pretty hyped at how all the old stuff out theres getting a second look. ie:new home brew nes games on the market was the first iv seen, and i see all these GOG dosbox reworks cropping up.. its true all the best gaming ip's have been done. but now there coming back for a second pass!
I was too little to play these at the time you all made these games, but I would enviously gaze at screens in all the available magazines I could find. I was a Nintendo kid by necessity, but a PC gamer at heart even before I touched one. Guess who was the only kid in school with Wing Commander on their SNES. Total identity crisis hehe.
I had an Amiga 500 and then an A1200 during the platform's "golden age", and at some point I was absolutely FANATICAL about it. But then I realised I was a diminishing lone voice among PC owners and finally chose a 486 PC over a CD-ROM add-on drive for my A1200. Doom is actually the reason why, since I saw it on a friend's PC and was absolutely blown away by it.
***** Well, it wasn't really just Doom, now I think about it, but the fact that Commodore went bust that gave the situation an air of terminal hopelessness, because after AGA (for which I applaud the Commodore engineers as the Amiga badly needed an upgrade), there would be no new Amiga hardware at all, at least from the company who knew the Amiga most. Yes, I knew about Escom and Gateway, but they didn't really know the hardware at all so weren't passionate about it. In any case, I'm glad I got a PC as I was there for the late-1990s "golden age" of the FPS, namely the Dooms, Quakes, Unreal, Half-Life and so on.
I followed an identical path Aaron. Seeing Doom on a friends PC changed everything for me (plus the ability to use Autodesk 3D Studio which got me a career in games) Regards.
I'm on a binge tonight-- every single one of these is just brilliant!! *PLEASE* make sure they're never deleted, gamers of any age will find all of it useful
I had an Amiga 1200 with an 020 accelerator card and I remember how much I enjoyed playing all of Alien Breed 3D. First Team 17 released a tech demo for the game and I finished that one over and over again. Once I got the full game, I had an amazing experience and I can still remember how happy I was once I defeated the gigantic robot on the last level, grabbed the key from it and almost got a heart attack when I opened the last door and was attacked by the most basic alien enemy some evil developer had hidden there.
@@amcadam26 There have been 28 MHz 020 cards for the 1200, even in modern times. The 030 isn't that much of an advance over the 030 if you don't need an MMU, as is the case with AmigaOS.
I think Doom is regarded more for the science fiction bent then for the religious bent. Testament, if I recall, is much more religiously themed. Doom is cut more form the cloth of Aliens. Space marines vs demonic monsters.
Michael Persico not the final boss? The ICON OF SIN? The giant cow skull with a pentagram and a hole in his forehead? The thing that’s supposed to be the literal embodiment of sin itself?
I went to school with a PC nut and how we laughed in 1992 when I got my a1200 with a hard drive and millions of colours, thousands of top quality games and and with an accelerator card, could emulate their DOS PC's, on a pre emptive, multimedia operating system, with native GUI - which was upgradable into a tower with voodoo GFx cards, modern soundblaster, SCSI CDrom. That was why people loved the Amigas because there was always potential to improve the stock machine. It cost you, but if you could afford it the benefits were wonderful.
I didn't even know much about the Amiga back in the days - it wasn't popular in Belgium (in fact almost unknown among kids) but I did get into PC gaming since 1993 and my first "contact" with the Amiga was through Stuart Campbell who wrote for PC Gamer around 1995. He had previously written for Amiga Power and half the stuff he wrote, was complaining about how bad the PC was, and how great the Amiga was. Sadly, his attitude seems all too familiar - as a retro gamer who has came to discover the Amiga and learned to love it, I encounter far too many Amiga fans who trash talk retro PC gaming which is very unfair - the developers moved onto the PC because the Amiga screwed up, simple as. The games made for PC by former Amiga studios were just as good if not better (Bullfrog for example) - it's sad because it almost put me off Amiga gaming the way its fans attacked PC gaming ...
Surprising, since the Amiga was so popular in the rest of Europe, including the four countries closest to you: France/Netherlands/Luxembourg/Germany. And, even in the US, where it wasn't that popular, most kids who were at all into computers had heard/read about it, at least. Apparently there were at least a fair amount of Amigas in Belgium, as there's a club to this day: www.amigaclub.be/. Perhaps it is just because you and your classmates were younger than the age of folks who had gotten into the Amiga years before 1993? 1993 was the tailend of the Amigas' and other home computers' age. I wonder why the Amiga would possibly have been much less popular in Belgium than its neighbors. What computer and gaming systems, besides the PC, were popular in Belgium in 1993 and previous?
It's only good, that it moved to one platform. But golden age of PC ended very soon, in early 2000, when again "a separator" came into place, namely consoles. First playstation didn't do it, but Xbox, and stuff after it, ruined PC gaming. Now, all titles are developed firstly in mind with consoles, and it brought into PC bad optimalization, FPS limits, bad controls, menu and layout. Developers even stoped to think they have freedom on PC, while they are bound and limited on consoles, with stupid controlers with few buttons, so games started to be very silly, and also menus, etc. Money are money. Games are better selling on consoles. This is why golden age of PC was somewhere in mid 90's, to first 3d accelerated games. With Morrowind in 2002 and later, I already felt "console touch" in games, but after year 2010, it's beyond endurance.
@@mareksicinski3726 The Amiga 500 was miles better than early PCs for gaming - but from 1990 onwards the tables started to turn. First it was just the sound that still lagged behind but quickly even that was matched on the PC. Despite being a huge retro PC fan, I'm not a fanboy - I have an Amiga 1200 which I spent a small fortune on and boxes full of Amiga games - but my gripes are mainly about how the Amiga fanbase even TODAY still talks shit about PCs because they took away the thunder of the Amiga.
