Brawl Stars' Most Useless Abilities
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- Опубликовано: 14 мар 2024
- This is an epic video where I show all of the most useless abilities inside of Brawl Stars. I have made 2 parts and this is just the 2 videos made into 1. Both of the parts are perfectly blended together, and hopefully you'll enjoy it ;)
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#brawlstars #bief #soloshowdown #guide #documentary #useless #funny #videoessay - Игры
This is just part 1 and 2, but in 1 video ;). I tweaked some things, added some side notes to certain abilities according to your comments and basically optimized the video. By the way, did I miss any abilities... (like Sprout's hypercharge)😅
Very cool! :D
you forgot
Health Bonanza - Gus
Useful if the ghosts aren't random
Finish Them! - Maisie
The other one is busted
Trusty Spyglass - Penny
If only it actually hits...
Pulse Modulator - Pam
Additional ticks of damage is just same 💀
Extra Sticky - Bibi
The other one is so much better
Rattled Hive - Bea
It's too overrated asf
Spirit Slap - Gene
Same as Extra Sticky and Pulse Modulator
Garden Mulcher - Sprout
Can you even do anything when you misplaced a wall 💀
Spellbound - Willow
Same as Pulse Modulator
Utility Belt - Buster
Same as Extra Sticky and Spirit Slap
Order: Swap - Larry and Lawrie
Do you even get value?
Fire Starters - Amber
The other one got buffed, now this sucks.
Let's Go! - Max
Same as Extra Sticky, Spirit Slap and Utility Belt
Season 24-25
Master Fletcher - Zamngelo
Same as Let's Go!
Empower - Anlego
You need the healing so bad 😳
Extended Mix - Melodie (the actual broken mf)
It's not any noticable
@@TouchSomGrass Pls tell me you're sarcastic
@@kostasplayz21 wdym
@@TouchSomGrassmost of the abilities you mentioned actually have some value
this entire video feels AI generated, which is fitting considering the voice is AI as well
Ai doesn’t have the ability to edit a video like this but i can agree that the voice is ai
@@stavp6673ur actually so dumb… this is so obviously ai
It’s a joke…
I luv watching beef
Real
I’d argue shocky isn’t bad. Her other star power gives a disadvantage if u stand behind ur turret as it heals but its projectile speed will be extremely slow
Same with RT's Recording starpower. Both RT's starpower has their own value on their own, Quick Maths on open area map and Recording on maps with strong choke points.
@@knightowlman true
HER BRUH
@@Eitan-up6hc oh yeah lol
It is bad
As a tick main, the ONLY good thing about mine mania is that when you see another tick using it, you know it’s an easy win.
Edit: Ayo is this AI, not very cool man 😬
As a tick main, the ONLY bad thing about mine mania is that when you see another tick using it you know they know how to play the game
@@igga_hd you run away from the mines. Also without last hurrah how will you beat an Edgar or a miko or a primo?
bro last hurrah aint saving you from shit just wait a second then kill him
@@kirbot if you know how to play and if you have a good team comp this isn't a problem
@@igga_hd you at most hit two mines. Also if YOU played comp YOU would know that tick dies to assassins 99% of the time without last hurrah.
Time traveler: Kicks a rock
Bief: *Shocky is a bad star power*
Are you trying to say that shocky is a good star power??? It does nothing 90% of the time. How is it good?
@@user_1O7maybe if you used the slow gadget?
Maybe if the enemies are together and they are really slow the turret will shot them all?
I can tell you it can get way more value that healing your turret (Hurray, it stays alive 0,2 seconds more and you are now unable to shot enemies thought the turret!)
@@user_1O7💀💀😭
@@franco-tirador3643 healing provides way more value, the turret only gets destroyed that fast if you don't position it well. Basically if you can't get more value out of the healing star power that's a skill issue
@@user_1O7 The Shocky one can get more value that the healing one, hurting the 3 enemies at the same time, charging super faster and being more of an treat than a turret that can hurt 1 at the time.
As a Chester main I agree, in what point I would use his 1st Star Power but the 2nd one doesn't even do anything instead waiting to get your super and you'll know what to get. This Star Power isn't even that fitting for him because he is a RNG based Brawler.
Yeah Chester is that kind of Brawler where you just say "screw it" and run into the enemies to kamikaze them. That's why his fourth bell star power is amazing for him since it turns him into a nuke
@@SourWine789 yeah, he's the type of brawler that you see either at a distance like a chipper or see him running at you like a missle, especially when he has stun super. Never in-between or something else
(Kamikazeeeeeee!!)
