Do you normally enjoy the anomaly type games, or was this going to fail with you regardless? I love the idea of having to pay attention, but I can also see it getting taxing pretty quickly if the rest of the game isn't interesting
Nothing is a guarantee fail with me and I'm good with a mild scare- which is what I think we have here. ...Suddenly a person is standing in the shadows... ok, anomaly & creepy. It's a low-risk game because no one is jumping out to grab or kill you. The main mechanic being that you just have to recognize something is off? That's a little bit of a bore. I think I wanted this to be more of a backrooms/ SCP thing... bigger than just a few rooms.
Do you normally enjoy the anomaly type games, or was this going to fail with you regardless? I love the idea of having to pay attention, but I can also see it getting taxing pretty quickly if the rest of the game isn't interesting
Nothing is a guarantee fail with me and I'm good with a mild scare- which is what I think we have here. ...Suddenly a person is standing in the shadows... ok, anomaly & creepy. It's a low-risk game because no one is jumping out to grab or kill you. The main mechanic being that you just have to recognize something is off? That's a little bit of a bore. I think I wanted this to be more of a backrooms/ SCP thing... bigger than just a few rooms.