I think that the hardest boss (I know this is the wrong ranking but this is because the community is coming) is Owl (Father). But first why not Isshin the Sword Saint. His first phase is pretty simple, deflect, attack to trigger the counter, deflect. And his posture is tiny so it is pretty simple to shred him. Phase 2 is by far the most difficult phase. Its just a matter of knowing when to attack and deflect. During his shooting, run around him and hit him once. During the charge up for the whirl, run around and hit him. The thing that makes this phase hard is his range. His spear can hit you from halfway across the arena. However, this spear also gives multiple mikiri counter attacks making it easier. After beating phase 2, it is very simple. If you don't know how to counter lightning you're screwed. However if you do, His health bar will disappear very swiftly. For his other attacks just dodge. I think Owl is the hardest due to his varying combos. Such as the firework, he can do a shadowrush, or he can slash basically, or he can throw a shuriken and then slash. If you miss a deflect, he will tear you're health to shreds. If you accidentally block vs deflect. You're posture will be gone in seconds. And then when you do run out of posture, he does a brutal attack on you. He makes sure if you accidently mess up a deflect you're screwed. Also if you miss one attack, he will usually release another while on the ground (i.e. the firework attack). He also has a massive health pool. In phase 2, you have to watch out for his owl. It may give you an easy mikiri. However, it is difficult when he teleports to it to locate the owl in time. That is why I think Owl is harder than any other boss.
Personally i complain about how easy sword saint isshin is cause people hype it to be like the greatest hardest boss ever when i beat his ass first try in about 5 minutes while wondering "is this really it???" I mean for fucks sake the fight against the spear dude with the general guy standing between reservoir idol and the isshin fight was harder than the fuckin sword saint fight!
@@zGamerGodz i honestly think the sword saint is the best boss in the game but definetly not the hardest. overhyped? Sure. But he deserves it its a great fight. I do think Owl father and Demon of hatred are waaaay harder.
Osh memes yes he is extremely overhyped which was meant to be my main point. But i do also feel him a bit lacking as the ultimately final boss and heres the reason i believe to be so: genichiro is something youve already beat 3-5 phases at that point even on your first playthrough (not to mention he seems to be a point a lot of people get stuck on forever anyways first time) so it ends up feeling a bit recycled. after that you get isshin phase 1 which is which is just you hitting him until he starts an attack which will be one of 3 different 2 hit combos or the dragon flash thingy with the shockwaves so pretty much the only thing that can cause you damage during this phase is the dragon flash attack and even that is relatively easy to deflect and can be avoided and counterattacked with 100% guarantee using the mist raven so that attack ends up being just free damage every time. The second phase is relatively cool at first but even that is still not even close in difficulty to most of the other bosses in the game and his moveset is pretty shallow so you get used to it really quickly and it gets really tedious with how much the boss moves around and how fast he recovers after his big attacks making the phase last forever ending up being much more boring than difficult. The third phase really shouldnt even be mentioned as the boss literally kills himself with lightning spam. Ofc thats just why in my opinion it was a bit dissapointing for a final fight, but then piled on top of that there was an incredible amount of people hyping and complaining about how hard he is which made me wanna speak my mind on this boss that i found to be not all that fun due to the only phase worth mentioning in this 4 phase fight being a relatively cool fight that loses its luster before you get done with it due to how slow it is. Ps. This turned into much more of a ramble/rant than i intended and im not a native speaker so it might be a bit hard to read at points Edit. Also i just realized that i was pretty much just shitting on the fight entirely. That wasnt my intention as i still think its a pretty good fight but just that it gets too much credit in a game where there are atleast 5 bosses that are both harder and more fun
Exactly this is why I also think that apes and monks are the worst designed bosses for THIS game, they could be fit into a souls game but not sekiro (and also super saiyan isshin because that shit is unfair and takes half an hour but that's another story)
Sword Saint is a perfect example of how the combat is so different in Sekiro Playing aggressively is definitely the way to go, his posture meter fills up quickly if you dont let up but he also regenerates it quickly if you stop for a breather or to heal. It's stressful, relentless, precise and satisfying as all hell when you pull it all off, it's exactly what the game is meant to be
Yeah i had been stuck on genricho for a while because i was playing defensively, once i learned that you needed to be agressive everything became easier
I actually disagree to some extent. I am awful with countering spears and lances. Where as I could consistently get through genichiro and phase 1 sword saint without being hit by playing aggressively, I had to play more defensively on the spear phases because of how quick he was. Basically deflected a spear attack, attacked one time to chip health and then went back to deflects until I could get a thrust or sweep counter, hitting only once or twice per staggered deflect. When the lightning came into play, I just used the lighting against him, struck twice, and then did what I did in phase 2. Being aggressive is the fastest way, but I don't think it's always the best or more consistent
Can't agree on your ranking of Lady Butterfly. The fact that a boss can be cheesed doesn't make that boss worse. Nearly every boss in every game ever has some cheap tactic that can melt them without much difficulty, but it's YOUR choice whether you use that tactic or do the fight legitimately. Lady Butterfly IS very much possible and really not that insanely difficult without exploiting her AI, and the result is an incredibly fun and intense fight that teaches you the mechanics and pace of the game very well.
Yep, I fought her as my first boss and it was a ton of fun, it took a while but she taught me so much about the game's timing that when I went and fought Gyobu I killed him first try. She was the one I've died too most so far and taught me the most in the game. So far she's one is my favorite bosses.
For real, The lady butterfly fight is meant to teach you core mechanics. Its an easy fight if you play it properly. Consecutive deflecting to break posture, timed dodges to avoid grabs. Plus she is one of few fights you can take advantage of shuriken being more effective vs in air targets. Phase 2 isn't for her to jump you with a gang of mobs its to force you to give her space so she can regain posture, lengthening the fight and ensuring that if you are going to beat her you understand how to play.
Divine Dragon is incredible. The entire game it's just samurais and katanas with a bit of fantasy here and there. Then you have to fight a huge dragon with a glowing green sword on top of clouds by catching lightning and throwing it back at him. It's the context that makes him so spectacular.
Kind of hoping we will get more of the mythological style fights in the DLCs (which I am almost positive there will be). They didn't seem to have all that much of it other than monkeys, one big fish, the snakes and the dragon. Most everything else seemed more like humans or morphed/corrupted humans, so it would be cool to see a lot more mythological stuff. Maybe we will get to fight a deity or two, that could be really cool.
@@nickeldime6713 Yeah, but it's a different setting from the Souls. I feel like they want to make it more grounded in reality. Feels like the Japanese culture in general is a lot less fantasy (dragons, wizards and such) than western.
Same, funnily enough, because I accidentally used the snap seems at the wrong time, and didn't have any more. So, when I did actually beat her, I managed to do it before she even got a chance to summon her phantoms by just focusing her down.
emmm, no. Isshin the Sword Saint chose to fight Sekiro not the other way around. From a story standpoint the conflict with Genichiro and the Dragon Heritage is resolved after Genichiro sacrificed himself. Genichiro achieved his goal(using an undying person to summon Sword Saint) and Sword Saint is fully capable of repelling the invasion single-handedly, Sekiro has no business in the invasion of Ashina so he has no obligation on stopping Sword Saint. Sekiro can literally just grab Kuro and be on his merry way if Isshin did not choose to fight Sekiro first
Cheesing bosses in general doesn't make any sense for me, in the perspective of having a good time. For speedrunning, ok. But otherwise? The point of a boss is to have a worthy opponent that is fun to play with. What's the point of SKIPPING it?
In Genichiro’s second phase when he starts switching between thrust and sweep you can attempt the mikiri and still have time to jump and get the posture damage for the sweep.
Im about 4 years late to the party as i've picked up Sekiro now, but I noticed that there's a visible indicator which shows what the un-deflectable attack is. If the light of unsheathing a sword is to the side (i think to the left) then it's a sweep, and if you don't see a shining light on the side, input a Mikiri.
@@RookieN08 you can as well do it after the delayed overhead slam and sometimes after the Shadowrush attac if you dodge to the side instead of mikiri countering
One of the things I love about demon of hatred is the lore behind it. He is indeed the sculptor, thats why he knows us and only has one arm (amazing design aswell).
@@haydeng3316 if you gave sculptor all the possible drinks and then eavesdrop on him you'll have Sekiro realising that the demon is the sculptor and apologize to him before ending him.
@@spinyslasher6586 I got the hints from his past dialogues of him not able to get rid off the wrath despite carving the idols of Buddha, then when you talk to the vendor that takes up besides the temple, he will say the Sculptor went off muttering similar stuff about flames and battlefield. Truth be told, I was already spoiled before this that it was the sculptor, so the shock factor was missing, but still felt sad about not being able to help him. Kinda tragic that almost every other npc dies by the end of the game.
in case anyone hasnt already said this, purple shield can completely nullify headless ape's scream. followed up with the prosthetic combat art, it chunks its health.
Fun fact: Regarding Gyoubu screaming his name, samurai really did that in warfare, each army would issue a champion each and watch them duke it out before the war started in earnest, I remember reading that sometimes an army would surrender if their champion got completely massacred effortlessly by the opposing champion..
For me Lady Butterfly will always stay amongst the most memorable. I Played through Hirata Estate immediatly after getting the Bell and therefore she was the first real Challenge for me. A friend told me about the dodge-attack exploit but i didnt want to cheese my way through the First Boss So i spent 3,5h and about 60 lives on an afternoon getting my ass spanked by her because i was still used to dodging every attack just like in Dark Souls. But once i learned how to fight in Sekiros system ist was an epic Battle that didnt feel unfair and finally beating her after such a long time felt truly incredible. Looking back though i beat her in my Second playthrough in about 2 minutes because she really isnt that hard but she will always be the boss that introduced me to Sekiro and i will forever love her because of that. I suppose Ludex Gundyr is an easy comparison because just like with her he is more of a speed bump once you know how to deal with him.