I remember a friend who had an Amiga back in 1987. I had an NES. Other kids, I knew, still had the Atari 2700. It was a weird time, where some kids had games with blocks portraying players and one pixel representing a ball, while others had computers that could render an almost photo-realistic image. The range in graphics was HUGE.
Really interesting. I'm an old school Amiga owner into the mid 90s, and even I hadn't heard of all of these. I never owned an accelerated Amiga, so I remember struggling with postage-stamp sized Gloom and salivating over AB3D and Breathless. Would love to see some more Amiga videos. Might even do some myself :)
Beginning of Video "Nothing is impossible, some things are just less likely than others" End of Video "Replicating the 3D visuals of Doom on stock Amiga hardware was impossible"
Instead of saying "impossible" he should have said "not going to happen" or something similar to that; anyone who's ever seriously programmed knows that nothing is impossible, and your only limits are your abilities. It was not superior hardware that created Doom, but rather the superior mind of John Carmack.
@@handsomebrick Sure, wanna see you program a fridge to run Crysis 3 on ultra graphics on 60 FPS and 4K. If one had the time and knowledge, making the Amiga run Doom ought to be possible but the necessary compromise would render it pointless.
OddManSam that's exactly what i meant. I very much enjoy all of Ahoy's videos, so i exclaim. If anything it's proper netiquette to not put caps unless you're shouting. i don't know how exclamation points can be interpreted to mean shouting.
Some people may not, but I prefer these new videos of yours to "the grenade launcher acts the same way as on the other weapons" type guides. If you chose to forego weapon guides altogether in favor of these and Iconic Arms type uploads I'd be happy.
Ow, how i remember me as a 12 year old child, with a dictionary next to my amiga, playing adventure games! Those were the days, and nights. I was a "late adopter", i bought my A500+ on 1992 and man it was a ride up until 1998 (still got her of course), for me it wasn't about the FPS or doom clones, for me it was about the point and click adventures and Dungeon Master.
I am impressed how he can make anything sound sentimental and deep. like he said in such poetry that amiga still have dudes making stuff for it. i applaud.
Fantastic vid! Selling my trusty A500+ back in 1994 will haunt me forever and yes.. it was to fund a 486 for Doom II. At the time it was nothing but in retrospect, with the library I had for my Amiga before she went, it'll always be something I can never replace. Break out the violins.
These are some of the best made, most polished videos on youtube. The production values, clear writing and narrating along with the classy visuals and gameplay footage easily puts these videos as of late as some of the best content on youtube. Do please continue.
Really great video. Personal anecdote: As an Amiga owner, X-Wing was the turning point for me to become a 486 DX2 owner (with dual speed CDROM). I liked Doom but a high polygon space simulator set in the Star Wars universe was the true motivation for me to hang up my Amiga boxing gloves.
No, but Quake 3, Return to Wolfenstein : Ennemy Territory and more... exists for Amiga NG. We wait for Doom 3. If we have the source, we have the game ;)
Well this just took me right back in time! Back in the day the Amiga was fantastic but ended up relying on loyal fans including myself - there was never a long term plan. It was a sad but enevitable day when I first booted up Windows 95 But, thanks for your time and effort Stuart
The "Cytadela" FPS was programmed by Paweł Matusz, who was the coder for the Polish demoscene group "Suspect". They were active at the beginning of 90's. You really need fanatics like the demoscene guys to squeeze as much as you can from an Amiga.
This is easily one of, if not *the* most visually appealing work you've put out, Stu. I was especially impressed by the introduction; the music and visuals worked together perfectly.
Your coverage of the history of Amiga's First Person Shooters was beautiful. You think you might cover the history of the early FPSs for the Mac? There are a few interesting titles to study: Pathways into Darkness, Marathon, and Sensory Overload.
Having an Amiga up until 96/97 when I finally got a PC, I actually grew up on a lot of these games, so its nice to see them get covered, I feel like I'm the only one who played them sometimes. So thanks!
I am quite impressed with the fair treatment you gave this amazing platform. more appreciation for it is needed. These were the same machines that gave us the FX and CG creations used in both Star Trek and Babylon 5.
Like Stu, I played on Commodore computers growing up. Fun fact about the name of the company... Jack Tramiel wanted a name that invoked military meaning when he started his typewriter company (the company began on a US Army contract) but Admiral (now Whirlpool) and General (as in GE) were already taken. He settled on Commodore, which was a traditional senior commissioned officer rank in the US Navy in the 19th Century. It has been used to a lesser degree in the Western world. Commodore itself is a translation of the original French word Commandeur, a translation of commander. com·mand·er /kəˈmandər/Submit noun noun: commander; plural noun: commanders; noun: Comdr. 1. a person in authority, especially over a body of troops or a military operation. Commodore Int'l presented an advanced GUI and technological innovations that never caught on, but set the stage for future innovations. In this case, Commodore is appropriate, as it literally means 'Leader.' They were pioneers and leaders in what they brought to the table. And even if they fell short for not taking up first-party software licenses and hardware shortfall, they are responsible for a precedent. Leader. Tramiel served with the US Army. Hark the phrase by Thomas Paine, later coined by General Patton and others. "Lead, follow, or get out of the way."
