Bake Marvelous Designer Mesh in Substance Painter

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  • Опубликовано: 28 авг 2024

Комментарии • 9

  • @jjsole5927
    @jjsole5927 3 месяца назад

    holly crap! thanks man.

  • @muglermugler5590
    @muglermugler5590 Год назад

    I love this technique! thank you so much!!!

  • @adamzen3905
    @adamzen3905 Год назад

    Very useful, thank you kindly!

  • @Ricardo-de9ju
    @Ricardo-de9ju 8 месяцев назад

    Honestly, exported mesh doesn't hold the same amount of details. I think OBJ can't hold smoothing groups. We can notice quite a lot of faceting when imported in SP.

  • @MatiasPiens
    @MatiasPiens Год назад

    Hello , one small question , when you export from MD to SP ( and you perform your modifications ) can we bring this back to MD and add to Garment . thnaks

  • @muhammadtayyab9543
    @muhammadtayyab9543 Год назад

    loves the techniques, but will it work for alembic cache?

    • @3dmegaverseJohn
      @3dmegaverseJohn  Год назад

      I'm not familiar with the alembic format. I suspect you will need to follow the video with obj format, then use the resulting textures on your alembic model.