Minecraft 1.20.5 Pre-Release 1 | New Trial Chamber Room | Potion Tweaks

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  • Опубликовано: 8 май 2024
  • Minecraft 1.20.5 Pre Release Update Playlist ► • Minecraft Updates
    Minecraft 1.20.5 Pre-Release 1 is out! This means we will see a full release real soon.
    All My Links In One Place
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    00:00 No Update Merge
    00:50 Revaulting
    01:15 Ominous Trial Buff
    01:57 Encapsulate Structure
    02:37 Assembly Room
    03:15 Weaving Changes
    03:55 Infestation Changes
    04:29 Oozing Changes
    05:43 Mace Changes
    06:09 Windcharge Changes
    06:45 Wind Burst Changes
    07:12 New Advancements
    08:00 100 Page Limit
    Featured In This Video
    www.minecraft.net/en-us/artic...
    / 1778066387715424411
    #minecraft #minecraftnews #prerelease
  • ИгрыИгры

Комментарии • 361

  • @xisumavoid
    @xisumavoid  29 дней назад +969

    There were five new paintings added on bedrock edition today! I'll cover them in the next pre-release :-)

    • @IDKWhat0
      @IDKWhat0 29 дней назад +20

      Fr?!
      Ok these actually look incredible

    • @CallMeThyme
      @CallMeThyme 29 дней назад +12

      Seriosly?! That’s great! I hope they continue that!

    • @owlised
      @owlised 29 дней назад +3

      Xisumavoid on twitch you said u would consider letting me join Hermit Craft

    • @ThatGuyWithNoVidsButSubs
      @ThatGuyWithNoVidsButSubs 29 дней назад +3

      Fiiiiiiiiinally something for the poor bedrock people!

    • @jamwrightiam
      @jamwrightiam 29 дней назад

      Seeing them, idk how to feel about them not being in the abstract style of the other paintings. The feel more video gamey less unique.. mind you I really don't like these types of arguments but it's just jarring ig.

  • @bengtnowak8702
    @bengtnowak8702 29 дней назад +612

    Art fans, rejoice:
    There have been 5 new paintings revealed today, that are already in the new bedrock preview and coming soon to the next java snapshot.
    They look pretty awesome

    • @matthewsteele99
      @matthewsteele99 29 дней назад +11

      pls tell me theyre by Zetterstrand

    • @Apollo-684
      @Apollo-684 29 дней назад +6

      ​@@matthewsteele99they aren't

    • @dat_fast_boi
      @dat_fast_boi 29 дней назад +29

      ​@@Apollo-684 I figured, given they've not worked with C418 for a while.
      The new paintings are nice and make the wither one by Jeb stand out less, but it would be great if they could get Zetterstrand on board to make some too, or at least if they made more paintings by taking real photos and scaling them down like he did.

    • @whateverIwasthinkingatthetime
      @whateverIwasthinkingatthetime 29 дней назад +4

      ​@@dat_fast_boiThe game would not change a bit if he came back

    • @Tacoblade30
      @Tacoblade30 29 дней назад +8

      they look good but aren't minecrafty AT ALL

  • @tr7zw
    @tr7zw 29 дней назад +64

    The oozing change is just to prevent having lets say 100 mobs in a pit, kill them to get 200 slimes which split to 400 slimes. With the change it will only spawn the slimes up to the entity cramming count. Of cause when they get out to a larger area or killed before the other oozing mobs die, this doesn't apply. I think it's mainly to prevent accidentally getting way too many mobs.

  • @Tridundancy
    @Tridundancy 29 дней назад +317

    I think the opportunity to make a slime farm without slime chunks or a swamp is incredible, bedrock edition will really benefit from this feature. (As chunk borders aren't accessible without external resources)

    • @3killgor3
      @3killgor3 29 дней назад +12

      you can also divide your x and y coords by 16 and if its divisible to a whole number, that indicates one side of the chunk

    • @n0vanox
      @n0vanox 29 дней назад +1

      @@3killgor3that takes too much time

    • @felipevasconcelos6736
      @felipevasconcelos6736 29 дней назад +30

      @@n0vanox it takes a few seconds. If you’re not willing to spend a few seconds to calculate chunk boundaries, you wouldn’t be willing to spend a few hours building a slime farm.

