Fusion 360 Tutorial - How To Handle LARGE Assemblies
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- Опубликовано: 11 сен 2024
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- This is the Wintergatan Workaround for How to Handle Large Assemblies in Fusion 360. See my other video on this subject here:
• Is Fusion 360 Unable t...
I had to develop this workaround as my Marble Machine X project has nearly 4000 components at this stage which fusion 360 don´t handle very well. I hope this can be helpful for other Fusion users!
All best /Martin
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Help us caption & translate this video!
amara.org/v/C2...
First. Gotcha!
Hahaaha, damnit ;)
47, BOOOM
Join the Wilson The MMX Gear FanClub facebook.com/groups/2102402929988275/
:D
Nice!
Crack On My Friend!!! Excellent! It will be worth it in the end. Some people have no appreciation...
I'm not interested in any of the technical cadding stuff, but I watch anyway. Mainly because it's wintergatan. Also, Swenglish is awesome in and of itself
It is musical.
Next wednesday: „Wintergatan change the marble Lift“
side assembly is now at version 102 compared to v30 and v32 for top and mid...
Its so true...
At this point, I'd rather have an ugly marble lift than wait through what could easily become another couple months of prototyping.
Noooo, I want the best Marble Machine, also i find the build and all the changes incedible
I still vote for the vertical spring lift idea. ruclips.net/video/NLpX9v4o7UU/видео.html
Thanks for helping people get the most out of Fusion 360.
Not everyone can afford more powerful software.
Hey Martin (Sorry I'm not sure how to spell it) Anyway. Currently I am designing a low cost machine for recycling electric cables. It's for a school assignment that I intend to build. I learned at school initially how to draw parts and assemblies in the autodesk inventor and autodesk auto CAD (Fusion 360 in Brazil is still not very popular in the world of mechanic industry, here things are somewhat lagging behind). But seeing your videos I was very excited to learn how to use Fusion 360. And it really is a great software. Helped me a lot with the design and assembly of my pieces. With all I want to say thank you for all the inspiration and music you give us. I am really grateful to your work and I greatly admire your generosity goodwill in sharing your achievements and knowledge. I hope that you and your band conquer the world and hope to have the opportunity to see a show of yours here in Brazil. Until the next one and a big hug!
I'm currently finishing my bachelors degree in Germany and am applying for engineering jobs. I have yet to see a company looking for fusion360 construction engineers. Most use Inventor, SimensNX, Catia, solid works or Creo parametric. Depending on the specific field
One field where I've seen a *lot* of Fusion is machining, especially of less mechanically complex products such as fixtures, vises, smaller scale job shop work, etc.
Yes. Here at my school they teach Inventor and SolidWorks. They have the Fusion instaled on the machines but is just for tests.
I have NO use for this video, but I gotta give you my views. :)
The behind-the-scenes stuff isn't flashy but just as necessary.
Bill Keith eh, this isn't even really behind the scenes though. This is extremely specific. No hate intended whatsoever, I love this channel and am constantly recommending it.
Lord Of The Rings is not about a boy and a ring. It is about the journey. Some of the journey is exciting and nail biting while other parts not so much.
Bill Keith Lol, you're not getting my point at all. Just as long as people keep watching his vids :)
Got to watch it for completionism.
Very neat workaround, thank you for sharing! And thanks for posting the video early today. Helped me ease into work and get the "gears" moving. :)
Genie W hi
@Maddie Chapman Hi there! :)
martin should narrate audio books. his pronounciations are the best. 👍
that's a great "idee" :D
Gibson99dotcom i would "shoose" those audio books 100%
Martin could be on an episode of _The Orville_ as some expert on something.
The World needs such a person
That’s not a work-around, it’s pretty standard engineering practice to work with detail models and assembly-level models. Any CAD software will choke if you have too many parts in the assembly. I’m impressed by your ability to learn so quickly and so well.
This method makes it impossible to tweak the designs though. Doesn't it. Say he wants the puzzles to be rectangles or just slighly smaller, he'll have to redo the subasemblys and the final assembly from scratch because he is not referencing other parts but a arbitrary position in space isn't he? Or does fusion recognize what he was referencing after he deletes it from the subasembly.
Yes, he is completely destroying the parametric capabilities of the software, which is very unfortunate. Also I think he is trying to make the whole thing with detail models which is slightly insane.
At least all the hardware he's using are just custom cylinders rather than the detailed screws et al that come stock.
It's a kludge to work around the ineptitude of the software. Potentially very useful, but still a very ugly hack that shouldn't even be necessary if Fusion was written properly.
Anonymouspock can you elaborate on how you’d recommend doing it instead?
Thank you. This is really going to help with my engine and transmission design work.
