this 2.5 update killed my ram memory. RIP.(i saw on the forums that it's a bug but still) 9:20, the guy was out of action, you let him live .. nice to see you are not one of those ppl that just shoot everything that they see no matter what heheh
The moment the other Mustang began to fire on the other, I just cackled along with you. Oh people can be so silly. And even before you killed Pony #6, the canopy was jettisoned, he just knew, lol. Fantastic as always.
I was asking myself what he was thinking. "Oh 1 109 breaks away, let's get the other one ahead!" Or he thought i was friendly and the Plane ahead was an enemy. That would be sooooo good. :D:D:D
Nicely done. Great video. I like at the end when you see that guy in an engine out glide, and you disengage. Showing respect and honor for your fellow aviators, I like that. Very honorable.
Nicht die Maschine tötet, sondern der/die Pilot/in. Wie immer ein Genuß, Dir zuzusehen. Zu der Zeit war die 109 ein ausgelutschtes Konzept. Gute Musikwahl.
You are hell of a skilled shooter. let me tell you I can't see other dcs game play videos after I saw yours with shooting skills you have. They're very boring for me now... I'm proud to see women like you... Congrats
I like the look of the game and want the bf 109 but why are planes so expensive? Most people won't pay that much for an entire game let alone a single plane.
Au Collector as a DCS user who does more time in DCS than in IL2, the major thing is that the engine, damage and control models are MUCH more intricate. And almost every switch is operable, making for a much more realistic experience. It’s certainly going to need a bit more than “press E to start the engine” followed by “engine boost for 5 mins only”. That’s not to Disparage IL2 - the environment that BoX builds is far superior for ww2 than DCS. It’s just a different design philosophy. I have a LOT of modules for DCS, and to be honest what you pay compared to some of the civilian 3rd party modules for XPLANE or P3D is very high quality and not too unreasonable .
garmt van dalfsen as a general rule, I don’t like using flaps to fight in most aircraft because it increases your drag - and it means you don’t have the option to power up and fly out without remembering to adjust the flaps too, and more buttons to remember means more pilot workload when seconds count. Also, if you are using your flaps and they get shot out, good odds your aircraft will behave VERY strangely. And landing will become much more difficult with asymmetric flaps for example! If you are getting into a circle fight with flaps out, you better win and win quickly because you will need time after to recover energy and reconfigure the plane for forward flight. If you lose or draw with the enemy you are getting shot down or are giving the next opponent a bigger chance to pick you off as you won’t be going fast for a while! Exception would be if there are specifically blown flaps or manurver settings for flaps - because these have been factored into the design then. If the flaps are designed for Takeoff and Landing only, then I wouldn’t really use them for otherwise unless you are confident that it will result in a quick victory. I’d rather keep my energy potential and maybe change the angle and try a hi/Lo yo-yo or something to tighten the turn instead.
DCS has far more detailed simulations of individual aircraft (full clickable cockpits, ect), but was designed and is primarily a modern flight sim. Multiplayer is also kind of a community thing, with no official servers and tends to be kind of a shitshow, with people just cruising around randomly and not playing the objective. However, the game comes with a full mission editor and you can buy an optional assets pack with a bunch of WWll units so that you can do detailed bomber intercept, strike missions, etc. DCS is a better WWll flight sim, Il-2 is a better WWll combat sim, in my opinion.
@@crudboy12 Lately there are good WWII servers.. Sometimes I find more than 25 players, many of whom works as a team.. ( I fly on DCS since few months and after years on IL-2.. The flight Mode is incomparable.. With IL-2 you play, with DCS you fly.. ;-)
OK so who is this guy Lindholm? (Could be a girl - there are rumors afoot that girls can play this game pretty well, too.) 45 aerial victories, 7 ground targets destroyed, 5 losses. 9:1 on aerial victories. At the time the screen popped up, you were on 9 and 2, or 4.5:1. Two or so more after that, call it 11 and 2, now 5.5:1. And Lindholm flies a P-51. So here's your challenge: 1. Bag Lindholm. (Did not see it in the screens on your video, but I assume DCS has a way of showing who you shot down.) 2. Beat his (or her?) kill/death ratio. We'll leave the ground target kills out of this. For now. Save it for when you beat this challenge. (After the flare gun kills in IL 2 I am going to guess that it is pretty likely you can do that.)
