2020 is the year for VR! If you haven’t tried VR yet you should grab an oculus quest, wireless 6 dof VR with smooth frame rates it has hand tracking and an optional wired version so you can play more well known games Needless to say, VR is becoming cheaper and more improved so give it a try :3
@Mr. Bonnie Bon I mean, apart from officially licensing merchandises, DLCs and stuff, Valve hadn’t been fully investing in HL since 2007. Alyx, which began development in 2016, is Valve’s latest full-scale Half-Life contribution.
2:58 I love how Stuart put a lot of emphasis on the name "Gordon Freeman" "You are placed into the shoes of a... seemingly ordinary man. 27 years old, MIT graduate... GORDON FREEMAN."
"More variety among the friendly NPC's would have been nice." But who could get their epic dialogue? *DARGH! STAPH! HUEGG! NOOw... AAHGHHH!* _Greetings._
People always seem to forget that Half-Life was not cutscene-less. It is brief, but when Gordon Freeman gets knocked out in the game there is a cutscene where two soldiers drag him down a corridor. The player cannot look around because Gordon is slipping into unconsciousness, but it's still technically a cutscene, albeit one explained in-universe.
Yet it doesn't cut away to a new perspective. The teleportation events during the resonance cascade also follow the same formula - they're certainly more cinematic than gameplay - but never does the player view the game from any perspective but Gordon's, unlike many cutscenes in other games, and still unlike a more hard-scripted, uncontrolled scene. I would imagine it's down to personal definition of "cutscene", because some people could easily consider the Blast Pit introduction a cutscene due to its uninteractive spectacle nature.
by cutscene they meant the cutscenes where the camera would just show you in a third person perspective like in gta games, in half life games you are always looking at the world through your own eyes
@@willywre2251 It is not only exclusive in Gordon's perspective, but also that Gordon's response is only through human input: in nowhere does Gordon act without our input and if he is knocked out then no matter what we input he won't move.
Stuart hints at one of the main reasons why Half-Life 3 hasn't been made yet: Valve has found easier ways to make money via microtransactions and Steam. Why bother investing dozens of millions in a AAA game when people are going to throw the same money at you for _hats?_
Having talked with Valve people, I don't think it's as nefarious as all that. Valve doesn't invest money in projects the way most companies do. They have a permanent staff and no leadership. The people at Valve are free to work on whatever's interesting to them and whatever they can convince other Valve employees is interesting. Half-Life 3 has been started at least 3 times since the release of HL2:E2 and the Orange Box. Remember how big a deal the Orange Box was? That was HL2:E2, TF2, and Portal. It was also the beginning of Steam's dominance of PC distribution. I'm not surprised that many Valve employees wanted to work on other interesting projects before coming back to HL (which they had been developing, pretty much non-stop for 8 years before that (from early development of HL2 to the release of the episodes). Those interesting projects are: Steam, Left 4 Dead 1 & 2, New Source Engine, Source Film Maker, user-created content (and hats), Portal 2, Dota 2, Steam OS & Steam Machines, VR, and the support and development of Steam generally (Big Picture, Greenlight, etc.). If you think Valve is in this to optimize a money:effort ratio, you don't know Valve. They have more money and talent on their team that most of us will ever see.
I'm not so sure, I think it's simply that they know they need to release Half-Life 3 with some sort of revolutionary element, as was the case with Half-Life and Half-Life 2 before it.
Ryan Gatts Valve is in for the money like everyone else. I don't understand this "white knight" vision people have of them, especially after the unbelievable running changes to the Steam EULA with their "you can never sue valve" added clause.
Connor Shea To be fair, HL2's most revolutionary element were the facial animations. The physics engine had the impact it had only because most people never played Jurassic Park Trespasser, which was a 1998 game with a comparable physics engine (and a crap gameplay, but that's a different story).
Fan service has never really hurt anyone. The outcry for it is there, and most PC-gamers would buy it when it released, I'd be very surprised if it never happened.
The surface tension reference is at 8:18 btw he’s talking about the human grunts trying to kill Gordon and how that naturally leads to some “tension” . (Just to make things clear)
Author correctly summarized what makes a great game. A quality, thought out experience. Like Vavle created, not rushing to meet deadlines fanatically and taking time to polish art assets, levels, game design, gameplay.
Anyone who thinks that Half-Life is a Quake/DOOM copy well...I'll just say this. I am a huge fan of Quake. Half-Life revolutionized the first person shooter category of games when it was becoming very stale.
in grade 9 me and some of my friends found the original hl and counterstrike along with hl deathmatch, so we put it on a bunch of the computers and at lunch we would all have a giant lan party and play hl deathmatch, good times...
Yeah, that's why you crack the game (or download an already cracked game), put it on the USB and run it off the USB. Its extremely simple. Especially for games like CS 1.6 or source.
Zacq768 I've yet to find halo on one of our computers, but when i was in grade 8 we took a tour of the school and i saw halo on one of the computers, i wanted to play it so god damn bad
***** Well, the guys over at neuwon.com are working on a patch that will give us the multiplayer experience exactly as it shipped in 1998, with some enhancements along the way as well.
They're still allowed to be criticised. This "u don hav to waetch" bullshit is the most obnoxious and cookie-cutter response one could give. Of course he's not forced to watch, that's why he's watching this instead.
I first saw this game as a child because my cousin had it on his parent's computer, we snuck up late at night and I watched him play it until the morning. It looked so amazing and I had to play it for myself. I found a demo disc at my grandparent's house with the Half-Life Uplink demo and I installed it onto their computer. They had a dated computer with no graphics card, so it ran like absolute shit, but I didn't care and had a blast slowly making my way through the laggy demo running on software graphics. I thought I was the luckiest kid in the world. Eventually as I got older I was able to get my own computer and a copy of the full game. Half-Life will always be one of my personal all time greats. From the first time I saw my cousin play it back when I was a child, even until today, it's still a great game with an atmosphere and feel that cannot be matched.
I've always thought that Freeman isn't the good or bad guy. He's just some dude trying to fucking survive who also happens to be a bad ass. He knows he's gotta go kill the shit so it doesn't come kill him. He's not helping people because he's a good guy, he's using them to help him survive. He has no feelings good or bad for any of the people he meets. He's just trying to get a fucking day off.
Imagine one day, Steam releases not 1 but all games that has 3s on it (DotA 3, TF3, CS3, L4D3, and HF3) all in one bundle! That would be a great reason why they take it for so long to announce it...
I call BS on Xen being the weakest part of HL1. The weakest part is probably Office Complex. Xen is a great climax if you ask me, because it pulls the rug out from under you. Instead of having a climax that's loud and exciting like the rest of the game, it's subdued and unusual. The unusual aspect makes it feel more "alien" which makes it stick with you. I guarantee the people who thought it was weak would still admit that they remember it well. It stands out, just as an alien world would and should. And it's a "calm before the storm", the "storm" being the Nihilanth. It works really well.
