Minecraft 1.20.5 Snapshot 24W14A | Projectile Changes & More Potato Goodness!

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  • Опубликовано: 9 май 2024
  • Minecraft 1.20.5 Update Playlist ► • Minecraft Updates
    Snapshot 24W14A for Minecraft 1.20.5 makes a few minor changes to projectiles.
    All My Links In One Place
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    00:00 April Fools
    00:56 Smooth Projectiles
    02:23 Raid Farm Nerfs
    03:11 XP Storage Block
    04:11 More Floater Magic
    05:06 Resin Ore & Toxic Resin
    05:58 Fletching Table Solved
    06:32 Villagers & Trim
    07:05 Item Lubrication
    09:05 Poisonous Mashed Potato
    09:45 Potato Hammer
    10:08 Pota-Toes
    10:35 Final Details
    Featured In This Video
    www.minecraft.net/en-us/artic...
    #minecraft #minecraftnews #snapshot
  • ИгрыИгры

Комментарии • 828

  • @xisumavoid
    @xisumavoid  Месяц назад +162

    Did you watch yesterdays episode of Hermitcraft? I've got another one coming soon! 🙂
    ruclips.net/video/-xn_yF9dPY0/видео.html

    • @Grummble
      @Grummble Месяц назад +2

      I need the orange colour for armour trims like rn

    • @NatalieNox600
      @NatalieNox600 Месяц назад +2

      You missed Potatoe lashing which was probably the coolest thing.

    • @MrSinister718
      @MrSinister718 Месяц назад +1

      The potato update deserves an actual full survival playthrough with builds, storage and beating the game. Havent seen any youtuber make one yet, just Sausage Martyn and the boys messing around with full inventories and no real game plans.

    • @mjm3091
      @mjm3091 Месяц назад

      ​​​@@MrSinister718it's too early - but probably one that will get some proper playthroughs. I have seen some people try finish it without any modifiers and creative, but no proper playthroughs yet. SmallAnt for example took 5 hours to finish the boss fight. He did some exploration, most achievements and then with his weak loot, went at the boss, which he ultimately had to cheese with kicking back the fire charges and using lava buckets, because he lost his whole loot in first 30 seconds of the fight. 😅

    • @MrVid-tg5ky
      @MrVid-tg5ky Месяц назад

      xB and Beef are gonna try to do some Trophy Fraud, (just repeatedly buying out each other's shops), just thought you'd like to know.

  • @TwilightChomperEnthusiast
    @TwilightChomperEnthusiast Месяц назад +1383

    Ooh, with the Ender Pearl + Breeze interaction, I can already imagine skill shots made by angling multiple of them together!

    • @juliocesarfernandesrodrigu8110
      @juliocesarfernandesrodrigu8110 Месяц назад +4

      Didn't expect seeing you here

    • @konatea
      @konatea Месяц назад +14

      I agree a lot of it feels liken prototype ideas that they think could be too far, but personally, I would like the rocket block

    • @georgemccartney8906
      @georgemccartney8906 Месяц назад +31

      A mob-powered enderpearl stasis chamber

    • @TwilightChomperEnthusiast
      @TwilightChomperEnthusiast Месяц назад +13

      @@georgemccartney8906 It seems lower maintenance, but probably not as optimal or server-friendly as a bubble column.

    • @TwilightChomperEnthusiast
      @TwilightChomperEnthusiast Месяц назад

      @@juliocesarfernandesrodrigu8110 But here I am…

  • @joshua.h
    @joshua.h Месяц назад +1176

    I really really hope some of those snapshot mechanics make it into the game because they are actually so interesting. That sticky effect could maybe be gotten through layers of slime instead of mashed potatoes. Having slime layers that act similar to snow layers would be pretty cool.

    • @IncredibleFlyinSquid
      @IncredibleFlyinSquid Месяц назад +80

      My perspective is that this snapshot is like a demo of the things they could implement in Minecraft. I would bet either some of these things will come in some way, or more importantly these ideas will drive player suggestions which usually helps the devs add things the players want and will enjoy.

    • @jasonsmith6219
      @jasonsmith6219 Месяц назад +38

      Think a potion of stickiness made by brewing netherwart with honey bottles would make sense.

    • @jwalster9412
      @jwalster9412 Месяц назад

      You mean like the slime in create mod?

    • @pineappleclock
      @pineappleclock Месяц назад +22

      The april fools updates are Mojang being allowed to do their job, Microsoft management are the ones that prevent any real interesting features & updates from happening (don't want to kill the golden goose)

    • @pedroian5964
      @pedroian5964 Месяц назад +4

      And the Potato dimension could end up being the slime dimension. Could be a fun world to look at

  • @Egg-Thor
    @Egg-Thor Месяц назад +752

    One thing you didn't mention which I noticed and posted on Reddit is the fact that they made it so rain actually only happens below cloud level.
    Before, rain happened at any height regardless of clouds, but in this snapshot it actually only rains if you're below the cloud level, and remains clear above them.