Yeah Lady Butterfly taught me how to play Sekiro correctly. Deflect and go for posture dmg instead of dodge-attack-run pattern and chip away health like in Souls game. Defeating her is where the game clicks for a new player. Genichiro is also up there for the same reasons. He's a skill check to make sure you got the basics of the game down, deflect, mikiri, jumping over sweep, using prosthetics/combat arts... Their significance comes from teaching you how to play and enjoy the game properly. Cheesing them kinda defeats the purpose.
I definitely think that makes a big difference too. My first time at Hirata Estate I got bodied by Juzou, so I left it for later. By the time I came back, I had about three or so prayer necklaces, six gourd seeds, and the Gyoubu memory, so Lady Butterfly ended up being quite manageable for me.
She pretty much trivialized the game for me until Genichiro fight in Ahina castle. Genichiro was the second roadblock, if Lady butterfly taught me to deflect, Genichiro made me a master at it.
Same. Went after her the second I got access to Hirata Estate. Lady butterfly was the reason I put the game down a few months ago, and getting past her is the reason why I'm about to finish the game. Her baptism by blades approach gave me the edge I needed to face everything. Nothing I've faced since, has come close to challenging me the way she did.
With isshin, I went through a cycle that I go through with all hard souls bosses. First, I have no idea what is happening, feel overwhelmed and quit. I come back, get to the second face and start actively hating the fight. I quit again cause I feel like it's total bullshit. Then I feel bad about it, comr back, actually learn the patterns, get better and better until the fight feels like a dance. And when I finally beat the boss, I feel almost sorry that it's over :)
@@IAmSirZak He is not bad, he is one of the best bosses ever. Most people are little bitches and too bad to kill him, so they blame the boss for their bitching.
Haven't beat him yet but i'm getting there, almost through the third fase. I mean, it feels kinda cheap how he can rekt you for one or two misteps, but people have certainly been crying too much about him. All you have to do is keep pushing and getting better, same as every other boss in the game
What I really love about the Emma fight is how much you can tell that Isshin taught her the way of the sword. Her timings and sheath attacks are so similar, that dodging them comes really naturally after getting good at Sword Saint.
I think so many of the bosses in this game are so much fun because many of the time you are fighting against other samurai type people. It made the fights feel fair and fast paced, like you were fighting another version of yourself. It's the same reason people liked fights like Lady Maria so much.
I'll tell you what, going through a second playthrough with all my skills and knowledge of boss patterns only further cements how incredible this game is. Even when you are easily ripping through a bosses phase it is always satisfying because if the excitement you get from proper dodge and deflect timing. Ishin SS first phase and Genichiro are always a blast because the sparks are just flying from all the deflects and I absolutely love every second of it. P. S. I'm really glad I never bothered with the firecrackers my first run because they just seem so op lol
@@TheAskald wasn't takeru in the hidden forest? Im pretty sure that was him, like he went on the journey to find the divine realm but got stuck in the mist
Sekiro REALLY needs to add a Bloody Palace type mode, I would love to replay the bosses whenever I feel like it, also its kinda annoying a couple are locked off depending on endings.
@@ChasepdaQB9 Easy, just use the memories you get from the bosses after beating them as a narrative excuse to fight them again. Besides not everything needs to have lore reasons. I don't see the lore behind wolf sucking coins from corpses like a vacuum or the fact that every character in Fromsoftware games has an infinity pocket for all his weapons and consumables. It is not needed
@@danielcasillasarechiga8493 I was saying the ending bosses are walled off for lore reasons, you can only fight emma & Fire Isshin if you pick shura ending, only fight Owl (father) in pursuit of the purification (IIRC?) ending and so on. wasn't talking about a potential boss rush or dungeon crawling mode
@@ChasepdaQB9 That's obvious, We all know that for lore reasons you can only fight certain bosses on a playthrough... The main complain wasn't for the lore, it was for the fact that we have to follow a lot of tedious steps and skip great areas or other bosses (Lore reasons behind or not, these are honestly tedious) to fight the bosses we like. Literally a whole playthrough again just to pick the fight you want
The umbrella really hasn't gotten enough love. One of my favorite prosthetic attachments in the game, it is so extremely versitile and fun to use. Firecrackers are good aswell but I can get the same amount of damage off by opening the umbrella (counting as a deflect), then attacking after the get a minor delay stun that happens often. For the Demon of Hatred boss, the fire protection variation of the umbrella nullifies fire damage to the point where I can risk staying aggressive more often than I would be able to without it. I kinda only use 3 things in this game: Umbrella, the fire blaster, and firecrackers for specific beast enemies or occasional stun of course. Love your content @theDeModcracy lol keep it going
Not to mention the umbrella is a huge help in the Sword Saint fight: you can just turtle behind it when he does his wind attacks and keep going. Helps in staying aggressive on him. Also, much better to have your posture broken by those wind attacks (since there is some delay between the wind moves and his next attack) than when he's mid combo.
Of all the bosses in Soulsborne and Sekiro, the one fight that I loved fighting was the 2nd time you fight Genichiro. It's just a blast to play, once you 'git gud'
For real, can't take this video seriously because of that. "It's easy to abuse lady butterfly's AI, so the fight sucks". Like this is supposed to be a list about how good the bosses are, not how hard they are with perfect knowledge. The moment I saw folding screen monkeys above butterfly I knew something was off.. Same with both corrupted monks, I can understand if he dislikes it because it's re-used, but the ONLY reason they are rated so low is simply because you can cheese it... Not even that they're boring or badly made, but because you CAN cheese it, so dumb
I still believe that bosses like Genichiro+Sword saint and Emma+Isshin should be counted as 1 combined boss fight and not 2. Since you only get 1 memory from killing them and you need to fight them in one go to complete. If you still decide to keep seperating them then this should honestly also apply to a boss like Divine dragon, where phase one technically is a seperate boss in the same way that the other examples are.
100% agree. Nobody separates Friede from Ariandel, so why separating Emma from Isshin, or the 1-phase-Genichiro from Sword Saint Isshin? I don't get it.
While I agree they shouldn't be seperate, technically speaking for the dragon they are one, the little things that pop up are extensions of the dragon (I believe) not seperate entities as the other bosses are. So it could be argued that your comparison doesn't really work.
The one (of many) thing(s) that i loved about Isshin the sword Saint is that on the intro cutscene he doesnt wave the sword, unlike the rest of the bosses, he doesnt make unnecesary moves, even on the said cutscene his sword stops so suddenly, it's a perfect bossfight.
Well then you'd have to learn the deflect pattern of the pre fight and probably use sabimaru to kill the orphan and then endure a 72h fight with Midir (because he's a b*tch dragon) and Isshin since you can only attack once every hour at most because of the firebreath flys away -> repeat. Or cheese him to fall of the cliff xD But I'd definitely wanna fight that fight. Now we only have to wait for the mods
Just a note about the Guardian Ape rematch: I noticed (more so in my second play through) that generally when one ape is attacking the other is passive, and the only time attacks do come from both its timed in such a way that it feels more like a follow up to the other’s attack, or an extension of one long combo, rather than a bullshit stacking of two animations. I actually really liked this, because it’s the first time that From really put thought into throwing two large enemies against you and -at least to me- its incredibly fun. I also agree that because of this, the second phase is incredibly tedious, and all the time I spent on the boss before coming to that realization was beyond frustrating. Just my opinion though, and I’m more than willing to admit that I might be reading too far into a couple of lucky runs on the boss. Anyways, thanks for all the work you put into these videos, I’ve been looking forward to them ever since I completed my first run. You definitely didn’t disappoint.
I am certainly glad that the bosses each have reduced Vitality, Posture, and Aggro itself, I'm not sure if they exactly do that myself, but I'll certainly keep an eye on it next time I face them. However, that tidbit for me only raises the boss from being a bad boss to my least favourite boss of this game. My majour problem with it is that the original Guardian Ape's room is actually bigger than this, or at least certainly feels bigger.
@@jessicaberry5596 I actually don't disagree with either point you bring up. The arena for the Guardian Ape rematch is a lot smaller than the first, which leads to you fighting the camera as much as the boss(es). That combined with the fact that you are fighting two large beast type enemies in a game with a combat system based primarily on one on one dueling definitely brings it down compared to other fights. My point really wasn't that it deserved to be higher on the list. My point was that it's just not a typical From Soft gank fight. (at least based on my experience)
If you hold attack against Shinobi Owl, he uses Mikiri, jumps behind you and then stabs you in your back. Looks great and deals quite some damage. In NG maybe a oneshot.
Tbh the eng dub is really good in this game, very well done, except Sekiro's voice imo. But still in general japanese VAs put more oomph into their characters. I would like to see that more often in english dubs tbh.
@@skyiie6790 Sekiro's dub doesn't have much "oomph" as you put it, but I'd argue that's fitting given his character. I have a hard time judging Japanese VA though given that I don't speak the language in any capacity.
I think genichiro ashina has the most fun flow to the fight. Attacking, deflecting, jumping, and mikiri countering all have uses, and going between all of them during the fight and perfecting it just feels great
Isshin is such a fun boss to fight. Everything you've learned will be put to the test and I love it! Not fighting him head on and only hitting when he leaps at you really ruins the fight.
I thought Chained Ogre was optional, so I skipped him because noob me couldn't handle the grabs. Went to Hirata thinking that's how I progressed through the story. While I was disappointed that I later learned that Chained Ogre was required, I was thankful that I forced myself through Hirata, because the increased damage and experience made much of the early game easy as cake
Everyone is saying that the sword saint was the most difficult boss of the game, in my case it was the Demon of Hatred. ItSS was easy compared it took me 45 mins to beat him, the DoH 5.5 hours. Although overcoming ItSS felt the most rewarding. Great fight, Love the game. Thinking of the potential DLC.
I agree with this. Demon of Hatred was easily the hardest for me. I got so good at the block and deflect-focused combat system and then it's like I had to revert back to Dark Souls mode for DoH
FranklinthorpGamer exactly but unlike souls where you can I-frame out of the area based attacks Sekiro punishes dashes, running felt the best option especially since his unblockable attack could one shot me because I didn’t have enough prayer beads.
@@dankuso9898 I'm not a Soul veteran and I didn't struggle against DoH as much as Isshin. I don't think it's attack patterns are that hard to read? And you can deflect some of it's attacks iirc. In fact I don't remember it having three "unblockable and undodgable attacks".