+BassbaitGG Same here. I was utterly floored by Xen. It was unlike any alien world I set foot on. Not to mention Nihilanth spoke to you on every level transition in a melancholic tone, like he did not want to fight. He was also warning you of the G-Man and his control over you, which I felt was very foreboding.
+BassbaitGG Xen was *exactly* like every other "alien world" I had ever seen. The factory part was dull, the long jump was very annoying and inconsistent to use, and it just looked way too human. Very disappointing.
I think you're the only person *in the world* who thinks that HL2 is too physics-focused. The physics in HL2 made the game an instant classic, and it was well executed.
explain why I need the same "put boxes here to raise a platform to continue" several times in the game? That's very overeager. The physics were great. But some of the silly puzzles to showcase them were not.
personally I think the puzzle-solving and platforming changed when the Gravity Gun was introduced. You basically had to do some outside-the-box thinking for the following puzzles.
Well Gabe Newell has said that half life 3 would only be a thing if everyone at Valve agrees it is time to release it. This can be taken different ways, but I feel what they mean is that they are awaiting for the right stuff before it is out. This may still take some time, nonetheless.
Considering that the hardware surveys have been showing that people have been gaming with relatively bad computers for a long time now, they're probably waiting until more than 10% of users have good hardware. That way they don't have to skimp on graphical quality. Though by the time that happens and it comes out, I imagine HL3 will be quite the visual experience. Photorealism and a material engine beyond what we can achieve nowadays.
Maybe valve is working on VR so they can make half life 3. Think with me, what was the best revolutionary thing in HL1? The graphics, the story, and the Physics. with HL2 they made one the best physics in the game. Now what can they do? Make half life compatible with VR? Because Valve Can Do Alot, With Time, they can perfect VR Tecnology so they can make HL3 On VR. Idk it's my opinion (sorry my english is not perfected xD) One more thing: They would Let you play without VR too. Once again it's my opinion.
You seem like an enlightened sort sir! May I recommend that you consider attending one of our meetings this week of The Holy Church of The Almighty Crowbar? I think you'll find yourself right at home!
Re-watching this video 3rd time since it's released and still want to give those extra likes every couple minutes. The writing and accompanying video is perfect. God bless Ahoy, we need more such people.
@Happyalltheday 227 The security guard at the start of Anomalous Materials even mentioned that they had a system crash about 20 minutes ago. “Just one of those days, I guess?!”
Thank you for this look back! I remember the A.I. in Half-Life being something special. My personal favorite moment in Half-Life was lobbing a grenade at the armed forces and hearing them yell back, "Look out! Grenade!" After years and years of playing Ikari Warriors, hearing the enemy's "fear" generate "actual" tension, for the first time ever in playing a single player game, I "felt" empowered. The enemy was reacting to my actions! That's what made Half-Life an important experience during my earlier game playing days. That and Looking Glass's Thief games. In Thief, you can manipulate the computer AI with placement of unconscious bodies and changing the environment by turning off a light. Games like those defined immersive. Unscripted "Awareness" was something that Ninten-didn't. 😜
That's why I absolutely love Splinter cell chaos theory and double agent AI. They flank, Rush, and hide from you, they yell out at you and if they find a body they freak out! Nothing else holds up against it to this day.
It truly speaks to the quality of HL2 that the graphics still stand up. Buggy missions aside and annoying loading screens its still one of the best games ever.
Ahoy Impressive, sublime writing. Liked! Subscribed! Added to Favorites! Also: "Half-Life is no stranger to questionable ethics." "...leading to tension..." I see what you did there. Thumbs up!
Even today when I load up half life the audio quality alone blows me away it feels so modern and half life 2 was way ahead of it's time still today it feels like it belongs in this era
All those people dying in horrible ways. People been sucked into fans, falling and splattering in lifts, been dragged away screaming and eaten by horrible monsters. I miss that 90s dark humor in FPS games.
Maaaaan! Your videos are so kickass. Each one of your video pictures is a work of art. Your editing is perfect. Your script is clever and your voice is super calming. I could watch these all day keep up the good work!
Eh, HL:A may look more realistic, but I'd say the art style is still stylized enough that it still looks pretty damn good. However, there is still G-Man, who looks the most uncanny-valley he ever has. All by design, of course
I agree that modern FPS sucks but I don't hate Doom man. Doom and Half-Life are my two favorite FPS games. I'm just saying that Half-Life was a revolutionary game and it was more different than all the other FPS games at the time. Hell, 7 months later, I think Quake is actually the game that broke Doom clones. Sure it had a lot of Doom elements but it also used a 3D engine that spawned other shooters like Unreal, Half-Life, and...even Call of Duty...
"So, what did Half-Life do that no game had done before? What helped to define its lasting appeal? And why do we all have to wear these ridiculous ties?"
Half Life 2: Episode 3: the promised 3rd episode. Imagine if JRR Tolkein had promised a trilogy and released the Fellowship of the Ring and the Two Towers consecutively. Then he stops without explanation and starts pumping out unrelated stories and his publishing business becomes really successful. Years go by and and not only has there been no Return of the King, but the author refuses to answer any questions about it or to offer any explanation as to why the promised 3rd chapter. Kinda would make you hate the author, wouldn't it? That's why I hate Valve. When it does come out, they will probably make some stupid MMORPG or something set in the Half-Life universe instead of a classic, cinematic narrative experience that made the series so great. Now the idea of Half-Life 3 has become a joke, because no one really thinks it will ever happen. It's just about half-way to Duke Nukem: Forever's 15 year crown.
I really don't think they'll be aiming for the MMORPG market. HL3 will be out, my prediction is when the steam machines go live in 2015 as a simultaneous launch, with HL3 as the face/launch title of the "steam machine".
wulfgarbeorngar The idea of using a console controller to play half-life is not something I would be excited about. Got to be keyboard and mouse for me.
Nonuv Urbeeznus Re-read what I said. I didn't say anything about Valve being unsuccessful. I said Valve stopping HL development is like JRR Tolkein making the first two books of the LOTR trilogy and then starting up Random House. Sure, the whole Random House business in this analogy is successful, but WTF happened to the promised trilogy? If you're going to quote someone then quote something that was actually said.
I played this game 1 year ago and enjoyed in to the MAX .. only downside is that it ends right before the Xen chapter of the original half-life because - as far as I understood - the engine used in Black Mesa had some issues with the organic environments (according to the developers). But I can tell you, this 'reboot' is GREAT.
I didn't like it, guns felt weak, it was weird, I didn't like the strafing camera abomination and the darkness. Don't look up project lambda if you think Black Mesa looks good
So glad you mentioned Action Half-Life. I miss the hay day of when Team Fortres Classic and Action Half-Life servers were always massively populated. That was truly a great age in gaming history. I know they are still sorta kinda working on a HL2 version of Action Half-Life, but it just doesn't have as huge of a following as it used to. The big 3 mods (As far as I was concerned) were always TFC, Action Half-Life and Counter-Strike. Action Half-Life is a great concept, and was always really fun w/ its "diving" mechanics, and dual wielding. Ahead of its time in a lot of ways, and it always had this great charm because the creators would always put INSANE eastereggs into the levels.... sometimes an "easter egg area" of a map, would be 3x as big as the actual regular map itself, and would be rather difficult to get to sometimes. Sometimes people would stop playing the actual game, just to group together to get to the easter egg areas of the maps.... so fun.