    • @rafael_lana
      @rafael_lana 29 дней назад +1

      You can also use a seed map (like chunk base), not only tells you which one is the slime chunk, also shows you where it starts and ends.

    • @zappingnerd5624
      @zappingnerd5624 29 дней назад +1

      @@felipevasconcelos6736 attention spans require him to make progress every second of the process, and doing math is not progress

  • @TAPMETOGET55KROBUXzs
    @TAPMETOGET55KROBUXzs 27 дней назад +20

    the 100 page limit is for a book and quill. For /give commands it can go above 100 pages now map makers rejoice!

  • @Natibe_
    @Natibe_ 29 дней назад +118

    The slime pot isnt a nerf at all, the farms will just be a bit bulkier. The snowball change for silverfish though is a massive nerf, as the only popular purpose for that potion ive seen so far is to spawn tons of silverfish to turn into slimes, and the easiest way to do that was to get a bunch of snow golems to fire at a zombie.
    Frankly, i wish theyd nerfed slimes more and left the silverfish alone.

    • @Darkrai33333
      @Darkrai33333 29 дней назад +13

      I’m pretty sure suffocating vexes is far faster than snowballing zombies

    • @mosshivenetwork117
      @mosshivenetwork117 29 дней назад +1

      I like slimes and silver fishies

    • @timohara7717
      @timohara7717 29 дней назад +1

      ​@@Darkrai33333you cant

  • @trist10
    @trist10 29 дней назад +31

    Surprised you didn't mention the Mace nerf with the wind burst enchantment, it no longer works when you just jump and crit, you have to fall further to activate it!

  • @SightDashGD
    @SightDashGD 29 дней назад +80

    i hope they fix the bug where buttons (such as sliders or the recipe book) remain selected after initial click before 1.21 because otherwise it would be the 2nd major update this bug lives in (first one being 1.20)

  • @Angel-2-7-
    @Angel-2-7- 29 дней назад +19

    I still can't get over how good the infestation effect is, I'm glad they improved the chances of silverfish spawning this time, and this opinion has nothing to do with the fact that the silverfish is my favorite mob or anything :p

  • @Mazoreo
    @Mazoreo 29 дней назад +23

    5:30 max entity cramming is a game rule, by default I believe it's 24. I believe the text suggests that if there are already 24 slimes in a 5x5x5 area then it won't spawn any more. When you change the max entity cramming the max amount of slimes will change too.

    • @witherschat
      @witherschat 29 дней назад +6

      I think it's not "24 in a 5x5", it's "24 on the block the slime tries to spawn"

    • @ThePengumCrew
      @ThePengumCrew 29 дней назад +2

      ​@@witherschat Max entity cramming refers to the maximum number of entities you can push (as a result of colliding hitboxes) before each overlapping entity starts taking 3 hearts of damage per half-second.
      From the snapshot changes, it sounds like they're just using the value stored for the maxEntityCramming gamerule for this new 5x5x5 area check when spawning oozing slimes.

  • @danielramsell8703
    @danielramsell8703 29 дней назад +22

    Possibly unpopular opinion: I think the "Good as new" achievement should also be obtainable from fully healing an iron golem using iron ingots.

    • @nexuami
      @nexuami 29 дней назад +5

      no thats genius :)

  • @stary_kartofel2137
    @stary_kartofel2137 29 дней назад +41

    I love that cobwebs are renewable now

    • @firefatesgaming1855
      @firefatesgaming1855 29 дней назад +3

      Can spiders move faster trough cobwebs by default?.. cause I feel they should implement that

    • @enesbatuhan7833
      @enesbatuhan7833 29 дней назад +21

      ​@@firefatesgaming1855 spiders are fully immune to cobwebs already

    • @stary_kartofel2137
      @stary_kartofel2137 29 дней назад

      @@firefatesgaming1855 Abandoned mineshafts

    • @firefatesgaming1855
      @firefatesgaming1855 29 дней назад +2

      @@enesbatuhan7833 ah, ok good to know.

