Sekiro: Shadows Die Twice Retrospective

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  • Опубликовано: 2 мар 2024
  • A look back on Sekiro five years after its release.
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    #sekiro #fromsoftware #sekiroshadowsdietwice
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Комментарии • 562

  • @acritical
    @acritical  2 месяца назад +57

    Correction: The link between vitality and posture *_is_* something the game explains, just before the Lady Butterfly fight with a pop-up box.

    • @MsOpportunity68
      @MsOpportunity68 Месяц назад +3

      If you do the training with Hanbei the Undying, it also has a section that does the same.

    • @HoodyonC
      @HoodyonC 5 дней назад

      Very very good video with under 10 000 subs , well done

  • @nomercy8989
    @nomercy8989 3 месяца назад +583

    I still remember how I was fighting Genichiro for 8 hours straight only to realize there is a second phase haha

    • @00spiderwolfman
      @00spiderwolfman 3 месяца назад +17

      Ikr it’s one of those “but wait there’s more!!!” Kinda moments

    • @comedianmelvinstewart
      @comedianmelvinstewart 3 месяца назад +13

      I feel your pain fought him for like 6 hours

    • @thimotedubois6116
      @thimotedubois6116 3 месяца назад +2

      Same here

    • @resid3nt3v1l
      @resid3nt3v1l 2 месяца назад +8

      I beat him 2ed try i was in the zone that day. but owl and father owl were by far the hardest bosses for me.

    • @charaznable8072
      @charaznable8072 2 месяца назад +11

      Then your heart probably sank when you finally beat the 2nd phase to find out there's a 3rd lol.

  • @levicurtis6669
    @levicurtis6669 2 месяца назад +404

    "Sekiro is my favorite fromsoft game" a fellow man of culture I see

    • @georgen5882
      @georgen5882 2 месяца назад +15

      I don’t understand why there isn’t more love for Sekiro as a game. Is it hard? Sure, at times very hard. But as someone who was new to souls games very late in my gaming career in 2020-2021, it’s easily the best FS game from everything I have seen and played since. Elden Ring casts too wide of a shadow for what the game is at its core, which is fun, but it also extremely derivative of what came before and doesn’t really bring anything new to the table at all in relation to combat. Sure, you can argue summons and other nonsense, but it’s the same basic and antiquated combat we had in demons souls. At least lords of the fallen did something different with spell casting. Sekiro is so well designed you only need to parry and dodge any given boss to beat that game. Everything else you can do is just a bonus. And let us not forget the lack of stamina, which is a godsend. As difficult as that game was, I never felt like I got punished for doing the right thing, unlike almost every other FS game and clones like Lies of P. I feel like people just gave up way too soon on it and didn’t give it a chance to shine. To be fair, it does take until Genichiro or later to really get that “oh ok…I see what this game is about now” moment. But it just has the IT factor where once you learn how to beat headless ape you walk into his arena and you know he hears your boss music playing and not the other way around. You just become death incarnate and nothing can or will stop you. Such a good game.

    • @levicurtis6669
      @levicurtis6669 2 месяца назад +6

      @@georgen5882 it was my first, and I regret nothing

    • @alexico909
      @alexico909 2 месяца назад +2

      I think all from soft games are an example of the first one will be your favourite because you put so much effort into mastering it before you move onto the next one, because you simply want to be better, and ready
      Edit: mine being DS3, played it to oblivion, sekiro though, once you get good at parry is so good

    • @amdg01007
      @amdg01007 2 месяца назад +3

      @@georgen5882 amen 100. Especially the point that beyond attack and Perry everything else is bonus. That shows a well designed game. If you can’t develop skill, then what’s the point in “gaming”. Any top game should allow you to win with just core combat otherwise it’s just brainless. And I have TV for that.

    • @Gwynbleidd_117
      @Gwynbleidd_117 2 месяца назад +6

      Sekiro is the only FromSoft game I like lol. DS 2 & 3 and Bloodborne all just felt so clunky to me, the combat never clicked. Sekiro is the fucking shit. Best combat system hands down

  • @Trio3224
    @Trio3224 21 день назад +24

    I feel like Sekiro doesn't get enough credit for its amazing animations. The way that deflections into deathblows chain together in particular is impressive. Especially considering even most basic enemies have unique animations for deathblows depending on if it was a deflection, mikiri counter, or attack that put them into deathblow.
    It also amazes me how fast From Software puts these games out. In a span of 4 years, we got Sekiro, Elden Ring, and Armored Core 6. All masterpieces in my humble opinion. Truly impressive

  • @jamiebarvian
    @jamiebarvian 3 месяца назад +238

    Is no one gonna talk about that mikiri counter transition at 12:34 thats wild

    • @PR1ME98
      @PR1ME98 3 месяца назад +11

      * Chefs kiss *

    • @mycology5242
      @mycology5242 2 месяца назад +2

      Cool match cut

    • @takeyourheart3030
      @takeyourheart3030 2 месяца назад +1

      It was sick.

    • @chunkymead
      @chunkymead 2 месяца назад +12

      He does it again at around 40:35, madlad

    • @catpyjamas
      @catpyjamas 2 месяца назад +3

      Scrolled down to comments to mention it after noting the timestamp, was pleased to see others have risen to the occasion!

  • @PR1ME98
    @PR1ME98 3 месяца назад +75

    The sense of accomplishment this game delivers is unlike any other in my opinion. Some of these boss battles feel so real with how much of a struggle the player has to endure.

    • @j0nnyism
      @j0nnyism 20 дней назад

      Yea when I defeat a boss my hands shake like crazy

  • @OmniOmar2
    @OmniOmar2 3 месяца назад +170

    The fact that this was a side project while they were working on Elden ring shows how amazing from software is

    • @austin0_bandit05
      @austin0_bandit05 3 месяца назад +32

      It wasnt a "side project". This whole "A Team" "B Team" stuff has been debunked since DS2.

