf410 Even if she doesnt reflect them, I think zelda neutral B mitigates the damage they do AND kill them. Also I don't know if Olimar has ways to get around phantom.
@@Toastguy716 thats true, but it isnt the case with top tier zoners. characters i have difficulty like Belmont, Snake, Min Min, Zelda. The only thing that trumps them all is just experience.
@HeclFrecl His air mobility HAS to be slow tho, because of how strong his ariels are. As a Dedede main Dedede with good air speed is a dream come true, but it gives non Dedede mains nightmares
As a Palu main, I could write a 2 page long essay about her weaknesses, but for the sake of not writing a 2 page long essay in a comment section, I'll just tell you that you could easily find counterplay to Palu just by searching up how to beat Palutena
Palutena has few super exploitable weaknesses, that’s why she’s a top tier. But she does have weaknesses nonetheless. Since her tilts aren’t very good, meeting her in the air and challenging her aerials is an effective strategy (unless she does back air, do not challenge back air). Of course, it’s not gonna be a 100% effective strategy due to her large hitboxes, invincible back air, and her ability to mix up with tomahawk grabs (again, top tier), but good spacing should allow you to challenge her semi-reliably. Also, most people do not take advantage of two-framing enough. Using a long lasting hitbox at ledge while Palu recovers low (you cannot be two-framed while recovering high so teleport up B’s from above are free recoveries) can help rack up damage/kill.
The description with Villager and Piranha Plant also makes it sound like an excellent doubles team. Have Villager pocket his partner's Ptooie, and Villager is instantly armed with a 40% projectile that can kill at 50% at ledge.
I feel like Ness vs Snake is really really bad for Snake, Psi Magnet invalidates most of his gameplan. If Snake insists on using explosives, Magnet might heal anywhere between 100% to 200% over the course of an entire match while fighting Snake, which means Ness is basically playing with an extra stock.
Snake has roll and up tilt. In my opinion, those are among the most broken moves in the game and grenade is not that important. As for Ness's weaknesses, in my opinion, Ness is weak to attacks from below, which up tilt is a great choice for, and roll attack also catches landings. Snake can also tech chase with grab, down smash and roll attack, which is very dangerous.
I'm a Young Link main. The Shulk matchup feels so oppressive. Shulk can just play his game and it directly counters all of Young Link's attributes. Monado range invalidates all of the projectiles, even the bombs, and his frame data is good enough that I'm still at a disadvantage when I try to take the fight straight to them. It's pretty rough
@@krys3001 perhaps its just the lack of matchup experiencr but they are both terrible. The problem with duck hunt is the unpredictability of the projectiles. You can just simply revenge most projectile users but DH is so random its annoying
Ganon into Steve is bad. Steve sets up two blocks and mines freely. Steve completely blocks Ganon recovery, minecart also takes advantage of his poor recovery. Fishing pole grabs Ganon out of wizard's foot, and can launch him at a low trajectory on side of stage, thus taking advantage of poor recovery once again... just so many things. Ganon can take advantage of the lag from Steves grab and upsmash, but that is still difficult if Steve knows what he is doing.
Yeah, I really do hate fighting Steve as Ganon. If you try to play patiently, Steve mines plenty of materials to do whatever he wants. If you try to play aggressively, you don’t really have any good approach options, especially when Steve has the iron for minecarts…
Honestly steve vs ganon isn't terrible, it's still losing, but ganon does well in mid range vs him, due to his lack of burst options outside of minecart, however when that's your only good burst option it's easy to expect it and to punish it. Ganon's normals are also very good at out spacing Steve's, requiring ganon to mess up at mid range, forcing steve to be wary of mashing jabs or up tilt to start combos.
I feel like Rosa Vs Ness deserves a shout-out. She can just cancel his recovery every time he's offstage, and luma is really hard to deal with for Ness
@@SamiJ1508 I don't feel as bad for this one tho. Link's disjointed and/or fast aerials makes it easier to get rid of Luma, and Link has confirms to get % or stocks when he manages to land a hit. Not to mention that, unlike PK fire and thunder, Rosa can't absorb arrows and boomerang for free because of the great frame data of those moves, making them at least usable in the neutral, and Link can recover against her. Tho I can see Rosa forcing Link players to shift their gameplan, I don't think it's as bad as Ness/Rosa
It was really bad in smash 4 but now that rosalina is worse and ness having more mixups with magnet and directional air dodge it’s not all that bad, I’m sure some ness main is going to tell me how it’s a 110-0 matchup but ok.
Can y'all do the most volatile matchups in the game? Where characters can take turns destroying each other...one that comes to mind is Ganondorf vs Fox (or most glass canons). Maybe the Roy mirror too lol
As a Luigi main, I can agree that Luigi struggles heavily against zoners and campers. But when you have one of the most obnoxious projectile gameplays AND extreme disjointed hitboxes, Luigi just dies
Dedede vs megaman is one of the saddest matchups in the game. Dedede is already a mediocre character with few options, and loses those few options he has in this matchup
As a Dedede main, I can say that he manages just fine. His giant hitboxes, good grab and mixing up with Gordo lets him get in, albeit with a bit of trouble. Also, landing Inhale is quite useful.
Unless it's with CPU, cause I've honestly seen Little Mac edge gaurd Kazuya enough to where he can't recover and it's hilarious to see how the tables turn in that situation
@@metainstincts85 D.K. vs Mac is the most interesting match up, on one hand D.K. has Dash Attack and Cargo Throw, on the other is Macs smash attacks nair and counter vs. a big hitbox
Couple More you may have not seen: Pac-Man Vs Little Mac Mega Man Vs KING DEDEDE Ganon Vs Sheik Jiggs Vs Yoshi AEGIS Vs Ganon Young Link Vs KING K ROOL Doc Vs Shulk Ice Climbers Vs the Belmonts DK vs Game and Watch Palutena vs DK Samus Vs Kirby
Although Samus v Kirby is rough, I wouldn't consider it bad enough to be among the worst in the game since once Kirby gets the copy, the mu becomes even instantly.
Shulk does really well against characters that want to get in close and land combos, but is actually not great against characters whose gameplans don’t involve either of those things, like a lot of swordies, a few superheavies, and certain zoners. Overall, the character is pretty strong though.
DK vs Mac is really obvious. DK cargo throw off stage is just a free stock, so the macs only option to survive is to just have a TAS like mash or be below 40%
@Carter Gieni as a min min player, a good snake is problematic because his projectiles force min min to shield and when min min can’t move it’s difficult to keep distance. Plus snake can cover her landing options and side b of stage is so good at edge guarding her too.
Min min will single handedly keep kazuya out of top tier. Though realistically I dont think kazuya is THAT strong in general. Upper mid at worst. Probably better than that
I like and totally understand that you didn't want this video to be cluttered with ganondorf, DK, and Dedede but I think Zero Suit Samus vs King Dedede, and G&W vs DK still needed at least a mention.
