How to Setup Texture Maps in Blender For Beginners (Tutorial)

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  • Опубликовано: 16 июн 2021
  • ▶️ Watch the New Updated Tutorial: • How to Setup and Use T...
    In this tutorial I will show you how to setup texture maps in Blender.
    Check out Sketchfab 3D models: shrsl.com/3b1vs (Affiliated Link)
    ● UV Unwrapping for Beginners: • UV Unwrapping for Begi...
    ● Texture Links:
    Wood: ambientcg.com/view?id=WoodFlo...
    Metal: ambientcg.com/view?id=Metal022
    Rock: ambientcg.com/view?id=Rock028
    Support Ambient CG: / ambientcg
    HDRI Link: hdrihaven.com/hdri/?h=studio_...
    ● My Website Links:
    Check out all my links on my about page: ryankingart.wordpress.com/77-2/
    Patreon: / ryankingart
    Gumroad: gumroad.com/ryankingart
    Artstation: www.artstation.com/ryanking
    Sketchfab: sketchfab.com/ryankingart
    Blender Market: blendermarket.com/creators/ry...
    Website: ryankingart.wordpress.com/
    My Amazon Affiliate Link: amzn.to/3l1NoqH
    As an Amazon Associate I earn from qualifying purchases.
    #ryankingart #blendertutorial #blender

Комментарии • 213

  • @RyanKingArt
    @RyanKingArt  2 года назад +4

    Help Support the Channel:
    Patreon: www.patreon.com/ryankingart
    Gumroad: gumroad.com/ryankingart
    RUclips Memberships: ruclips.net/channel/UCIXjev1_mJ1plJhF9lGarQgjoin

  • @bassemlmhiri9165
    @bassemlmhiri9165 Год назад +46

    the way you explain things, your voice tone, and the fact that you gave us 40 mins of your time to make it look easier and "possible" for us to enter the 3D modeling and animation world... this comment cannot express how grateful I am.. keep up the good work man ^^

    • @RyanKingArt
      @RyanKingArt  Год назад +6

      thanks for watching!

    • @phamthohongduong
      @phamthohongduong 9 месяцев назад +1

      on point comment

    • @adrianahidalgo4610
      @adrianahidalgo4610 6 месяцев назад +1

      @@RyanKingArt Nothing could ever work for me more than his explanations, and taking his time to give others in details the platform, man, forever grateful dude! Keep it up 🫶🏻

  • @LogsMaggot
    @LogsMaggot Год назад +23

    I just got started with blender (wouldn't be here otherwise lol) and no one teaches as good as you, the way you explain things is amazing. Especially to non-native English speakers I think it's important, not like I wouldn't understand what you're saying at 2x but I'm Italian and although I'm decent with English sometimes I still need things to go slow and you're fantastic with that, I've seen people rushing a bit too much in other tutorials and it's not as easy to learn like that

    • @MT-jt5uo
      @MT-jt5uo Год назад +2

      Im a native English speaker and most these guys speak way too fast for me to follow along. Ryan is one of only ones I don't have to pause every and rewind every few sceonds.

  • @AnhNguyen-cb8be
    @AnhNguyen-cb8be Год назад +5

    I like not only your slow and clear description of each subject but also the repeat and summing it all up for context at the end. As a practical result, I already felt that I could just redo the steps without reviewing the video.Thanks

  • @threemr01
    @threemr01 Год назад +4

    This was the best modern tutorial on texturing in Blender I’ve come across, and I’ve watched plenty!! You stroke a perfect balance between beginners and low-intermediates, and explained very well why and how you were doing what you did. I like your approach of setting the bases slowly (but not too slowly) and “by hand”, and only then showing the shortcuts (still at a paced rhythm, to let them sink-in). Too many other people just go: “activate node wrangler and click ctrl+shift+t and the magic happens”. You absolutely earned my like and subscription here! Thank you.
    To other people, I’d suggest you also watch the old tutorial by Blender Guru where he shows how these “super nodes” (like the main, “principled SDF” one) come from. That tutorial is on an older version of Blender, so he starts composing and grouping smaller nodes to end with a “super node” with the right set of “knobs” to make it easy and versatile. I don’t know if he had any direct involvement on the development of the current nodes, but I assume he at least influenced people into making them a standard part of Blender. In any case, with that tutorial one gets a pretty good idea of what the complex nodes are doing and why, which helps reduce the overwhelming feeling when you see other tutorials just pulling them out of nowhere (“how did he know which one to use?”).