    • @pepearown4968
      @pepearown4968 29 дней назад +1

      Crazy that it took them that long when they’ve been in the game since beta 1.8.

  • @mashribalam3346
    @mashribalam3346 29 дней назад +6

    Appreciate your content ❤

  • @madman2572
    @madman2572 29 дней назад +38

    the slimes clip out of the walls because the creepers die while pushed up against a wall and spawn medium slimes. the medium slimes don't check for collisions and have a bigger hitbox so they just spawn inside the walls. this was present in the previous snapshot as well and doesn't have anything to do with the change.

    • @witherschat
      @witherschat 29 дней назад +2

      Not just that. The change makes slimes spawn in a 5x5 centered on the mob instead of just on the mob.

    • @madman2572
      @madman2572 29 дней назад

      @@witherschat nope. slimes still spawn only at the center of the mob. they just have a larger hitbox which allows them to clip into walls.

  • @REDZYD
    @REDZYD 29 дней назад +14

    Another amazing snapshot video! I'm actually looking forward to the 1.21 update this year considerably more than last year. Seen as Mojang is adding some new potion effects and enchantments, I was wondering what the community (and you Xisuma) would think if they added these:
    Curse of Vanquish - any items or drops received from a player breaking a block or killing an entity isn't granted, except for experience.
    Knowledge (I, II, III) - applied to tools and weapons (except ranged weapons) Amplifies the players experience gain by 5% per level when holding the tool.
    Potion of Warping - brewed by utilising a chorus fruit and a mundane potion. Causes the affected entity to have a 10% chance to randomly teleport 2-3 blocks in the immediate area when struck by an attack
    Potion of Freezing - instantly applies the max level freezing effect to the entities hit by it for a short duration, converting any skeletons into strays and turning nearby water source blocks into ice. Brewed by utilising Ice and a Mundane Potion.
    For the new curses potions too, it would be amazing if they used the Mundane potion or Thick Potion variants to give them uses too! It would make them useful 🥰

    • @RhinoCringe
      @RhinoCringe 29 дней назад +6

      love these ideas except for knowledge, seems to be a little busted, goodwork

    • @EmperorPenguin1217
      @EmperorPenguin1217 29 дней назад +4

      Knowledge in that current state is insanely busted, but it could have some form of caveat like extra damage received when active or some other negative potion effect

    • @REDZYD
      @REDZYD 29 дней назад +3

      Yeah, the numbers on all stats are of course tweakable and can only be balanced through testing. I do agree 10% is quite a lot haha, halved it a little bit to 15% total (5% per level) Any lower and I feel like the enchantment would become obsolete or unnecessary :0

  • @jtechgaming
    @jtechgaming 29 дней назад +5

    With all the recent technical datapack changes, i would love for them to add custom keybinds to datapacks since it will add a lot of new content opportunities to custom maps and servers.

  • @dqixsoss7436
    @dqixsoss7436 29 дней назад +3

    Thanks for the update news, I really appreciate it

  • @justmefranco
    @justmefranco 29 дней назад +2

    Nice X! I'm excited to play the new update and get that maze, thanks for the video. 😸😸😸

  • @mr.delicious5738
    @mr.delicious5738 29 дней назад +15

    that encapsulate effect is crazy, will make adding structures to the game way more seamless

  • @HeartGamer26
    @HeartGamer26 29 дней назад

    Oooo getting closer and closer to the full release

  • @w00dyexist46
    @w00dyexist46 28 дней назад +2

    I think with the Introduction of the armadillo scutes and it’s uses, I feel they should give the scutes same qualities to turtles as well, so you can make wolf armour with turtle scutes. It just would add more variety meaning players would have another way of making armour for their wolves.

  • @DJDroz-gh5nt
    @DJDroz-gh5nt 29 дней назад +5

    Imagine if the silverfish were automatically aggressive twords whatever delt the damage that spawned them? It would certainly make players more inclined to use it on themselves even if the silverfish still turned on them after their initial target died.

