Great tutorial, thanks a lot ! Not shure if you're still reading comments about this but i'm wondering how your lattice works in the end ? I can't ma,nage to make it work
Your work is absolutely incredible and inspiring. Also your breakdowns are on point! Do you have a patreon? I'd sub for sure! Please dont stop making more content :D
Hi Benjamin, sorry for the late reply. I modeles the filter myself and the machine itself is a model from cgtrader I believe. The filter is basically a tube with no cap on the top and a bunch of holes on the bottom. Hope that helps!
Hey man. IDK if you still read these comments but I wanted to see if you have the workfile of this available on your gumroad and you don't. Is this by choice or do I need to look elsewhere?
@@FabianStrube here I am, again, I have followed the video and I cant seem to figure out how you made the falloff for the custom velocity field right around the PointVOP. Im doing this in 19.5.
the most direct and easy to follow velocity field thing I found, thanks
Great, Fabian!
Great Work! Thanks for the in depth explanation!
Great work
Waiting for more
awsome , hope more coming in future
Great one, congrats man!
Thank you.
Great ! thanks
Great tutorial, thanks a lot ! Not shure if you're still reading comments about this but i'm wondering how your lattice works in the end ? I can't ma,nage to make it work
andddddd SUBSCRIBED
very good job !
Is that a Rocket machine ? :)
Thanks for the tutorial, Fabian! I'm quite new to Houdini, and this video is inspiring. Do you by any chance could tell which model you used? Cheerz!
Your work is absolutely incredible and inspiring. Also your breakdowns are on point! Do you have a patreon? I'd sub for sure! Please dont stop making more content :D
Thanks, that means alot to me. Next Tutorial I will go for some magic effects. Will be fun!
@@FabianStrube Looking forward to it man!
Interesting work and tutorial! Now we have vellum fluid, would it make any sense to use vellum fluid for such small scale sims?
Thanks alot. I an Sure vellum Fluids work better for small scale Liquid sims, but I always feel they look a bit undetailed and fake..
Hi, nice tuts, I have 1 question: How big is the initial portafilter? In order to understand some parameters.
Hi, the protafilter has a 3cm radius! :)
@@FabianStrube Hi Fabian, I wrote you an email the day before yesterday, did you get that?
Could I ask where you got the 3D model? I would like to attempt this but can't seem to find a suitable portafilter 3d model to use.
Hi Benjamin, sorry for the late reply. I modeles the filter myself and the machine itself is a model from cgtrader I believe.
The filter is basically a tube with no cap on the top and a bunch of holes on the bottom.
Hope that helps!
Hey man. IDK if you still read these comments but I wanted to see if you have the workfile of this available on your gumroad and you don't. Is this by choice or do I need to look elsewhere?
Hi, I actually never uploaded the hip file for this one, scine I showed everything in the tutorial.
@@FabianStrube fair enough. Alright. Thanks for the video.
@@FabianStrube here I am, again, I have followed the video and I cant seem to figure out how you made the falloff for the custom velocity field right around the PointVOP. Im doing this in 19.5.