    • @RyanKingArt
      @RyanKingArt  Год назад

      glad you like the tutorial! thanks for watching.

  • @Xitaychin
    @Xitaychin 3 года назад +12

    You're a great teacher!!! Very thorough and clear! I was afraid of textures and nodes, but you make it easy to start! Thank you so much!

  • @getfastfish5020
    @getfastfish5020 2 месяца назад +1

    This actually blew my mind, I didn't knows you could import textures. I also have to say this is the most comprehensive blender tutorial I've ever seen. Keep up the great work.

  • @bharathkanti2146
    @bharathkanti2146 Год назад +2

    Commented! Subscribed! Liked! Learnt! Thanks a ton mate! One of the best tutorial videos I have seen about texturing in blender. Cheers to the patience and knowledge you have about the subject.

  • @bronzehighlights9979
    @bronzehighlights9979 7 месяцев назад +2

    bro you're the only one explaining EVERYTHING, CUZ U KNOW how hard it is when u start... amazing mate amazing

  • @dp5383
    @dp5383 Год назад +2

    Thank you for this! I had been struggling with wrapping my head around nodes and you explained it so simply.

  • @HBProductions.
    @HBProductions. Год назад

    Fantastic tutorial series man. I've been working with Autodesk software most of my career and it was really easy to grasp that learning curve in Blender with how you explained some terms, shortcuts and why you should do or not do things. Absolutely great essentials one should know on any program. Makes it easy to understand the different terminology that's used, and one can relate it to the previous knowledge one has of another program. Subed!

  • @NabilAbdulla07
    @NabilAbdulla07 3 года назад +8

    10/10
    Awesome tutorial! Thanks Ryan, you've just made it easier to me :)

  • @k0walsk
    @k0walsk Год назад

    Loving the content! Clear, thorough & well spoken

  • @travissmith7471
    @travissmith7471 Год назад

    Once again, your tutorial and explanations have been the answers that I have been seeking... Thanks for sharing your accumulated knowledge...

  • @brotherskar7632
    @brotherskar7632 2 месяца назад +1

    amazing tutorial. the slow steady explain everything is so good for a beginner.

  • @michaelpenco546
    @michaelpenco546 2 года назад +2

    Very first time I'm viewing your channel. Wonderful! I will be following from now! Thanks.

  • @moviesgamer6574
    @moviesgamer6574 Год назад

    i just recommended my friends this channel , ryan is blessing to the commiunity

  • @dmauleon
    @dmauleon 2 года назад +2

    How awesome this tutorial is for beginners!! 👏🏻👏🏻👏🏻👏🏻

  • @Braveclean
    @Braveclean 7 месяцев назад

    Thank you man. Your ways and methods are very practical and easy to understand

  • @bivmvideo
    @bivmvideo Год назад

    Thanks so musch decoding the mystery behindTexture Mapping! You are the best RK!🙏🙏

  • @Dumka78
    @Dumka78 3 месяца назад

    Of all the tutorial I watch. This is the best one.

  • @oluwaseunsodeke86
    @oluwaseunsodeke86 2 года назад +1

    I normally don't comment and just download but this time, I've got to tell you a big thank you for this tutorial

    • @RyanKingArt
      @RyanKingArt  2 года назад +1

      Thank you for watching! 👍‍

  • @ganapathyaiyappa3327
    @ganapathyaiyappa3327 Год назад

    i never get bored of this guys tuts

  • @user-jy2cj9ih8b
    @user-jy2cj9ih8b 6 месяцев назад +1

    Amazing tutorial, I love it so much!

