Unit Review: Death Korps of Krieg and Death Korps Marshal - 10th Edition Index

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  • Опубликовано: 11 июл 2024
  • Review of the rules in Astra Militarum 10th Edition Index of the Death Korps of Krieg and their Death Korps Marshal!
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    00:00 - Start
    01:39 - Unit Profile
    01:58 - Weapons & Wargear
    05:19 - Unit Abilities
    09:43 - Tactics and Strategy
    22:08 - Outro
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Комментарии • 57

  • @Jaybirderino
    @Jaybirderino 4 месяца назад +14

    I generally run light on infantry (60 going forward in my current list) and Death Korps of Krieg are incredible to inflict casualties on the enemy and use Reinforcements on. Grim Demeanor and the Medikit are immensely impactful compared to the other infantry options for damage input and durability. Don't even need a field marshal, though they're definitely a great investment.
    Side note - though yes you can go to 2+ BS or WS with Take Aim/Fix Bayonets and Grim Demeanor, think of it the other way - if you have the +1 to hit from Grim Demeanor, that's equivalent to a free order allowing you to use it elsewhere it's needed.

    • @CadianSergeantSteel
      @CadianSergeantSteel  4 месяца назад +4

      Great point!!! 😃 Making Krieg even MORE efficient

    • @Ericgoestowar
      @Ericgoestowar 4 месяца назад +5

      That’s similar to how I use them, the only order I use on them is take cover. Grim demeanor combined with the 2 meltas, GL’s, and plasmas makes them so much more impactful than any other infantry I’ve used.

    • @DeathKorpsCommander-sm1um
      @DeathKorpsCommander-sm1um Месяц назад +2

      I order Take Cover and let grim demeanor give me the BS 3+ so they have a 3+ save in cover and also hit their shots on 3’s.

  • @Ericgoestowar
    @Ericgoestowar 4 месяца назад +6

    I mostly play at 1000 points, 60 kriegers with 3 marshals supported by a rogal and some field ordinance batteries. Very few list I’ve played against at that point level can kill an entire 20 man brick in a single turn.
    Myself and two friends did a 2k game once my 1000 points with a friends 1000 pts of Drukhari, versus a 2k ultramarines list (very terminator and dreadnought focused).
    It took the marine player 3 turns to clear my kriegers of the middle objective with a big brick of aggressors. While my 3rd block held another objective in the open without cover versus some termies and a dreadnaught.
    The entire time my teammate just zipped around in his boats and picked off units while I held on for dear life.
    Was a fun game, the marine player who has been playing for years was really shocked at how well kriegers did vs his army.

  • @LilyZayli
    @LilyZayli 4 месяца назад +13

    I'm with you, Cadian Shock Troops all the way!
    You've painted these boys marvelously though 💕

  • @j_scriv5686
    @j_scriv5686 4 месяца назад +1

    That was an excellent summary and your models look great! Your content is awesome, keep up the good work!

  • @mistformsquirrel
    @mistformsquirrel 4 месяца назад +9

    Krieger rules were so perfect for my pirates tbh. People with nothing to lose except their and their comrades lives, unSanctioned psykers providing backup for exactly that purpose - trading off command structure (vox) for firepower (plasma) - it was a bit of serendipity that the rules fit my fluff so well tbh. That the unit is also good just makes it that much nicer.

  • @friendlyneighbourhoodsunwheel
    @friendlyneighbourhoodsunwheel 4 месяца назад +12

    As someone who actively runs 160 infantry in most games I have to admit Kreig are my favoured troops hardy and resilient they pack enough firepower hidden in their ranks to threaten anything. They screen my Kasrkrins(Death Korps Grenadiers) so they can get the drop with all that delicious plasma and hotshots, but with the Kriegers in blocks of 20 with a Marshal (1 plasma) and 2 sargents (2 and 3 plasma) and 2 gunners (4,5,6,7,8,9 plasma shots) and a primarus psyker(d6+3 blast pseudo plasma shots) and 2 melta and grenade launcher shots you are really able to do some heavy lifting.
    They are the main show and its always disheartening for my opponent to kill them just to have them come back, they have often left them alive on 3 or 4 models just to avoid them popping up on the flanks later.
    So much fun. Nice work on the painting too😁

    • @CadianSergeantSteel
      @CadianSergeantSteel  4 месяца назад +3

      Thank you so much for that compliment and your Krieg collection definitely gives me envy 😃 Love to hear that you've enjoyed using massing Krieg that much!

