Why Does Nobody Play Racing Games Anymore?

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  • Опубликовано: 19 янв 2025

Комментарии • 746

  • @Boggedy
    @Boggedy 9 месяцев назад +511

    This is down to the death of the mid-sized developers. The PS1 (for example) had a ton of racers and small developers making games for it. Now we only have AAA or indie developers. Basically, if we want the genre to return, it's up to the indie devs to make fun, arcade racing games. They don't all have to be simulators.

    • @markisaki979
      @markisaki979 9 месяцев назад +24

      Only if those indie devs are willing to fork out fees for licensing vehicles. Those mid-sized studios could afford to license vehicles.

    • @DryHotDabs
      @DryHotDabs 9 месяцев назад +54

      @@markisaki979there’s a reason GTA brings so many cars, no real cars=no licensing. If Indie developers can make a Midnight Club but with indie cars, it’ll be a hit

    • @michaelskoomamacher5652
      @michaelskoomamacher5652 9 месяцев назад +33

      @@DryHotDabs honestly in today's world, having licensed stuff brings more hassle than benefits since brands now know the worth of video game representation: too much strings attached.
      Back in the day, OEMs and manufacturers were lax enough to let their brands portrayed in vehicular post-911 terrorism simulator (NFS Most Wanted). Nowadays, they were hesitant to put their names even in games like Gran Turismo or iRacing.

    • @darrenturner447
      @darrenturner447 9 месяцев назад +4

      I agree, to this day, I still come across racing games for PS2 that I never heard of.

    • @zynet_eseled
      @zynet_eseled 9 месяцев назад

      They dont need to. ​@@markisaki979

  • @prodbybigl
    @prodbybigl 10 месяцев назад +348

    Racing games nowadays lack soul. I’ll give credit to NFS for trying a different aesthetic but there’s problems that still plague that game since NFS 2015. Remember back in TDU2 when you can drive like a normal citizen around the whole map and not get bored? It was a Carpg before we knew it. I’d also add this too, I don’t care for festival style racing games. That’s why the old NFS and even The Crew 1 felt fun to play there was a risk and reward factor to those games that modern racing games don’t have.

    • @FuzzBR
      @FuzzBR 9 месяцев назад +37

      Yeah bro. And the worst thing is that people bashed NFS Unbound for trying to be different. I think that the community is also a little bit at fault as to why racing games are in a bad state nowadays

    • @f.o.8547
      @f.o.8547 9 месяцев назад +10

      The only other racing game with a festival theme to it which was cool was Motorstorm

    • @analvss7965
      @analvss7965 9 месяцев назад +7

      TDU2 had worse physics than TDU1 and it's such a shame because the map actually seems more interesting to explore but the shit pc port means I might not enjoy the game to it's fullest.

    • @tijolo233
      @tijolo233 9 месяцев назад

      Tthose visuals just seem like they cheaped out on models and vfx i didnt like them at all but just my opinion ​@@FuzzBR

    • @ineedandrenaline
      @ineedandrenaline 9 месяцев назад +1

      Tokyo Xtreme Racer is the true definition of Carpg.

  • @TheSilverShadow17
    @TheSilverShadow17 9 месяцев назад +110

    It's not that 'nobody' plays racing games anymore it's the fact that they all have that same P2W mechanic at least the new ones do.

    • @YourLocalFloridians
      @YourLocalFloridians 8 месяцев назад +2

      Gran Turismo 7 doesn’t have pay to win.

    • @TheSilverShadow17
      @TheSilverShadow17 8 месяцев назад +4

      @@YourLocalFloridians But it does have microtransactions, against the will of Kaz

    • @YourLocalFloridians
      @YourLocalFloridians 8 месяцев назад +1

      @@TheSilverShadow17 It has five different amounts of money you can buy, but they are all priced like they are for early game people that are struggling to progress and are too lazy to grind. They don’t affect the multiplayer aspect of the game at all, so they are pretty useless to most people.

    • @rodrigovillegas2263
      @rodrigovillegas2263 8 месяцев назад +7

      Mario kart casually selling more than all these games combined…

    • @TheSilverShadow17
      @TheSilverShadow17 8 месяцев назад +1

      @@rodrigovillegas2263 As if we care about what's happening with Mario Kart. There's a lot more to the racing game genre than that.

  • @berkkarsi
    @berkkarsi 8 месяцев назад +86

    Nobody plays racing games anymore because of DLC cars. No one likes cars being DLC. Remember in old racing games when all the cars came with thr game and you had to unlock them through progression? Good times.

    • @TheAlexRhodes
      @TheAlexRhodes 4 дня назад

      Not even true.
      Even NFS 3(hot pursuit 1) had a bunch of exclusive cars tied to a bunch of different game editions.
      They've been trying to find a milking formula from the start, eventually they did.

  • @jordansis0257
    @jordansis0257 9 месяцев назад +35

    One racing games series I really miss is Motorstorm. It was so unique being an arcade off-road racer with multiple different vehicle classes. Racing at the same time and it is something that still hasn’t been replicated to this day. Making a new game like it would definitely be something that stands out and the fact that no one has made a modern racing game of that formula which worked so well back then feels like a missed opportunity

    • @AliceHawke
      @AliceHawke 9 месяцев назад +2

      I really miss Motorstorm too, I still play it now and again. The same development team did actually go on to make a newer fairly similar game released back in 2018 called ONRUSH, but barely anybody bought it, Codemasters subsequently disbanded the team, and the servers were shutdown in 2022. Says it all really... 🥲

    • @NurIchSelbst.
      @NurIchSelbst. 9 месяцев назад +1

      Never played that one, but maybe some good people should work on a new Motorstorm project. Just the graphics were so stunning, made me jealous not to have a PS3 back in the days. But you're right with it.

    • @MrSkullMerchant
      @MrSkullMerchant 9 месяцев назад +5

      Motorstorm for me was a system seller, fantastic games

    • @antiquecardboard
      @antiquecardboard 8 месяцев назад

      I'll second OnRush. If you want a Motorstorm for the PS4/PS5 play OnRush. It's an amazing game.

    • @lukas-withak
      @lukas-withak 8 месяцев назад +2

      I never played motorstorm but learned about the series from Noisia’s OST in apocalypse, racing games now rarely have tracks as good as that

  • @CasualYoutubeWatcher_
    @CasualYoutubeWatcher_ 9 месяцев назад +55

    since i don't want you to not have a career after failing your exam, you have gotten my sub bro, also please do more of these short form video essays, this video is amazing!

    • @DrPowerslide_
      @DrPowerslide_  9 месяцев назад +6

      This actually made me laugh. Thanks for subscribing and I'm glad you enjoyed it!

    • @CasualYoutubeWatcher_
      @CasualYoutubeWatcher_ 9 месяцев назад +1

      @@DrPowerslide_ no problem bro

  • @omega_official31
    @omega_official31 9 месяцев назад +18

    I think why beamng drive is so popular and successful because it’s unique and doesn’t have the bs from these major game studios, even though the game does require a somewhat beefy pc and doesn’t have much base content to it

  • @CVoYager
    @CVoYager 9 месяцев назад +42

    What I need in racing game is a sense of progression, but modern racing games keeps throwing random stuff via wheel spins, or weekly random awards, best cars right from the start, where sense of progression from slow to fast or cheap to expensive is destroyed.

    • @GreefOS
      @GreefOS 7 месяцев назад +3

      this is my current issue with most of these games nowadays. As mentioned in the video i dont want all the best cars in 3 hours. I want a sense of earning all those cars. In forza's hotwheels dlc they made it where the cars you can drive are limited by a PI class until you reach a certain point, so by the time you unlocked X class, you spent hours working for it and it felt rewarding.

    • @darklord9581
      @darklord9581 5 месяцев назад

      Y’all literally dont have to use though cars and can literally just use the start car and just move up with money from it etc etc. I dont get how y’all complaining about something you dont gotta use lol☠️ I personally like it and hate having to restart all the way from the bottom again just to get the same old Lamborghini or Ferrari I already owned previously. Especially when the game is super grindy like Gt7 and Forza Motorsport 8. Literally racing on the same tracks for hours just to get enough money to buy the car I had 3 years ago. But to each their own lol

    • @darklord9581
      @darklord9581 5 месяцев назад +2

      What modern racing games really need is a progressing story. A lot of them just throw you in a map and say “here race” like we need a actual story with characters for the open world Forza horizon and crew games and like a racing championship for the Forza Motorsport and GT that show are raced to from the small indie leagues and local tracks to the main stages or something like that. Instead of just a bunch or random racing series. And more weekly/daily races and challenges to keep the game exciting instead of doing something like every two weeks lol. Gt7 weekly are always just the same race with no variety and Forza motsport has a good formula, but takes them like a whole month to finally change all the races. And it sucks cause sometimes those challenges have cars you dont even have yet and you literally dont have money to buy any and just have to wait it out or hit the Ole grind again lol.