I'll most likely never use Fusion 360 in my life, I just love listening to your voice
Damn the mmx is looking very good. I always liked things where I could see gears turning and components moving but this takes it to the next level.
Neat solution. Seems there are some drawbacks you can't avoid, though. Since the components are inserted at exact positions, wouldn't you need to go back and reassemble all the subassemblies if you changed a component?
You could insert derive all the components into the subassemblies instead of linking them as he did. When you insert derive a component, you can check a box to include all of that component's 'favorite variables'. Simply base all of your component positions off of xyz coordinates stored in those variables and everything can be automatically repositioned down the chain if you'd like to change something in the future.
I feel like I am back in night school for CAD. Nice of you to point this out for other Fusion users.
You're such a pleasant guy. I could learn anything from you. If you suddenly started to make videos about hunting ducks, I'd still watch.
P8qzxnxfP85xZ2H3wDRV fortunatly he is not the kind of guy that would kill animals with a shotgun.
Honestly, I love Wintergatan and I love Wintergatan Wednesdays, but I find these videos on the computer editing boring. I like the real building and the making music. I'm excited for this to be built and I'm excited for the world tour, but I feel that the computer videos are very long and excessive.
That's just my opinion. If you love showing it to us, keep doing what you love man! We are always here to support you.
It's actually really satisfying to see how everything fits in perfectly
Thank you! This is an excellent method! It will change my workflow for the better! Cheers.
I don't care about Fusion 360, but I'll leave a comment to bump the video in the search rankings. Hopefully this can reach people who need help with this sort of thing.
How to handle large assemblies... proper CAD procedure... got it!
Love the videos man, can't wait to hear the first song from this thing.
Thank you. I look forward to your videos since the day you started Machine X. :) Now I want to have tea ready before watching your video.
Wintergatan, why Oh why didnt I find your video 3 weeks ago!
I too hit the same brick wall as you did with the computer hanging for an age when I wanted to joint two assemblies together. The next project I work on will definitely follow these guidelines. Thanks for the share you're now on my follow list!
Absolutely great!
Thank you for boiling down the findings of your troubleshooting, people like you make advances possible.
2:55 allllright :)
i've come in the comments only for this lol :D
It’s like bussing when you mix a song love this!
Great tutorial!
This was very useful, thank you!
I was wondering when you were gonna get to this stage of design and handling of the project as ungrouped pieces and assemblies make for a nightmare when moving things or working on things.
Compartmentalising seemed a logic step and you probably thought of it long ago but balancing the project with compartmentalising and the amount of work required was probably a mind bender!
It is time consuming to sort it all out and best done in chunks or get other people to assist with but once it's clean and tidy strangely you feel a weight has lifted from your mind knowing that you're not likely to ever encounter the issue again or just briefly.
Can't wait for the MMX to be a physical item tho and the first demo!
Well done Martin ! You have learned and taught us a great deal my friend.
awesome workaround!
Great tutorial! Better than most the CAD specific tutorials, I think because you learned as you went so its more intuitive the way you explain it.
Great tutorial Martin. Tomorrow we are going to take a look at your first Marble Machine in 'Museum Speelklok'. I'm looking forward to that. Good luck with the design of the new machine. I like your videos..
Cool! Go Martin Go!
Dude I can't wait to see the new marble machine! You guys are such artists! Keep it up
Another fantastic video👍
Awesome tutorial. I learned a lot and tomorrow I'm gonna use the F360 software first time for 3d printing. Thank you Martin
Here's a few concepts for the modulin.
1. 3d print and add a violin style head to the ribbon controller ( for deco )
2. Add a flanger module
3. Add a fixed amount of reverb to simulate violin resonance.
4. add a jack for an amp.
Uh, the vibes are still caught in the wheel. Just saying Martin, you should move them to the right just a little bit.
Thank you! Very interesting!
Great Video! I learned more here than at the Fusion sites.
Why dont you ask Autodesk to sponsor you and use Inventor instead?
actually i think he said he is using A. inventor
In the episode "Marble Machine X #31" Martin mentioned that he's already invested into the current software but he recommends the usage of Inventor for large assemblies. He also mentions that its also a cost/benefit thing. (But a sponsorship would alleviate that.) Although from my perspective, asking sponsorship so you can do the remaining ~10% of work is a bit much.
A footnote on Inventor from that video also:
"When the Marble Machine X is fully designed, i want to take in some Inventor competence in the project and have drawings made in Inventor from someone skilled at that. AS i mentioned before, i probably need to build a backup Marble Machine X and having the whole project properly compiled by real engineers will be crucial if i am going to be able to ask someone build the backup copies for me. "
No he's using fusion 360
Seen it as well. but moving up to Inventor shouldnt be so bad as they are from the same developer
Great workaround method! Thank you!