Thanks so much for making this -- it took me right back to the mid-to-late '90s, when I read about all of these games in earnest, and looked forward to the few of them I could play on my old A3000. I'm glad to see that the games of that era haven't been totally forgotten!
so nostalgic for amiga. All those great old games. Not the doom clones obviously, but games like dune 2, blues brothers chaos engine, the settlers, speedball 2, xenon 2 etc.
I cannot believe the brilliance of the author of Another World. The fact that he knew a large collider could open a gateway to another dimension is just incredible. Especially since it’s recently been theorized to be a very good possibility.
Oh man. I remember trying to make sense of the pixelated, slow mess that were Gloom and Breathless on a stock Amiga 1200 back in the day. I got to actually play these games recently thanks to FS-UAE and it made me sigh with nostalgia and joy. Amiga was magic. No other machine could even come close to making me feel so amazed. Yes, I was a kid back then, but still... Thank you for the wonderful video, Stu! Peace out from Serbia.
imho Gloom was the only REAL doom contender for the average amiga owner. If amiga owners really bought expansion cards that they didnt absolutely have to, then they would have been pc owners.lol. Amiga owners were notoriously cheap imx. I recommend a shareware(freeware? can remember,sry) game called 'Trick or Treat'. Its a two person (1 v 1) fps on the same screen. The graphics were very limited but the frame rate was great!. My brother and i used to love taping a peice of paper to the middle of the screen and killing that game for HOURS.
Though this video lacks the extremely fine polish seen in Polybius, it is quite impressive and has your style all over it. I wonder how long you've been making videos, Stuart. It seems that you've got a great deal of practice.
love everything about this great work Stu. Video is a bit sad, but if a piece of work can convey an emotion through the material it contains its never a bad thing, more of a testament to the work and thought put into the video.
I watch his videos for his professionalism and history. I had no idea what he was talking about throughout the whole video. I just like listening to him. Nice work Stu.
Gotta thank you for these video's Ahoy. Most of the titles you talk of in this video are either before my birth or in its year and as a gamer its nice to know where we come from, because like many things it can also help us to see where we are going.
This is a beautiful piece! Thoughtful, fast moving and very professionally put together with a lot of interesting info I didn't know as a long time Amiga fan! Nicely done!
Excellent insight to what I call the AD era of Amiga. I have a ton of childhood memories using the 500 and the 2000. In 1989 it was a completely wild concept, especially when it came to sound.
I guess it was a few things! The Amiga spirit and the fans like us that have stayed loyal, the demoscene and scene parties, the disk swapping, new machines like the one you mentioned (ashamed to not have heard of it yet!) and the Amiga One. There was just something so special about those early Amiga days and the people that worked at Commodore back then. So creative. Every year or two I watch Dave Haynie's 'Death Bed Vigil' in reverence. A great little film that captures those early days in the world of micro computing when everything felt possible (until it didn't). I suppose I was being nostalgic but I still have my Amigas and rock my Amiga T-shirts with immense pride! I hope the Amiga spirit never dies. Thanks for capturing some of that in the video. I'll be telling everyone the Speccy isn't dead next!
I know you were worried about this not performing well Stu, and it probably won't get as many views as the old weapon guides and IA, but you did a bang up job. As someone who appreciates obscure video game history, this was amazing.
Great video! Very informed insight. Never been much into playing games on the Amiga...used it for graphics, audio and video editing...but the energy and persistency of the game devs was remarkable. I had one of the accelerator cards. WarpEngine 40 something. Too expensive, too late.
Britain's video game history is much more varied than ours here in the US. It's only within the last 5 years when my interest in retro gaming piqued that I found out that cassette tapes at one point had games on them. I've been I very consistent gamer since the NES arrived under the Christmas tree in 87 (I think 87). I always get the new consoles as fast as possible when they come out to this day. Not knowing people played games on cassettes felt like a betrayal to me. I felt like video games were keeping a secret from me. I played my NES and what I could figure out around the age 5 on my parents PC. To learn about the ZX Spectrum, the C64, the Amiga and anything else that had a keyboard was like a slap in the face. Why had NO ONE in America told me about this? How could there not have been a single kid on the playground that had something other than an NES or DOS PC? to this day it still baffles me. Anyway, now that I'm old enough I'm buying these old systems I was so robbed of a child. Without people like you, I would have never know this stuff existed, so for that, you have my eternal gratitude.
Getting all Your vids back in my suggested. Good nostalgia on nostalgia, the A500 was my favorite thing as a kid and moving onto PC In the 90s was mind blowing as a 9 year old
Fantastic video Stu! Nice to see you taking the time produce some high quality niche content alongside the broader audience videos (which I also enjoy). A good balance of both would be a great direction for your channel.
Oh my god, that sweet, sweet nostalgia. I remember playing SWIV and Another World on the Amiga. And since I had the A1000, I had to use that damn Kickstart diskette every time. Thanks for the memories :')
Such a great video. You did an awesome job mate. Any chance that you make a video about commodore bankruptcy? Or Amiga. Something like you did for a Doom game. Anyway I encourage everyone to help you creating awesome stuff, either through Patreon, or donations. Cheers and keep up the awesome work.
I was on the atari end of things, no FPS here of course :) I think Doom and Hexen on PC were my first FPS experiences as far as I can remember it, until Quake and Duke 3D came along. Good old times...
Feeling the love for the Amiga here for sure but disappointed Hired Guns didn't even get a mention! I know it wasn't exactly true FPS but it was similar in concept to Death Mask and a far superior title IMO!
Stu, congratulations on another fantastically constructed and executed video. I never owned an Amiga or have much interest in the topic, but the video kept me through to the end based on technical execution alone. As always. Well done.