  • @Sassannid
    @Sassannid 9 месяцев назад +17

    Around 2 years ago I got this weird itch in my head. I had enough of racing games, NFS, Forza, Crew, everything just became repetitive for me. I thought to myself something which I'd never thought about or considered before. I thgouth "let's try the complete opposite, let's try the most realistic driving game now". I bought Assetto Corsa, and immediately realized this wasn't going to be fun or even close to "simulation" with a gamepad, so I ordered a wheel, then a little later I ordered a VR headset, then a little later I ordered a full on sim rig. 2 years on I can say that AC is one of the best gaming experience, and the most fun driving experience I've ever had. I haven't and won't go back to arcade or simcade any more and wouldn't play the latest games if they were given to me for free. I don't know why it took me so long but eventually I got the sim itch and never looked back. Now it's not about how fast I can drive, or how many xp or landscape points I can get due to how high my car flew up a ramp or cliff or how many trees I took out, now driving is like a university or a journey. AC is making me a better driver, I've learned about things like proper racing, trail braking, slip angles, I learned how to drift in AC from scratch and learned about things like oversteer, understeer, counter-steering, how to connect drifts, etc.
    I always used to think those guys with full sim rigs were a bit over the top and never thought I'd be one of them, and here we are. Long live AC, best driving game ever imho.

    • @TheAlexRhodes
      @TheAlexRhodes 4 дня назад

      best driving game it is not
      Be honest, it's less than nothing without mods.

  • @GainingDespair
    @GainingDespair 9 месяцев назад +32

    People love racing games, people hate trend chasing games, racing included.
    Last racing game I enjoyed was NFS Shift
    The problem is no on really cares to make a good game, racing games make it easy to DLC everything, they cost more in the long run, rarely try to fine tune mechanics, and always opt for flashy over good mechanics.
    I don't want to be driving a Lambo with a F150 across me, a dude in a PT Cruiser, and some kid on a scooter. Racing games at their core are best when it's a power fantasy, no one wants a super close race, they want to blow out the competition with their car they have invested heavily in, however that doesn't work because you can't have an offline racer anymore, everything must be online against 12 people from all over the planet.
    Also 5:28
    I'm 34 and for me these games where considered the start of the decline for most of the franchises. People are free to enjoy them I have no problem with that but at the time they where in no way considered peak and really viewed as the start of the decline for folks around my age back than at the time of their release. I guess it depends on your age and the games we played at the time but we do agree things have gotten worse.

    • @neo1711
      @neo1711 4 месяца назад +3

      "no one wants a super close race" speak for yourself, I like a challenge

    • @GainingDespair
      @GainingDespair 4 месяца назад +3

      @@neo1711 You're missing the point of a power fantasy, there needs to be a challenge but there also needs to be blowouts.
      What you're arguing for is catch up mechanics aka rubber banding.

    • @idakev
      @idakev Месяц назад

      NFS Hot Pursuit (2010) is way better than Shift (solid game). Give that a try, That game is absolutely a power fantasy. So fun

  • @SteveBrandon
    @SteveBrandon 10 месяцев назад +159

    I love racing games but I love offline single-player racing games. Most modern racing games just aren't for me as I have no interest in multiplayer and while many of them still have some things to do in single-player, it's more of an afterthought compared to the full-fledged single-player campaigns that we got in racing games up through the 7th generation. And if a game has always online DRM, I refuse to buy it unless they guarantee an offline patch at end of life.

    • @zerotactix5739
      @zerotactix5739 9 месяцев назад +13

      This. This is the reason that despite owning a wheel and sim racing games, I see myself rather playing something else instead.

    • @kentonbrewer3232
      @kentonbrewer3232 9 месяцев назад +14

      Totally agree with this. I find myself playing PS2 era games much more than anything made in the last ten years.

    • @SteveBrandon
      @SteveBrandon 9 месяцев назад +5

      @@kentonbrewer3232 That one indie open world Japanese racing game, Drift Master, looks promising. The cars will have fake names for lack-of-licensing reasons but they're still easily recognizable with performance based on the real cars and supposedly it'll be more than just drifting and also fully-playable offline.

    • @soriba391
      @soriba391 9 месяцев назад +5

      I hate to play with other people than my friends. Even to them I prefer single player games

    • @BonzerMrT
      @BonzerMrT 9 месяцев назад +4

      This is a problem with a few games now or days, single player gets second hand attention in favor for trying to milk money from M

  • @TROY2048
    @TROY2048 10 месяцев назад +100

    Track mania, hotshots racing, new star gp, hot wheels unleashed, wipeout, wreckfest, dirt 5, redout, art of rally, Circuit Superstars, and many more fun racing games exist, you just have to look for them, mainstream racing games are a snooze fest

    • @ChristopherMoreno005
      @ChristopherMoreno005 10 месяцев назад +13

      Hot Wheels needs more love

    • @haaxxx9
      @haaxxx9 10 месяцев назад +2

      Also I join a community that still plays Daytona USA (PS3) online from time-to-time and honestly it was one of the most fun racing games that I have ever played, and trust me if you're not remotely good at that game (Get a lap time that is less than 1:40:00 on the Expert course "Seaside Street Galaxy" after the 1st lap to even just be decent at that game. It's fucking crazy!) then you will get humbled instantly. Trust me some people play that game constantly lmao.

    • @DrPowerslide_
      @DrPowerslide_  9 месяцев назад +13

      I've played Dirt 5, but it felt too saturated. It was fun enough, but I didn't get into it. I'll def have to give these other games a try, though!

    • @DabbeliuJR
      @DabbeliuJR 9 месяцев назад

      Wreckfest is a masterpiece, go check it out! @@DrPowerslide_

    • @detipacier
      @detipacier 9 месяцев назад +1

      Wipeout has been dead since Omega Collection. Hell, arguably since 2048

  • @delinquentrail6875
    @delinquentrail6875 9 месяцев назад +19

    it's refreshing to see someone who understands the *actual* reason this genre's declined. some of the best racing games ever succeeded in spite of their ties to car/motorsport culture, not because of them, and i can list a dozen awesome racing games that don't even feature cars or real world vehicles at all. the genre's insistence on being a niche for enthusiasts has only made it regress from what it once was.

  • @rimuru0001
    @rimuru0001 9 месяцев назад +32

    Wreckfest deserves to be talked about more. it's so much fun. Just being able to load it up, find a server and just start racing (and wrecking) is the main reason I have 800 hours in it. It's pure carnage all the time and I keep going back for the adrenaline rush that I get avoiding buses and heavy cars trying to put me into a tree. I just feel like nobody wants to try something different so they stick with the same racing game re-released over and over.
    All I can say is. If you're looking for something different, something fun from a racing game. Give wreckfest a shot. I personally want more games like it to come out. Not the festival racing snooze fest stuff

    • @garden0fstone736
      @garden0fstone736 9 месяцев назад

      Try trail out. Handling will take some getting used to after Wreckfest but it’s soooo goood

    • @garden0fstone736
      @garden0fstone736 9 месяцев назад

      If Wreckfest is GTA San Andreas then trail out is saints row 2

    • @idakev
      @idakev Месяц назад

      My problem with Wreckfest is that the races go on too long. Every race is 6 laps. lol. I also after a few hours wanted more of a sense of speed and much faster cars.

  • @restoRWBY2952
    @restoRWBY2952 9 месяцев назад +30

    R.I.P. OG The Crew 🫡

    • @MrSkullMerchant
      @MrSkullMerchant 9 месяцев назад +4

      I love racing games but i refuse to buy games that will be literaly dead in years to come

  • @Savkmonte
    @Savkmonte 9 месяцев назад +97

    we need midnight club bck

    • @Savkmonte
      @Savkmonte 9 месяцев назад +3

      with birdman lol or some one on the hip hop side

    • @spongebobfan78
      @spongebobfan78 9 месяцев назад +6

      Monkey's paw: Rockstar brings back Midnight Club but either immediately abandons it after release like RDR2 and goes back to GTA online or becomes just another generic "open-world festival arcade racer" because it "sells well" like the other same racing games, and puts all the money to GTA

    • @Obesebirdd
      @Obesebirdd 9 месяцев назад +3

      Fr, i still play MCLA even after completing the game, the feeling of the game is unique compared to forza or nfs

    • @TheTiredhermit
      @TheTiredhermit 9 месяцев назад +2

      Exactly at least that had a nice city instead of the shitty old fashioned ones in Europe. Movies looks beautiful & shows set in Europe but racing games? Fuck no.

    • @adlibbed2138
      @adlibbed2138 9 месяцев назад +1

      not me, I'm not about to pay GTA+ membership just to get my favorite JDM that's been locked up to their paywall
      and they can shove up GTA Tragedy and RDR1 re-re-release up their asses if they're decided to improperly remaster the MC games that makes these afromentioned games looked like Yakuza Kiwami & Spiderman Remastered by comparison

  • @TheCanadianGTR
    @TheCanadianGTR 9 месяцев назад +18

    Apologies if this isn't related to the topic on why nobody plays racing games, but paying $10 for a new add-ons pack that's separate from a modern AAA/AAAA racing game's content pass is completely stupid. Why bother paying a hefty price for add-ons that aren't included in the content pass for an $80+ game when the developer could've just updated it with all of the separate add-ons included for free? It saves a lot of time and money for gamers who owns a physical/digital copy of the game. Although I don't advocate the idea of using cheats, glitches, and/or exploits in games, it's totally fine if you use a DLC unlocker mod/trainer to get all paid DLCs and content that was only available within a time period for games like Forza Horizon 5 and Need for Speed Unbound.