    • @boshwa20
      @boshwa20 3 месяца назад +51

      And this side project was better than Elden Ring

    • @pyatig
      @pyatig 3 месяца назад +11

      Not to mention this side project won GOTY

    • @gingerd2098
      @gingerd2098 3 месяца назад +7

      @@boshwa20nope, not even close!

    • @zosonte129
      @zosonte129 3 месяца назад +19

      @@gingerd2098 Nah it is

  • @Diabeticninja90
    @Diabeticninja90 3 месяца назад +93

    It’s a crime they didn’t make a part two to this and bloodborne I’m so hurt

    • @MacDibs
      @MacDibs 3 месяца назад +13

      Their best 2

    • @warchildsilver
      @warchildsilver 3 месяца назад +14

      I used to feel the same way - at the very least give me a new Tenshu game - but lately I've felt that Sekiro (and Bloodborne) are in my top 5 games of all time, and a sequel would likely not be as good, and at worst dilute what makes these games so impactful.

    • @Diabeticninja90
      @Diabeticninja90 3 месяца назад +8

      Idk bro I think a sequel to sekiro would go crazy man , like how can you fuk it up ? And blood borne would be the tricky one

    • @AProblemOfficer
      @AProblemOfficer 2 месяца назад +21

      @@warchildsilverI wouldn’t care if it’s not a direct sequel or even in the same universe, I just want the same core mechanics.

    • @soulcleric
      @soulcleric 2 месяца назад +3

      How can they not make a sequel to a game of the year winner. Feels criminal

  • @Jagzin909
    @Jagzin909 3 месяца назад +47

    It’s crazy how different people experience bosses differently. I found Owl Father to be not only the most challenging boss but also the most satisfying to overcome by far

    • @AProblemOfficer
      @AProblemOfficer 2 месяца назад +8

      I struggled with great shinobi owl so much that when I got to father owl it didn’t feel that much different. Oh how much I suffered at the top of ashina castle to get to that point though.

    • @certainlynotmalo1.0.06
      @certainlynotmalo1.0.06 2 месяца назад +1

      Absolutely. The Owl Father was for me one of the best fights, just the right amount of challenge. I had a pretty easy time with the demon of hatred (in Sekiro terms. He was easier than Father Owl for sure, at least for me.), but struggled heaviy with Ishin. I was about 6 hours in and finally getting the hang of it, but then... my ps4 died before i could beat him. That's bugging me since then every few months when i think about that game...
      One day i will buy that game again and whoop his ass. I just have to. And now i'm asking myself why the hell i didn't i do that ages ago?🤦

    • @thepope2184
      @thepope2184 2 месяца назад +1

      i was really disappointed with owl father tbh, i had him hyped up to me but when i finally got to him and beat him first try i just didnt really get why hes seen as hard, cant say the same for isshin though bro had me stuck for 4 hours

    • @danielcharles3553
      @danielcharles3553 2 месяца назад +2

      I like both Owl fights.
      Ishin Fight is for me the best. I felt like a million bucks after

    • @seanoconnor5473
      @seanoconnor5473 2 месяца назад +1

      Demon of Hatred and Sword Saint are the hardest fights for me. Owl Father is my absolute favorite fight in Sekiro. It’s just perfect.

  • @Ginkami
    @Ginkami 2 месяца назад +15

    I remember obtaining the mortal blade in my first playthrough, hearing that it can sever immortality, and immediately going, "wait, that means i can finally end the training guy's suffering"
    I warped back as soon as i could, and helping him was... bittersweet, for sure

    • @eldudereno204
      @eldudereno204 23 дня назад

      I've got to look up some guides on how to try and get the mortal blade.

  • @cbmlmz
    @cbmlmz 3 месяца назад +49

    All of my friends that love souls haven't even touched this game, this video explains why I so desperately push it as my favorite

    • @norbertcsaszar4746
      @norbertcsaszar4746 3 месяца назад +5

      Because its not a Souls game. I love them both,but Sekiro is completely different from DS/BB/ER , so the fans might not care or even hate Sekiro. I like it,but the more i play i realize its a glorified rythm game with barely any RPG elements,also i'm not too into Japanese settings and lore,but thats personal.

    • @corbey1157
      @corbey1157 2 месяца назад

      ​@@norbertcsaszar4746i'd say if you like other fromsoft works you might as well give their other games a try.

    • @Belak-gq3wt
      @Belak-gq3wt 2 месяца назад +2

      @@norbertcsaszar4746but it is a souls game. It’s not a pure souls game, but it has most of the elements of the previous titles. Innovation is not reinvention.

    • @firstdonuts
      @firstdonuts 2 месяца назад

      ​​@@norbertcsaszar4746I dropped the game halfway. It was very janky, spamming side step broke 2 of the bosses entirely, grapple completely trivialized Gyobu, and owl was just ok. I ran around the arena waiting for him to use one of three openings he uses to close distance, and he went down second try.
      The gaurdian ape fight was good, the giant purple ghost dude with the glaive was top teir, and the snake eyes poison lake encounter was good too. But then they went and did what fromsoft does best, which is taking a good fight like guardian ape, and ganking you with 2 of them. Snake eyes overused, and yiur encouraged to run past em most the time anyways. And the purple ghost enemies you find in caves are horrendous. Magic spam fest till use confetti, and then they become a baby fight.
      On top of all that, all the areas in the castle walls look the same, and it gets boring real quick to fight normal enemies you can just grapple away from like batman.
      I think its easily one of the worst fromsoft tittles, down there with Elden Ring

    • @firstdonuts
      @firstdonuts 2 месяца назад +2

      ​​@@norbertcsaszar4746 I agree. Its nothing like dark souls in actual combat. I personally think the movement is overkill, and makes the game trash. Dropped it maybe halfway after beating owl for the second time.