    • @echo5172
      @echo5172 Месяц назад +146

      Riptide users are NOT eating

    • @moonlit_ruffles
      @moonlit_ruffles Месяц назад +24

      ​@@echo5172 can confirm :(

    • @WackoMcGoose
      @WackoMcGoose Месяц назад +41

      What about snow? Since snow in many biomes is height-dependent, and the threshold of "high enough to snow" can be _well above_ the clouds... This change is big for realism, but does have downsides (maybe if they also make cloud height a per-world editable setting like a gamerule, it could let everyone eat their cake)

    • @mariotheundying
      @mariotheundying Месяц назад +15

      Maybe they should add a layer 2 clouds or smth then as mountains go past it in pretty sure, or just move clouds upwards

    • @SliferStreaming
      @SliferStreaming Месяц назад

      Is this in the 1.20 or the April fools? Lol

  • @carolinecupplesillustration
    @carolinecupplesillustration Месяц назад +633

    It’s cool that the Amber has the old Ruby texture! I love all these experimental aspects in this April fools update. I hope we can see some of these implemented in future updates! This is a great way to test things within vanilla minecraft without full commitment

    • @HalogenFEAR
      @HalogenFEAR Месяц назад +9

      A veteran I see

    • @ChrisPtoes27
      @ChrisPtoes27 Месяц назад +19

      I would love to see a way to get that orange color on armor trims. Even though I would personally never use it, it would be nice having more color choices for events where you have teams or just people who like orange

    • @fashnek
      @fashnek Месяц назад +4

      They’re not experimental, they went into the April Fools thing because there’s no plan to ever put them in the game.

    • @carolinecupplesillustration
      @carolinecupplesillustration Месяц назад +2

      @@ChrisPtoes27 Exactly! I would love a full rainbow for the armor trims! Copper and iron feel too, gritty and dull compared to the gemlike ores so it’d be nice to have a bright orange!

    • @carolinecupplesillustration
      @carolinecupplesillustration Месяц назад +21

      @@fashnek that’s exactly what experimental means. I doubt they’ll add everything, but if something sticks they have groundwork to add it in later. Biomes on the y-axis were supported in the 2020 April fools update which lead to the biomes we see in caves today. Coal and redstone blocks, stained glass were from the minecraft 2.0 April fools, and copper grates were from a recent one too and they are being added due to the enormous favorable feedback.

  • @Splashyyy
    @Splashyyy Месяц назад +224

    pretty sure that a lubrication factor of 1 just means that it doesn't lose any momentum while sliding on the floor

    • @centdemeern1
      @centdemeern1 Месяц назад +12

      Aka no friction

    • @ab-mc2nq
      @ab-mc2nq Месяц назад +8

      yes but the display might just be rounding up to 1

    • @JJean64
      @JJean64 Месяц назад +9

      ​@@ab-mc2nq
      Not just the display, I'm pretty sure floating point arithmetic can't handle that many decimal points anyway

  • @monchi.dinamonchi
    @monchi.dinamonchi Месяц назад +300

    the Ender Pearl + Breeze interaction allows a new way to make a stasis chamber in the Nether!

    • @Beschaulichkeit
      @Beschaulichkeit Месяц назад +6

      What about Shulker bullets and Wither skulls?

    • @monatae9725
      @monatae9725 Месяц назад +17

      I doubt it'll work in survival. the only reason that worked for here was because the Breeze had no AI and didn't move.

    • @MalloonTarka
      @MalloonTarka Месяц назад +39

      ​@@monatae9725You should be able to trap a breeze.

    • @monatae9725
      @monatae9725 Месяц назад +4

      @@MalloonTarka yeah, but even in boats they can spin around. we'll see what the tech community comes up with, I suppose.

    • @MalloonTarka
      @MalloonTarka Месяц назад +9

      @@monatae9725Did spinning affect it? If it did, I missed it. I thought it was bouncing on its head, which spinning wouldn't affect.

  • @thejaykay97
    @thejaykay97 Месяц назад +263

    I think they've changed the way that rain works: it no longer rains when you're above the clouds. A strange thing to add to a joke snapshot exclusively

    • @brickbot2.038
      @brickbot2.038 Месяц назад +70

      The changelog mentioned something about dynamic weather, which I would love to see implemented into the base game. It's annoying on multiplayer servers when it's always raining for everybody because nobody sleeps.

    • @Legority
      @Legority Месяц назад +2

      @@brickbot2.038 would also love to see the snow mechanics in Bedrock added to Java

    • @brickbot2.038
      @brickbot2.038 Месяц назад +2

      @@LegorityThey already did, in 1.19.3, as new gamerule!
      /gamerule snowAccumulationHeight [amount]
      Unless you mean the gravity effects, which would also be cool.

    • @Legority
      @Legority Месяц назад +2

      @@brickbot2.038 that plus the gravity effects and making leaves white

    • @zencraft69
      @zencraft69 Месяц назад +2

      @@brickbot2.038 Agreed, I like that deserts etc don't have rain while others do, so why not make it all location based, not just biome. Being on a big server in a rainy forest while everyone has nice sunshine would feel so special.

  • @kungfuzing1018
    @kungfuzing1018 Месяц назад +56

    I like the dent being used to make the trident. This April fools snapshot has been so good!

  • @jonathanfaber3291
    @jonathanfaber3291 Месяц назад +119

    if I had to guess, the lubrication thing directly controls the velocity lost due to friction- thus, 1.0 means it multiplies it's present velocity by 1- IE, in theory it should never lose momentum due to being perfectly frictionless. accordingly if a value greater than 1 was possible, it'd result in the item accelerating

    • @RePorpoised
      @RePorpoised Месяц назад +2

      It’s incredibly silly and barely worth doing outside of a minigame, but there’s something there of interest. Maybe.
      Probably not.