Sword Saint Isshin is the finest example of a tough but fair boss that I've encountered. Nothing is unfair. Sekiro is the game that FromSoft can't make again because of the souls series. Easily the best souls game, the combat is utterly refined and the focus on aggression mixed with the split second reaction for deflection is by far the most rewarding combat system in any game.
That's a solid comparison, though I'd say it falls somewhere between that and Ancient Wyvern. I can see why some wouldn't want it included, but the majority vouched for it.
@@qwaggles2067 no memes here, mist noble is serious business, just you wait until the community ranking for mini-bosses where mist noble will be topping the charts with a difficulty rating of "too hard/10"
Essentially, phase 1 Sword Saint is a slightly easier version of phase 1 Isshin Ashina, which has a fresh boss fight preceding it compared to Sword Saint just having a slightly harder Way of Tomoe. Sword Saint's final phase is more like victory lap than a real phase, so phase 2 of Sword Saint is the only thing holding him up to first place. Aka Seven Spears is truly the best final boss.
Genichiro is one of the best bosses to me. Its just so viceral, and you just wail on him for a bit and he dies, but you have to deflect so much and it goes into so cool. AND THE LIGHTNING DEFLECTS ARE SOOOO FUN AND COOOOL
I know people are debating whether Isshin the Sword Saint or Orphan of Kos is harder, but I'd like to ask a different question: Which is scarier to face, a big shrimp man relentlessly attacking you with it's placenta screeching at the top of it's lungs or an actual legend wielding a sword, a spear, and a gun who came fresh from his grandson's corpse? P.S. This isn't downplaying either of them. I would shit myself if either of them looked my way. (Edit) P.S.S. I'm asking which is scarier, not harder.
Shrimp man for sure, who knows whats the gonna do with you afterwords or will you even die properly beforehand, Ishin at least can give you a quick honorable death.
1. Ranking the Sekiro prosthetics 2. Ranking the Sekiro areas 3. Ranking the Sekiro endings 4. Ranking the hardest bosses in Soulsborne+Sekiro. Please do these DMod
What I found kind annoying about this list was how you judged a lot of them based on cheese potential. When you just actually fight someone like lady butterfly it’s really not a terrible fight!
I agree. I fought her straight up because I didn't know the cheese. It was a fantastic fight in my eyes. Also the guardian ape is one of the best in my eyes. It doesn't get more awesome then a huge pissed off ape coming at you. Also the headless phase felt like a dance. Owl father was probably my number one though.
Miles Williams Not there get, ive only just got the mortal blade. I killed a snake-eye boss but I have no idea what to do now. I don’t think I’ve done the gun fort yet. I’m so confused with this game at this point I am completely lost on where to go
Who else got scared on there first playthrough knowing they were about to fight a boss and all you heat super loud is MY NAME IS GYOUBU MASATAKA ONIWA hearing that cor the first time left me shook
Haha. Me too. Was scary as f**k and that boss fight was the most memorable for me. I wish From makes a game with the same mechanics, without the fantasy elements.
I think mechanically Sword Saint is the best fromsoft boss. Probably one of the most difficult, but also 100% a completely fair fight. It also feels truly skill based. It took me around 125 tries to kill him on my first playthrough, but now on subsequent runs of the game I can now kill him more often than not. This isn't really the case for some of the other challenging, but less fair bosses in from games. I think the only thing that could have made the fight any better would be if the soundtrack for it was as good as stuff like Gwyn, or Ludwig, the Holy Blade. Really I felt like the soundtrack one of the only disappointing things about Sekiro in general. It's not bad, but all the other games have phenomenal soundtracks.
@@Bigallen0 before playing the game is seen a few of these mist noble memes but I hadn't realised that where joking, so I was dreading bumping into him the entire game. When I saw his name and healthbar pop up I was shitting myself hahaa
I unironically enjoyed the double apes fight and strongly disagreed with its low placement. If you pay attention to their attack pattern, you can see that only one of them will be charging at you. The other one will be defensive and waiting its turn to attack. He or she will try to jump in when the charging ape is wide open. Compared to other FromSoftware boss fights which you have to fight multiple bosses, I really appreciate their effort of making this one fair and interesting.
I disliked it. The arena does nothing to break aggro and yes, one isn’t as aggressive as the other in phase 2, but the lady monkey was so easy that I don’t even know why she was there. & phase 2 of guardian ape is extremely easy. It just felt like a roadblock boss
I also noticed him moving in front of her to defend her during the battle. There was something sweet about that. Definitely one of my better gank bosses (although DS3 still does those the best overall)
I love how in the Shura ending (spoiler duh) you kill Owl from the back, since in both of his fights most of the times you have to get on his back to deal damage.
Note on Gyobu: Get the grapple attack early, and you can stun him for big damage when grappling during his big attack. It’s also very easy to trick his AI into using the same attack pattern through the entire second phase, which is easy to exploit
This. I didn't even use firecrackers for Gyoubu as a result. The grapple attack just wrecks him (but don't get greedy, because he'll recover fairly quickly).
This. I consider this vid as a bad one because whole ranking was built on this factor. The thing is, you probably won't know about these cheeses on the first playthrough. What's is the point in viewing the game in terms of replays and strats that was found by whole community? I remark that you won't know most of this on first playthrough (monk/true monk cheese, bull/horseman skips, butterfly cheese, genichiro cheese and so on), unless you're wiki-player, which is not intended experience. All those bosses are great. Even if you did find a ultimate strategy for them by yourself - it makes it even better by rewarding your game knowledge experience.
@@ezramarler8597 Iudex Gundyr was really fun because he fights in a unique style, in the souls series is either humanoid sword style or beast style But Iudex goes and kicks you on the face
@@astrasource I always see people in the comments of this channel 'oh great list but I disagree'... No this guy is a fucking moron and his opinions lack nuance. Why is everyone so nice to this moron?
@@garybuttherissilent5896 It's impossible to show the nuance of these games in even a thirty minute video when there are so many bosses and things to talk about in these games. Showing the proper amount of complexity within the design of a single boss would take hours, so he gives summaries of what he thinks which won't be as deep as his opinion probably actually goes.
@@alexanderhellinger6062 Cheese has a very high lactose content. The joke being that many of the bosses have a very easy way to beat them. In gaming terms that is a cheese, so to cheese a boss is to beat them with a strategy that requires little effort.
@@jakeadams767 I often have his content playing in the background as supplemental noise, not really watching it unless it's from a game I've not played, so I didn't see it.
Sword saint Isshin is undoubtedly my favorite in the game and almost certainly the series (him and gael are fighting it out for my favorite and we all no how good Isshin is at fighting). The fact that you start by finally finishing of genichiro, who has acted as your rival and equal as well as main antagonist is great, whats better is that he is a warm up with one hell of a reveal for Isshin. You are then fighting a friend and mentor who is constantly described throughout the game as one of the best (if not the best) warrior in ashina's history. The fight is impeccable, making perfect use of every part of the games combat. The honorable send off to a character you grow to really like is the perfect end to a perfect boss, which itself is the end to my favorite souls game.
Well said, I agree with everything except favorite soulsbourne game... I'm not sure if it beat Bloodborne yet, but fuck man... Its getting there on the combat alone.
Gael feels far more epic to me (and his first phase is a super satisfying dodge dance), but Isshin has to be the hardest boss from DS1/2/3/Sekiro for me.
Owl Father edges out Isshin Sword Saint and Demon of Hatred as my favorite, mainly because the soundtrack is phenomenal and the battle’s significance of fighting your own father (who you discover moments before was the one who attacked Hirata Estate and murdered) was amazing 🤩
When I see ranking of genichiro and SSIsshin Genichiro: *bringing the bow into the fight* Demod : HEY that's illegal,you can't do this!! Meanwhile SSIsshin: *bring a gun into the fight* Demod:.....
It is a bit odd. And sunken valley was the first place I stumbled into so I kinda didn't have the blade yet. That's cool though I'll definitely use that on my second play through
Bit of a tip for guardian ape's scream for those who struggle - loaded umbrella will protect you from it. Just thought I'd throw it in here since I've never seen it mentioned
In case people didn’t already know, you can use the lilac shield on the guardian apes scream and have literally no terror build up from it, and if you have the combo art where you do a strike with the shield when you put it away it does a HUGE chunk of damage. Made it a bit easier for me. Even if you don’t it just means you don’t have to move backwards and can punish the attack a lot more efficiently.
What he said. Imo cheesing on a first playthrough is stupid, I mean you bought the game to have fun and to enjoy the experience right? Why trivialize a fight that's meant to be difficult? I get it someone genuinely cannot pass a boss and just really wants to progress, but other than that, why kill that joy and excitement of defeating the boss fair and square?
It could be worse, you can avoid it by dodging backwards and have one second after the symbol shows, so if you feel really confident you can even cram one attack in before avoiding it
Random history note: Genichiro using a bow is historically appropriate. Before they were known as swordsmen, Samurai were most closely associated with the bow, and used it to great effect, including from horseback.
I doubted if I could finish the game but I did finally manage it. My top 3 best bosses are 1. Owl father version 2. Sword saint 3. Lady Butterfly (as second boss fighting properly) Each of them took a long time to learn but so cool to finally take down.
Tapio Puranen lol lady butterfly only took me six tries, she was easier than a lot of the other bosses. Her attacks were easy to dodge and was so predictable. Probably top 8 easiest bosses in the game
@@jordangrant8211 Depends when you face her. I went to the memory right away on first playthrough and she can be a real challenge with your limited arsenal and stats.
Man fuck owl (father). It took me a while to remove his phase 1 and that spirit owl distracted me so much. Only way I got through is feather raven + Ichimonji from the air.
The only contenders for the top 5 spots not from Sekiro would be (in my opinion): Kos, Midir (although that is only because of his HP) and Sister Friede.