  • @dangerguy32
    @dangerguy32 3 месяца назад +41

    nother tip: when Owl throws firecrackers, dodge directly behind his offhand (his left shoulder) and youll be safely behind him for free counters

    • @ramrodbldm9876
      @ramrodbldm9876 2 месяца назад +2

      That's nothing new kid

    • @dangerguy32
      @dangerguy32 2 месяца назад +15

      @@ramrodbldm9876 what a thoughtful and important addition you've added "kid"

    • @gnuhgnauqneyugn
      @gnuhgnauqneyugn 2 месяца назад +5

      @@ramrodbldm9876 That's new to me, kid

    • @firstdonuts
      @firstdonuts 2 месяца назад

      not even necessary. You can run in circles around the arena as far from him as you can, and he will open with 1 of 3 moves, of which 2 are very well telegraphed lunging slash type attacks. Then 2-3 free hits for you, and repeat. People pretend this game is hard, but it is just as easy to cheese as dark souls if not more since the enemy AI cant seem to handle the side step mechanic in this game. I literally spammed side step+ attack and stunlocked lady butterfly fir the entire fight aside from when I had to wait the ads out. And I almost did the exact same thing to genichiro i think his name was. Just abuse the overkill movement in this game and you will easily beat half the bosses probably.

    • @dangerguy32
      @dangerguy32 2 месяца назад +5

      @@firstdonuts yeah but thats a much more boring way to play lol its Sekiro baby we gotta get IN THERE

  • @TifffanyTaylor
    @TifffanyTaylor 3 месяца назад +29

    Sekiro is like: Shing clang Ting! Woosh tch Bam!
    Sound effects so satisfying you cant help but smile. 😅

    • @seanoconnor5473
      @seanoconnor5473 2 месяца назад +1

      Parrying and combat in every other game is just substandard.

  • @zarreyex
    @zarreyex 3 месяца назад +13

    The transition from corrupt to true monk with a mikiri was clean asl

  • @lisprn-tt1tu
    @lisprn-tt1tu 3 месяца назад +55

    I so often missed the Land of Ashina while wandering around the Lands Between...

    • @voices0000
      @voices0000 2 месяца назад +13

      This. The memories of Sekiro made watching the ER bosses do their anime flips while I'm waiting for my turn to play so much harder.

    • @lisprn-tt1tu
      @lisprn-tt1tu 2 месяца назад +8

      @@voices0000 Same here.
      After Sekiro, I was expecting equally innovative combat system for Elden Ring. After playing it for one hour, I thought for myself "Seems like I bought a mega-DLC for Dark Souls 3. Yeah. Fine. Here we go."
      That I enjoyed more realistic horse riding in RDR2 just before ER didn't help either.

    • @nahfrfrman120
      @nahfrfrman120 2 месяца назад +1

      ​@lisprn-tt1tu there is no way you just compared rdr2 to a mid evil magical rig souls game also I think your wrong you just want elden ring to be sekiro when they are to different games and you also just thibk that elden ring is dark souls when it is not

    • @monkymoment4182
      @monkymoment4182 2 месяца назад

      @@nahfrfrman120mid evil

    • @Idontevenknowman779
      @Idontevenknowman779 2 месяца назад +3

      @@nahfrfrman120elden ring literally is dark souls though, lol

  • @battousai2089
    @battousai2089 2 месяца назад +6

    Five years later, it is still a masterpiece.

  • @Kairac112
    @Kairac112 2 месяца назад +5

    Sekiro was my first Fromsoft game. I loved every moment. After, I played Dark Souls I, II, III then Bloodborne and I loved them all.

  • @zacheryburgett1602
    @zacheryburgett1602 3 месяца назад +15

    Truly the greatest game I’ve ever played. Really hope From either revisits the concept or just makes an outright sequel.

    • @warchildsilver
      @warchildsilver 3 месяца назад +1

      Or a new Tenshu game at the very least! One of my favourite series in videogaming and Sekiro is the closest thing we've gotten for a sequel.

  • @ReyemNeirda
    @ReyemNeirda 2 месяца назад +3

    Sekiro is one of the best games i played, i was unemployed, so I just played and plat it for two months. Never got so much pleasure and sense of achievement with a game. I still remember it a lot, i relaunch it from time to time and still remembers many fights and patterns. It's a really unique feeling

  • @Lothnar5070
    @Lothnar5070 7 дней назад +1

    Well...done...Sekiro.
    You know you've earned that praise when you complete the game.

  • @boiboh2954
    @boiboh2954 2 месяца назад +5

    Worth mentioning about the True Monk fight: her second phase has her warping around the stage, and strangely if you grapple up to the tree branch and she teleports under you, you can actually get a falling death blow and end the phase.
    Source: replayed the game earlier this year

    • @MrBlahgBlagh
      @MrBlahgBlagh 6 дней назад

      more source: can confirm, have a vid for that

  • @TheIcarusEffect
    @TheIcarusEffect 3 месяца назад +24

    Sekiro is my favourite fromsoft game. Elden ring had great world exploration but sekiro is just the most fun to master

    • @chrismassey7783
      @chrismassey7783 2 месяца назад +2

      Yeah I bet you do

    • @gamble777888
      @gamble777888 Месяц назад

      It has hands down the best combat. To me I think the "magic" of exploring the world of Elden Ring is my peak From experience overall, but I think no one can argue Sekiro has the better combat, and I totally get why it would be someone's favorite From game. It's a masterpiece for sure.

    • @DjAmneziA
      @DjAmneziA Месяц назад

      Tenchu bro. Thank Me later.

  • @MonarchDWolf
    @MonarchDWolf 3 месяца назад +9

    Shuriken, umbrella, and firecrackers were my go-to's as well. Axe, spear, flame vent, and Sabimaru for less generalized setups. Only used the whistle against DoH to blast through phase 3. Divine abduction just never appealed to me.