    • @guerillagrueplays6301
      @guerillagrueplays6301 Месяц назад +10

      @@RePorpoised If the lubrication effect stays applied when the block is placed, then it could make for some much more efficient item transport system designs.
      I was legit surprised when Xisuma tested throwing the ice, but not taking a bunch of it and making a belt to throw other items on, which seemed like the more obvious ice thing to do.

    • @someonesane
      @someonesane Месяц назад +9

      @@guerillagrueplays6301- Right? When i saw the ice come out, I immediately expected him to place the lubricated ice blocks down and then throw items on top, to see what would happen.

  • @Georgeous42
    @Georgeous42 Месяц назад +149

    The lubrication stuff could be a hint for a friction attribute for entities being added. (Just did a short research and it seems like bedrock already has a way to control an entities friction, while java has not. This solidifies my theory xD)

    • @user-nh6qi2zu1b
      @user-nh6qi2zu1b Месяц назад +19

      give me a drink bartender

    • @uninable
      @uninable Месяц назад +3

      if only attributes could work on boats

    • @FelicityUwU
      @FelicityUwU Месяц назад +1

      A game theoryyyyyyy 💚

  • @ShakuraKazuki
    @ShakuraKazuki Месяц назад +19

    Amber (including impurities) sounds so much like a prototype for Archeology!
    The Floaters might be a prototype for something similar to flying machines since that has been a long established contraption. But now smoother and with less risk of falling off. Interesting indeed.

  • @heekoo_8287
    @heekoo_8287 Месяц назад +263

    Completely agree about the prototyping. Several of the past april fools updates have actually been leaps in minecrafts capabilities that were later added to the game either through features or data pack options. The community outrage about this update is very uncalled for.

    • @KBRoller
      @KBRoller Месяц назад +124

      "The community outrage about this update is very uncalled for." Welcome to the Minecraft player base, where no one knows how professional game development works, but everyone is angry because they're sure Mojang is doing it wrong and they can do it better because they've made a mod with Forge once 🤷‍♂

    • @al_eggs
      @al_eggs Месяц назад +65

      There are valid things to criticize Mojang and Microsoft for but most people just want excuses to be angry.

    • @elliotgandersen
      @elliotgandersen Месяц назад +5

      What were some previous April Fools jokes that got added into features?

    • @KBRoller
      @KBRoller Месяц назад +55

      @@elliotgandersen The "Infinity" update that added random dimensions ultimately became the ability for datapacks to add/define custom dimensions, for one thing.

    • @ddchrw
      @ddchrw Месяц назад +52

      @@elliotgandersen
      ​​⁠Stained glass and horses are a couple of pretty old examples. The newest would be attributes, giving the ability to change stuff like gravity and mob size.

  • @thatshrian
    @thatshrian Месяц назад +538

    I love how he's still in the Potato realm.

  • @The_Freakus
    @The_Freakus Месяц назад +171

    Gotta love more April Fools update coverage, it was pretty cool this year!

  • @kokes21
    @kokes21 Месяц назад +48

    One cool detail is that the maze texture on the potato doors matches the maze that spawns in the village :D

  • @skulkingshadow
    @skulkingshadow Месяц назад +61

    My guess for these prototypes in an end update:
    - floataters: end ship engine
    - xp storage, not end related but there should be a echo vile made from echo shards to hold xp and drink it or smthin
    - toxic resin, since the end is supposed ot be a barren hoarded dimension toxic waste seems appropriate
    - lubrication: make blocks not stick to other blocks like slime blocks etc, rather than having to use glazed terracotta or tile entities; even more useful for the floataters
    - mashed potato: ashes in like an ash land biome or smthin

    • @Ertplays
      @Ertplays Месяц назад +7

      Maybe toxic resin should be sulfur?

    • @skulkingshadow
      @skulkingshadow Месяц назад +5

      @@Ertplays I was thinking like a sort of endermite hive or infestation biome, where endermite hatch from ender pearl like eggs in a cocoon like thingy hanging below the islands, in this biome less or no endermen spawn and all that's left is void blocks (like from mc dungeons), endsand/end rubble and pneumatic bones (enderdragon remains with wierd modified bones with also more air in them) above ground which could serve as what endermites live inside? Like bees; and this wasteland has toxic water. Idk just some concepts

    • @user-tzzglsstle585e38
      @user-tzzglsstle585e38 Месяц назад +8

      The mashed potato one is a huge stretch lmao
      It's simply something that already exists in the game (snow layers) and its main gimmick is that you can eat it.

    • @skulkingshadow
      @skulkingshadow Месяц назад

      @@user-tzzglsstle585e38 well yeah... I think I started writing more on what each thing could be turned into rather than what it's hinting at

    • @axiomcomplex5579
      @axiomcomplex5579 Месяц назад +4

      ​@skulkingshadow The point is they wouldn't need to test that. Making ashes like that would be almost as simple as copying the snow layer code and slapping a grey texture on it. The floatater and other things make sense as potential new features since they're actually new systems/mechanics that they'd need to test.

  • @knowbrainer233
    @knowbrainer233 Месяц назад +24

    I gotta say, alot of things from this year's April Fools update really need to be in the game. The Flotater block chief among them, with all the countless redstone flying machine designs out there on RUclips.