  • @SemiHypercube
    @SemiHypercube 29 дней назад +23

    There's also a bunch of new paintings on Bedrock that will be added to Java soon

  • @BouncyBonBon
    @BouncyBonBon 27 дней назад +1

    The change to Oozing means that if there are the number of slimes in a 5x5x5 area that (even if they arent in the same space) if they were in one block they would cause entity cramming, future slimes will stop being spawned via Oozed deaths.

  • @Sock-Monster-Simian
    @Sock-Monster-Simian 29 дней назад +3

    I love these new potions. They are such an interesting mechanic (and the walking fast through webs is awesome).

    • @simple7708
      @simple7708 29 дней назад

      I really hope they make more potions like these in the future

  • @adamhayes4691
    @adamhayes4691 29 дней назад +3

    Ironic that the achievement is called REvaulting, when the whole point of a vault is that they can only be opened once… actually now that I think about it, that’s a fairly good pun! It is probably not going to be your first time opening a vault in that chamber, as it’s an ominous one, and to get a key for it you need to take on mobs that spawn slimes, cobwebs, and silverfish upon death or being damaged, which could all be considered “revolting” things

  • @crobar1
    @crobar1 29 дней назад +3

    The added new paintings to minecraft, I like all of them

  • @jpting_
    @jpting_ 29 дней назад +1

    2:10 That's so cool!! I really hope they do this with the large cave types, I'm always falling into random pitfalls everywhere T~T

  • @gnarled128
    @gnarled128 29 дней назад +2

    4:21 “silverfish will no longer spawn from entities hit by snowballs”
    I don’t think they fixed that; you can still see it happening

  • @lobdooks
    @lobdooks 29 дней назад

    I know this is unrelated to the video, but I really appreciate your music blog. It’s put me onto a lot of great stuff I would have never heard about. Thank you!!

  • @shael4866
    @shael4866 29 дней назад

    Omg, encapsulate will be so usefull !!

  • @jjohn1234
    @jjohn1234 29 дней назад +3

    The heavy core should have a different piston push limit. maybe pistons can only push one or two of them

  • @jakeleslie4934
    @jakeleslie4934 28 дней назад

    This video sounds great, did you happen to get a new mic?

  • @DJDroz-gh5nt
    @DJDroz-gh5nt 29 дней назад

    I recently thought of a use for the heavy core in its block form. It allows you to make a player kill creeper farm without the risk of them destroying it. This may also work for mob head farms if the core doesn't block entity damage from the explosion.

  • @valfefftheone
    @valfefftheone 29 дней назад +2

    I am fully expecting RenDog to be the first one on the server to get "The whole pack" advancement.

  • @Treehouse298
    @Treehouse298 29 дней назад +2

    xisuma, did u hear. new paintings!

  • @jameslionbreath
    @jameslionbreath 29 дней назад +1

    Hmm I do feel they should add the feature to removing armor with sheers to the saddle from pigs and striders...
    And maybe a cheaper recipe or give it more stuff foe the copper trap doors still

  • @hreg5260
    @hreg5260 29 дней назад +1

    Cant wait to see all these on hermitcraft

  • @tctt185_dg
    @tctt185_dg 29 дней назад +2

    You noticed the new paintings X-void? I am curious if I should call the villagers one "Haahmerican Gothic" or "Hrmmerican Gothic"? Definitely getting that for my new base.

  • @fearofthechippan
    @fearofthechippan 29 дней назад +2

    Dunno if it's just me, but I haven't been seeing your vids in my feed, X. Granted, I don't have the bell on, but I still have to search for you to see these vids 😢 thought I'd letcha know

    • @conspicuouspiggy8792
      @conspicuouspiggy8792 29 дней назад

      Same here! I’ve only just noticed yesterday that I missed two of his hermitcraft videos this week

  • @magik9643
    @magik9643 29 дней назад

    I would give all mobs spawned from an ominous trial spawned (it’s called something like that, when it has the blue flames) either strength I or II just for fun.