  • @arberrexha7312
    @arberrexha7312 3 месяца назад +9

    I love your analysis, but you forgot one important mechanic: If you hold the block button, holding the blocking pose steadys your posture and reduces your built-posture down to zero immediately. It saved my life every time it was too high.

    • @voices0000
      @voices0000 2 месяца назад +3

      Maybe he didn't find out about it.
      Sure took me 3 playthroughs.

    • @KaNoMikoProductions
      @KaNoMikoProductions 9 дней назад

      There are a few design decisions I absolutely loathe in this game. That's one of them.

  • @agpra1568
    @agpra1568 2 месяца назад +6

    This game is very wang wang bang wang pow but sometimes it can also be clang clang ding clang bong

  • @Ryosashi
    @Ryosashi 3 месяца назад +27

    i just platinumed this game 3 days ago n it was one of if not thee best experience i’ve ever had

    • @ramrodbldm9876
      @ramrodbldm9876 2 месяца назад +2

      Go touch grass now

    • @Ryosashi
      @Ryosashi 2 месяца назад

      @@ramrodbldm9876 it only took me a year to do

  • @Plus_Escapee
    @Plus_Escapee 3 месяца назад +7

    About the Mist Raven...it's amazing. Learn to use it against Owl. It's a bit weird, you go into a stance, and if you get attacked while in that stance, you counter with a badass attack while not taking any damage. When maxed out, it wrecks. I highly recommend learning that tool.

  • @cisafrulli
    @cisafrulli 2 месяца назад +5

    Good video, can't think of any point you might have missed, beautiful vocabulary, you gained a new subscriber

  • @aslakbjercke
    @aslakbjercke 3 дня назад

    Thx for this @acritical. Loved every minute. Thanks to your knowledge, skill and vocabulary

  • @gamer8622
    @gamer8622 День назад

    Sekiro was an incredible experience. So much rage and love and skill. Loved every second

  • @cdsellars87
    @cdsellars87 18 дней назад

    Absolutely excellent video good sir. These are my favorite types of videos I love watching for my favorite games. Please keep up the great content.

  • @oshoke04
    @oshoke04 2 месяца назад +1

    this was my first ever fromsoft game. i like the fact that it's based mostly on skills rather than on leveling up the character. i didn't really end up using prosthetics either, just relied on learning the combat. that's a great thing about this game imo

  • @InternetGeorge
    @InternetGeorge 2 месяца назад +1

    Great video, kept my attention as I deep cleaned the flat, cheers!

  • @jatt7109
    @jatt7109 2 месяца назад +1

    Sekiro has the best combat of any game ever made

  • @Nebu2i
    @Nebu2i 3 дня назад

    The transition on 12:30 is immaculate. He did it again with the corrupted monk

  • @johnbroussard494
    @johnbroussard494 2 месяца назад +2

    After more than 1000 in Elden Ring and waiting on the dlc I played Lies of P and then Sekiro. Sekiro is my favorite game now. Followed by Elden Ring. The combat is superb.

  • @ebwhy6
    @ebwhy6 2 месяца назад +2

    Someone once said Sekiro’s combat is a rhythm game and that’s when it clicked for me.

  • @nomercy8989
    @nomercy8989 3 месяца назад +3

    Some players and EVEN journalists. Not sure if that was meant to trigger but it sure as hell did

    • @bhjkn9423
      @bhjkn9423 3 месяца назад

      To be fair to journalists, it is there job to beat games. If I find a game hard I can keep going or quit. Even if it takes twice the average playtime, it's no big deal. When a reviewer plays a game and can't win, that either means not getting out the review in time or at all.
      I'd rather the situation didn't exist in the first place, but actual money is on the line. As someone who takes well above average time to beat games, I would never want to make reviewing my job

    • @chukadoo1871
      @chukadoo1871 2 месяца назад +1

      ​@@bhjkn9423but to be fair to players, journalists are hardly the same thing. more so than beating the game, their profession requires the ability to describe what you are playing. you can give a comprehensive review without spoiling the game or seeing all the content yourself.
      we don't ask journalists to be good at the games, and it's understandable that often-times journalists may be out of their element when it comes to genre.
      but games like dark souls and other FS titles have kinda been made assuming discovery and progress will be a sort of communal effort. time spent in their world. if a reviewer doesn't have the time or honesty to recognize that, then the games weren't made for them. imo ofc

  • @williammorales-gonzalez1637
    @williammorales-gonzalez1637 Месяц назад +1

    The better YOU get, the better the GAME gets! That's been my recent analysis after now my 6th playthrough, absolute artwork man!🤘❤🤘Indeed Fromsoft's BEST!!

  • @Blue_Torch
    @Blue_Torch 2 месяца назад +1

    Sekiro is my favorite game period. You aren't joking about the sense of accomplishment gained from sticking it out. Especially the first time you best Ishin! Then all over again when you replay without the charm.

  • @topsykrett1744
    @topsykrett1744 3 месяца назад +2

    Ishin demands perfection. He will settle for nothing less. If you succeed, he honors you for your strength

  • @krillin2591
    @krillin2591 2 месяца назад

    Amazing video man, I recently platted Sekiro and this was a phenomenal capstone on it all.

  • @Foxycourderoy
    @Foxycourderoy 2 месяца назад +1

    This is one of my favorite games ever. I loved everything about it. You truly had to git gud but that was not a chore. Once you figured out mechanics it became about watching your opponent and waiting to counter or attack. I know in theory that's how all Souls games are but because of how the game was set up, it felt very different with Sekiro. I felt the way the game guided you to the next challenge, prepared you for it in a different way. BB may still be my favorite and Fallout is up there but Sekiro has such a big place in my game loving heart

  • @JBrandonMercer123
    @JBrandonMercer123 2 месяца назад +9

    While I agree that Sekiro is the most difficult FromSoft game, the call for an easy mode isn't exclusive to Sekiro. Every FromSoft game gets people to call for an easy mode.

