The most Ridiculous 1v1 I have ever seen - Pro 1v1 Beyond All Reason

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  • Опубликовано: 10 янв 2025

Комментарии • 64

  • @lordhawkeye
    @lordhawkeye Месяц назад +8

    This just looked like two people f'ing around to be honest

  • @somebod8703
    @somebod8703 Месяц назад +21

    I like how at 37:20 you show the range of a calamity if it were build at this spot and judge that it won't reach anything, just to spend the next 15min wondering why sash doesn't target stuff that is out of range. :D

    • @redsun4187
      @redsun4187 Месяц назад +2

      He was measuring range of Basilisk, not Calamity :)

    • @craebsn
      @craebsn Месяц назад +1

      He measured the Basilisk, expecting the Calamity to have inifinite range (like they used to have?) until around 54:00

    • @Requiem_tv
      @Requiem_tv  Месяц назад +5

      yea, tbh i dont play 8v8s much so i dont often to get to use calamitys, they used to have infin range but not anymore it seems

    • @somebod8703
      @somebod8703 Месяц назад

      Thanks for clearing that up. So Basilisk always had limited range, and Calamity changed recently?

    • @redsun4187
      @redsun4187 Месяц назад

      @@somebod8703 I am not sure about Calamity, i don't play BAR for a long time :)

  • @dskinnerify
    @dskinnerify Месяц назад +25

    lmao the flagships staring at eachother shooting the water

  • @Doominator10
    @Doominator10 Месяц назад +22

    thx for the nap. this game was... something else for sure

    • @Requiem_tv
      @Requiem_tv  Месяц назад +3

      yea indeed, was not what i expected when i started recording :D

    • @Nebuchadwicknezzar
      @Nebuchadwicknezzar Месяц назад +1

      If I ever had to play a game like this, I think I'd be very sad. Guess PRO team is just built different ;)

  • @raghna
    @raghna Месяц назад +5

    that end scene with the dragons flying and the nukes, beautiful

  • @DirkDelahaye
    @DirkDelahaye Месяц назад +2

    Skip to 1:05:30 for the action. You're welcome.

  • @laurikaldamae6841
    @laurikaldamae6841 Месяц назад +45

    Please put the map edge extension back on next time.

    • @Requiem_tv
      @Requiem_tv  Месяц назад +5

      Yea im not a fan, I do understand the point a few people made in a previous video, it could also be that due to size of this map its a bad example of it

    • @InterfectorII
      @InterfectorII Месяц назад +10

      @@Requiem_tv Pls don't put it back. It is so much cleaner without it!

    • @HighWater-yo1nj
      @HighWater-yo1nj Месяц назад +6

      Another vote for putting it back! Just plain weird lookin without..

    • @martinr2040
      @martinr2040 Месяц назад +3

      i like it this way

    • @Grutzai
      @Grutzai Месяц назад +1

      @@Requiem_tv how do you have the team based metal income display in the top right? thank you.

  • @pokute6318
    @pokute6318 Месяц назад +6

    Exciting 30 minutes of two navies pounding the water. Or not.

  • @ulfblunk24
    @ulfblunk24 Месяц назад +3

    i liked those drifting dragons exploring the nothingness

  • @jordanb722
    @jordanb722 Месяц назад +20

    Nuclear overwhelm just doesn't work really. The ratio between Antinuke and nuke is too high to overwhelm and not lose otherwise I suppose.
    Frustrating watching autopilot let himself get penned up. Could have fight-moved and mopped Sash's fleet off the map for a good portion of the game there, albeit neither of them seemed to take the game very seriously.

    • @Requiem_tv
      @Requiem_tv  Месяц назад +4

      Indeed. I was unsure if they were just messing around. But they both attempted ways to straight up win.
      At the end auto had so many flagships that he should have been able to overwhelm sash

    • @r3dp9
      @r3dp9 22 дня назад

      @@Requiem_tv Fatigue is a thing. Judgement and the will to go on get severely hampered the longer a game goes on.

  • @atlasfailedatlas1557
    @atlasfailedatlas1557 Месяц назад +4

    These are the games where you couldve fast forwarded at x2 or x4 speed. I ended up skipping a bunch. Still exited to see the outcome.

    • @Requiem_tv
      @Requiem_tv  Месяц назад

      Indeed.
      Just like the rxxy one where there's alot of dead time. May have yo start doing it. I kept thinking oh they gotta do something soon. But yea

  • @Kryzul
    @Kryzul Месяц назад +5

    I believe he ate his naval lab to put down his first fusion and then I see right after he drops an AN before putting his lab back up.