I’m a DK main and I’ve never had any trouble with a G&W. I’ve had more trouble with literally every other heavyweight and Link but never a G&W. So I really never understood why that’s a bad matchup.
Surprised inkling joker didnt make it considering how well she is able to deny joker of all his resources. Also mewtwo k rool. It's funny how nice m2 messes him up.
Yoshi is absolute hell for Puff to deal with. Yoshi shuts down Puff's biggest strength (Her air mobility) with his aerials having more range and power. She also has a hard time getting back down when she gets juggled by the Dino's Up air.
WiiFit versus Villager is actually worse. They can just pocket your soccer ball and your side B becomes useless cause you can't spawn another ball. I as a WiiFit main despise playing against Villager. 😑
3:29 As a plant main I can confirm that this matchup is bad, but I find Isabelle worse because her kit sets up a better wall to defend against plant imo. The fishing rod is more annoying to recover against than the bowling ball.
If I start playing ultimate again I'm gonna do a lot of practice on the Young Link vs Shulk matchup, so that it no longer effects me as a bad matchup. Young Link is my main in smash melee and ultimate.
Byleth has less pressure on land, I would imagine. Grounded Up B might invalidate quite a few Byleth options since Byleth has to commit and that punishes commitment hard.
Have you fought a good one yet? I don’t play either character so I’m not really one to talk but the way Duck Hunt’s tools can so easily negate the tools that Samus has to rely on seems very skewed in the dog’s favour. Unless you are able to land a controller spike and tech chase the controller’s bounce on the floor into a well-timed destruction of property (keep in mind that the opponent can counter play by camping you out afterward with a fully-charged lawsuit), then this matchup seems really difficult.
@@alolamao833 I mean, they're assuming full charge shot is being used, when pretty much every good Samus player rarely uses full charge shot. Charge shot is mainly used to force choices on your opponent for the Samus player to take advantage of, so they tend to fire more partial charge shots more frequently. Clashing with other projectiles is not that big of an issue when you do that. Duck Hunt's projectiles may trade with charge shot, but basically every single one of them has worse end lag than partial charge shot, and most of them have worse startup, can being the exception, but can is integral to Duck Hunt's neutral, so it's not always going to be available to tank a shot. And that's just one aspect of the matchup. Samus has better neutral overall, can punish Duck Hunt's recovery safely, and is a heavy character, while Duck Hunt has few true kill setups and generally poor kill power, so Samus should be living to high percentages each stock. Honestly, the matchup isn't that bad. The clip they showed just had a player with no good idea on the matchup, and didn't seem to realize that Samus needs to be the aggressor, and firing smash missiles wasn't going to win in the interaction.
honestly I'd say its not a big deal. normally, I just spam leaf shield against people that want to spam reflectors. promise they will stop after you get 5-6 off in their face for free. Even Megaman's WORST matchups are perfectly doable. just dont ever chargee fsmash and be careful using upair and dair.
I think Rosalina vs Pacman is probably worse than Duckhunt vs Samus, I remember watching Tea vs Dabuz on LMBM and Rosa's downb practically eliminated Pacmans gameplan, removing the hydrant and stealing his fruits. And even without the downb the fruit collided with Luma similar to Samus v Duck hunt,
And then olimar grabs you down throw up smash up smash up air up air and your at 80 this match is not olimars favor but i dont think its one of the worst in the game not to forgett that olimar is so small what makes it so hard to land sweet spots.
This might be biased since I main Steve, but I think that Steve - Shulk is worse than Young Link - Shulk. *1.* There is no way to get in on Shulk since Steve has low range *2.* Shulk has no trouble dealing with blocks whatsoever since 1 nair is enough to destroy a 3 high block wall (So Steve rarely gets to do any mining) *3.* Steves combos (that usually deal massive damage) can be easily escaped with shield art, but good look getting a combo started on Shulk anyway. *4.* Steve is pretty light, so smash art kills him super early. Still a good list tho
While this is definitely a bad MU for Steve, I wouldn't say it's as bad as you'd think it is. First up, the combo game. Steve's normal combos don't work on shield shulk, that is true, but oddly enough, he is one of the only characters who can still combo Shield Shulk anyways. It won't deal as much damage (0-to-death optimal combos become a max of 30-40%, usually a bit lower), but it's still far better than most character can do against shield art. Second, Steve's approach. You're right in that Steve has weaker range than Shulk, but there absolutely is one tool that Steve has that can get in on Shulk - Minecart. Minecart's projectile is actually pretty decent at pushing Shulk back into a corner, since he can't shield it and is forced to jump or use a committal defensive option (rolls, etc). It doesn't immediately lead into damage since Steve is so slow, but it does allow you to back Shulk into a corner, where he actually has to fight you. Finally, Steve's ledgetrapping. If you ever get a Shulk off-stage with a bit of time to spare, congratulations, you take the stock. Shulk's ledge roll is actually a little unique in that he can't roll past a TNT placed right on ledge, which lets Steve do a whole bunch of incredibly easy and free ledge-trapping setups that basically auto-kill a Shulk at ledge. It only works on Shulk, no one else, kinda weird.
I would have also included it at least mentioned Roy in the ganon vs pikachu one as he also has among the worst matchups in the game against pikachu not in neutral but offstage
HOLY COW! (Samus main) i cant believe other people recognize the match up from hell that is duck hunt! T_T i have been saying this for years and no one has believed me. Thank you!
Samus is a really good character with winning matchups against a ton of other high- and top-tiers and a generally very top-heavy matchup chart. Yet in spite of that, she not only has a borderline unwinnable matchup against Duck Hunt, but also Olimar and arguably Fox.
The fox match up is fair considering, its samus main weakness and fox misses he will punished quite massively. Olimar is broken beyond belief against samus.
@@Turnpost2552 I think Fox is just a little too good at controlling the pace of the match. He kind of just never lets you get advantage. The low commitment of his shine also forces Samus to mid-range zone with normals and zair, as trying to fully zone would be too risky. This also makes him pretty effective at winning by just running away and lasering, even if it usually isn't optimal. But I also do yield that Fox is not as bad as the other two for sure, as the Samus meta has developed it's clear that her ledgetrapping is highly effective against Fox, and Fox's weight also compounds her ability to get early kills once she eventually finds an opening off of zair.
I was kinda expecting Villager vs. Hero. Hero gets bounce so often that Villager only gets to use only 3 aerials and his grounded moves can’t really get in. Tree, forward air, back air, bowling ball and lloid are crucial to his neutral that bounce literally invalidates his neutral.
@@poeticdavide I've lost to plenty of them, and I'm in the top less than one percent online with my whole roster. Play her at a high level against opponents that know what they're doing and games against her are just as free as games for her, not so much a character thing as it as a how to play the MU thing. The hate for this character is 100% wifi scrubs whining since sakurai made an actually decent zoner. yes she has good matchups, but none of them matter so nearly much if you ban fd and use platforms.