Haha, man, I am with you, those were great days. Action Half-Life was fantastic John Woo style fun. CS was unbelievable, just so much fun to play for hours. But TFC? Perhaps my favorite of all. Defending the flag room in 2fort as a HWGuy was always a blast :)
+dinardo1910 I agree, TFC was the absolute best, even over CS. Sooooo many memories... sooooo many, playing that game. Trolling people w/ the Spy, shooting people across the map as a Sniper (Before it became more common to nerf that.... back in the day it was just a mechanic... you could use it strategically as part of teamwork or troll teammates and send them across the map w/ a fully charged sniper shot...) haha man... good times
What made me fall in love with HL2 was the music and ambient sounds. Kelly Bailey's soundtrack is marvellous. The scene under the bridge with Lab Practicum playing give me goose bumps to this day. Still waiting for Episode/HL 3. I'm not buying a VR set for Alyx, but I 100% _would_ buy one for HL3.
It is worth it, from start to end. At the end of Episode 2, you'll see why so many people are waiting for the third. You'll look back at all that you went through, and be like,"Wow, that was...great." At least, that's how it was for me :P
I knew the Half Life games were worth it the second Lamarr started trolling Kleiner. And when Dog threw the van across the cliff...WITH YOU IN IT...(spoilers)
Echo Sierra Black Mesa Source is free. Try that too. Once you own Half-Life you can also get Sven-Coop free as well. It allows you to play a multitude of cooperative games online, including the full story of half-life and opposing force. Sadly, when half-life was new, all the games(TFC, CS, DOD, Ricochet, etc) were free downloads once you purchased half-life. Times have changed for the worse.
I have never watched a video about a game that so closely resembles a National Geographic documentary such as this. This is a class A informational piece. Stuart Brown is a master. Thank you!
“And for Episode 3, some day... hopefully.” And the day has finally come, Half-Life: Alyx! I’m looking forward to this new game and I’m sure everyone else is too.
@Arch Dornan okay hold on, I replied to one of your other comments I saw earlier but you're telling me you HAVE VR, and have played VR games, and have seen Half Life: Alyx gameplay, and still think it could be done without VR!? Dude, have you seen the level of environmental interaction and gameplay possibilities offered explicitly because it's VR?
Arch Dornan just have an open mind. The gameplay footage looks stellar man. Just because it’s set at a price like that doesn’t mean it’s gonna suck. I know this game will be good.
Half-life is not just a game but an experience. Half life had lot of flaws, but still somehow it's the best game that I have ever played. Since half life I have never come across any pc game which has captivated me soo much. Every aspect of the game from the background announcements, warning sounds, lighting effects, the raw feeling of being alone, the spooky corridors, the NPC's, the intense fights, the amazingly gripping storyline was soo acutely balanced and scripted. Yes the game was linear and yes the AI had lot to be desired but still the over all experience of half-life over shadows these flaws. I feel lucky to have been born in a time when half-life was initially released.
One day, I'm sure, Valve will learn to count to 3. Jokes aside, I don't think we'll ever see a Half Life 3; the hype would be so huge that there's no way Valve could ever live up to it, and with the staff getting to choose what they work on, nobody wants to work on a game that could be absolutely perfect and still disappoint the fanbase.
Man, I picked up half life about a year ago, and I haven't played it much since, but from what I have played it's one of the most immersive shooters i've played in recent memory. There is just something about the world of half life that makes it so believable, even with the textures being lower resolution.
After watching leadhead I have realized that this footage shows nothing but pistols, revolvers, and shotguns, and you don’t even try to dodge those electrical attacks, huh
These videos are like a safe place for me, in the same way the office is after a long day or when I’m feeling off. It’s very relaxing listening to you talk about the mechanics, story, and character of great games. Also the sound effects are on point 👍 I’d love to hear what you think of Alyx VR
lol whats wrong with kubrick? good director. unless you're one of those people all into conspiracy theories and you think theres some big NWO illuminati conspiracy in his movies or some shit lol.
One of the best things about Black Mesa, is you can grab it completely for FREE on Steam and relive (or play for the first time) Half Life. It's a very nice port, I have been as impressed with it as I was with Half Life in t he first place. Also, one aspect of Half Life you didn't talk about was it's lengthy story! Most games back then didn't last long. When I played Half Life the first time, I kept expecting to come to the end of the game after playing through so much of it, only to discover I had a lot farther to go! It was huge, one of the largest single player games in it's day bar none, and with different areas and an interesting storyline, you simply wanted to see what happens next. Compare this with games like Quake 2 where each area was almost like the previous with very little new to it, very little story to follow and a horrible ending where you feel robbed.
I remember insisting to my wife, back in 1999, "Check out the graphics on this game! Its incredible, it looks realistic as hell!" and her looking at me like I was nuts. Took a long time to understand what she was thinking. Looks like shit...now. Still very immersive. Awesome game for its time.
That was cutting edge PC gaming thought at the time, lol. I remember those days well. My computer at the time could barely run HL1 at 800x600 at ~20fps, ha!
"Why do we have to wear these ridiculous ties?"
*Q U E S T I O N A B L E E T H I C S*
You don't always encounter a good joke with so little likes
Егор Грибенюк indeed
LeadFaun goddamn 1.1K already?
I mean, really. It's very ethnically questionable that they have to wear such ridiculous ties.
i mean like worst of all he didn't even answer that
Ahoy in 2014: Thankfully, Valve like to take their time with things
Everyone in 2019: Valve please my beard has reached the floor
LMAO You were 1 month too late to the announcement
127
Time to shave my friend
@@TheSuperjort and put on a vr headset because alyx is legendary
Or, Please Valve fix Team Fortress 2 we're starting to die due to bots and the gameplay (despite being amazing) is getting very stale.
"But what good is a shield... without a sword?" (spots crowbar)
That straight-up gave me chills
Bonerized hardcore
"valve focusing on multiplayer games like team fortress 2"
ow
yeah the hopes and dreams of a 2014 gamer haha
F
That aged like milk.
@@rabder7762 that aged like potato's
yeowch
The next episode of "Iconic Arms" should be: The Crowbar.
Nah the pistol
@The smore emperor nah the lag
Nah the gauss gun
@@travis6778 If we keep doing this, the comment section will become a meme.
@@SpinoAdri2001 what's wrong with that
HL1 : revolutionized FPS Story telling
HL2 : revolutionized game physics
HL3 : probably will revolutionize VR Gaming
Edit : It did
2020 is the year for VR!
If you haven’t tried VR yet you should grab an oculus quest, wireless 6 dof VR with smooth frame rates it has hand tracking and an optional wired version so you can play more well known games
Needless to say, VR is becoming cheaper and more improved so give it a try :3
@@penwozhere You need the Valve Index Set for 1079 euro to be able to play Alyx.
