How to Rig Game Characters in Blender

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  • Опубликовано: 13 май 2023
  • Learn to Rig your 3D Characters for Games in Blender. This video will give you all the principals to make ANY Rig for your Characters.
    Follow along with making a Low Poly Character from Start to Finish!
    First 5 people to use Code "RIGGING" for 25% off.
    thomaspotter.gumroad.com/l/Pi...
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    Learn to make 3D Game Characters like Mine!
    thomas-potter.github.io/
    Need Help with Blender?
    bit.ly/PotterCoaching
    Learn to rig game characters in blender 3.5, all the principals to make any rig. All the steps to make game ready rigs for unity. All the knowledge you need to rig any characters in blender.
    About Me:
    I'm a 3D blender artist who's been doing blender for more than 5 years, I make videos for game devs about game art.
    #Blender #gamedev #rigging
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Комментарии • 20

  • @Bit-fz9md
    @Bit-fz9md Год назад +1

    Thank you so much, I followed the low poly character tutorial and wanting to rig it but didn’t know how.

  • @Nortic111
    @Nortic111 Год назад +1

    Very helpful advice! Also, I love your watercolour painting of London.

  • @MR-Crab08
    @MR-Crab08 Год назад +1

    Amazing work!

  • @user-jp4ng2mp6k
    @user-jp4ng2mp6k Год назад +3

    As always the best!

  • @Dr.Macaroni999
    @Dr.Macaroni999 3 месяца назад +2

    What if the model has multiple objects attached to it or is made out of entirely multiple objects

    • @ThomasPotter
      @ThomasPotter  3 месяца назад

      When you weight paint thats when you get everything to follow the rig

    • @Qornv
      @Qornv 2 месяца назад

      Exactly the problem I have, and there’s no tutorial that addresses this problem. I’m rigging a robot with many parts and every single “rigging for games” tutorial uses a simple humanoid model that’s made out of one object

    • @Qornv
      @Qornv 2 месяца назад

      What if it’s a hard surface model?

  • @mappen614
    @mappen614 9 месяцев назад +1

    Trying to do the "Keep Offset" thing but it doesn't work, am I missing something? Like I see the dotted line between the correct joints and when I move the other bone the other bone does nothing.

    • @ThomasPotter
      @ThomasPotter  9 месяцев назад +1

      Try selecting the opposite order when your parent, you might have parented the bones the wrong way

  • @mozztoonz
    @mozztoonz Год назад

    you're awesome at tutoring...

  • @Medwig
    @Medwig Год назад +1

    Why would you use the single bone instead of the human preset?

    • @ThomasPotter
      @ThomasPotter  Год назад +2

      IDK so many people complain about me using rigify so I just showed it from the ground up

    • @Medwig
      @Medwig Год назад +1

      @@ThomasPotter it was genuine decision! If they like making their job harder let them do it.🤭🤣👊🏽

  • @rebellion1193
    @rebellion1193 Год назад +1

  • @futureflyboy0066
    @futureflyboy0066 Год назад

    What I need to know is how to weight paint a complicated model that has 3 layers of clothes. Shortcuts, tricks, anything. I'm losing hair over this.

    • @ThomasPotter
      @ThomasPotter  Год назад +1

      A lot of messing around with weight paints and topology

    • @Alex-pq1sj
      @Alex-pq1sj 8 месяцев назад

      Maybe delete geometries that are covered by clothes? This will make weight paint muvh more easier and lesss clipping problem