    • @Chief81
      @Chief81 2 месяца назад +2

      Yep, and I love the fact that FROM and Myizaki everytime are like “nah, get good” and don’t bow down to certain gamers in which ultimately would go against Myizaki’s design philosophy with his/FROMs games.
      He always talks about overcoming difficult enemies/challenges being rewarding and having a great sense of accomplishment which - if you’ve played their games - is absolutely true.

    • @KaNoMikoProductions
      @KaNoMikoProductions 9 дней назад

      I disagree, Sekiro is the easiest FromSoft game.

    • @vtubersubs3803
      @vtubersubs3803 9 дней назад

      @@KaNoMikoProductionsDS/DaS1/BB are all much easier

    • @KaNoMikoProductions
      @KaNoMikoProductions 8 дней назад

      ​@@vtubersubs3803​ Haven't played BB or DS. But Sekiro is far easier than any of the Dark Souls games.
      I can drop into Sekiro, right now, after months, and kill every single boss without dying and without cheese. I cannot do that with any of the Dark Souls games.

    • @Huuuuuuue
      @Huuuuuuue 3 дня назад

      ​@@KaNoMikoProductions I don't think you're convinced Sekiro is easier than it really is, I think you're convinced Souls games are harder than they really are. If you pick wretch and roll up to a fight with no armor then yeah, it's almost certainly harder, but pretty much every game has at least one build that completely breaks the game and lets you waltz through, like DS1's pyromancy or Elden Ring's bleed or one-shot magic builds. Sekiro forces you to master its mechanics. It's not terribly difficult to do, and once you do the game almost becomes a power fantasy, but that is your only option to progress, and before you master its mechanics, it will mercilessly kill you over and over and over until you do.

  • @GAMING-CELT
    @GAMING-CELT 2 месяца назад +2

    My platinum trophy video has me finishing old isshin with a mikiri counter , I will never delete that video lol

  • @SiothieGaming
    @SiothieGaming 3 месяца назад

    Great Video! Great content on the channel all round

  • @user-eq1sm1qb7h
    @user-eq1sm1qb7h 2 месяца назад +1

    Played this for the very first time after beating Elden ring about 6 months ago.... I'm being completely honest when I say I've never loved and appreciated and been so curious/dumbfounded/shocked through the entire game. Such an amazing masterpiece

  • @Leonard_Washington76
    @Leonard_Washington76 16 дней назад

    Five years later and I’m still playing and enjoying this game. Even after the plat.

  • @Poogienation
    @Poogienation 5 дней назад +1

    Wow dude THANKS for making such a good video now I have to buy it. Gotta catch em all . Souls a mon

  • @buttlerubbies747
    @buttlerubbies747 2 месяца назад +1

    Shit I remember I subscribed to you because the Warcraft 3 retrospective! Hell yeah man glad you’re doing good

  • @user-su2et1or7o
    @user-su2et1or7o 2 месяца назад +1

    Man I remember spending HOURS fighting Giyobu and now I use Isshin as a warm up 😂.
    The sense of progression and improvement is unrivaled.

  • @LloydChristmas08
    @LloydChristmas08 Месяц назад

    In terms of gaming, I’ve never felt more accomplishment than finally beating Sekiro. Truly rewarding to get through it.

  • @allenpoppin
    @allenpoppin Месяц назад

    53:20 I remember the scream I made the moment the second ape dropped in. I had to pause and take a moment to collect myself because the first one was already terrifying enough. I'm on my second playthrough 5 years later and I learned that if you focus your attention on the first ape and are able to kill it while dodging both, the second ape is automatically is defeated and disappears with the first.

  • @St._Matthew
    @St._Matthew 2 месяца назад

    👏🏾👏🏾👏🏾 i love the breakdown and detoand i absolutely loved playing this game…
    Blocking and deflecting > panic rolling in Elden Ring

  • @soulsbornepgamingchannel3755
    @soulsbornepgamingchannel3755 2 месяца назад +3

    No souls/game quiet makes you feel the way sekiro combat does , it is indeed a very special masterpiece and my favourite souls game hands down closely followed by bloodborne and darksoul no game since has quiet took the innovation parry/deflect and progressed it , imagine Elden ring with Sekiro deflect mechanics (Sekiro is the only souls game I have platinum) and the hardest in my opinion bring on bloodborne 2 and Sekiro 2

    • @gamble777888
      @gamble777888 Месяц назад

      Shadow of the Erdtree is speculated to include weapons that will add Sekiro-like mechanics. Pure conjecture based on the trailer but it would be awesome if true.

  • @user-vz2ti7pd1p
    @user-vz2ti7pd1p 21 день назад

    +tip -- when isshin does his 2-hit side to side attack; if u parry the first, you can parry the second just by blocking!

  • @Pro_faii
    @Pro_faii 3 месяца назад +7

    I have never seen someone deflect the ogres attacks. He’s truly built different.

    • @buttocksboy
      @buttocksboy 3 месяца назад +4

      you can deflect literally every attack in the game so long as it doesn't have the perilous symbol pop up.

    • @jamesarthurkimbell
      @jamesarthurkimbell 3 месяца назад

      Ogre is way easier at close range, where he'll do mostly normal attacks instead of big jumps and dives

  • @JamesGowan
    @JamesGowan 2 месяца назад +1

    What an amazing game. I had such a great time with this one!

  • @ThePlKLE
    @ThePlKLE 2 месяца назад +1

    Sekiro is really cool. The way i see it, it isn't a souls game at all in its gameplay. It's an action game with souls level design

  • @brentontariocanada7935
    @brentontariocanada7935 3 месяца назад +2

    My first from software game was elden ring! Finished it 3 times! Then finished lies of p, armor core 6, God of war, hogwarts legacy, now im playing sekiro, I beat it last week . I love sekiro amazing game. I'm so happy elden ring came around and opened my eyes to from software. Next up is dragons dogma 2 coming out March 22nd.

