Cities Skylines ▶BEST TSUNAMI PROTECTION??◀ #34 Cities: Skylines Green Cities Natural Disasters

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  • Опубликовано: 15 сен 2024
  • Let's Play Cities Skylines:Maximum Random Disasters
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Комментарии • 153

  • @BiffaPlaysCitiesSkylines
    @BiffaPlaysCitiesSkylines  6 лет назад +11

    If you wish to pre-order the new ▶PARK LIFE DLC◀ and also support me & my channel I now have an affiliate link that is usable for the base game of Cities Skylines & ALL the DLC's: pdxint.at/2HkxUtP - thanks all 😀👍

    • @FARBerserker
      @FARBerserker 6 лет назад +3

      Realistically, there is no stopping tsunamis.
      Even the smaller ones carry billions of tons of water.
      They are basically invisible usually out on the sea and then they press up on the continental shelf.
      THAT is when you get the wall of water rolling in towards the coast. And then it only gets worse and the wall of water gets higher because there is less and less space for the sheer volume of water left.
      And as it is not a wave per se, it never breaks and goes down in cresting height either.
      A tsunami is not a wave. get that out of your head. A Tsunami is a flood happening very very fast.

    • @TheJinxedBassist333
      @TheJinxedBassist333 6 лет назад +1

      You should download more planes

    • @HumanSkullCrusher
      @HumanSkullCrusher 6 лет назад

      Biffa Plays Indie Games u should build an Observatory on the mountain and have a tram line going up and down to it also put a couple of shops houses and some parks up there with the Observatory. I just thought it was a good idea hope u like it.

    • @Joogly
      @Joogly 4 года назад

      You forgot to evacuate your people to emergency shelters.

  • @theatheistpaladin
    @theatheistpaladin 6 лет назад +61

    Create a district for the Tsunami wall and call it "YOU SHALL NOT PASSSSSS!"

  • @Kyle-uc1ib
    @Kyle-uc1ib 6 лет назад +35

    To help the water pumps in the canal, I believe there is something under the water tab that will release extra water that is being pumped into the system, so theoretically you can have those pumps continuously pumping, even when your city doesn't need the water and just have it outlet somewhere else

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  6 лет назад +1

      Thanks :-)

    • @jimfrostpreaches
      @jimfrostpreaches 3 года назад

      @@BiffaPlaysCitiesSkylines i run the canal pumps on their own set of pipes with the excess outlet installed on them

  • @UKChrisC
    @UKChrisC 6 лет назад +18

    you want a wider canal and set it back slightly as the swell goes straight over the top of the wall and the canal , you need to force it into the canal not go over the top of it

  •  4 года назад +6

    I know I'm a few years late, but my solution for a tsunami was to terraform the coastline to have wave breaking spikes (narrow, rather high hills, with an oblong or triangular base), a dam behind those, and wide canals on both sides of the dam.

  • @peterw.8434
    @peterw.8434 6 лет назад +18

    The blue color on the evacuation map means that the pralle have left their house and are ON THE WAY to a shelter.

  • @Astra-Moon
    @Astra-Moon 6 лет назад +15

    Dangerous Dan now drives the train...xD

  • @WouterSchouten
    @WouterSchouten 6 лет назад +28

    Without fresh water drains you cant pump more water than you use..... so the pumps probably arent pumping at full capacity

    • @faizalaziz6671
      @faizalaziz6671 5 лет назад

      Of I've kg JFK I ugh JFK kick dock FDIC king NFL cm kg for if I go go of big I of I ugh JFK big I of I go high boron girl of girl font kbit kg kg I go go

    • @ScorpiusZA.
      @ScorpiusZA. 4 года назад +5

      @@faizalaziz6671 Is there an English translation to what you are saying?

  • @dexterbahl7821
    @dexterbahl7821 6 лет назад +1

    Build a trench in front of it all. But build a tiny wall in front of just big enough to keep regular water out. But not to tall that way it doesn't look ugly. Kinda like Spike vipers no pause challenge. Just without the massive ugly wall:-)

  • @UnexpectedInquisition
    @UnexpectedInquisition 6 лет назад +10

    Only thing that works well are slightly mountainous barrier islands out at sea

    • @UnexpectedInquisition
      @UnexpectedInquisition 6 лет назад +3

      Your map has some already; but they are oriented wrong vs the direction of the waves, + they are not tall enough. Some varying height small islands oriented "against the grain" with the direction of the wave, will break it up and greatly reduce or eliminate it before it hits the city.