.. so und nun die Mustang :) Das würde mich stark interessieren, wie du darin abschneidest. Die deutschen Maschinen in DCS sind sehr einfach zu fliegen. Kein Drehzahlmanagement, kein Temperaturmanagement, die 109 allein der Mustang viel überlegener als sie eigentlich sein sollte (schneller an Deck als die P51, genauso schnell ab 4k aufwärts, kann sie austurnen, wegsteigen etc.) Das kniffligste ist noch die Dora, da sich selbige und die Mustang relativ auf einem Level befinden. Machst du das?
Die deutschen Maschinen in DCS haben sehr wohl Drehzahlmanagment und Temperaturmanagment in ihren Maschinen. Wenn man mit 1.8 Ata im Kurven loslegt, beleibt der Motor stehen, da der Motor schnell überhitzt. Drehzahlmanagment ebenfalls wenn man zu schnell den Gashebel nach vorne drückt, denn dann bleibt der Motor ebenfalls irgendwann stehen. Im Sturzflug auf voller Drehzahl auch. Die P51D hat automatisches Temperaturmanagment, nur der Proppitch-regler ist nicht automatisch. Und K4 topspeed an deck war tatsächlich besser als der P51D an Deck(boost abhänig). Die ganzen Mustangs dort haben mich auch kein einziges Mal getroffen. Ich schaff in der P51 kein Ace in a flight aber 3 kills hatte ich schon damit.
Arianne Scharfi Das kann ich nicht bestätigen. Die 1.8 Ata gehen meines Wissens solange bis das MW50 leer ist. Ich habe die K4 seit Release, stehen geblieben ist mein Motor nur dann, wenn mein Governor beschädigt war. Und ein einziges Mal war tatsächlich mein MW50 leer im Kampf mit 2 Mustangs, ich habe nicht darauf geachtet, hat sich ne Weile gezogen der Kampf. Das mit dem Gashebel schnell nach vorne habe ich ebenfalls noch nie selbst erfahren. Kann sein dass das IRL früher so war, bei dcs definitiv nicht, du kannst vor und zurück gehen soviel du willst. Das einzige was dabei ein wenig nervt ist die Verzögerung, wenn man im Sturzflug Leerlauf hat und dann mit 700+kmh wieder auf maximal Gas geht, also bis der Governor wieder korrekt deinen Dienst tut. Was ich mit "kein Management" auch sagen wollte ist, dass man die deutschen Maschinen sehr, SEHR viel mehr und länger treten kann bis es Schäden gibt. Die Temperaturfühler in der 109 kann man mir meinetwegen auch ausbauen, da schaue ich nie drauf. Nicht in DCS. Die Spit und die Stang sind dagegen äußerst bitchy.
1.8 Ata ist dann kein Random Versagen, sondern durch Überhitzung vor allem, wenn man ohne Energie hochzieht und vollgas gibt, dann fängt die K4 an Wasser zu leaken. Bei der K4 kann man auch sehr wohl den Motor, selbst wenn dieser Warmgelaufen ist durch zu schnelles ganz nach vorne drücken zum stehen bringen, gar kein Problem. Im Sturzflug mit manueller Drehzahl bleibt der Motor auch stehen. Mit automatischer nicht weil die Automatik zurückdreht.(außer man zieht zu schnell nach vorne weil man so die Automatik "austrickst") Ich hab die Bf 109 K4 auch seit Release, sie ist um so viel besser als die Mustang bei fast allem(Spitfire auch, aber ihr FM ist sowieso total bescheuert meiner Meinung nach, so wobbeld kein Flieger wie die Spit, wer das behauptet, hat zu viele schlechte 60er Jahre Filme angeschaut). Ihren(Bf 109 K4) Motor kann man aber trotzdem durch viele Blödheiten schrotten. Kann ich gerne recorden, aber heute nicht mehr, da ich vom Nachtskifahren kam. ;)
Firing at an enemy aircraft and hitting it, causing fragment's to come flying off doesn't automatically count as a kill, even if it is smoking badly !....You need confirmation to make sure a kill is received and confirmed.
