Creating the Computer from PREY (2017) for Virtual Reality in UE5

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  • Опубликовано: 20 дек 2024

Комментарии • 31

  • @skyreep1
    @skyreep1 2 года назад +6

    Can't wait to see this as a tutorial series.

  • @beYOndd
    @beYOndd 2 года назад +3

    This is so genuinely impressive. Well done dude!

  • @7_nels
    @7_nels 2 года назад

    Perfect . I love the way you explain with love for VR . have you thought about making a video on optimization and the differences between Vr and flat? I will love to see that :)

  • @Allindir
    @Allindir Год назад +1

    Any news on the tutorial? Would definitely watch! :D Hope all is good!

  • @Sissel1982
    @Sissel1982 Год назад

    Thank you for it, i have rework it for TopDown - and bring a Datatable in it and change a littel bit to use more then one computor :)

  • @BaseRealityVR
    @BaseRealityVR 2 года назад

    Super Thought out, On how to be both highly modular and customization / reusable in the world.
    Really Nice job Quinn.
    Also can't believe I wasn't following you on Artstation, But I am Now
    😊

  • @michelangelocorrado1961
    @michelangelocorrado1961 Год назад

    Can you do a tutorial for a grappling gun that uses the gun to sling the grapple and not the VR pawn

  • @MidnightVampiro
    @MidnightVampiro 3 месяца назад

    will a tutorial be coming for this? and anyway to do this with a in game mouse to simulate a computer. like a physical mouse

    • @QuinnKuslich
      @QuinnKuslich  3 месяца назад +1

      @@MidnightVampiro I’ve wanted to make a tutorial on it for years but it would be a super long series, I’d need to do a lot of prep. But that is the plan 😉

  • @unrealuser345
    @unrealuser345 2 года назад

    Which helmet do you use? I think Oculus Quest 2?

  • @danielbermejo5250
    @danielbermejo5250 2 года назад

    Thats super cool. I want to ask you about the screen material. I am quite new at ue4 VR development. I am developing an application for the Oculus Quest 2 (Android application). I know as an android application it has graphic limitations. I am trying some holographic materials with a moving effect for some objects (panners and stuff like that). The thing is that at first, it works propperly, but the moving effect slows down along the time, and after a few minutes, the effect finally disappears. I dont know if you had to face this problem in some moment of your development process. Thank you very much in advance!
    Edit: this happens only on the Oculus, it works perfect on the editor

    • @QuinnKuslich
      @QuinnKuslich  2 года назад

      That is a weird issue, did you by any chance use a tutorial to make your material and if so could you link it in this comment section so I could try and replicate the issue you’re having

    • @danielbermejo5250
      @danielbermejo5250 2 года назад

      @@QuinnKuslich Thank you for your answer! Yes, the tutorial of the material is here: ruclips.net/video/NJ3MUQYR7ok/видео.html&ab_channel=CorebGames
      By the way it happens to me on any kind of moving materials, as well as a skybox with a panner or a material that blinks with emission... I dont know if it could be something related to my project settings. Im using vulkan, but with vulkan enabled I cant enable mobile HDR.
      Edit: Im building an apk for Oculus standalone application.

  • @LaikaBossGames
    @LaikaBossGames Год назад

    Hello ! Your tutorials are amazing thank you ! Hope you are well ! Any news form you ? Are you abandoned the channell ?

  • @anchor972
    @anchor972 Год назад

    Hey, can this be formatted to work in non-VR?

  • @Alex9250
    @Alex9250 2 года назад

    This Looks Very Good. I Was Wondering Could This Computer Be Made Into A Main Menu?
    For Example:
    The Computer Is On A Table And You Can Press Play Which Would Load A Level Or Have A Options Menu Which Would Let You Change Settings Like Audio Or Graphics.

  • @LimbosGhost
    @LimbosGhost 2 года назад

    Good job

  • @somethingsomethingdarkside388
    @somethingsomethingdarkside388 2 года назад

    so i have locomotion. so i dont use teleport. is there a way to have it turn on by a button instead or like a hand motion idk.

    • @QuinnKuslich
      @QuinnKuslich  2 года назад +2

      You don’t have to teleport in front of it if you just walk into the trigger box that’s in front of the Computer it will work

    • @somethingsomethingdarkside388
      @somethingsomethingdarkside388 2 года назад

      @@QuinnKuslich oh cool! Thank you for awnsering my question. I am glad to know I dident know if it was a snap location. I'm excited for the tutorial series!

  • @triplehelixxxvr
    @triplehelixxxvr 2 месяца назад

    pretty cool. Was thinking of building a system like this for my project in Resonite.
    I noticed this video is 2y old. Really hope you've moved on from "teleport" by now. Most VR players agree its an outdated method of locomotion. lol

    • @QuinnKuslich
      @QuinnKuslich  2 месяца назад

      @@triplehelixxxvr ruclips.net/video/KTPx8PeKyQM/видео.htmlsi=jFcAjvX51MkN8oUv

  • @nosaokhuelegbe
    @nosaokhuelegbe Год назад

    hey man, any update in the tutorial on this? Hope you are good

    • @QuinnKuslich
      @QuinnKuslich  Год назад +2

      Yeah it’s actually something I’m hoping to have by next month

  • @alexyomkin6064
    @alexyomkin6064 2 года назад

    Can you do full tutorial?