@@JonteTheMan1 to "be able" to play alyx you don't need valve index, you can use oculus, vive or any WMR competible headsets
If i had a job!
Eddie Meduza I know, I’m talking from a BEGINNING standpoint, though yes, thanks for pointing it out
Your narration is hypnotic.
ikr? it feels like areal documentery!
This narration > porn
Yeah it's pretty hot
Hello Varg
it's funny bc I was just listening to burzum right before I saw this video.
"Valve seems to be investing more effort in multiplayer titles, such as Team Fortress 2..."
I won't cry. You can't make me cry.
Well I will cry
3 years and no major updateZ
And now: Valve is investing more effort in...Half-Life.
@@MondySpartan it is their #1 franchise, their starting franchise, and their most selling franchise
team fortress was a quake mod they bought in 2000
@Mr. Bonnie Bon I mean, apart from officially licensing merchandises, DLCs and stuff, Valve hadn’t been fully investing in HL since 2007. Alyx, which began development in 2016, is Valve’s latest full-scale Half-Life contribution.
2:58 I love how Stuart put a lot of emphasis on the name "Gordon Freeman"
"You are placed into the shoes of a... seemingly ordinary man. 27 years old, MIT graduate... GORDON FREEMAN."
Gordon doesn't need to hear all this, he's a highly trained professional.
Ahoy is a guy named STUART
"More variety among the friendly NPC's would have been nice."
But who could get their epic dialogue?
*DARGH! STAPH! HUEGG! NOOw... AAHGHHH!* _Greetings._
"I seem to be wounded, but- *BOOM*"
OOOOH my GOD were dOOOMed
"One Day, Perhaps."
That one day is here.
Half Life: Alyx.
Hope never dies
No hope dies last
Will HL:A makes a new decade of VR/FPS gaming? I'll hope that will do so..
Somethink secret steers us
And it's Half Life: Alyx
not really a Sequel to the Half Life 2 episode series because it's a prequel
People always seem to forget that Half-Life was not cutscene-less. It is brief, but when Gordon Freeman gets knocked out in the game there is a cutscene where two soldiers drag him down a corridor. The player cannot look around because Gordon is slipping into unconsciousness, but it's still technically a cutscene, albeit one explained in-universe.
There's a few more in other games, too. (HL2 and it's episodes especially)
Yet it doesn't cut away to a new perspective. The teleportation events during the resonance cascade also follow the same formula - they're certainly more cinematic than gameplay - but never does the player view the game from any perspective but Gordon's, unlike many cutscenes in other games, and still unlike a more hard-scripted, uncontrolled scene. I would imagine it's down to personal definition of "cutscene", because some people could easily consider the Blast Pit introduction a cutscene due to its uninteractive spectacle nature.
by cutscene they meant the cutscenes where the camera would just show you in a third person perspective like in gta games, in half life games you are always looking at the world through your own eyes
They never really use cutscenes unless they view it necessary.
@@willywre2251 It is not only exclusive in Gordon's perspective, but also that Gordon's response is only through human input: in nowhere does Gordon act without our input and if he is knocked out then no matter what we input he won't move.
half life is considered retro now :( fuck, we're getting old aren't we?
Indeed :(
+Sherman Herritt Nice.
+İbrahim Çetin no so much retro as............legendary? perhaps......
+İbrahim Çetin still better than most modern games
Like, when you ask people 'hey man, do you know HL?' and they tell you it was something related to CS... my heart stings.
Stuart hints at one of the main reasons why Half-Life 3 hasn't been made yet: Valve has found easier ways to make money via microtransactions and Steam. Why bother investing dozens of millions in a AAA game when people are going to throw the same money at you for _hats?_
Having talked with Valve people, I don't think it's as nefarious as all that. Valve doesn't invest money in projects the way most companies do. They have a permanent staff and no leadership. The people at Valve are free to work on whatever's interesting to them and whatever they can convince other Valve employees is interesting. Half-Life 3 has been started at least 3 times since the release of HL2:E2 and the Orange Box. Remember how big a deal the Orange Box was? That was HL2:E2, TF2, and Portal. It was also the beginning of Steam's dominance of PC distribution.
I'm not surprised that many Valve employees wanted to work on other interesting projects before coming back to HL (which they had been developing, pretty much non-stop for 8 years before that (from early development of HL2 to the release of the episodes). Those interesting projects are: Steam, Left 4 Dead 1 & 2, New Source Engine, Source Film Maker, user-created content (and hats), Portal 2, Dota 2, Steam OS & Steam Machines, VR, and the support and development of Steam generally (Big Picture, Greenlight, etc.).
If you think Valve is in this to optimize a money:effort ratio, you don't know Valve. They have more money and talent on their team that most of us will ever see.
I'm not so sure, I think it's simply that they know they need to release Half-Life 3 with some sort of revolutionary element, as was the case with Half-Life and Half-Life 2 before it.
Ryan Gatts
Valve is in for the money like everyone else. I don't understand this "white knight" vision people have of them, especially after the unbelievable running changes to the Steam EULA with their "you can never sue valve" added clause.
Connor Shea
To be fair, HL2's most revolutionary element were the facial animations. The physics engine had the impact it had only because most people never played Jurassic Park Trespasser, which was a 1998 game with a comparable physics engine (and a crap gameplay, but that's a different story).
Fan service has never really hurt anyone. The outcry for it is there, and most PC-gamers would buy it when it released, I'd be very surprised if it never happened.
Valve: we’re gonna wait for the HL3 meme too die, and then some. And then we release something l i k e it..
Can’t call it HL3, because calling Jesus on the evening news The Second Coming would disappoint.
It should say enough that the game still broke my expectations when i first played it in 2018
5:50 "Black mesa is no stranger to questionable ethics" I see what you did there...
The1Retro he drops level names all throughout the video, it's quite clever and worth listening out for.
He made a surface tension pun too
oh shit
The surface tension reference is at 8:18 btw he’s talking about the human grunts trying to kill Gordon and how that naturally leads to some “tension” . (Just to make things clear)
4:33 as well if I recall.
Black Mesa is such a worthy remake of the first game. Highly recommend, if anyone hasn't played!
definitely.
The free mod at least. The paid retail... Not so much.
ablationer Paid retail is just if you want to support the devs, think of it as a "donation" for 13+ years of work
What's the difference between the free version and the Steam one? I thought the paid one only had the Xen levels added.
prospectus
Paid one gets update tweaks, and deathmatch. Both free and paid will get Xen levels when they come out.
"Valve likes to take there time on things"
Tf2 players: trust us, we know.
THEIR, dammit...."THEIR"!
@@Bhatt_Hole wow your so smart.
@@killa3648 you already failed at it again...
*you're IT WAS YOU'RE!
@@jockeyfield1954 mhm ok.
Their
Gordon Freeman's character model has a ponytail in the first game.