Not sure, sometimes it happens when someone joins or leaves, or if you have a slow connection. It sucks, and I know it is on their menu for a fix eventually, but for now its an issue that we have to contend with.
Burning Skies. Aber das war natürlich so eine Phase der Flight Sim Community so kurz nach Release von 2.5 schön den 2. Wk Server zu befüllen. Inzwischen fliegt ein Großteil nicht mehr dort.
imao, shooting is far from perfert. look here of MK MrX vids ruclips.net/video/RRkwI8J2pcM/видео.html and consider that is not an arcade DCS, thats IL2 where is harder to destroy a plane.
Typical DCS multiplayer bullshit : People mowing the grass (well here maybe the watergrass) like kids. Try Project Cars or Assetto Corsa then ! Moreover, at this alt, the game is not even fair since P51s don't have a single chance. What a pity to see an energy fighter like P51D, designed to fight at high alt trying to manoeuver at level zero... Anyway, 'Pixel aces' can therefore post such stupid videos on YT. All in all, this makes the multiplayer absolute nonsense and a waste of time. It's time for ED to address its MP policy and try to define properly one or several combat servers, with RULES. Otherwise, I'm afraid DCS will remain what it is now : a perfect fly simulator but a mediocre if not useless air combat simulator. Which is a pity (or a scam) for something called : Digital Combat simulator, what it is precisely not.
P51Ds were actually made to escort B17s. And i think i don't have to explain to you with the current state of the B17 how funny this idea is. Moreover it's up to the mission builder and the server owner to make the missions, NOT dcs. Beside the admin of the server is a P51D flyer. It's not the games fault when people don't want to climb at all.
Server admin will never do anything, otherwise they would have done it already. I guess most mission builders do it as a hobby and they obviously don't have the slightest idea of how one creates, defines and manages multiplayer missions. Therefore, only ED can get involved and do the job. As I already mentioned, if they don't, DCS will unfortunately remain what it is : a fly simulator just as FSX, Prepar3D or Xplane. Certainly not an air combat simulation. And not anymore a multiplayer air combat simulator. Considering that their graphic engine is way behind other productions, plus the fact they seem only focused on cutting-edge flying models that are partly irrelevant to combat, plus the fact they are rather expensive... Well well well...
this 2.5 update killed my ram memory. RIP.(i saw on the forums that it's a bug but still)
9:20, the guy was out of action, you let him live .. nice to see you are not one of those ppl that just shoot everything that they see no matter what heheh
The moment the other Mustang began to fire on the other, I just cackled along with you. Oh people can be so silly.
And even before you killed Pony #6, the canopy was jettisoned, he just knew, lol.
Fantastic as always.
I was asking myself what he was thinking. "Oh 1 109 breaks away, let's get the other one ahead!"
Or he thought i was friendly and the Plane ahead was an enemy. That would be sooooo good. :D:D:D
Nicely done. Great video. I like at the end when you see that guy in an engine out glide, and you disengage. Showing respect and honor for your fellow aviators, I like that. Very honorable.
Thanks for mentioning the music! Every RUclipsr should do this. Much appreciated.
I hit like before i watch the video ..... because i just know
5:06 Sneaking up behind & boom!
The 30mm does a lot of damage.
I love these vids , the music is perfect for the videos theme
And...refuses to steal a kill at the end. A true sportsman. S!
