Fun fact: the person who made the ost for Spongebob Supersponge was Matt Simmons, a composer of Silent Hill Origins, Silent Hill Shattered Memories, and OF COURSE. . . Lego Racers
The GBA version is way better, you keep the glove permanently so you always have a default attack that doesn't suck, the level layouts are different, and the health system makes way more sense.
true, but the PS1 version has aged better, one problem with the GBA soundtrack is that it's not supposed to sound correct. due to the hellspawn of the GBA hardware 2/3rds of the notes have a vibrato effect to it, mostly being the long ones. a youtuber named Dark Fawfulthegreat64 uploaded the full OST of the GBA soundtrack in the way of how it is supposed to sound. oh, also, some songs in the GBA OST don’t loop correctly and have a few seconds of silence, like the main menu theme. to be fair tho, it is the first 2d platformer on the GBA.
This game is so nostalgic. Even before I bought the game I listened to its awesome soundtrack. I remember when I first bought it, the Vintage Stock cashier remembered when he first got it when he was a kid That being said, the reef blower is my worst nightmare, and this game gets WAY too challenging. It may be nostalgic but I pretty much only have nostalgia for the first world and if I go back to this game, I’m playing the first world again.
Mermaid Man and Barnacle Boy were sending SpongeBob on ridiculous tasks, I’m not sure they were trying to kill him, more like the same tactic Mr. Krabs used in the pilot episode. I probably doubt they were fully aware of the danger, hell, Mermaid Man forgets a ton of stuff every 10 seconds, or 5.
Just started playing the GBA version, and I would recommend you check it out. It is similar to the PSX version, but there are some quality-of-life improvements like the redone health system, the item usage, and some actually decent bosses. The controls are a bit off and the game is still short, but between the two, I think the GBA version is the better one.
I remember the GBA one being alright while never really enjoying the PS1 ver. While they were similar conceptually there was definitely a bunch of differences between them.
Okay, I’ll admit something. I don’t think the gameplay is bad. From the footage, you don’t really seem to utilize the ground pound a lot and you aren’t really that careful with your platforming. SuperSponge has passable level design that isn’t reliant on damage boosts, that’s kind of what bothered me about this review. Though it’s not your fault, not everyone is super good at everything. Aside from the poor gameplay on your end, I do agree with the rest of the review though. The soundtrack is so damn good that I listen to it still to this day!
I’ve had this one too. But it didn’t stick with me. Didn’t liked it as much as I wanted I guess. It was surprising it didn’t went 3D to begin with. Not that it was a bad thing. But it just wasn’t anything special as a 2D platformer. In fact, it’s infamously flawed. :p
I remember playing this game when I was a kid. I liked it then, today...I'd still like it if it weren't for the awful controls. The visual style holds up and the voices (aside from Barnacle Boy and Mr Krabs) are actually really good.
The GBA version is actually significantly different from the ps1 version. 1. The gba version did not have great music (although it is the same music as the ps1) 2. The health system is the traditional 100 number system with some enemies causing more damage 3. The levels are shorter 4. There's different enemies 5. There's a password system 6. There's no bonus levels Also getting all 100 spatulas does do something (it's just really small and insignificant). You can go to the bonus stage (last stage on the bottom right) which takes you to a mini game where you can earn tokens to spend on a gift for Patrick to appear in the final cutscene. The amount of spatulas you need to get to a bonus stage however starts at 60 spatulas, but increases by 10 each chapter. Thankfully this is the chapter total not the game total.
I bought this game at a Thrift Store along with Rugrats Studio Tour, and like Rugrats Studio Tour, I played it a bit, and then donated it back, not even finishing it! Both those games sucked!
@@RacerC45 Yeah, but that doesn't mean that people should stop making games for them. Speaking of the PS2, it still got lots of games post-PS3 for around 3-4 years after said PS3 came out.
@@RacerC45 it wasn’t unheard of back then to release games on the previous generation of console for a couple years. It wasn’t until later that the trend of putting new games ONLY on the newest console started. Many early PS2 games had a companion for the PS1.
you for one thang in your review because you rushed all the golden spatulas get 100 in at least one level in each chapter unlocks 5 bonus levels with flower tokens that let ya buy party thangs for the end game lol
Not sure if anyone else has yelled at you for it but you are VERY much wrong about the PS1 being a primarily 3D console. While a lot of its library is indeed 3D games, considering the PS1 was originally meant to compete with the SNES -- a lot of its library were 2D games. The first controller for it even lacked analog sticks and remained that way for a good chunk of the console's lifespan. It is definitely weird though how the game is rather similar to its GBA counterpart, though.