4th bell should be in his base kit of habilities, a star power that gives u like 4000 extra damage just should not be a thing.
@Allex-bn6yb yeah both of his Starpowers should just be built into him, he needs completely new ones
I wondered why I never saw the chester skin on your display picture in the shop
never let him cook again
He's right
@@Lovi-sdg me or him
Sorry i saw the full video
@@Lovi-sdg what
@@KorVision in the First part he was saying right things but at the end he was completly wrong
“power hungry is useless”
kit legit being one of the best brawlers for showdown, and main game mode to play with him is showdown
makes sense
Btw for Kits 'Power Hungry' Starpower to work, the kit must be collecting the cubes. If instead their mate collects them, it will only give you the effect of a normal power cube.
Yep but kits only good in solo showdown ngl and imagine having 7 cubes from the middle and they count as 14 like how can you even lose
@@mountain-yw9jcit is op with dyna kit i do with brother easy kill on 14 powercubes edgars and other shit just say to someone you know me pick up cubes
3:30 that happened with clay pigeons and it became really good
NAH RLY
I think that Shelly's dash can be still useful. You can use it to close-in your opponent before spamming that red control feature.
Yeah i think that he put that gadget in the list because other brawlers have dashes + another thing, Shelly's gadget is only a dash, but ye is not bad
Bonnie's dash isnt bad as a owner of The Reckless title i can argue, since she counters so many assasins with it, and what her cannon form is usually the best?? She has low speed movement, she cant escape any fight in cannon form
map meta rn is just not bonnie, neither forms can realistically do something i mean larry and angelo are still the best brawlers despite the nerfs and she just lacks dps, and even if she is cannonless she is just so squishy and her range is horrible. not to mention hypercharges
its not THAT bad but the other one is just so much better, bonney rlly needs those buffs in her cannon form to get her super and also to do more things, it like better survival shovel
Yeah and if timed correctly you can stop stuff like a buzz super
ye
@@Akionisticok shitter we rocking within Bonnie in 950
Hi, the yapping guy who created the RT recording star power argument chain in the previous video. Recording heavily outclasses Quick Maths, and I think Bief really underestimated it. With recording, RT basically has 8k hp.
I think this is because Recording does not look strong on paper, but the practical use is literally way better.
Quick Maths is very useless, the mark already stays there for long enough to use it up by the time it disappears. (A good teammate needed)
Also RT is incredibly versatile on both long range maps and short range maps. He can act as a support for sharpshooters in open maps and counters most assasins and tanks in closes maps. The super mode makes him very fast to counter sharpshooters.
I recommend trying Recording because everyone is underrating it.
Why do I think Bief just dosent have enough experience in the game 😅
Because he doesn’t, he didn’t even have the starpower. A broken clock is right twice a day.
uuuuuuuh so if he doesn't has enough expirience why does he like..judges the thing he never had?
Recoding is better than the other one.
@@gezren4325 you never know whether something is truly good or bad until you try it. I assume everything Bief put in this video is just assumptions of whether its trash based on its ability written on paper. Its kind of obvious he hasn’t really tried many of these abilities and brawlers before.
Is this ai or not
Yes
I am a real person.
I can't even tell
Yes
AI voice but real editing
Mico will not use super until the hypercharge almost ends, you will attack few times and then use super
Never let bro cook again
😂😂
Og
What do you mean, he’s right
Even though they are focussing on hyperchargers rn, i really think we need an update about changing/remaking gadgets and starpowers. And also release more mythic gears
You can't imagine all the value I got from automa-tick reload, it's so useful for a brawler that has such a slow reload speed, even if it has less potential than the epic gears
Sponge + health gear is crazy good. Also…. I KNOW you did not forget primos’s meteor gadget, it is so underwhelming useless and impossible to aim that you’re better of using it to run away. Primos flip gadget is so much better for offensive game.
Meteor is good in brawl ball
bro forgot heist exist
@@cristianconstantin1254 beif forgot heist existed when he talked about Jess
I mean, maybe sponge with health gear is good, Frank is just such a crappy brawler all he does is feed super to everyone
@@YourUberDriver16 Frank isn’t crappy he can do over 4000 damage (with gadget) and his super’s range is almost broken.
As a griff main keep the change is actually really good against a tanky brawler or against assassins
His 2nd one is trash though.@hashthestampede873
@@jrdebas business resilience?