@@maciekx10 To be honest I don't think that the sekiro bosses are generally much harder than the soulsborne bosses. Like there was no boss where I spent much time because I found it too hard (Sword Saint Isshin took me a few tries tho, but I think laurence gave me more trouble my first playthrough if I remember correctly)
@@maciekx10 Friede, Kos, Laurence, Fume Knight harder than most Sekiro bosses imo. However, I feel like that might be different if you consider playing without charm and demon bell on as a "true" Sekiro playthrough.
Sekiro is difficult in a different way. It is hard to compare. Sekiro bosses are tankier, deal more damage, require persistence, and more skill based, however once you beat any boss you could beat it everytime heck even isshin who I died to 100 times in my first playthrough, I can kill him first try now, can't say the same for gael or kos tho
I love genichiro way of tomoe very much actually because its so fun to obilarate him with his own lightning.Its so fun watching him trying to defeat you with no hope.This fight just makes me laugh.
I have no idea how anyone who has killed Gyoubu could ever forget his name, I wake up in the middle of the night sweating with the sound of him screaming his name over and over again ringing through my brain
Got to Ng+8 and got all achievements, I love this game and all bosses are some of the best From has done, and i feel the Souls games pale in comparison to this game when it comes to really knowing how to beat a boss, my first run took me exactly 40 hours where NG+ took 5, I felt like I had truly learnt how to beat the game, and Beating Isshin Sword Saint after a few tries now will never not be brilliantly satisfying. Best final boss From has done and maybe their best boss ever.
alex pulham Isshin, the Sword Saint is a good final boss battle, but on repeat playthroughs he's really easy. I beat him on my first playthrough in like 30 attempts, and now it took me 1. He's definitely the best final boss in Soulsborne (if you even call Sekiro a Souls game) and i hope that Fromsoft learns from this to make future bosses better
Owl Father!!! I just recently started replaying, in anticipation of the upcoming free update(woo!), and it's reaffirmed how much I love the Owl fight at Hirata. Such a fun cadence to the fight, and I love how he constantly switches up his combos. The two versions of Isshin are also fantastic, probably my second and third favs
If you haven't gotten a chance to vote in the community difficulty ranking --> --forms.gle/pPnDzEMEHvssNuj59--
Wish I could remake my difficulty ranking now that I've played NG+ and gotten to face Owl Father on my second playthrough. Oh well.
I agree with Isshin the Sword Saint being the best boss. I love the adrenaline rush it gives.
WAIT. Where did you get the tenth gourd seed??
Im upset you didnt mention isshin pulling out a fucking gat
I think that the hardest boss (I know this is the wrong ranking but this is because the community is coming) is Owl (Father). But first why not Isshin the Sword Saint.
His first phase is pretty simple, deflect, attack to trigger the counter, deflect. And his posture is tiny so it is pretty simple to shred him. Phase 2 is by far the most difficult phase. Its just a matter of knowing when to attack and deflect. During his shooting, run around him and hit him once. During the charge up for the whirl, run around and hit him. The thing that makes this phase hard is his range. His spear can hit you from halfway across the arena. However, this spear also gives multiple mikiri counter attacks making it easier. After beating phase 2, it is very simple. If you don't know how to counter lightning you're screwed. However if you do, His health bar will disappear very swiftly. For his other attacks just dodge.
I think Owl is the hardest due to his varying combos. Such as the firework, he can do a shadowrush, or he can slash basically, or he can throw a shuriken and then slash. If you miss a deflect, he will tear you're health to shreds. If you accidentally block vs deflect. You're posture will be gone in seconds. And then when you do run out of posture, he does a brutal attack on you. He makes sure if you accidently mess up a deflect you're screwed. Also if you miss one attack, he will usually release another while on the ground (i.e. the firework attack). He also has a massive health pool. In phase 2, you have to watch out for his owl. It may give you an easy mikiri. However, it is difficult when he teleports to it to locate the owl in time.
That is why I think Owl is harder than any other boss.
Soulsbourne: *grunting and maybe a scream rarely dialogue*
Sekiro: *MY NAAAAAAAAAAAAAAAAAAAME*
*HESITATION IS DEFEAT*
*IS GYOUBU MASATAKA ONIWA AS I BREATHE YOU WILL NOT PASS THE CASTLE GATE!*
Roooooobeeeeeeeeeeerrrrttttt!!!!!!!!!!!!!!!!!!
Woooooooooooooooooo!!!
Ocieros would like to have a word with you
I love how people complain about how easy some bosses can be, meanwhile all they do is abuse the ai in an unintended way.
Personally i complain about how easy sword saint isshin is cause people hype it to be like the greatest hardest boss ever when i beat his ass first try in about 5 minutes while wondering "is this really it???" I mean for fucks sake the fight against the spear dude with the general guy standing between reservoir idol and the isshin fight was harder than the fuckin sword saint fight!
@@zGamerGodz i honestly think the sword saint is the best boss in the game but definetly not the hardest. overhyped? Sure. But he deserves it its a great fight.
I do think Owl father and Demon of hatred are waaaay harder.
Osh memes yes he is extremely overhyped which was meant to be my main point. But i do also feel him a bit lacking as the ultimately final boss and heres the reason i believe to be so: genichiro is something youve already beat 3-5 phases at that point even on your first playthrough (not to mention he seems to be a point a lot of people get stuck on forever anyways first time) so it ends up feeling a bit recycled. after that you get isshin phase 1 which is which is just you hitting him until he starts an attack which will be one of 3 different 2 hit combos or the dragon flash thingy with the shockwaves so pretty much the only thing that can cause you damage during this phase is the dragon flash attack and even that is relatively easy to deflect and can be avoided and counterattacked with 100% guarantee using the mist raven so that attack ends up being just free damage every time. The second phase is relatively cool at first but even that is still not even close in difficulty to most of the other bosses in the game and his moveset is pretty shallow so you get used to it really quickly and it gets really tedious with how much the boss moves around and how fast he recovers after his big attacks making the phase last forever ending up being much more boring than difficult. The third phase really shouldnt even be mentioned as the boss literally kills himself with lightning spam. Ofc thats just why in my opinion it was a bit dissapointing for a final fight, but then piled on top of that there was an incredible amount of people hyping and complaining about how hard he is which made me wanna speak my mind on this boss that i found to be not all that fun due to the only phase worth mentioning in this 4 phase fight being a relatively cool fight that loses its luster before you get done with it due to how slow it is.
Ps. This turned into much more of a ramble/rant than i intended and im not a native speaker so it might be a bit hard to read at points
Edit. Also i just realized that i was pretty much just shitting on the fight entirely. That wasnt my intention as i still think its a pretty good fight but just that it gets too much credit in a game where there are atleast 5 bosses that are both harder and more fun
Wtf is that pfp😂
Fuckin right though
I reject any boss ranking that isn't based on how often you hear clashing blades during the fight
In that case, Genichiro Ashina should take number 1 no doubt. that fight is very very epic with the sound of sword clashes and his theme
Exactly this is why I also think that apes and monks are the worst designed bosses for THIS game, they could be fit into a souls game but not sekiro (and also super saiyan isshin because that shit is unfair and takes half an hour but that's another story)
y x True Corrupted Monk is a true deflect test. If you can’t beat it, you’ll never beat Sword Saint Isshin.
Soo long arm best?
@@yaboi2500 laughs in snap seeds and firecrackers
Sword Saint is a perfect example of how the combat is so different in Sekiro
Playing aggressively is definitely the way to go, his posture meter fills up quickly if you dont let up but he also regenerates it quickly if you stop for a breather or to heal.
It's stressful, relentless, precise and satisfying as all hell when you pull it all off, it's exactly what the game is meant to be
TheRagefires 10 mins? Lol more like 20-30
Yeah i had been stuck on genricho for a while because i was playing defensively, once i learned that you needed to be agressive everything became easier
I actually disagree to some extent. I am awful with countering spears and lances. Where as I could consistently get through genichiro and phase 1 sword saint without being hit by playing aggressively, I had to play more defensively on the spear phases because of how quick he was. Basically deflected a spear attack, attacked one time to chip health and then went back to deflects until I could get a thrust or sweep counter, hitting only once or twice per staggered deflect. When the lightning came into play, I just used the lighting against him, struck twice, and then did what I did in phase 2. Being aggressive is the fastest way, but I don't think it's always the best or more consistent
@@mswerkmeister that's not how you fight him it makes the fight way too long
@@ncluc3434 that's a funny thing to say to someone that beat him using that exact strategy 🤷♂️
Can't agree on your ranking of Lady Butterfly. The fact that a boss can be cheesed doesn't make that boss worse. Nearly every boss in every game ever has some cheap tactic that can melt them without much difficulty, but it's YOUR choice whether you use that tactic or do the fight legitimately. Lady Butterfly IS very much possible and really not that insanely difficult without exploiting her AI, and the result is an incredibly fun and intense fight that teaches you the mechanics and pace of the game very well.
Second time around I deflected and dodged when necessary it was fun and I destroyed her lol
Nah she looks and moves like a stick figure and the camera fucking sucks. Shite boss
Yep, I fought her as my first boss and it was a ton of fun, it took a while but she taught me so much about the game's timing that when I went and fought Gyobu I killed him first try. She was the one I've died too most so far and taught me the most in the game. So far she's one is my favorite bosses.
For real, The lady butterfly fight is meant to teach you core mechanics. Its an easy fight if you play it properly. Consecutive deflecting to break posture, timed dodges to avoid grabs. Plus she is one of few fights you can take advantage of shuriken being more effective vs in air targets. Phase 2 isn't for her to jump you with a gang of mobs its to force you to give her space so she can regain posture, lengthening the fight and ensuring that if you are going to beat her you understand how to play.
she's old and stupid
Divine Dragon is incredible. The entire game it's just samurais and katanas with a bit of fantasy here and there. Then you have to fight a huge dragon with a glowing green sword on top of clouds by catching lightning and throwing it back at him. It's the context that makes him so spectacular.
KenoxProductions I put Dragonball and Z music behind my 🐉 Boss Fight. Lol really epic if you’re interested! 🙏❤️
the usual stuff you expect from every Myazaki game (Ludwig the Holy Blade)
@@alwaysAbathur I can understand. The fight itself is meh. But I was talking about the boss itself.