  • @Sunhoneysage
    @Sunhoneysage 6 лет назад +7

    hey Biffa i read that if you put your shelters closer to your farms they will get supplied with food.

  • @lukewhiting8083
    @lukewhiting8083 6 лет назад +1

    Biffa I lov your vids! Also the reason people were not Evacuating is because it takes TIME to Evacuate, usually 2-4 minuets

  • @nicolasblume1046
    @nicolasblume1046 6 лет назад +8

    You can build freshwater outlets! This way you can drain directly into the ocean. But you need a part of ocean that's not being hit by a tsumini of course, or an inland lake

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  6 лет назад

      :-)

    • @UKChrisC
      @UKChrisC 6 лет назад

      dropping into an inland lake would be pretty cool and ibelive is used in real life as well

    • @karrzaiR6
      @karrzaiR6 6 лет назад

      Nicolas Blume wouldn’t that create another tsunami cause the lake overflow? That has happend to me

  • @jerrywang521
    @jerrywang521 6 лет назад +4

    it is nice place haha. it is flat land with no mountains behind as block, so you just meet one wave shock quickly passing by the buildings before people abandon it. And pumping trucks can work to clear the street water.

    • @jerrywang521
      @jerrywang521 6 лет назад +1

      so please dont build more Blocks, but you can build lower canal to help the water flow out quickly after tsunami wave.

  • @ah64apacheattackhelicopter17
    @ah64apacheattackhelicopter17 6 лет назад +1

    Dutchmen like me are really good at this in real life😂

  • @doomzeer6409
    @doomzeer6409 5 лет назад +2

    I speak Spanish and I do not understand the video but I like it, at the moment I am using the translator but I am already subscribed to your channel
    greetings from Argentina

  • @TheHedge_Prism
    @TheHedge_Prism 6 лет назад

    The Best Way To Stop The Tsunami Needs:
    Water Pump x3
    Wall x3
    Canal x3
    Tree x3

  • @TinyBeard10
    @TinyBeard10 6 лет назад

    18:50, there's a couple probable reasons people aren't evacuated. Make sure that there is radio coverage there (I don't remember if you put a radio tower there yet). If there's no radio coverage then people won't know that they should be evacuating. Another reason could be that you just didn't give them enough time to evacuate. It takes people a little while to actually get into the shelters so I would move your tsunami warning buoys further offshore to give yourself more warning time.

  • @tiagoprado7001
    @tiagoprado7001 6 лет назад

    I agree with the idea of the second wall, but I think it would be nice to use the deep wide canal, AND have another deep wide canal behind the second wall, but not have a third wall, so that any water that manages to pass through that can drain back to the canal. And maybe have some pumps BEFORE the first wall, and see if that does anything.

  • @My-nl6sg
    @My-nl6sg 6 лет назад +4

    Biffa I love those fallowing cars and close up clips of the city, I hope you do more of them since I would really love to see this beautiful city from ground level!

  • @Tonythetrucker1979
    @Tonythetrucker1979 3 года назад

    You need to build breakwalls in the harbour, the Japanese built a few outside before the tsunami in 2011, it knocked down the height and speed dramatically.

  • @Shaden0040
    @Shaden0040 6 лет назад +4

    Do you need Radio towers to alert citizens to evacuation in disasters, and do you need bus routes to travel the city to pick up evacuees?
    Why not change roads leading up to roundabouts, to not allow parking?

  • @johnterpack3940
    @johnterpack3940 3 года назад

    A tsunami! Quick, everyone to the underground shelter! Ummmmm...
    I wonder if you could set the sea wall and canal with the parallel road tool.

  • @mrmacc1312
    @mrmacc1312 6 лет назад

    Great episode! What about putting ‘islands’ of tsunami walls out in the sea to break up the force of the water as one wall? Also looking lowering the seabed level around the city point so it takes more water to reach the top of the walls? Looking forward to your surprise.....

  • @Shaden0040
    @Shaden0040 6 лет назад +1

    IDK if this is a modded asset yet, but for places with mountains/hills, they could have hang gliding recreation places, and for beaches boat pulled parasailing and water skiing. Maybe even hot air balloon rides like they have at the Albuquerque New Mexico Hot Air Balloon Fiesta.

  • @williamhuang8309
    @williamhuang8309 4 года назад

    You can make a tall wall by creating a quay and then moving it up with Move It!.