@@elharro8832 I meant the coin shower gadget or whatever it's called
Especially if you can hit your shots.
as a griff main i still prefer business resilience
6:36 I don't fully agree with you here. It's super useful if you place the turret in front of your enemy with a hypercharge, It deletes them from the game. And if they have teammates next to them, it deletes them too. There is the slight issue that this star power seems to only be useful with a hypercharge.
Personal opinion is that Mico’s second star power is not entirely useless, it’s what makes him my heist main by far, being able to deal 25% of the vault with 1 super and the base attacks is pretty good
Ruffs' field promotion is actually good because in passive modes like knockout and hot zone ruffs has lots of time to buff his allies and the difference during interactions can be important. Frank's sponge star power is the better of the 2 star powers because in the big friend modifier it buffs his allies to be even tankier as well making it useful there and since power grab isn't easy to use and can be situational (ex. when you hit multiple enemies of varying hp with your super) sponge is more reliable
I like shelly's fast forward more than the other ability
Its worse tho
12:33 Sandy’s gadget is really good in lots of situations. Also max’s gadget is so good, besides this, good vid.
As a carl main i disagree, the spinning shield star power isnt as good as it seems, it comes only when u have the super (unlike the speedy throw which stays throughout the whole game) and because most brawlers have gadgets that pushback, the super just gets canceled and you cant get close. And the fire gadget is actually pretty good, it is hard to hit a brawler with it but when you do you can actually take them out completely and it has a bonus of area denial.
In general both gadgets are good in specific maps and such and so are the starpowers, you just have to pick a good combo of both and youll do good no matter.
5:05 the laugh 💀💀💀
I saw a Jakerton video where this AI was used; You're lucky brawl stars doesn't have anything to do with Attritting, T's are really a hurdle for it 😂.
Doug's fast food is actually better than people think! Sure, it's horrible if you use it on teammates, but you basically never use it on teammates. I've had a lot of success being aggressive and using this star power to help me stay a threat after respawning instead of getting pushed back.
This is just coming from a new person, someone who has both played it for a longer time and also has all the brawlers, half of this are just underrated like field promotion, yea its not that good but it work with other brawlers. Its not meant to be used willy nilly, its us is very hard to do but if you can use it properly it can be op.
Hank already isn't a viable character, but as a hank enjoyer, the wall thing pairs really well with some maps making hank a demon
Womp womp I'm going to use them
Have fun getting to rank 1 on all your brawler❤😂
I'd say heat ejector us really good, first of all, carl's super is becoming more and more useless as more cc gets added, flying hook is used to set up super (which as I said is pretty useless) heat ejector on the other hand is really good dps, and it activates if you hit your attack, which is very wide. And I kid you not, you can 1shot a couple brawlers with one full attack.
Now after the kooky popper nerf I like using the other gadget since you can get a lot of ghosts and heals on the map. What makes it better is that it can help you put either 2 ghosts in a row or set up ghosts in benificial places instead of in the enemy lines, I personally think its extremely underrated.
Also sneaky sneakers is bad but I think if a max pro with a big brain tried it it would dominate.
For a couple things missing it's definetly bibi's extra sticky gadget, it barely helps catching up, vitamin booster is far more useful and to make matters worse it doesnt work if hypercharge is activated for some reason.
While on the topic of Bibi, batting shield is also not the best, bibi's playstyle should not be the same as any tank, your role as bibi is a controller, you have to occupy the enemy by dodging their shots, slowly pushing them back using vitamin booster if you get hit a couple times and letting your teammates do the killing. The speedy star power not lets you do just that, but also lets you approach 1v1s better, and why would you need a shield if ur dodging every shot?
dynajump should also be added to the list, Yes I know thats controversial and all of yall rzm64 wannabes will be whining but that's the sad truth. Sure it helps you get away sometimes but that's just so situational and hardly ever gets value. You are wasting potental 3200 damage to do a small jump and even worse if ur using your super which could oneshot many brawlers if you had demolition. And I do not disagree with the fact that this is the most fun star power in the game, because it is, but it just isnt useful.
We are not reading all that
I got sneak peek from a legendary drop THAT WAS PART OF A CHALLENGE.
Also, a bit more context, it was from the starr toon challenge, at the end it granted a legendary drop. Also, i spent 32 minutes of my life getting that last win to get sneak peek.
14:54 I disagree
I have killed more ppl with this gadget than the freeze one
Btw, "we" agree ?