Fun fact: the person who made the ost for Spongebob Supersponge was Matt Simmons, a composer of Silent Hill Origins, Silent Hill Shattered Memories, and OF COURSE. . . Lego Racers
The GBA version is way better, you keep the glove permanently so you always have a default attack that doesn't suck, the level layouts are different, and the health system makes way more sense.
true, but the PS1 version has aged better, one problem with the GBA soundtrack is that it's not supposed to sound correct. due to the hellspawn of the GBA hardware 2/3rds of the notes have a vibrato effect to it, mostly being the long ones. a youtuber named Dark Fawfulthegreat64 uploaded the full OST of the GBA soundtrack in the way of how it is supposed to sound.
oh, also, some songs in the GBA OST don’t loop correctly and have a few seconds of silence, like the main menu theme. to be fair tho, it is the first 2d platformer on the GBA.
@@JulianR2JG interesting, i didn't know that, maybe someone could make a patch for the rom fixing the sound issues
PS1 version was probably supposed to be 3D platformer because in the game files there are unused characters models.
Or maybe 2.5D, like Klonoa or something like that.
I remember this game being tough af as a kid. I'm glad that it wasn't because I sucked and just crazy difficulty spikes lol
??
I've never played this game before but the music is making me feel nostalgic.
I remember this game, I owned it when I was a little kid. While the gameplay isn't anything special, the music is fantastic!
9:05 I told you this enemy wears a glove to throw electric balls
The Cutting Room Floor is pretty handy. I used it to research information on Zelda's Adventure of all games.
This game is so nostalgic. Even before I bought the game I listened to its awesome soundtrack. I remember when I first bought it, the Vintage Stock cashier remembered when he first got it when he was a kid
That being said, the reef blower is my worst nightmare, and this game gets WAY too challenging. It may be nostalgic but I pretty much only have nostalgia for the first world and if I go back to this game, I’m playing the first world again.
Mermaid Man and Barnacle Boy were sending SpongeBob on ridiculous tasks, I’m not sure they were trying to kill him, more like the same tactic Mr. Krabs used in the pilot episode. I probably doubt they were fully aware of the danger, hell, Mermaid Man forgets a ton of stuff every 10 seconds, or 5.
Just started playing the GBA version, and I would recommend you check it out. It is similar to the PSX version, but there are some quality-of-life improvements like the redone health system, the item usage, and some actually decent bosses. The controls are a bit off and the game is still short, but between the two, I think the GBA version is the better one.
I remember the GBA one being alright while never really enjoying the PS1 ver. While they were similar conceptually there was definitely a bunch of differences between them.
Okay, I’ll admit something. I don’t think the gameplay is bad. From the footage, you don’t really seem to utilize the ground pound a lot and you aren’t really that careful with your platforming. SuperSponge has passable level design that isn’t reliant on damage boosts, that’s kind of what bothered me about this review. Though it’s not your fault, not everyone is super good at everything.
Aside from the poor gameplay on your end, I do agree with the rest of the review though. The soundtrack is so damn good that I listen to it still to this day!
This game use to make me rage so hard as a little kid but still it was one of the first games I beat. Brings back memories
Fun Fact: This game and Truth or Square were the only SpongeBob games to use Ernest Borgnine as Mermaid Man's voice actor.
Earnest Borgnine may have voiced Mermaid Man, but the first time I heard it I thought he had been replaced. Was it just me, or was he phoning it in?
10:33-11:03 pure art
I’ve had this one too. But it didn’t stick with me. Didn’t liked it as much as I wanted I guess. It was surprising it didn’t went 3D to begin with. Not that it was a bad thing. But it just wasn’t anything special as a 2D platformer. In fact, it’s infamously flawed. :p
I had that game both on Playstation 1 and Gameboy Advance.