    • @DrPowerslide_
      @DrPowerslide_  9 месяцев назад +2

      I totally agree. I paid $40 for Unbound on release, and was quite disappointed when I saw the RS6 Avant locked behind a paywall and a battle pass. Once I finished the game, I just used Cheat Engine to modify the amount of money I had (in singleplayer), so I could play with every car I wanted. If you have the game on PC, I can't recommend doing that enough.
      PS: I recognize your name from r/BuiltFromTheGroundUp. Good memes, man

    • @TheCanadianGTR
      @TheCanadianGTR 9 месяцев назад +1

      ​@@DrPowerslide_ Thanks! And thank you for making such a great video, it was truly worth watching the whole thing from start to finish.

  • @UltraViolet_Moses
    @UltraViolet_Moses 9 месяцев назад +7

    Really enjoyed this one man, I really like your punctual style of both writing and editing that keeps things on point. Keep it up!

    • @UltraViolet_Moses
      @UltraViolet_Moses 9 месяцев назад +1

      @@rsh650 I wouldn’t necessarily call this clickbait, if anything it’s hyperbolic which, I mean hell I’m just as guilty of in my content so picking straws isn’t for me.

    • @UltraViolet_Moses
      @UltraViolet_Moses 9 месяцев назад

      @@rsh650 yeah I really do get what you're sayin, depends on the person I guess. I'm just so used to ridiculous YT thumbnails and titles that this is fine. Besides from a creator ya really want your video to do well, so having a title people are more likely to click is just ideal. theres moral clickbait and and immoral clickbait, I say this is definitely moral, but das just me

    • @DrPowerslide_
      @DrPowerslide_  9 месяцев назад

      Yeah, I'll totally admit that the thumbnail and title were a bit exaggerated. I of course did not mean it literally, since there are still plenty of people playing racing games.
      Thanks for pointing this out, though. I'll definitely try to improve on this in the future. My next video will have much less "clickbait" compared to this one.

  • @AmsterdamHeavy
    @AmsterdamHeavy 10 месяцев назад +27

    Rammers and corner bombers is what has turned me off from most online racing. I still play racing games but tend to avoid online play because people are either malicious or utterly incompetent. This Solar Crown info is seriously disappointing. Ive been waiting for this since it was announced and now Im probably not going to even buy it. TDU2 was one of my favorite games ever.

    • @haaxxx9
      @haaxxx9 10 месяцев назад +10

      That's why I stopped playing Forza Horizon online and mostly The Crew Motorfest because all the bullshit that you have to endure. And the community can be childish about that shit saying "Oh it's an arcade racing game, go play Gran Turismo or Forza motorsport if you want cleaner racing" which I say "Yeah you're right, time to uninstall Motorfest and play those games with people who give a fuck more than a lemming on the internet!"

    • @DrPowerslide_
      @DrPowerslide_  9 месяцев назад +4

      I was recording some footage for the next video just a little while ago, and decided to play Horizon open. Someone in a Taycan blocked the whole race with their car lol
      I personally don't like the online modes either. Too many rammers and meta-cars.

    • @benn87
      @benn87 8 месяцев назад +1

      I feel the same way. I loved TDU 1 and 2. But not because of the multiplayer. In those games you still had the freedom to choose whether you wanted to play with others or alone. But the new TDU seems to be all about multiplayer from what we know so far. And then there's always online. I was really looking forward to the game, but every new piece of news about the game kills my excitement more and more.

  • @markisaki979
    @markisaki979 9 месяцев назад +10

    I really wish that they didn't cancel Blur 2. Such a talented studio with such a unique IP - managed to pull it off with licensed cars too. The original's art style is something that hasn't been seen again, and for that crowd, could have made an amazing e-sport. That is the one racing game that was very poorly marketed and got such a hugely unfair amount of flak when it was.

  • @ibnulbevan8020
    @ibnulbevan8020 9 месяцев назад +12

    Nfs and Midnight Club was the heart of racing games back in 2000's and 2010. I know MC stopped coming out till 2009, I'm talking about the early 2010's Nfs games.

    • @Swattii
      @Swattii 9 месяцев назад +2

      Criterion was on point with those early 2010 NFS games. Unbound isn't too bad either. Burnout Paradise was amazing back then too but it's been awhile since I've played.

    • @markmurillo4330
      @markmurillo4330 9 месяцев назад

      @@Swattiidon’t forget about Heat. Heat is good.

    • @cenanmehmet
      @cenanmehmet 9 месяцев назад

      ​@@SwattiiBlack box

    • @Swattii
      @Swattii 9 месяцев назад

      @@cenanmehmet Overrated af but I did like UG2 and HP2.

    • @cenanmehmet
      @cenanmehmet 9 месяцев назад

      @@Swattii overrated for today

  • @ThousandairesClub
    @ThousandairesClub 9 месяцев назад +26

    *NFS Carbon, Burnout Revenge, Midnight Club 3 DUB, Midnight Club LA and BLUR come to mind when I think of my most enjoyed racing games. Cruising USA, Mario Kart, Ridge Racer Type 4 and Tokyo Xtreme Racer as the OG's 🙌 the genre has come such a long way, I feel like its hit a wall. Personally, I'd love a time traveling racer. environments that constantly time shift while ur racing* 👍

    • @garden0fstone736
      @garden0fstone736 9 месяцев назад

      Check out trail out will scratch the itch bro. 20 bucks

    • @MrSkullMerchant
      @MrSkullMerchant 9 месяцев назад +1

      Your on to something there, a time traveling racer would be awsome

    • @Whiterun_Gaurd
      @Whiterun_Gaurd 8 месяцев назад

      Dub edition was absolutely amazing

    • @markdebruyn1212
      @markdebruyn1212 4 месяца назад

      For me also Burnout 3, Burnout Dominator, Midnight Club II, NFS Most Wanted 2005

  • @Kyur.
    @Kyur. 9 месяцев назад +2

    I just hope in my heart one day that we get a racing game that plays like San Francisco Rush or F-Zero.

  • @SAUBER_KH7
    @SAUBER_KH7 9 месяцев назад +39

    I fully agree that a lot of bad practices in the industry are to blame. Let me explain. *TL:DR at the bottom (for those who want to skip).*
    *First:* times have changed. There was a time when the majority of game Developers were very passionate about their craft, their art, and their game. So they would give their all to sell that game to you once. What do I mean by once? That comes to my second point.
    *Second:* DLC and Updates. Before those existed, Developers had to do everything they could to make their game as polished and full of features and content before release. Otherwise they would need to release a separate edition at some point in the future. But with the way things are now, they can release a game and add new features and bug fixes later. That's not necessarily a bad thing, mainly in the former case, but it can be a double edged sword.
    *Third:* As much as I hate to say it over and over again, but it is the truth: Money Talks. Yes, whether we realize it or not, when a game or game developer becomes too big to fail, at least in the financial sense, they will then develop the attitude (no pun intended) on just doing what they can to make more money.
    In short, that often means leaving out good and proven features that while popular with players and were once common practice 15-20 years ago, is just no longer profitable. I think that's what has lead to the decline of not just racing games, but other genres of games too.
    *Bonus:*
    Developing a game is much, much more complicated than it was 20 years ago. The reason is also simple. Games back then were limited by computing power, so that meant it took less time to make a game than it is today. For instance, it was not all that long ago that EA made a new Need For Speed game every year. Now they do it every 2-3 years.
    Another consideration is this: Microsoft Flight Simulator 2000's system requirements were as follows:
    Pentium 166 MHz (all graphic options off) or faster. 64MB RAM for Windows NT. 350MB hard disk space. Super VGA 16-bit color monitor.
    Compare that with FS2020's system requirements:
    Processor: Intel i5-4460 | AMD Ryzen 3 1200. Memory: 16 GB RAM. Graphics: NVIDIA GTX 770 | AMD Radeon RX 570. Storage: 150 GB available space.
    Yep, 150GB vs 350MB. With FS2000's requirements, you could play that game on your Smartphone if you wanted to. Imagine how long it takes to create a game only 350mb in size. Now imagine how long it takes to create a game that's over 150GB in size. With all that time needed, it's no wonder that Devs will cut corners where ever possible. Whether it involves graphics, story line, or general QOL features.
    ---
    *TL;DR:* Times have changed, Developers are not as interested in their games as they used to be. DLC and Updates are common. Developing a game is more complicated than it was 20 years ago. Devs focus on Money/Profit over Player satisfaction.