As a Sam main, Sam's repellant gadget is bad, but like at 10:09 when you were defending, you could have saved that by throwing it at the wall to knock them away, then either pick up the ball + busters and super it away, or pick up busters and use them to deal massive damage to the sandy.
1:02 The whole point of Chester is that he's random, making his sneak peek star power a part of his base self would ruin the entire purpose of him.
Ignorant take
how’s he supposed to be random his attacks are literally a fixed pattern
@@damnbammam2097 My brother ot sister or siblings in Christ he's actively playing Chester in the clip he's using.
1:42 he’s joking right?
Dude, you throw 12 projectiles (4×3) with Griff's gadget. Not 9 (3x3) and that is a good thing if you are in a boss fight or fighting with a tank
6:30 , scrappy watching every single bull, primo, edgar or close range brawler die in heist as it decimates the heist thing box chest
2:31 daddy crying 💀💀💀💀💀
He uses that name himself xDD
Is this a reupload?
I use both of griffs "useless" star powers but there good close up, the extra 33% coins helps against a edgar or any other close range brawler and shooting faster ensures the kill and makes it so I miss less shots
Shelly fast forward is realy good in brawlball I started with rank 19 and I kept wining to rank 27 so it's not bad
I didn’t even realised that pearl had a 2nd gadget 😂
every brawler has 2 gadgets and star powers
ur not funny
Who let bro cook💀
I did
He's right tho
@@TwisterX8he's only right half of the time. Him hating automatic reload is really telling.
Jackie (2 Acessory is useless for solo), need remove and add new
Me who just bough mortis mythic gear:
The first carl gadget is actualy really good at holding áreas and controling enimies.
I’d argue against Recording, it’s really good when you do split as it helps you tank more damage. And be honest. When you play RT most of the time it’s going to be in 3v3 so it’s useless to have more time on his mark because it’s going to go away with the next stray hit.
Yeah I agree
Doug’s first star power sets up team wipe opportunities whereas his second one only really give him an advantage in specific 1 on 1s
I use shocks in heist to make sure the turret actually hits the safe with every shot, pairs really well with her recoil spring
Pearl's HC is so underrated
Compared to other hypercharges it's absolutely awful the stats are the most useful thing about it
@@shahanajbegumamin319 Ik but I mean it's an ok HC other than her super
"but a-actually" 🤓👇
Jessie's star power that he talked about is useful for when you throw a hypercharged turet on the safe and the enemies are trying to body block it...
Nerd alert
the transitions are impressive, like the doug to shelly gadget was really good lol
the ashe accessory is very useful as it fills the fury bar enough to gain extra speed and reach/surprise weaker brawlers with more range
3:05 they are also some useless star powers in solo showdown that are for teammates
Everyone is sleeping on Otis one...
Dormant Star has a few advantages over Phat Splatter on Otis. Unlike the puddle, it charges the super so you can chain the mute, enemies really dont expect it since its used so rarely and it is way more fun.
Also it can serve as map control aswell and I even think phat splatter itself is weak since it deals 1/4 of otis main attack and as said doesnt charge the super. And a missed super has still impact.
I really do think that the second gadget of poco is actually quite good if you know the enemy's team comp. You can be sure that if you lock poco they'll take corbac and that gadget is what makes you win the game
Tar barrel is mostly useless when i use it, i thought that you would use it to get away and make the opponent slow but i didnt know it would make the player slow too.
Nah I obly have the gadget for sam and It's not to bad if you can play with it, I use it in showdown when someone tries to run away, because the ult will land in front of the enemy so he will get pushed back to me so I can finish him
Yo, franks sponge star power made it so he was the only brawler in the game with a 5 figure hp (10,000). Before the days of shield gear and the health/damage brawler rework. It was really cool at the time.
If you play Jessy you need to position her turret so that it will block ways or so that it can hit the most of its shots while not beeing destroid direktly this radius is a litle bit further than Jackys normal attak
15:48 bro you can't be serious... That gadget is insane you can just run in deal a ton of damage and be full hp a second later and just go run in again... I love that gadget how are you shttalking it 💀
Yeah, I love it two, but tbh most of the time it’s useless and ineffective. You get kill before it activates. And it’s super situational.