Kind of hoping we will get more of the mythological style fights in the DLCs (which I am almost positive there will be). They didn't seem to have all that much of it other than monkeys, one big fish, the snakes and the dragon. Most everything else seemed more like humans or morphed/corrupted humans, so it would be cool to see a lot more mythological stuff. Maybe we will get to fight a deity or two, that could be really cool.
@@nickeldime6713 Yeah, but it's a different setting from the Souls. I feel like they want to make it more grounded in reality. Feels like the Japanese culture in general is a lot less fantasy (dragons, wizards and such) than western.
- Guardian Ape is #8
*AfroSenju has left the chat*
Kenji - fuck hahahaha
I just got to the Ape and I sympathize with Afro tbh. He's really been giving me the work tonight (I got close though).
hahahahahahXDD
@@kartikayysola I almost did it on the first time. But took me 4 tries to kill him. And I didn't even use any prosthetic tools
That darn dirty ape drove him crazy.
I actually really liked lady butterfly because I didn’t cheese, and I just tried to deflect everything. It worked, not that well, but it felt good.
I hate how he put the cheese as like part of the ranking it seems and same
Yep I beat her like this too! Did not even figured out that I could make her fall of her ropes ...
@@epruno3583I still don't know how that's done. Defo not with shurikens, already tried that
@@venatorgd5099 You have to knock her down with a shuriken but the timing is pretty hard
Same, funnily enough, because I accidentally used the snap seems at the wrong time, and didn't have any more. So, when I did actually beat her, I managed to do it before she even got a chance to summon her phantoms by just focusing her down.
When you come back from hell after just dying and crawl out of your grandson to make ashina great again, but some wolf puppy has a red sword.
big mood
Who is this
@@solcomet They are referring to Patches.
Sif - Are you talking about me? (woof)
emmm, no. Isshin the Sword Saint chose to fight Sekiro not the other way around. From a story standpoint the conflict with Genichiro and the Dragon Heritage is resolved after Genichiro sacrificed himself. Genichiro achieved his goal(using an undying person to summon Sword Saint) and Sword Saint is fully capable of repelling the invasion single-handedly, Sekiro has no business in the invasion of Ashina so he has no obligation on stopping Sword Saint. Sekiro can literally just grab Kuro and be on his merry way if Isshin did not choose to fight Sekiro first
Wtf?! You forgot the true number 1: mist noble best fight in the game 2000/10
I went into that fight afraid for my life. Then I laughed.
Yeah, he is like Pinwheels son.
GandalfCzarny what are you talking about he’s orphan of Kos’s father
@@FishCow That is my first laugh of the week, well done.
number #0: mist noble
As easy as the Corrupted Monk is to cheese, I never do it because she's SO much fun to fight. Honestly, if you basically skip her, you're missing out!
real one? ew it's stupid
wtf the monk is a female too? That's quite the voice she has. I'm just as surpirsed as i was with Snake Eyes.
@@thekrustaceox5181 She is! According to her battle memory, her name is Priestess Yao.
@@EnderSwagger mind blowing
Cheesing bosses in general doesn't make any sense for me, in the perspective of having a good time. For speedrunning, ok. But otherwise? The point of a boss is to have a worthy opponent that is fun to play with. What's the point of SKIPPING it?
In Genichiro’s second phase when he starts switching between thrust and sweep you can attempt the mikiri and still have time to jump and get the posture damage for the sweep.
thats good to know
Im about 4 years late to the party as i've picked up Sekiro now, but I noticed that there's a visible indicator which shows what the un-deflectable attack is. If the light of unsheathing a sword is to the side (i think to the left) then it's a sweep, and if you don't see a shining light on the side, input a Mikiri.
The owl can mikiri counter you
Yup, the only time you can thrust attack Owl is when he just finished his double shuriken + frontflip smash combo.
@@RookieN08 you can as well do it after the delayed overhead slam and sometimes after the Shadowrush attac if you dodge to the side instead of mikiri countering
in soviet russia enemies mikiri counter you
Learned it in the harsh way.
@dvssk8er3 when he did it to me I was like: oh fuck... he was my master... (dead) xD
One of the things I love about demon of hatred is the lore behind it. He is indeed the sculptor, thats why he knows us and only has one arm (amazing design aswell).
After you kill him,go back to where you fought guyobu, inside the building. Theres an old lady that confirms this
@@blacktwofight11 she does little to confirm it. Like if you didn't know already talking to her most likely won't change that lol
Hayden G3 I agree with this, I actually thought it was Gyoubu but looking at this post actually made me appreciate that giant fucking nuisance.
@@haydeng3316 if you gave sculptor all the possible drinks and then eavesdrop on him you'll have Sekiro realising that the demon is the sculptor and apologize to him before ending him.
@@spinyslasher6586 I got the hints from his past dialogues of him not able to get rid off the wrath despite carving the idols of Buddha, then when you talk to the vendor that takes up besides the temple, he will say the Sculptor went off muttering similar stuff about flames and battlefield.
Truth be told, I was already spoiled before this that it was the sculptor, so the shock factor was missing, but still felt sad about not being able to help him. Kinda tragic that almost every other npc dies by the end of the game.
in case anyone hasnt already said this, purple shield can completely nullify headless ape's scream.
followed up with the prosthetic combat art, it chunks its health.
you don't even need purple shield. first, regular shield, also negates terror.
Germán Kupfer Subi unfortunately they patched that quite quickly after realizing people were just skipping the purple umbrella altogether 😂
@@thunderousyeet5155 It still worked for me!
@@thunderousyeet5155 It's not patched and still works just fine.
@@jengaaaaa doesn't work for me.
Fun fact: Regarding Gyoubu screaming his name, samurai really did that in warfare, each army would issue a champion each and watch them duke it out before the war started in earnest, I remember reading that sometimes an army would surrender if their champion got completely massacred effortlessly by the opposing champion..
For me Lady Butterfly will always stay amongst the most memorable.
I Played through Hirata Estate immediatly after getting the Bell and therefore she was the first real Challenge for me.
A friend told me about the dodge-attack exploit but i didnt want to cheese my way through the First Boss
So i spent 3,5h and about 60 lives on an afternoon getting my ass spanked by her because i was still used to dodging every attack just like in Dark Souls. But once i learned how to fight in Sekiros system ist was an epic Battle that didnt feel unfair and finally beating her after such a long time felt truly incredible.
Looking back though i beat her in my Second playthrough in about 2 minutes because she really isnt that hard but she will always be the boss that introduced me to Sekiro and i will forever love her because of that.
I suppose Ludex Gundyr is an easy comparison because just like with her he is more of a speed bump once you know how to deal with him.
Yeah Lady Butterfly taught me how to play Sekiro correctly. Deflect and go for posture dmg instead of dodge-attack-run pattern and chip away health like in Souls game. Defeating her is where the game clicks for a new player. Genichiro is also up there for the same reasons. He's a skill check to make sure you got the basics of the game down, deflect, mikiri, jumping over sweep, using prosthetics/combat arts... Their significance comes from teaching you how to play and enjoy the game properly. Cheesing them kinda defeats the purpose.
I definitely think that makes a big difference too. My first time at Hirata Estate I got bodied by Juzou, so I left it for later. By the time I came back, I had about three or so prayer necklaces, six gourd seeds, and the Gyoubu memory, so Lady Butterfly ended up being quite manageable for me.
She pretty much trivialized the game for me until Genichiro fight in Ahina castle. Genichiro was the second roadblock, if Lady butterfly taught me to deflect, Genichiro made me a master at it.
Same. Went after her the second I got access to Hirata Estate. Lady butterfly was the reason I put the game down a few months ago, and getting past her is the reason why I'm about to finish the game.
Her baptism by blades approach gave me the edge I needed to face everything. Nothing I've faced since, has come close to challenging me the way she did.
It's not an exploit when the game literally tells you to use dodge slashes.
Sword Saint was by far the most fun I have had in fighting and beating a boss.
Same here, I have no idea why people hate it. He's not as bad as everyone hyped him up to be.
With isshin, I went through a cycle that I go through with all hard souls bosses. First, I have no idea what is happening, feel overwhelmed and quit. I come back, get to the second face and start actively hating the fight. I quit again cause I feel like it's total bullshit. Then I feel bad about it, comr back, actually learn the patterns, get better and better until the fight feels like a dance. And when I finally beat the boss, I feel almost sorry that it's over :)
@@IAmSirZak He is not bad, he is one of the best bosses ever. Most people are little bitches and too bad to kill him, so they blame the boss for their bitching.
Him and owl were my favorites
Haven't beat him yet but i'm getting there, almost through the third fase. I mean, it feels kinda cheap how he can rekt you for one or two misteps, but people have certainly been crying too much about him. All you have to do is keep pushing and getting better, same as every other boss in the game
What I really love about the Emma fight is how much you can tell that Isshin taught her the way of the sword. Her timings and sheath attacks are so similar, that dodging them comes really naturally after getting good at Sword Saint.
I think so many of the bosses in this game are so much fun because many of the time you are fighting against other samurai type people. It made the fights feel fair and fast paced, like you were fighting another version of yourself. It's the same reason people liked fights like Lady Maria so much.
It's one of the most effective hack and slash traditions. Like Dante and Vergil, or Bayonetta and Jeane
True. Hope more games are made by From with the same mechanics, and human like bosses without magic.
I'll tell you what, going through a second playthrough with all my skills and knowledge of boss patterns only further cements how incredible this game is. Even when you are easily ripping through a bosses phase it is always satisfying because if the excitement you get from proper dodge and deflect timing. Ishin SS first phase and Genichiro are always a blast because the sparks are just flying from all the deflects and I absolutely love every second of it.
P. S. I'm really glad I never bothered with the firecrackers my first run because they just seem so op lol
What's with all the FGO players in the chat lmao... unless we are finally one if the cool app games?
Tim Macone Eh
OP? Shinobi's tools are op? You don't play as a samurai. I see many people get the difference between how samurai and assasin operates.
Im just waiting for the dlc so i can fight the big rope monster
DLC bosses will be Takeru and Tomoe for sure
is there any dlc confirmed?