  • @this_is_yapcenter
    @this_is_yapcenter 9 месяцев назад +41

    Players: We want to start out in smaller cars and make winning and where you place actually matter
    Forza: Okay, start in any car you want, finishing position still doesn't matter. But you aren't allowed to tune or upgrade your car unless you drive around for 100hrs

    • @indominusrex1652
      @indominusrex1652 9 месяцев назад +2

      Players: no we didn't ask for this
      Forza: Aaah got it you want overpriced DLC for cars that appeared in our previous games

    • @Ahmedalammary01
      @Ahmedalammary01 9 месяцев назад

      And hotwheels​@@indominusrex1652

    • @Elchipo98
      @Elchipo98 9 месяцев назад

      its GT7 what u looking for

    • @LamiaLover
      @LamiaLover 9 месяцев назад

      ​@@Elchipo98GT7: *Borderline 200 dollar MTX* mo thank you.

    • @MrAjking808
      @MrAjking808 8 месяцев назад

      No not everyone wants to start in smaller cars lol

  • @zeaccu934
    @zeaccu934 17 дней назад +1

    Festival racing games is cool but the only downside here is that every racing game is copying Forza Horizon's festival races. Also most of the racing games right now are lacking in story and has the worst progression.

  • @ohhSLR
    @ohhSLR 9 месяцев назад +7

    Beamng and AC still carrying the Genre after all these years.. let’s hope for Beamng 1.0 and AC2 to change gears in the industry

  • @hemangchauhan2864
    @hemangchauhan2864 8 месяцев назад +5

    Big clarification - Most Criterion devs (responsible for Burnouts and NFSHP2010) have left the studio long ago.
    Unbound era Criterion is a different studio altogether.

    • @markdebruyn1212
      @markdebruyn1212 4 месяца назад

      Founders Alex Ward and Fiona Sperry established a new studio called Three Fields Entertainment and are working on a new game "Wreckreation", they try to make a spiritual Burnout succesor

    • @TheAlexRhodes
      @TheAlexRhodes 4 дня назад

      Not really a problem, their legacy lives on in all recent NFS titles, and their mario kart style driving model is the primary reason this series has declined to nothing.

  • @rocketbox867
    @rocketbox867 9 месяцев назад +12

    You hit the nail on the head when it came to racing games, but it’s starting to change, I personally started development on a more arcadey split/second inspired game which will make way into a twisted metal like game. JEM is single-handedly working on reviving the wangan highway racer genre. You’re not the only one who’s been disappointed by what’s been currently the “meta” of racing games and hopefully we won’t be the end of that.

    • @DrPowerslide_
      @DrPowerslide_  9 месяцев назад +1

      Good to see an indie developer working on a racing game! Split Second is probably one of my favorite racing games, I was one of the few people who played it back in 2010.
      Please do let me know when you plan to release your game. I might just make a video on it.

    • @rocketbox867
      @rocketbox867 9 месяцев назад +1

      @@DrPowerslide_ It would be an honor and a privilege, I only just started on the project about a week ago though so it will take a while before I even approach the idea of a demo. I’m hoping in about a year for a full release though. I’ll make sure to get you an early copy though since you made a really well done video. Cheers!

    • @daggerkettenring
      @daggerkettenring 9 месяцев назад +1

      Split Second was such an underrated game. I was a leader of a group of racers that would set up matches against other crews in a weekly race off. The winner would have to have the highest team score (points for position). Had a ton of fun playing this with my friends. If you can match that enjoyment, you will have a winner.

  • @ola_ola._.
    @ola_ola._. 9 месяцев назад +17

    true arcade racing games need to return. currently the big majority of "racing games" are just simcade/simulator car games that try to be as realistic/inmersive as possible
    while this type of game is not bad at all, this "need for realism" has been happening ever since NFS started to flop, or even other arcade racing franchises just stopped releasing games (wich was a damn long time ago) so its obvious that people are starting to get a bit sick of recent car games.
    nowadays its just to see wich game provides the best experience, not the most fun one

    • @MrSkullMerchant
      @MrSkullMerchant 9 месяцев назад +4

      We need burnout back 😎

    • @alehnny
      @alehnny 4 месяца назад

      yeah I want Outrun and similar back

    • @markdebruyn1212
      @markdebruyn1212 4 месяца назад +1

      @@MrSkullMerchant Agreed
      We also need Midnight Club back

  • @amehayami934
    @amehayami934 9 месяцев назад +9

    As a car girl and a gamer that used to play a lot of racing games.
    I can tell you why.
    (1) because the people who make the racing games are not car enthusiasts. All they care about is making money. So you won't see any cars that we know and love as much. Unless it was made popular by a movie.
    (2) 2024 and handling and sense of speed sucks. As a drifter drifting sucks. The only game i know that had pretty good drifting was the first tokyo dift game.
    (3) rubber banding, it doesn't really how fast you are or how good you drive. You can be sure they will always catch up even if they ate it.
    (4) the best storyline by far is need for speed most wanted.
    (5) the stupid choice.
    You know the one where you have to choose. What do you want?
    Do you want a racing sim with realistic handling and physics.
    With beautiful graphics but most likely will not have any drifting in it and other then tuning your engine you can't really customize your ride.
    Or do you and arcade game.
    That has street racing, cop chases, customization, Aero etc.
    But handling sucks, and it might hace drifting but it might suck to.
    And they might say "we have over 70 cars!" But if you really look at it
    Its just the different types of the same cars. And ots actually just 20. Oh and traffic its almost like they are put to get you. Why are they stopping in the middle of the damn street! And why are they slowing down when ypu drive behind them or stopping?
    And why are theor weapons?
    Why can't we have the best of both
    Why can't we have a street racing driving sim game, that is really good drifting for us drifters, with really good customization, with realistic handling and physics, with cops and NPC racers that uses more good driving skill and np runner banding. Oh and choices.
    And why not have car meets so we can show off our cars? And meet friends or make them?
    Why can't we have a game without all these weapons, and ramps that we have to jump every place and we just use pure driving skill?
    I kinda miss NFSMW

    • @pravnav
      @pravnav 9 месяцев назад +4

      Stopped reading when you mention your gender

    • @soriba391
      @soriba391 9 месяцев назад

      Funny that u say that cause football/soccer games I played over the years died because of the same reasons. There is not enough developers for niches that really care about the topic. When it comes to racing games I still get out my PS2. Just got NFSMW from a friend and I had fun again and I still continue my old savegame from Gran Turismo 2 or 4 from time to time. But the enigines are really old. And yeah, the choice between the two playstyles was already annoying back then. The last time I had fun with cars in a "newer" game was the Mad Max game from 2016, which wasn't really racing but really fun to me.

    • @Sleepy_340
      @Sleepy_340 9 месяцев назад +3

      Wooooohooooo! Good for you, you! 🎉🎉🎉🎉​@@pravnav

    • @pravnav
      @pravnav 9 месяцев назад

      @@Sleepy_340 Reinforcing your point with “I’m a minority” makes it worthless. Nobody fking cares. Minorities are always a pain in the ass

    • @iamcarl4591
      @iamcarl4591 9 месяцев назад +3

      Forza Horizon with NFS wanted system is what you're looking for. Simcade physics with a police system.
      In the past, we had Burnout Paradise which is somewhat close to what you want. Sadly, it's long gone. I miss the Xbox 360 era(Ring of Death not included)

  • @Milty2001
    @Milty2001 9 месяцев назад +5

    One of the issues with nfs nowadays is that in the past they had many soundtrack variety for everyone and i remember it peaked with the underground series up until payback, nowadays it only had rap and whatever genre that sets the tone for the setting.

  • @PlanetThrill
    @PlanetThrill 9 месяцев назад +5

    With TDU Solar Crown, you gotta keep in mind that this is a completely new team making the game, and they said that they are looking forward to adding houses in the future. And they want everyone start in the same place because it’s give room for players to interact and be social with each other.

    • @indominusrex1652
      @indominusrex1652 9 месяцев назад +1

      It has online only DRM and has no release date whilst also having been delayed atleast twice now

    • @benn87
      @benn87 8 месяцев назад +2

      With every piece of news I lose my confidence in TDU. Always online, almost exclusively multiplayer, missing features. Everything I've seen so far looks more like they're chasing trends. I haven't seen much of the TDU dna in all these months either. It seems to me that the developers don't really know what TDU is all about.

  • @luiswarthunderyt
    @luiswarthunderyt 9 месяцев назад +9

    Nobody play racing games?
    Assetto Corsa, BeamNGdrive, iRacing, Gran Turismo 7, Forza Horizon 3/4/5, Gran Turismo 4, NFS Blackbox Era, NFS Hot Pursuit, All car games of the 90s, and more games: With millions of players still playing, casual players and daily players.

    • @thefancydoge8668
      @thefancydoge8668 9 месяцев назад

      Beamng is a vehicle crash simulator not a racing game, its possible to race in it but thats not its main focus and purpose

    • @iamcarl4591
      @iamcarl4591 9 месяцев назад +5

      ​@@thefancydoge8668 it's more like a physics sim.
      You want your virtual car to have a real time suspension simulation? BeamNG
      You want the car chassis to actually do something rather than just a set value.
      BeamNG
      You want your aero actually do something?
      BeamNG
      It's a hardcore racing sim I'd say.