I still have a place in my heart for the Amiga. I owned an A1000 when they first came out. I didn't upgrade to a PC until the 386's came out. If commodore had only been more creative it as a company may still have been around today. Their love of the bottom line, and their insistence on re-hashing the same machine over and over again lead to their downfall. Had Commodore released an Amiga2 after the the A500 instead of a slightly updated backwardly compatible system, they would have probably won. People would have upgraded from the A500 if they were given the option of 3D acceleration, better sound, faster CPU etc. And probably wouldn't have minded that the new computer wasn't backwardly compatible. I don't know anyone in the day that upgraded from a A500 to an A600, there was no point.
386 came out the following year, in 1986. First machine was the Compaq DeskPro 386, and it was wicked expensive. When did you jump ship? The 1200 came out later the same year as the 600, and was a good upgrade from the 500, even if rather late. Many 500 owners upgraded (as did 2000 and some 3000 owners to the 4000), but not a majority, unfortunately.
Amiga 1200 was too little too late. Made in panic, rushed to the market with gluing chips from AAA chipset to same old ECS chips, sound chip was same, so that is why it failed. Limited by the chipset speed they could not put any faster CPU into it, using merely weak old and cheap 14MHz 68020 from year 1984 in the very year of 1992 release of A1200
great video. I am the author of the Strife AGA port. thanks for giving it a mention :)
Modern Vintage Gamer You should email him about it.
Modern Vintage Gamer glad to hear you are a fellow developer
pretty hyped at how all the old stuff out theres getting a second look. ie:new home brew nes games on the market was the first iv seen, and i see all these GOG dosbox reworks cropping up.. its true all the best gaming ip's have been done. but now there coming back for a second pass!
I was too little to play these at the time you all made these games, but I would enviously gaze at screens in all the available magazines I could find. I was a Nintendo kid by necessity, but a PC gamer at heart even before I touched one. Guess who was the only kid in school with Wing Commander on their SNES. Total identity crisis hehe.
Liar
Everytime i watch Ahoy's Vids, it feels like well-made professional documentary unlike other youtube videos.
+paper95k Amen!
Every pictogram is simple but easy to understand. And perfect example provided.
In 1080p
ElGato7000 except History Channel used to be about History, now its aliens, cars, and pawnshops
same
"Those that could wrangle raw machine code and make hardware sing"
That is an incredible quote.
this is part of what I truly cherish about AHOY- serious thought and honor goes into the things that deserve recognition.
I had an Amiga 500 and then an A1200 during the platform's "golden age", and at some point I was absolutely FANATICAL about it. But then I realised I was a diminishing lone voice among PC owners and finally chose a 486 PC over a CD-ROM add-on drive for my A1200. Doom is actually the reason why, since I saw it on a friend's PC and was absolutely blown away by it.
***** Well, it wasn't really just Doom, now I think about it, but the fact that Commodore went bust that gave the situation an air of terminal hopelessness, because after AGA (for which I applaud the Commodore engineers as the Amiga badly needed an upgrade), there would be no new Amiga hardware at all, at least from the company who knew the Amiga most. Yes, I knew about Escom and Gateway, but they didn't really know the hardware at all so weren't passionate about it. In any case, I'm glad I got a PC as I was there for the late-1990s "golden age" of the FPS, namely the Dooms, Quakes, Unreal, Half-Life and so on.
I followed an identical path Aaron. Seeing Doom on a friends PC changed everything for me (plus the ability to use Autodesk 3D Studio which got me a career in games) Regards.
I'm on a binge tonight-- every single one of these is just brilliant!! *PLEASE* make sure they're never deleted, gamers of any age will find all of it useful
A500 owner here, it's still working :)
You might also want to buy the latest Amiga models. They can run A500 games but also quite impressive 3D games fullscreen.
Respect sir
As opposed to my dad's A4000, which had its mobo fail back in the late 90s.
Good luck running javascript
@@sandakureva It's those darned 1990s capacitors. Easily fixed.
I had an Amiga 1200 with an 020 accelerator card and I remember how much I enjoyed playing all of Alien Breed 3D. First Team 17 released a tech demo for the game and I finished that one over and over again. Once I got the full game, I had an amazing experience and I can still remember how happy I was once I defeated the gigantic robot on the last level, grabbed the key from it and almost got a heart attack when I opened the last door and was attacked by the most basic alien enemy some evil developer had hidden there.
But the 1200 already had an 020. Do you mean an 030 card?
@@amcadam26 There have been 28 MHz 020 cards for the 1200, even in modern times. The 030 isn't that much of an advance over the 030 if you don't need an MMU, as is the case with AmigaOS.
11:16 "'Testament' was a satanic take on the genre..." What was Doom then, wholesome family fun?
I think Doom is regarded more for the science fiction bent then for the religious bent. Testament, if I recall, is much more religiously themed. Doom is cut more form the cloth of Aliens. Space marines vs demonic monsters.
Michael Persico not the final boss? The ICON OF SIN? The giant cow skull with a pentagram and a hole in his forehead? The thing that’s supposed to be the literal embodiment of sin itself?
He said "*A* satanic take," not "*THE* satanic take." He was differentiating it from the mostly straight sci-fi shooters he'd already discussed.
But the "genre" refers to fps, more specifically fps that run on an Amiga. Which Doom didn't, right?
"'Testament' was a satanic take on the genre..." does not imply that any other particular game wasn't
You loved her, didn't you Stu?
+John Doe Wat.
His Amiga. Get it ?
HER Amiga.