Ness VS Rosalina is also a terrible matchup. Neutral isn't to bad for Ness. But recovering is nearly impossible when Rosa can just suck away your up B from miles away. (Lucas can recover slightly better thanks to his snek theter)
Yoshi vs Puff is really difficult for Puff as she gets a lot of mileage on the fact that jumping out of combos isn’t an option for the rest of the cast. Combine that with a down air that chews shield, an aim-able projectile, and a up air and back air that hit like a truck, and you have an incredibly difficult match up for the poor low/mid tier.
It's mostly the same 6 characters that beat one another: Pika loses to GnW Joker loses to Pika Peach loses to Shulk Wolf loses to Pika and/or Palu Shulk loses to Palu and/or Snake ROB loses to GnW and/or ZSS ZSS loses to Shulk and/or Wolf GnW loses to ZSS Lucina loses to Pika Steve loses to Shulk Min Min loses to Pika Sephiroth loses to ZSS and/or Palu
as a plant main, it’s pretty hard to beat villager but once you learn and react to their actions you can kind of avoid it. man i hate villager either way
Honestly, Kazuya has a lot of bad match-ups too. Almost everyone in the cast can best him. (Especially with Zoners) While he can rack up damage, and high Ko power, his poor frame data and his poor mobility really hurts him. It’s mostly a waiting game when against any other character. (One of his best match-ups is himself lol)
Yeah I agree. I was playing Kazuya against many level 8 cpu players and it's really hard for me to land hits on them most of the time . I wish they could improve his mobility a bit more .
@@smashikeryu1881 Exactly! There isn’t a single safe move Kazuya can use. His Devil beam? Punishable. Side B? Punishable. Down B? All punishable. You REALLY have to wait for your opponent throw their unsafest move. (And even then they can STILL punish you) At least with the other fighting game characters they can use their kit. Ex: Jab+ Jab to Special Input (or down tilts too) Sakurai did a great job designing him accurate of his Tekken origins, but the issue is his strengths in Tekken does not translate well in smash.
Agreed. As an elite Olimar main, I simply cannot beat any Zelda. Her standard special throws the pikmin back. Can't grab her or get close to her either.
another bad matchup between top tiers is joker vs olimar. olimars game plan is largely focused around throwing pikmin and zoning using smash attacks, but jokers counter allows him to get free arsene from this game plan.
everyone vs bowser/ganon/mgnw because it depends on how low IQ the opponent has, the lower the more chances of you returning your nintendo switch to your local game store
@@MK_Dany little mac is better than he gets credit for. His top play is just really hard to pull off. I think hes better than ganon, doc Mario, and jiggly puff at least.
@@SamiJ1508 the fact is that he is extremely one-dimensional. He's very strong on the ground and has a great punish game, but besides that he's super exploitable by basically every character
Dedede vs min min is obviously the worst in the game, dedede can’t do anything, because he has the slowest air speed in the game, he’s big, his up b is highly telegraphable, his gordo can be always reflected, he just has no tools
As a Piranha Plant main, part of me disagrees Villager/Isabelle being his worst matchup. It’s a disgusting matchup nonetheless, but through personal experience, I’ve personally found Snake to be Plant’s nightmare. Grenades and C4 completely wall out his approaches and unlike Villager/Isabelle, who are fairly light and can die early (also exploitable recovery), Snake is heavy and his recovery can be safely maneuvered + super armor on most frames. Also. Villager can only pocket on spike ball at a time. Plant is safe to camp villager with more spike balls and poison gas. Snake outranges and can decimate Plant at the ledge. His projectiles are just so much superior to Plant’s, which as you said, are Plant’s game plan. Maybe there’s a few details I’m forgetting, but from personal experience, Plant struggles more severely against Snake than from Villager.
Lucario vs joker Arua sphere is almost useless in the mu bc it's practically free arsene, joker's side b makes it hard to approach and arsene just makes having arua suck
If u watch T3 Dom vs BassMage at the smash world tour, you can see that Jigglypuff vs Belmonts is a hard matchup. The question is, who is the matchup bad for? If it Jigglypuff who cannot approach? Or is it the Belmonts who die in one hit because they are automatically offstage? Take your pick.
Ganondorf, Piranha Plant, Samus, Young Link and Luigi: *Runs away* Pikachu, Villager, Duck Hunt, Shulk and Belmonts: WHY ARE YOU RUNNING? WHY ARE YOU RUNNING?
How did g&w not appear a single time on this list? he can destroy almost any character who is tall or doesnt have great landing/recovery options. and also shulk vs doc is just shulk vs yonk except take away yonk’s mobility, projectiles, disjoint, and recovery.
Banjo Kazooie vs Isabelle is the worst matchup period. She takes his grenegg and you cant use it until you take her stock. Its a horrible matchup period.
@@Elcountryballverde743 forreal taking Banjos Grenegg pretty much takes away my playstyle lol i always have one on stage at all times. Villager isnt as bad, isabelle has the damn rod and all the traps 🙄
It turns out that when Villager uses his dash attack he's actually using the remains of previous Piranha Plants that he's slain.
Just gonna copy and paste my comment to reply to this one:
Proguides, i love ya, but this disrespect and just completely fake information about my main plant is soooooo disappointing.
Pretty much everything you said about plant is wrong and as a matter of fact, villager is one of the easiest match ups for a decent plant player. Villagers speed, mobility, and counter options are so bad that it makes it insanely easy to 3 stock a villager.
Its only counter is pocket which only works for ptooey. And it only works for ptooey if the plant aims it bad. And ptooey is definitely not plants only good move. Down b is arguably atleast 3x better because it makes him immobile which is great for having high percentage because then he cant get launched while also being able to cover the entire stage with a move that does like 22%.
Side b is insane and can easily get 60-70% damage from 0% if done correctly. If immobilized, it will drain them so fast. Plants grab is amazing as well, so much damage and so much throwing distance for combos.
I can go on and on about moves. Up b, the recovery is one of the best in the game. Up a, and its spike side a are insane because of how easy it is to hit for so much damage.
All in all, villager is one or the easiest characters to beat for a half decent plant main.
@@kousakabeans I thought it works for both neutral b and side b? (I use plant and its not extremely easy but I'd say they are pretty even.)
@@kousakabeans I’m not a plant main but I doubt a lot of the things you are saying. It doesn’t matter how well you “aim the ptooey” because a good villager main can pocket on reaction, and the massive hitbox pocket has just adds insult to injury. You mention moves like side B and down B, but those are practically unusable moves in neutral. Villager shuts down the only effective gameplan Piranha Plant has, which revolves around using ptooey, while Villager can easily zone out Piranha Plant, who is known for having slow and laggy moves. At best this matchup is -1 for Pirahna Plant, so I don’t think ProGuides has spread any misinformation.
@@thegreatergoo7842 dude in another comments reply section this bean guy is the most faulty plant main I've ever seen. Try finding it it has 37 comments in it. Its a fun argument to read. Like those comments with 100 replies of arguing. So get some popcorn ready before reading it.
