I tried the game where you can parry a train... [Texnoplazm Public Alpha]
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- Опубликовано: 2 янв 2024
- Texnoplazm Public Alpha - New game from Ghostware dev - First Impression
Link: mothershipl.itch.io/texnoplazm
From my stream on 01/02/24
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V1 wants to know your location*
Finally, something to rival the feedbacker.
"Our battle will be legendary"
Half of the battle will be freeze frames
@@mincedplasticcup2134imagine the sound that battle will make😫
and raiden.
Don't forget about the sword that can parry a nuke
So essentially a more ability based ultrakill? Sounds sick
- Mom, can I have Doomfist from Overwatch?
- We have Doomfist at home, honey!
(Seriously, the charged punch and the ground slam animations are straight up from Overwatch :\)
If you think the ability to parry a train is fun just wait untill you find out what V.A. proxy is
Time to parry A FUCKING NUKE
I played the demo and I didn't really care for it so far but I hope it's good when it releases in full
12:40 Train Parry starts here.
We can parry a train on this game. We can parry a nuke in VA Proxy. What's next? Parry a black hole?
You can do that in Ultrakill, it came out way before all of theze
You can parry 2 flying swords in Ultrakill, and a big ahh hand in the fight at corpse of king minos😊
partying a nuclear bomb has nothing on parrying a giants fist tbh @@mobiley3151
don't get me wrong im a huge ultrakill fan but parrying a nuke is still really huge
Ultrakill style moment
VA Proxy moment
God i want to play this game
Imagine this: ultrakill online but you fight each other
it'd be funny but an absolute pain to balance lol, i mean coins are just aimbot that you can throw around a corner if you think about it lmao
@@asian_attack_helicopter102 of course they would add different weapons, arms, and medkits
Ngl looks 🔥
Nice
dont wanna rip on an alpha but the guns i feel just shouldnt be in the game or at least not be how they are now
they are very boring and most just serve as projectile with "big shot" alternates
i feel this game would succeed more if it just had many different melees
the melee combat in this game felt like the most fun even from just watching
using a special melee alt and the dash into a throw and a parry into a minor combo and a fist alt to kill some unsuspecting goon definetly sounds like it would give way more dopamine
and to compare it to its more popular father the guns in ultrakill interact with each other and the enviornment in ways that dont make them boring
the guns in this were just kinda boring
very high hopes tho
it already stands out pretty well from ultrakill and i hope it evolves in that regard
When can you parry the parry
This game thinks its ultrakill
ultrakil ripoff
flesh version
Of all the games featured on my channel to ever have been called an Ultrakill ripoff this one is by far the most insane to me. Like actually what the hell are you seeing here that makes this an Ultrakill ripoff?
Being similar doesn't make it a ripoff.
As the old adage of game dev goes:
"Steal often and steal well."
I'd say it's more of a ghostrunner than anything. but if it's just a 0.1 then it's difficult to judge what game style it would represent more in the end.
bruh if it was anything ripoff it would be hotline miami, but it is 3d has dash, parry and more movement so it just remembers