+PonzooonTheGreat Ponytail ftw
+PonzooonTheGreat No? The security guard complains about him dropping the ponytail. So no ponytail in the events of that game.
+PonzooonTheGreat GORDON FREEMAN IS THE SWAGGER RELEASER, SEEK AN INTERVENTION WITH INTERGALACTIC SWAG
SWAG
+PonzooonTheGreat no it doesnt
Author correctly summarized what makes a great game.
A quality, thought out experience. Like Vavle created, not rushing
to meet deadlines fanatically and taking time to polish art assets,
levels, game design, gameplay.
+Intars Kocesevs Well now they've had almost 10 years to polish HL3 so it's time to release it!
Not all developers have that luxury.
that not a art thats a copy of doom and quake
+Dat Boi You have much to learn, Padawan.
Anyone who thinks that Half-Life is a Quake/DOOM copy well...I'll just say this. I am a huge fan of Quake. Half-Life revolutionized the first person shooter category of games when it was becoming very stale.
Imagine knowing in 1997 that this was it; that 23 years later we would have nothing doing quite what Half Life 1 did.
it's quite incredible how well it's stood the test of time
in grade 9 me and some of my friends found the original hl and counterstrike along with hl deathmatch, so we put it on a bunch of the computers and at lunch we would all have a giant lan party and play hl deathmatch, good times...
I wish I was born in the 80's. =( That sounds like so much fun but you just can't do it nowadays.
*****
You kidding? 1992 here, we just stuck the cracked games on USB's (assuming one could afford one big enough for more than just Halo)
Zacq768 I'm 14. =P Computers are monitored at my school also the IT People think every game is a virus.
Yeah, that's why you crack the game (or download an already cracked game), put it on the USB and run it off the USB.
Its extremely simple. Especially for games like CS 1.6 or source.
Zacq768 I've yet to find halo on one of our computers, but when i was in grade 8 we took a tour of the school and i saw halo on one of the computers, i wanted to play it so god damn bad
I still own a copy of the original 1998 release c:
Its the pride in my game collection! :D
I have the GOTY edition version 1.0.0.9 running on windows 7 64-bit.
+Digimon575 me too!
+Arnoldas Grigutis your thinking of either ricochet or gunman chronicles.
***** Well, the guys over at neuwon.com are working on a patch that will give us the multiplayer experience exactly as it shipped in 1998, with some enhancements along the way as well.
Yes you can, it will give you both anthology packs.
"An experience."
Beautiful narrative. Thank you.
As for the 3rd episode...one day, perhaps.
-Ahoy, 2016
+Grizzexploder
"2016"
Nope. Literally from 2014.
If you check the description it says
Published October,19,2014
Grizzexploder nope, from 2017
Nope, from 2019
If Half Life 3 isn't out by 2025, they WILL have to answer some questions.
I never believed that Freeman was 27, at least based on the box art. He always struck me as looking 40ish.
Assuming he wasn't just placed in stasis in the interlude
Gordon was 27 in Half-Life 2 because he was placed in suspended animation.
I don't know if it's cause they were trying to be more detailed, but he does look older on the hl2 box art
Look at all beardy hipsters. How old are they do you think?
That's just the improved image, he still looks like late 20's or early 30's in HL-2
0:00 Ahoy voice is even scarier than Gman
16:34
Didn't know that the tentacles were telekinetic.
I noticed that too; I guess it glitched when they were recording for the video.
pretty sure they always do that...
..no, you're wrong
proof? ...
Probably it's based on FPS or something.
I love this guys mature and calm review style I frankly appreciate three absence of some pre teen hopped up on caffeine screaming at me.
He literally praised the style of the narrator, and you're telling him that "no one's forcing you to watch"
They're still allowed to be criticised. This "u don hav to waetch" bullshit is the most obnoxious and cookie-cutter response one could give. Of course he's not forced to watch, that's why he's watching this instead.
no one's forcing you to reply
DrTheKay My God you're a fucking idiot.
Vinnis Vidya That...was beautiful.
I first saw this game as a child because my cousin had it on his parent's computer, we snuck up late at night and I watched him play it until the morning. It looked so amazing and I had to play it for myself. I found a demo disc at my grandparent's house with the Half-Life Uplink demo and I installed it onto their computer. They had a dated computer with no graphics card, so it ran like absolute shit, but I didn't care and had a blast slowly making my way through the laggy demo running on software graphics. I thought I was the luckiest kid in the world. Eventually as I got older I was able to get my own computer and a copy of the full game. Half-Life will always be one of my personal all time greats. From the first time I saw my cousin play it back when I was a child, even until today, it's still a great game with an atmosphere and feel that cannot be matched.
I've always thought that Freeman isn't the good or bad guy. He's just some dude trying to fucking survive who also happens to be a bad ass. He knows he's gotta go kill the shit so it doesn't come kill him. He's not helping people because he's a good guy, he's using them to help him survive. He has no feelings good or bad for any of the people he meets. He's just trying to get a fucking day off.
And that, my friend, is the plot of HL3. Go tell Valve that.
What is odd is that he emerged from being an average joe to the great Messiah that is the One Free Man.
***** probably a lot less than a renaissance cascade happening.
shenanigansandstuff Half-Life 3 Episode 4..... Day Off. Just Gordon at some island resort with a bunch of Vortigaunt sluts in bikinis.
"renaissance cascade"
**dies laughing**
Imagine one day, Steam releases not 1 but all games that has 3s on it (DotA 3, TF3, CS3, L4D3, and HF3) all in one bundle! That would be a great reason why they take it for so long to announce it...
CS:GO is the fourth installment in the series, though...
uh....
+IPlayPCTooMuch 5th. CS 1.6, CS S, CZ, Counter Strike Nexon, and then GO.
+George West isn't nexon the Korean version of Counter Strike? with a little bit of zombies?
George West
Nexon's a mod of CS, and is widely known for being an awful one at that.
The blood dirtying the suit and the weapons in that black mesa footage is so cool :o
Funny how you nearly named all level names throughout this video in a very discrete manner. Nice.
I call BS on Xen being the weakest part of HL1. The weakest part is probably Office Complex. Xen is a great climax if you ask me, because it pulls the rug out from under you. Instead of having a climax that's loud and exciting like the rest of the game, it's subdued and unusual. The unusual aspect makes it feel more "alien" which makes it stick with you. I guarantee the people who thought it was weak would still admit that they remember it well. It stands out, just as an alien world would and should. And it's a "calm before the storm", the "storm" being the Nihilanth. It works really well.
+BassbaitGG The factory was boring with a sh*tload of vortigaunts and these flying mini nihilant
+BassbaitGG Same here. I was utterly floored by Xen. It was unlike any alien world I set foot on. Not to mention Nihilanth spoke to you on every level transition in a melancholic tone, like he did not want to fight. He was also warning you of the G-Man and his control over you, which I felt was very foreboding.
WE ARE SLAVEEESSSS
All of you are wrong.
The worst part was the tram session.