    • @markdebruyn1212
      @markdebruyn1212 4 месяца назад

      Burnout, Midnight Club

  • @Adam-M-
    @Adam-M- 8 месяцев назад +2

    I can guarantee you, there are those of us who really care about all those little details like handling models, weight transfer, tire degradation, temperatures, and realistic weather simulations. It's not as accessible as an arcade racer. But there are differences that matter for fans between the big games like Forza and GT, and they have dedicated fanbases. Then you have games like Assetto Corsa and iRacing on PC, which are totally different beasts than the console games. Sure, there aren't as many mass market appealing arcade racers anymore, but to say nobody plays racing games is a bit of an overstatement.

  • @Sedic_Namsu
    @Sedic_Namsu 4 месяца назад

    4:56 While you were saying something that racing games weren't what they used to be, you took the most smoothest turn I've ever seen in a racing game 👌🏼

  • @adrianwilliams6577
    @adrianwilliams6577 9 месяцев назад

    Game development trends have changed our attitudes, in the days when Burnout 3 Takedown was developed DLC wasn't a priority. In 2024 and beyond developers create games while devising new ways of inserting DLC. When you buy a game today you're only getting a percentage of the product, the rest of the game is waiting for you in a DLC pack. Humans, Ferengi, what's the difference? These days Ethernet ports and routers ensure game consoles are internet ready or in other words they are built to receive DLC.

  • @thefancydoge8668
    @thefancydoge8668 9 месяцев назад +5

    Burnout and Midnight club needs to make a comeback

  • @Triver24
    @Triver24 9 месяцев назад +7

    I still want to play racing games like
    Motorstorm, Midnight club LA (PS3 version), Dirt 2 (PS3 version) since they have great soundtrack

    • @basshead.
      @basshead. 9 месяцев назад +2

      Why PS3 versions?

    • @Triver24
      @Triver24 9 месяцев назад

      @@basshead. well it's because:
      - midnight club L.A.:Good graphics will give a better music vibes than PSP version
      - Dirt 2:Best cinematic replay, have more music than PSP version

    • @basshead.
      @basshead. 9 месяцев назад +2

      @@Triver24 MCLA is also on Xbox360 and I bet Dirt 2 is better on PC than on PS3.

    • @Triver24
      @Triver24 9 месяцев назад

      @@basshead. Damn right

  • @NikosM112
    @NikosM112 9 месяцев назад +13

    I'm still waiting for a modern game like nfs pro street. that game's sense of speed was god tier and scary.

    • @DrPowerslide_
      @DrPowerslide_  9 месяцев назад +1

      There is also Shift 2, which isn't a festival racer like ProStreet, but the sense of speed in that game was genuinely scary, especially in the later stages of the game.

    • @FR0Z0NEkeys
      @FR0Z0NEkeys 9 месяцев назад +3

      The new generation of NFS players will cry if it’s too difficult.

    • @NikosM112
      @NikosM112 9 месяцев назад +5

      @@FR0Z0NEkeys Real life racing is difficult. Imagine multiplayer in a modern version of pro street with last gen graphics and gameplay.

    • @Swattii
      @Swattii 9 месяцев назад +1

      The SHIFT games aren't that difficult. They're really good as an introduction to simcade racing and can bridge the cap to sim racing.

  • @seriousbe
    @seriousbe 9 месяцев назад

    Nothing ever reached the heights of Gran Turismo 2's career mode, were you buy your very bad second hand car and slowly upgrade it...There was also a nice variety of cars.I'm tired of seeing always the same Skylines, Veyron, Lambos....

  • @traindawg21
    @traindawg21 8 месяцев назад +2

    The midnight club era was so much fun.

  • @IAN-25th
    @IAN-25th 5 месяцев назад +1

    There was a truly special racing game that rivaled Split/Second at that time which is "blur" because it was really differently unique by having a kinda beautiful mix between realistic and arcady driving mechanics, real licensed cars, power ups that make it hella more interesting than it seems and graphics that are really respectable for today's standards
    I hope you do a review on it one day because you have an actual nice way of making videos and that's it😁❤️

    • @freshtomato834
      @freshtomato834 2 месяца назад

      I agree it's such an original and fun game. I have good memories of it and also of burnout paradise party mode and NFS most wanted 2012 multiplayer mode.
      Three original ways of playing an arcade game

  • @cannedsand1878
    @cannedsand1878 8 месяцев назад +1

    If you want something unique from the monotony of the current racing game sphere, you're going to have to dig. I recently found Night Runners on steam, a 90s to mid 2000s street racing game set in japan. it's aesthetic is supreme, and I can't stop playing. It's currently still being produced, but the prologue is out, and I encourage everyone feeling the same as you described in the video to check it out.

  • @NeedForMadnessAuto
    @NeedForMadnessAuto 9 месяцев назад

    Glad to see another Racing Games Essay, i have being on a lookout on indie racing games on steam. I love Trail Out,Battle RC, RallyAllyAlly & Smells Like Burnt Rubber. I wish racing/driving genre gets good releases instead of sim.

  • @danceoffAsh
    @danceoffAsh 8 месяцев назад +1

    We've all moved into playing Sim Racing instead. VR, Triples or a Single Mointor with a Wheelbase is where we're at!

  • @V3ntilator
    @V3ntilator 10 месяцев назад +8

    Live service games like PUBG, COD, Fortnite, GTA V etc. ruined the sales of several genres as they occupy like 100's of millions of players and it's getting worse.
    It's like most gamers refuses to play games that isn't "social" now. Live service ruined gaming.

    • @s3nTer
      @s3nTer 9 месяцев назад

      Shareholders ruining the gaming with expectations for infinite growth

    • @V3ntilator
      @V3ntilator 9 месяцев назад

      @@s3nTer Yes. Shareholder is a big part of the problem too and is why many are forced to release broken games too, 1 year too early. Not a smart movie in the long run, unless the game is called "Cyberpunk".

    • @BonzerMrT
      @BonzerMrT 9 месяцев назад +1

      @@V3ntilatorthe biggest saving grace for cyberpunk was that it was never an online game or had micro transactions to shove down people’s throats. It was just an unfinished broken game, not a store front with a half assed game attached. So the devs actually had something to build and improve off of with incentive instead of saying “we’ll patch it enough to get a few more sales from our shop”

    • @V3ntilator
      @V3ntilator 9 месяцев назад

      @@BonzerMrT Yeah. At least it were a complete game. I bought it DRM free on their own shop. GOG.

  • @rickrolled7930
    @rickrolled7930 10 месяцев назад +33

    I think that at some point everybody runs out of inspiration eventually. Gran turismo for example, they had a peak at some point (gt2; gt3; gt4) but it's been going downhill since. They obviously tried to make the existing formula better but they ended up making it worse. They kept that base formula but they cut out the best factors from it, in the attempt of modernising it. They simply just ran out of ideas.

    • @DrPowerslide_
      @DrPowerslide_  10 месяцев назад +4

      I think this is definitely true to some extent. I personally have never owned a PS console, so I took my friend FastMiner07's word for it.
      But, at the same time, if a game is not innovating enough, and the community is showing dislike towards that, then there needs to be a change in the game design/management section.

    • @GaragebuiltOriginal
      @GaragebuiltOriginal 10 месяцев назад +4

      ​@@DrPowerslide_this is horseshit. Gran turismo 7 has brought so many new people into racing thanks to psvr2. It is a great game but where it messed up is the level 50 requirement to do engine swaps. They ruined it by making it almost impossible to beat without spending actual money.
      The game truly shines on a controller thanks to haptic feedback, 4k visuals, and superb AI.
      As for the OPs intended video all I can say is tell me your a console racer without telling me so.
      Have you played a racing game on PC? Nobody is playing new games there playing old games like assetto corsa.
      Only the hard core players with rigs play all the old and new games.

    • @Kortex_Racing
      @Kortex_Racing 10 месяцев назад +8

      Biased take. Gt7 is a huge evolution of the past games in almost every aspect, but it doesn't capture the old gran turismo vibes on some areas. That's it.

    • @Rectro_3000
      @Rectro_3000 10 месяцев назад +1

      ​@@Kortex_Racingit got a boost bcz the was a movie about it

    • @askmyAK
      @askmyAK 10 месяцев назад +3

      The movie was about GT5

  • @timr.2257
    @timr.2257 9 месяцев назад +2

    Because nobody is making good arcadey racing games anymore.