I remember playing this game when I was a kid. I liked it then, today...I'd still like it if it weren't for the awful controls. The visual style holds up and the voices (aside from Barnacle Boy and Mr Krabs) are actually really good.
theres nothing wrong with barnicle boys voice
It's just Mr. Krabs really
I really hope in your review of that spongebob switch game, that you note it’s the same price as BFBB rehydrated
Oh trust me, I'll be having A LOT to say about that insane price tag.
Excellent video again Brandon!
This was either one of the first games I ever beat or not, I can't remember.
It feels like there are dozens of Nickelodeon GBA games, get ready for the deluge.
The best part about the onslaught of GBA games is that they were often paired with console versions, making it so much easier to stomach.
@@CartoonReview Will you be skipping all the GBA games too? At least the console tie in ones?
@@devonwilliams5738 I'll be covering every GBA game as long as they are significantly different from their home console version
Witch
When are Iron Dogfish and Parasitic Worm making a re-appearance in SpongeBob canon?
The GBA version is actually significantly different from the ps1 version.
1. The gba version did not have great music (although it is the same music as the ps1)
2. The health system is the traditional 100 number system with some enemies causing more damage
3. The levels are shorter
4. There's different enemies
5. There's a password system
6. There's no bonus levels
Also getting all 100 spatulas does do something (it's just really small and insignificant). You can go to the bonus stage (last stage on the bottom right) which takes you to a mini game where you can earn tokens to spend on a gift for Patrick to appear in the final cutscene. The amount of spatulas you need to get to a bonus stage however starts at 60 spatulas, but increases by 10 each chapter. Thankfully this is the chapter total not the game total.
Is the ps1 version backwards compatible on ps2
The PS2 can play PS1 games.
@@GJYYNGII Not all of them some PS2 models are strict and there are some PS1 games that the PS2 just can't read at all!
SpongeBob SquarePants: SuperSponge is an interesting game to me because of the look of both the PS1 and GBA versions.
I bought this game at a Thrift Store along with Rugrats Studio Tour, and like Rugrats Studio Tour, I played it a bit, and then donated it back, not even finishing it! Both those games sucked!
Most people say the GBA version is much better.
Ever thought about reviewing fangames based off animated shows like Around the Clock at Bikini Bottom?
Dude I love your videos man! Hope to collab one day!
What is that little ending jingle from?
It's the main theme from Mighty No.9
Of course the music slapped, it was from the composer of Diablo and Warcraft 2.
And LEGO Racers
Technically I count Nicktoons kart racers as SpongeBob's first ps1 game cuase it has SpongeBob in it
You didn't add that Manray's in the game as an enemy. That's a plus.
And so continues the onslaught of Spongebob games through the years...
That happens in the late 2000s my friend. For now it actually has some variety with some games from other shows.
@@fodv93 Ah ok, my bad
14:08
Oh boy. Anyone gonna tell him that game is one of the worst SpongeBob games?
People released PS1 games in 2001? Why does everyone turn a blind eye to these things?!
2001 gave us Harry Potter on PS1, one of the best selling games on the system.
@@ultrairrelevantnobody1862 But the PS2 and Xbox were already out by then. So the PS1 would've been outdated, right?
@@RacerC45 Yeah, but that doesn't mean that people should stop making games for them.
Speaking of the PS2, it still got lots of games post-PS3 for around 3-4 years after said PS3 came out.
@@RacerC45 it wasn’t unheard of back then to release games on the previous generation of console for a couple years. It wasn’t until later that the trend of putting new games ONLY on the newest console started. Many early PS2 games had a companion for the PS1.
Ps1 died in 2006.
Your name is pretty similar to The Frustrated Gamer!
Spongebob Squarebob Superbob
I liked this game as a kid, but the gameplay is poor.
you for one thang in your review because you rushed all the golden spatulas get 100 in at least one level in each chapter unlocks 5 bonus levels with flower tokens that let ya buy party thangs for the end game lol
Not sure if anyone else has yelled at you for it but you are VERY much wrong about the PS1 being a primarily 3D console.
While a lot of its library is indeed 3D games, considering the PS1 was originally meant to compete with the SNES -- a lot of its library were 2D games. The first controller for it even lacked analog sticks and remained that way for a good chunk of the console's lifespan. It is definitely weird though how the game is rather similar to its GBA counterpart, though.