Light him up and he’s done
So i can fuck the rope monster*
@@TheAskald wasn't takeru in the hidden forest? Im pretty sure that was him, like he went on the journey to find the divine realm but got stuck in the mist
Sekiro REALLY needs to add a Bloody Palace type mode, I would love to replay the bosses whenever I feel like it, also its kinda annoying a couple are locked off depending on endings.
Great point
They have to be for lore reasons...
@@ChasepdaQB9 Easy, just use the memories you get from the bosses after beating them as a narrative excuse to fight them again. Besides not everything needs to have lore reasons. I don't see the lore behind wolf sucking coins from corpses like a vacuum or the fact that every character in Fromsoftware games has an infinity pocket for all his weapons and consumables. It is not needed
@@danielcasillasarechiga8493 I was saying the ending bosses are walled off for lore reasons, you can only fight emma & Fire Isshin if you pick shura ending, only fight Owl (father) in pursuit of the purification (IIRC?) ending and so on. wasn't talking about a potential boss rush or dungeon crawling mode
@@ChasepdaQB9 That's obvious, We all know that for lore reasons you can only fight certain bosses on a playthrough... The main complain wasn't for the lore, it was for the fact that we have to follow a lot of tedious steps and skip great areas or other bosses (Lore reasons behind or not, these are honestly tedious) to fight the bosses we like. Literally a whole playthrough again just to pick the fight you want
The umbrella really hasn't gotten enough love. One of my favorite prosthetic attachments in the game, it is so extremely versitile and fun to use. Firecrackers are good aswell but I can get the same amount of damage off by opening the umbrella (counting as a deflect), then attacking after the get a minor delay stun that happens often. For the Demon of Hatred boss, the fire protection variation of the umbrella nullifies fire damage to the point where I can risk staying aggressive more often than I would be able to without it. I kinda only use 3 things in this game: Umbrella, the fire blaster, and firecrackers for specific beast enemies or occasional stun of course. Love your content @theDeModcracy lol keep it going
Not to mention the umbrella is a huge help in the Sword Saint fight: you can just turtle behind it when he does his wind attacks and keep going. Helps in staying aggressive on him. Also, much better to have your posture broken by those wind attacks (since there is some delay between the wind moves and his next attack) than when he's mid combo.
I’ve found good use with the axe. Shattering the shields is fun asf (it’s like Bloodborne shield, but for the enemy instead of you)
Of all the bosses in Soulsborne and Sekiro, the one fight that I loved fighting was the 2nd time you fight Genichiro. It's just a blast to play, once you 'git gud'
To think there'll be people who complete Sekiro with no hits...with a guitar hero controller...thats low on battery.
In 30 minutes
While doing their taxes
@@ikhsanhasbi657 and getting their kid through college twice
Hario Dinio while blindfolded
And sharing the controller with their brother.
“I don’t like the boss fight because I cheesed it”
Right? Pathetic
For real, can't take this video seriously because of that. "It's easy to abuse lady butterfly's AI, so the fight sucks". Like this is supposed to be a list about how good the bosses are, not how hard they are with perfect knowledge. The moment I saw folding screen monkeys above butterfly I knew something was off.. Same with both corrupted monks, I can understand if he dislikes it because it's re-used, but the ONLY reason they are rated so low is simply because you can cheese it... Not even that they're boring or badly made, but because you CAN cheese it, so dumb
Sekiro is such a blessing. We get an amazing game to play and amazing content like this to watch.
I still believe that bosses like Genichiro+Sword saint and Emma+Isshin should be counted as 1 combined boss fight and not 2. Since you only get 1 memory from killing them and you need to fight them in one go to complete. If you still decide to keep seperating them then this should honestly also apply to a boss like Divine dragon, where phase one technically is a seperate boss in the same way that the other examples are.
100% agree. Nobody separates Friede from Ariandel, so why separating Emma from Isshin, or the 1-phase-Genichiro from Sword Saint Isshin? I don't get it.
While I agree they shouldn't be seperate, technically speaking for the dragon they are one, the little things that pop up are extensions of the dragon (I believe) not seperate entities as the other bosses are. So it could be argued that your comparison doesn't really work.
Same goes for Ornstein and Smough, since technically you can fight either of them solo.
@@TheAskald who cares?
@@josh043p6 lol, return eating crayons, you wouldn't get it
First phase of divine dragon: tu,tu, tu, tut, ima beat you with flute
Using firecrackers on Isshin's judgment cut in phase 2 is fine and all, but I just don't have the heart to interrupt such a cool attack
The one (of many) thing(s) that i loved about Isshin the sword Saint is that on the intro cutscene he doesnt wave the sword, unlike the rest of the bosses, he doesnt make unnecesary moves, even on the said cutscene his sword stops so suddenly, it's a perfect bossfight.
I was so damn happy when I defeated the final boss on my first try in NG++. Easily one of my favorite final bosses in all of gaming.
I did exactly the same on ng+.
Maruki is the one of the only final bosses that are better than Isshin the Sword Saint, in my opinion
My throat hurts from listening to Gyoubu's entrance...
same haha
My heart is racing like I just downed 6 express shots.
Imagine Isshin as a boss riding Midir to the battlefield and Orphan of Kos for his pre-fight instead Genichiro..
Well then you'd have to learn the deflect pattern of the pre fight and probably use sabimaru to kill the orphan and then endure a 72h fight with Midir (because he's a b*tch dragon) and Isshin since you can only attack once every hour at most because of the firebreath flys away -> repeat. Or cheese him to fall of the cliff xD
But I'd definitely wanna fight that fight. Now we only have to wait for the mods
so just give that sekiro damning lightsaber :3
And when you kill midir, nameless king enters the fight and ganks you along with isshin
And then the demon of hatred slams down on you
And then after you’ve beaten all that Malenia shows up as the true final boss
Just a note about the Guardian Ape rematch:
I noticed (more so in my second play through) that generally when one ape is attacking the other is passive, and the only time attacks do come from both its timed in such a way that it feels more like a follow up to the other’s attack, or an extension of one long combo, rather than a bullshit stacking of two animations.
I actually really liked this, because it’s the first time that From really put thought into throwing two large enemies against you and -at least to me- its incredibly fun.
I also agree that because of this, the second phase is incredibly tedious, and all the time I spent on the boss before coming to that realization was beyond frustrating.
Just my opinion though, and I’m more than willing to admit that I might be reading too far into a couple of lucky runs on the boss.
Anyways, thanks for all the work you put into these videos, I’ve been looking forward to them ever since I completed my first run. You definitely didn’t disappoint.
I am certainly glad that the bosses each have reduced Vitality, Posture, and Aggro itself, I'm not sure if they exactly do that myself, but I'll certainly keep an eye on it next time I face them. However, that tidbit for me only raises the boss from being a bad boss to my least favourite boss of this game. My majour problem with it is that the original Guardian Ape's room is actually bigger than this, or at least certainly feels bigger.
@@jessicaberry5596 I actually don't disagree with either point you bring up. The arena for the Guardian Ape rematch is a lot smaller than the first, which leads to you fighting the camera as much as the boss(es). That combined with the fact that you are fighting two large beast type enemies in a game with a combat system based primarily on one on one dueling definitely brings it down compared to other fights.
My point really wasn't that it deserved to be higher on the list. My point was that it's just not a typical From Soft gank fight. (at least based on my experience)
If you hold attack against Shinobi Owl, he uses Mikiri, jumps behind you and then stabs you in your back. Looks great and deals quite some damage. In NG maybe a oneshot.
Can confirm its a one shot no matter how many health upgrades you have on ng+
I feel like Im fighting myself ..I hope they will give us acid prosthetic in the future
@@ArtStyleEdge for now be satisfied with Sabimaru.
@@vukbelcevic238 No it's not bud
@@jakeadams767 yeah i literally got a health upgrade in i think ng++ i think a day after writing the comment and it stopped shoting hahahaha
anime fans: subs over dubs
dubbed Gyoubu Mastaka Oniwa: hold my sake
That anime fan is me, and I'm with you on this one
Tbh the eng dub is really good in this game, very well done, except Sekiro's voice imo. But still in general japanese VAs put more oomph into their characters. I would like to see that more often in english dubs tbh.
@@skyiie6790 Sekiro's dub doesn't have much "oomph" as you put it, but I'd argue that's fitting given his character. I have a hard time judging Japanese VA though given that I don't speak the language in any capacity.
@@skyiie6790 i dunno i think melodrama is kinda mf cheesy (not this tho) but Gyoubu's VA is still a mf hero
Literally the only good line. Honestly think people who play in English are plebs.
I think genichiro ashina has the most fun flow to the fight. Attacking, deflecting, jumping, and mikiri countering all have uses, and going between all of them during the fight and perfecting it just feels great
Isshin is such a fun boss to fight. Everything you've learned will be put to the test and I love it! Not fighting him head on and only hitting when he leaps at you really ruins the fight.
I beat lady butterfly before Gyobu, it made the game so much easier
At the cost of a very difficult butterfly fight... I was in the same boat
Hey I did too
Same. Once you realize you just hit dodge to right, hit, dodge right, hit and rinse repeat most of it. Pretty easy boss
flowonthego I just hit hit deflect hit hit deflect
I thought Chained Ogre was optional, so I skipped him because noob me couldn't handle the grabs. Went to Hirata thinking that's how I progressed through the story. While I was disappointed that I later learned that Chained Ogre was required, I was thankful that I forced myself through Hirata, because the increased damage and experience made much of the early game easy as cake
Everyone is saying that the sword saint was the most difficult boss of the game, in my case it was the Demon of Hatred. ItSS was easy compared it took me 45 mins to beat him, the DoH 5.5 hours. Although overcoming ItSS felt the most rewarding. Great fight, Love the game. Thinking of the potential DLC.
I agree with this. Demon of Hatred was easily the hardest for me. I got so good at the block and deflect-focused combat system and then it's like I had to revert back to Dark Souls mode for DoH
FranklinthorpGamer exactly but unlike souls where you can I-frame out of the area based attacks Sekiro punishes dashes, running felt the best option especially since his unblockable attack could one shot me because I didn’t have enough prayer beads.