@@artist_birb1168 HAHA yeah I saw that thread, it looked like a warzone. I guess this is what happens when people base their matchup knowledge on quickplay 💀
So Luigi dying in Dracula's Castle is canon then?
Yes
Luigi is possessed
Yearsh
Poor luigi
Megaman VS Hero is a nightmare: the moment he gets bounce, you become his toy for what feels like an eternity
@yeetus Palu doesn’t have a « quick » reflector per say, she does have one so yeah megaman lives a hell of a life but I don’t think the reflector as a lot to do with it
honestly I'd say its not a big deal. normally, I just spam leaf shield against people that want to spam reflectors, but since bounce stays on hero just run away, use dtilt, fair, bair, dsmash, usmash, grab, it only last 8 seconds, and as long as you dont use fmsmash upair or dair you will be fine. Even Megaman's WORST matchups are perfectly doable.
Megaman vs Pit is something like that
Add Olimar there
I would say villager is even worse against bounce
Next 3 years: Worst matchups in Nick All star brawl
Danny Phantom being Patrick's worst matchup
@@jovannydiazabad6123 The fuck you talking about, everyone knows sandy has the best matchup against Patrick.
@Chris1sn’tCool Yeah. That’s so true ngl, I’m glad I’m not the only one who knows the matchups.
Dora is still way to op with her Glock special 🙄 too much damage, too spam able
spongebob wins the squidward matchup
You should also consider how horrible the Lucario - Bayo MU is.
Bayo having a horrible kill power, killing at an average of 170% while Lucario simply enjoys it, sideB's her at 80 and she dies just to repeat the story the next stock, until at 200%+ Lucario dies of a throw.
Snake bayo too. frame 1 grenade means no combos so you get Snake to 200 and cant kill him. Then Snake uptilts and kills you with rage at 80.
@@HDzTroll hi! Bayo player here, the frame 1 grenade can only do so much for snake. Bayo is able to hit around the grenade to disable it and not deal with it and still get her combos. This leaves him with his horrible frame 4 air dodge. However in this doesn't save this MU from being -2 for bayo still lol
As a Bayo main. I can confirm that fighting Lucario is definitely ass. It’s the damn side B.
Also Snake is just awful.
Surely Sheik Lucario is the worst
@@pyrrhic7427 good sheiks kill
Incineroar vs. Isabelle. Villager’s gameplan still involves approaching, allowing Incineroar to reasonably counter, but Isabelle’s trap oriented approach and fishing rod makes it stupidly hard for Incineroar to land any hits.
There are multiple reasons why Villager is better than Isabelle and this is one of them.
Steve also struggles against the f*cking puppy.
His approach leaves much to be desired, even his gold side b.
Even his amazingly unique up b can’t dodge isabelle’s crap.
And steve already sucks in juggling.
Advantage is steve’s only good spot, but when neutral wins are rarer than an enchanted golden apple in a desert temple, he needs to learn how to win in a losing position.
@@RiskierGoose340 lol I have the complete opposite experience as an Isabelle main, but I guess it just all depends on play style
@@madlyfwipp9511 Whaddaya talking about? He just stated how Incineroar gets outclassed by Isabelle
Isabelle mains must be feared.
I played Luigi against Richter once, and I almost quit playing for good. I think that’s the worst matchup.
@Joshua Joseph is richter your main?
i main simon and i can indeed say that luigi v simon, simon wins every time
Are you mad, I play DK, now imagine DK no projectiles, heavy, shit recovery vs Simon, links, villager, isabelle, Palu 😭 I feel like quitting all the time
@Harjit95 yea but when you get the dub it feels amazing
That's what you get for playing Luigi
a few more mus i would add are
icies vs belmonts
mac vs pacman
dk vs game and watch
doc vs shulk
Dk-GnW sounds so tedious.
Zelda vs Olimar, poor Olimar can’t do much especially since his pikmin can be reflected.
Kirby-Snake is complete torture, I should add
inceneroar vs duck hunt
@@emowolf410 Even if she doesnt reflect them, I think zelda neutral B mitigates the damage they do AND kill them. Also I don't know if Olimar has ways to get around phantom.
Kirby: I fear no man, but this thing...
*looks at every zoner*
Kirby: It scares me...
That moment when you realize how godlike Kirby becomes from copying a Zoner’s Neutral Special
@@Toastguy716 thats true, but it isnt the case with top tier zoners. characters i have difficulty like Belmont, Snake, Min Min, Zelda. The only thing that trumps them all is just experience.
@@Toastguy716 Also, I think Villager and Shulk neutral special are the best copy abilities!
@@xeli3046 quiet
@@coryo.3898 nani?!
Referring to the Belmonts while saying superior air mobility is hilarious!
it true cuz luigi incredably slow in the air, but yeah belmonnts are not fast, lol
@@vrimb1 I understand that. He’s only faster than DeDeDe who is the slowest in the air. I just thought it was ironic
@@heclfrecl3633 F in chat for the Dedede mains, they truly are the kings of the show.
True hahahahah
@HeclFrecl His air mobility HAS to be slow tho, because of how strong his ariels are. As a Dedede main Dedede with good air speed is a dream come true, but it gives non Dedede mains nightmares
The worst match up is whoever i'm playing vs whoever the opponent is playing when I'm losing
Ill watch this video whenever i lose to a Palutena online
just force the palu to go in on you as palu haves limited options when she has to get closer
As a Palu main, I could write a 2 page long essay about her weaknesses, but for the sake of not writing a 2 page long essay in a comment section, I'll just tell you that you could easily find counterplay to Palu just by searching up how to beat Palutena
@@light6666 Um, neutral-air much? Palu has no problem up close, her combos use grabs and aerials.
Palutena has few super exploitable weaknesses, that’s why she’s a top tier. But she does have weaknesses nonetheless. Since her tilts aren’t very good, meeting her in the air and challenging her aerials is an effective strategy (unless she does back air, do not challenge back air). Of course, it’s not gonna be a 100% effective strategy due to her large hitboxes, invincible back air, and her ability to mix up with tomahawk grabs (again, top tier), but good spacing should allow you to challenge her semi-reliably.
Also, most people do not take advantage of two-framing enough. Using a long lasting hitbox at ledge while Palu recovers low (you cannot be two-framed while recovering high so teleport up B’s from above are free recoveries) can help rack up damage/kill.
The description with Villager and Piranha Plant also makes it sound like an excellent doubles team. Have Villager pocket his partner's Ptooie, and Villager is instantly armed with a 40% projectile that can kill at 50% at ledge.
kid named “Ally projectile multiplier:”
I feel like Ness vs Snake is really really bad for Snake, Psi Magnet invalidates most of his gameplan.
If Snake insists on using explosives, Magnet might heal anywhere between 100% to 200% over the course of an entire match while fighting Snake, which means Ness is basically playing with an extra stock.
