It'll be interesting how people construct their battle groups over the next few years. No other RUclips channel is discussing this topic so in-depth. Great vids!
Fantastic video. I hope the series continues! Make sure to chuck it all in a playlist so we can keep track of the episodes. Jumptown is the next event, so that makes the most sense!
Great presentation and use of graphics and knowledge!! Really enjoyable and easy on the eye 👏 I haven’t seen your content before but loved this aspect of bringing your real world experience and training to building fleets and achieving aims. It adds something different from just another content creators views when you have experience irl. Subbed, great job and super interesting with lots to consider…of course this approach will require just as many mates as you had in RN to run it effectively 😅
Great show format, concise and clear presentation. I'd like to see fleets designed for this task: a security and support escort group offering its services from the Stanton side of the Pyro jump gate, for return trips to and from anywhere in Pyro. It doesn't have to specify the cargo ships being protected, but assume the client has at least 2 cargo vessels, perhaps more.
Let's say i would prevent any illegal sell for 24 hours at Brio's Breaker Yard with a small org (between 10 to 20 people). What composition would you use ? Of course, personels have to rearm, refuel, drink, eat, etc
I agree with the fleets but trying to get cargo into or out of a barrack is a nightmare until the cargo pods are refined. Either they get doors or, as I suspect, lifts. A caterpiller wile awkward with the walkway is sort of what Carack players hope the cargo deck will look like.
Guess was there a reason of c2 over and m2. I was wondering what it was. I would think the military version with better armor and defense would be better selection. With then plus side if more man is available they could help with cargo moving and fps securing.
You'll also be able to buy it in the Star Citizen universe with in-game credits for having that veteran status from Squadron 42. You won't have to spend cash on it. Earnable = free.
Great explanation. I always though a fun combo would be a Polaris, 2 Perseus, and a Hammerhead with a few fighters and Mantis. A smaller 40-50 person org could field that fully crewed and be very dangerous.
The first fleet is based around five players - so the cargo ship (whatever that is) will only have one player in it. It makes the number of turrets etc irrelevant. If you bring more players to the fleet, then different ships will be more/less useful as the Cargo ship!
Consider for a second the name blockade runner .. Blockades are 2d, there's no way a guild could blockade an entire planet - So if they can't make blockades.. why have a blockade runner?
Let me know the sort of fleet you'd like me to look at next!
How about mining or salvage fleet, what would be a reasonable amount of defense before going overboard...
It'll be interesting how people construct their battle groups over the next few years. No other RUclips channel is discussing this topic so in-depth. Great vids!
Thanks mate - appreciate the kind comments!
Fantastic video. I hope the series continues! Make sure to chuck it all in a playlist so we can keep track of the episodes.
Jumptown is the next event, so that makes the most sense!
Jumptown's on the list!
Thought provoking and would enjoy to see more. How about a Pyro mining or salvage group video?
Glad you liked it - and nice suggestions too. Thanks!
Great as always. When are you hitting back up the Sunday streams? Lack of your SC streams is throwing off my week lol get back here
Looking to be back this Sunday. Keep an eye on the community page!
Love from Daily_Noob!
Daily is the man! And thank you kindly :)
@@DrinkersWithGamingProblems Indeed
Great presentation and use of graphics and knowledge!! Really enjoyable and easy on the eye 👏
I haven’t seen your content before but loved this aspect of bringing your real world experience and training to building fleets and achieving aims. It adds something different from just another content creators views when you have experience irl. Subbed, great job and super interesting with lots to consider…of course this approach will require just as many mates as you had in RN to run it effectively 😅
Thank you for the mind words mate - so glad you enjoyed!
my favourite creator, keep em coming mate!
Thanks mate - appreciate it!
Top tier content!
Thank you kindly!
Nicely done. Glad to see you're trying out new ideas. Looking forward to seeing where this one goes :)
Thanks mate - appreciate it!
Great show format, concise and clear presentation.
I'd like to see fleets designed for this task:
a security and support escort group offering its services from the Stanton side of the Pyro jump gate, for return trips to and from anywhere in Pyro. It doesn't have to specify the cargo ships being protected, but assume the client has at least 2 cargo vessels, perhaps more.
Escort Fleets now on the list!
Good video. I would put the fury pilots in the turrent of the scorpius. The scorpius has the turrents of all figthers in game.
Let's say i would prevent any illegal sell for 24 hours at Brio's Breaker Yard with a small org (between 10 to 20 people). What composition would you use ? Of course, personels have to rearm, refuel, drink, eat, etc
I agree with the fleets but trying to get cargo into or out of a barrack is a nightmare until the cargo pods are refined. Either they get doors or, as I suspect, lifts. A caterpiller wile awkward with the walkway is sort of what Carack players hope the cargo deck will look like.
Guess was there a reason of c2 over and m2. I was wondering what it was. I would think the military version with better armor and defense would be better selection. With then plus side if more man is available they could help with cargo moving and fps securing.
The F8C will not be free with SQ42. When you finnish the game, you will be able to buy it like if you got golden ticket
You'll also be able to buy it in the Star Citizen universe with in-game credits for having that veteran status from Squadron 42. You won't have to spend cash on it. Earnable = free.
@mattp1337 has it. You'll be able to buy it for UEC if you unlock it in Squadron 42. It won't be a cash purchase.
@@DrinkersWithGamingProblems I hope so, but if they do that all the people that paid for it will go straight to melting them
Great explanation. I always though a fun combo would be a Polaris, 2 Perseus, and a Hammerhead with a few fighters and Mantis. A smaller 40-50 person org could field that fully crewed and be very dangerous.
I need a group to play with mannn
i think you should go out more lol
Hey - thanks for commenting on the video! Every reply you make drives engagement and helps more people see this video! Appreciate you!
first fleet why the c2 instead of a caterpillar given the caterpillar has better turret visibility and onboard tractor beam?
The first fleet is based around five players - so the cargo ship (whatever that is) will only have one player in it. It makes the number of turrets etc irrelevant. If you bring more players to the fleet, then different ships will be more/less useful as the Cargo ship!
Consider for a second the name blockade runner ..
Blockades are 2d, there's no way a guild could blockade an entire planet -
So if they can't make blockades..
why have a blockade runner?
My starter for 10 would be that Blockade runner isn't about blockading plates, it's blockading a station.