+TheUKNutter
What?
90hijacked
His Amiga. It's a joke because, when you're playing with your Amiga, it's sounds like your girlfriend.
I went to school with an Amiga nut. How we laughed when, circa 1999, he announced he was getting a new Amiga with "a hard drive and everything".
I went to school with a PC nut and how we laughed in 1992 when I got my a1200 with a hard drive and millions of colours, thousands of top quality games and and with an accelerator card, could emulate their DOS PC's, on a pre emptive, multimedia operating system, with native GUI - which was upgradable into a tower with voodoo GFx cards, modern soundblaster, SCSI CDrom. That was why people loved the Amigas because there was always potential to improve the stock machine. It cost you, but if you could afford it the benefits were wonderful.
@@TheSudsy please go outside and talk to other human beings
@@TheSudsy brutal force took out the amiga unfortunately.😭
@@TheSudsy all that pc kid dude had to do was wait 6 years for half life and that completely killed the Amiga
@@TheSudsy Guess those benefits didn't do much good when PCs started to do the same.
Perfect video!
The Amiga is more about feeling and community than hardware. That's why people still using it for making demos and sometimes games.
Amiga 1200 owner here. So many good games that I miss.
First Person Shooters? Can you give some examples, I think he got all the important ones!
Same here and I still am. My 1200 runs well still \m/
I didn't even know much about the Amiga back in the days - it wasn't popular in Belgium (in fact almost unknown among kids) but I did get into PC gaming since 1993 and my first "contact" with the Amiga was through Stuart Campbell who wrote for PC Gamer around 1995. He had previously written for Amiga Power and half the stuff he wrote, was complaining about how bad the PC was, and how great the Amiga was. Sadly, his attitude seems all too familiar - as a retro gamer who has came to discover the Amiga and learned to love it, I encounter far too many Amiga fans who trash talk retro PC gaming which is very unfair - the developers moved onto the PC because the Amiga screwed up, simple as. The games made for PC by former Amiga studios were just as good if not better (Bullfrog for example) - it's sad because it almost put me off Amiga gaming the way its fans attacked PC gaming ...
Surprising, since the Amiga was so popular in the rest of Europe, including the four countries closest to you: France/Netherlands/Luxembourg/Germany. And, even in the US, where it wasn't that popular, most kids who were at all into computers had heard/read about it, at least. Apparently there were at least a fair amount of Amigas in Belgium, as there's a club to this day: www.amigaclub.be/. Perhaps it is just because you and your classmates were younger than the age of folks who had gotten into the Amiga years before 1993? 1993 was the tailend of the Amigas' and other home computers' age. I wonder why the Amiga would possibly have been much less popular in Belgium than its neighbors. What computer and gaming systems, besides the PC, were popular in Belgium in 1993 and previous?
It's only good, that it moved to one platform. But golden age of PC ended very soon, in early 2000, when again "a separator" came into place, namely consoles. First playstation didn't do it, but Xbox, and stuff after it, ruined PC gaming. Now, all titles are developed firstly in mind with consoles, and it brought into PC bad optimalization, FPS limits, bad controls, menu and layout. Developers even stoped to think they have freedom on PC, while they are bound and limited on consoles, with stupid controlers with few buttons, so games started to be very silly, and also menus, etc. Money are money. Games are better selling on consoles. This is why golden age of PC was somewhere in mid 90's, to first 3d accelerated games. With Morrowind in 2002 and later, I already felt "console touch" in games, but after year 2010, it's beyond endurance.
amiga was better in some aspects than early pc
@@mareksicinski3726 The Amiga 500 was miles better than early PCs for gaming - but from 1990 onwards the tables started to turn. First it was just the sound that still lagged behind but quickly even that was matched on the PC. Despite being a huge retro PC fan, I'm not a fanboy - I have an Amiga 1200 which I spent a small fortune on and boxes full of Amiga games - but my gripes are mainly about how the Amiga fanbase even TODAY still talks shit about PCs because they took away the thunder of the Amiga.
I remember a friend who had an Amiga back in 1987. I had an NES. Other kids, I knew, still had the Atari 2700. It was a weird time, where some kids had games with blocks portraying players and one pixel representing a ball, while others had computers that could render an almost photo-realistic image. The range in graphics was HUGE.
I had Gloom for the Amiga CD32, the co-op was a lot of fun and required genuine teamwork and a tactical approach.
Love the soundtrack Stu, did you make it?
mrfausty1 I write all my own music and do all my own stunts.
"Stu: Action Cop"
Ahoy What software do you write it on?
Ahoy Stu can you send me the song in the video it has some sick beats to it I love it :D
You think I should post some of Ahoy's secondary school work? ^-^ Them mods were fantastic ;-D
Really interesting. I'm an old school Amiga owner into the mid 90s, and even I hadn't heard of all of these. I never owned an accelerated Amiga, so I remember struggling with postage-stamp sized Gloom and salivating over AB3D and Breathless. Would love to see some more Amiga videos. Might even do some myself :)
Beginning of Video
"Nothing is impossible, some things are just less likely than others"
End of Video
"Replicating the 3D visuals of Doom on stock Amiga hardware was impossible"
Instead of saying "impossible" he should have said "not going to happen" or something similar to that; anyone who's ever seriously programmed knows that nothing is impossible, and your only limits are your abilities. It was not superior hardware that created Doom, but rather the superior mind of John Carmack.
@@handsomebrick
Sure, wanna see you program a fridge to run Crysis 3 on ultra graphics on 60 FPS and 4K. If one had the time and knowledge, making the Amiga run Doom ought to be possible but the necessary compromise would render it pointless.