+BassbaitGG
Xen was *exactly* like every other "alien world" I had ever seen. The factory part was dull, the long jump was very annoying and inconsistent to use, and it just looked way too human. Very disappointing.
0:07 I love how ominously he says ' *t e s t c h a m b e r .* '
He said it not correctly
@@kanizan he did, sssh
@@dontspikemydrink9382 nope
Test chama😂
I think you're the only person *in the world* who thinks that HL2 is too physics-focused. The physics in HL2 made the game an instant classic, and it was well executed.
explain why I need the same "put boxes here to raise a platform to continue" several times in the game? That's very overeager. The physics were great. But some of the silly puzzles to showcase them were not.
Duncan McAfee pacing. Half Life has a formula. Kill people. Solve rudimentary puzzle. That's how HL1 worked, and that formula continued in HL2.
ReverendNillerz I suppose I could see that. But having so little variety in the puzzles was kinda disappointing.
personally I think the puzzle-solving and platforming changed when the Gravity Gun was introduced. You basically had to do some outside-the-box thinking for the following puzzles.
nope
Gabe Newell would be proud of you!
No, I'll never admit it
Whoa! I didn't know you liked FPS games Snivy.
Gabe Newell just like you won't admit that half life 3 will come out within the next few years...
Callum McCartney i think you want me to cancel half-life 3? Your wish may come true
Half-Life 3 is illuminati, it will never be revealed
"You're the best hope of humanity, Gordon. Here's a goddamned crowbar."
"............" (dont the combine have like giant synths and advanced energy weapons?)
"Ehhhhh youll be fine"
Watching this makes me sad that Half-Life 3 might never come because Valve is no longer interested in it...
more of like, it would release but over hyper and very very high expectations will make people think its a bad game.
Well Gabe Newell has said that half life 3 would only be a thing if everyone at Valve agrees it is time to release it. This can be taken different ways, but I feel what they mean is that they are awaiting for the right stuff before it is out. This may still take some time, nonetheless.
Considering that the hardware surveys have been showing that people have been gaming with relatively bad computers for a long time now, they're probably waiting until more than 10% of users have good hardware. That way they don't have to skimp on graphical quality. Though by the time that happens and it comes out, I imagine HL3 will be quite the visual experience. Photorealism and a material engine beyond what we can achieve nowadays.
Maybe valve is working on VR so they can make half life 3. Think with me, what was the best revolutionary thing in HL1? The graphics, the story, and the Physics. with HL2 they made one the best physics in the game. Now what can they do? Make half life compatible with VR? Because Valve Can Do Alot, With Time, they can perfect VR Tecnology so they can make HL3 On VR. Idk it's my opinion (sorry my english is not perfected xD) One more thing: They would Let you play without VR too. Once again it's my opinion.
João Guimarães It is confirmed by Valve that Half-Life 3 will not be a VR game at all.
Don't doubt the power of the almighty crowbar.
Or the monkey wrench
I have a crowbar that looks identical. Its my favorite tool for doing things it was never intended for
Crowbar Angel Manipulator (which collapse scientists)
You seem like an enlightened sort sir! May I recommend that you consider attending one of our meetings this week of The Holy Church of The Almighty Crowbar? I think you'll find yourself right at home!
I DOUBT THE CROWBAR, EAT THIS YOU METAL BAR (*yeets crowbar into lava*)
Re-watching this video 3rd time since it's released and still want to give those extra likes every couple minutes. The writing and accompanying video is perfect. God bless Ahoy, we need more such people.
5:03 - No, it wasn't Gordon's fault, it was from the crystal sample itself.
Basicly the scientis! In Dlc Blue Shift the first guard said: System error, security malfuction!
@Happyalltheday 227 The security guard at the start of Anomalous Materials even mentioned that they had a system crash about 20 minutes ago.
“Just one of those days, I guess?!”
It was the gman, Eli literally directly says to Gordon that their "mutual friend" gave them the sample, in episode 2
Thank you for this look back! I remember the A.I. in Half-Life being something special. My personal favorite moment in Half-Life was lobbing a grenade at the armed forces and hearing them yell back, "Look out! Grenade!" After years and years of playing Ikari Warriors, hearing the enemy's "fear" generate "actual" tension, for the first time ever in playing a single player game, I "felt" empowered. The enemy was reacting to my actions! That's what made Half-Life an important experience during my earlier game playing days.
That and Looking Glass's Thief games. In Thief, you can manipulate the computer AI with placement of unconscious bodies and changing the environment by turning off a light. Games like those defined immersive. Unscripted "Awareness" was something that Ninten-didn't. 😜
That's "so" cool "dude"
That's why I absolutely love Splinter cell chaos theory and double agent AI. They flank, Rush, and hide from you, they yell out at you and if they find a body they freak out! Nothing else holds up against it to this day.
mekman4 I love Nintendo, but what you said at the end made me laugh alot! Also I agree with what you are saying.
nintendon't :)
"Thankfully, Valve like to take their time with things"
- Half-Life 3
It's here gentlemen
@@alicesantos9469 alyx is technically half life 1.5
@@lettherebegames8 2.5
@@tuomasgaming4210 it's set before half life 2
It truly speaks to the quality of HL2 that the graphics still stand up. Buggy missions aside and annoying loading screens its still one of the best games ever.
The graphics are neat for a 2004 game.
This kept me interested the full 17 minutes. You do what every RUclips personality aspires to do. Thanks for the video!
""As for the 3rd episode...one day, perhaps.
" damn, this statement made tears rush into my eyes.
Ahoy Impressive, sublime writing. Liked! Subscribed! Added to Favorites!
Also:
"Half-Life is no stranger to questionable ethics."
"...leading to tension..."
I see what you did there. Thumbs up!
Such an amazing game. I hope my grandkids can live to see Half-Life 3's teaser vid.
i don't think you will have grandkids...
Tr4wnet now, they wont
Ummm... I'd say you most likely have seen it yourself!
Even today when I load up half life the audio quality alone blows me away it feels so modern and half life 2 was way ahead of it's time still today it feels like it belongs in this era
All those people dying in horrible ways. People been sucked into fans, falling and splattering in lifts, been dragged away screaming and eaten by horrible monsters. I miss that 90s dark humor in FPS games.
+Dan Kitchen Its still in modern games ... You're acting like thats only a 90s thing.
+SpaceMittens101 lol that profile picture
Maaaaan! Your videos are so kickass. Each one of your video pictures is a work of art. Your editing is perfect. Your script is clever and your voice is super calming. I could watch these all day keep up the good work!
Usually I don't watch videos that long, but dude your narration captivated me
Is the first game play from Freeman's Mind?
I ask because he nods when he's greeted, and I associated that with "Sup fool."
Kyle K. Actually, it looks to be as if it was a player nod.
@@obiwaankenobi4460 uncultured
More iconic arms?
Derek Bing ICONIC ARMS WILL RETURN.
Like the dmt from singularity or the energy leash from bulletstorm?
Ahoy Gordon Freeman's arms.
