The ULTIMATE GUIDE to a CAREER in Game Dev!

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  • Опубликовано: 28 сен 2024

Комментарии • 37

  • @Jbizzy666
    @Jbizzy666 25 дней назад +3

    Great video, currently studdying software development but i want to get a carrer in game development as a programmer in unity

    • @GarnetKane
      @GarnetKane  25 дней назад +1

      Amazing! Software Dev should give you some great fundamentals to get a super solid headstart on it! Best of luck with it - and if you ever have questions about the industry or Unity, reach out to me! :)

  • @jabean2668
    @jabean2668 2 месяца назад +3

    Thank you for this video. I've been neglecting job postings because i feel under qualified. Great advice!

    • @GarnetKane
      @GarnetKane  2 месяца назад

      Thanks! Glad you enjoyed - impostor syndrome is so real in every industry - even me working in the industry now, I often feel like I'm not qualified - but you have nothing to lose and everything to gain from applying and putting yourself out there! Good luck!

  • @definarte
    @definarte 3 месяца назад +2

    really helpful video! yesterday i had this insight to improve my portfolio and it's good to know that im headed in the right direction, thank you sir!

    • @GarnetKane
      @GarnetKane  3 месяца назад +1

      Appreciate it! Best of luck with your portfolio and job hunt!

  • @MarcelQT
    @MarcelQT 5 месяцев назад +2

    this is so good! very re-usable tips for other software fields too

    • @GarnetKane
      @GarnetKane  5 месяцев назад

      Cheers bro! Glad you think so - i would’ve tried to generalise it more but I’m glad there were still some take away’s with it!

  • @sumdude5172
    @sumdude5172 5 месяцев назад +4

    As a soon to be graduate artist, doing everything right and got a glowing reference letter from my internship. Graduating right now is like being put in front of a gun who already shot thousands of my more senior colleagues and told to start begging for my life

    • @GarnetKane
      @GarnetKane  5 месяцев назад

      Couldn't be truer, it's a harsh reality but keep hustling and keep the passion alive and you'll get there

    • @3nertia
      @3nertia 5 месяцев назад

      Welcome to capitalism!

  • @skylarmuffin8145
    @skylarmuffin8145 5 месяцев назад +1

    Awsome Video ^-^ Do you have a link to that website that has all the public games studios In Australia?

    • @GarnetKane
      @GarnetKane  5 месяцев назад

      Sent to you on Discord! :)

  • @erik9817
    @erik9817 28 дней назад +1

    Nice Vid! Crap, it entices me into game dev again. :P

    • @GarnetKane
      @GarnetKane  28 дней назад

      Thats the spirit hahahaha - appreciate it, good luck on your journey ;)

  • @cuak-cuack
    @cuak-cuack 2 месяца назад +2

    Txs for this video bro! I studied cs and I have experience creating software but not games, and I want to start. Would you recommend starting using an engine like Unity or starting using libraries and frameworks like rylib, libdgx to create games? What do you think is the most important aspect to develop at the beginning: the art, the code, the structure of your game/gameplay, history?

    • @GarnetKane
      @GarnetKane  2 месяца назад +1

      No worries! Games is always interesting - I personally think an engine like Unity would be easier to begin with - it'll just be a lot more forgiving for early mistakes, and resources to get help will be a lot more accessible.
      As for the most important aspect to develop - that's a tough one because it'll vary quite a lot, but art is definitely a low priority, I think if you have no programming experience, then code will be important to understand, but otherwise it would be the design and patterns etc. - I think as long as with every part of your project you're growing some skill, be it code, design, UI/UX, and taking that into your next project and expanding on it, then that's where you will grow the most!

  • @tj21guns
    @tj21guns 10 дней назад +3

    i want to enter this industry
    but i dont have a coding background and i'm starting to learn unreal engine, so what do you think i should start with.
    will appreciate your guidance thank you

    • @GarnetKane
      @GarnetKane  4 дня назад

      Hey! great question - and it's tough because everyone's journey will be slightly different, especially with how you learn or pick things up. The best thing in my opinion, which I encourage to all game developers when they're just starting out, is recreating games that already exist. Don't jump into an original idea or something that is way out of scope - take an idea (the best of these being literally any arcade game from 80s/90s) - and just recreate it. watch a tutorial on someone else doing it as well, and then slowly add your own spin to it. For example, Tetris, add new features like new blocks or blocks that have certain functionality. This way, although you are following a tutorial, you are still actively learning and pursuing something.
      After that, it's definitely a good idea to just go through the code and understand certain aspects.
      But when you're just starting out, tutorials/resources online will be your best friend. find ways to utilise them in a way that's productive to your learning :)