    • @kate_isawesome1207
      @kate_isawesome1207 Месяц назад

      Yeah. That woulde be nice.

    • @RickSteadX
      @RickSteadX 29 дней назад

      there could not be a thing that belongs to a game less than a floater

  • @jeremylinfan23
    @jeremylinfan23 Месяц назад +20

    Xisuma bouncing a pearl on the breeze: 😊 haha
    Etho somewhere probably: 👁️👄👁️📝

  • @Tony-op6xf
    @Tony-op6xf Месяц назад +34

    A lot of these new mechanics would add more intricate playtime but with less Grindy resource gathering, for example having lubricant means i dont have to search and grind for ice or use water streams in my red stone builds.

    • @theopendoorev
      @theopendoorev Месяц назад

      it’s a nice quality of life feature and i think it aligns pretty well with the kind of changes mojang has been making but i feel like with changes like these we’re just avoiding building structures and gathering resources (a core part of the game that can be pretty boring and tedious) instead of making the process itself more fun… just my recent thoughts

    • @dhaffafrz
      @dhaffafrz Месяц назад +1

      But you have to search for lubricant after that

    • @theopendoorev
      @theopendoorev Месяц назад

      @@dhaffafrz so how does that make resource gathering and building more fun?

  • @ahmed4363
    @ahmed4363 Месяц назад +177

    forced 64-bit means that world sizes can be increased! no longer 30 million block world border

    • @xisumavoid
      @xisumavoid  Месяц назад +81

      Oh is that true? Interesting!

    • @kazboven9744
      @kazboven9744 Месяц назад

      Would there even be a world border since it probably can go into tge billions now rigjt

    • @awesomedavid2012
      @awesomedavid2012 Месяц назад +52

      in principle, it makes sense they could be increased. But even if the x and z coords are stored using a 32 bit signed integer, you could still have a world border of over 2 billion. So I'm not sure specifically where the 30 million border comes from.

    • @cutestcreeper569
      @cutestcreeper569 Месяц назад +30

      Isnt 30 mil big enough?

    • @ezonplays2260
      @ezonplays2260 Месяц назад +38

      ​@@cutestcreeper569 no

  • @Devilboy_1029
    @Devilboy_1029 Месяц назад +124

    I did not expect the Ender pearl to be pushed by the slab! That's actually crazy!

    • @GSBarlev
      @GSBarlev Месяц назад +18

      Looks like a concept for the world's most compact Ender Pearl stasis chamber.

    • @juanbaldes9721
      @juanbaldes9721 Месяц назад +16

      @@GSBarlev And, as somebody said here, Nether-friendly

  • @deldarel
    @deldarel Месяц назад +48

    The floater is clearly added to further test the smooth movement mechanic that they also added to the projectiles. We will absolutely see something like that in the future.
    The fletcher table is now not just useless, it's niche and useless. A brilliant gag imo.
    The amber will absolutely return now that we have armour trims. This and a full decorative block would be awesome. It'd also be funny if the way to obtain it is from sniffers on deepslate. Weird unexpected interactions, just like how you get froglights.

    • @drakohyena9672
      @drakohyena9672 Месяц назад +4

      The projectile fix was just a desync between the power amounts on the server and client, it stuttered because it got updated soon after it started moving, now it does right away. The floater block is likely something different entirely

    • @RePorpoised
      @RePorpoised Месяц назад +8

      Amber gems are just a colourswap of the ruby. They’re just adding onto the fletching table joke as well as poking fun at the villagers being unbalanced.
      Maybe we will get a new ore somewhere in the near future. But it certainly won’t be the amber gem.

  • @plighting_engineerd
    @plighting_engineerd Месяц назад +7

    Yay, I can tell you read the wiki. I've been working non-stop for the past 3 days to try and document the potato update, glad it's being useful!

  • @isaacklein5546
    @isaacklein5546 Месяц назад +6

    The amber system is cool, but maybe needs its own "polishing" type work station. The fletching table doesn't quite work, but that system is pretty awesome

  • @rick-sanchez
    @rick-sanchez Месяц назад +13

    I hope we maybe can use sculk catalysts and echo shards to store xp that way. I suspect that is what they are going to do. Fells like a great fit for an item name "echo shard" and they don have much other uses anyway.
    The april fools updates are actually very important for minecrafts future. Imagine putting features like this (without the potato theme) into an actual snapshot or minecraft live stream. People would be furious is not everything were to be added. But april fools snapshots come with less expectation. Devs can safely test what features would be well received by the community. Its become their playground cause testing core features that might not even make it into the game is no longer possible due to community backlash and media reception. Snapshots are nowadays expected to be a tool to gather feedback on how a feature works instead of if it should be added altogether.

  • @seymour47
    @seymour47 Месяц назад +11

    I would assume the lubrication factor is the inverse of friction. Therefore, a lubrication factor of 1 would mean 0 friction and the item should continue sliding forever, so long as something doesn't get in it's way.

  • @officialcbyt
    @officialcbyt Месяц назад +5

    Pretty sure that the Lubrication Factor is the amount of speed the item retains every physics tick
    So if it's 1.0 that means it keep 100% of it's velocity meaning it has no friction and will slide forever or until it hits a wall

  • @espark3259
    @espark3259 Месяц назад +8

    Man, these “engine” blocks are like stuff from mods, this April Fools update is actually a goldmine for new cool mechanics.