  • @AttyDouro22
    @AttyDouro22 6 лет назад +1

    Brilliant episode as usual

  • @d0lph1n63
    @d0lph1n63 6 лет назад +1

    The section of water between the point of Tsunami Point itself and the island across from it is too shallow allowing the tsunami to gain enough time to gain height to overwhelm the city’s flood defenses. Or raising the shallow part between the islands where the rail and highway runs above the water to force the wave to break before its reaches the city.

  • @aoickle1
    @aoickle1 6 лет назад +3

    When using zones, sometimes only people living in the area can get tin the shelter and visitors to the area cant . There is a policy that restricts shelters to the zone make sure it isn't set that way . If it isn't switch it on and off.

  • @joshmcgahan1500
    @joshmcgahan1500 6 лет назад

    You should dig out that farm area to act as a massive dip, it should contain more water however you can still build down there but things that you wouldn’t mind sacrificing if they were flooded, love the episode biffa! Ps it would be like a mini Eden project

  • @darkgaming4594
    @darkgaming4594 6 лет назад

    Build a ditch behind the 2nd wall (do deep, holds more water)

  • @everynameisalreadytaken6274
    @everynameisalreadytaken6274 6 лет назад

    Hi biffa, hummm may look a bit to messy with all the canals and walls, why not build up a nice smooth hill around where the tsunamis hit. Coud make a nice view point and a beautiful park with the Park life DLC. Hope you had a nice day, I did now I've got a good cuppa and a new skylines episode!

  • @patrikgabor2474
    @patrikgabor2474 6 лет назад +2

    i think there are bigger with greater sucking power water pumps to download. but make sure that you are just not raising the pressure of the water in the pipes and put down water outlets

  • @MrGlogge
    @MrGlogge 6 лет назад +1

    A seewall as they hav in many ports and beaches, just a shallow Ground wall a bit out from the beach

  • @muereteflanders
    @muereteflanders 6 лет назад

    You could try to set a series of walls in the far islands, kind of using the Islands+walls as breakwaters and have like a perimeter wall far into the sea

  • @izzy6301
    @izzy6301 6 лет назад

    Put a set of walls or dams out at sea to disrupt tsunamis

  • @ferrenberg
    @ferrenberg 6 лет назад +4

    Come on Biffa, you should go nuts sometimes

  • @PopCapMusicTrending
    @PopCapMusicTrending 6 лет назад +2

    GOOD EVENING ASIA 😀😀💜💜

  • @dustygarlic6770
    @dustygarlic6770 6 лет назад +1

    What if.... There was a giant squid that just sucked up the whole tsunami? That should work.

  • @spetsnatzlegion3366
    @spetsnatzlegion3366 4 года назад

    And in case of an invasion it doubles as coastal defences!

  • @raphaelkhrisnawiedhawan3350
    @raphaelkhrisnawiedhawan3350 3 года назад

    Advice: place the wall before tsunami comes if not the waters will be stuck

  • @luke-xg4fu
    @luke-xg4fu 6 лет назад

    You need more water pumps so they can handle the water

  • @henrylee2540
    @henrylee2540 6 лет назад +1

    How about an offshore airport, like the one in hongkong, that'll be pretty cool

  • @martinfras9092
    @martinfras9092 6 лет назад +4

    when there is not a tsunami coming turn of the pumps so you dont waste money

  • @classic-pigeon
    @classic-pigeon 6 лет назад

    11:40 looks like D-day normandy xD

  • @tuxcode7344
    @tuxcode7344 3 года назад

    Well it actually seems a reasonably effective defence system. Not just because the canals can contain the water and the walls raise the height that a wave would need to have to get over.. But I think the combination of the two helps to break the forward inertia of the wave. And I don't think it matters that much that the pumps can't pump the water away fast enough (and I didn't really expect that to work anyway).. But because it's a canal, the trucks wouldn't remove the water because the game considers it normal for those canals to contain water.. But what the pumps will do is empty the canal for the next tsunami.. I wonder if it's possible to really break a tsunami this way (in real life i mean) if you'd make the walls slightly higher and the canals (using multiple walls and canals probably) slightly wider.. Perhaps with an underground space for the water..

  • @Jungkimhunts
    @Jungkimhunts 6 лет назад +1

    Put a secondary canal behind the secondary flood wall.

  • @sph7484
    @sph7484 4 года назад

    It's the day after tomorrow.... When's the snow storm???