@@LuizAlexPhoenix Well there you go, the problem is not that it's impossible but that it's pointless.
@@handsomebrick lmao
Lots of things are impossible, such as skiing through a revolving door or juggling three blue whales
Very well researched, ultimately entertaining and informative!!! Very much enjoyed, thank you Mr. Brown!!!
Shpoovy Fluffington At least he didn't all caps it. I think he was just showing he was happy. :3
OddManSam that's exactly what i meant. I very much enjoy all of Ahoy's videos, so i exclaim. If anything it's proper netiquette to not put caps unless you're shouting. i don't know how exclamation points can be interpreted to mean shouting.
AERODYNAMIK11 Yeah, I agree. I think the other guy was just looking for something to make fun of.
Some people may not, but I prefer these new videos of yours to "the grenade launcher acts the same way as on the other weapons" type guides. If you chose to forego weapon guides altogether in favor of these and Iconic Arms type uploads I'd be happy.
I played all of them back in the time, going from a 500 to a 1200, to an accelerator card ... This is quite a trip down memory lane...
I used to have an Amiga ... now I only have a computer.
Ow, how i remember me as a 12 year old child, with a dictionary next to my amiga, playing adventure games! Those were the days, and nights.
I was a "late adopter", i bought my A500+ on 1992 and man it was a ride up until 1998 (still got her of course), for me it wasn't about the FPS or doom clones, for me it was about the point and click adventures and Dungeon Master.
Στέλιος/Stelios Αρβανίτης/Arvanetes guess you were a "weird " kid
me too 1998 is the last year use and a1200 too expensive or PC used with win98 and graphic card used on ebay and fallout (1) is gone ....
I am impressed how he can make anything sound sentimental and deep. like he said in such poetry that amiga still have dudes making stuff for it. i applaud.
This brought back some memories. I still own an Amiga A500 and A600. And I would never dream of getting rid of either of them.
Fantastic vid!
Selling my trusty A500+ back in 1994 will haunt me forever and yes.. it was to fund a 486 for Doom II. At the time it was nothing but in retrospect, with the library I had for my Amiga before she went, it'll always be something I can never replace.
Break out the violins.
Many days spent switching seats with my mates playing Lords of chaos or having Speedball tournaments. Was a great machine.
These are some of the best made, most polished videos on youtube. The production values, clear writing and narrating along with the classy visuals and gameplay footage easily puts these videos as of late as some of the best content on youtube. Do please continue.
Really great video.
Personal anecdote: As an Amiga owner, X-Wing was the turning point for me to become a 486 DX2 owner (with dual speed CDROM). I liked Doom but a high polygon space simulator set in the Star Wars universe was the true motivation for me to hang up my Amiga boxing gloves.
Ahhhhhhh SpeedBall. ICE CREAM, ICE CREAM! If you never played it, you won't get that.
But can it run Crysis?
there are probably some who have tried
when source code is released.. we will see.
No, but Quake 3, Return to Wolfenstein : Ennemy Territory and more... exists for Amiga NG. We wait for Doom 3. If we have the source, we have the game ;)
Frederic BOISDRON that is quite impressive.
Technically any computer ever created could run Crysis. You'd just have to be patient when waiting for frames to render for some computers.
The narration is just so brilliant. I forget sometimes that he is talking about video games!
Wow, your video was amazing ! Thanks TotalBiscuit, The Cynical Brit for his vid about your channel, it was worth every second !
I know right, I might check out that Mattosis guy TB was talking about.
Damion Dixon Definitely do that. He's very good.
wonder how many people watching TB already knew Ahoy.
Krzysztof Kotarba I knew everyone... except Ahoy.
I remember watching ahoys cod black ops 1 videos and I could never find him but luckily totalbiscuit was there
Well this just took me right back in time!
Back in the day the Amiga was fantastic but ended up relying on loyal fans including myself - there was never a long term plan.
It was a sad but enevitable day when I first booted up Windows 95
But, thanks for your time and effort Stuart
Had to come back here after the Flatline vid
The "Cytadela" FPS was programmed by Paweł Matusz, who was the coder for the Polish demoscene group "Suspect". They were active at the beginning of 90's.
You really need fanatics like the demoscene guys to squeeze as much as you can from an Amiga.
We had two amigas at home, the 2000 for my dad, and the 500 for me and my sisters.
I miss those machines.
What a fantastic video, I grew up with an Amiga and it's what inspired me to do many things later in life.
This is easily one of, if not *the* most visually appealing work you've put out, Stu. I was especially impressed by the introduction; the music and visuals worked together perfectly.
Your coverage of the history of Amiga's First Person Shooters was beautiful. You think you might cover the history of the early FPSs for the Mac? There are a few interesting titles to study: Pathways into Darkness, Marathon, and Sensory Overload.
Having an Amiga up until 96/97 when I finally got a PC, I actually grew up on a lot of these games, so its nice to see them get covered, I feel like I'm the only one who played them sometimes. So thanks!
Those developers back then who really had to know the low level machine code to make games as optimized as possible...they were truly talented coders!
I am quite impressed with the fair treatment you gave this amazing platform. more appreciation for it is needed. These were the same machines that gave us the FX and CG creations used in both Star Trek and Babylon 5.
Lotus Esprite Turbo Challenge deserved a mention as a classic Amiga game. I bought a RAM upgrade just to play it.
Amiga 500 was my most favourite thing as a child! I still have really fond memories!
Is it just me or his voice makes everything sounds classy?