Spitze!!! Schön anzuschauen!!
dat freeze
Last time, I had two one mn freeze in 10 mn, Second one was fatal...
Аня это действительно круто. ARIANNA Its so cool. Respect from Russia))
Crazy Bad Great as usual. It's like going on vacation to a place where things seem to work biggly! ;)
Nicht die Maschine tötet, sondern der/die Pilot/in. Wie immer ein Genuß, Dir zuzusehen. Zu der Zeit war die 109 ein ausgelutschtes Konzept.
Gute Musikwahl.
You are hell of a skilled shooter. let me tell you I can't see other dcs game play videos after I saw yours with shooting skills you have. They're very boring for me now... I'm proud to see women like you... Congrats
Only in video games can the Luftwaffe look like it was worth a shit.
dude, pick up a book
@@barelmaker lmao dude used Hollywood as a history source
Großartig!
4:19
DCS is like: ruclips.net/video/iqcUMngzCDA/видео.html#t=5s
Scharfi, how does he K4 and P-51 compare in DCS? Which one is better (do you prefer) and why?
If you shoot down a "Red Tail"... does... does that make you...
R A C I S T ? ! ? ! ? ! ?
I like the look of the game and want the bf 109 but why are planes so expensive? Most people won't pay that much for an entire game let alone a single plane.
Au Collector as a DCS user who does more time in DCS than in IL2, the major thing is that the engine, damage and control models are MUCH more intricate. And almost every switch is operable, making for a much more realistic experience. It’s certainly going to need a bit more than “press E to start the engine” followed by “engine boost for 5 mins only”. That’s not to
Disparage IL2 - the environment that BoX builds is far superior for ww2 than DCS. It’s just a different design philosophy. I have a LOT of modules for DCS, and to be honest what you pay compared to some of the civilian 3rd party modules for XPLANE or P3D is very high quality and not too unreasonable .
Would you use flaps when in a circle fight and how much? Specificly for K4?
garmt van dalfsen as a general rule, I don’t like using flaps to fight in most aircraft because it increases your drag - and it means you don’t have the option to power up and fly out without remembering to adjust the flaps too, and more buttons to remember means more pilot workload when seconds count. Also, if you are using your flaps and they get shot out, good odds your aircraft will behave VERY strangely. And landing will become much more difficult with asymmetric flaps for example!
If you are getting into a circle fight with flaps out, you better win and win quickly because you will need time after to recover energy and reconfigure the plane for forward flight. If you lose or draw with the enemy you are getting shot down or are giving the next opponent a bigger chance to pick you off as you won’t be going fast for a while!
Exception would be if there are specifically blown flaps or manurver settings for flaps - because these have been factored into the design then. If the flaps are designed for Takeoff and Landing only, then I wouldn’t really use them for otherwise unless you are confident that it will result in a quick victory.
I’d rather keep my energy potential and maybe change the angle and try a hi/Lo yo-yo or something to tighten the turn instead.
Does DCS ww2 play anything like il-2? I'm thinking of getting the k4, if it's like any of the 109s from sturmovik
DCS has far more detailed simulations of individual aircraft (full clickable cockpits, ect), but was designed and is primarily a modern flight sim. Multiplayer is also kind of a community thing, with no official servers and tends to be kind of a shitshow, with people just cruising around randomly and not playing the objective. However, the game comes with a full mission editor and you can buy an optional assets pack with a bunch of WWll units so that you can do detailed bomber intercept, strike missions, etc. DCS is a better WWll flight sim, Il-2 is a better WWll combat sim, in my opinion.
@@crudboy12 Lately there are good WWII servers.. Sometimes I find more than 25 players, many of whom works as a team..
( I fly on DCS since few months and after years on IL-2.. The flight Mode is incomparable.. With IL-2 you play, with DCS you fly.. ;-)
short controlled bursts
OK so who is this guy Lindholm? (Could be a girl - there are rumors afoot that girls can play this game pretty well, too.) 45 aerial victories, 7 ground targets destroyed, 5 losses. 9:1 on aerial victories. At the time the screen popped up, you were on 9 and 2, or 4.5:1. Two or so more after that, call it 11 and 2, now 5.5:1. And Lindholm flies a P-51.