  • @isimperialist
    @isimperialist 2 месяца назад +1

    I beat Sekiro in 2 weeks.... Best game I've ever played.

  • @vishuprathikanti9352
    @vishuprathikanti9352 2 месяца назад +6

    I actually beat Sekiro for the first time a few weeks ago. I had never played a fromsoft game prior and I left the experience thinking it was probably the greatest game I'd ever played.
    Then I went and played Bloodborne (bc everyone told me those were everyone's 2 favorite fromsoft games) and I think there are so many interesting parallels but also ways they take different approaches to gameplay. In the end I can't say I loved Bloodborne nearly as much as Sekiro--my objectives were confusing, the combat felt way more jank and unpolished, and the level/weapons progression systems were obtuse, even after watching guides.
    I think Sekiro is a beautiful case of why game design is so important. When I was done with Bloodborne, I realized that, while the weighty and more patient combat was fun, the real reason why I felt engrossed was the world, just teeming with weird, optional, and troll secrets. That's what I felt the game was designed around: how does the player see x, go to y, and end back up at x.
    That philosophy is how combat in Sekiro is designed. How does player see an attack, learn the timing of an attack, and come to the same conclusion as always: that relentless attack mixed with parries lead to a win. And it's why combat in sekiro is the greatest combat out of any video game I've ever played.

  • @kevinr7216
    @kevinr7216 3 месяца назад +1

    Woh I’ve weirdly been getting the urge to replay this a week or so ago, and you release this vid 7 days ago 😂

  • @Kimchi_97
    @Kimchi_97 4 дня назад

    I recently got Skeiro on PC after only having played it back when it released, and to me it was riding a bike. The first two hours or so I struggled, but after that, I breezed through every encounter I was familiar with. I am very excited to do the Shura ending in NG+ since I haven't done those fights yet.

  • @kizunadragon9
    @kizunadragon9 2 месяца назад +1

    Sekiro demands the best from you, but it also gives the best. If you fail to master it's combat it will chew you up and spit you out without a second thought, but if you do master it's combat, you become unstoppable.

  • @tristan8922
    @tristan8922 Месяц назад

    i used to feel the same way about Unseen Aid and dragonrot but on subsequent playthroughs I really like the mechanic.
    Is it useless? yeah, pretty much from a game perspective. However, the little bit of world-building it provides really sets the tone of the game. In a lot of games immortality is treated like a pure bonus. Sekiro is eager to remind you of the corrupting side effects of your dance with death. All your friends and allies become progressively ill as you cheat death time after time. It introduces a mild bit of Role-playing into an otherwise role-playing-lite game. An Ethics check.
    Great video essay! subscribed

  • @KaNoMikoProductions
    @KaNoMikoProductions 9 дней назад +1

    Bro, the black sheep of the family is DS2.

  • @patrickowens89
    @patrickowens89 3 месяца назад +60

    SEKIRO serves as pretty strong evidence that the trope “games just take longer to develop these days” is a choice, not an inevitability. This game was cranked out right after DARK SOULS III (and was developed concurrently with early work on ELDEN RING), and it’s one of the GoATs.

    • @owenseaborne3517
      @owenseaborne3517 3 месяца назад +9

      It's not a trope lmao games do actually take longer

    • @patrickowens89
      @patrickowens89 3 месяца назад +10

      @@owenseaborne3517 Heyo, thanks for your reply. To the extent that this is true, I was saying that this is a choice, not an inevitability. “Games just take longer to develop these days” isn’t some incorrigible law of physics akin to “the total entropy in the Universe will always increase.”
      There’s not much one could say to convince me that the dev cycle for SKULL & BONES needed to be nearly five times as long as the dev cycle for SEKIRO (and God only knows how much larger a budget it had).
      Gamers resent being told to tolerate longer dev cycles when the resulting juice simply isn’t worth the squeeze.

    • @AProblemOfficer
      @AProblemOfficer 2 месяца назад +4

      @@patrickowens89I have no experience so I’m talking out of my ass but it’s my educated guess that FromSoft has their formula down and their creative process is pretty streamlined. Not arguing for either or, just making a potential observation.

    • @Ghorda9
      @Ghorda9 2 месяца назад +2

      @@owenseaborne3517 the problem is that a lot of aaa companies have too much bureaucracy and the managers try to play things too "safe", both Thor and Timothy Cain (ex Bethesda) have explained this.

    • @SpektronPS
      @SpektronPS 2 месяца назад

      Well, there's a 3 year gap between Dark Souls III and Sekiro, which isn't bad compared to other studios, but when you consider that 2011 gave us Dark Souls 1 + AotA, 2012 gave us Armored Core V, 2013 gave us Armored Core Verdict Day, 2014 gave us Dark Souls 2 + Lost Crowns DLC, 2015 gave us Bloodborne + Old Hunters + Dark Souls II Scholar of the First Sin, then 2016 gave us Dark Souls III with two DLC's releasing within a year after its release, waiting 3 years only for one game (which is also considerably shorter and more basic than their previous games) to come out is a relatively long wait.
      I know Deracine came out in 2018 but let's be honest, no one owns a PSVR and cares to play it, it's a throwaway IP basically. :D
      Then there was another 3 year wait until Elden Ring, now we're waiting 2.5 years just for a DLC to come out. So while From is still slightly better off than other studios in terms of development time, they're not too far behind.

  • @ssjgoku276
    @ssjgoku276 5 часов назад

    If we take the analogy of a degree education, then I treat Genichiro Ashina at the Castle as the Entrance exam, Shinobi Owl as the mid term exam and SSI as Final exam. Once Isshin is beaten, we graduate from the Sekiro Shinobi university.