  • @precisechaos2144
    @precisechaos2144 2 года назад +1

    Man I'm starting to get it. I just skinned up my beater drift car on here, and started to redo some of the other textures. I'm about to drift some and get some game time in. I can't believe I'm starting to get it. I've had Eevee on and I didn't know... so there were some things I wasn't able to do like you've said. I also missed the "hit Z and hit rendered" so my stuff wouldn't change. I was about to give up, but now we are back in business. Thank you for the great content!

    • @RyanKingArt
      @RyanKingArt  2 года назад +2

      Glad it was helpful! Thanks for watching.

  • @VictorRamirez-kk7lg
    @VictorRamirez-kk7lg Год назад

    really like the in depth explanation in the beginning

  • @Rapixmedia
    @Rapixmedia Год назад

    My best teacher ever! God bless you!

  • @n0n53n53
    @n0n53n53 2 месяца назад +1

    Hey man, thanks so much for the tutorial!

  • @tvojamami4800
    @tvojamami4800 Год назад

    this basicaly saved my entire project thanks man

  • @rufuscollis303
    @rufuscollis303 Месяц назад +1

    Brilliant! Thankyou. ❤

  • @leejamesmcknight
    @leejamesmcknight 7 месяцев назад

    This is an absolutely A++ tutorial

  • @alexchava1229
    @alexchava1229 Год назад

    i´ve been learning and practicing blender over a year, and i´ve just got right materials, so just dont give up, it looks dificult but then you will get it easy.

  • @dimitrivial5894
    @dimitrivial5894 5 месяцев назад

    Super grateful for your work!!

  • @bernadinewang1761
    @bernadinewang1761 Год назад +1

    Thank u so much for this tutorial! It really helps a lot!❤‍🔥

    • @RyanKingArt
      @RyanKingArt  Год назад +1

      glad to hear that. thanks for watching!

  • @TheTranq
    @TheTranq 3 месяца назад

    great video this was super helpful for me

  • @jsalm194
    @jsalm194 Год назад

    EXCELLENT Tutorial. Many thanks.

  • @d00zyGG
    @d00zyGG 8 месяцев назад

    great tutorial. very easy to follow, well done

    • @RyanKingArt
      @RyanKingArt  8 месяцев назад

      Thank you for watching!

  • @3dgreenhorn
    @3dgreenhorn Год назад +1

    Thank you

  • @HussinKhan
    @HussinKhan 2 года назад +1

    Wow great tutorial for beginners like me…thanks!

  • @keithmoon3190
    @keithmoon3190 11 месяцев назад

    Neat tutorial, now my models upon using this kind of method looks like something out of a classic 2000s Pixar, Disney or Dreamworks cartoon.

  • @matijastanojevic3407
    @matijastanojevic3407 День назад

    Thanks for this I learn a lot

  • @davidbartonjr
    @davidbartonjr 10 месяцев назад

    Dude, you rock!!!

  • @Douglas24121985
    @Douglas24121985 4 месяца назад

    Amazing tutorial. I'm wondering if you have a blender course like that. Cheers

  • @yl-mv8go
    @yl-mv8go Месяц назад

    thank you for teaching

  • @pyramidbuilder
    @pyramidbuilder Год назад

    Amazing tutorial, Thank You!

  • @eobiri
    @eobiri 3 года назад +1

    Thank you, thank you! You are the best!

  • @cantthinkofaname925
    @cantthinkofaname925 3 года назад +1

    Very good info!
    Thanks for the upload!
    :)

    • @RyanKingArt
      @RyanKingArt  3 года назад +1

      Thanks for watching!