Like Stu, I played on Commodore computers growing up.
Fun fact about the name of the company...
Jack Tramiel wanted a name that invoked military meaning when he started his typewriter company (the company began on a US Army contract) but Admiral (now Whirlpool) and General (as in GE) were already taken. He settled on Commodore, which was a traditional senior commissioned officer rank in the US Navy in the 19th Century. It has been used to a lesser degree in the Western world.
Commodore itself is a translation of the original French word Commandeur, a translation of commander.
com·mand·er
/kəˈmandər/Submit
noun
noun: commander; plural noun: commanders; noun: Comdr.
1.
a person in authority, especially over a body of troops or a military operation.
Commodore Int'l presented an advanced GUI and technological innovations that never caught on, but set the stage for future innovations.
In this case, Commodore is appropriate, as it literally means 'Leader.' They were pioneers and leaders in what they brought to the table. And even if they fell short for not taking up first-party software licenses and hardware shortfall, they are responsible for a precedent.
Leader.
Tramiel served with the US Army.
Hark the phrase by Thomas Paine, later coined by General Patton and others.
"Lead, follow, or get out of the way."
Thanks so much for making this -- it took me right back to the mid-to-late '90s, when I read about all of these games in earnest, and looked forward to the few of them I could play on my old A3000. I'm glad to see that the games of that era haven't been totally forgotten!
You took some obscure system and games I'd never heard of and made an extremely fascinating presentation. Bravo
Edit: changed "random" to "obscure"
so nostalgic for amiga. All those great old games. Not the doom clones obviously, but games like dune 2, blues brothers chaos engine, the settlers, speedball 2, xenon 2 etc.
Feels like a tribute to Amiga and it's well deserved tribute. Well done Ahoy.
although technically not an fps, i think "hired guns" deserved a mention here.
I cannot believe the brilliance of the author of Another World. The fact that he knew a large collider could open a gateway to another dimension is just incredible. Especially since it’s recently been theorized to be a very good possibility.
Oh man. I remember trying to make sense of the pixelated, slow mess that were Gloom and Breathless on a stock Amiga 1200 back in the day.
I got to actually play these games recently thanks to FS-UAE and it made me sigh with nostalgia and joy.
Amiga was magic. No other machine could even come close to making me feel so amazed. Yes, I was a kid back then, but still...
Thank you for the wonderful video, Stu! Peace out from Serbia.
RetroAhoy returns! Glad to hear that the music is louder too cause you always do a surprisingly great job on it.
imho Gloom was the only REAL doom contender for the average amiga owner.
If amiga owners really bought expansion cards that they didnt absolutely have to, then they would have been pc owners.lol. Amiga owners were notoriously cheap imx.
I recommend a shareware(freeware? can remember,sry) game
called 'Trick or Treat'. Its a two person (1 v 1) fps on the same screen.
The graphics were very limited but the frame rate was great!. My brother and i used to love taping a peice of paper to the middle of the screen and killing that game for HOURS.
are you SURE the framerate was great? Search it on youtube, it looks terrible. ;) But I played it too when I was younger!
Gloom was more of a Wolfenstein 3D competitor, although not a very good one. Also it was 3 years late to the fight.
Though this video lacks the extremely fine polish seen in Polybius, it is quite impressive and has your style all over it. I wonder how long you've been making videos, Stuart. It seems that you've got a great deal of practice.
love everything about this great work Stu. Video is a bit sad, but if a piece of work can convey an emotion through the material it contains its never a bad thing, more of a testament to the work and thought put into the video.
I watch his videos for his professionalism and history. I had no idea what he was talking about throughout the whole video. I just like listening to him. Nice work Stu.
Gotta thank you for these video's Ahoy. Most of the titles you talk of in this video are either before my birth or in its year and as a gamer its nice to know where we come from, because like many things it can also help us to see where we are going.
This is a beautiful piece! Thoughtful, fast moving and very professionally put together with a lot of interesting info I didn't know as a long time Amiga fan! Nicely done!
Excellent insight to what I call the AD era of Amiga. I have a ton of childhood memories using the 500 and the 2000. In 1989 it was a completely wild concept, especially when it came to sound.
I love learning about this sort of thing. People who care about their computers and their games, and go above and beyond for them. People who Try.
I miss the Amiga so much.
For an 11 year-old boy who was bullied at school, it was a means of escape when I couldn't find it in me to draw or write.
Amiga never died.
@Gureato Daze. I read that in his voice
I guess it was a few things! The Amiga spirit and the fans like us that have stayed loyal, the demoscene and scene parties, the disk swapping, new machines like the one you mentioned (ashamed to not have heard of it yet!) and the Amiga One.
There was just something so special about those early Amiga days and the people that worked at Commodore back then. So creative. Every year or two I watch Dave Haynie's 'Death Bed Vigil' in reverence. A great little film that captures those early days in the world of micro computing when everything felt possible (until it didn't).
I suppose I was being nostalgic but I still have my Amigas and rock my Amiga T-shirts with immense pride! I hope the Amiga spirit never dies. Thanks for capturing some of that in the video.
I'll be telling everyone the Speccy isn't dead next!
I know you were worried about this not performing well Stu, and it probably won't get as many views as the old weapon guides and IA, but you did a bang up job. As someone who appreciates obscure video game history, this was amazing.
The tiny FOV in these games made my eyes hurt. Still, it's interesting to see how far gaming has come.
Great video! Very informed insight. Never been much into playing games on the Amiga...used it for graphics, audio and video editing...but the energy and persistency of the game devs was remarkable.