  • @GaytoDohaoRunseedoy
    @GaytoDohaoRunseedoy 28 дней назад

    Thank you Xisuma the Mojang Developer are modernzating the way they update the game of minecraft it's self coming from I myself as a java and Roblox Game and Software Developer

  • @Flapjck
    @Flapjck 29 дней назад +1

    I think the slime nerf is actually kind of a buff cos it means you can separate the slimes from the other mobs. It will make the farm bigger tho which is a fair nerf

  • @nolo2gogo
    @nolo2gogo 13 дней назад

    nice mic sounds good

  • @sticky0159
    @sticky0159 29 дней назад

    That slime farm idea is a godsend and I no longer have to dig a chunk just to make a slime farm. I can now reuse found mob spawners and repurpose it as a semi afk slime farm and exp farm at the same time.

  • @adeptusxiao02
    @adeptusxiao02 29 дней назад +4

    New paintings

  • @brickinterviewertv
    @brickinterviewertv 29 дней назад +1

    i cant belive u didnt mention the hidden 2 tnt blocks that are triggered by a observer in the assembly room

  • @angelob2383
    @angelob2383 28 дней назад

    I think you can still make a slime farm. Just put a wall and a water stream around the 5x5 area

  • @tehbeard
    @tehbeard 29 дней назад +2

    This does beg the question of if they're still aiming for the "traditional" early first week of June release for 1.21 as other "major content updates" have... or if it'll slide back a bit due to this prerelease and release candidates then the prerelease / release candidates for 1.21
    Being so close together, I can't see many server owners or mod authors wanting to bounce thru two cycles of updating that rapidly.

    • @davidratcliffe2536
      @davidratcliffe2536 29 дней назад

      Def gonna be earlier, they already rolled out advancements and finishing touched as well as scale down each snapshot, prob May 2024

  • @whenthingsfly4283
    @whenthingsfly4283 29 дней назад +1

    The ooze and infested potions really should be changed to % chance to spawn after death. Damage is so abusable, the rates are actually absurd.
    You don't even need to make a mob farm, because you can create a simple witch damage potion setup and get a bunch of undead in a 1x1 with a ladder/vine and put a magma block underneath them.

  • @thomasfplm
    @thomasfplm 29 дней назад

    They could add a dusty status effect to create sand, like with the cobwebs.

  • @yamayayutraca
    @yamayayutraca 29 дней назад +1

    the new youtube ui is agony, just commenting here to say hi and I love ur stuff

  • @fxl72
    @fxl72 29 дней назад

    ahhh, a bit of zumavoid in the morn

  • @Stereowalker
    @Stereowalker 29 дней назад

    Finally, it's reaching a conclusion

  • @theenderkeeper1534
    @theenderkeeper1534 29 дней назад +1

    I hope they make the ominous vault its own block so it can be obtained in creative mode

  • @1gengabe
    @1gengabe 29 дней назад

    now I would be fine with Mob votes, if they where stand alone updates, where they add the singular mob that was voted on

  • @ryanrain39
    @ryanrain39 29 дней назад

    when doing the oozing potion in the glass box, the creepers looked like a mosh pit with each damage potion lol

  • @marcelmulatixier6867
    @marcelmulatixier6867 29 дней назад

    For oozing I would just make it spawn slimes that don't drop loot or xp

  • @yungkyo
    @yungkyo 29 дней назад

    bro the other day i was legit mining cobwebs and was wondering why they still sound like stone when you break them, and they change it literally the day after

  • @Rentta
    @Rentta 29 дней назад

    I wonder in which update they will fix the copper trapdoor crafting recipe .... well if they ever will.

  • @frankmckenneth9254
    @frankmckenneth9254 29 дней назад

    Its gonna be so much easier to overload chunk data if the book page limit is removed.

  • @thomasfplm
    @thomasfplm 29 дней назад

    7:12
    I liked the mace before, I don't think it needed to have it's power buffed by enchantments (I don't have a problem with mending and unbreaking), and I specially don't like the balancing by making it rarer.
    Specially if there is a server with PvP, where one player might get it and another player might need to go in hundreds of trial chambers widout getting one.
    Unless maybe they allow players to open the vaults multiple times.

