I just finished painting these and lost my first match with them against a City Terrain map against Phobos. I’m stoked for these changes. Awesome video
Great catch on the different wording for the mines now Shane! They are so much stronger now that they stop movement! If they are treated as equipment, does that mean they stay on the killzone even if the Ironbraek is incapacitated? That would be really nice. Also, Tough Survivalists change is nice, although now if you're retaliating against an operative with a power weapon, you can't wait for a crit to reduce it like you could before, they can just strike with a normal first and then kill you with a crit on the second attack dice now. So a little bit of a sidegrade in that sense instead of a straight buff it looks like!
Special thanks to Games Workshop for sending us these rules for review!
As someone who is looking to jump into killteam with the new edition, really appreciate the breakdown with new players in mind!
I just finished painting these and lost my first match with them against a City Terrain map against Phobos. I’m stoked for these changes. Awesome video
Just got these to the painter. Definitely a team im looking forward to in this new edition. Thanks guys.
Great catch on the different wording for the mines now Shane! They are so much stronger now that they stop movement! If they are treated as equipment, does that mean they stay on the killzone even if the Ironbraek is incapacitated? That would be really nice. Also, Tough Survivalists change is nice, although now if you're retaliating against an operative with a power weapon, you can't wait for a crit to reduce it like you could before, they can just strike with a normal first and then kill you with a crit on the second attack dice now. So a little bit of a sidegrade in that sense instead of a straight buff it looks like!
When are the rules for 3rd edition teams releasing?
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