  • @ernestcarpentier
    @ernestcarpentier 6 лет назад +1

    More water pumps in the tsunami point canal

  • @paulhallett8875
    @paulhallett8875 6 лет назад

    Just a thought about your stadium area. There is a quite nice stadium with a station built into it. Perhaps it might be worthwhile taking a look at that for a project

  • @Notafraid1989
    @Notafraid1989 6 лет назад

    The Tsunami protection is doing fine. You can make a second wall but then you need a second canal for the Water who goes back. Or you can make a second canal behind the canal.
    At the end of this Serie you will have a city like Venice. 😜

    • @BiffaPlaysCitiesSkylines
      @BiffaPlaysCitiesSkylines  6 лет назад +1

      No more houses, just walls! Lol :-)

    • @Notafraid1989
      @Notafraid1989 6 лет назад

      That’s a good one, lol. Or you can build Dams instead of Walls. In that way you make more power. I know it’s impossible but I think that’s a funny idea.

  • @Dragunov302
    @Dragunov302 3 года назад

    I gotta do all this with 200,000 in the bank and 20,000 people 😂 WITH A 6.7!

  • @justinfrerich8132
    @justinfrerich8132 6 лет назад

    In the future you should do a dip and then a wall that way it's scrubs more energy off from the tsunami

  • @zacharytuttle4622
    @zacharytuttle4622 6 лет назад

    Hey Biffa I got sick so I get to watch your video than go back to sleep with my mom and Dogs. Hope you have a great day.

  • @elyhaile
    @elyhaile 6 лет назад

    Use antenas to brodcast. It will make more people evacuate.

  • @chrisadams7216
    @chrisadams7216 6 лет назад +1

    Love your vids so I subscribed

  • @MarcCastellsBallesta
    @MarcCastellsBallesta 5 лет назад

    This flat land with natural resources needs to become an artificial lake. I can't think of anything else that isn't hyper artificial.

  • @PopCapMusicTrending
    @PopCapMusicTrending 6 лет назад +2

    Hi Biffa 💜💜💜

  • @nikkity5491
    @nikkity5491 6 лет назад

    You should make the wall higher

  • @Seavixenn848
    @Seavixenn848 4 года назад

    oh so Biffa wants to battle the next match is with my city Westfield 25:18

  • @666KINGE
    @666KINGE 6 лет назад

    biffa... the buildings got evacuated leaving all the people from those buildings in the street trying to get to the shelters is why the buildings were empty the the streets were flooded by people and water.

  • @bellsTheorem1138
    @bellsTheorem1138 6 лет назад

    Chevron shaped islands to divert before hitting the main coast?

  • @antidisestablishmentariani6182
    @antidisestablishmentariani6182 6 лет назад

    NOW THAT TSUNAMI DEFENSE IS ABSURDLY NOT ACCURATE

  • @Radioactive_Bunny.
    @Radioactive_Bunny. 3 года назад

    2:37 Closed Captions are a bit suspicious

  • @xPLAYnOfficial
    @xPLAYnOfficial 6 лет назад

    Perhaps you could use the terrain tool or the movement mod to make a wall using terrain, buildings or walls etc.

  • @martyrobbins5241
    @martyrobbins5241 6 лет назад

    I think that you do need another wall, and do raise the ground a little bit. It seems that the point gets hit worst, so just build lines of walls there, the flanks are ok

  • @carbon4183
    @carbon4183 6 лет назад

    Just a thought make an ultra protected area with layers of flood wall and canals with water pumps and it has its own power are water systems (near a water source lake) and huge shelters so after your "destroy the city" finale you can recover with that small town

  • @varidian694
    @varidian694 5 лет назад

    mistake you made was you did not have any extending branches leading away from the impact zone and into the city to bring the water wave height down and break the wave up

  • @sora2534
    @sora2534 6 лет назад

    Always wear protection

  • @rockyburrows3873
    @rockyburrows3873 6 лет назад

    Can you dredge the ocean floor to redirect some of the water energy away from tsunami point?

  • @matthewmccowan1552
    @matthewmccowan1552 6 лет назад

    I get the feeling you need a new waterfront with two wall and a deep, wide canal

  • @martyrobbins5241
    @martyrobbins5241 6 лет назад

    I think you need bus routes for the shelters

  • @commandertone809
    @commandertone809 6 лет назад

    biffa try a offshore breakwater should help defuse the tsunami before it hits

  • @Tntdruid
    @Tntdruid 6 лет назад +2

    ☕️+🍪 today 😁

  • @BluD
    @BluD 2 года назад

    I've created walls 10x higher than your and still goes over it. I don't think there's a good way of preventing this disaster.