  • @ShigaruFR
    @ShigaruFR Месяц назад +6

    I like the idea of a jam of techanics and blocks all added into a single snapshot and let the communnity give their feedback on it. I just hope we won't have to wait another year for this kind of update again !

  • @Andrewtr6
    @Andrewtr6 Месяц назад +2

    I really hope that some of this is Mojang experimenting with ideas for the next update.

  • @RedasKG
    @RedasKG Месяц назад +2

    6:40 I like how one of those villagers are just missing texture

  • @cobaltdragon_5678
    @cobaltdragon_5678 Месяц назад +3

    The floater in combination with the block breaker from the previous april fools snapshot could give us a fully functionning tunnel miner. I know that flying machines exist, but it would be a more elegant solution.
    And yes those special blocks are imperfect and could use some polishing, but it's a concept that I think could be very intersting

  • @MableAlt
    @MableAlt Месяц назад +2

    happy to see more effects! Ive been creating a mod that uses minecraft potion effects in a special way and i love that i can start expanding the roster again

  • @Auzzy_-jo1qw
    @Auzzy_-jo1qw Месяц назад +4

    I love that armor trim. Hopefully, we could get it in a future update.

  • @dallenbaldwin3484
    @dallenbaldwin3484 Месяц назад +2

    thinking of the April Fools snapshots as a way to test partially implemented mechanics makes the snapshots so much more interesting in my mind. Plus it's a great way to get management buy in on releasing a "joke" snapshot for "no reason"

  • @thebonely1acc
    @thebonely1acc Месяц назад +3

    I get the airplane block was made for april fools but the amount of effort that went into it makes it feel like its an actual feature

  • @SkyfighterZX
    @SkyfighterZX Месяц назад +3

    I think the sticky effect is similar to sliding down honey? Also the lubrication 1.0 probably is the max and means it's frictionless, it will likely go forever, you should have tried it on a super flat world for fun

  • @Masterge77
    @Masterge77 Месяц назад +3

    You're not the only one who feels like the April Fools joke this year was a trial run for future features. This honestly feels like a preview of a potential End update, especially given the floating islands and cloud blocks, and how the Floater and Lashing Potato feel like they could be used to traverse the End Islands more easily for those that don't have an Elytra yet.

  • @crowpond3665
    @crowpond3665 Месяц назад +4

    I think if MC is smart, it would be funny if the Slimy effect potion was actually brewed using the Poisonous Potatoes. Alluding to the April fools update. Yeah it doesn’t make alot of sense but we already have the spider eye to make Poison potions and it would give a purpose to poisonous potatoes

  • @ScottyTrashBin
    @ScottyTrashBin Месяц назад +4

    The new ender pearl on the breeze “bug” can be used to make stasis chambers in bedrock (for some reason, they don’t work for me) and in the nether!

  • @endy9059
    @endy9059 Месяц назад +1

    Glad you mentioned about using multiple engines. Have heard too many complaining about it being too slow when the opposite is true.

  • @isaacnewton5364
    @isaacnewton5364 Месяц назад

    I love the grappling hook thing!

  • @user-cy5ey3cy1p
    @user-cy5ey3cy1p Месяц назад +3

    It really feels like they are gearing up for an end update. I could see so many of these features working if they just had different visuals.

  • @lasercraft32
    @lasercraft32 Месяц назад +3

    I like how a large majority of the potato update's features are all extremely popular suggestions people have been asking for lol.

  • @benjamin-neal-warner
    @benjamin-neal-warner Месяц назад +3

    X's point about prototyping is a good one. Mojang can use April Fools as an excuse to engage with the community by making public things that they otherwise might be experimenting with in secret. Free crowd sourced beta testing, super-chaged by highly analytical folks who happily upload their play testing footage in 4k. Then anything that gets shelved PR can easily say, "Well, it's just April fools..." Totally genius.

  • @vanishl.2693
    @vanishl.2693 Месяц назад +8

    Think it would be pretty cool if Elder guardians to drop those dents

    • @RePorpoised
      @RePorpoised Месяц назад +1

      Nah dents are a pun.
      Tridents are valuable due to their rarity. Making them farmable with one of the most common farms would make them lose much of their value. You would quickly enter a state of having more tridents than you’d ever want.

    • @vanishl.2693
      @vanishl.2693 Месяц назад +2

      @@RePorpoised I don’t see how locking the rarity behind a rare underwater thing would change it

    • @vanishl.2693
      @vanishl.2693 Месяц назад +1

      @@RePorpoised one is a common zombie spawn, that doesn’t have too rare of a chance of getting the trident and the other is a boss you have to fight in a rare underwater temple and it only gives you 1/3 of the item

    • @Iterrion
      @Iterrion Месяц назад

      @@RePorpoised If the dents drop from elder guardians they won't be farmable. While the standard, smaller guardians are farmable, elder guardians aren't because they don't respawn after you kill them. Even then, guardian farms take a long time to make and I wouldn't call them common farms.
      Considering how rare tridents are in java, this would be a great opportunity for the devs to give players more of a reason to loot ocean monuments. Three elder guardians spawn per monument, so clearing a full temple would give a single trident. Right now monuments just give sponges and a cool building block, which is honestly not worth the effort of getting past all the guardians.