    • @PsiVolt
      @PsiVolt 26 дней назад

      especially or specifically?

  • @celerymanthespaghettimaster
    @celerymanthespaghettimaster 29 дней назад

    I think the change to slimes is more of a server side thing

  • @LifeWithProHD
    @LifeWithProHD 29 дней назад +1

    If we're already getting the pre-releases, I'm expecting this update probably early next month. Prove me wrong.

  • @mustafaams67
    @mustafaams67 29 дней назад

    Thanks @xisuma

  • @zarda1484
    @zarda1484 29 дней назад +3

    I just want to steal all that copper.

  • @GG-bw5qd
    @GG-bw5qd 29 дней назад

    I wonder if the random splash potions we're inspired by Total Choas

  • @laurafrakinroslin
    @laurafrakinroslin 29 дней назад

    I don’t know if that’s the new room type, pretty sure I’ve seen that one before with a few less obstacles.

  • @abdullah_azzam
    @abdullah_azzam 29 дней назад

    Wow you can tell 1.21 has been getting a lot of attention because usually your snapshot videos average around under 100k views but these past few have kinda blown up, congrats

  • @moonshiner0197
    @moonshiner0197 29 дней назад

    I first played minecraft on ios as a demo around 10 years ago. Just found out theres an advancements menu😂

  • @YumChum
    @YumChum 29 дней назад

    that fact we all asked for the whole pack achievment shocks me

  • @juneBug412
    @juneBug412 29 дней назад +1

    no changes to the breaching enchant? wild

  • @ccuremysorrows
    @ccuremysorrows 29 дней назад +1

    no but like imagine how many copper blocks you could get from 1 structure😍

  • @Sph4se
    @Sph4se 29 дней назад

    Wind charges should kick the dragon out of perch mode when they hit it

  • @diffpizza
    @diffpizza 28 дней назад +1

    i think minecraft really needs more bosses

  • @superdooperhusky6381
    @superdooperhusky6381 29 дней назад +23

    It stinks that the wind burst got nerfed, I feel like they should make wind burst have its old abilities at level III or make a level IV for it that keeps it

    • @MawlyMice
      @MawlyMice 29 дней назад +2

      The sad part is that the wind burst effect working with normal attacks was supposedly a bug (MC-269980), but should totally work as one of the "bug-features" from minecraft. Dang it SeaOfPixels (the reporter of the "bug") :/

    • @uraniyumb3097
      @uraniyumb3097 29 дней назад +2

      No clue why wind burst was nerfed, but Breaching of all things wasn't. Armor is literally made pointless because of it.

    • @Eo-ms3kw
      @Eo-ms3kw 28 дней назад

      ​@@uraniyumb3097Yeah, breaching should definitely be nerfed. And it should also be an enchantment for swords and axes so they aren't made completely obsolete in pvp.

    • @uraniyumb3097
      @uraniyumb3097 28 дней назад

      @@Eo-ms3kw They should at least make density and breach exclusive from one another. Combined, they can very easily one shot anything with full prot 4 netherite armor.

  • @vpexmc
    @vpexmc 29 дней назад

    Wednesdays are probably my least favorite weekday, but then I remember that mc snapshot comes out :)

  • @SomethingZombie5476
    @SomethingZombie5476 29 дней назад

    My only problem with the Trial Chambers is that it completely devalues copper. Unless the devs add an effect to where if you are within 5 blocks of a trial chamber, you cannot break blocks. I have a feeling that people will also try to circumvent any and all traps and completely cheese the trial chambers just by digging through the walls

  • @thebeaz2
    @thebeaz2 29 дней назад +24

    X, small suggestion. When referring to 1.20.5 it might be better to say "one point twenty point five". I cringe a bit every time I hear you say "one point twenty five". I love watching your snapshot videos thought so keep them coming.