  • @InterfectorII
    @InterfectorII Месяц назад +4

    I disabled map edge extension shortly after I started playing BAR. I think it is just much less clutter while playing, especially if you mostly play zoomed out.

  • @martinr2040
    @martinr2040 Месяц назад +2

    amazing game ! thank you :)
    The symbols on the map are like immune system cells ^^
    im high af lol.

  • @gg.youlubeatube6249
    @gg.youlubeatube6249 Месяц назад +2

    I am the onee who reccomended the map extension off. It helps keep focus, but this map is unique size and unfortunate blue color doesnt help eighter. I think it is possible to engorce black background. It saves eyes.

  • @kruegs2006
    @kruegs2006 Месяц назад +1

    He ate his tech 2 shipyard to push out a fusion, probably had too little e for tech 2 ships but wanted sea Mexes to start going up

  • @wyattbell2242
    @wyattbell2242 Месяц назад

    would love to see the active units summary tab to see how their armies compared throughout the match, great cast regardless!

  • @Burnrate
    @Burnrate Месяц назад

    The map edge extension is good most of the time. This one it would be nice to be able to see it. Some maps have a gigantic extension and have very repetitive colors and shapes so it does make it unpleasant but that is a very small amount of maps that are like that.

  • @fritagonia
    @fritagonia Месяц назад +1

    Haha wow what a game.
    I thought that the nukes would win the game actually.

  • @ep7052
    @ep7052 Месяц назад +2

    great game. the map edge being cut like that looks super weird though idk if that's the play

    • @Requiem_tv
      @Requiem_tv  Месяц назад

      yea someone on a previous video, said it helps see the edge of the map clearer, which tbf it does, but it also then looks ugly

  • @ChristopherMocko
    @ChristopherMocko Месяц назад

    PEAK BAR gameplay the whole time LUL

  • @MrTBSC
    @MrTBSC 14 дней назад

    well this has been a match of all time ...

  • @ehliace3796
    @ehliace3796 Месяц назад

    fun game!
    Its a good idea to replace the map extension, but computer death screen background might not be ideal

  • @midonnay5335
    @midonnay5335 Месяц назад +1

    Absolutely enthralling 😅

  • @KILOBify
    @KILOBify Месяц назад

    Wow I had no idea the construction turrets could be moved by air transport...

    • @redsun4187
      @redsun4187 Месяц назад

      Some other turrets as well. I recently moved T2 con and a lot of turrets into backline with Abductors and built a T3 gantry there....

  • @r3dp9
    @r3dp9 22 дня назад

    If the blue background were replaced with gray, or another neutral color like in FAF, that would be fine, but the searing blue is very harsh on the brain and eyes.

    • @Requiem_tv
      @Requiem_tv  21 день назад

      Yea indeed just wish there was a way I could change it

  • @JLH111176
    @JLH111176 Месяц назад +1

    does the right-hand player have an advantage on this map with the extra island closer to the center of the map?

    • @o4ugDF54PLqU
      @o4ugDF54PLqU Месяц назад

      iirc because of the non-symmetry one side of this map has a much higher win rate

  • @edogelbard1901
    @edogelbard1901 Месяц назад

    I dont get why neither side tried a committed t2 bomber run

  • @o4ugDF54PLqU
    @o4ugDF54PLqU Месяц назад

    should have gone for junos xd (actually not sure if junos have enough range)

  • @resling7946
    @resling7946 Месяц назад

    I like the map better with the edges. If it was possible to make it a darker more neutral color that might work but definitely not a fan of the blue

    • @Requiem_tv
      @Requiem_tv  Месяц назад

      Unfortunately it's set by the maps sky box. Nothing I can change I'm afraid

  • @laurikaldamae6841
    @laurikaldamae6841 Месяц назад

    Suggestion: maybe next time just put the speed at 20x for the most of the build-up time when it became very clear that nothing will happen any time soon. Or just edit it later or smth. Glorious end tho, I was sure the other was gonna win.

  • @MrCorris
    @MrCorris Месяц назад

    Dope game

  • @thomasdooley5904
    @thomasdooley5904 28 дней назад

    Totally pointless video. This could have been a 3 min video.

  • @Klaus2319
    @Klaus2319 Месяц назад

    boring eco game

  • @SSGLGamesVlogs
    @SSGLGamesVlogs Месяц назад

    My goodness. I play TA with a unit cap of only 250. And it can get rowdy. But 2000???

    • @redsun4187
      @redsun4187 Месяц назад +1

      2000 is not the hard cap, you can go more :D