  • @Soma-vd3lp
    @Soma-vd3lp День назад

    Btw they do explain the when health lowers the posture regen slower. I think it’s during the lady butterfly fight.

  • @cthulhulives2
    @cthulhulives2 Месяц назад

    I didn't use the sabimaru for my first couple playthroughs but found it to be pretty much mandatory for Fountainhead Palace and the nonpoison Snake Eyes fight, since it instantly staggers and poisons any of the warrior women.

  • @BrandonScottPartin
    @BrandonScottPartin Месяц назад

    Before playing Sekiro, I was just beginning with FromSoft games starting with Bloodborne and then Dark Souls, I purchased Sekiro when it came out and spent many hours on the first few bosses but something about the combat makes you want to try one more time.
    The major hurdle for me was the first Genichiro fight at the Ashina Castle, I spent hours and hours in that fight and got extremely frustrated but once I got to the last few tries before beating him, it really clicked into place. It requires a ton of patience but is extremely rewarding gameplay experience that I rarely have received from other games.
    I've gotten frustrated at this game many times but I always want to come back to it and try again.

  • @dagnabbitwabbit
    @dagnabbitwabbit 2 месяца назад

    Lady butterfly and the ape(s) fight were truly maddening in difficulty

  • @destructionsword
    @destructionsword 3 месяца назад +8

    Really good video! Just a few days ago I started to replay Sekiro for the first time after 100%ing it at release. Guess I wanted to see if my experience of it still holds up after these years and playing other Souls Likes like Lies of P recently. A lot of what you say in your video resonates with my experience. I really enjoyed the structure and editing. Although it would have been peak if the seamless cut at 12:33 would have happend at the same time as you said 'the seamless blending (of offense and defense)...' But maybe that's just me.
    I would have enjoyed a section on Sekiro's treatment of items, namely that it relies a lot on consumables, since they are a core part of the game. I think consumables are inherently somewhat flawed with the worst offender being divine confetti, only becoming available infinitely very late into the game. Also spirit emblems which I had a lack of at the very start of the game but later on you have so many that you don't even have to think about using prosthetic tools sparingly. So why have it as a consumable? Especially since you can infinitely buy them, but buying them early on which is the only time you will really do that eats into the economy for purchasing prosthetic tools and gourd seeds. (Rant over) Maybe your opinion differs on this, however, what I intended to say is that I would have enjoyed a section on items, since you are doing a great job of capturing the experience in terms of story, level design and combat already.
    Keep up the good work!

    • @Ghorda9
      @Ghorda9 2 месяца назад

      divine confetti you can easily farm from the samurai in ashina castle.

    • @destructionsword
      @destructionsword 2 месяца назад +1

      @@Ghorda9 That may be so, at the same time is that not something the average player will know, or in my opinion can be expected to know. If you believe they should be expected to know and that for that reason confetti is in effect infinitely obtainable at that point in the game, then why not just let a vendor sell it and cut the farming? Or better yet, let the player eventually get a non consumable version akin to the gourd flasks (but perhaps without the generic dmg boost so it's only effective for apparitions). Just putting out ideas since expecting people to know and expecting them to farm cannot be a serious solution to this flaw in the game.

    • @Ghorda9
      @Ghorda9 2 месяца назад

      @@destructionsword they drop often enough that players will usually see at least one drop the first time they clear the area, also you don't need confetti to progress the game, all the shaman warriors and headless are optional and stay where they are the entire game.

  • @Z-Mikes00
    @Z-Mikes00 2 месяца назад

    it is worth noting sweeps and thrusts can be parried. but not blocked

  • @cinammorollgaming
    @cinammorollgaming 3 месяца назад

    ur juzou fight is so clean oml

  • @minhv5513
    @minhv5513 3 месяца назад +1

    I got used to playing demon bell + no charm and it does feel like the intended way to play. Playing with the two difficulty modifiers off feels incredibly easy now.

  • @Timquan.
    @Timquan. 3 месяца назад

    I always said this game was an earthbending simulator. "There is no different angle clever idea or trickty trick thats going to move that rock. You got to face it head on!" When i addopted this method it made me realize how beautiful the combat was and how satisfying it is to smash through oppenents and bosses. Watching as the boss matches your ferocity in combat altering their moveset, using the most appropriate move to end u at a moments notice. It all felt so real and intimate, a deadly dance that feels as if there are actually two people going at it. This combat system defenitely revolutionized gaming.

  • @i_forgot_to_care__229
    @i_forgot_to_care__229 2 месяца назад +1

    I love this game, i just recently got all of tbe achievements for it

  • @swampyg8571
    @swampyg8571 2 месяца назад +1

    Sekiro was a masterpiece. It is actually tied for me with Bloodborne as my favorite FromSoft games. Elden Ring is second, and DS3 is third. But I can easily play all of these games for hours on end over and over. No feeling quite like it.

  • @mAeX135
    @mAeX135 2 месяца назад

    Sekiro's combat is the pinnacle of combat design!

  • @UpstageBeast
    @UpstageBeast 3 дня назад

    Finally found the motivation to play the game and finished Sekiro in 3 days this week. It's very fair in difficulty I'd say, other than the bosses that had companions.
    This was the first souls game I played when it came out, and I played it blind- somehow ended up in mt senpou after finding Kuro lmao.
    I had the same problem in Darksouls 1 when I ended up descending through the graveyard straight from spawn.
    .
    I find that souls games get easier the more of them you've played through. After beating mortal shell, darksouls and elden ring; I finally started paying attention and found the right path to the sunken valley. I think that the game giving you clear hints of where to go is a godsend and made it easier than my initial experience with Darksouls

  • @-EelsivarT-
    @-EelsivarT- 2 месяца назад

    It's fromsofts greatest title and my favorite game ever you will remember ur first playthrough

  • @rosssinclair8346
    @rosssinclair8346 2 месяца назад +1

    Ghost of Thusima is hands down s master piece and in my top 3. But for some reason i haven't played Sekiro yet even though i bought it two years ago. If i love ghost fo you recommend this, will i love it?