    • @Mnerd7368
      @Mnerd7368 День назад +1

      Go enroll a Bachelor's degree in Computer Science degree program in 4 years just like me. I was doing computer programming in my computer science 4 year program for 6 years since it is difficult for me mentally. I was doing data structures and algorithms for several months and is incredibly HARD than math. AlgoExpert. Also, I learned Unity and Unreal Engine 5. I prefer and love using Unreal Engine 5 more than Unity, so I am sticking with Unreal Engine 5 permanently as my main game engine of choice.
      1. Arrays
      2. Graphs
      3. Tries
      4. Linked List
      5. Doubly Linked List
      6. Binary Trees
      7. Binary Search Trees
      8. Strings
      9. Dynamic Programming
      10. Search Algorithm
      11. Sorting Algorithm
      12. Greedy Algorithms
      13. Recursion (a function that calls itself)
      14. Heaps
      15. Stacks
      16. Queues
      17. Famous/Popular computer science/software algorithms

  • @foreignsleet
    @foreignsleet 5 месяцев назад +1

    would you recommend learning mostly unity or unreal, obviously its good to know both but which one is best to know better for getting jobs? how many companies use unreal and how many use unity?

    • @GarnetKane
      @GarnetKane  5 месяцев назад +3

      Hey! The age old question of which game engine should I use.
      At the moment, Unity is still the leading engine that the majority of studios are using, so I tend to point towards there because I also find it easier to pick up - but that being said, it largely depends what type of job you're trying to get into. Most indie studios will use a commercial engine, whereas the larger range studios (think Activision/Rockstar) will have their own in-house custom engine, and the majority of the time the custom engines use c++, which is obviously where Unreal Engine comes in handy.
      I think ultimately, depending on where you are in your game dev journey, whichever engine you personally find easier to use is the right choice. If a company is looking for someone with unreal engine experience and your knowledge is purely in Unity, still apply but be transparent with your knowledge on it - as I said in the video, you're likely to be hired on for your potential, not your capability, so if they think you have the knowledge and drive to learn another engine then it can definitely be applicable either way!

  • @dawidd6149
    @dawidd6149 2 месяца назад +1

    Fallout tactics

    • @GarnetKane
      @GarnetKane  2 месяца назад

      Such a good game

    • @dawidd6149
      @dawidd6149 2 месяца назад +1

      @@GarnetKane yeah, if u know any similar game to FT let me know, postapo gameplay ofc :D

  • @FudanshIKun
    @FudanshIKun 5 месяцев назад +4

    Hi

    • @GarnetKane
      @GarnetKane  5 месяцев назад +1

      Hey! How are you

    • @FudanshIKun
      @FudanshIKun 4 месяца назад +1

      @@GarnetKane Well, just finished my portfolio website and you said in the video to just say hi. So I did!

  • @foreducation408
    @foreducation408 5 месяцев назад +3

    Such a motivational video, i am in the same position as you were, building games and applying for jobs, improving my skills along the way.

    • @GarnetKane
      @GarnetKane  5 месяцев назад +1

      That's the way my friend. Just keep hustling and keep improving - as long as you have that drive you can seriously accomplish anything

  • @VelocitySatrocities
    @VelocitySatrocities 13 дней назад +1

    What i learnt from this: Don't be discouraged by rejection.Use it to strengthen your interviews in the future and try to build up a great portfolio which shows you have passion in the industry 😅

  • @emblink27
    @emblink27 Месяц назад +1

    Nice video, motivational 👍

    • @GarnetKane
      @GarnetKane  Месяц назад +1

      Thank you! Glad you enjoyed :)

  • @justarandomguy-gn2tu
    @justarandomguy-gn2tu 5 месяцев назад +1

    I have a question: Do i really need to really be good at DSA to get a job in the industry ? If don't then how much should i know about this subject to increase the chance ?

    • @GarnetKane
      @GarnetKane  5 месяцев назад +2

      Hey! Great question - and it’ll definitely somewhat vary, but as an example, I nearly failed DSA completely at university. This for me was always a weak point, so there were occasional coding interviews that would test this and I would immediately fail them - but that being said, partially it was a skill i built up over time, but you should definitely know the basics, if not at LEAST how the algorithm works. Things like Time Complexity can come later, but if you can look at pseudo code and gauge a general idea of what it’s doing and why, then you’re off to a good start.
      I would definitely recommend doing coding exercises to at least build a general idea, or focus on a single algorithm (Dijkstra’s for example) and have that be your strength. you’ll find that once you know or are comfortable with one, the rest start to make more sense.
      That being said - it ultimately depends on what the employer/application is looking for - you might be specialised in UI and have no need for it at all

    • @justarandomguy-gn2tu
      @justarandomguy-gn2tu 5 месяцев назад

      @@GarnetKane Thanks brother, i'm a self-taught and DSA is something that i always hesitate to get into (my friend studying CS told me that DSA is a pain in the a$$ for him at college as well 🤣), i guess i have to get into in sooner or later.

    • @tymondabrowski12
      @tymondabrowski12 4 месяца назад

      ​@@justarandomguy-gn2tu I loved DSA at uni. Leetcode is a good website for practice, just try to write all the important parts yourself instead of relying on the libraries or what the language provides you.