My wintergatan alarm is going on. Kind of went into deep sleep but managed to watched this :)
This is super useful!
Last. Gotcha!
Sorry I’m last
3rd to be last.
I think at the moment, I'm last. sorry for my delay ;p
I think I prefered the artsy-fartsy timelapsy manual-labour blowing-on-a-drill goofing-around-in-the-garden-to-haunting-Wintergatan-tunes videos. But hey, no complaints, this is also very enjoyable ^___^
I wanted to see the marble machine this week, now looks like you find every week a reason to delay more with your project. Don't take me wrong, it is nice that you can handle that software but this channel is more about the marble machine than how to use fusion 360, there are plenty of other channels for that. Do you have a date to finish it? I really believe that you have to finish it soon instead of keep improving every part of it; you'll never get done with it that way. Always you'll find things to improve but leave them for the next version of the marble machine it will be nice to see a marble machine v3 after your tour. Keep up with the good work, you are a great engineer and musician. I really hope you’ll come to the UK when touring I have to see you playing that live! ☺
Martin give us all the mood and the joyce he encouter building the MMX. How to use this CAD is one of the experiences he want to share with us..... And he seems really concern in this software. Of course each time we are advertised of a new Wintergatan Wednesday video, and at the end not on the MMX build but another subject we are a little bit disapointed.... but may be it's the time that Martin need to improve this tool, or subjet. Some of us are thinking those video are filler, but make sure Martin is working on the MMX in background process....
Why does Martin have videos on this CAD? I think he didn't find the right way of using this tool on the other videos, and he want to give his way of using it....
Sometimes he have a break with a nice video on how to make olive oil with a really nice soundtrack, or making a turntable..... and what? it's his youtube channel.... have a look on this page, Martin explains the goal of this channel, and it's not only dedicated to the MMX, but to the group Wintergatan.... by Martin
Keep on Cading, oiling, MMXing, and enjoy your trip (on the Wintergatan...)
It would be interesting to see how the latest updates in Fusion 360 (eg 'in-place-editing' possibly?) might alter - or hopefully improve - your workflow! Great video.
Yes L Russel. I would like to see that too. All info in this video is still applicable as of October 2022. But you are right, the new feature “Edit in Place” and making a “in context” relationship between two designs is another option AND will make them parametrically linked.
Have you thought about how to get all the marbles in and out ofthe mmx everytime you move it?
There's plenty of components where all of the marbles go through one spot it wouldn't be hard to scoop them up either manually or mecanically after the show.
Well he didn't make the marble funnels yet so .it is not that hard to add this feature (comparing with what he does regularly)
Ouch.....my head hurts! lol. Thanks for the video.
That is a great work around.
hello from Belgium!
And from Luxembourg!!
was literally just hovering over the popup space waiting for this next episode!!!!
It is Wednesday my dudes...
It is an unoriginal spammer that apparently lives as a dead meme that i still like but also hate at the same time my dudes...
hunter the smart *accurate*
DMadHacks *so accurate*
There isn't "Wintergatan Wednesday" on the video tho... perhaps another video later?
👏👏👏
thanx Martin!
Damn...you got Fusion 360 to groove too.
Not my type of game, but great video again! :)
Btw, how far in advance to a videos release do you shoot your content? I just can't estimate the delay between your video releases to your actual progress :)
Such a nice trick!
Now, the workflow on fusion360 appears be lovely usefull for engineering overall!
Nice! And I assume if you make a change to a part in a sub assembly, you can see that change anywhere that sub assembly is used (like the full assembly).
Martin u saved my day!
Not sure what use this video will be, but good job on the work around!
Hey Martin, long time viewer and fan of your channel and marble machine !! :), how do you plan to get the bass line to work on MMX ?
Everytime you upload: Oh my gosh, is it Wednesday already? I thought the last Wintergatan Wednesday's was uploaded yesterday..
Thanks though for making beautiful content every week
Fusion 360 seems like the "Paint" of drawing programs.
Wow!! Good job ! :)Thank you
Very interesting process. Question: at the very beginning you gloss over this parts count command where the last value is "occurences with transform." Is this a count of all the move commands that we are trying to get rid of? If so then getting this number as low as possible is a quantifiable way to see how well fusion will run. Right?
I'm a designer, I use Inventor and I'm not familiar with Fusion but I notice some similarities. Would it be possible to share a sketch between parts? If so you can sketch the full assembly and insert each part without moving and preparing anything.