    • @RePorpoised
      @RePorpoised Месяц назад

      @@Iterrion ooooooooooooooh my bad. I read guardians, not elder guardians oops.
      Yeah, while I do kind of like the idea of creating a full trident after raiding a monument, the stupidity of the pun is just too unforgiveable.
      Also, dents would become a trash item, a crafting item that is useless as itself because it would be too rare to have any other crafting recipes than tridents, but that can only be crafted into tridents, which can actually be farmed(although difficult and maybe a lil annoying). If more than one person raids a monument, the share of dents becomes a little awkward. It just doesn't really have much design space open for it.
      tldr: On a vibes level, I'd be down, but gameplay-wise, not so much.

  • @user-yl7yv4gy8k
    @user-yl7yv4gy8k Месяц назад +2

    Some of the things included (like the floater blocks) feel like they could be part of an end update at some point in the future. Also I really hope we get a grappling hook soon, it would be an amazing addition and so helpful for traversal of the map.

  • @biscuitbuncream
    @biscuitbuncream Месяц назад +83

    I like the idea of a plant that 'eats' EXP.
    Except with amounts it grows in size and become rather 'aggressive' to players.
    Destroying it does give the EXP back, but 2/3 of what it received.

    • @grugs6801
      @grugs6801 Месяц назад +17

      isnt that basically what skulk is?

    • @Jaydee-wd7wr
      @Jaydee-wd7wr Месяц назад +2

      So skulk then?

    • @user-tzzglsstle585e38
      @user-tzzglsstle585e38 Месяц назад +2

      It would function better as a block tbh, it should definitely be a new sculk block.

    • @crimsonfire6932
      @crimsonfire6932 Месяц назад +2

      We could get a new sculk block that performs this function.

    • @capuchinosofia4771
      @capuchinosofia4771 Месяц назад +1

      Or something more akin to a carnivorous plant

  • @TheWaffleLord6787
    @TheWaffleLord6787 Месяц назад +1

    9:30 Something you didn't mention was that the sticky effect also allows you to climb up walls like a spider

  • @GilWanderley
    @GilWanderley Месяц назад +6

    3:11 Ohhh, it's like the brain in a jar from Thaumcraft.

  • @Mangopawsss
    @Mangopawsss Месяц назад +1

    Y’know I think they might be testing something with Skulk with the Big Brain block
    Like, skulk is grown by xp, so it makes sense that it would store it somewhere, maybe implementing how the big brain block works to make seeking out and clearing skulk catalysts more worth it by allowing you to collect all the xp a skulk growth has collected

  • @Devilboy_1029
    @Devilboy_1029 Месяц назад +52

    4:04 Did he forget the skulk Catalyst? That's literally what it does!

    • @xisumavoid
      @xisumavoid  Месяц назад +67

      Not the same way as this.vyou could farm potatoes that hold large amounts of xp and take them with you

    • @MrMelonsz
      @MrMelonsz Месяц назад +20

      @@xisumavoid True but the skulk catalyst does use XP to create skulk blocks which drop XP, and you can take *those* with you.
      It almost seems like the big brain was an early prototype for the same concept.
      I kind of like the way the big brain was implemented more though.

    • @Sly2BandOfThievesIsTheBestSly
      @Sly2BandOfThievesIsTheBestSly Месяц назад +2

      No it doesn't lol

    • @Ertplays
      @Ertplays Месяц назад +3

      @@MrMelonszthe sculk drops its xp separate from the block when it’s broken

    • @MrMelonsz
      @MrMelonsz Месяц назад +1

      @@Ertplays Yeah, I’m aware. :D
      I’m just saying that it’s essentially the same concept, simply with extra steps.

  • @djk6297
    @djk6297 Месяц назад

    How the ice blocks and potatoes were sliding reminded me of bowling (new minigame idea?). Also, idk if there was one but there should've been a potato battery that can be crafted with some redstone dust and potatoes and functions like a redstone block x2

  • @KingAdamBoy
    @KingAdamBoy Месяц назад

    The sticky effect lets you climb up walls too & lashing potato works really well with elytra or potatlytra (whatever it's called)

  • @antoni9790
    @antoni9790 Месяц назад +13

    5:07 TRENT RESIN ORE DID THE SOUNDTRACK

    • @randomfire10
      @randomfire10 Месяц назад +5

      i have been thinking this every single time i hear someone talk about this update. i wonder if someone at mojang knew lmao

  • @dutyfreeadventures5924
    @dutyfreeadventures5924 Месяц назад +29

    I think this is less of a prototype and more of a demonstration/showcase of how they're changing the engine to assist and support modders and creators

    • @avokka
      @avokka Месяц назад +10

      Yup. Nearly every April fools has lead to fundamental game changes, all stemming from borderline insane features and concepts. (Horses were unheard of during AF of Minecraft 2.0, but they became a core feature). Same with coal blocks and stained glass

    • @RePorpoised
      @RePorpoised Месяц назад +4

      The scope of this april fool’s snapshot probably has a lot to do with the item component system and the addition of display entities. In this case, it’s almost an example of what’s been possible to do with those tools. As opposed to previous years where it was more of a reveal of things they were working on behind the scenes.

    • @Chilangosta
      @Chilangosta Месяц назад

      I agree, but even still some things I don't believe could have been done with the current game engine - floater blocks, for instance.