I had one of the accelerator cards. WarpEngine 40 something. Too expensive, too late.
Britain's video game history is much more varied than ours here in the US. It's only within the last 5 years when my interest in retro gaming piqued that I found out that cassette tapes at one point had games on them. I've been I very consistent gamer since the NES arrived under the Christmas tree in 87 (I think 87). I always get the new consoles as fast as possible when they come out to this day. Not knowing people played games on cassettes felt like a betrayal to me. I felt like video games were keeping a secret from me. I played my NES and what I could figure out around the age 5 on my parents PC. To learn about the ZX Spectrum, the C64, the Amiga and anything else that had a keyboard was like a slap in the face. Why had NO ONE in America told me about this? How could there not have been a single kid on the playground that had something other than an NES or DOS PC? to this day it still baffles me. Anyway, now that I'm old enough I'm buying these old systems I was so robbed of a child. Without people like you, I would have never know this stuff existed, so for that, you have my eternal gratitude.
Got to love Amiga's lasting power, I had one as a child and played so many wonderful games.
I am 51 years of age and still have an amiga500...well in fact i have 3 of them and this computer never died in my opinion.
"Behind the Iron Gate" is V A P O R W A V E grandad.
Amiga 500 was amazing ! Chambers of Shaolin, House of the Rising Sun, F/A-18 Interceptor etc.
Getting all Your vids back in my suggested. Good nostalgia on nostalgia, the A500 was my favorite thing as a kid and moving onto PC In the 90s was mind blowing as a 9 year old
Fantastic video Stu! Nice to see you taking the time produce some high quality niche content alongside the broader audience videos (which I also enjoy). A good balance of both would be a great direction for your channel.
Oh my god, that sweet, sweet nostalgia. I remember playing SWIV and Another World on the Amiga. And since I had the A1000, I had to use that damn Kickstart diskette every time. Thanks for the memories :')
Exactly that. I had a 500, but upgraded to a PC ~1995 and never got to see the Amiga FPS. A valiant effort.
without any doubt the best video i have ever watched regarding the amiga , thanks mate
Okay, that was beautiful. I loved my Amiga 500 back in the days.
I am loving all this new stuff you're doing stu, hope to see more!
I refused the switch to pc for so long. Miss you Denise. Damn you Commodore.
0:30 still after so many years, watching the design and shape of the Amiga "wedge line" computers, it let me say they're beautiful indeed.
This is my favorite YT channel now.
Such a great video. You did an awesome job mate. Any chance that you make a video about commodore bankruptcy? Or Amiga. Something like you did for a Doom game. Anyway I encourage everyone to help you creating awesome stuff, either through Patreon, or donations.
Cheers and keep up the awesome work.
The quality of the content this channel has is amazing.
Fantastic video, Stu. You seem to have really captured the heart of what these developers were doing.
Another World is a unique, visually artistic masterpiece.
This dude's narrating skills are top notch. ;)
My god everything about your editing and composition is 10/10
The sheer niche and nostalgia tones underlying this video give me the impression Mr. Brown has a personal connection to the Amiga and it's titles.
Even though I had an AMIGA 500 with hundreds of games (!!) I never played any FPS on it! :-D
I was on the atari end of things, no FPS here of course :) I think Doom and Hexen on PC were my first FPS experiences as far as I can remember it, until Quake and Duke 3D came along. Good old times...
+megahombre - Konsolero mit Sombrero Actually Falcon seems like the most capable platform to run DOOM-style FPS.
“Not with a bang, but with a whimper.” Great nod there to that poem Stu.
every video he makes is amazing and sounds like a documentary.
this needs to be a tv show
Feeling the love for the Amiga here for sure but disappointed Hired Guns didn't even get a mention! I know it wasn't exactly true FPS but it was similar in concept to Death Mask and a far superior title IMO!
Stu, congratulations on another fantastically constructed and executed video. I never owned an Amiga or have much interest in the topic, but the video kept me through to the end based on technical execution alone. As always. Well done.
I still have a place in my heart for the Amiga.
I owned an A1000 when they first came out. I didn't upgrade to a PC until the 386's came out.
If commodore had only been more creative it as a company may still have been around today.
Their love of the bottom line, and their insistence on re-hashing the same machine over and over again lead to their downfall.
Had Commodore released an Amiga2 after the the A500 instead of a slightly updated backwardly compatible system, they would have probably won.
People would have upgraded from the A500 if they were given the option of 3D acceleration, better sound, faster CPU etc. And probably wouldn't have minded that the new computer wasn't backwardly compatible. I don't know anyone in the day that upgraded from a A500 to an A600, there was no point.
386 came out the following year, in 1986. First machine was the Compaq DeskPro 386, and it was wicked expensive. When did you jump ship?
The 1200 came out later the same year as the 600, and was a good upgrade from the 500, even if rather late. Many 500 owners upgraded (as did 2000 and some 3000 owners to the 4000), but not a majority, unfortunately.
Amiga 1200 was too little too late. Made in panic, rushed to the market with gluing chips from AAA chipset to same old ECS chips, sound chip was same, so that is why it failed. Limited by the chipset speed they could not put any faster CPU into it, using merely weak old and cheap 14MHz 68020 from year 1984 in the very year of 1992 release of A1200
This video was absolutely fantastic, my favourite thing you have released so far, keep up the awesome work :)
Thumbs up especially for seeing Turrican in there.
I remember my Amiga 1200, ahh the memories.
I have a real soft spot for the amiga, lots of fond memories playing it as a kid.