Snake has roll and up tilt. In my opinion, those are among the most broken moves in the game and grenade is not that important. As for Ness's weaknesses, in my opinion, Ness is weak to attacks from below, which up tilt is a great choice for, and roll attack also catches landings. Snake can also tech chase with grab, down smash and roll attack, which is very dangerous.
LowTierGod is proof that the Snake vs Ness matchup is lost cause for Snake
Alternative title: "Pikachu is busted."
Um. No?
Did you even watch the rest of the video?
*pikachu, busted. pikachu busted!*
Pikachu is Godlike
@@andelheriveaux3126 I read this in Esam's voice😂
No is just "pikachu...BUSTED "
I'm a Young Link main. The Shulk matchup feels so oppressive. Shulk can just play his game and it directly counters all of Young Link's attributes. Monado range invalidates all of the projectiles, even the bombs, and his frame data is good enough that I'm still at a disadvantage when I try to take the fight straight to them. It's pretty rough
Fellow Yink here - I feel every word you said down to my fingernails.
You have to excuse to complain with young link lol
@@ohcomeon1111 Compelling point, but also: 7:38
@@ZephyrBallard you still have your tools to win its not like you're getting totally screwed over it's just fair and you have to play better lol
@@ohcomeon1111 k
Anyways: 7:38
*looks at title of video*
Me as an Incineroar main: "allow me to introduce myself"
Incin vs duck hunt is terrrrrrible but incin vs roy aint all bad
Honest question for Incineroar mains: Which would you rather not fight more, a MinMin or a DuckHunt? Or is there a worse match up then those 2?
@@krys3001 perhaps its just the lack of matchup experiencr but they are both terrible. The problem with duck hunt is the unpredictability of the projectiles. You can just simply revenge most projectile users but DH is so random its annoying
@@krys3001 I'd rather fight Duck Hunt. Easier to recover against him vs Min Min.
@@krys3001 I'd rather fight duck hunt
I just realized how much luigi fits into the grappler archetype
low air/ground mobility
relies on grab for big damage
struggles against zoners
“Allowing pika to get a field day on ganon.”
Yeah like pretty much the entire cast vs ganon
*Cries in Ganondorf*
Ganon MU chart
Little Mac: 50-50 at best
The rest of the damn cast: Unplayable
Against ganon himself: Still unplayable
@@Qafdz Mac beats Ganon
Ganon's best matchup is probably either Lucario, Doc or himself
@@Qafdz i know someone said it before but
Mac definetely beats ganon
Ganon's only possible winning matchup is vs lucario
As a Ganon main, this hurts to see
Ganon into Steve is bad. Steve sets up two blocks and mines freely. Steve completely blocks Ganon recovery, minecart also takes advantage of his poor recovery. Fishing pole grabs Ganon out of wizard's foot, and can launch him at a low trajectory on side of stage, thus taking advantage of poor recovery once again... just so many things. Ganon can take advantage of the lag from Steves grab and upsmash, but that is still difficult if Steve knows what he is doing.
Yeah, I really do hate fighting Steve as Ganon. If you try to play patiently, Steve mines plenty of materials to do whatever he wants. If you try to play aggressively, you don’t really have any good approach options, especially when Steve has the iron for minecarts…
Ganon vs shulk too
Ganon against every character is also bad
@@parkerking6410 Ganon has a fair matchup with doc
Honestly steve vs ganon isn't terrible, it's still losing, but ganon does well in mid range vs him, due to his lack of burst options outside of minecart, however when that's your only good burst option it's easy to expect it and to punish it. Ganon's normals are also very good at out spacing Steve's, requiring ganon to mess up at mid range, forcing steve to be wary of mashing jabs or up tilt to start combos.
I feel like Rosa Vs Ness deserves a shout-out. She can just cancel his recovery every time he's offstage, and luma is really hard to deal with for Ness
I agree heavily
Rosa messes up link to. Luma makes boomerang kinda worthless
@@SamiJ1508 I don't feel as bad for this one tho. Link's disjointed and/or fast aerials makes it easier to get rid of Luma, and Link has confirms to get % or stocks when he manages to land a hit. Not to mention that, unlike PK fire and thunder, Rosa can't absorb arrows and boomerang for free because of the great frame data of those moves, making them at least usable in the neutral, and Link can recover against her. Tho I can see Rosa forcing Link players to shift their gameplan, I don't think it's as bad as Ness/Rosa
@@ark8021 probably not as bad. Rosa gives me trouble and I think it's a losing matchup but certainly not completely aweful
It was really bad in smash 4 but now that rosalina is worse and ness having more mixups with magnet and directional air dodge it’s not all that bad, I’m sure some ness main is going to tell me how it’s a 110-0 matchup but ok.
Can y'all do the most volatile matchups in the game? Where characters can take turns destroying each other...one that comes to mind is Ganondorf vs Fox (or most glass canons). Maybe the Roy mirror too lol
Chrom vs Rob also
Falcon vs Chroy
ganon dittos
Rob dittos lmao
Ganon vs Jigglypuff is an interesting one.
dk vs gnw is one of the saddest matchups in the game
As a Luigi main, I can agree that Luigi struggles heavily against zoners and campers. But when you have one of the most obnoxious projectile gameplays AND extreme disjointed hitboxes, Luigi just dies
What are disjointed hotboxes? I'm new to the game.
@@yaboyboris7607 It´s a hitbox that you can´t hit bc its not attached to the character (Swords for example)
@@presion5628 thanks
As a villager main I can say that villager against plant is true, every time I play them it’s always super easy
Dedede vs megaman is one of the saddest matchups in the game. Dedede is already a mediocre character with few options, and loses those few options he has in this matchup
As a Dedede main, I can say that he manages just fine. His giant hitboxes, good grab and mixing up with Gordo lets him get in, albeit with a bit of trouble.
Also, landing Inhale is quite useful.
ruclips.net/video/Xb36LzozuGk/видео.html
This needs a part two
As a dedicated piranha plant main I know for a fact that Isabelle and villager literally stomp on my corpse😐
Where do they get their pots for the dash attack. The answer is the multiple corpses of Piranha Plant
We will avenge our brothers
Picked up Game and Watch for these bozos.
Sorry about it , i play Isabelle and g&w and I do see piranha plants just kill themselves instead of playing. Now I understand
"The can of beans" -Duck Hunt Dog's neutral special, apparently
Worse Match ups? Kazuya vs Little Mac.
Only reason
Kazuya: "side tilt"
Unless it's with CPU, cause I've honestly seen Little Mac edge gaurd Kazuya enough to where he can't recover and it's hilarious to see how the tables turn in that situation
little mac loves kazuya's low mobility and bad frame data
And his input throw
As a mac main i hate fighting dk alot more
@@metainstincts85 D.K. vs Mac is the most interesting match up,
on one hand D.K. has Dash Attack and Cargo Throw,
on the other is Macs smash attacks nair and counter vs. a big hitbox
Couple More you may have not seen:
Pac-Man Vs Little Mac
Mega Man Vs KING DEDEDE
Ganon Vs Sheik
Jiggs Vs Yoshi
AEGIS Vs Ganon
Young Link Vs KING K ROOL
Doc Vs Shulk
Ice Climbers Vs the Belmonts
DK vs Game and Watch
Palutena vs DK
Samus Vs Kirby
Finally somebody mentions DK vs Game and Watch.
