Unit Review: Hellhound - 10th Edition Index

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  • Опубликовано: 27 дек 2024
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Комментарии • 29

  • @InmanScott
    @InmanScott Месяц назад +23

    My favorite phrase with Hellhounds: "Some people want to watch the world burn. I'm the one who wants to set it alight!"

  • @tunnel-stash
    @tunnel-stash Месяц назад +14

    You have three! Nothing like removing cover on a big bad model, then wipe it off the map with some hunterkillers and lascannon. My favorite models to lead an assault with sentries in tow. Good for flanking, but I like to use them as a big distraction in the front. By far those are the best looking detailing i've seen. Really good job with the track details.

  • @nraketh
    @nraketh Месяц назад +1

    Nice discussion, thanks. I haven’t picked up a hellhound yet, but appreciate the insights.

  • @jacklalaing169
    @jacklalaing169 Месяц назад

    After a rhino for spacemarines, hellhound was my first vehicle back in '95 with the metal bits. ❤

  • @strawberrypuddin8919
    @strawberrypuddin8919 Месяц назад +2

    I absolutely LOVE these light tanks!

  • @Mark_Batcheler
    @Mark_Batcheler Месяц назад +3

    What I’ve found to be the best thing about them- perceived threat
    No on really wants to move within range of one or charge an objective that can be over-watched
    Every time I’ve used one my opponent has been apprehensive of them. They have a fearsome reputation and that in itself can justify adding to the list

    • @CadianSergeantSteel
      @CadianSergeantSteel  Месяц назад +1

      You brought up the best point... that I never even mentioned. The threat of Overwatch is one of the best things about the Hellhound. I once wiped out an entire Fire Warrior unit with a Hellhound in overwatch. It can be very deadly.

  • @Nate-uz8ih
    @Nate-uz8ih Месяц назад +2

    Hellhounds are amazing screening tanks. I use them as flankers or distraction pieces. Charging them into melee and being a menace. I take 2-3 every game now

  • @joelwashere5382
    @joelwashere5382 Месяц назад

    Love Hellhounds ❤🔥🤟

  • @karlnygren
    @karlnygren Месяц назад +2

    I always run this with Inferno cannon and a multimelta.
    The way I use it is to aggressively move it up the table, if needed with move move move and fire at either something close or something in need of debuffing. After that I charge it with Tank Shock (T10 ftw). Whatever I charge is unlikely to kill it meaning it has to fall back or be -1 to hit.
    The Hell Hound is also -1 but the flamer isn't so it's still easy to debuff anything and the Meltas occasionally kill something. The missile I usually launch prior to charging.
    In my last game this tactic also screwed with my opponents ability to deep strike since my Hell Hound became an awesome center table denier.
    I used to disregard this unit but now it's one of my autoincludes. Tanky, feared for overwatch and do not need orders to be good.

  • @TheDuxbuse
    @TheDuxbuse Месяц назад +1

    i feel like inferno cannon is the best even into infantry.
    Its also got the highest potential damage on overwatch which the opponent must respect.

  • @FrostandFists
    @FrostandFists Месяц назад +1

    Great review, my man! I feel like I need to add 1 or 2 to my own Guard. My brother brings 2 in every list and at T10, it often takes some fault dedicated firepower to bring down. :)

  • @PeteofHartainia
    @PeteofHartainia Месяц назад +2

    I miss its old explosion rules.

  • @spamquisition4046
    @spamquisition4046 Месяц назад

    Removing cover with the long-ranged heavy stubber and heavy bolter is such a fun time

    • @karlnygren
      @karlnygren Месяц назад +1

      No heavy stubber on this one though.. only turret, missile and front, no pintle.

    • @spamquisition4046
      @spamquisition4046 Месяц назад +1

      @karlnygren right! I forgot about that

  • @Jaybirderino
    @Jaybirderino Месяц назад +1

    I am a big fan of the hellhound!

  • @scottamelville
    @scottamelville Месяц назад

    Chem variant would be fun as Brood Brothers as well. Also no mention of the double flamer overwatch option?

  • @swiftdetecting
    @swiftdetecting Месяц назад +3

    Which magnet size you need for this and leman russ tanks?

    • @CadianSergeantSteel
      @CadianSergeantSteel  Месяц назад +2

      For the magnetic tray attachment: two 4x2mm or 5x2mm
      For weapons: often 2x3mm or 2x2mm.

  • @FluffyyofChaos
    @FluffyyofChaos Месяц назад +1

    Im sad noone refers to them by variant name, i always introduce them as Hellhounds, Bane wolfs and Devil dogs. Ill never forget my Desolation Squad of 1 HellHound and 2 Devil dogs. Devil doggos were always my favorite, sneaking in fast high risk high reward armor / monster kills.

  • @desitri2956
    @desitri2956 Месяц назад +2

    STR 9 melta is so messed up though, wounding on a 5+ against any comparably armored unit , if it had anti vehicle/monster +4 on it it would be awesome. I also think blast works against it since you need to be 9 inches away to really use that melta +4 and your about to get charged. I'm happier with the chem/flam variants

    • @Booker8991
      @Booker8991 Месяц назад +2

      Don't forget the squadron keyword gives it lethal hits against monsters/vehicles, it's something at least
      Edit: Just did the math-hammer for it: Lethal hits is statistically slight better than having +1 to wound (e.g anti monster 4+)

    • @karlnygren
      @karlnygren Месяц назад

      ​@@Booker8991that is true. If buffed to BS 3+ it's the same amount of wounds but against T9 or lower it's also better than an anti 4+ since then that buff means nothing.
      That said, I still prefer the Inferno cannon for what else it brings

  • @morhal7306
    @morhal7306 Месяц назад +5

    Comment for the Algorithm 🙏

  • @benjaminjack867
    @benjaminjack867 Месяц назад +1

    Removing cover then hammering with indirect fire sounds naaaasty

  • @mkjd35
    @mkjd35 22 дня назад +1

    I hate 3d shots