Punished Brendan haven’t fought the memory owl yet but absolutely agree, I had to result to hit and run on owl.
@@dankuso9898 I'm not a Soul veteran and I didn't struggle against DoH as much as Isshin. I don't think it's attack patterns are that hard to read? And you can deflect some of it's attacks iirc. In fact I don't remember it having three "unblockable and undodgable attacks".
Here’s a cool tip. You can actually deflect the divine dragons air slashes, they don’t even knock you back. It’s actually showcased here 23:27
Sword Saint Isshin is the finest example of a tough but fair boss that I've encountered. Nothing is unfair. Sekiro is the game that FromSoft can't make again because of the souls series. Easily the best souls game, the combat is utterly refined and the focus on aggression mixed with the split second reaction for deflection is by far the most rewarding combat system in any game.
Good man, respecting the legend that is English gyoubu
Overrated imo
Ranking the snake is like calling the Mensis Brain a boss.
That's a solid comparison, though I'd say it falls somewhere between that and Ancient Wyvern. I can see why some wouldn't want it included, but the majority vouched for it.
Basically lol
Great Snake gives you a trophy
Na, mensis brain never killed anybody lol
@@Ookie_FC actually nemesis brain can give you frenzy and kill you faster than the serpent
dude corrupted true monk is in the top 5 for me thats a hell of a fight
She's really fun and rhythmic, reminds me a bit of the Dancer
genichiro is by far the best skill gate ive fought since father gascoigne such a great and very well done fight
I know right? It was an arduous fight the first time, but if the fight wasn't that difficult then you wouldn't be as prepared for the rest of the game
Genichiro is basically sekiro's abyss watchers, one of the hardest bosses on the first playthrough but becomes a complete joke in the second.
I don't see mist noble on the list did you forget him?
he's the hidden top #0 boss above sword saint
These mist noble memes are high quality
@@qwaggles2067 no memes here, mist noble is serious business, just you wait until the community ranking for mini-bosses where mist noble will be topping the charts with a difficulty rating of "too hard/10"
@@Spike2276 lol
mist noble made me put down this game for 2 weeks he's that bad
Essentially, phase 1 Sword Saint is a slightly easier version of phase 1 Isshin Ashina, which has a fresh boss fight preceding it compared to Sword Saint just having a slightly harder Way of Tomoe. Sword Saint's final phase is more like victory lap than a real phase, so phase 2 of Sword Saint is the only thing holding him up to first place.
Aka Seven Spears is truly the best final boss.
Mist noble should've been the final boss, he is so hard
The one near the end? Disagree because you can puppeteer his samurai buddy and gank his ass.
Genichiro is one of the best bosses to me. Its just so viceral, and you just wail on him for a bit and he dies, but you have to deflect so much and it goes into so cool. AND THE LIGHTNING DEFLECTS ARE SOOOO FUN AND COOOOL
Funny enough, guardian ape is one of my favorite bosses in this game. Also I didn't know about the spear in phase 2, pretty cool.
I know people are debating whether Isshin the Sword Saint or Orphan of Kos is harder, but I'd like to ask a different question:
Which is scarier to face, a big shrimp man relentlessly attacking you with it's placenta screeching at the top of it's lungs or an actual legend wielding a sword, a spear, and a gun who came fresh from his grandson's corpse?
P.S. This isn't downplaying either of them. I would shit myself if either of them looked my way.
(Edit) P.S.S. I'm asking which is scarier, not harder.
Both are scary in their own ways
Honestly for me Orphan was a ton harder, I'd say Isshin was easier to learn his patterns and his last phase is a joke..
I spent same time on my first feel with both bosses but i must say orphan is hard even on second playthrought...
Shrimp man for sure, who knows whats the gonna do with you afterwords or will you even die properly beforehand, Ishin at least can give you a quick honorable death.
Isshin, sacrificial revival is a mf classic
1. Ranking the Sekiro prosthetics
2. Ranking the Sekiro areas
3. Ranking the Sekiro endings
4. Ranking the hardest bosses in Soulsborne+Sekiro.
Please do these DMod
I really like the folding monkey as they are a nod to the legend of the See no Evil, Speak no Evil and Hear no Evil.
What I found kind annoying about this list was how you judged a lot of them based on cheese potential. When you just actually fight someone like lady butterfly it’s really not a terrible fight!
I agree. I fought her straight up because I didn't know the cheese. It was a fantastic fight in my eyes. Also the guardian ape is one of the best in my eyes. It doesn't get more awesome then a huge pissed off ape coming at you. Also the headless phase felt like a dance. Owl father was probably my number one though.
Miles Williams Not there get, ive only just got the mortal blade. I killed a snake-eye boss but I have no idea what to do now. I don’t think I’ve done the gun fort yet. I’m so confused with this game at this point I am completely lost on where to go
@@walrusninja3581 If you beat snake eyes then you just keep going. It leads to the gun fort.
@@walrusninja3581 Why did you watch this list my man? You spoiled the bosses for yourself:(
Miles Williams the bosses are impossible to not get spoiled. I knew every boss before buying just from RUclips titles, thumbnails and tweets
Who else got scared on there first playthrough knowing they were about to fight a boss and all you heat super loud is MY NAME IS GYOUBU MASATAKA ONIWA hearing that cor the first time left me shook
Haha. Me too. Was scary as f**k and that boss fight was the most memorable for me. I wish From makes a game with the same mechanics, without the fantasy elements.
Playing in English ruins the game
@@alexradice8163 Fucking weeb.
Declaring your name and deeds before a fight is a proud samurai tradition and intimidation tactic. Sometimes the other party would just Nope out.
@@HostileAtHeart whats a weeb..?
I think mechanically Sword Saint is the best fromsoft boss. Probably one of the most difficult, but also 100% a completely fair fight. It also feels truly skill based. It took me around 125 tries to kill him on my first playthrough, but now on subsequent runs of the game I can now kill him more often than not. This isn't really the case for some of the other challenging, but less fair bosses in from games.
I think the only thing that could have made the fight any better would be if the soundtrack for it was as good as stuff like Gwyn, or Ludwig, the Holy Blade. Really I felt like the soundtrack one of the only disappointing things about Sekiro in general. It's not bad, but all the other games have phenomenal soundtracks.
I'm stuck on mist noble but he sounds pretty fun
@@Bigallen0 before playing the game is seen a few of these mist noble memes but I hadn't realised that where joking, so I was dreading bumping into him the entire game. When I saw his name and healthbar pop up I was shitting myself hahaa
Bruh Sword saint's soundtrack is one of the best wtf.
I unironically enjoyed the double apes fight and strongly disagreed with its low placement. If you pay attention to their attack pattern, you can see that only one of them will be charging at you. The other one will be defensive and waiting its turn to attack. He or she will try to jump in when the charging ape is wide open. Compared to other FromSoftware boss fights which you have to fight multiple bosses, I really appreciate their effort of making this one fair and interesting.
I disliked it. The arena does nothing to break aggro and yes, one isn’t as aggressive as the other in phase 2, but the lady monkey was so easy that I don’t even know why she was there. & phase 2 of guardian ape is extremely easy. It just felt like a roadblock boss
I also noticed him moving in front of her to defend her during the battle. There was something sweet about that. Definitely one of my better gank bosses (although DS3 still does those the best overall)
i was really surprised when the owl used mikiri counter against me
moayed mahmod i loved that. such attention to detail as a master shinobi should use shinobi tactics
I love how in the Shura ending (spoiler duh) you kill Owl from the back, since in both of his fights most of the times you have to get on his back to deal damage.
True. Also satisfying because it's the same way he killed Sekiro in Hirata Estate
Demod: *plays a clip of Gyobu screaming his name*
Demod: Geeyubu
Note on Gyobu: Get the grapple attack early, and you can stun him for big damage when grappling during his big attack. It’s also very easy to trick his AI into using the same attack pattern through the entire second phase, which is easy to exploit
This. I didn't even use firecrackers for Gyoubu as a result. The grapple attack just wrecks him (but don't get greedy, because he'll recover fairly quickly).
"This boss can be cheesed thus is a bad boss"
I find that to be a really bad argument tbh
This. I consider this vid as a bad one because whole ranking was built on this factor. The thing is, you probably won't know about these cheeses on the first playthrough. What's is the point in viewing the game in terms of replays and strats that was found by whole community? I remark that you won't know most of this on first playthrough (monk/true monk cheese, bull/horseman skips, butterfly cheese, genichiro cheese and so on), unless you're wiki-player, which is not intended experience. All those bosses are great. Even if you did find a ultimate strategy for them by yourself - it makes it even better by rewarding your game knowledge experience.
No one want their favorite boss to be easy or people will make fun of you. In DS3 my favorite boss is midir but I enjoy Iudex Gundyr.
@@ezramarler8597 Iudex Gundyr was really fun because he fights in a unique style, in the souls series is either humanoid sword style or beast style
But Iudex goes and kicks you on the face
@@astrasource I always see people in the comments of this channel 'oh great list but I disagree'... No this guy is a fucking moron and his opinions lack nuance. Why is everyone so nice to this moron?
@@garybuttherissilent5896 It's impossible to show the nuance of these games in even a thirty minute video when there are so many bosses and things to talk about in these games. Showing the proper amount of complexity within the design of a single boss would take hours, so he gives summaries of what he thinks which won't be as deep as his opinion probably actually goes.
It’s suprisingly scary how many of the Bosses are lactose intolerant.
Can someone explain what it means when a boss is lactose intolerant?
@@alexanderhellinger6062 you can cheese most of them Lady Butterfly being a prime example
@@alexanderhellinger6062
Cheese has a very high lactose content.
The joke being that many of the bosses have a very easy way to beat them. In gaming terms that is a cheese, so to cheese a boss is to beat them with a strategy that requires little effort.
@@munky342 aka Cheating:P
Ohh, i know what cheesing is but i just didnt get the joke lol. Now i see though.
"Wathcing the Cherry blossoms fall onto the bridge is stunning." ...Those are MAPLE TREES MAN. MAPLE.