Ics vs Belmonts is probably worse than luigi vs Belmonts
Although Samus v Kirby is rough, I wouldn't consider it bad enough to be among the worst in the game since once Kirby gets the copy, the mu becomes even instantly.
Pichu vs snake is also rly bad for pichu. Snake just has an answer to so much of pichus tools that it feels actually impossible to win
There’s also mega man vs snake
Real talk: How many characters even have a decent time against Shulk? It feels like almost nobody actually has an advantageous matchup against him.
On the contrary, I feel Shulk is kinda weak most of the time... I use Bowser against him.
Shulk does really well against characters that want to get in close and land combos, but is actually not great against characters whose gameplans don’t involve either of those things, like a lot of swordies, a few superheavies, and certain zoners. Overall, the character is pretty strong though.
I use Terry and I never have a hard time dealing with Shulk.
I imagine Shulk struggling against counter, power armor and moves like explosive flame.
@@PALMA06 elite smash does not count
DK vs Mac is really obvious. DK cargo throw off stage is just a free stock, so the macs only option to survive is to just have a TAS like mash or be below 40%
Hmm Minmin vs any slow and bad air drift character.
*pika
@Carter Gieni as a min min player, a good snake is problematic because his projectiles force min min to shield and when min min can’t move it’s difficult to keep distance. Plus snake can cover her landing options and side b of stage is so good at edge guarding her too.
Min min will single handedly keep kazuya out of top tier. Though realistically I dont think kazuya is THAT strong in general. Upper mid at worst. Probably better than that
I have him in lower high tier with the other shotos rn, along with other characters that are extremely explosive yet exceptionally exploitable
@@ironwarriornlm that's probably the right spot
The best way to deal with Kazuya is to never let him breathe,same with Hero.
I love how piranha plant and villager are in the thumbnail
IKR!
As a plant main, I am in agony rn.
I like and totally understand that you didn't want this video to be cluttered with ganondorf, DK, and Dedede but I think Zero Suit Samus vs King Dedede, and G&W vs DK still needed at least a mention.
I’m a DK main and I’ve never had any trouble with a G&W. I’ve had more trouble with literally every other heavyweight and Link but never a G&W. So I really never understood why that’s a bad matchup.
@@T.M.S.O. because a good G&W can basically up b oos everything, edgeguard and combo DK for free as well as ledgetrap for free
Also G&W vs. Dedede. Chef not only invalidates him at ledge, but auto-reflects Gordos
Surprised inkling joker didnt make it considering how well she is able to deny joker of all his resources. Also mewtwo k rool. It's funny how nice m2 messes him up.
But Cosmos was about as good a player as MKLeo and did not create a huge threat.
Yoshi is absolute hell for Puff to deal with. Yoshi shuts down Puff's biggest strength (Her air mobility) with his aerials having more range and power. She also has a hard time getting back down when she gets juggled by the Dino's Up air.
dinosaur nair does things.
Both are bad but neither are among the worst def not
Ike Nair/Up air completely invalidate jigglypuff as a character
WiiFit versus Villager is actually worse. They can just pocket your soccer ball and your side B becomes useless cause you can't spawn another ball. I as a WiiFit main despise playing against Villager. 😑
Exactly. Playing against Villager or Isabelle becomes a nightmare once they steal you ball
It’s worse with Link or Wario where they can just pocket your recovery
As a Piranha Plant main, I can confirm that Villager/Isabelle are miserable to play against.
3:29
As a plant main I can confirm that this matchup is bad, but I find Isabelle worse because her kit sets up a better wall to defend against plant imo. The fishing rod is more annoying to recover against than the bowling ball.
Don't forget to mention that Villager can pocket Piranha Plant's poison spit!
What 😨😨
And Sepiroh's counter
If I start playing ultimate again I'm gonna do a lot of practice on the Young Link vs Shulk matchup, so that it no longer effects me as a bad matchup. Young Link is my main in smash melee and ultimate.
are we not going to talk about the fact that byleth literally has a true 0 to death on dk
and that he basically outclasses him in every other way
Byleth has less pressure on land, I would imagine. Grounded Up B might invalidate quite a few Byleth options since Byleth has to commit and that punishes commitment hard.
you can di out of it
As a Samus main Duck Hunt isn’t a problem for us
Have you fought a good one yet? I don’t play either character so I’m not really one to talk but the way Duck Hunt’s tools can so easily negate the tools that Samus has to rely on seems very skewed in the dog’s favour. Unless you are able to land a controller spike and tech chase the controller’s bounce on the floor into a well-timed destruction of property (keep in mind that the opponent can counter play by camping you out afterward with a fully-charged lawsuit), then this matchup seems really difficult.
@@alolamao833 I mean, they're assuming full charge shot is being used, when pretty much every good Samus player rarely uses full charge shot. Charge shot is mainly used to force choices on your opponent for the Samus player to take advantage of, so they tend to fire more partial charge shots more frequently. Clashing with other projectiles is not that big of an issue when you do that. Duck Hunt's projectiles may trade with charge shot, but basically every single one of them has worse end lag than partial charge shot, and most of them have worse startup, can being the exception, but can is integral to Duck Hunt's neutral, so it's not always going to be available to tank a shot. And that's just one aspect of the matchup. Samus has better neutral overall, can punish Duck Hunt's recovery safely, and is a heavy character, while Duck Hunt has few true kill setups and generally poor kill power, so Samus should be living to high percentages each stock. Honestly, the matchup isn't that bad. The clip they showed just had a player with no good idea on the matchup, and didn't seem to realize that Samus needs to be the aggressor, and firing smash missiles wasn't going to win in the interaction.
I have never fought a duck hunt at high level but its not a noted issue.
7:31 samus does have heet seeking missile to basicakly grind through those to eventually get in. Olimar however u can not wich is why its her ONLY -3
Piranha Plant is my Main but Villager is my best character + my old Main. So this thumbnail is very interesting to me.
MegaMan vs any Star Fox character. Shine makes me wanna kermit sewerslide dude
honestly I'd say its not a big deal. normally, I just spam leaf shield against people that want to spam reflectors. promise they will stop after you get 5-6 off in their face for free. Even Megaman's WORST matchups are perfectly doable. just dont ever chargee fsmash and be careful using upair and dair.
Isn’t leaf shield reflected as well? I tried picking up Mega Man recently and was doing great until I met a Pit. :/
I think Rosalina vs Pacman is probably worse than Duckhunt vs Samus, I remember watching Tea vs Dabuz on LMBM and Rosa's downb practically eliminated Pacmans gameplan, removing the hydrant and stealing his fruits. And even without the downb the fruit collided with Luma similar to Samus v Duck hunt,
Everytime I play my Mac and see a Min Min, I shed a tear.