  • @JohnAsidera
    @JohnAsidera 9 месяцев назад +11

    This is the part where I mention Wreckfest deserves its flowers and to be talked about

  • @purplechocolate9508
    @purplechocolate9508 9 месяцев назад

    i recently bought NFS heat for $3 in steam and 1 thing I found on main stream racing game is the depth of car. As a person who recently drive into racing game genre, there is a lot of stuff u need to learn before u can win some end game race. engine swap, turbo, different tire, when to use nitro, all of those stuff make ppl who are not familiar to car interior a wall that need to be break thought by learning those stuff. this is why GTA 5 and mario kart are more popular, bc those 2 game have been simplify enough to let even a child can win a race

  • @DeathStriker88
    @DeathStriker88 6 месяцев назад +1

    I don't play racing games, especially SimRacing ones because of their repetitive nature. Only the tracks or maps change but you're still having no difference between the 1st and 2nd race. Play or more than 3-4 times and it will get extremely boring

    • @suntannedduck2388
      @suntannedduck2388 5 месяцев назад

      I don't blame you. If not gameplay and is story some have it of TOCA, Grid Legends, R Racing Evolution, open world ones I guess usually do like Need for Speed always had, whatever structure F1 games have these days for the team, reporters and other decisions. But if gameplay then playing as a human/animal for moveset or whatever dialogue then sure. To me lacking fun items or platforming not oh basic combat, basic exploration moves, too much combat and not enough balance either (real time for an action RPG or even a turn based tactics one or the grind even), boring animals can make me hate a game because no matter it's story the game won't be enjoyable enough to care.
      I think if they had more modes/personality then being saturated it would reduce the repetitive feeling even besides yes the flow of racing without weapons or other things to heighten them makes sense to not enjoy a sim for sure so an arcade one with that more fun feel and weapons like Blur and objectives and so on makes sense as an arcade, real cars but kart racer of sorts.
      When kart racers or anti grav or older arcade racers do a better job then Sims do nowadays or in some.cases certain ones of the past either.
      But shooters being theme bankrupt as well has bothered me too with Aveum/Space Marine 2, Bright Memory. Besides the small handful of buying up older shooters more competitive of mechanics or themes too.
      Or Split Second with its trigger able explosives.
      Open world ones having their locations, whatever to road trip around and missions or festivals I guess. Or just not being so generic.
      To me Burnout Paradise had a fair mix of modes but I found its fictional city while cool confusing over time.
      I played WRC 3 not for the intended experience but the career mode why? Because the different modes with gates for points, time, combining and more made it fun. I don't mind WRC at all or rally but that game made me go huh that's a fun way to mix up modes using a rally license/those rally stages. I recommend that game. Because it's career mode mixes them the whole career not like 5-10% of the game has them to the side. Sure the quick race and championship are what is expected but the career was the highlight to me. Sad it wasn't on the Vita version but was the other versions.
      It's the reason I care for MotoGP games challenges is the challenges are fun time trials or speed limits or overtakes or whatever, the goals aren't much but good enough distraction.
      Or MotoGP3 having Namco characters but also 20 fictional tracks. I love that game for how uncommon that is to have 20 range tracks layouts in it.
      There are some with arcade or Sim out there but I think they just lack effort or push cars from action movies, are said to be fast and whatever brand names, whatever locales, whatever they can sanitise especially nowadays even lacking fun variety of fictional beneficial modes to be worth it and focus on the racing culture or instead of that whatever that's safe then more fictional and exciting for a casual audience even.
      I mean Gran Turismo having cone, license test based time events/time or low oil challenges are cool but only do so much. What about 5% of the game.
      Same with Forza Motorsport bowling, hill climbs or drag racing events. You only get so many of them besides the 90% racing events.
      That and I can understand that car classes and car feel doesn't mean a lot to people not into cars I get that they are incredibly repetitive indeed.
      Project Gotham Racing I think that's fair of balanced the 100s of city layouts between city locations/track maker for different streets, well then games with 10-20 tracks and short versions.
      Besides the Geometry Wars updates from PGR2-4, the garages, the walkable car dealer. The different event types kind of change things of the stylish driving for kudos, and the get bronze to platinum.goals.
      But of course Burnout crash mode or other events do a better job of being arcade fun, a fair amount of fictional city routes, no need for car brands in it.
      Or Flatout with the driver flinging side events which is cool and weird.
      Wreckfest may be good but playing as a Sofa/Lawnmower/Bus and more is nice but not great variety and the same feeling even with derbies to mix things up and damage models yeah the variety lacks there. For a Flatout successor I guess as same studio and the derby focus or no car licenses either says a lot.

  • @elusivenahwoo
    @elusivenahwoo 8 месяцев назад

    A lot of people tend to forget that one of the biggest issues further franchises downfall is that driving simulation games have taken over the genre completely.
    I've never been a car enthusiast. But I used to love play unique racing games that I grew up with.
    But by far my two favorites were always the F-Zero series from Nintendo, and the MotorStorm series from From PlayStation.
    But both franchises have long since been abandoned by their console platforms.
    Even though they were made by two different companies in two different regions with different approaches to aesthetic and overall style, they were good old-fashioned classic ARCADE style racing games.
    You didn't have to be an absolute car geek IRL to enjoy the games. No forced realism was shoved into the fictional aspects of the video game itself. You picked a vehicle that had certain stats, chose a paint job, decided if you wanted to favor acceleration or max speed and enjoyed a free Expedition race or a Grand Prix and just have fun learning the games mechanics as you raced and as time went on you played on higher difficulties and played the more difficult and complex Grand Prix cups to unlock more vehicles and tracks.
    I even enjoyed some of the Hot Wheel racing games growing up but they didn't impact me nowhere near as much as the other two previously mentioned franchises.
    (Because even to this day I still boot up my PlayStation 3 to play the original MotorStorm or my N64 to play some F-Zero X)
    We were given this game called "onrush" that didn't understand if it wanted to be a hero shooter like OverWatch or if they wanted to be an actual racing game like MotorStorm...lame and directionless. And these days people only know of F-Zero because of SSB. Us Die Hard fans were expecting to see a brand new installment in the long forgotten franchise that has been abandoned for two decades... and all we ended up getting was F-Zero 99... you know that forced Trend Nintendo has been doing? The live service digital only type games that are pretty much only given two years of shelf life before being abandoned and then delisted? Usually just focusing on Nostalgia and based around the very first entry in the series instead of actually trying to make something new?
    SOULLESS AF!
    As for the Hot Wheels games Hot Wheels Unleashed just never got my attention enough and the microtransactions didn't help either. As for Hot Wheels Unleashed 2 it just doesn't look appealing enough for me. I'll wait till I find it on sale somewhere.
    I really don't care for driver simulation games. I miss classic arcade racing games. It seems these days the only thing that differentiates from that milked subgenre is Mario Kart...ugh...that's NOT the same at all.
    ( I also forgot to mention my favorite racing game for the Sega Dreamcast was and always has been Re-Volt also shout out for the PS2 for bringing Smash cars another awesome RC racing game that was for the PS2)

  • @SpeedsterGT7913
    @SpeedsterGT7913 10 месяцев назад +23

    Translated by Google:
    There are 2 types of racing games
    The "Non Car Guy" racing games
    Mario Kart, Disney Speedstorm, Rocket Racing, TrackMania and more. They are racing games so that those who have no driving experience or knowledge about cars can play them without problem.
    "Car Guy" or "Car enthusiast" Racing Game:
    Forza Horizon 5, The Crew Motorfest, CarX Drift Racing Online, Forza Motorsport, Gran Turismo 7 and others. They are racing games for car enthusiasts who have knowledge about cars and have driving experience.

  • @gellax111
    @gellax111 7 месяцев назад +1

    "Lack of unique racing games and lack of innovation"
    I think you just hit the nail right on the head. If you look at the different racing games from the late 2000's to early 2010's, each of them had an unique gimmick. Burnout Paradise had unique trials outside of simple races (like Road Rage or Stunt Run), three different kinds of nitroboost, and an emphasis on using the map's knowledge to your advantage. Motorstorm had vehicle variety (bikes, atv, big rigs, buggies; etc), several routes available per race, each more suited for certain vehicles, and infinite nitroboost with the risk of exploding your car from overheating. Split Second replaced boost by power plays, some of them would even permanantly change the track for the rest of the race. Nail'd was all about bikes and atvs doing crazy stunts in low gravity to charge your boost.
    Hell, even the NFS games in that time were different from each other. Underground focused on making the police chases fun. Hot Pursuit would make you play as the cops. Carbon Own the City had an ally system where you could use your teammates abilities to give you an advantage during the race. The Run was one giant race from West Coast to East Coast. Even Nitro, who feels a bit generic compared to the others, still had that great idea of painting the buildings with the colors of the guy in first place as he rushes through.
    But now, they all look and feel the same unfinished product ridden with microtransactions.

  • @Wolf-1260
    @Wolf-1260 9 месяцев назад +1

    A lot of this is due to car compagnies being very rigid about what they allow developpers to do with their cars.
    In 2010, street racing and illegal races were peak in video games. Now, car companies are worried about the image of street racing, and developpers are hand tied to please them instead of focusing on fun.
    Making games with real cars became so complicated that developpers are struggling to respect all the rules car companies are imposing to let them use their car in their game.
    When you try to please everybody, you loose yourself. And that is what happened with car games
    Best exemple of this is how The Crew and Forza Horizon lost their story mode progressively with each new games

  • @grayness5150
    @grayness5150 4 месяца назад

    mentioning original forza horizon and forza motorsport 4 at the same time made me shed a tear, those were the only racing games when i was younger and guess what? that's all the games a needed because they truely were one of the best games ever produced

  • @kexcz8276
    @kexcz8276 9 месяцев назад

    Actually, racing games are still played, but for some reasons, devs dont see or listen to what thos people want. For example, NFS mentioned, my friend really loved the Motorstorm, and me? I loved Horizon- when it was stil good. SO now , we are surviving on FH5, but we often talk about how awesome would it be to have open world racer where you have limitless possibilities, the game has some story and is QUALITY MADE. We dont care about realism much- we want action and we want it now! Filled with shredded rubber and gasoline vapor. Thats what I think a lot of people would want....