He literally said they weren't cherry blossoms with the text on screen
@@jakeadams767 I often have his content playing in the background as supplemental noise, not really watching it unless it's from a game I've not played, so I didn't see it.
im like 75% hes trolling with the gameplay footage he used on gyobu 9/10
Gyooboo.
@@Mouse_Librarian gooboo
Sword saint Isshin is undoubtedly my favorite in the game and almost certainly the series (him and gael are fighting it out for my favorite and we all no how good Isshin is at fighting). The fact that you start by finally finishing of genichiro, who has acted as your rival and equal as well as main antagonist is great, whats better is that he is a warm up with one hell of a reveal for Isshin. You are then fighting a friend and mentor who is constantly described throughout the game as one of the best (if not the best) warrior in ashina's history. The fight is impeccable, making perfect use of every part of the games combat. The honorable send off to a character you grow to really like is the perfect end to a perfect boss, which itself is the end to my favorite souls game.
Well said, I agree with everything except favorite soulsbourne game... I'm not sure if it beat Bloodborne yet, but fuck man... Its getting there on the combat alone.
Gael feels far more epic to me (and his first phase is a super satisfying dodge dance), but Isshin has to be the hardest boss from DS1/2/3/Sekiro for me.
Owl Father edges out Isshin Sword Saint and Demon of Hatred as my favorite, mainly because the soundtrack is phenomenal and the battle’s significance of fighting your own father (who you discover moments before was the one who attacked Hirata Estate and murdered) was amazing 🤩
When I see ranking of genichiro and SSIsshin
Genichiro: *bringing the bow into the fight*
Demod : HEY that's illegal,you can't do this!!
Meanwhile
SSIsshin: *bring a gun into the fight*
Demod:.....
PSA: Just use the starter umbrella for the ape's scream, it blocks the whole attack with no terror buildup.
that seems odd, since there's an umbrella specifically to block terror buildup that you get later.
Spud Also if you hit him with the Mortal Blade as he is about to scream/is screaming it cancels it
It is a bit odd. And sunken valley was the first place I stumbled into so I kinda didn't have the blade yet. That's cool though I'll definitely use that on my second play through
Just beat Sekiro. Needless to say, it's currently no.1 on my GoTY list.
You weren't disappointed.
Bit of a tip for guardian ape's scream for those who struggle - loaded umbrella will protect you from it. Just thought I'd throw it in here since I've never seen it mentioned
It's pretty easy to run away from though once you know the tell. I personally prefer to save my emblems to pull the parasite out with the spear.
It angers me that beeg monkei was higher than lady butterfly
guardian ape best boss no cap
@@jakeadams767 based and aped pill
Fistful of ash and firecrackers cheese true corrupted monk stage 3 aswell. So both corrupted monks are easy af if you know what to do.
You can hide behind the iron umbrella to protect yourself from the Guardian Ape scream.
I'm about to face him. Will any umbrella work?
@@kartikayysola i dont think so but u can try
@@kartikayysola No... you need the purple one that protects from Fear.
@@kartikayysola I saw magnetic umbrella work in a video. Not sure tbh if every umbrella works. Good luck!
@@seregorn2350 I have the magnetic umbrella so I guess I'll find out tonight. Thanks!
In case people didn’t already know, you can use the lilac shield on the guardian apes scream and have literally no terror build up from it, and if you have the combo art where you do a strike with the shield when you put it away it does a HUGE chunk of damage. Made it a bit easier for me. Even if you don’t it just means you don’t have to move backwards and can punish the attack a lot more efficiently.
The immense pain of seeing a mikiri counter not being done in a video, i can't explain it
You know you can block the demon's belly flop if you use the hat shield
Also the headless ape terror scream the umbrella is underrated.
the hat shield is the best weapon
fireproof hat shield, to be specific.
i cant tell weather i should feel proud that i beat lady butterfly with out cheeseing her AI or dumb that i didn't know i could cheese her AI
Proud.
What he said. Imo cheesing on a first playthrough is stupid, I mean you bought the game to have fun and to enjoy the experience right? Why trivialize a fight that's meant to be difficult? I get it someone genuinely cannot pass a boss and just really wants to progress, but other than that, why kill that joy and excitement of defeating the boss fair and square?
Fails to pronounce Gyoubu’s name right, proceeds to show clip of Gyoubu shouting his name.
Can we all just appreciate that you get to parry a fucking dragon? I did it once and is single handedly the moment I am the most proud of.
Fighting sword saint is like fighting bane in injustice 2 but his grabs are 1 frame lol
Jesus I never had this many likes
It could be worse, you can avoid it by dodging backwards and have one second after the symbol shows, so if you feel really confident you can even cram one attack in before avoiding it
Demon of hatred really doesn’t have such bad hit boxes,only time I felt he had bad hit boxes is when he does his long range flame lane attack
When i remember that the iron umbrella (fire immune upgrade) exist the boss became a cake walk well more like all his moves has a easy counter
The hit boxes on the foot stomps are absolutely atrocious
Not even mention the soundtrack of Hirata Owl ?
That’s on Gael level
Nothing is on Gael level
@@johnerous1943 ludwig
Not even Ludwig's soundtrack can beat Gael's soundtrack
@@aquasomnus i beg to differ. If you like gael's soundtrack more thats alright, but i like ludwigs more. Different people, different tastes
He didn't mention it? That's bad civ
Random history note: Genichiro using a bow is historically appropriate. Before they were known as swordsmen, Samurai were most closely associated with the bow, and used it to great effect, including from horseback.
Favorite boss is Tomoe in The DLC (Hopefully)....
And Dogen, memory bell maybe?
Lightening Reversal is too op though
@@Birdseed99 dogen, isnt he dead?
@@Ukaronong Ishin (sword saint) was dead before you fight him
@@Ukaronong As far as we know yeah. But maybe the DLC will be a memory bell like hirata estates and we'll get to meet him
I doubted if I could finish the game but I did finally manage it. My top 3 best bosses are
1. Owl father version
2. Sword saint
3. Lady Butterfly (as second boss fighting properly)
Each of them took a long time to learn but so cool to finally take down.
Tapio Puranen lol lady butterfly only took me six tries, she was easier than a lot of the other bosses. Her attacks were easy to dodge and was so predictable. Probably top 8 easiest bosses in the game
@@jordangrant8211 Depends when you face her. I went to the memory right away on first playthrough and she can be a real challenge with your limited arsenal and stats.
@@jordangrant8211 I found butterfly before the horse guy and I had much more problems with her than I had with the Sword Saint XD
Isshin Sword Saint and Owl Father were my favorite to fight by far. Divine Dragon as well although more so for the spectacle than combat.
(you can block the dragons attacks)
The 2nd owl fight was awsome. Then he mikiri countered me and i shit myself saying "Wait HE CAN DO THAT?!!"
my first time doing owl:the sequel was during my second playthrough... hes one tanky boi in ng+
Man fuck owl (father). It took me a while to remove his phase 1 and that spirit owl distracted me so much. Only way I got through is feather raven + Ichimonji from the air.
Maybe a difficulty ranking for all Soulsborne bosses and those from Sekiro?
The only contenders for the top 5 spots not from Sekiro would be (in my opinion): Kos, Midir (although that is only because of his HP) and Sister Friede.
@@maciekx10 To be honest I don't think that the sekiro bosses are generally much harder than the soulsborne bosses. Like there was no boss where I spent much time because I found it too hard (Sword Saint Isshin took me a few tries tho, but I think laurence gave me more trouble my first playthrough if I remember correctly)
Also I spent some time on Friede on my first run, on my SL1 run however, the fight didn't take long at all.
@@maciekx10 Friede, Kos, Laurence, Fume Knight harder than most Sekiro bosses imo. However, I feel like that might be different if you consider playing without charm and demon bell on as a "true" Sekiro playthrough.
Sekiro is difficult in a different way. It is hard to compare. Sekiro bosses are tankier, deal more damage, require persistence, and more skill based, however once you beat any boss you could beat it everytime heck even isshin who I died to 100 times in my first playthrough, I can kill him first try now, can't say the same for gael or kos tho
I love genichiro way of tomoe very much actually because its so fun to obilarate him with his own lightning.Its so fun watching him trying to defeat you with no hope.This fight just makes me laugh.
I have no idea how anyone who has killed Gyoubu could ever forget his name, I wake up in the middle of the night sweating with the sound of him screaming his name over and over again ringing through my brain
Got to Ng+8 and got all achievements, I love this game and all bosses are some of the best From has done, and i feel the Souls games pale in comparison to this game when it comes to really knowing how to beat a boss, my first run took me exactly 40 hours where NG+ took 5, I felt like I had truly learnt how to beat the game, and Beating Isshin Sword Saint after a few tries now will never not be brilliantly satisfying. Best final boss From has done and maybe their best boss ever.
alex pulham Isshin, the Sword Saint is a good final boss battle, but on repeat playthroughs he's really easy. I beat him on my first playthrough in like 30 attempts, and now it took me 1. He's definitely the best final boss in Soulsborne (if you even call Sekiro a Souls game) and i hope that Fromsoft learns from this to make future bosses better
I totally love this game...I think it's better than DS but still a mile away from bloodborne....
alex pulham get a life dude 😂
Wtf NG+8???!! I've only just completed the game!
I got a run down to a few hours now, so i can start and beat a NG+ in one session.
Why the hell was lady butterfly so low... I gonna be triggered all day now lol
ikr i thought she was a great fight
At first I also thought that the fight is good, but after fighting her multiple times it gets boring and annoying af
@LeadFaun tbf if he is ranking based on cheese some of the bosses should be lower... you can easily cheese Guardian Ape and both monks for example
Agreed my response to his cheese complaint is ok why don't you fight her then instead of cheesing her like a bitch
Dude! Same!
28:34 I love that Sculptor-Demon shots Buddas he carved.
Owl Father!!!
I just recently started replaying, in anticipation of the upcoming free update(woo!), and it's reaffirmed how much I love the Owl fight at Hirata. Such a fun cadence to the fight, and I love how he constantly switches up his combos. The two versions of Isshin are also fantastic, probably my second and third favs
Hey he said TomoE right!
neat!