  • @mikejr7727
    @mikejr7727 29 дней назад +1

    Let's hope "Encapsulate" gets used in future updates.. Mojang keeps testing and adding these new functions and features without using them much themselves.

    • @riztiz
      @riztiz 29 дней назад +2

      It's meant for datapack developers. What do you mean?

  • @IrrationalThings
    @IrrationalThings 10 дней назад

    the "snip it" achievement is kinda.... but i love the humor

  • @Trident_Gaming03
    @Trident_Gaming03 29 дней назад

    6:32 I don't understand how this was overlooked
    Wouldn't the code have the windcharge as a projectile?
    So then, the wither should just be able to ignore all projectiles, which would include the windcharge, as it's counted as one

  • @jamesbryan287
    @jamesbryan287 29 дней назад

    1:12 " But those changes are related to 1. 25" for sure, sure would hate for those advancements to be revealed early!

  • @cod3builder701
    @cod3builder701 26 дней назад

    So the only way to get wind burst now is from treasure chests and trial chambers?

  • @sorrowandsufferin924
    @sorrowandsufferin924 26 дней назад

    Mojang appears to consistently work on making All Achievement speedruns more difficult :D

  • @Matthew-gl6ni
    @Matthew-gl6ni 29 дней назад

    They need to have cool downs on vaults. They removed that like 2 snapshots ago and you just accumulate SO many keys and there's no point in doing the trails after the first time if all you get is keys you can't use.

  • @RutabagaPL451
    @RutabagaPL451 29 дней назад

    So in survival, copper will be a super easy block to have now? I mean by, already ready to use. and no need to smelt or anything

  • @thegreatpugtato
    @thegreatpugtato 29 дней назад

    wowzers

  • @jacevalencia1602
    @jacevalencia1602 26 дней назад +1

    For somereason the new stuff isnt on the snapshot thats this one for me. anyone know why?

  • @natanmaia3575
    @natanmaia3575 29 дней назад

    Does anyone know what program does X use to see the differences in the textures between each snapshot?

  • @jacoL8
    @jacoL8 29 дней назад +1

    1:50 wait whats the floating arrow thing that suddenly drops? this is the first time Ive seen them

    • @pixel9825
      @pixel9825 29 дней назад

      That's just a regular arrow spawned in by the ominous vault. Those vaults can drop quite a few projectiles, not just those lingering potions! The change he mentioned to the lingering potions also applies to the other projectiles. I don't remember most of the other projectiles that spawn, but I know one of them is an xp bottle.

  • @roninsghost108
    @roninsghost108 29 дней назад

    4 advancements for 1.25 in the pre release of 1.21? Makes sense

  • @timwoods2852
    @timwoods2852 29 дней назад

    "The Whole Pack" is a bit on the nose, but I'm happy we get an Advancement nonetheless.

  • @krispdelta
    @krispdelta 29 дней назад +1

    Did they forget to add a music disc??

  • @4th_and_forever455
    @4th_and_forever455 29 дней назад

    Bruh how did u find a new variant of trial_chambers I been looking for a long time for that new variant ur lucky having a new variant btw am taking about the assembly room the new trial chamber room and could you give me the seed for the new trial_chamber room so I can find it

  • @jadengilliam1494
    @jadengilliam1494 29 дней назад

    Please make the ultimate slime farm in the nether when you create a automated wither skeleton farm that makes withers then entity crams them after splashing them with the oozing potion 😂

  • @michelledowler6235
    @michelledowler6235 29 дней назад +1

    Can they please fix the movement keys on bedrock they changed them with no way to change them back and since I’m legally blind it’s messing with me severely but not just me everyone I know as well and I literally cannot swim at all

  • @FluffyFailure0
    @FluffyFailure0 29 дней назад

    Does the Slime potion work on the magma cubes?...

  • @jakewaitart9507
    @jakewaitart9507 28 дней назад

    the oozing was already doing this? i would use it on my gold farm and the slimes would spawn and spill out everywhere even though the only opening was in the front.

  • @f8keuser
    @f8keuser 28 дней назад

    Just make the oozing spawn slimes that don't have drops.