  • @trbz_8745
    @trbz_8745 Месяц назад

    1:00 This also affects any projectile when you try to change its velocity with commands. The client side won't update it for a bit so it will jitter. Long-standing issue for mapmakers.

  • @SuperLlama88888
    @SuperLlama88888 Месяц назад

    Amber trims look so good!

  • @Timmzy27
    @Timmzy27 Месяц назад +1

    The "dent" item should absolutely be an Elder Guardian drop in vanilla, a way to craft trident but not have it be super easy is great

  • @Draklinkdestroys
    @Draklinkdestroys Месяц назад +1

    the trident recipe thingy seems cool tbhj, imagine a new gjuardian variant that doesnt only spawn in monuments but in warm oceons and it has like 1/500 chance of dropping ap iec of that would be amazing.

  • @lasercraft32
    @lasercraft32 Месяц назад +1

    The Sticky effect should be combined with the Oozing effect, that way it has more uses outside of just making extremely overpowered slime farms.

  • @starbeam7679
    @starbeam7679 Месяц назад

    I think the lubrication factor may be the rate of decay for the speed of the dropped item? Essentially, what I mean is that if it's at 1, the speed won't drop because the formula would be speed x 1, which means the speed won't change. Then, going above 1 means it starts accelerating on the ground.

  • @echo5172
    @echo5172 Месяц назад +1

    They should totally add the trident recipe. Maybe guardians can drop 'dent' equivalents and maybe instead of sticks it could be breeze rods

  • @goldenemerald830
    @goldenemerald830 Месяц назад +1

    I can just imagine the map making potential with the floater block.
    Mojang should add it as a creative only block,
    like the command block and the structure block.
    That id love to see!

  • @zrvo
    @zrvo Месяц назад +1

    1:10 finally we might actually be able to hit ghast’s fireballs. I swear I hit it back at them sometimes and then the ground explodes around me

  • @Imperial_Squid
    @Imperial_Squid Месяц назад +3

    The xp absorber would make enderman xp farms better tbf, since rather than standing around waiting for the orbs to go away you can just break and eat the block after some amount of time

  • @nonyplays61
    @nonyplays61 Месяц назад +1

    I think this is a prototype for the deep dark dimension because
    1. There are infected versions of mobs like skulk and how it infects other blocks and the the warden
    2. Minecraft just posted a video about the warden hinting of updating him or the deep dark
    3. Most things seem like skulk
    4. the big brain block is similar to skulk catalysts and overall exp is related to skulk
    5. The dimension seems to be in total darkness
    6. There are villagers there whom are infected. They may be the people who build the portal and the cities and the warden (if it is like iron golems but infected)

  • @mushroomsouper4578
    @mushroomsouper4578 Месяц назад

    I built a stacking raid farm a few years ago, ran it once, and i'm pretty much good for emeralds until the end of time.

  • @mrkas121
    @mrkas121 Месяц назад +2

    The "dent" NEEDS to be in the game. I've always thought ocean guardians should either drop a trident or drop crafting materials for one. Farming for drops is misery so it seems like a decent reward for clearing an ocean monument. It could make the trident something casual players actually use.

  • @whycan_draco
    @whycan_draco Месяц назад

    Well there's a couple of feature from April Fool's update that ended up in vanilla, for example Horse and Redstone

  • @Stinger05
    @Stinger05 Месяц назад +4

    The Potato update It really feels like they're setting up for an Aether update

  • @imdumpedsoul
    @imdumpedsoul Месяц назад

    9:31 you can also climb walls like a spider with the sticky effect

  • @SourEnderman
    @SourEnderman Месяц назад

    ALSO! a small detail to the poisonous potato thingy is that whenever you walk on it and than walk on on a different block, you leave footsteps! (idk if it's related to the effect you get)

  • @filipeferreira8003
    @filipeferreira8003 Месяц назад +1

    In case you didnt know, you can actualy get the three new mace enchantments from villagers, even if you dont have the experimental features activeted. Im pretty sure this IS a bug

  • @Ayyylien51
    @Ayyylien51 Месяц назад

    A lot of these features play some key factor in verticallity, from the grappletato, the flotater, and the sticky effect. I genuinely hope this implies they're going to be used in an End Update that takes advantage of height and floating islands, would make perfect sense to supplement the game with content before the elytra.

  • @StAngerNo1
    @StAngerNo1 Месяц назад +1

    The lubricated items reach lubrication factor of 1.0 at 54x lubricated, if I recall correctly. But the difference is miniscule.

    • @victorien3704
      @victorien3704 Месяц назад +1

      It's probably float point approximation that's the reason for this. In theory you should be able to lubricate it infinitely and it won't ever reach 1.

    • @StAngerNo1
      @StAngerNo1 Месяц назад

      @@victorien3704 Ok yeah, probably after that point the digits that can be shown just round to 1.0.

  • @jla_thinks_that_handles_suck
    @jla_thinks_that_handles_suck Месяц назад +9

    I want that grappling hook so bad. Something that you can shoot up and then freely change your height while hanging from a ceiling. Would make survival building so much easier.

  • @Yesenn
    @Yesenn Месяц назад

    4:07 The sculk catalyst is very similar.

  • @DarkRaikon
    @DarkRaikon Месяц назад

    i like that you have to craft the trident....so many stuff were modded things and I'm happy they think of trying them out

  • @krisgamer008
    @krisgamer008 Месяц назад

    I really hope we can get the moving objects capabilities as well as a way to steer it

  • @jennareally
    @jennareally Месяц назад +2

    I got jumped scared when I ate my potato shoes.

