Rugrats: Studio Tour REVIEW | Nickelodeon Video Game History
HTML-код
- Опубликовано: 16 янв 2021
- Take a trip to Gigantamungous Studious with the Rugrats crew for another mini-game filled console title! Rugrats: Studio Tour is a spiritual sequel to Search For Reptar, but will it be able to improve upon the original's simplistic formula?
Nickelodeon Video Game History intro music by Nick Klug (ruclips.net/channel/UCu5s....
Watch more Nickelodeon Video Game History episodes: • Nickelodeon Video Game...
Watch more Cartoon Network Video Game History episodes: • Cartoon Network Video ...
Check back in every Sunday/Monday (depending on your time zone) for a new episode in the Video Game History series!
You can follow me on Twitter here: / saucemarlow
“Mario Kart on foot” a.k.a. Sonic R
Angelica "RIP in Pepperonis"
Me and my mum played the kart racing together once. She was terrible at it and I tried to help her. Regardless, we laughed it off and had fun. Also those baby models are adorable, especially my favourite Dil. :D
The foot race minigame is literally sonic R
"That's a title you usually see on one of those 'naughty' sites"
This game was bundled together with 20 other games when I got the PS1 back when I was little in 2000. One of the fun games I had. It felt nostalgic watching this
The outro of "NEXT: THEN: LATER:" at the end is such a cool throwback and way to preview future content. I really like these videos and your channel deserves more attention.
Bought this game at a Thrift store a while back, played it a bit and then donated it back to the Thrift Store, didn't even finish it. This was one of the few Rugrats Games I could never bring myself to finish because I just wasn't having enough fun. Royal Ransom is the other one I could never finish.
Every game dev should be subbed to this channel.
I owned this and Search For Reptar when I was a kid. Beat Search for Reptar, never beat this. I picked them SFR up a couple years back (Wife's request), and we had a good time with it despite some clunky physics and occasionally iffy controls. I finally bought Studio Tour a couple weeks back to give it another go. Like you, we started with Angelica's pirate minigames, and right from the start, we discovered two things: The controls are really stiff and the camera is infuriatingly broken. I cannot begin to count just how many times those things caused me to run into enemies or screw up jumps. It was incredibly infuriating. I could swear on my life that sometimes the jump button would even register an input, especially in Chuckie's outer space levels and Angelica's Sherlock Holmes levels. Another thing that bugged me was whenever there was a map. I've handled map mechanics in retro games before, but I swear, during the treasure hunt and the tag missions, the map gets really confusing, no doubt down to the controls...
fun fact: the guy who says "I'm gonna be sent to the moon if i don't finish this scene." and does the narration in Chuckie's area? That's Steve Blum aka spike from the dub of Cowboy Bebop and TOM the host of Toonami.
I had this back when I was a kid. I didnt remember it as well as Search for Reptar but watching this video helped me remember it
This is also one I grew up the following release. I had my fair share of fun with it. I do give more edge to Search for Reptar. But I did enjoyed both overall.
Kinda curious about that Wild Thornberries GBC game. I’ll wait to watch gameplay of it until your review
11:46
Steve Blum voiced the Space Director. His most famous role is a robot on a spaceship (TOM.) And of course, he was Green Lantern in Injustice 2, who's a space cop.
I might check that game out
One of childhood favorites
11:47
The bonus kart race in multiplayer is fun