It may look like 3D CAD programs all have the problem of big assemblies, but I have been working with Solidworks, Catia, and PRO/Engineer and neither has that problem. Yes, they all cost 10 times what Fusion 360 costs, but those are REAL 3D CAD programs. I think with this project you should have chosen Solidworks for many reasons (too many to write them all down). I work with Catia and I have no problems loading and working with way bigger assemblies than your MMX (i.e. complete cars).
You could extend the subassembly hierarchy even further, having subassemblies consisting of subassemblies. That could make working with larger subassemblies a bit less painful
Good workaround
many thanks!
I came for the marble machine build log, but I stayed for the Fusion 360 tutorials. :D
Great job my dude. Quick question though, Why not use helical cut gears instead of spur gears for quieter operation? There's a helical gear generator addon for fusion that does all the maths for it. Functionally, does it make a difference, not really, but for a musical instrument, less noise from the drive-train seems like a good idea.
I literally searched up Marble Machine today and this showed up. Nice
i was listening to "Marble Machine" on spotify when the notification arrives lol
I'm sorry you have to go through all of this work. Please switch to Inventor or Solidworks, something waaaay more robust.
NatetheAceOfficial Would not recommend solidworks for the part count he works with. Crashes often with a modestly sized assembly, so I wonder how bad it would struggle with a project like this.
Amazing
It's strange what limitations you have to put up with in this program. I can understand it not being designed for such complex projects, but I would expect the basic feature of movement to remain functional. My guess is the program uses some serious spaghetti code, and what should at worse be linear complexity is exponential complexity. I get that these assemblies can be combined in numerous ways, but I would expect everything to be programmed in a relativistic enough manner to handle something as fundamental as moving a thing somewhere.
If it's doing constraint solving on all the things, then no, it's not spaghetti code. Constraint solving is NP-Hard if not NP-complete.
What Martin's workaround shows is that insert transformations are cheap, and so following move commands should be 'commuted' back through the timeline to the inserts of the components/assemblies.
Would you mind explaining NP-hard and complete? I did a quick google search and had no idea wtf i saw there lol
orange123789456 (fr) in computer sciences problems are divided in categories based on how much the computation time grow with the "size" of the problem. 1+2+...+n is a polynomial problem because the computation time grow with n. Np-complete is another category where the computation time grow exponientially. Well it's not exactly like this but that's the idea
with the software is about the same as with smartphones, they have everything you do not need, but they are fueled by resources. However, in order for someone to perform optimization, it is too expensive.
Thanks dude
Great work!!!
Who's here just to watch the video for views to support Wintergatan? ;-)
Nice tips! Large assemblies with animation please!
Nice work around, the problem as I see it though is that it is not parametric, so only works once all design is done. Very nice for animation and rendering process though.
I am wondering how you reference other parts dimensions while you creating each part individually? I am struggling with large project now.. all things go slow.
Therefore you didn't do the simulation directly there
Wintergatan, I got just one little question, when you finish the marble machine X, will you gonna make lots of them and sell all over the world?Or you want to make it an unique instrument?Because I am from Brazil and I would love to buy one when it gets finished and learn how to play it!
EXCELLENT !!! THANK YOU.!!!! LIKE !!!!!!!!!!!!!!!!!!!!!!!!!!!!
Great work but... are you making this videos for the music fans or for the engineers? Of course, we like to see this machine been built, but I am not sure if the music fans want to see all these.
Alexandre Pohlmann Music fans maybe not, Martin fans, though? Definitely. I listen to hear whether he will make a distinction between IDs and the word prounced i-de-as in English.
I will never use this software,but I'm a loyal wintergataner
so what if you need to change the round bits to ovals or the puzzle pieces need to be rectangular. Doesn't the system completely break down and you have to redesign every sub-assembly manually if you change one component, that is referenced?
Sorry for short answer, but No, nothing breaks down, i forgot to show that!
Nice i Love your music
Got it: positioning at insertion is cheap (I imagine because no existing relationships need to be looked at) but moving or adding joints later afterwards means everything gets looked at, which is crazy expensive.
It;s almost like programming. SubFunctions of Functions and so on. It must have been so satisfying to work through that problems so you don;t run into the loading issue any more.
When are you going to do a build episode? It seems like awhile since a part for the machine was made, like the programming wheel was a month ago. Call me impatient, but we only get 1 video per week.
Great! Jättebra!
nice workaround for used application, but different application probably would be better
Hey, Wintergatan.. Wath music you gonna play on The marble machine?
Boom!
I'm a beginner with Fusion 360, but have found that I can just delete the Captured Position from the timeline after making the joint, cleans it up a little. Not sure how it compares to the grounding method, performance wise.
Are you going to have to rework all of your CAD thus far to accomodate this new structure?