Surprised you didnt mention mii gunner vs wolf and fox
Those 2 basically torture gunner lmao
I think one of the worst mu's is Zelda vs olimar. Zelda's neutral b basically negates pikmin in their entirety
And then olimar grabs you down throw up smash up smash up air up air and your at 80 this match is not olimars favor but i dont think its one of the worst in the game not to forgett that olimar is so small what makes it so hard to land sweet spots.
How did they get that blue colorway Samus has in 6:15 ?
This might be biased since I main Steve, but I think that Steve - Shulk is worse than Young Link - Shulk.
*1.* There is no way to get in on Shulk since Steve has low range
*2.* Shulk has no trouble dealing with blocks whatsoever since 1 nair is enough to destroy a 3 high block wall (So Steve rarely gets to do any mining)
*3.* Steves combos (that usually deal massive damage) can be easily escaped with shield art, but good look getting a combo started on Shulk anyway.
*4.* Steve is pretty light, so smash art kills him super early.
Still a good list tho
While this is definitely a bad MU for Steve, I wouldn't say it's as bad as you'd think it is.
First up, the combo game. Steve's normal combos don't work on shield shulk, that is true, but oddly enough, he is one of the only characters who can still combo Shield Shulk anyways. It won't deal as much damage (0-to-death optimal combos become a max of 30-40%, usually a bit lower), but it's still far better than most character can do against shield art.
Second, Steve's approach. You're right in that Steve has weaker range than Shulk, but there absolutely is one tool that Steve has that can get in on Shulk - Minecart. Minecart's projectile is actually pretty decent at pushing Shulk back into a corner, since he can't shield it and is forced to jump or use a committal defensive option (rolls, etc). It doesn't immediately lead into damage since Steve is so slow, but it does allow you to back Shulk into a corner, where he actually has to fight you.
Finally, Steve's ledgetrapping. If you ever get a Shulk off-stage with a bit of time to spare, congratulations, you take the stock. Shulk's ledge roll is actually a little unique in that he can't roll past a TNT placed right on ledge, which lets Steve do a whole bunch of incredibly easy and free ledge-trapping setups that basically auto-kill a Shulk at ledge. It only works on Shulk, no one else, kinda weird.
Oh, I think proguides was referring to bad matchup for young link rather than good matchup for shulk but yeah Steve sucks vs shulk
Ganondorf vs the random button is a losing matchup
I would have also included it at least mentioned Roy in the ganon vs pikachu one as he also has among the worst matchups in the game against pikachu not in neutral but offstage
Worst matchup in Ultimate : Jigglypuff vs whatever you choose.
Say that to Mac lmao
You could really just fill the entire list with Ganon matchups. He’s competitively the worst character in the game lol
I don’t think Ganon is the worst competitively character in the game in my opinion
@@dandretheshantaefan who is?
@@ElectricBeyond little mac
@@juangutierrez673 nice joke sir because nobody thinks that besides you.
@@juangutierrez673 He's awful but cmon ganon is objectively the worse character lol
Worst matchup is you vs. someone better than you.
HOLY COW! (Samus main) i cant believe other people recognize the match up from hell that is duck hunt! T_T i have been saying this for years and no one has believed me. Thank you!
no one still believes you lol
I can confirm it is an absolute nightmare for samus pfft
Not even Zair gives a proper approach option
It's rough, but nowhere near some of the others on this list.
Pp main. One time I versed a villager that must’ve complete forgot about pocket. It was beautiful until he remembered 😭
I'm glad all plant players feel pain when facing a villager.
That’s just uncalled for. What did they do to you?
Samus is a really good character with winning matchups against a ton of other high- and top-tiers and a generally very top-heavy matchup chart. Yet in spite of that, she not only has a borderline unwinnable matchup against Duck Hunt, but also Olimar and arguably Fox.
The fox match up is fair considering, its samus main weakness and fox misses he will punished quite massively. Olimar is broken beyond belief against samus.
@@Turnpost2552 I think Fox is just a little too good at controlling the pace of the match. He kind of just never lets you get advantage. The low commitment of his shine also forces Samus to mid-range zone with normals and zair, as trying to fully zone would be too risky. This also makes him pretty effective at winning by just running away and lasering, even if it usually isn't optimal. But I also do yield that Fox is not as bad as the other two for sure, as the Samus meta has developed it's clear that her ledgetrapping is highly effective against Fox, and Fox's weight also compounds her ability to get early kills once she eventually finds an opening off of zair.
Incineroar Min Min is the single worst one in the game how was it not here
that could also apply as Min Min vs anyone who outsizes Mario
min min nerfs are appreciated
I was kinda expecting Villager vs. Hero. Hero gets bounce so often that Villager only gets to use only 3 aerials and his grounded moves can’t really get in. Tree, forward air, back air, bowling ball and lloid are crucial to his neutral that bounce literally invalidates his neutral.
MinMin
Play Bowser, Little Mac, DK and many others and try to beat her. She's a stupidly O.P. joke.
@@poeticdavide I've lost to plenty of them, and I'm in the top less than one percent online with my whole roster. Play her at a high level against opponents that know what they're doing and games against her are just as free as games for her, not so much a character thing as it as a how to play the MU thing. The hate for this character is 100% wifi scrubs whining since sakurai made an actually decent zoner. yes she has good matchups, but none of them matter so nearly much if you ban fd and use platforms.
Ness VS Rosalina is also a terrible matchup. Neutral isn't to bad for Ness. But recovering is nearly impossible when Rosa can just suck away your up B from miles away. (Lucas can recover slightly better thanks to his snek theter)
Sonic outspeeds mii gunner and combos with side b
But then again Gunner just shoots before Sonic can touch. As those projectiles will break Sonic if he charges in and the Gunner has proper timing.
Flame pillar and lazer blaze would like a word with you.
@@averagamer9222 Yep, even a well timed F-Smash will easily punish a Spin Dash happy Sonic player
“How’s it going smashers”
I don’t like the sound of that.
Villy vs Plant is so satisfying to play lol... as Villy obviously
you cause pain to so many plant mains
Yoshi vs Puff is really difficult for Puff as she gets a lot of mileage on the fact that jumping out of combos isn’t an option for the rest of the cast. Combine that with a down air that chews shield, an aim-able projectile, and a up air and back air that hit like a truck, and you have an incredibly difficult match up for the poor low/mid tier.
Worst matchups for top tiers video could be a good video to follow this with
Snake main: worst matchup is anyone who can break his projectile game and has fast moves.