  • @arkvoodle38
    @arkvoodle38 6 лет назад

    Instead od building walls, just raise the land height

  • @fuffluff
    @fuffluff 6 лет назад

    Seems like you didn't evacuate the people quick enough, there only that much evacuation bus and you also reduce the tram count and bus found quite a bit, people now are waiting forever to get to the shelter, add more shelter or public transport

  • @ieuanlaw8950
    @ieuanlaw8950 5 лет назад

    You should put a wall and another canal behind the first canal

  • @jackerific319
    @jackerific319 5 лет назад

    What if you replaced the parks near the wall with like a giant hole or sinkhole that could soak up the water

  • @flavio9940
    @flavio9940 6 лет назад +1

    Behind the Second wall you could Build an other canal

  • @KayDubs77
    @KayDubs77 6 лет назад +1

    What about a second canal behind the second wall?

  • @stevenh1974
    @stevenh1974 6 лет назад

    Think you should leave the canal as is & build a wall next to the city & let water flow into the farm land, good luck 👍

  • @natedog8700
    @natedog8700 6 лет назад

    Using the terraforming mod you could create a massive trench in front of the sea wall

  • @zoofan9280
    @zoofan9280 6 лет назад

    Get bus routes for the shelters

  • @karlfasselt8230
    @karlfasselt8230 6 лет назад

    What is that lightning in game. It is beautiful.

  • @sirfoxington2258
    @sirfoxington2258 6 лет назад

    Anarchy a canal under the wall

  • @carbon4183
    @carbon4183 6 лет назад

    Biffa in your last episode you said you only flew once and in one airport. So the plane had an emergency and landed back at the origin, but then why did you fly in the first place? Or did you live in another city and fly one way to you new home? How does this work?

  • @nealjroberts4050
    @nealjroberts4050 6 лет назад

    I think extending that second wall, adding outflow pumps, and lowering as much land before the walls as possible should reduce the damage.
    Looking forward to your announcement!

  • @Alkzo
    @Alkzo 5 лет назад +5

    U failed because the physics of the water in this game is veeeery strange

  • @wildmanfrost
    @wildmanfrost 5 лет назад

    would building a breaker out in the water help?

  • @Thaum1el
    @Thaum1el 6 лет назад

    It looks a bit to me like it's very hard to challenge the power of the tsunami head-on - it doesn't seem to help much. It seems like it does a little bit of redirection however. Often the back of the city has been saved in parts also because of redirection.
    So perhaps, building with the primary focus on redirection rather than outright stopping may be a better basic premise. I must admit, however, I am not altogether certain how to achieve this.
    On top of that there may be that there are areas in the map, maybe a rather large area, that simply will get severely flooded, and even though it may be tempting to develop there it would be inevitably disastrous to do so. This wouldn't be giving up, but rather surrendering to fact in order to save countless cim lives.
    Perhaps those areas could be national parks when Park Life arrives, with tours and similar, which could be temporarily canceled manually while there are tsunamis and disaster warnings.

  • @user-lo4jx2xl1n
    @user-lo4jx2xl1n 6 лет назад

    Second wall is good.

  • @JohnFromLINY
    @JohnFromLINY 6 лет назад

    What's your color correction?

  • @keironmann6079
    @keironmann6079 6 лет назад

    u need buses to airport and back

  • @onlyslovakian
    @onlyslovakian 6 лет назад

    Do something unusual like that double dam you did or similar!

  • @TheSilentStar
    @TheSilentStar 7 месяцев назад

    Did you ever solve this?

  • @DarkForestAllinone
    @DarkForestAllinone 2 года назад

    dont do anything and then fix it later that would be more realistic

  • @Nickdameeps3334
    @Nickdameeps3334 4 года назад

    i have a name for a ferry on tsunami point: Daredevils Ferry Route

  • @MikeWillSee
    @MikeWillSee 6 лет назад

    MORE PUMPS!!! Great video dude, and I'm glad that you (at least sort of) listened to my comment, it means a lot! :-)

  • @possibleproblem479
    @possibleproblem479 3 года назад

    my city keeps getting hit by 8.3 tsunamis everytime one ends and im beginning to wonder if its a bug