    • @cantthinkofaname925
      @cantthinkofaname925 3 года назад +1

      @@RyanKingArt For real, don't want to sound soft but your procedural texturing tutorial videos is giving some good motivation which is a big deal for me currently (mind is all over the place) so it's nice to chill and watch your videos. :)
      So really, thank you :)

    • @RyanKingArt
      @RyanKingArt  3 года назад +2

      @@cantthinkofaname925 So glad they help you!

  • @ceci1017
    @ceci1017 Год назад

    Thank you so much Ryan!!

  • @egert2841
    @egert2841 5 месяцев назад

    Thank you!

  • @Toebiscuit
    @Toebiscuit 7 месяцев назад

    Would love to just see your original scene set up. Izzat just one area light. etc? Subscribed (obviously) cuz this looks amazing. Thx

  • @LA-wv6jo
    @LA-wv6jo Год назад +1

    I don't understand why there are so few likes. Probably newcomers see the length of the video and immediately get scared)) But the tutorial is very clear, and it doesn't feel long and drawn out. Thank you!

  • @JobjobFrog
    @JobjobFrog 9 месяцев назад +1

    SketchFab is awesome !!!

  • @Phytphytsen
    @Phytphytsen Год назад

    New to blender but learning so much so thanks for that! I wonder tho, how do I texture only on one side at the time? I need that for the game i'm using it in when its done. I'm making houses.

  • @user-yy4dj2jw3h
    @user-yy4dj2jw3h Год назад

    thanks it really help

  • @smilgu
    @smilgu 3 года назад +1

    Thank You very much!

  • @febinjose4597
    @febinjose4597 2 года назад +1

    great video thanks

  • @skottmellins4584
    @skottmellins4584 2 года назад +2

    What a great teacher ! Congratulations. You are so clear. Do you have a premium course on Blender for beginners as thorough as your youtube tutorials please ?

    • @RyanKingArt
      @RyanKingArt  2 года назад +1

      I have a beginner tutorial series on my RUclips channel that you can check out. I also have a Martian Environment Paid Course: ruclips.net/video/T5PPSht3geM/видео.html

    • @skottmellins4584
      @skottmellins4584 2 года назад +1

      @@RyanKingArt thank you so much

  • @koomsup
    @koomsup Год назад

    Wow I love this help me a lot for beginner like me! haha.

  • @tariqkerr5590
    @tariqkerr5590 2 месяца назад

    I've been having trouble with Texture Baking in Blender. I'm watching another creator's video to create a model, and following yours to bake textures, but I am unable to bake the Base Color of the model.
    I watched three videos of yours to explain the concept (How to Setup Texture Maps in Blender For Beginners (Tutorial), Bake Multiple Materials to One Texture Map (Blender Tutorial), and Easy Texturing Method Without Using UVs (Blender Tutorial)), and I found some success with them. By watching your videos, I was able to Bake the Roughness and Normals, but not the Base Color.
    I was wondering if I could chat with you to better understand the issue that I'm running into. Let me know if you would have the time, thank you!

  • @NakedSageAstrology
    @NakedSageAstrology 2 года назад +2

    Thank you so much.

  • @user-cd5wv7vq5l
    @user-cd5wv7vq5l 11 месяцев назад

    Thanks

  • @prashunthapa1704
    @prashunthapa1704 3 года назад +1

    thank u so much sir...I m just waiting for this type of tutorial...I m always confuse about texture.

  • @juanblanco7449
    @juanblanco7449 8 месяцев назад

    I like your explanations for beginners like me, so many tutorials for beginners do not go thru this part.

  • @EnriqueAviles
    @EnriqueAviles 9 месяцев назад

    I there a way to project an image as a texture on an specific moment of a physics generated shape? To explain. I want to make a reveal of a cloth covering an object, but I want the cloth to make the subject invisible at the beginning (let say the best moment to texture it is a frame 45 when the cloth have fully covered the object), as the cloth falls, of course you'll realize that was the texture at that particular moment. Hope I'm explaining myself since I lakc the technical terminology. Cheers

  • @outrageoussapper
    @outrageoussapper 7 месяцев назад +1

    When I downloaded a texture it came with normal Gl and normal DX jpgs. Which one am I supposed to use like yours in the video?