  • @JosephCooperNightcore
    @JosephCooperNightcore Месяц назад

    to combact ask fishing, they could add a random guardian spawn from the rod, and that could drop a dent, making trident obtainable in superflat

  • @Lightning_Lance
    @Lightning_Lance Месяц назад

    The floaters are great and I hope something like them gets added at some point but there should be a way to prevent your airship from taking parts of the world with it if it bumps into something. Idk, maybe some kind of block that is sticky on one side and non-sticky on the other that you put around your airship (preferably it looks like iron or wood on the outside)
    I also feel like there should be a way to make boats and land vehicles like this that is less expensive than flying vehicles. Maybe they should make that first if they want to go in this direction.

  • @FranciscoCastelluccio
    @FranciscoCastelluccio Месяц назад +2

    Cool how the amber gem is a recolered version of the old ruby item

  • @TheWoodlandBeast
    @TheWoodlandBeast Месяц назад

    many of the april fools updates have been prototypes for features. i remember different biomes in the same x and z coordinate but different y appeared in an april fools update before the nether and cave updates.

  • @williampena197
    @williampena197 Месяц назад +1

    1:56 We just witnessed the first breeze stasis chamber in the making

  • @therealquade
    @therealquade Месяц назад

    I want to see floater contraptions
    I want to see floater TNT torpedoes
    the EXP brain block reminds me of Skulk
    I think the potato items are tests for making more craftable stuff out of skulk, like those boots.

  • @soundgreyhound
    @soundgreyhound Месяц назад

    Again, I love to color of the green wood type.

  • @Sim-Peasant
    @Sim-Peasant Месяц назад +1

    ngl i wouldnt mind seeing the xp storage block in vanilla MC . would come in handy XD

  • @rav3nston3
    @rav3nston3 Месяц назад +1

    that lubrication thing could lead to a friction attribute... i'd hope there would be a friction and Air friction attribute..... and my thought is that this could be a test to get closer to feature packs in java?

  • @maraperez455
    @maraperez455 Месяц назад

    I'd really like to see what else the Floater block can do. Would love to find a way to control them to make flying vehicles or bases.

  • @crashgaming2694
    @crashgaming2694 Месяц назад

    The sticky effect also allows you to climb blocks like a spider, I really hope that gets added to the game along with the floatato.

  • @tiredexplora
    @tiredexplora Месяц назад

    I like the idea of them adding variants of mobs that actually have quirks that are more than simple status effects. The stacking of the plague whales and their little brothers was an interesting variation from the guardians. Same with the slime variant with the potato boss with how it doesn't split but instead shrinks when losing health. I also liked how their models were actually altered and not just stock reuse.
    Maybe if these are prototype features that Mojang wants to test out and get feedback on then who knows, maybe a boss slime could be added to the game, maybe one out of every 100 or so slime chunks spawns with a slime dungeon where the boss slime exists and it spawns slimes in waves to fight you while you hack off more and more of it as it shrinks.
    Maybe the slime boss drops an item that lets you craft a slime chunk compass that points at the nearest slime chunk. Maybe they add a feature to the cartography table where you can craft a special map with the slime chunk compass that points out every slime chunk in an area, and they retroactively update the recovery compass to do the same where you can craft a map that works like a treasure map that shows you where you last died.

  • @camerica7400
    @camerica7400 Месяц назад

    Xp absorption block sounds awesome for vanilla to be able to to get xp into a psychical form.

  • @ND-hh7gh
    @ND-hh7gh Месяц назад +14

    I'm in love with the potato update, I just wish they added all of this to vanilla Minecraft ! Or at least adapt most of the ideas, biomes, features and items to vanilla Minecraft !

    • @user-tzzglsstle585e38
      @user-tzzglsstle585e38 Месяц назад +5

      No lol, apart from a few blocks and items here and there; they are nothing but novelty and most of them doesn't add anything of value at all in the game, they would get old and seem pointless pretty fast.

    • @joenoodle6914
      @joenoodle6914 Месяц назад

      @@user-tzzglsstle585e38 i can guarantee to you that redstoners would be able to find some niche specific use for every single block in this update

    • @RePorpoised
      @RePorpoised Месяц назад

      The dimension and biomes are something anybody can do given some time. They already have tools to make both custom dimensions and biomes.

  • @Ceelbc
    @Ceelbc Месяц назад +1

    0:30 It was tuned up on Monday. However, it's only tuned up with a probability.

  • @fang4357
    @fang4357 Месяц назад

    I really like new ore currency! Those would really balance some of those crazy trades around! Also more trims and expressions!

  • @TheLuminousTundra-so1pv
    @TheLuminousTundra-so1pv Месяц назад +1

    I bet something similar to the fletching table feature could be actually added to the fletching table in actual updates.

  • @jasonmolisani1864
    @jasonmolisani1864 Месяц назад

    Interesting video, did you test to see if lubricated blocks can be placed and if non-lubricated items will slide with less momentum loss over a lubricated block? The idea of item streams working without water and on any block is interesting.

    • @matthewmartinez3550
      @matthewmartinez3550 Месяц назад

      I tried with boats, and it loses the lubricated modifier. Maybe with commands, but not through the vanilla lubrication process.