So here's your challenge:
1. Bag Lindholm. (Did not see it in the screens on your video, but I assume DCS has a way of showing who you shot down.)
2. Beat his (or her?) kill/death ratio.
We'll leave the ground target kills out of this. For now. Save it for when you beat this challenge. (After the flare gun kills in IL 2 I am going to guess that it is pretty likely you can do that.)
Only 13mm for the last kill?
Yes.
.. so und nun die Mustang :)
Das würde mich stark interessieren, wie du darin abschneidest.
Die deutschen Maschinen in DCS sind sehr einfach zu fliegen. Kein Drehzahlmanagement, kein Temperaturmanagement, die 109 allein der Mustang viel überlegener als sie eigentlich sein sollte (schneller an Deck als die P51, genauso schnell ab 4k aufwärts, kann sie austurnen, wegsteigen etc.)
Das kniffligste ist noch die Dora, da sich selbige und die Mustang relativ auf einem Level befinden.
Machst du das?
Die deutschen Maschinen in DCS haben sehr wohl Drehzahlmanagment und Temperaturmanagment in ihren Maschinen. Wenn man mit 1.8 Ata im Kurven loslegt, beleibt der Motor stehen, da der Motor schnell überhitzt. Drehzahlmanagment ebenfalls wenn man zu schnell den Gashebel nach vorne drückt, denn dann bleibt der Motor ebenfalls irgendwann stehen. Im Sturzflug auf voller Drehzahl auch.
Die P51D hat automatisches Temperaturmanagment, nur der Proppitch-regler ist nicht automatisch.
Und K4 topspeed an deck war tatsächlich besser als der P51D an Deck(boost abhänig).
Die ganzen Mustangs dort haben mich auch kein einziges Mal getroffen. Ich schaff in der P51 kein Ace in a flight aber 3 kills hatte ich schon damit.
Arianne Scharfi Das kann ich nicht bestätigen. Die 1.8 Ata gehen meines Wissens solange bis das MW50 leer ist.
Ich habe die K4 seit Release, stehen geblieben ist mein Motor nur dann, wenn mein Governor beschädigt war. Und ein einziges Mal war tatsächlich mein MW50 leer im Kampf mit 2 Mustangs, ich habe nicht darauf geachtet, hat sich ne Weile gezogen der Kampf.
Das mit dem Gashebel schnell nach vorne habe ich ebenfalls noch nie selbst erfahren. Kann sein dass das IRL früher so war, bei dcs definitiv nicht, du kannst vor und zurück gehen soviel du willst. Das einzige was dabei ein wenig nervt ist die Verzögerung, wenn man im Sturzflug Leerlauf hat und dann mit 700+kmh wieder auf maximal Gas geht, also bis der Governor wieder korrekt deinen Dienst tut.
Was ich mit "kein Management" auch sagen wollte ist, dass man die deutschen Maschinen sehr, SEHR viel mehr und länger treten kann bis es Schäden gibt. Die Temperaturfühler in der 109 kann man mir meinetwegen auch ausbauen, da schaue ich nie drauf. Nicht in DCS.
Die Spit und die Stang sind dagegen äußerst bitchy.