  • @raymondstpaul6474
    @raymondstpaul6474 2 года назад

    Hello, am new to Blender and want to follow your tutorial but I see you've already got the shape for the Wood, Rock, and Cylinder already to start how did you get those models into Blender are they part of the textures example you are using? If they are not part of your texture examples or the model is the steps you show still the same? How do I combine the two to be used in your tutorial?

    • @RyanKingArt
      @RyanKingArt  2 года назад

      The rock model was using the "Add mesh extra objects addon" in Blender. the plane and the Cylinder were just default primitive objects in Blender.

  • @vjcatalyst7830
    @vjcatalyst7830 Месяц назад

    Is there a way to export the textures properly after scaling them? When I export it looks how it did before scaling.

  • @kvartz
    @kvartz 7 месяцев назад

    Hey is there a way to export the bump or height map? I am using a simmilar texture in source 2 but it looks too flat...

  • @aenahart
    @aenahart 10 месяцев назад

    im not even a minute into this tut but i just wanna say i hope it'll work bc i wanted to try element 3d first before blender but i cant use it bc of my graphics card lol so im really bummed out but by just looking at the comments im hopeful

  • @shireom6134
    @shireom6134 3 года назад +1

    thanks for explanation sir, but sometimes there is no roughness image, they put gloss and refraction, should i put glossy and refraction bsdf for it?

    • @RyanKingArt
      @RyanKingArt  3 года назад +3

      Oh, Sorry I forgot to talk about those maps. Yes, just use the gloss map like you would use a roughness map. I'm not sure about a refraction map. Never seen one of those. What is it a texture of?

    • @shireom6134
      @shireom6134 3 года назад +1

      @@RyanKingArt roger that :) thx for the answer, i download some texture from other website, and there is refraction on it, but i can't find how to use it

  • @lowzyyy
    @lowzyyy 2 года назад +1

    Great tutorial, not much to add. Like!

  • @yip7346
    @yip7346 5 месяцев назад

    if I want to use an image in my camera to paint onto my model, I go into uv editing and the picture is far away from the uv's. would you know the reasoning for this?

  • @rajubodasingi2659
    @rajubodasingi2659 Год назад

    learned alot love from india

  • @lokosstratos7192
    @lokosstratos7192 2 года назад

    would normal maps be more performant than a displacement map due to the change to the mesh/vertices ?
    Also would you combine normal maps and displacement to create more realism or would using a displacement alone suffice?

    • @RyanKingArt
      @RyanKingArt  2 года назад

      Hmm, it kinda depends on what your going for. If you just want a little bit of fake bump, like some bump on a smooth wood, then the normal would be fine. But if you want the mesh to actually pop out and be displaced, like some bricks on a brink texture, then using a displacement map would be better. But even when I use a displacement map, I also use the normal map.

    • @lokosstratos7192
      @lokosstratos7192 2 года назад +1

      @@RyanKingArt ty, i was considering performance differences

    • @RyanKingArt
      @RyanKingArt  2 года назад +1

      @@lokosstratos7192 Ahh ok. Normal Maps have better performance then Displacements.

  • @bettlebug5988
    @bettlebug5988 9 месяцев назад

    Hello Ryan, I need your help. I checked and auto save is on, shift + CTRL . it plugged up but I do not see the material. I followed you step by step but for some reason my texture is not being applied to my object.

  • @baskapes762
    @baskapes762 Год назад +1

    NOICE

  • @ncarrasco2006
    @ncarrasco2006 2 года назад

    What is the difference between Rock028_4K_NormalDX and Rock028_4K_NormalGL ? The one of the video is which one ? Thanks

    • @RyanKingArt
      @RyanKingArt  2 года назад +1

      I don't fully understand it myself. Its a little bit technical. But you can look it up online. There are articles on it. But for using in Blender, I recommend using the GL version.