2nd poco sp underated, it’s not only poison but ALL negative effect, works on Charlie super, burn, any stun etc…
Sandy's gadget is amazing for pressuring though, the heal is way faster than waiting for your health to regen to get back into a 2nd encounter quicker with a health advantage
Another thing is if you recently unlocked the character but only had one gadget for them and it happened to be one of the useless ones then yeah you are stuck with it till you get the other
Protective tunes is WAY too underrated. Yeah, it is a great counter to Crow, Byron and Willow and it is highly situational as you can't get value out of it against every Brawler. But it can literally remove every negative effect. Slows, stuns, poisons, burning. It's way more useful than it seems to be.
8:30 also another thing about ruffs sp is that when you’re in a bush with a teammate the glow is visible revealing yourself to the enemy
Max's sneaky sneakers could be worse when playing lower level people. It can be really funny to see people use ammo just for you to basically lag back and not take the damage.
Griff’s keep the change star power is really good, and better then the other
I have r29 griff, and i really like griff
just got back into this game after 3 years and i didn't know a single brawler besides shelly and jessie on this list lol.
14:43 what personally use this for is getting faster to a certian point as the gadget gives u a slight speed increas
Griffs keep the change is actually detrimental because he feels so slow once you take it off
griff’s unload speed star power is insane in quickfire. basically just increases his damage by 33%. outside of quickfire its pretty useless, but it can help hit shots if you suck with griff!
I think Jessie’s shocks star power is better then the other one for me as I only play heist with her so being able to do massive pass through damage is op
Dont let him cook.I have Belle rank 29 with the starpower that unables players to reload for 5 seconds.If you dodge one shot and your enemy conects two the enemy wont have anything to shot.Thats really underrated because some people with skill isues cant even dodge one time
I mean, just from a glance it seems kinda obvious that there is a very solid use for Pearl's Hypercharge is hot zone - knock an enemy out and then keep them out by burning them alive. Niche but very useful there
I subbed man😊 this video was very good
The Ruffs one is the best one because the other is so situational
13:00 pocos gadget also helps with Lou’s freeze for the first few secs
Og knows it is a re-upload
Kit’s star power could be use in ranked, mega pig, boss fight, and showdown. Boss fight drops power cubes after certain level and mega pig and ranked have a power hungry modifier where plays drop power cubes upon death (correct me if I’m wrong about ranked having power hungry modifier I don’t get it often)
Amber's mythic gear is good bcs u can build traps in hot zone and in a few heist maps when they get in the liquid they cant escape so its useful
"Sam is a really bad brawler"
Me who got him as first rank 25: 🍷🗿
(Not lying I'm serious)
I think Doug's initial star power is instead of accelerating reborn warriors, It should give a speed effect the entire time they are carrying the hot dog. Thus, players can use a more aggressive play style or escape from deadly situations more easily.
Hire this man right now
As an R-T main, I use recording because you usually use your super when you're near an enemy.
Kit's starpower is not only in showdown, but in ranked only if it's a power cube modifier
1:20 Rip in line you were the worst we all loved you
0:32
The added benefit is getting closer with Shelly. It’s not a lot of distance, but it’s Shelly.
1. it is not like you will not encounter melee combats when you play RT
2. Kit's mentioned star power is made for showndown modes
3. Jessie's star power is personal preference and mode dependant
4. Frank's mentioned star power is mode dependant
5. Poco's mentioned gadget is draft dependant
6. Tick's gadget is personal preference
7. Tick's star power is personal preference
Personal opinion:
I get MVP all the time with Tick's reload star power and that one gadget, it provides a more aggressive area control than with a slower reload speed and it does make a lot of difference. It is versatile enough.
Mico's 2nd sp record smash is very underrated in heist you can do like 5k damage per hit if you are able to get on the safe
as a almost tick main, i can say that 1st gadget is good in some maps like in 5v5 knockout or basic knockout (shield is almost useless if there no noskill brawlers)
the fidget spinner for dyna isnt too bad if your playing ranked and the anti effect modifier is in the game, also if an enemy is low it can pretty easily finish them off
I've lately been trying to use the max gadget it actually has some moments where it actually is really good
Griff's first star power is OP in one case. The Quickfire modifier. It makes you able to never have to recharge!
I’ve seen Mico 2nd star power used in heist in Masters rank.
Man Mico's 2nd star power is absolutely broken. Everyone plays Mico in Heist in 800-1000 trophies
As a Poco main I'd argue Poco's second gadget isn't useless it can stop the team from dying to any stuns and slows. It removes all debuffs for two seconds meaning you can't get poisoned slowed stunned with long range the first one is better because he heals him self and everyone in a small range.
Also ticks reload star power is op because it allows you to keep a constant stream of mines on the ground.