HOW TO SETUP A MULTIPLAYER MATCH TIMER - UNITY PUN

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  • Опубликовано: 4 фев 2025

Комментарии • 62

  • @WangleLine
    @WangleLine 4 года назад +10

    Someone just reminded me that you used my music in Under Pressure and I checked it out again, so cool :D

    • @welton.king.v
      @welton.king.v  4 года назад +1

      I absolutely love your music, line - thanks for showing your support - I hope we can collab on a project soon!! :D

  • @thecatalyst3868
    @thecatalyst3868 3 года назад +1

    Finally Good tutorial....I was searching for solution to time sync from days.Thankyou @Welton King

  • @dami4335
    @dami4335 4 года назад +5

    What about teams?

  • @techinspired5628
    @techinspired5628 4 года назад +1

    Please tell me about the CCU that is the concurrent users of the Photon Pun 2. Is it for the whole game or for just a room .... Its confusing😫 😵🤯

  • @raphaels.4117
    @raphaels.4117 4 года назад +2

    In The future could you please zoom in more in Visual Studio. It can be hard to read sometimes. Thanks

  • @henrikp.lnningdal4766
    @henrikp.lnningdal4766 4 года назад +4

    Welton. Noticed my aimangle stream hasent worked since i added it in. Can u help?

    • @welton.king.v
      @welton.king.v  4 года назад

      yeah that's odd - email or discord!! :)

  • @marcogorospe2475
    @marcogorospe2475 4 года назад +2

    public int matchLength = 180; but my match length is always 20, even when i change this to a higher or lower number

    • @Aryan-fd9yv
      @Aryan-fd9yv 3 года назад +1

      Yeah Same

    • @Aryan-fd9yv
      @Aryan-fd9yv 3 года назад

      I figured the problem out, u have to go to the inspector in unity and change it from 20 to 180

    • @Aryan-fd9yv
      @Aryan-fd9yv 3 года назад

      @@alexeuston im srry i deleted the project

  • @cr3dev
    @cr3dev 2 года назад

    When i play the game on my computer it works fine but when i test it out on two computers it dosnt work?

  • @FebusOnTsF01
    @FebusOnTsF01 2 года назад

    How it works withut RPC for all ??

  • @alphaj1701
    @alphaj1701 4 года назад +1

    how to create gun loadouts??

  • @lazyedits1577
    @lazyedits1577 4 года назад +2

    hey i have been following this series from the start and now i am facing some issue about explode barrels using photon.

    • @welton.king.v
      @welton.king.v  4 года назад

      one solution is to give each barrel an ID (either in their object name or through a script) and then have players send an rpc with the ID of the barrel they destroyed - then the receivers can find the barrel using FindAllGameObjectsWithTag() and the ID!

    • @lazyedits1577
      @lazyedits1577 4 года назад

      @@welton.king.v thanks 🙂🙂

  • @DottoXD
    @DottoXD 4 года назад +3

    Good video! How can I make a gamemode selector? Thanks

    • @welton.king.v
      @welton.king.v  4 года назад

      it would be the same way we did the map select essentially- and then have some sort of variable that let's every player know which rule set to use!

  • @ItzRyanF00
    @ItzRyanF00 4 года назад +3

    THANK YOU OH MA GAAAWD

  • @gleetch_yt
    @gleetch_yt 4 года назад +3

    Please make a Knife/Melee weapon tutorial

  • @Magaelcrack
    @Magaelcrack 4 года назад +3

    Really good! I liked how you showed footage, you probably run low on time so I understand, I'm just saying if you plan on changing it! (I'm m15tick)

    • @welton.king.v
      @welton.king.v  4 года назад

      thank you, I was thinking people might not like the footage but I'll bring it back then :)

  • @ARAPHELLE
    @ARAPHELLE 4 года назад +1

    My match timer stops whenever the host disconnects, is there any fix for this?

    • @iqracer6853
      @iqracer6853 4 года назад

      In the InitializeUI() Function, remove the if(PhotonNetwork.IsMasterClient) statement, and then just call the function normally. And in the Update() function, after if(!photonView.IsMine) return; call the RefreshTimerUI() function from there, so that it is called every frame on every device.

    • @rezureax374
      @rezureax374 4 года назад

      Hey!Do you know where i can change the match lenght?

  • @rezureax374
    @rezureax374 4 года назад

    Where can i change the match lenght?

  • @yackseb1679
    @yackseb1679 4 года назад

    I've been following this series in its entirety. I LOVE IT! Any future plans for a killfeed...?

    • @user-wq4ps1xt2s
      @user-wq4ps1xt2s 4 года назад +1

      yackseb Sadly there won’t be anymore videos... They announced on his discord earlier today that he sadly past away. He was such a great guy and was so skilled, it’s sad to see someone with that much knowledge go.