  • @anficyon
    @anficyon 3 года назад +1

    How can use a non square texture(wood) of 2:1 aspect ratio?

    • @RyanKingArt
      @RyanKingArt  3 года назад +1

      Just use it like any other texture. You just need to make sure you UV unwrap your object correctly, so that there is no stretching. Link is in the description to my UV unwrapping tutorial if you would like to watch it.

  • @LXPLICIT
    @LXPLICIT Год назад +1

    this will sound silly but im trying to follow along with your video and can't to the life of me figure out how you got the 3d shapes on the left window and the nodes on the right. Can someone help with this so I can follow along. I watched the video several time and that seems to be the only thing not explained. They are just there when you start. You have been the most thorough person explaining tutorial videos I have ever seen on the net. I totally get how you explain the nodes you made it so simple. But I'd like to follow along, i even have the textures you have in the video. For some reason when I split the screen it looks nothing like how you have it started. Please help so I can do this

    • @Toebiscuit
      @Toebiscuit Год назад

      Make sure you're in the Shader Editor. Drop down options in the upper right corner. Icon looks like a shiny ball.

    • @johnriggs4929
      @johnriggs4929 Год назад

      It doesn't sound silly - I have exactly the same problem.

  • @shijialai199
    @shijialai199 4 месяца назад

    wait how does his model change from grey to textured even though both are in render mode? this happens at 34:26

  • @KenDoStudios
    @KenDoStudios 3 месяца назад

    help! i dont see a + new button on my screen to add textures

  • @audytor111
    @audytor111 3 года назад +1

    👍👍👍

  • @michaelpenco546
    @michaelpenco546 2 года назад

    Can you assist me? The material I downloaded have 4 PNG images: AO, Diffused, Display, Glossiness and normal. There is no image . which one can I use? None seems to display the image. Thanks much.

    • @RyanKingArt
      @RyanKingArt  2 года назад

      I don't understand the question. If you have those texture maps, then how is there, no image? Is it not showing up on the object? Make sure you correctly UV unwrap you object.

    • @michaelpenco546
      @michaelpenco546 2 года назад +1

      Thaks for your reply but resorted to use the node wrangler and was able to pinpoint the problem. When I entered the diffused imahe to the image node it changed it ti diffused node. The wrangler rectified the issue.

  • @blackoynx5
    @blackoynx5 2 года назад

    Yes: I had a question for you. I have modeled a round wooden table in Blender 3.0. I have textured and mapped each piece, and everything looks fine. When I try to join with control J each of the pieces together the textures disappear. What must I do to correct this problem.? Any suggestions you have to give would be helpful. Please answer back as soon as you can……. Thank s again

    • @RyanKingArt
      @RyanKingArt  2 года назад

      Hmm, I don't know why that's happening. When you join objects together, the geometry should still keep its own materials.

    • @RyanKingArt
      @RyanKingArt  2 года назад

      Oh wait, I think I know why that is happening. Olav3d made a video on it. You can check it out here: ruclips.net/video/mrF29a1AL2E/видео.html

  • @askyalish
    @askyalish 7 месяцев назад

    I have enabled the node Wranger add-on. When I click Shift+Ctrl+LMB the output of the node just connects to Material output but the viewer node does not show up. :( i could not move

    • @RyanKingArt
      @RyanKingArt  7 месяцев назад

      in the new blender update they removed the viewer node, but the node wrangler still works the same.

  • @corekotu22
    @corekotu22 Год назад

    how can I modify the size of the image texture

    • @RyanKingArt
      @RyanKingArt  Год назад

      you can scale the UV mapping of the object.