It's mostly the same 6 characters that beat one another:
Pika loses to GnW
Joker loses to Pika
Peach loses to Shulk
Wolf loses to Pika and/or Palu
Shulk loses to Palu and/or Snake
ROB loses to GnW and/or ZSS
ZSS loses to Shulk and/or Wolf
GnW loses to ZSS
Lucina loses to Pika
Steve loses to Shulk
Min Min loses to Pika
Sephiroth loses to ZSS and/or Palu
@@aidanshim7606and Snake loses the hardest to G&W and Megaman. As does Peach
Mario loses to shulk don't forget
@@literallydeadpool Psi bois, GnW, and Fox: allow us to introduce ourselves
as a plant main, it’s pretty hard to beat villager but once you learn and react to their actions you can kind of avoid it. man i hate villager either way
Ddd vs Zss makes me wanna cry :,)
Neutral b and sweet spots make it so hard for Ddd
Don't worry, ddd vs palu is worse
Honestly, Kazuya has a lot of bad match-ups too. Almost everyone in the cast can best him. (Especially with Zoners)
While he can rack up damage, and high Ko power, his poor frame data and his poor mobility really hurts him.
It’s mostly a waiting game when against any other character. (One of his best match-ups is himself lol)
Yeah I agree. I was playing Kazuya against many level 8 cpu players and it's really hard for me to land hits on them most of the time . I wish they could improve his mobility a bit more .
@@smashikeryu1881 Exactly! There isn’t a single safe move Kazuya can use. His Devil beam? Punishable. Side B? Punishable. Down B? All punishable.
You REALLY have to wait for your opponent throw their unsafest move. (And even then they can STILL punish you)
At least with the other fighting game characters they can use their kit. Ex: Jab+ Jab to Special Input (or down tilts too)
Sakurai did a great job designing him accurate of his Tekken origins, but the issue is his strengths in Tekken does not translate well in smash.
I’m a Zelda main, and by experience, I can say that I can play very brain dead against Olimar.
Samus vs Olimar is a terrrible match up each pikmin can take any projectile.
Agreed. As an elite Olimar main, I simply cannot beat any Zelda. Her standard special throws the pikmin back. Can't grab her or get close to her either.
Yes I love having the perrect olimar counter
another bad matchup between top tiers is joker vs olimar. olimars game plan is largely focused around throwing pikmin and zoning using smash attacks, but jokers counter allows him to get free arsene from this game plan.
everyone vs bowser/ganon/mgnw because it depends on how low IQ the opponent has, the lower the more chances of you returning your nintendo switch to your local game store
The worst matchup is DKWill vs Smash RUclipsrs
There is nothing they can do when DKWill steps up and picks up a controller
honestly min-min vs. any relatively heavy character besides snake
This. Even middle of the pack in weight.
Almost any character that ACTUALLY knows what they're doing>MinMin
@@ShadamAran Every top tier player would disagree with you lol
3:43 his side b and recovery is underrated
Side b is good, but despite its distance, up B is too linear to be considered a good recovery, at least in my opinion
Little Mac - PAC Man really should be in this list IMO
More like Little Mac - Everyone else
Jeez you want every single matchup in this video.
@@MK_Dany little mac is better than he gets credit for. His top play is just really hard to pull off. I think hes better than ganon, doc Mario, and jiggly puff at least.
@@SamiJ1508 the fact is that he is extremely one-dimensional. He's very strong on the ground and has a great punish game, but besides that he's super exploitable by basically every character
One of the most unwinnable matchups has to be Villager vs Game and Watch. Like a minus 15 for villager
Because he has the reflector?
@@SP_Sour Yep and there's nothing to stop game and watch shield camping
Imagine feeling validated playing pikachu
Imagine feeling validated playing any Pokemon character. Actually scratch that; imagine feeling validated playing Pokemon
oh boy I was expecting Luigi vs Vermont as Ive seen Elegant ranting about the matchup so many times before
Luigi v. State of Vermont?
Surprised jigglypuff/ike isnt here
Yoshi beats puff even harder.
Really would have liked to see Mega Man vs Hero with Bounce on here. Barely even playable.
Olimar vs bounce hero is far worse. At least mega man has moves he can use even if it isn’t much
I'm told mii gunner bodies snake cause of a specific moveset
as a gunner main,I have to agree,Absorb basically says no to snakes projectiles
Dedede vs min min is obviously the worst in the game, dedede can’t do anything, because he has the slowest air speed in the game, he’s big, his up b is highly telegraphable, his gordo can be always reflected, he just has no tools
Wario vs Jigglypuff is like watching two piñatas fight each other.
But why did you mention it here?
As a Piranha Plant main, part of me disagrees Villager/Isabelle being his worst matchup.
It’s a disgusting matchup nonetheless, but through personal experience, I’ve personally found Snake to be Plant’s nightmare.
Grenades and C4 completely wall out his approaches and unlike Villager/Isabelle, who are fairly light and can die early (also exploitable recovery), Snake is heavy and his recovery can be safely maneuvered + super armor on most frames.
Also. Villager can only pocket on spike ball at a time. Plant is safe to camp villager with more spike balls and poison gas.
Snake outranges and can decimate Plant at the ledge. His projectiles are just so much superior to Plant’s, which as you said, are Plant’s game plan.
Maybe there’s a few details I’m forgetting, but from personal experience, Plant struggles more severely against Snake than from Villager.
Lucario vs joker
Arua sphere is almost useless in the mu bc it's practically free arsene, joker's side b makes it hard to approach and arsene just makes having arua suck
If u watch T3 Dom vs BassMage at the smash world tour, you can see that Jigglypuff vs Belmonts is a hard matchup.
The question is, who is the matchup bad for?
If it Jigglypuff who cannot approach?
Or is it the Belmonts who die in one hit because they are automatically offstage?
Take your pick.
If both of them have struggles in the mu, wouldn’t it be even? Mainly for both extremes balancing it out.
@@Rarest26 Maybe, lol!
Puff has volatile mus against low mid tiers lol
As a Luigi Main, Luigi vs The Belmonts hurts my soul every single time, it's almost torture, no, it IS torture.
It's deserved
@@blackghostcat please realize that not all Luigi mains are toxic nerds who spam grab and only know the 0 to death.
@@MrSir-vv5xp well, with that in mind, I respect you.
@@blackghostcat thank you.
@@MrSir-vv5xp I'm a pyrthra main btw
Ganondorf, Piranha Plant, Samus, Young Link and Luigi: *Runs away*
Pikachu, Villager, Duck Hunt, Shulk and Belmonts: WHY ARE YOU RUNNING? WHY ARE YOU RUNNING?
Dk / megaman is one the same lvl as ganon / pikachu
How did g&w not appear a single time on this list? he can destroy almost any character who is tall or doesnt have great landing/recovery options. and also shulk vs doc is just shulk vs yonk except take away yonk’s mobility, projectiles, disjoint, and recovery.
Banjo Kazooie vs Isabelle is the worst matchup period. She takes his grenegg and you cant use it until you take her stock. Its a horrible matchup period.
As a Banjo Main, I agree, so I practice playing without Grenades just in case I get to play against a f*cking Isabelle
@@Elcountryballverde743 forreal taking Banjos Grenegg pretty much takes away my playstyle lol i always have one on stage at all times. Villager isnt as bad, isabelle has the damn rod and all the traps 🙄
Donkeykong vs Sonic is a nightmare