  • @discomau5
    @discomau5 9 месяцев назад

    Great Quality ngl.Keep it up mate! I wish You 1mil subs!

  • @crimsonshadow1140
    @crimsonshadow1140 9 месяцев назад

    while from a modern perspective it’s pretty bare bones and most of what I say is nostalgia because I grew up with the IP but one of the racing games I always return to every now and then is Hot Wheels World Race on the PS2 and Gamecube, what really stood out to me with this game as a kid was its set pieces, being based on the film of the same name it was set around racing through different realms all having their own distinct biome, Going from the volcanic realm where you would be racing through active volcanoes to the arctic realm that focused in racing through massive glaciers and Arctic mining equipment. This side of the racing genre I find is criminally overlooked.

  • @hydroplays3463
    @hydroplays3463 9 месяцев назад

    Its honestly crazy how asseto corsa, a 10 year almost 11 year old game is one of the best and still treated like a mainstream game.

    • @Sleepy_340
      @Sleepy_340 9 месяцев назад +3

      Thats just a strong modding community. The bare game is painfully empty.

  • @hankstorm3135
    @hankstorm3135 8 месяцев назад +1

    0:23 that meme hit it right on the head. nothing more to say.

  • @hBLUREYh
    @hBLUREYh 7 месяцев назад +1

    Should have gone with Arcade racers in the title. You touched briefly on entry levels like Forza Motorsport, GT. But the majority of the fanbase is at iRacing, BeamNG, Assetto Corsa. And then stuff like EA WRC, Dirt Rally 2.0., Richard Burns Rally.

    • @suntannedduck2388
      @suntannedduck2388 5 месяцев назад +1

      Agreed. Others have better covered this topic between arcade, Sims and so on their current states of existing AA, AAA, Indie and so on where the communities are, how the games work, their business models, career modes, cost for assets, focus on eSports, multiplayer, etc.

  • @gatostao.official
    @gatostao.official 6 месяцев назад +1

    This video makes it look like racing games are just these boring mainstream copy-paste grinding festival games. There is so much more to the racing genre!!

  • @IamR3D88
    @IamR3D88 9 месяцев назад

    Me and my friends who play wreckfest every time we lan- wait, we don't play racing anymore?

  • @Heckie12_art
    @Heckie12_art 9 месяцев назад +1

    Oh i do! :) just the old ones that is,

  • @zacariascisneros6399
    @zacariascisneros6399 9 месяцев назад +9

    One thing I noticed with the racing games in the gaming community, it's that yes, they are very overlooked.
    I constantly read "this genre is dead", which I actually disagree. There are still some fun racing games that released in this last 5 years (Grid Legends, Hot Wheels Unleashed 1 and 2, F1 2020, Horizon Chase 2).
    Probably those aren't as good as some old titles from the 2000s or mid 2010s, but are a great time
    But the thing I noticed is that if it's not Forza, Need for Speed or Gran Turismo, then it's not relevant.
    And it's really funny to hear/read "all those games are the same", but if you dare to say something about the other games, you trigger them lmao.
    But I don't blame them.
    If you take a pic in the new Forza and most recent Gran Turismo, without the watermark, and ask which one is which, probably if it's not a fan of those franchise the person won't differentiate which one is from which game.
    Every AAA racing game has shifted towards realism. Both in driving and visuals.
    And the only game that tried to look different from anything else, was Need for Speed Unbound.

  • @Homiloko2
    @Homiloko2 8 месяцев назад

    You also have to realize that the first few Fast and Furious and tuning became a real social phenomenon back then, and boosted the sales of racing games for the next 5 to 10 years.

    • @TheAlexRhodes
      @TheAlexRhodes 4 дня назад

      It was not an artificial boost.
      People that don't care about new racing games still replay those older titles.

  • @guywhoplayscargames
    @guywhoplayscargames 9 месяцев назад

    DR. powerslide : Why Does Nobody Play Racing Games Anymore?
    ME : are you comedy me?

  • @assassinproject5586
    @assassinproject5586 8 месяцев назад +1

    More racing games need to follow the career setup like the F1 games where you follow a season with practice qualifying THEN race day. Bonus points if they could incorporate a super points system (since most games follow Motorsports managed by the FIA) in order for you to be able to compete in better and faster racing divisions

  • @JBsoloman5000
    @JBsoloman5000 9 месяцев назад +2

    NFS biggest mistake - making racing games more realistic.
    Take NFS MW - the driving was amazing, and it was basically just a box with some weight, you straighten out of corner with a nos - except, for these few "drag racing" missions. There you didnt steer the car, but switched between lines at correct speed. It was clunky, the animation took time, rarely anyone liked them. Now forward to more recent NFS game, and the whole game feels like that.
    If we can say NFS MW had "animation cancel" ( I mean the car had weight obviously, but it was a good balance between car weight and animations it does to represent that weight) - then later games started to have "delayed animation cancel" - its as if they added so much to car movement, that they couldnt just force car model to react instantly, so they created an animation delay.
    I didnt leave NFS franchise because it didnt excite me, I left because the driving started sucking ass.

  • @moedawg4061
    @moedawg4061 9 месяцев назад

    Because pink slips need to be added to some racing games I would play all the time then

  • @Sk1ds87
    @Sk1ds87 8 месяцев назад

    My all-time favourite racing game used to be NFS High Stakes on the PS1. Even when I was a kid, I liked the stylish menus and relaxing music.
    And then you picked a very expensive sports car, like you had all the money in the world and then drove the crap out of them while being chased by the police... IN A DAMN TUXEDO!! How cool is that?! Being all smug and classy.

  • @atthanh6360
    @atthanh6360 9 месяцев назад

    I just want to cruise around some track in Assetto Corsa if I think about racing game.

  • @soriba391
    @soriba391 9 месяцев назад

    I still play GT2 til this day. Obviously worse engine than current games but it just has something like a lot of racing games of this era. It's sometimes just as simple as the soundtrack

  • @guyl9208
    @guyl9208 9 месяцев назад

    GT2 was the peak.
    My mate downloaded an enhanced graphics pack for modern TVs and its still the best thing ever.
    If they just kept bringing in new cars to GT2 and upgraded the graphics a little it'd be set forever.

  • @Loganl1980
    @Loganl1980 9 месяцев назад

    I gave up when a controller wasn’t enough anymore. I’d love a wheel setup, but I can’t afford it.

  • @barrybonds1161
    @barrybonds1161 9 месяцев назад +1

    Actual sim racing is still on the up n up

  • @SaturnsRing98
    @SaturnsRing98 9 месяцев назад

    Good video, save for one thing. A lot of racing games now are not tailored to enthusiasts as you said, but want to get as wide a casual audience as possible. Like, take Forza. They've been doing the safe route of giving the "cool" cars away to players & focusing on online trends like the Battle Royale, & only having the same terrible spoiler & splitter as the only body customization. Compared to NFS 2015, it's a game that was very tailored to enthusiasts as it featured several different styles of driving and even had major figures of racing & car culture. Going from that to Unbound, which again ditches a lot of the car culture influence in favor of rap culture with really weird outlandish designs for the "Legendary" cars and again more focus on online play. It does unique art right at least to stand out, but a big group of players got pissy and now are pushing for "realistic" effects. The sim-racing subgenre is for enthusiasts sure, but only for specific kinds of racing- you need to mod the heck out of Assetto Corsa to be anything other than it's professional circuit style of racing, and the drifting events just reuse those tracks anyways. There's no love for other areas of racing. What happened to Touge racers? The highway battles of the Tokyo Xtreme Racer? The beautiful mix of music & drifting in Ridge Racer? Or even making wild show cars like Midnight Club or NFS Underground? Movie-like chases like in Driver? It's all festivals or track racing now, tailored to as casual an audience as possible.

    • @DrPowerslide_
      @DrPowerslide_  9 месяцев назад +1

      I'm a heavy enthusiast myself and I'll be totally honest in saying that I'm not that into sims. I get the appeal but a lot of the time when I sit down to play games after working, I just want to do something unrealistic. Racing games seem to either be totally focused on being a "casual" game or only for the biggest enthusiasts, nothing in between.
      I like that Unbound tried to do something different, though. I'm not much into rap music, but having A$AP Rocky in the game was pretty cool.

  • @goodoljaelencole2272
    @goodoljaelencole2272 4 месяца назад

    We need more racing games reminiscent of the Arcade greats like Ridge Racer or Daytona USA. Games like these are still looked on fondly and we have yet to see their charms recaptured in a modern lens.