    • @TacticalAllRounder
      @TacticalAllRounder 2 года назад

      @@user-wq4ps1xt2s WHAT

  • @carlokorkie3135
    @carlokorkie3135 3 года назад

    dont know if anyone read here but i cant find anywhere how to create a round system like csgo for fps multiplayer only using opsive ufps asset, for those who do have this asset pkease create a guide on how to do a round system, hopefully it can be modified like a competitive game mode with 30 rounds

  • @RomanUnreal
    @RomanUnreal 2 года назад +1

    This can was do it is easier

  • @ars3n39
    @ars3n39 3 года назад

    thanks :)

  • @blackfrogstudios6670
    @blackfrogstudios6670 4 года назад

    and so the epic 55 part series ends?

  • @ramazesoff7318
    @ramazesoff7318 4 года назад +1

    please put the update on gihab

  • @lazyedits1577
    @lazyedits1577 4 года назад +1

    Btw nice video.

  • @matthieusommervogel1248
    @matthieusommervogel1248 4 года назад

    Hi thank you for all the job you provide,
    Please Can you make a video on a rocket launcher where other players can see the rocket ?
    Should we use RPC or Stream ?
    Thank you

    • @welton.king.v
      @welton.king.v  4 года назад +2

      use a RPC and let every computer simulate the movement on it's own since it should be a predictable motion!

    • @matthieusommervogel1248
      @matthieusommervogel1248 4 года назад +1

      @@welton.king.v ok thank you so much ! Your tutorial is very useful ! 😊

  • @hannorasmusholtiegel6044
    @hannorasmusholtiegel6044 4 года назад +2

    Yaas

  • @nkusters
    @nkusters 4 года назад +1

    If you substract 1 every tick; you can get out of sync because timing and execution is not perfect. Why not record Time.time as your start point and then, in update, do: var elapsed = Time.time - startTime; something like that? That way you're always precise, no need to have it in a separate coroutine.

    • @Magaelcrack
      @Magaelcrack 4 года назад +1

      try out! Maybe it works, in coding there is always more than one solution to a problem!

    • @welton.king.v
      @welton.king.v  4 года назад +1

      thanks nick, I actually came up with three solutions for this tutorial and tried to choose the one you would like the most but it's funny how things work - the way you've described is how I personally do it but I thought you would think it was too messy lmao - rip me I guess

    • @nkusters
      @nkusters 4 года назад

      ​@@welton.king.v I hope that was you joking a bit; I would hate to have that effect on you. Listen to your self; common sense is usually the best guide :) I try to give pointers when I see optimizations, I don't want to make you insecure.
      Kind regards,
      Nick.

  • @Angel-du9wj
    @Angel-du9wj 4 года назад

    Show How to make a weapons store in the game menu.

  • @saarthshah
    @saarthshah 4 года назад +1

    Welton check the message i have sent you on discord

  • @Angel-du9wj
    @Angel-du9wj 4 года назад

    Show How to make a weapons store in the game menu. sorry for spam, just what would you surely see

  • @Angel-du9wj
    @Angel-du9wj 4 года назад

    Show How to make a weapons store in the game menu.

  • @Angel-du9wj
    @Angel-du9wj 4 года назад

    Show How to make a weapons store in the game menu. sorry for spam, just what would you surely see

  • @Angel-du9wj
    @Angel-du9wj 4 года назад

    Show How to make a weapons store in the game menu.

  • @Angel-du9wj
    @Angel-du9wj 4 года назад

    Show How to make a weapons store in the game menu. sorry for spam, just what would you surely see

  • @Angel-du9wj
    @Angel-du9wj 4 года назад

    Show How to make a weapons store in the game menu. sorry for spam, just what would you surely see

    • @RugbugRedfern
      @RugbugRedfern 4 года назад +7

      jesus christ dude don't spam like that

  • @Angel-du9wj
    @Angel-du9wj 4 года назад

    Show How to make a weapons store in the game menu. sorry for spam, just what would you surely see

  • @Angel-du9wj
    @Angel-du9wj 4 года назад

    Show How to make a weapons store in the game menu. sorry for spam, just what would you surely see

  • @Angel-du9wj
    @Angel-du9wj 4 года назад

    Show How to make a weapons store in the game menu. sorry for spam, just what would you surely see

  • @Angel-du9wj
    @Angel-du9wj 4 года назад

    Show How to make a weapons store in the game menu. sorry for spam, just what would you surely see

  • @Angel-du9wj
    @Angel-du9wj 4 года назад

    Show How to make a weapons store in the game menu. sorry for spam, just what would you surely see

  • @Angel-du9wj
    @Angel-du9wj 4 года назад

    Show How to make a weapons store in the game menu. sorry for spam, just what would you surely see

  • @Angel-du9wj
    @Angel-du9wj 4 года назад

    Show How to make a weapons store in the game menu. sorry for spam, just what would you surely see

  • @Angel-du9wj
    @Angel-du9wj 4 года назад

    Show How to make a weapons store in the game menu. sorry for spam, just what would you surely see