    • @gamesdoing1551
      @gamesdoing1551 2 месяца назад +2

      GOT is a great but very different game from Sekiro

  • @mcsasquatch
    @mcsasquatch 2 месяца назад +1

    Sekiro with mouse and keyboard sounds psychotic to me. I can’t imagine anything outside of FPS or MMO being ‘easier’ with m&k.

  • @jacobxlee
    @jacobxlee Месяц назад

    i fought the spear mini boss for a week straight (1/2 hr increments per day) and then gave up the game for a few months. I did a lot of studying and researching the attack patterns and what not and went back to the game after a long time. Still got my ass kicked a bunch for a few more days before I finally beat him. I literally screamed out loud when it actually happened LOLOLOL. It was one of the most satisfying wins, even more than the other bosses later in the game. Most of the later bosses require you to study their moves and practice their timing but they are all very satisfying once you defeat them

  • @anthonyowens9395
    @anthonyowens9395 21 день назад

    Awesome review of the game I'm playing it now I need some advice on these bosses can you help me

  • @hawkbirdtree3660
    @hawkbirdtree3660 2 месяца назад

    Awesome video. I found that if you like souls games, I highly recommend learning to play an instrument; because they remind me so much of something that does not hold your hands, but becomes easier with practice, time, and observation. After that, you keep looking for a harder challenges in future playthroughs/songs.

  • @user-su2et1or7o
    @user-su2et1or7o 2 месяца назад

    20:33 I had no idea you could use saukura dance to counter lightning, that was sick af

  • @yeahyeahyeah0yeah
    @yeahyeahyeah0yeah 18 дней назад

    I’ve played all the Souls games since Demons Souls and finished them all multiple times. I was hotly anticipating Sekiro but just could not get past the mid game Genshiro fight. I gave up and 5 years later picked it back up and just got good… after hours and hours of trial and error. I finally beat the game today. Finally beating Isshin the sword saint was one of the biggest adrenaline dumps I’ve ever experienced in my 30 years of gaming!

  • @masonbritt8308
    @masonbritt8308 10 дней назад

    I remember never being able to properly kill the Demon of Hatred. I had to always cheese him by having his pathfinding run him off a cliff. After a few years of not really playing Sekiro (the disc drive on my Xbox broke) I picked it back up about a month ago to stream to my girlfriend. I hyped up the Demon of Hatred, told her how I had never beat him in a fair fight, and how it was optional. She insisted on at least seeing the fight, so I went into the arena, prepared to die, and actually beat him first try! Five years of fearing that fight, and all at once it just fell into my lap

  • @CStelTV
    @CStelTV 3 месяца назад

    Great review, thanks!

  • @user-kw3en3bp9b
    @user-kw3en3bp9b 20 дней назад

    Excellent retrospective. Personally, after a while I just stopped going for the Isshin ending cause I couldn't bear fighting nasty stepdad one more freaking time. Sure, I got a lot of trouble with Genichiro the first time around, or DoH most times, but after several playthroughs I just could not bear another fight with Owl father as I find it simply too boring and begin to develop malaria as soon as I get down those stairs. True fact.

  • @lollipophugo
    @lollipophugo Месяц назад

    With the screen monkeys, the purple one always runs into the room with the darkness if you open the door and then approach it from the opposite direction, and the green one always goes from the middle tree to the platform where if you ring the bell it is deafened and you can deathblow it. I don't know what's supposed to happen with the red one, I always use gachiin sugar to blast through this.
    Snake eyes went from being one of my least favourite fights to one of my favourite when I learned to parry its grab attack. The timing is not super tight, you wait for the pull animation and deflect - with this you can stay right up in their face and they become an enjoyable duel. The reason why I don't mind repetition in Sekiro compared to Elden Ring is because the samurai and snake eyes and seven spears are fun duels against whom I can struggle the first time and then express mastery against later. For this reason, I don't mind in Elden Ring repeated fights against crucible knights or bell bearing hunters, but I can't stand the ulcerated tree spirits or the death rite birds. Or like, lobsters. Where in this game I will fight as many seven spears as it wants to throw at me, but I'm not fighting the optional ogre on NG+ cycles ever because that boss is boring. Sekiro just has less encounters like this imo. Like, I'm not gonna complain about repetition in Sekiro when I legitimately wish I could fight most of the mini-bosses in reflections because it is so satisfying.

  • @Jack-bv6eu
    @Jack-bv6eu 2 месяца назад +1

    Noticed you didn’t mention the friendly npc samurai while fighting juzou. You never find him?

  • @griffinkelly8694
    @griffinkelly8694 27 дней назад

    Firstly, I love this game, but one thing I recently noticed, and I don't know if it's cheap or just confusing, but the Headless is 1000 times easier when you don't target him. It's as if the target keeps him facing you too, not just you facing him. But when you don't target, you can easily run behind him and slice him up. So yeah, it feels like sometimes the game forces you to play a certain way, but in other instances, it's like, "forget everything you know."

  • @kolr2873
    @kolr2873 14 дней назад

    Really wish they made an expansion for Sekiro. I actually really like that the story is (mostly) wrapped up in the base game and as much as I'd like more Sekiro content I think it's best that the game remains a standalone title. An expansion that added boss fights for the remaining Spears of Ashina, follow up for Kingfisher, maybe some additional background for Owl's plot, and of course closure for the "true ending" would've been perfect imo.

  • @bigal7299
    @bigal7299 7 дней назад

    Replaying this actually. It's crazy how easy the game is after multiple play throughs

  • @loto7197
    @loto7197 День назад

    In my opinion its a contender for greatest game of all time

  • @mrdoggo6091
    @mrdoggo6091 Месяц назад

    Isshin give the best advice on how to play sekiro. "Hesitation is defeat"