    • @markdebruyn1212
      @markdebruyn1212 4 месяца назад

      We need Burnout and Midnight Club back

  • @TranceCore3
    @TranceCore3 9 месяцев назад +1

    They thought they were cooking when they came up with Car PG

  • @Padlock_Steve
    @Padlock_Steve 8 месяцев назад

    im going to steal that loading bar transition thing

  • @Holammer
    @Holammer 4 месяца назад

    Been gaming since the Atari 2600 and two genres I drifted away from during the PS2 era was the sports game and the racing game, they used to be fun for everyone, even for someone like me with zero interest in sports and not even having a drivers license. It became less about the gameplay and more about licenses, having the right acoustics in the arenas. Stuff the full-time sports and car fans care about.
    As you said about GTA5, I did enjoy just driving around in that game (and other game in the series too).

  • @ZetaViezI
    @ZetaViezI 6 месяцев назад

    You forgot about Asphalt 8/9, this game has a huge active community since 2013. I've been playing it for like 6 years.

  • @DR4EL96
    @DR4EL96 9 месяцев назад

    Racing games is a part of my life. GT5 & NFS series were my childhood games

  • @mikerochburns4104
    @mikerochburns4104 6 месяцев назад

    Recently bought Circuit Superstars because it looked fun, and it is. Mostly though I play the old stuff via emulator, like Gran Turismo 1 through 5, Burnout, Need for Speed etc. You can upscale and with fan mods even replace textures. 25 year old games can look phenomenal.

  • @Nathan-ui2ih
    @Nathan-ui2ih 9 месяцев назад

    Now I understand why until today I play racing games in my X360, all are different, Dirt 2, Grid, Sonic Racing Transformed, Slip Second, the Original Most Wanted, Pure, etc, each one has something different to offer.

  • @daggerkettenring
    @daggerkettenring 9 месяцев назад

    They need to bring back the days of going online, selecting a class, joining a lobby, voting on a track, going to race. There's no need for open world, just open roads. I would prefer racing on roadways, point-to-point, with no barriers (besides cliff side). Get away from the meet-up car culture and get back to the simplicity of street racing.

  • @yipperdipper3189
    @yipperdipper3189 9 месяцев назад +2

    Assetto corsa, Beamng. Drive tons of people play them online. Idk what you’re on about

  • @Yommankey
    @Yommankey 9 месяцев назад

    A while ago, I picked up the deluxe edition of Grid Legends on a Steam sale for like $5. I never played the other Grid games and I didn't feel like watching cutscenes, so I immediately ignored the story mode because I just didn't (and still don't) care about it. After the initial period of figuring out how to quickly navigate menus and how to set up multi-event races with the race creator, this $5 impulse buy actually became my go-to offline track racing game. I set up my cheap racing wheel too (a Thrustmaster TMX Force Feedback) and it worked with no extra calibration needed, though it took a while to learn the button mapping and I also needed to tune down the force feedback intensity because of how I set up the wheel mount.
    There's three things I like about Grid Legends:
    1. The game has a dynamic music option.
    - I know it's not much of a selling point, in fact I didn't even know it was in the game at first when I bought it, but I personally like when games change up the audio mixing in sync with whatever's happening in game. Here, the music gradually cranks up the bass and reverb little by little as you approach the finish line or when the timer ticks down to zero in elimination matches. It also has a practical use, as the music also will fade in a different "sample" when you approach corners too fast, and the intensity of the effect depends on how much faster you're approaching the corner beyond the recommended speed of the driving line. It's easier to notice on some songs than others. If the music's getting intense and there's a corner coming up, consider either gently tapping the brakes or feathering the throttle. Sometimes you'll hear the music change up way before you ever see the driving line change colors.
    2. The AI has a nemesis system.
    - The game's not a demo derby by any means (and the demo derby mode from the DLC actually kinda sucks, so play Wreckfest instead if you want to see panels flying off the cars and littering the track), but you won't really be penalized for making contact with other cars and just forcing them out of the way. You'll lose a small chunk of your winnings on your own repair fees if you really bang up your car, but you can always just do another race if you need more money for something you wanted to buy. That said, if you're too hostile, an AI will become marked as a nemesis. They will start biting back and will actively attempt to block and side-swipe you if you've pissed them off. You can piss off multiple drivers at the same time, and the one's you really aggravate can retain their nemesis status through other career events until you leave them alone for a while. This mechanic incentivizes players to be a bit more mindful of both WHERE people are on the track and WHO they are.
    3. The AI can make costly mistakes and can sometimes even have sudden performance issues with their car.
    - Something doesn't always happen on every lap, or even every race, but it happens often enough that you might want to consider going for wider overtakes and outright avoid drafting in some conditions. The worse the conditions, the wider the berth. Even if it means losing positions, I generally try to keep some distance away from a large pack on corners on the chance that one of the other drivers flubs their cornering or accidentally brake checks the hell out of someone else and causes a pileup. Even on higher difficulty settings, they will still make mistakes. Some of the mechanical failures I've seen are a bit absurd though, like when an AI violently swerves on a long straightaway after a cloud of smoke erupts from their undercarriage for what seemed like no reason at all. You don't want to get caught behind that cloud, btw. It's nearly impossible to see through it.
    So, my point is this:
    This game released in February 2022. The only other NEW racing game that has been on my radar since then is the free demo for Night Runners because of its visual aesthetic, its soundtrack, and the fact that I actually have to dodge traffic while driving.
    Yeeting vehicles around corners while jockeying with the pack and redlining toward the horizon is fun, but I'd like some interesting games to play that aren't the usual simulators or kart/zero-g racing games I keep going back to. The festival racers are more like a showcase than a game and don't really have any unique mechanics to mess around with, and there's not much of a middle ground on the market in general anymore, especially not for people who prefer offline play like me. Midnight Club hasn't been around since L.A. on the PS3/360, the last Burnout game released was Burnout Paradise Remastered in 2018 (after its original 2008 release and the last game in 2011, Burnout Crash), and Need For Speed has drastically varied in quality from game to game for so long that it's gotten to the point where I don't bother buying those games at launch anymore, if at all.

    • @ineedandrenaline
      @ineedandrenaline 9 месяцев назад +1

      The first 3 Grids put Legends to shame.

  • @nihilistryanthegamefeline6940
    @nihilistryanthegamefeline6940 9 месяцев назад

    I play them.....in VR. Tried once and can't go back to flat racing. Next level immersion

  • @xenofalcon
    @xenofalcon 9 месяцев назад +1

    My issue with racing games is that they are no longer fun. None of them take a risk to make something new. I love arcade racing games but they all want to follow Forza Horizons success, which I hate. Be unique, be bold, take a risk. AAA racing games are creatively dead, Indie Dev's are the ones holding the torch for racing games now.

  • @ideenlos9242
    @ideenlos9242 9 месяцев назад +1

    I miss Motorstorm, that shit was insanely fun

  • @MERCY-Z3PHYR
    @MERCY-Z3PHYR Месяц назад

    Me and a few of my friends are still playing NFS Rivals. Still we have more regular online players than Unbound and Heat combined. No big customization no updates no micro transaction. Pure fun and action pack racing and PVP

  • @Bloodyandbeasty
    @Bloodyandbeasty 9 месяцев назад +14

    Moved from forza horizon and motosport to Assetto with mods and BeamNG for physics, never looked back to simcade ;-)

    • @ineedandrenaline
      @ineedandrenaline 9 месяцев назад

      No matter how much you play it, it will never be better than Forza Motorsport 4 🗿.

    • @krylotik
      @krylotik 9 месяцев назад

      ​@@ineedandrenalinebruh. assetto corsa is the skyrim of racing games. you can mod it into anything you want. It's the king

    • @ineedandrenaline
      @ineedandrenaline 9 месяцев назад

      @@krylotik ahh yes, you have to mod the game because the base vanilla is trash.

    • @krylotik
      @krylotik 9 месяцев назад

      @@ineedandrenaline keep coping, arcade is for kids

    • @ineedandrenaline
      @ineedandrenaline 9 месяцев назад

      @@krylotik Arcade is for people who want to have fun.

  • @justinnelson4530
    @justinnelson4530 9 месяцев назад

    My favorite racing game is an old ps1 or 2 game called Tokyo extreme racing. It was so much fun. Had to pull up behind racers and flash your lights to start racing. Much fun, most racing games nowadays are boring.

  • @ArsunGalm1
    @ArsunGalm1 9 месяцев назад

    Criterion is the only studio who want to make something special.

  • @BonzerMrT
    @BonzerMrT 9 месяцев назад

    The reason why I never got into the crew Motorsport is because I had just got done playing unbound and FH5 not too long before that. So I had already had a racing fill, but TCM being a festival like racer and having so many face value similarities never got me into it deeper than that.

    • @DrPowerslide_
      @DrPowerslide_  9 месяцев назад

      I actually want to give Motorfest a try. I've heard good things about it from Ultraviolet, and from what I've seen it looks to be a better version of TC2.

  • @pratikshinde4229
    @pratikshinde4229 9 месяцев назад

    To be honest, their was a era where car games really complete on the same level as rpg games .

  • @9999rpm
    @9999rpm 9 месяцев назад

    dude i thought u had 730k subs this video were so well made lol i thought i was trippin when i saw only 730 subs