    • @friendlyneighbourhoodsunwheel
      @friendlyneighbourhoodsunwheel 4 месяца назад +2

      @@CadianSergeantSteel
      I've been looking at your collection on utube and FB and your Cadians are quite nice to see on the table. I'm planning my next expansion wave of them but they are a grind to get through but it's definitely worth it when you see it all massed up.

  • @mikepalmer2219
    @mikepalmer2219 4 месяца назад +1

    Those things look very cool.

  • @ladycubed5605
    @ladycubed5605 2 месяца назад +1

    Great videos!

  • @davidherrick6987
    @davidherrick6987 2 месяца назад +2

    I modeled mine to be Cadian Vets.
    My only question is what statcard would you run to rep white shields in a cadian themed army?

    • @CadianSergeantSteel
      @CadianSergeantSteel  2 месяца назад +1

      I would do Infantry Squads and just run all lasguns and little to no special weapons. I think that would be best.

  • @ryan8850
    @ryan8850 4 месяца назад +2

    Your Kriegers look amazing, any chance you’d do a tutorial in future?

    • @CadianSergeantSteel
      @CadianSergeantSteel  4 месяца назад

      I think I definitely will. I was super happy with how they came out. I'll just need to get another box of them. Surprisingly, I only had 1 box of Krieg models.

  • @cavemansam8400
    @cavemansam8400 4 месяца назад +2

    Desperately need a painting tutorial for these!

  • @benjaminjack867
    @benjaminjack867 4 месяца назад +1

    Kriegers look like a lot of fun

  • @jc2774
    @jc2774 День назад

    Hi I just wondering instead of using the psyker, could you use Inquisitor Greyfax instead or just the Inquisitor instead? Very old player (1st ed) returning to 40k i think i like AM to get back into the game. I was looking to run 2x 20 man cadians with command squads (bought 2 combat patrols) and a Castellan each was thinking of swapping one out for 20 Kreig + Marshall and the psyker. the rest of my army will be made up of leaman russ x3 a Rogal Dorn, 3x scout sentinals 1x armoured sentinal, a hydra, a field ordinance cannon and a heavy weapons unit and suggestions would be greatly appreciated. (2k list only to play with friends)

  • @adamdixon8213
    @adamdixon8213 4 месяца назад

    God damn i wish krieg wasnt so expensive!
    The voxcaste rule of +1 CP. Is that per vox caster?

    • @CadianSergeantSteel
      @CadianSergeantSteel  4 месяца назад

      No. Just once per unit per turn. We are capped at gaining an extra 1 CP beyond the start of the command phase one anyhow.

  • @Erasmus451
    @Erasmus451 4 месяца назад +1

    I run a Primary Cadian Army ;) even converted som atilan ruohg rider into Cadian Riders Riders, and i olny run 10-20 Krieg as a Center Inf unit they soak some decent damage ;)

    • @CadianSergeantSteel
      @CadianSergeantSteel  4 месяца назад +1

      Niice! I've also been thinking about Cadians behind Krieg. Krieg screening, Cadians getting ObSec on the objectives they go over. This might work to block, double screen, and hold objectives.
      How well have the Krieg worked for you in the midfield?

    • @Erasmus451
      @Erasmus451 4 месяца назад +1

      @@CadianSergeantSteel Well i dominantet a crusade group that Way😉

  • @cameochris
    @cameochris 4 месяца назад

    How many Kreig do you normally run in games 10-20 blobs?

    • @CadianSergeantSteel
      @CadianSergeantSteel  4 месяца назад +1

      Me personally, I only have 10 for now... so that's it. I mostly run pure Cadian. But I am ordering more Krieg.

    • @cameochris
      @cameochris 4 месяца назад +1

      @CadianSergeantSteel Fair one I will look into them once I sort the rest of my army out

  • @grimfist_one
    @grimfist_one 4 месяца назад

    You've got the maths wrong, the 6+ fnp from the platoon HQ squad gives 20% durability. The 5+ fnp from the marshal gives 50% durability increase!

    • @CadianSergeantSteel
      @CadianSergeantSteel  4 месяца назад +1

      Not sure I am following. A 6+ FNP negates 16.6% of wounds dealt. A 5+ FNP negates 33.3% of wounds dealt. Are you including an invulnerable save or armor save too in the final percentage?

  • @KeinK0mmentar
    @KeinK0mmentar 3 месяца назад +1

    How much points for the command squad?