1.8 Ata ist dann kein Random Versagen, sondern durch Überhitzung vor allem, wenn man ohne Energie hochzieht und vollgas gibt, dann fängt die K4 an Wasser zu leaken. Bei der K4 kann man auch sehr wohl den Motor, selbst wenn dieser Warmgelaufen ist durch zu schnelles ganz nach vorne drücken zum stehen bringen, gar kein Problem. Im Sturzflug mit manueller Drehzahl bleibt der Motor auch stehen. Mit automatischer nicht weil die Automatik zurückdreht.(außer man zieht zu schnell nach vorne weil man so die Automatik "austrickst")
Ich hab die Bf 109 K4 auch seit Release, sie ist um so viel besser als die Mustang bei fast allem(Spitfire auch, aber ihr FM ist sowieso total bescheuert meiner Meinung nach, so wobbeld kein Flieger wie die Spit, wer das behauptet, hat zu viele schlechte 60er Jahre Filme angeschaut). Ihren(Bf 109 K4) Motor kann man aber trotzdem durch viele Blödheiten schrotten. Kann ich gerne recorden, aber heute nicht mehr, da ich vom Nachtskifahren kam. ;)
Firing at an enemy aircraft and hitting it, causing fragment's to come flying off doesn't automatically count as a kill, even if it is smoking badly !....You need confirmation to make sure a kill is received and confirmed.
thats why the server gave me the kill, what the fuck
DCS damage model is crap
How come someone is shooting at them and they don’t even change headings? A.I. Pilots?.🛸🛸🛸🛸
I & 2 strafe enemy plane inflame & Down this pilot must be hans joachim marseille LOL
What was the purpose of the "FREEZE" activity? Server overloaded???
Not sure, sometimes it happens when someone joins or leaves, or if you have a slow connection. It sucks, and I know it is on their menu for a fix eventually, but for now its an issue that we have to contend with.
I need you to show me how haha :)
auf was für einen server fliegst du? bei mir sind die fast immer leer.
Burning Skies. Aber das war natürlich so eine Phase der Flight Sim Community so kurz nach Release von 2.5 schön den 2. Wk Server zu befüllen. Inzwischen fliegt ein Großteil nicht mehr dort.
Trying to figure out what game this is, is it PC game?
curtspray DCS
As a mustang pilot, this makes,me cringe......though admittedly, amazing flying however.
GAME?!!!
This game is as old as from 2008?
take credit for what you didnt earn
what I didn't earn?!
imao, shooting is far from perfert. look here of MK MrX vids ruclips.net/video/RRkwI8J2pcM/видео.html and consider that is not an arcade DCS, thats IL2 where is harder to destroy a plane.
DCS ww2 is not that good as IL-2.
Typical DCS multiplayer bullshit :
People mowing the grass (well here maybe the watergrass) like kids. Try Project Cars or Assetto Corsa then ! Moreover, at this alt, the game is not even fair since P51s don't have a single chance. What a pity to see an energy fighter like P51D, designed to fight at high alt trying to manoeuver at level zero... Anyway, 'Pixel aces' can therefore post such stupid videos on YT. All in all, this makes the multiplayer absolute nonsense and a waste of time.
It's time for ED to address its MP policy and try to define properly one or several combat servers, with RULES. Otherwise, I'm afraid DCS will remain what it is now : a perfect fly simulator but a mediocre if not useless air combat simulator. Which is a pity (or a scam) for something called : Digital Combat simulator, what it is precisely not.
P51Ds were actually made to escort B17s. And i think i don't have to explain to you with the current state of the B17 how funny this idea is. Moreover it's up to the mission builder and the server owner to make the missions, NOT dcs.
Beside the admin of the server is a P51D flyer. It's not the games fault when people don't want to climb at all.
Server admin will never do anything, otherwise they would have done it already.
I guess most mission builders do it as a hobby and they obviously don't have the slightest idea of how one creates, defines and manages multiplayer missions.
Therefore, only ED can get involved and do the job.
As I already mentioned, if they don't, DCS will unfortunately remain what it is : a fly simulator just as FSX, Prepar3D or Xplane. Certainly not an air combat simulation. And not anymore a multiplayer air combat simulator.
Considering that their graphic engine is way behind other productions, plus the fact they seem only focused on cutting-edge flying models that are partly irrelevant to combat, plus the fact they are rather expensive... Well well well...
Nothing is stopping the mustangs from climbing if they want.
I was thinking the same thing...you wouldn't have anybody to fight though lol
Visibility is low