Unit Review: Death Korps of Krieg and Death Korps Marshal - 10th Edition Index
HTML-код
- Опубликовано: 11 июл 2024
- Review of the rules in Astra Militarum 10th Edition Index of the Death Korps of Krieg and their Death Korps Marshal!
Battle Reports featuring my army on Slider Games: • Guest Channel Battle R...
Support me through the following options:
For 10% off clear movement trays with coupon code CADIANSERGEANT: squadmarks.com/?ref=yxprmr0k
For CSS Merch, check out: store.streamelements.com/se-7...
For the painting handle in this video or other cool hobby tools check out this link: www.redgrasscreative.com/prod...
For daily pictures of cool 40k stuff: / cadian_sergeant_steel
00:00 - Start
01:39 - Unit Profile
01:58 - Weapons & Wargear
05:19 - Unit Abilities
09:43 - Tactics and Strategy
22:08 - Outro Игры
I generally run light on infantry (60 going forward in my current list) and Death Korps of Krieg are incredible to inflict casualties on the enemy and use Reinforcements on. Grim Demeanor and the Medikit are immensely impactful compared to the other infantry options for damage input and durability. Don't even need a field marshal, though they're definitely a great investment.
Side note - though yes you can go to 2+ BS or WS with Take Aim/Fix Bayonets and Grim Demeanor, think of it the other way - if you have the +1 to hit from Grim Demeanor, that's equivalent to a free order allowing you to use it elsewhere it's needed.
Great point!!! 😃 Making Krieg even MORE efficient
That’s similar to how I use them, the only order I use on them is take cover. Grim demeanor combined with the 2 meltas, GL’s, and plasmas makes them so much more impactful than any other infantry I’ve used.
I order Take Cover and let grim demeanor give me the BS 3+ so they have a 3+ save in cover and also hit their shots on 3’s.
I mostly play at 1000 points, 60 kriegers with 3 marshals supported by a rogal and some field ordinance batteries. Very few list I’ve played against at that point level can kill an entire 20 man brick in a single turn.
Myself and two friends did a 2k game once my 1000 points with a friends 1000 pts of Drukhari, versus a 2k ultramarines list (very terminator and dreadnought focused).
It took the marine player 3 turns to clear my kriegers of the middle objective with a big brick of aggressors. While my 3rd block held another objective in the open without cover versus some termies and a dreadnaught.
The entire time my teammate just zipped around in his boats and picked off units while I held on for dear life.
Was a fun game, the marine player who has been playing for years was really shocked at how well kriegers did vs his army.
I'm with you, Cadian Shock Troops all the way!
You've painted these boys marvelously though 💕
Thank you so much!
That was an excellent summary and your models look great! Your content is awesome, keep up the good work!
Thank you! 😃 Glad you liked it
Krieger rules were so perfect for my pirates tbh. People with nothing to lose except their and their comrades lives, unSanctioned psykers providing backup for exactly that purpose - trading off command structure (vox) for firepower (plasma) - it was a bit of serendipity that the rules fit my fluff so well tbh. That the unit is also good just makes it that much nicer.
As someone who actively runs 160 infantry in most games I have to admit Kreig are my favoured troops hardy and resilient they pack enough firepower hidden in their ranks to threaten anything. They screen my Kasrkrins(Death Korps Grenadiers) so they can get the drop with all that delicious plasma and hotshots, but with the Kriegers in blocks of 20 with a Marshal (1 plasma) and 2 sargents (2 and 3 plasma) and 2 gunners (4,5,6,7,8,9 plasma shots) and a primarus psyker(d6+3 blast pseudo plasma shots) and 2 melta and grenade launcher shots you are really able to do some heavy lifting.
They are the main show and its always disheartening for my opponent to kill them just to have them come back, they have often left them alive on 3 or 4 models just to avoid them popping up on the flanks later.
So much fun. Nice work on the painting too😁
Thank you so much for that compliment and your Krieg collection definitely gives me envy 😃 Love to hear that you've enjoyed using massing Krieg that much!
@@CadianSergeantSteel
I've been looking at your collection on utube and FB and your Cadians are quite nice to see on the table. I'm planning my next expansion wave of them but they are a grind to get through but it's definitely worth it when you see it all massed up.
Those things look very cool.
Great videos!
Thank you!
I modeled mine to be Cadian Vets.
My only question is what statcard would you run to rep white shields in a cadian themed army?
I would do Infantry Squads and just run all lasguns and little to no special weapons. I think that would be best.
Your Kriegers look amazing, any chance you’d do a tutorial in future?
I think I definitely will. I was super happy with how they came out. I'll just need to get another box of them. Surprisingly, I only had 1 box of Krieg models.
Desperately need a painting tutorial for these!