  • @memelord6356
    @memelord6356 Год назад

    Idk why but when i try to open the file in blender and all i get is "no such file or directory"

  • @DPLawlorFilms
    @DPLawlorFilms 2 года назад

    what about opacity map? Does no one know what to do with these? These black and white silhouetted images, in my case, of flower peddles and stems

    • @RyanKingArt
      @RyanKingArt  2 года назад

      Yes, you can plug that into the alpha, on the principled shader. Or you can use it as the factor in a mix shader, and mix a principled shader with a transparency shader.

  • @prototype9000
    @prototype9000 Год назад

    ive sen atleast 9 tutorials showing how to do it completely different ways

  • @Johnny-rx4hs
    @Johnny-rx4hs 2 года назад +1

    Checkpoint: 15:50

  • @sayaato6721
    @sayaato6721 5 месяцев назад

    gg thks

  • @raymondstpaul6474
    @raymondstpaul6474 2 года назад

    I'm confused about which one to download of your textures. I use windows 10.

    • @RyanKingArt
      @RyanKingArt  2 года назад +1

      If you want to follow along with the tutorial, just download all three. And for the resolution, I recommend either 2K, or 4K. that is the texture quality. Also, I recommend JPG version, because it will be a smaller file size then PNG.

    • @raymondstpaul6474
      @raymondstpaul6474 2 года назад +1

      @@RyanKingArt Thank you for your reply

  • @lucidparalysis2794
    @lucidparalysis2794 Год назад +1

    CNTRL+Shift+T after selected Principled BSDF (Message to my future self from my past self)

  • @lambdadelta821
    @lambdadelta821 Год назад

    How to export?

  • @Fikarblackproject
    @Fikarblackproject Год назад

    ctrl shit t, nothing happen in my blender..... helppp

    • @RyanKingArt
      @RyanKingArt  Год назад

      make sure you turned on the node wrangler addon, as I mentioned in the video.

    • @florinpadurean406
      @florinpadurean406 Год назад

      @@RyanKingArt With the wrangler add-on turned on, clicking one node while holding down Ctrl+Shift connects that node to the material node. Holding Cmd+Shift and clicking does nothing (i'm on a Mac). However, I can preview every node as soon as I connect it to the Principled BSDF. Is the preview done now automatically with the latest version of Blender?

  • @wanro027
    @wanro027 6 месяцев назад

    We know how to download and extract files

  • @stevesculptor1
    @stevesculptor1 5 месяцев назад

    Ok, so what happens next? to make textures permanent?

  • @MaxPower-vf8kt
    @MaxPower-vf8kt Год назад +1

    This video was so hard to watch, but I forced myself to do it because the information was so good. There was a lot of information, but also so many extra “And you could also….” Points, it probably could’ve been broken into three parts. But the constant moving of everything; objects, cursor, screens, nodes, etc. while talking about them, was driving me crazy. I’m trying to look at what you are doing, but you’re doing it so fast, and talking so much, you’re filling video by clicking-grabbing-moving. I don’t think a scene was stable for more than a second. Why show us a node by clicking-grabbing-circling it wildly while talking about it? Use a cursor/key highlighter and just hover over it. Make precise, determined, smooth movements, while speaking concisely and with a purpose/plan. Maybe an outline would help. It’s like you wanted to show one thing, but then kept thinking, “oh, and you can also…” which is great info, but it became overwhelming.
    Your videos are great, just need some refining. One thing I’ve noticed from great tutorials, they are like a textbook, where you could bookmark times to see specific things. One should be able to follow along. I’m going to give it a shot, but I’m probably going to be stopping/rewinding/fast forwarding a lot, to see what is going on, slow down the key parts, and skip over all the extra.

  • @poseidon9276
    @poseidon9276 3 месяца назад

    qunem lyavt

  • @freddymazenge1462
    @freddymazenge1462 Год назад

    😱😱😱😱😱 oh my God!!! Blender is a liar!! thanks bro

    • @RyanKingArt
      @RyanKingArt  Год назад

      what do you mean? thanks for watching.