He focuses mostly on real world weapons that made a impact at their time and their appearances in games.
gun/firearms not armor and fictional armor
what if Half Life 3 will be launched in 2024 with photorrealistic graphics that will be beyond uncanny valley?
boy this comment aged pretty well
@@blessthismessss ikr
This isn’t an unreasonable belief now
its reality
Eh, HL:A may look more realistic, but I'd say the art style is still stylized enough that it still looks pretty damn good. However, there is still G-Man, who looks the most uncanny-valley he ever has. All by design, of course
There is no describing how much I loved half life as a kid. Truly a masterpiece
See that's why I love Half-Life. It changed FPS and PC gaming forever, breaking the cycle of Doom-clones.
+GA. Luigi i wish they stayed with doom clones half life sucked
Thomas Conyers after you
+Outrageous Videos I'd love to see you live in a world where HL never released.
+Outrageous Videos Then see how much you'll want HL1.
I agree that modern FPS sucks but I don't hate Doom man. Doom and Half-Life are my two favorite FPS games. I'm just saying that Half-Life was a revolutionary game and it was more different than all the other FPS games at the time. Hell, 7 months later, I think Quake is actually the game that broke Doom clones. Sure it had a lot of Doom elements but it also used a 3D engine that spawned other shooters like Unreal, Half-Life, and...even Call of Duty...
Will the Half-Life: Alyx start on a train too?
Just realised HL1 and HL2 both started on a train
maybe. But backstory would be interesting
@@ez4pz So did ep2 and ep1 had a razortrain in the intro
The Tree Demoknight not ep1, which started with them right out of the citadel, ep2 did though.
@@kleinerstudios3598 He just said, ep2 did but ep1 had a razortrain in the intro
I played the entire game in one day. So unhealthy :)
lel 24/7?
No, 13 hours.
oh
+FallaciousScotsman Was it your first playthrough or like your 8th?
First.
Great video, as usual, but I think you missed Portal series since there are many hints that they are linked to HL world.
"So, what did Half-Life do that no game had done before? What helped to define its lasting appeal? And why do we all have to wear these ridiculous ties?"
Half Life 2: Episode 3: the promised 3rd episode. Imagine if JRR Tolkein had promised a trilogy and released the Fellowship of the Ring and the Two Towers consecutively. Then he stops without explanation and starts pumping out unrelated stories and his publishing business becomes really successful. Years go by and and not only has there been no Return of the King, but the author refuses to answer any questions about it or to offer any explanation as to why the promised 3rd chapter. Kinda would make you hate the author, wouldn't it? That's why I hate Valve. When it does come out, they will probably make some stupid MMORPG or something set in the Half-Life universe instead of a classic, cinematic narrative experience that made the series so great. Now the idea of Half-Life 3 has become a joke, because no one really thinks it will ever happen. It's just about half-way to Duke Nukem: Forever's 15 year crown.
I really don't think they'll be aiming for the MMORPG market. HL3 will be out, my prediction is when the steam machines go live in 2015 as a simultaneous launch, with HL3 as the face/launch title of the "steam machine".
wulfgarbeorngar The idea of using a console controller to play half-life is not something I would be excited about. Got to be keyboard and mouse for me.
Who said anything about a console controller? Steam machine allows any input device.
pretty right, except for the whole "becoming unsuccessful" part. Valve is more profitable than ever.
Nonuv Urbeeznus Re-read what I said. I didn't say anything about Valve being unsuccessful. I said Valve stopping HL development is like JRR Tolkein making the first two books of the LOTR trilogy and then starting up Random House. Sure, the whole Random House business in this analogy is successful, but WTF happened to the promised trilogy? If you're going to quote someone then quote something that was actually said.
lol these videos. Doom: 50 mins. Quake: 67 mins. Half-Life: 17 mins
Quake deserves every minute.
Of all time.
ablationer There is no point in listing weapons and enemies in detail for this game. Just go play it.
@@p_serdiuk why does quake deserve to have its weapons and enemies explainrd but not half life?
UNREAL zero minutes. Although mentioned in other Ahoy vids I admit. But still.
@@andrewtomshin561 because quakes whole point is the guns lmao
"Now valve seems to be interested I'm multiplayer games like TF2"
If only, if fucking only
The ridiculous ties joke was gold. Well done!
I'm playing Black Mesa right now.
Just like original, - it's a great experience
I played this game 1 year ago and enjoyed in to the MAX .. only downside is that it ends right before the Xen chapter of the original half-life because - as far as I understood - the engine used in Black Mesa had some issues with the organic environments (according to the developers). But I can tell you, this 'reboot' is GREAT.
ehhh, that's not too much of a downside: the game gets pretty poor towards the end imo
You'll be pleased about this: www.rockpapershotgun.com/2018/06/22/black-mesa-xen-nearly-finished-update/
I didn't like it, guns felt weak, it was weird, I didn't like the strafing camera abomination and the darkness. Don't look up project lambda if you think Black Mesa looks good
My only problem is the ammo limits. WHY DO I HAVE TO PLAY WITH AMMO LIMITS AND NO FUCKING SUPPLY BOXES
14:00 Hahaha like we haven't got an update for 5 years now
So glad you mentioned Action Half-Life. I miss the hay day of when Team Fortres Classic and Action Half-Life servers were always massively populated. That was truly a great age in gaming history. I know they are still sorta kinda working on a HL2 version of Action Half-Life, but it just doesn't have as huge of a following as it used to. The big 3 mods (As far as I was concerned) were always TFC, Action Half-Life and Counter-Strike. Action Half-Life is a great concept, and was always really fun w/ its "diving" mechanics, and dual wielding. Ahead of its time in a lot of ways, and it always had this great charm because the creators would always put INSANE eastereggs into the levels.... sometimes an "easter egg area" of a map, would be 3x as big as the actual regular map itself, and would be rather difficult to get to sometimes. Sometimes people would stop playing the actual game, just to group together to get to the easter egg areas of the maps.... so fun.
+Alexander Herlan You do know that "The Specialists" still have servers? It's fun to play every once in a while :P
+Alexander Herlan GORDON FREEMAN IS THE SWAGGER RELEASER, SEEK AN INTERVENTION WITH INTERGALACTIC SWAG
Haha, man, I am with you, those were great days. Action Half-Life was fantastic John Woo style fun. CS was unbelievable, just so much fun to play for hours. But TFC? Perhaps my favorite of all. Defending the flag room in 2fort as a HWGuy was always a blast :)
+dinardo1910 I agree, TFC was the absolute best, even over CS. Sooooo many memories... sooooo many, playing that game. Trolling people w/ the Spy, shooting people across the map as a Sniper (Before it became more common to nerf that.... back in the day it was just a mechanic... you could use it strategically as part of teamwork or troll teammates and send them across the map w/ a fully charged sniper shot...) haha man... good times
+Alexander Herlan IMO Action Quake 2 was better then Action HL
Such a great franchise. Half Life 2 is still one of my all time favorite games.