I'll see what I can do after Adepticon
Kriegers look like a lot of fun
Hi I just wondering instead of using the psyker, could you use Inquisitor Greyfax instead or just the Inquisitor instead? Very old player (1st ed) returning to 40k i think i like AM to get back into the game. I was looking to run 2x 20 man cadians with command squads (bought 2 combat patrols) and a Castellan each was thinking of swapping one out for 20 Kreig + Marshall and the psyker. the rest of my army will be made up of leaman russ x3 a Rogal Dorn, 3x scout sentinals 1x armoured sentinal, a hydra, a field ordinance cannon and a heavy weapons unit and suggestions would be greatly appreciated. (2k list only to play with friends)
God damn i wish krieg wasnt so expensive!
The voxcaste rule of +1 CP. Is that per vox caster?
No. Just once per unit per turn. We are capped at gaining an extra 1 CP beyond the start of the command phase one anyhow.
I run a Primary Cadian Army ;) even converted som atilan ruohg rider into Cadian Riders Riders, and i olny run 10-20 Krieg as a Center Inf unit they soak some decent damage ;)
Niice! I've also been thinking about Cadians behind Krieg. Krieg screening, Cadians getting ObSec on the objectives they go over. This might work to block, double screen, and hold objectives.
How well have the Krieg worked for you in the midfield?
@@CadianSergeantSteel Well i dominantet a crusade group that Way😉
How many Kreig do you normally run in games 10-20 blobs?
Me personally, I only have 10 for now... so that's it. I mostly run pure Cadian. But I am ordering more Krieg.
@CadianSergeantSteel Fair one I will look into them once I sort the rest of my army out
You've got the maths wrong, the 6+ fnp from the platoon HQ squad gives 20% durability. The 5+ fnp from the marshal gives 50% durability increase!
Not sure I am following. A 6+ FNP negates 16.6% of wounds dealt. A 5+ FNP negates 33.3% of wounds dealt. Are you including an invulnerable save or armor save too in the final percentage?
How much points for the command squad?
Might change next week but... 60 points
Nice videos. Just wish the music looped better
Noted! I need to find better music out there for my videos.
Is kill team the best way to collect krieg
The Veterans Kill Team box, yes. I've heard rumors about a Krieg army release in 10th.
@@CadianSergeantSteel I'm a noob but if I could ask a question, in a casual match theoretically could I use the Grimaldus BT model as a proxy for lemartes (whoever the BA chaplain is) as long as I'm using the correct data sheet? I'm struggling to decide which army to run. Stuck between templars and BA. Thank you for the fast reply to the previous question.
@ice_siberia1546 in casual play, definitely. Most opponents in general would be supportive. A large competitive tournament might be an issue though unless you painted or kitbashed it in ways to make it special or unique.
In practice, the Psyker makes the unit way too expensive and fragile (for cost) against close combat. Very susceptible to being tied up.
I have a problem with the kid. They only give you one arm with the melta/plasma, so if you build one you can’t build the other.
There are some guides online for how to use spare arms to make both. Personally, I cut the end off the flamer and put the melta on it.
Some greenstuff and some very minor sculpting does the trick aswell :)
I dont rate the psyker. Makes them very expensive. And they are only really weak to mass shots, which are typically low ap. So take cover + cover probably means your taking 4+ armour saves anyway
That's a good critique of that build. That's why I never did it myself. It was used against me to great efficiency though. So much so, my opponent almost quit the game when I nearly wiped them all out in the midturns with FRFSRF and my own troops 😅
I've found that the psyker is an amazing buff piece but ultimately I just enjoy the damage output. The Kriegers will give him +1 to wound on a strength 6 weapon pumping out d6+3 +blast weapons at ap2 dam 2 it basically is a amazing plasma gun for the points. if it didn't do the psychic barrier I'd still take it.
@@friendlyneighbourhoodsunwheel Bought the Psyker bc. I like Psykers and didn´t expect much in a game from it. But Jesus, one of my strongest damage dealers right now!
Psykers are okay in more casual games but they're too expensive. Considering these guys want to be on objectives, they're just too weak to close combat when you add those 60 extra points.
Try a few games against close combat and you'll see why they're rarely run competitively.
I don't mind the psyker because I'm the kind of player who would take plasma cannon Devestators, against a block of 20 guardsmen that's alot of high AP shots and a 4++ is gonna make a difference there.
BS 2+ Heavy weapons team all the way, thanks to the Platoon command squad.
How so? Heavy weapon teams are always BS 5+ before buffs. With Take Aim they'd be 4+, and hitting on a roll of 3+ with Heavy ability. Am I missing something?
190 pts for 5+FNP & D3 Reanimation where Necrons have to pay 260 for the same combo and still have terrible shooting.
Missing a soul sucks ass for that I guess
@@KillerOrca or just shit balancing.