  • @etherealhawk
    @etherealhawk 4 месяца назад

    Nice videos. Just wish the music looped better

    • @CadianSergeantSteel
      @CadianSergeantSteel  4 месяца назад +1

      Noted! I need to find better music out there for my videos.

  • @ice_siberia1546
    @ice_siberia1546 14 дней назад +1

    Is kill team the best way to collect krieg

    • @CadianSergeantSteel
      @CadianSergeantSteel  14 дней назад

      The Veterans Kill Team box, yes. I've heard rumors about a Krieg army release in 10th.

    • @ice_siberia1546
      @ice_siberia1546 14 дней назад +1

      @@CadianSergeantSteel I'm a noob but if I could ask a question, in a casual match theoretically could I use the Grimaldus BT model as a proxy for lemartes (whoever the BA chaplain is) as long as I'm using the correct data sheet? I'm struggling to decide which army to run. Stuck between templars and BA. Thank you for the fast reply to the previous question.

    • @CadianSergeantSteel
      @CadianSergeantSteel  14 дней назад

      @ice_siberia1546 in casual play, definitely. Most opponents in general would be supportive. A large competitive tournament might be an issue though unless you painted or kitbashed it in ways to make it special or unique.

  • @justinmsc5
    @justinmsc5 4 месяца назад

    In practice, the Psyker makes the unit way too expensive and fragile (for cost) against close combat. Very susceptible to being tied up.

  • @Kingofdragons117
    @Kingofdragons117 2 месяца назад +1

    I have a problem with the kid. They only give you one arm with the melta/plasma, so if you build one you can’t build the other.

    • @Square_Planar
      @Square_Planar Месяц назад +1

      There are some guides online for how to use spare arms to make both. Personally, I cut the end off the flamer and put the melta on it.

    • @theSharoc
      @theSharoc 2 дня назад

      Some greenstuff and some very minor sculpting does the trick aswell :)

  • @TheDuxbuse
    @TheDuxbuse 4 месяца назад +1

    I dont rate the psyker. Makes them very expensive. And they are only really weak to mass shots, which are typically low ap. So take cover + cover probably means your taking 4+ armour saves anyway

    • @CadianSergeantSteel
      @CadianSergeantSteel  4 месяца назад

      That's a good critique of that build. That's why I never did it myself. It was used against me to great efficiency though. So much so, my opponent almost quit the game when I nearly wiped them all out in the midturns with FRFSRF and my own troops 😅

    • @friendlyneighbourhoodsunwheel
      @friendlyneighbourhoodsunwheel 4 месяца назад +3

      I've found that the psyker is an amazing buff piece but ultimately I just enjoy the damage output. The Kriegers will give him +1 to wound on a strength 6 weapon pumping out d6+3 +blast weapons at ap2 dam 2 it basically is a amazing plasma gun for the points. if it didn't do the psychic barrier I'd still take it.

    • @jannikkiesgen1387
      @jannikkiesgen1387 4 месяца назад +2

      @@friendlyneighbourhoodsunwheel Bought the Psyker bc. I like Psykers and didn´t expect much in a game from it. But Jesus, one of my strongest damage dealers right now!

    • @justinmsc5
      @justinmsc5 4 месяца назад

      Psykers are okay in more casual games but they're too expensive. Considering these guys want to be on objectives, they're just too weak to close combat when you add those 60 extra points.
      Try a few games against close combat and you'll see why they're rarely run competitively.

    • @josephrigley8974
      @josephrigley8974 4 месяца назад

      I don't mind the psyker because I'm the kind of player who would take plasma cannon Devestators, against a block of 20 guardsmen that's alot of high AP shots and a 4++ is gonna make a difference there.

  • @mikeg8564
    @mikeg8564 4 месяца назад

    BS 2+ Heavy weapons team all the way, thanks to the Platoon command squad.

    • @CadianSergeantSteel
      @CadianSergeantSteel  4 месяца назад

      How so? Heavy weapon teams are always BS 5+ before buffs. With Take Aim they'd be 4+, and hitting on a roll of 3+ with Heavy ability. Am I missing something?

  • @JohnDoe-sx6iw
    @JohnDoe-sx6iw 4 месяца назад

    190 pts for 5+FNP & D3 Reanimation where Necrons have to pay 260 for the same combo and still have terrible shooting.

    • @KillerOrca
      @KillerOrca 4 месяца назад +1

      Missing a soul sucks ass for that I guess

    • @JohnDoe-sx6iw
      @JohnDoe-sx6iw 4 месяца назад

      @@KillerOrca or just shit balancing.