5:13 you can hear the click he made to end the recording
Brilliant! You make some of the most consistently interesting and entertaining content on RUclips, Stu! Cheers to ya!
“They hunger” is seriously underrated. Give it a play through in 2023 or beyond if you haven’t. It’s a goofy horror game and i loved it.
"What good is a shield without a sword"
Captain America: what's a sword?
"And as for the third episode... One day. Perhaps."
We were young, foolish, and hopeful back then.
well well well...
default_fov 105
+EvilHeavy 110 is better :p
90 was always the best FOV.
EvilHeavy 120 more like
m8 40 FOV is the best
360 for real pros
"They are waiting for you Gabe, waiting for you to bring HL3 in the test chamber."
"they are working on TF2"
"In the meantime valve seems to be investing more time in to multiplayer games like team fortress 2"
that one did not age very well....
What made me fall in love with HL2 was the music and ambient sounds. Kelly Bailey's soundtrack is marvellous. The scene under the bridge with Lab Practicum playing give me goose bumps to this day. Still waiting for Episode/HL 3. I'm not buying a VR set for Alyx, but I 100% _would_ buy one for HL3.
I may buy the Half-Life collection on the next sale or so. Fortunately, this video didn't really spoil anything to warrant not buying it.
It is worth it, from start to end. At the end of Episode 2, you'll see why so many people are waiting for the third. You'll look back at all that you went through, and be like,"Wow, that was...great." At least, that's how it was for me :P
I knew the Half Life games were worth it the second Lamarr started trolling Kleiner. And when Dog threw the van across the cliff...WITH YOU IN IT...(spoilers)
best fps ever..... still to this day, probably the best game ever 1 and 2
turkwinif Fucking fuck the poison headcrabs, though.
Echo Sierra Black Mesa Source is free. Try that too. Once you own Half-Life you can also get Sven-Coop free as well. It allows you to play a multitude of cooperative games online, including the full story of half-life and opposing force.
Sadly, when half-life was new, all the games(TFC, CS, DOD, Ricochet, etc) were free downloads once you purchased half-life.
Times have changed for the worse.
I have never watched a video about a game that so closely resembles a National Geographic documentary such as this. This is a class A informational piece. Stuart Brown is a master. Thank you!
okay but honestly i love the sound of a crowbar on a metal surface over and over
*thunk* *thunk* *thunk* *thunk* *thunk* *thunk*
“And for Episode 3, some day... hopefully.”
And the day has finally come, Half-Life: Alyx! I’m looking forward to this new game and I’m sure everyone else is too.
its a fucking prequel you dumb fuck
xdhoomy12x why are you being dick? it’s still considered apart of the series.
@Arch Dornan okay hold on, I replied to one of your other comments I saw earlier but you're telling me you HAVE VR, and have played VR games, and have seen Half Life: Alyx gameplay, and still think it could be done without VR!? Dude, have you seen the level of environmental interaction and gameplay possibilities offered explicitly because it's VR?
Arch Dornan IDK man the gameplay looks more than a tech demo, it’s price is a triple A price.
Arch Dornan just have an open mind. The gameplay footage looks stellar man. Just because it’s set at a price like that doesn’t mean it’s gonna suck. I know this game will be good.
Half-life is not just a game but an experience. Half life had lot of flaws, but still somehow it's the best game that I have ever played. Since half life I have never come across any pc game which has captivated me soo much. Every aspect of the game from the background announcements, warning sounds, lighting effects, the raw feeling of being alone, the spooky corridors, the NPC's, the intense fights, the amazingly gripping storyline was soo acutely balanced and scripted. Yes the game was linear and yes the AI had lot to be desired but still the over all experience of half-life over shadows these flaws. I feel lucky to have been born in a time when half-life was initially released.
One day, I'm sure, Valve will learn to count to 3. Jokes aside, I don't think we'll ever see a Half Life 3; the hype would be so huge that there's no way Valve could ever live up to it, and with the staff getting to choose what they work on, nobody wants to work on a game that could be absolutely perfect and still disappoint the fanbase.
Man, I picked up half life about a year ago, and I haven't played it much since, but from what I have played it's one of the most immersive shooters i've played in recent memory. There is just something about the world of half life that makes it so believable, even with the textures being lower resolution.
After watching leadhead I have realized that this footage shows nothing but pistols, revolvers, and shotguns, and you don’t even try to dodge those electrical attacks, huh
These videos are like a safe place for me, in the same way the office is after a long day or when I’m feeling off. It’s very relaxing listening to you talk about the mechanics, story, and character of great games. Also the sound effects are on point 👍 I’d love to hear what you think of Alyx VR
"You are placed in the shoes of a seemingly ordinary man."
Gordon: wheezes in bunnyhop and laughs in savewarping
*E E E E E E E E E E E E E E E E E E E E E E E E E E E E E E E E E E E E E E E E E E E E E E *
If you know you know 😏
@@Viviana088 *source engine noises*
"seemingly"
One of the most important games in my life. I always thought Half Life developers were also inspired somehow by Stanley Kubrick in my opinion.
Fellow Half-Lifer. *bows*
Billie Lachatte first game I've played and damn was it good, no regrets
lol whats wrong with kubrick? good director. unless you're one of those people all into conspiracy theories and you think theres some big NWO illuminati conspiracy in his movies or some shit lol.
Dr. Phil's creampie lounge how does on suck a "f%$#"
Not to mention the quick jump regarding facial animation techniques, realistic lighting, the existence of physics within the game and more.
One of the best things about Black Mesa, is you can grab it completely for FREE on Steam and relive (or play for the first time) Half Life. It's a very nice port, I have been as impressed with it as I was with Half Life in t he first place. Also, one aspect of Half Life you didn't talk about was it's lengthy story! Most games back then didn't last long. When I played Half Life the first time, I kept expecting to come to the end of the game after playing through so much of it, only to discover I had a lot farther to go! It was huge, one of the largest single player games in it's day bar none, and with different areas and an interesting storyline, you simply wanted to see what happens next. Compare this with games like Quake 2 where each area was almost like the previous with very little new to it, very little story to follow and a horrible ending where you feel robbed.
@@紺野-純子 original mod is free, only the steam release is paid
FREE???
@@calyxman noob
Even today, Half Life 3 remains a legend
I see what you did there
"In the meantime, Valve seem to be investing more effort in multiplayer titles, such as Team Fortress 2."
Aged well.
"Aren't You worried about that carc-cade scenario...?"
"I Believed so."
I remember insisting to my wife, back in 1999, "Check out the graphics on this game! Its incredible, it looks realistic as hell!" and her looking at me like I was nuts. Took a long time to understand what she was thinking. Looks like shit...now. Still very immersive. Awesome game for its time.
That was cutting edge PC gaming thought at the time, lol. I remember those days well. My computer at the time could barely run HL1 at 800x600 at ~20fps, ha!
Lowkey have fallen asleep to your voice describing video games in great depth for the past 3 nights. You, sir, have gained a big fan.
This channel is just all my interests all into one with a nice deep voice to boot
+1